Fix CSS scaling and layout issues

- Reorganized User Stats: moved portrait and inventory side-by-side, removed header
- Fixed Info Box widgets: made them square-shaped with proper scaling at all zoom levels
- Fixed stat bars: added overflow scrolling to prevent overlapping with mood box
- Added responsive compact layout: text moves inside bars at 120%+ zoom
- Improved spacing: bars now fill available space naturally at 100% zoom
- All elements now scale properly from 100% to 150%+ zoom
This commit is contained in:
Spicy_Marinara
2025-10-15 23:17:02 +02:00
parent 4f0c366f04
commit 4145817a93
2 changed files with 126 additions and 70 deletions
+9 -13
View File
@@ -1709,20 +1709,16 @@ function renderUserStats() {
const gradient = `linear-gradient(to right, ${extensionSettings.statBarColorLow}, ${extensionSettings.statBarColorHigh})`;
const html = `
<div class="rpg-stats-header">
<div class="rpg-stats-header-left">
<img src="${userPortrait}" alt="${userName}" class="rpg-user-portrait" onerror="this.src='img/user-default.png'" />
<div class="rpg-stats-title">${userName}</div>
</div>
<div class="rpg-inventory-box">
<div class="rpg-inventory-items rpg-editable" contenteditable="true" data-field="inventory" title="Click to edit">
${stats.inventory || 'None'}
</div>
</div>
</div>
<div class="rpg-stats-content">
<div class="rpg-stats-left">
<div style="display: flex; gap: clamp(4px, 0.8vh, 8px); align-items: center; flex-shrink: 0;">
<img src="${userPortrait}" alt="${userName}" class="rpg-user-portrait" onerror="this.src='img/user-default.png'" />
<div class="rpg-inventory-box">
<div class="rpg-inventory-items rpg-editable" contenteditable="true" data-field="inventory" title="Click to edit">
${stats.inventory || 'None'}
</div>
</div>
</div>
<div class="rpg-stats-grid">
<div class="rpg-stat-row">
<span class="rpg-stat-label">Health:</span>
@@ -1833,7 +1829,7 @@ function renderUserStats() {
// Add event listeners for classic stat buttons
$('.rpg-stat-increase').on('click', function() {
const stat = $(this).data('stat');
if (extensionSettings.classicStats[stat] < 20) {
if (extensionSettings.classicStats[stat] < 100) {
extensionSettings.classicStats[stat]++;
saveSettings();
saveChatData();
+117 -57
View File
@@ -566,30 +566,24 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
overflow-x: hidden;
}
/* Hide the stats header - we'll integrate portrait/inventory into stats content */
.rpg-stats-header {
display: flex;
align-items: stretch;
justify-content: space-between;
gap: clamp(6px, 1.2vh, 12px);
margin: 0 !important;
margin-bottom: 0 !important;
flex-shrink: 0;
display: none;
}
.rpg-stats-header-left {
display: flex;
align-items: center;
gap: clamp(4px, 1vh, 8px);
display: none;
}
.rpg-user-portrait {
width: clamp(24px, 4vh, 45px);
height: clamp(24px, 4vh, 45px);
width: clamp(24px, 4vh, 32px);
height: clamp(24px, 4vh, 32px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
box-shadow: 0 0 10px var(--rpg-highlight);
box-shadow: 0 0 8px var(--rpg-highlight);
object-fit: cover;
transition: transform 0.3s ease;
flex-shrink: 0;
}
.rpg-user-portrait:hover {
@@ -597,11 +591,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-stats-title {
font-size: clamp(8px, 1.6vh, 12px);
font-weight: bold;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
line-height: 1.2;
display: none;
}
/* Inventory Box - Styled like a treasure chest */
@@ -612,11 +602,10 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
position: relative;
background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%);
border: 2px solid var(--rpg-highlight);
border-radius: clamp(4px, 0.8vh, 8px);
padding: clamp(4px, 0.8vh, 8px);
max-width: 12.5rem;
max-height: clamp(60px, 8vh, 80px);
min-height: clamp(50px, 6vh, 60px);
border-radius: clamp(4px, 0.8vh, 6px);
padding: clamp(3px, 0.6vh, 5px);
max-height: clamp(35px, 5vh, 45px);
min-height: clamp(28px, 4vh, 35px);
box-shadow:
inset 0 2px 4px rgba(255, 255, 255, 0.1),
inset 0 -2px 4px rgba(0, 0, 0, 0.3),
@@ -650,12 +639,12 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-inventory-items {
font-size: clamp(6px, 1.1vh, 9px);
font-size: clamp(5px, 1vh, 7px);
color: var(--rpg-text);
line-height: 1.4;
line-height: 1.3;
overflow-y: auto;
flex: 1;
padding: clamp(2px, 0.4vh, 4px);
padding: clamp(1px, 0.3vh, 3px);
text-align: left;
}
@@ -687,15 +676,29 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
overflow-x: hidden;
}
/* Stats Left - Bars and mood */
/* Stats Left - Portrait, Inventory, Bars and mood */
.rpg-stats-left {
flex: 1;
display: flex;
flex-direction: column;
gap: clamp(2px, 0.4vh, 4px);
gap: clamp(3px, 0.6vh, 6px);
min-height: 0;
}
/* Portrait and Inventory row at top of stats-left */
.rpg-stats-left > .rpg-user-portrait,
.rpg-stats-left > .rpg-inventory-box {
flex-shrink: 0;
}
.rpg-stats-left > .rpg-user-portrait {
align-self: flex-start;
}
.rpg-stats-left > .rpg-inventory-box {
width: 100%;
}
/* Stats Right - Attributes */
.rpg-stats-right {
flex: 1;
@@ -707,22 +710,43 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
.rpg-stats-grid {
display: flex;
flex-direction: column;
gap: clamp(2px, 0.4vh, 4px);
gap: clamp(3px, 0.5vh, 6px);
flex: 1;
min-height: 0;
overflow-y: auto;
overflow-x: hidden;
justify-content: space-evenly;
}
.rpg-stats-grid::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-stats-grid::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-stats-grid::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-stats-grid::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
.rpg-stat-row {
display: flex;
align-items: center;
gap: 0.25em;
flex: 1;
min-height: 0;
flex: 0 0 auto;
min-height: clamp(12px, 1.8vh, 16px);
}
.rpg-stat-label {
min-width: 4.062rem;
font-size: clamp(7px, 1.4vh, 9px);
font-size: clamp(7px, 1.1vh, 8px);
font-weight: 600;
text-align: left;
color: var(--rpg-text);
@@ -732,9 +756,8 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
.rpg-stat-bar {
flex: 1;
height: 0.75rem;
min-height: 0.5rem;
max-height: 1rem;
height: clamp(9px, 1.3vh, 11px);
min-height: 9px;
position: relative;
border-radius: 0.375em;
overflow: hidden;
@@ -753,21 +776,56 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
.rpg-stat-value {
color: #fff;
font-size: 0.562rem;
font-size: clamp(7px, 1.1vh, 8px);
font-weight: bold;
min-width: 1.875rem;
text-align: right;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.8);
}
/* Compact layout for high zoom / small viewports */
@media (max-height: 750px), (max-width: 500px) {
.rpg-stat-row {
position: relative;
min-height: clamp(16px, 2.5vh, 20px);
}
.rpg-stat-label {
position: absolute;
left: 0.5em;
top: 50%;
transform: translateY(-50%);
z-index: 2;
min-width: auto;
font-size: clamp(7px, 1.1vh, 9px);
text-shadow: 0 1px 3px rgba(0, 0, 0, 0.9);
}
.rpg-stat-bar {
width: 100%;
height: 100%;
min-height: clamp(16px, 2.5vh, 20px);
}
.rpg-stat-value {
position: absolute;
right: 0.5em;
top: 50%;
transform: translateY(-50%);
z-index: 2;
min-width: auto;
font-size: clamp(7px, 1.1vh, 9px);
}
}
.rpg-mood {
margin: 0 !important;
margin-top: 0 !important;
margin-top: clamp(2px, 0.4vh, 4px) !important;
display: flex;
align-items: center;
gap: 0.375em;
font-size: 0.562rem;
padding: 0.25em 0.375em;
font-size: clamp(6px, 1vh, 8px);
padding: clamp(4px, 0.6vh, 6px) 0.375em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
@@ -775,7 +833,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-mood-emoji {
font-size: 1rem;
font-size: clamp(12px, 1.8vh, 16px);
flex-shrink: 0;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
@@ -810,7 +868,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
.rpg-classic-stats-grid {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: clamp(3px, 0.5vh, 5px);
gap: clamp(2px, 0.4vh, 4px);
flex: 1;
align-content: stretch;
min-height: 0;
@@ -821,8 +879,8 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
flex-direction: column;
align-items: center;
justify-content: space-evenly;
gap: clamp(1px, 0.2vh, 2px);
padding: clamp(4px, 0.6vh, 6px);
gap: clamp(1px, 0.15vh, 2px);
padding: clamp(3px, 0.5vh, 5px);
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
@@ -832,7 +890,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-classic-stat-label {
font-size: clamp(7px, 0.9vh, 8px);
font-size: clamp(6px, 0.8vh, 7px);
font-weight: bold;
text-transform: uppercase;
letter-spacing: 0.006em;
@@ -842,7 +900,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-classic-stat-value {
font-size: clamp(11px, 1.4vh, 14px);
font-size: clamp(10px, 1.2vh, 12px);
font-weight: bold;
color: var(--rpg-highlight);
text-align: center;
@@ -938,21 +996,23 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
min-height: 0;
}
/* Row 1: 4 equal-width widgets */
/* Row 1: 4 equal-width widgets - more square aspect ratio */
.rpg-dashboard-row-1 {
flex: 1;
flex: 0 0 auto;
min-height: 0;
height: clamp(60px, 10vh, 80px);
}
.rpg-dashboard-row-1 .rpg-dashboard-widget {
flex: 1 1 0;
min-width: 0;
height: 100%;
aspect-ratio: 1 / 1;
}
/* Row 2: Full-width location */
.rpg-dashboard-row-2 {
flex: 1;
flex: 0 0 auto;
min-height: 0;
}
@@ -993,7 +1053,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
.rpg-calendar-top {
background: var(--rpg-highlight);
color: var(--rpg-bg);
font-size: clamp(6px, 1.2vh, 8px);
font-size: clamp(5px, 1vh, 7px);
font-weight: bold;
padding: 0.125em 0.375em;
border-radius: 3px 3px 0 0;
@@ -1004,9 +1064,9 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
.rpg-calendar-day {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-text);
font-size: clamp(8px, 1.5vw, 14px);
font-size: clamp(14px, 2.5vh, 20px);
font-weight: bold;
padding: 0.375em;
padding: 0.25em;
width: 100%;
text-align: center;
border: 2px solid var(--rpg-highlight);
@@ -1018,7 +1078,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-calendar-year {
font-size: 0.438rem;
font-size: clamp(5px, 0.8vh, 6px);
color: var(--rpg-text);
opacity: 0.7;
margin-top: 0.062em;
@@ -1026,12 +1086,12 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
/* Weather Widget Icon */
.rpg-weather-icon {
font-size: clamp(16px, 3vw, 32px);
font-size: clamp(20px, 4vh, 28px);
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-weather-forecast {
font-size: 0.438rem;
font-size: clamp(5px, 0.9vh, 7px);
text-align: center;
margin: 0;
font-weight: 600;
@@ -1092,7 +1152,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-temp-value {
font-size: clamp(7px, 1.5vh, 9px);
font-size: clamp(6px, 1.2vh, 8px);
font-weight: bold;
color: var(--rpg-text);
text-align: center;
@@ -1155,7 +1215,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-time-value {
font-size: 0.5rem;
font-size: clamp(6px, 1.1vh, 8px);
font-weight: bold;
color: var(--rpg-text);
}
@@ -1197,7 +1257,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
.rpg-location-text {
font-size: clamp(7px, 1.4vh, 9px);
font-size: clamp(7px, 1.2vh, 8px);
font-weight: bold;
color: var(--rpg-text);
text-align: center;