Features:
- Complete tracker configuration UI with add/remove functionality
- User Stats: Custom stats, status fields, skills section
- Info Box: Configurable widgets (date, weather, temp, time, location, events)
- Present Characters: Custom fields, relationships, character stats, thoughts
- Character-specific stats with color interpolation
- New multi-line format for cleaner AI generation and parsing
- Auto-cleanup of placeholder brackets in AI responses
- Relationship badges with emoji mapping
- Advanced inventory v2 system with multi-location storage
- Responsive mobile support with horizontal scrolling
- Removed legacy format support for cleaner codebase
- Fixed context injection for together mode (no duplication)
- Updated README with new features and configuration guide
- Updated generateTrackerInstructions() to use extensionSettings.statNames
- AI now receives custom stat names in format specification
- Ensures consistency between displayed names, tracker data, and AI instructions
- Added removal of <think> and <thinking> tags from AI responses before parsing
- Fixed Info Box display to use committedTrackerData as fallback after page refresh
- Fixed Present Characters display to use committedTrackerData as fallback after page refresh
- Fixed 4-part character format handling in updateCharacterField to preserve thoughts
- Ensures Recent Events and all tracker data persist correctly across page reloads
- Parser now detects when model returns multiple trackers in one code block
- Splits combined blocks using regex to extract each section individually
- Maintains backward compatibility with separate code blocks
- Prevents overwriting sections with duplicate checks
- Handles both correct format and model errors gracefully
- Updated month/weekday/year field handlers to check for both 'Date:' and '🗓️:' formats
- Field updates now preserve the existing format (text or emoji)
- New date lines created in text format to match current standard
- Updated all field type checks (temperature, time, location) for dual-format support
- Fixes issue where editing date fields didn't update the prompt
- Merged remote changes from origin/main
- Updated time display to show end time (14:22) instead of start time (14:07)
- Clock widget now reflects the end time from Time: HH:MM → HH:MM format
- Changed time display to show timeEnd (second time in range) instead of timeStart
- Clock now displays 14:22 instead of 14:07 when time format is '14:07 → 14:22'
- Falls back to timeStart if timeEnd not available, then to '12:00' default
- Added parsedFields tracking to prevent parsing the same field twice
- Split combined if conditions into separate checks for text vs emoji format
- Text format (Temperature:, Time:, etc.) is now parsed first and preferred
- Emoji format (��️:, 🕒:, etc.) only parsed if text format not found
- Prevents duplicate entries when AI generates both formats in output
- Fixes duplicate Temperature, Time, Location lines in tracker data
- Use SillyTavern macros ({{persona}}, {{description}}, {{personality}}) for character context
- Fix preset restoration after tracker generation using /preset command
- Fix weather editing bug by tracking specific weather line index
- Support both emoji and text formats for Info Box field editing
- Remove unused showdown import and fix missing semicolons
- Created getLocationId() helper function to normalize location names to IDs
- Function removes special characters (apostrophes, etc.) before converting to ID
- Both rendering and action handlers now use same ID generation logic
- Fixes issue where locations with apostrophes couldn't be deleted
- Example: "Dottore's Study" now properly generates ID "Dottores-Study"
- Commented out debug logging
- openai_setting_names from /api/settings/get is an array, not an object
- Use .includes() instead of 'in' operator to check for preset
- Prevents duplicate preset imports on every page refresh
- Preset is now only imported once on first extension load
- Check if preset exists using /api/settings/get instead of HEAD request
- Look for preset in openai_setting_names to determine if it's already imported
- Comment out 'already exists' log to reduce console noise
- Only import preset if it's truly missing from the settings
- Use correct /api/presets/save endpoint instead of /api/presets/save-openai
- Add getRequestHeaders() import and use it in the fetch call
- Include apiId: 'openai' in the request body
- Fixes 'Forbidden' error when importing preset
- Fixed extension settings not appearing in Extensions tab by appending to correct container (#extensions_settings2)
- Added Discord and Support Creator buttons directly in JavaScript
- Added persistence for committedTrackerData to maintain state across refreshes and restarts
- Updated saveChatData() to include committedTrackerData in chat metadata
- Updated loadChatData() to restore committedTrackerData from saved chat data
- Added margin-left and margin-right auto to center the button in desktop view
- Button now properly centers within the popup window when max-width is applied
- Fixed persona avatar loading for custom user profile folders with fallback
- Added dynamic persona avatar updates when user switches personas
- Fixed together mode bug where committedTrackerData wasn't persisting after first generation
- Together mode now mirrors separate mode logic for swipes vs new messages
- Converted all CSS font-sizes from rem to vw for proper responsive scaling
- Fixed weather widget scaling issues at high zoom levels
- Added image generation detection to skip tracker injection for quietImage requests
- Removed CHARACTER_MESSAGE_RENDERED listener to fix race condition in together mode
- Reorganized User Stats: moved portrait and inventory side-by-side, removed header
- Fixed Info Box widgets: made them square-shaped with proper scaling at all zoom levels
- Fixed stat bars: added overflow scrolling to prevent overlapping with mood box
- Added responsive compact layout: text moves inside bars at 120%+ zoom
- Improved spacing: bars now fill available space naturally at 100% zoom
- All elements now scale properly from 100% to 150%+ zoom
- Add pendingDiceRoll variable to store temporary roll result
- Clicking X or overlay now discards the roll without saving
- Only save to settings when user explicitly clicks 'Save Roll' button
- Prevents unwanted rolls from being saved to the sidebar display
- Convert font-size from px to rem for better accessibility
- Convert padding/margin/gap from px to em for responsive scaling
- Convert width/height/position values to rem
- Convert letter-spacing and transforms to responsive units
- Keep shadows, small borders (1-3px), and media queries as px
- Fix buttons (Manual Update & Settings) to use 100% width and 2.5rem height
- Fix TypeScript error: add missing id property to regexScript object
- Changed property name from quietPrompt to quiet_prompt (underscore notation)
- Removed unnecessary context manipulation code
- Pass prompt via Generate() options with correct property naming
- This fixes custom prompts not appearing in continuation generation
- Remove all margins from both Refresh RPG Info and Settings buttons
- Set exact dimensions: width 353px, height 33px for both buttons
- Remove padding and use box-sizing: border-box for precise sizing
- Both buttons now identical in size
- Add negative top margin to Refresh button to compensate for parent gap
- Match Settings button styling to Refresh button (border, radius, font-size, shadow)
- Dynamically detect extension location using import.meta.url
- Support installation in public/extensions (install for all users)
- Support installation in data/default-user/extensions (install just for me)
- Automatically sets correct extensionFolderPath based on detected location
- Add collapse/expand toggle button to side panels (left/right positions)
- Button shows on the outside edge of the panel with chevron icon
- Panel collapses to 40px vertical bar, button icon direction updates based on position
- Fix inventory box stretching issue by adding max/min height constraints
- Inventory items now scroll internally with flex layout
- Remove bottom margin from Enable Immersive HTML toggle
- Add top margin to Manual Update button to maintain spacing
- Adds ensureHtmlCleaningRegex() function that automatically imports a regex script
- Regex removes HTML tags from outgoing prompts to prevent formatting issues
- Only imports if not already present (checks existing scripts by name)
- Based on the regex-clean_html_(from_outgoing_prompt).json specification
- Runs on extension initialization
- Non-blocking: won't fail extension load if regex import fails
- Changed top: auto to top: var(--topBarBlockSize) to prevent panel from covering SillyTavern topbar
- Removed fixed height: 70vh/80vh properties that prevented proper sizing
- Panel height now determined by top/bottom constraints for natural fit
- Changed overflow-y: auto to overflow-y: scroll for reliable scrolling
- Added -webkit-overflow-scrolling: touch for iOS smooth scrolling
- Fixes panel covering entire screen, content squishing, and scroll issues
- Added floating action button (FAB) that appears only on mobile (≤768px)
- Panel becomes a bottom sheet modal on mobile instead of fixed sidebar
- Smooth slide-up animation with backdrop overlay
- Panel hidden by default on mobile, opens when FAB clicked
- Touch-friendly button sizes (44px minimum per Apple HIG)
- 70vh height on tablets, 80vh on phones for better usability
- Rounded top corners for modern mobile UI
- Desktop behavior unchanged
- Changed from $('#sheld').after/before() to $('body').append()
- Panel is now a direct child of body element
- Works better with SillyTavern's main flexbox layout
- CSS handles all positioning (no more DOM position logic)
- Forces #sheld to use margin: auto when panel is visible
- Prevents chat from being pushed to one side
- Applies to both left and right panel positions
- Removed margin-left/right on #sheld that was pushing chat to center
- Panel now overlays instead of pushing content
- Added responsive breakpoints for different screen sizes
- Width: 380px default, max 30vw, scales down on smaller screens
- Mobile: Full width at bottom on very small screens
- Panel no longer breaks layout on different screen sizes
- Changed to 'third-party/rpg-companion-sillytavern'
- User-installed extensions need the third-party prefix
- Template loader looks for scripts/extensions/third-party/[name]
- Changed import paths from ../../ to ../../../
- User-installed extensions are in data/default-user/extensions/
- Paths need one more level up to reach script.js and other core files
- Generate function may not exist in older SillyTavern versions
- Added fallback check for window.Generate before using it
- Should fix '[object Event]' loading error on release branch
- Updated regex to handle compound emojis with zero-width joiners (ZWJ)
- Fixes mood display for emojis like 😶🌫️ (face in clouds)
- Now captures full emoji sequences including variation selectors
- Character tracking with emoji, traits, thoughts, relationships
- Location tracking with name, description, weather, temperature
- Quest tracking with objectives and plot progression
- Inventory management with item conditions
- Party composition tracking
- Player stats (health, energy, mood)
- Two generation modes: Separate (Info Box) and Merged (inline)
- Customizable themes and styling
- Editable thought bubbles with fixed positioning
- Support for Discord and Ko-fi links
- AGPLv3 License