Files
rpg-companion-sillytavern/style.css
T
Spicy_Marinara 4145817a93 Fix CSS scaling and layout issues
- Reorganized User Stats: moved portrait and inventory side-by-side, removed header
- Fixed Info Box widgets: made them square-shaped with proper scaling at all zoom levels
- Fixed stat bars: added overflow scrolling to prevent overlapping with mood box
- Added responsive compact layout: text moves inside bars at 120%+ zoom
- Improved spacing: bars now fill available space naturally at 100% zoom
- All elements now scale properly from 100% to 150%+ zoom
2025-10-15 23:17:02 +02:00

3113 lines
70 KiB
CSS

/* Ensure chat stays centered when panel is visible */
body:has(.rpg-panel.rpg-position-right) #sheld {
margin: auto !important;
}
body:has(.rpg-panel.rpg-position-left) #sheld {
margin: auto !important;
}
/* ============================================
RPG COMPANION - GAME-LIKE UI - RESPONSIVE
============================================ */
/* CSS Variables for Theming - Default uses SillyTavern's variables */
.rpg-panel,
#rpg-thought-panel,
#rpg-thought-icon {
--rpg-bg: var(--SmartThemeBlurTintColor, rgba(26, 26, 46, 0.9));
--rpg-accent: var(--black30a, rgba(22, 33, 62, 0.9));
--rpg-text: var(--SmartThemeBodyColor, #eaeaea);
--rpg-highlight: var(--SmartThemeQuoteColor, #e94560);
--rpg-border: var(--SmartThemeBorderColor, #0f3460);
--rpg-shadow: rgba(0, 0, 0, 0.5);
}
/* Main Panel Container - Fills available margin space */
.rpg-panel {
position: fixed;
top: var(--topBarBlockSize);
bottom: 0;
background: var(--rpg-bg);
box-shadow: 0 0 20px var(--rpg-shadow);
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
box-sizing: border-box;
z-index: 1000;
color: var(--rpg-text);
display: flex;
flex-direction: column;
overflow: visible;
transition: width 0.3s ease, left 0.3s ease, right 0.3s ease, transform 0.3s ease;
}
/* Collapsed state - fixed width for collapse */
.rpg-panel.rpg-collapsed {
max-width: 2.5rem !important;
min-width: 2.5rem !important;
left: auto !important;
right: auto !important;
}
.rpg-panel.rpg-collapsed.rpg-position-right {
right: 0 !important;
}
.rpg-panel.rpg-collapsed.rpg-position-left {
left: 0 !important;
}
/* Fix positioning when collapsed - panel should stick to correct edge */
.rpg-panel.rpg-position-right.rpg-collapsed {
left: calc(100vw - 40px);
right: 0;
}
.rpg-panel.rpg-position-left.rpg-collapsed {
right: calc(100vw - 40px);
left: 0;
}
.rpg-panel.rpg-collapsed .rpg-game-container {
opacity: 0;
pointer-events: none;
}
/* Collapse/Expand Toggle Button */
.rpg-collapse-toggle {
position: absolute;
top: 50%;
transform: translateY(-50%);
width: 1.875rem;
height: 5rem;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
color: var(--rpg-highlight);
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
z-index: 10001;
transition: all 0.3s ease;
font-size: 1rem;
box-shadow: 0 0 10px var(--rpg-shadow);
pointer-events: auto;
}
.rpg-collapse-toggle:hover {
background: var(--rpg-highlight);
color: var(--rpg-bg);
box-shadow: 0 0 15px var(--rpg-highlight);
}
/* Position collapse button on the left side for right panel */
.rpg-panel.rpg-position-right .rpg-collapse-toggle {
left: -2rem;
border-radius: 0.5em 0 0 0.5em;
}
/* Position collapse button on the right side for left panel */
.rpg-panel.rpg-position-left .rpg-collapse-toggle {
right: -2rem;
border-radius: 0 0.5em 0.5em 0;
}
/* Hide collapse button for top position */
.rpg-panel.rpg-position-top .rpg-collapse-toggle {
display: none;
}
/* Right Position (Default) - Panel fills right margin space from chat edge to screen edge */
.rpg-panel.rpg-position-right {
right: 0;
width: calc(50vw - var(--sheldWidth) / 2);
border-left: 3px solid var(--rpg-border);
box-shadow: -5px 0 20px var(--rpg-shadow);
}
/* Left Position - Panel fills left margin space from screen edge to chat edge */
.rpg-panel.rpg-position-left {
left: 0;
width: calc(50vw - var(--sheldWidth) / 2);
border-right: 3px solid var(--rpg-border);
box-shadow: 5px 0 20px var(--rpg-shadow);
}
/* Top Position */
.rpg-panel.rpg-position-top {
left: 0;
right: 0;
bottom: auto;
width: 100%;
max-width: 100%;
height: auto;
max-height: 18.75rem;
border-bottom: 3px solid var(--rpg-border);
box-shadow: 0 5px 20px var(--rpg-shadow);
}
/* Top Position Layout Adjustments */
.rpg-panel.rpg-position-top .rpg-content-box {
display: flex;
flex-direction: row;
gap: 0.938em;
}
.rpg-panel.rpg-position-top .rpg-section {
flex: 1;
min-width: 0;
}
.rpg-panel.rpg-position-top .rpg-divider {
display: none;
}
.rpg-panel.rpg-position-top .rpg-stats-grid {
gap: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-stat-row {
gap: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-stat-label {
min-width: 5.625rem;
}
.rpg-panel.rpg-position-top .rpg-stat-bar {
height: 1.125rem;
}
/* Mobile Responsiveness */
@media (max-width: 1024px) {
.rpg-panel {
width: 20rem;
max-width: 35vw;
min-width: 16.25rem;
}
}
@media (max-width: 768px) {
.rpg-section-title {
font-size: 1em;
}
}
@media (max-width: 480px) {
.rpg-panel.rpg-position-right,
.rpg-panel.rpg-position-left {
left: 0 !important;
right: 0 !important;
width: 100%;
height: 50vh;
top: auto;
bottom: 0;
}
.rpg-panel.rpg-position-top {
max-height: 40vh;
}
}
.rpg-panel.rpg-position-top .rpg-stats-title {
font-size: 0.875rem;
}
.rpg-panel.rpg-position-top .rpg-mood {
font-size: 0.688rem;
padding: 0.375em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats {
margin-top: 0.5em;
padding: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats-title {
font-size: 0.688rem;
margin-bottom: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats-grid {
gap: 0.375em;
}
.rpg-panel.rpg-position-top .rpg-classic-stat {
padding: 0.25em;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-label {
font-size: 0.562rem;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-value {
font-size: 0.875rem;
}
/* ============================================
ANIMATIONS
============================================ */
/* Only apply animations when enabled */
.rpg-panel.rpg-animations-enabled .rpg-stat-fill {
transition: width 0.8s cubic-bezier(0.4, 0, 0.2, 1);
}
.rpg-panel.rpg-animations-enabled .rpg-stat-bar {
transition: all 0.3s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-info-content,
.rpg-panel.rpg-animations-enabled .rpg-thoughts-content {
transition: opacity 0.4s ease, transform 0.4s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-info-line {
animation: slideInFromLeft 0.5s ease-out backwards;
}
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(1) { animation-delay: 0.1s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(2) { animation-delay: 0.2s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(3) { animation-delay: 0.3s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(4) { animation-delay: 0.4s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(5) { animation-delay: 0.5s; }
.rpg-panel.rpg-animations-enabled .rpg-thoughts-overlay {
animation: fadeInScale 0.6s ease-out;
}
.rpg-panel.rpg-animations-enabled .rpg-mood-value {
transition: all 0.3s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-dice-animation {
animation: none; /* Control separately */
}
/* Disable dice animation when animations are off */
.rpg-panel:not(.rpg-animations-enabled) .rpg-dice-rolling i {
animation: none !important;
}
.rpg-panel:not(.rpg-animations-enabled) .rpg-dice-result-value {
animation: none !important;
}
@keyframes slideInFromLeft {
from {
opacity: 0;
transform: translateX(-1.25rem);
}
to {
opacity: 1;
transform: translateX(0);
}
}
@keyframes fadeInScale {
from {
opacity: 0;
transform: scale(0.95);
}
to {
opacity: 1;
transform: scale(1);
}
}
/* Add updating class for smooth content changes */
.rpg-panel.rpg-animations-enabled .rpg-content-updating {
animation: contentPulse 0.5s ease;
}
@keyframes contentPulse {
0%, 100% {
opacity: 1;
}
50% {
opacity: 0.6;
}
}
.rpg-panel.rpg-position-top .rpg-classic-stat-btn {
padding: 0.125em;
font-size: 0.75rem;
}
.rpg-panel.rpg-position-top .rpg-info-content,
.rpg-panel.rpg-position-top .rpg-thoughts-content {
font-size: 0.75rem;
max-height: 9.375rem;
}
/* Custom Scrollbar */
.rpg-panel::-webkit-scrollbar,
#rpg-panel-content::-webkit-scrollbar,
.rpg-content-box::-webkit-scrollbar {
width: 0.5rem;
}
.rpg-panel::-webkit-scrollbar-track,
#rpg-panel-content::-webkit-scrollbar-track,
.rpg-content-box::-webkit-scrollbar-track {
background: var(--rpg-accent);
}
.rpg-panel::-webkit-scrollbar-thumb,
#rpg-panel-content::-webkit-scrollbar-thumb,
.rpg-content-box::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 0.25em;
}
.rpg-panel::-webkit-scrollbar-thumb:hover,
#rpg-panel-content::-webkit-scrollbar-thumb:hover,
.rpg-content-box::-webkit-scrollbar-thumb:hover {
background: var(--rpg-border);
}
/* Game Container - Full height flex container */
.rpg-game-container {
padding: 0.75em;
display: flex;
flex-direction: column;
height: 100%;
overflow: hidden;
transition: opacity 0.3s ease;
}
/* Panel Content - Main scrollable area */
#rpg-panel-content {
flex: 1;
display: flex;
flex-direction: column;
gap: 0.375em;
overflow-y: hidden;
overflow-x: hidden;
min-height: 0;
}
/* Header - Fixed size, doesn't grow */
.rpg-panel-header {
display: flex;
justify-content: space-between;
align-items: center;
margin: 0;
margin-bottom: 0.5em;
padding: 0;
border-bottom: 2px solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-panel-header h3 {
margin: 0;
font-size: 1.125rem;
font-weight: bold;
display: flex;
align-items: center;
gap: 0.5em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
letter-spacing: 0.031em;
}
.rpg-btn-icon {
padding: 0.5em 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.5em;
cursor: pointer;
color: var(--rpg-text);
transition: all 0.3s ease;
}
.rpg-btn-icon:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: scale(1.05);
}
/* Loading Indicator - Fixed size */
.rpg-loading {
text-align: center;
padding: 0.938em;
background: var(--rpg-accent);
border-radius: 0.75em;
color: var(--rpg-highlight);
font-size: 0.875rem;
font-weight: bold;
animation: pulseGlow 1.5s ease-in-out infinite;
flex-shrink: 0;
}
@keyframes pulseGlow {
0%, 100% {
opacity: 1;
box-shadow: 0 0 10px var(--rpg-highlight);
}
50% {
opacity: 0.7;
box-shadow: 0 0 20px var(--rpg-highlight);
}
}
/* Dice Roll Display - More compact */
.rpg-dice-display {
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
padding: 0.5em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.5em;
border: 2px solid var(--rpg-border);
font-size: 0.688rem;
font-weight: bold;
color: var(--rpg-text);
cursor: pointer;
transition: all 0.3s ease;
flex-shrink: 0;
}
.rpg-dice-display:hover {
background: var(--rpg-accent);
border-color: var(--rpg-highlight);
transform: scale(1.02);
}
.rpg-dice-display i {
color: var(--rpg-highlight);
font-size: 0.875rem;
}
/* Clear dice roll button */
.rpg-clear-dice-btn {
background: rgba(255, 0, 0, 0.2);
border: 1px solid rgba(255, 0, 0, 0.4);
border-radius: 0.25em;
color: #ff6b6b;
font-size: 1rem;
font-weight: bold;
width: 1.25rem;
height: 1.25rem;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: all 0.2s ease;
padding: 0;
line-height: 1;
margin-left: auto;
}
.rpg-clear-dice-btn:hover {
background: rgba(255, 0, 0, 0.4);
border-color: #ff6b6b;
transform: scale(1.1);
}
.rpg-clear-dice-btn:active {
transform: scale(0.95);
}
/* Unified Content Box - Contains all sections, scales to fit viewport */
.rpg-content-box {
background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
padding: 0.5em;
box-shadow: 0 4px 18px var(--rpg-shadow), inset 0 0 12px rgba(0, 0, 0, 0.3);
display: flex;
flex-direction: column;
gap: 0.375em;
flex: 1;
min-height: 0;
overflow: hidden;
}
/* Section Styling - Flexible to scale with available space */
.rpg-section {
margin: 0;
padding: 0;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-section:empty {
display: none;
}
/* Divider - More compact */
.rpg-divider {
width: 100%;
height: 0.062rem;
background: linear-gradient(to right, transparent, var(--rpg-highlight), transparent);
margin: 0.5em 0;
position: relative;
flex-shrink: 0;
}
.rpg-divider::after {
display: none; /* Remove diamond decoration for more space */
}
/* ============================================
USER STATS SECTION
============================================ */
.rpg-stats-section {
text-align: center;
display: flex;
flex-direction: column;
min-height: 0;
flex: 1;
overflow-y: auto;
overflow-x: hidden;
}
/* Hide the stats header - we'll integrate portrait/inventory into stats content */
.rpg-stats-header {
display: none;
}
.rpg-stats-header-left {
display: none;
}
.rpg-user-portrait {
width: clamp(24px, 4vh, 32px);
height: clamp(24px, 4vh, 32px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
box-shadow: 0 0 8px var(--rpg-highlight);
object-fit: cover;
transition: transform 0.3s ease;
flex-shrink: 0;
}
.rpg-user-portrait:hover {
transform: scale(1.1) rotate(5deg);
}
.rpg-stats-title {
display: none;
}
/* Inventory Box - Styled like a treasure chest */
.rpg-inventory-box {
flex: 1;
display: flex;
flex-direction: column;
position: relative;
background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%);
border: 2px solid var(--rpg-highlight);
border-radius: clamp(4px, 0.8vh, 6px);
padding: clamp(3px, 0.6vh, 5px);
max-height: clamp(35px, 5vh, 45px);
min-height: clamp(28px, 4vh, 35px);
box-shadow:
inset 0 2px 4px rgba(255, 255, 255, 0.1),
inset 0 -2px 4px rgba(0, 0, 0, 0.3),
0 2px 8px rgba(0, 0, 0, 0.3);
overflow: hidden;
}
/* Add decorative chest details with pseudo-elements */
.rpg-inventory-box::before {
content: '';
position: absolute;
top: 0;
left: 50%;
transform: translateX(-50%);
width: 60%;
height: 0.125rem;
background: var(--rpg-highlight);
opacity: 0.5;
}
.rpg-inventory-box::after {
content: '';
position: absolute;
bottom: 0;
left: 50%;
transform: translateX(-50%);
width: 80%;
height: 0.062rem;
background: var(--rpg-highlight);
opacity: 0.3;
}
.rpg-inventory-items {
font-size: clamp(5px, 1vh, 7px);
color: var(--rpg-text);
line-height: 1.3;
overflow-y: auto;
flex: 1;
padding: clamp(1px, 0.3vh, 3px);
text-align: left;
}
.rpg-inventory-items::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-inventory-items::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-inventory-items::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-inventory-items::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
/* Stats Content - Two-column layout */
.rpg-stats-content {
display: flex;
gap: clamp(4px, 0.8vh, 8px);
flex: 1;
min-height: 0;
overflow-y: auto;
overflow-x: hidden;
}
/* Stats Left - Portrait, Inventory, Bars and mood */
.rpg-stats-left {
flex: 1;
display: flex;
flex-direction: column;
gap: clamp(3px, 0.6vh, 6px);
min-height: 0;
}
/* Portrait and Inventory row at top of stats-left */
.rpg-stats-left > .rpg-user-portrait,
.rpg-stats-left > .rpg-inventory-box {
flex-shrink: 0;
}
.rpg-stats-left > .rpg-user-portrait {
align-self: flex-start;
}
.rpg-stats-left > .rpg-inventory-box {
width: 100%;
}
/* Stats Right - Attributes */
.rpg-stats-right {
flex: 1;
display: flex;
flex-direction: column;
min-height: 0;
}
.rpg-stats-grid {
display: flex;
flex-direction: column;
gap: clamp(3px, 0.5vh, 6px);
flex: 1;
min-height: 0;
overflow-y: auto;
overflow-x: hidden;
justify-content: space-evenly;
}
.rpg-stats-grid::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-stats-grid::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-stats-grid::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-stats-grid::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
.rpg-stat-row {
display: flex;
align-items: center;
gap: 0.25em;
flex: 0 0 auto;
min-height: clamp(12px, 1.8vh, 16px);
}
.rpg-stat-label {
min-width: 4.062rem;
font-size: clamp(7px, 1.1vh, 8px);
font-weight: 600;
text-align: left;
color: var(--rpg-text);
text-transform: uppercase;
letter-spacing: 0.019em;
}
.rpg-stat-bar {
flex: 1;
height: clamp(9px, 1.3vh, 11px);
min-height: 9px;
position: relative;
border-radius: 0.375em;
overflow: hidden;
box-shadow: inset 0 1px 3px rgba(0, 0, 0, 0.5);
border: 1px solid rgba(255, 255, 255, 0.1);
}
.rpg-stat-fill {
position: absolute;
right: 0;
top: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.7);
/* Transition moved to .rpg-animations-enabled */
}
.rpg-stat-value {
color: #fff;
font-size: clamp(7px, 1.1vh, 8px);
font-weight: bold;
min-width: 1.875rem;
text-align: right;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.8);
}
/* Compact layout for high zoom / small viewports */
@media (max-height: 750px), (max-width: 500px) {
.rpg-stat-row {
position: relative;
min-height: clamp(16px, 2.5vh, 20px);
}
.rpg-stat-label {
position: absolute;
left: 0.5em;
top: 50%;
transform: translateY(-50%);
z-index: 2;
min-width: auto;
font-size: clamp(7px, 1.1vh, 9px);
text-shadow: 0 1px 3px rgba(0, 0, 0, 0.9);
}
.rpg-stat-bar {
width: 100%;
height: 100%;
min-height: clamp(16px, 2.5vh, 20px);
}
.rpg-stat-value {
position: absolute;
right: 0.5em;
top: 50%;
transform: translateY(-50%);
z-index: 2;
min-width: auto;
font-size: clamp(7px, 1.1vh, 9px);
}
}
.rpg-mood {
margin: 0 !important;
margin-top: clamp(2px, 0.4vh, 4px) !important;
display: flex;
align-items: center;
gap: 0.375em;
font-size: clamp(6px, 1vh, 8px);
padding: clamp(4px, 0.6vh, 6px) 0.375em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-mood-emoji {
font-size: clamp(12px, 1.8vh, 16px);
flex-shrink: 0;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-mood-conditions {
flex: 1;
min-width: 0;
line-height: 1.2;
color: var(--rpg-text);
font-weight: 600;
}
/* Classic RPG Stats - Will match height of stats box automatically */
.rpg-classic-stats {
display: flex;
flex-direction: column;
flex: 1;
min-height: 0;
}
.rpg-classic-stats-title {
text-align: center;
font-size: 0.562rem;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 0.037em;
color: var(--rpg-highlight);
margin-bottom: 0.25em;
flex-shrink: 0;
}
.rpg-classic-stats-grid {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: clamp(2px, 0.4vh, 4px);
flex: 1;
align-content: stretch;
min-height: 0;
}
.rpg-classic-stat {
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-evenly;
gap: clamp(1px, 0.15vh, 2px);
padding: clamp(3px, 0.5vh, 5px);
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
box-sizing: border-box;
min-height: 0;
height: 100%;
}
.rpg-classic-stat-label {
font-size: clamp(6px, 0.8vh, 7px);
font-weight: bold;
text-transform: uppercase;
letter-spacing: 0.006em;
color: var(--rpg-text);
line-height: 1;
flex-shrink: 0;
}
.rpg-classic-stat-value {
font-size: clamp(10px, 1.2vh, 12px);
font-weight: bold;
color: var(--rpg-highlight);
text-align: center;
line-height: 1;
flex-shrink: 0;
}
.rpg-classic-stat-buttons {
display: flex;
gap: clamp(3px, 0.4vh, 5px);
align-items: center;
justify-content: center;
flex-shrink: 0;
width: 100%;
}
.rpg-classic-stat-btn {
width: clamp(18px, 2.2vh, 24px);
height: clamp(16px, 2vh, 20px);
padding: 0;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 2px;
color: var(--rpg-text);
font-size: clamp(9px, 1.1vh, 12px);
font-weight: bold;
cursor: pointer;
transition: all 0.2s ease;
display: flex;
align-items: center;
justify-content: center;
box-sizing: border-box;
line-height: 1;
flex: 0 0 auto;
}
.rpg-classic-stat-btn:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: scale(1.05);
}
.rpg-classic-stat-btn:active {
transform: scale(0.95);
}
/* ============================================
INFO BOX SECTION
============================================ */
.rpg-info-header {
font-size: 0.875rem;
font-weight: bold;
margin-bottom: 0.625em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
flex-shrink: 0;
}
.rpg-info-content {
font-size: 0.75rem;
line-height: 1.5;
text-align: left;
flex: 1;
min-height: 0;
overflow-y: auto;
}
/* ============================================
INFO BOX - VISUAL DASHBOARD
============================================ */
.rpg-info-section {
background: rgba(0, 0, 0, 0.2);
border: 2px solid var(--rpg-border);
border-radius: 0.75em;
padding: 0.375em;
margin-bottom: 0;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
gap: 0.25em;
align-items: stretch;
width: 100%;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-dashboard {
display: flex;
gap: 0.25em;
flex: 1;
min-height: 0;
}
/* Row 1: 4 equal-width widgets - more square aspect ratio */
.rpg-dashboard-row-1 {
flex: 0 0 auto;
min-height: 0;
height: clamp(60px, 10vh, 80px);
}
.rpg-dashboard-row-1 .rpg-dashboard-widget {
flex: 1 1 0;
min-width: 0;
height: 100%;
aspect-ratio: 1 / 1;
}
/* Row 2: Full-width location */
.rpg-dashboard-row-2 {
flex: 0 0 auto;
min-height: 0;
}
.rpg-dashboard-row-2 .rpg-dashboard-widget {
flex: 1;
width: 100%;
height: 100%;
}
.rpg-dashboard-widget {
background: rgba(0, 0, 0, 0.5);
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
padding: 0.25em;
transition: transform 0.2s ease, box-shadow 0.2s ease;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
overflow: hidden;
}
.rpg-dashboard-widget:hover {
transform: translateY(-0.125rem);
box-shadow: 0 4px 12px var(--rpg-shadow);
}
/* Location widget - flexible height */
.rpg-location-widget {
height: 100%;
}
/* Calendar Widget */
.rpg-calendar-widget {
padding: 0.188em;
}
.rpg-calendar-top {
background: var(--rpg-highlight);
color: var(--rpg-bg);
font-size: clamp(5px, 1vh, 7px);
font-weight: bold;
padding: 0.125em 0.375em;
border-radius: 3px 3px 0 0;
width: 100%;
text-align: center;
}
.rpg-calendar-day {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-text);
font-size: clamp(14px, 2.5vh, 20px);
font-weight: bold;
padding: 0.25em;
width: 100%;
text-align: center;
border: 2px solid var(--rpg-highlight);
border-top: none;
flex: 1;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-calendar-year {
font-size: clamp(5px, 0.8vh, 6px);
color: var(--rpg-text);
opacity: 0.7;
margin-top: 0.062em;
}
/* Weather Widget Icon */
.rpg-weather-icon {
font-size: clamp(20px, 4vh, 28px);
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-weather-forecast {
font-size: clamp(5px, 0.9vh, 7px);
text-align: center;
margin: 0;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.013em;
opacity: 0.85;
line-height: 1;
word-wrap: break-word;
max-width: 100%;
}
.rpg-weather-forecast.rpg-editable {
margin-top: 0;
}
/* Temperature Widget - Thermometer */
.rpg-temp-widget {
gap: 0.188em;
}
.rpg-thermometer {
position: relative;
width: 1.25rem;
height: 2.5rem;
display: flex;
flex-direction: column;
align-items: center;
}
.rpg-thermometer-tube {
position: relative;
width: 0.5rem;
height: 1.75rem;
background: rgba(255, 255, 255, 0.1);
border: 2px solid var(--rpg-border);
border-radius: 0.625em 0.625em 0 0;
overflow: hidden;
display: flex;
align-items: flex-end;
}
.rpg-thermometer-fill {
width: 100%;
background: linear-gradient(to top, #e94560, #ff6b6b);
transition: height 0.5s ease;
border-radius: 0.5em 0.5em 0 0;
}
.rpg-thermometer-bulb {
position: absolute;
bottom: 0;
width: 0.875rem;
height: 0.875rem;
background: var(--rpg-highlight);
border: 2px solid var(--rpg-border);
border-radius: 50%;
z-index: 1;
}
.rpg-temp-value {
font-size: clamp(6px, 1.2vh, 8px);
font-weight: bold;
color: var(--rpg-text);
text-align: center;
}
/* Clock Widget */
.rpg-clock-widget {
gap: 0.188em;
}
.rpg-clock {
width: 2.625rem;
height: 2.625rem;
border-radius: 50%;
background: rgba(0, 0, 0, 0.4);
border: 3px solid var(--rpg-border);
box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.5);
position: relative;
}
.rpg-clock-face {
width: 100%;
height: 100%;
position: relative;
}
.rpg-clock-hour,
.rpg-clock-minute {
position: absolute;
background: var(--rpg-highlight);
transform-origin: bottom center;
left: 50%;
bottom: 50%;
border-radius: 2px 2px 0 0;
}
.rpg-clock-hour {
width: 0.188rem;
height: 0.75rem;
margin-left: -0.094em;
opacity: 0.9;
}
.rpg-clock-minute {
width: 0.125rem;
height: 1rem;
margin-left: -0.062em;
}
.rpg-clock-center {
position: absolute;
width: 0.312rem;
height: 0.312rem;
background: var(--rpg-highlight);
border-radius: 50%;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
z-index: 2;
}
.rpg-time-value {
font-size: clamp(6px, 1.1vh, 8px);
font-weight: bold;
color: var(--rpg-text);
}
/* Location Widget - Map */
.rpg-map-bg {
width: 100%;
height: 1.875rem;
margin: 0;
margin-bottom: 0 !important;
background:
linear-gradient(45deg, rgba(255,255,255,0.05) 25%, transparent 25%),
linear-gradient(-45deg, rgba(255,255,255,0.05) 25%, transparent 25%),
linear-gradient(45deg, transparent 75%, rgba(255,255,255,0.05) 75%),
linear-gradient(-45deg, transparent 75%, rgba(255,255,255,0.05) 75%);
background-size: 6px 6px;
background-position: 0 0, 0 3px, 3px -3px, -3px 0px;
background-color: rgba(0, 0, 0, 0.3);
border: 2px solid var(--rpg-border);
border-radius: 0.25em;
display: flex;
align-items: center;
justify-content: center;
position: relative;
overflow: hidden;
flex-shrink: 0;
margin-bottom: 0.188em;
}
.rpg-map-marker {
font-size: 1rem;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.8));
animation: markerPulse 2s ease-in-out infinite;
}
@keyframes markerPulse {
0%, 100% { transform: translateY(0); }
50% { transform: translateY(-2px); }
}
.rpg-location-text {
font-size: clamp(7px, 1.2vh, 8px);
font-weight: bold;
color: var(--rpg-text);
text-align: center;
line-height: 1.2;
padding: 0.125em 0.25em;
margin: 0;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
}
/* Character Status Cards */
.rpg-character-status {
display: flex;
flex-direction: column;
gap: 0.25em;
margin: 0;
padding: 0;
flex-shrink: 0;
}
.rpg-character-status-card {
display: flex;
align-items: center;
gap: 0.5em;
padding: 0.25em 0.375em;
background: rgba(0, 0, 0, 0.3);
border-left: 3px solid var(--rpg-highlight);
border-radius: 0.25em;
transition: all 0.2s ease;
}
.rpg-character-status-card:hover {
background: rgba(0, 0, 0, 0.5);
transform: translateX(0.188rem);
}
.rpg-char-emoji {
font-size: clamp(14px, 2.5vh, 18px);
flex-shrink: 0;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-char-details {
flex: 1;
min-width: 0;
}
.rpg-char-name {
font-size: clamp(8px, 1.5vh, 10px);
font-weight: bold;
color: var(--rpg-highlight);
margin-bottom: 0.062em;
}
.rpg-char-traits {
font-size: clamp(7px, 1.3vh, 9px);
color: var(--rpg-text);
opacity: 0.8;
line-height: 1.2;
}/* Old info line styles (legacy) */
.rpg-info-line {
margin: 0.375em 0;
padding: 0.375em 0.625em;
background: rgba(0, 0, 0, 0.2);
border-left: 2px solid var(--rpg-highlight);
border-radius: 0.25em;
transition: all 0.3s ease;
}
.rpg-info-line:hover {
background: rgba(0, 0, 0, 0.4);
transform: translateX(0.312rem);
}
/* ============================================
CHARACTER THOUGHTS SECTION
============================================ */
.rpg-thoughts-section {
text-align: center;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-thoughts-header {
font-size: 0.875rem;
font-weight: bold;
margin-bottom: 0.625em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
flex-shrink: 0;
}
.rpg-thoughts-content {
position: relative;
padding: 0.5em;
border-radius: 0.5em;
border-left: 3px solid var(--rpg-highlight);
box-shadow: inset 0 0 8px rgba(0, 0, 0, 0.3);
text-align: left;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
gap: clamp(6px, 1vh, 8px);
overflow-y: auto;
overflow-x: hidden;
/* Remove centering for multiple character cards */
}
/* Individual thought item */
.rpg-thought-item {
display: flex;
align-items: flex-start;
gap: 0.625em;
padding: 0.5em;
margin-bottom: 0.5em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.375em;
width: 100%; /* Ensure items take full width */
box-sizing: border-box; /* Include padding in width calculation */
}
.rpg-thought-item:last-child {
margin-bottom: 0;
}
/* Character avatar with thought bubbles */
.rpg-thought-avatar {
position: relative;
flex-shrink: 0;
}
.rpg-thought-avatar img {
width: clamp(30px, 5vh, 40px);
height: clamp(30px, 5vh, 40px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
object-fit: cover;
}
/* Thought bubbles - Left side, ascending size from bottom-left to top-right */
.rpg-thought-bubbles {
position: absolute;
bottom: -0.25rem;
left: -0.5rem;
display: flex;
flex-direction: column;
gap: 0.125em;
align-items: flex-start;
}
.rpg-bubble {
background: var(--rpg-highlight);
border-radius: 50%;
opacity: 0.8;
}
.rpg-bubble-1 {
width: 0.5rem;
height: 0.5rem;
}
.rpg-bubble-2 {
width: 0.375rem;
height: 0.375rem;
margin-left: 0.125em;
}
/* Thought content */
.rpg-thought-content {
flex: 1;
min-width: 0;
}
.rpg-thought-name {
font-weight: bold;
color: var(--rpg-highlight);
font-size: clamp(8px, 1.5vh, 10px);
margin-bottom: 0.188em;
text-transform: uppercase;
letter-spacing: 0.031em;
}
.rpg-thought-name::before,
.rpg-thought-name::after {
content: none !important;
}
.rpg-thought-text {
font-size: clamp(9px, 1.6vh, 11px);
font-style: italic;
line-height: 1.3;
color: var(--rpg-text);
opacity: 0.9;
}
.rpg-thought-text::before {
content: ''; /* Explicitly ensure no emoji */
}
/* Overlay to fade the background portrait and provide contrast */
.rpg-thoughts-content::before {
content: '';
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: linear-gradient(
135deg,
rgba(0, 0, 0, 0.85) 0%,
rgba(0, 0, 0, 0.75) 50%,
rgba(0, 0, 0, 0.85) 100%
);
z-index: 1;
display: none; /* Hide background overlay for new format */
}
/* Content wrapper to sit above the background */
.rpg-thoughts-overlay {
position: relative;
z-index: 2;
display: flex;
align-items: flex-start;
gap: 0.5em;
font-size: 0.75rem;
font-style: italic;
line-height: 1.4;
}
/* Present Characters - Character Cards */
.rpg-character-card {
display: flex;
align-items: flex-start;
gap: clamp(8px, 1vw, 12px);
padding: clamp(6px, 1vh, 8px);
background: rgba(0, 0, 0, 0.3);
border-radius: clamp(4px, 0.5vh, 6px);
border: 1px solid rgba(255, 255, 255, 0.1);
transition: all 0.2s ease;
width: 100%; /* Ensure cards take full width */
box-sizing: border-box; /* Include padding and border in width calculation */
flex-shrink: 0; /* Prevent cards from shrinking */
}
.rpg-character-card:hover {
background: rgba(0, 0, 0, 0.4);
border-color: var(--rpg-highlight);
}
/* Character avatar container with relationship badge */
.rpg-character-avatar {
position: relative;
flex-shrink: 0;
}
.rpg-character-avatar img {
width: clamp(35px, 6vh, 45px);
height: clamp(35px, 6vh, 45px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
object-fit: cover;
display: block; /* Prevent inline spacing issues */
}
/* Relationship badge in top-right corner */
.rpg-relationship-badge {
position: absolute;
top: -0.125rem;
right: -0.125rem;
background: var(--rpg-bg);
border: 1px solid var(--rpg-highlight);
border-radius: 50%;
width: clamp(16px, 2.5vh, 20px);
height: clamp(16px, 2.5vh, 20px);
display: flex;
align-items: center;
justify-content: center;
font-size: clamp(8px, 1.2vh, 12px);
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
}
/* Character info section */
.rpg-character-info {
flex: 1;
min-width: 0;
display: flex;
flex-direction: column;
gap: clamp(3px, 0.5vh, 5px);
overflow: hidden; /* Prevent content from overflowing */
}
/* Character header with emoji and name */
.rpg-character-header {
display: flex;
align-items: center;
gap: clamp(4px, 0.5vw, 6px);
flex-wrap: nowrap; /* Prevent wrapping */
}
.rpg-character-emoji {
font-size: clamp(12px, 2vh, 16px);
flex-shrink: 0;
}
.rpg-character-name {
font-weight: bold;
color: var(--rpg-highlight);
font-size: clamp(9px, 1.5vh, 12px);
text-transform: uppercase;
letter-spacing: 0.031em;
white-space: nowrap; /* Prevent name from wrapping */
overflow: hidden;
text-overflow: ellipsis;
}
/* Character traits/status line */
.rpg-character-traits {
font-size: clamp(8px, 1.3vh, 10px);
color: var(--rpg-text);
opacity: 0.8;
line-height: 1.3;
overflow-wrap: break-word; /* Allow long text to wrap */
word-wrap: break-word;
}
/* Placeholder styles for empty sections */
.rpg-thoughts-placeholder,
.rpg-placeholder-widget {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: clamp(12px, 2vh, 20px);
text-align: center;
opacity: 0.6;
}
.rpg-placeholder-text {
font-size: clamp(10px, 1.6vh, 14px);
color: var(--rpg-text);
font-weight: bold;
margin-bottom: clamp(4px, 0.6vh, 6px);
}
.rpg-placeholder-hint {
font-size: clamp(8px, 1.2vh, 10px);
color: var(--rpg-text);
opacity: 0.7;
font-style: italic;
}
/* Editable field styles */
.rpg-editable,
.rpg-editable-stat {
cursor: text;
transition: all 0.2s ease;
border-radius: 2px;
padding: 0.062em 0.125em;
}
.rpg-editable:hover,
.rpg-editable-stat:hover {
background: var(--rpg-accent);
outline: 1px solid var(--rpg-highlight);
}
.rpg-editable:focus,
.rpg-editable-stat:focus {
background: var(--rpg-bg);
outline: 2px solid var(--rpg-highlight);
box-shadow: 0 0 8px var(--rpg-highlight);
}
/* Edit button container and styling */
.rpg-edit-button-container {
display: flex;
justify-content: center;
padding: clamp(4px, 0.8vh, 8px);
margin-top: clamp(4px, 0.8vh, 8px);
}
.rpg-edit-button {
background: var(--rpg-accent);
border: 1px solid var(--rpg-highlight);
color: var(--rpg-text);
padding: clamp(3px, 0.6vh, 6px) clamp(6px, 1.2vh, 12px);
border-radius: clamp(3px, 0.6vh, 6px);
font-size: clamp(7px, 1.2vh, 10px);
cursor: pointer;
display: flex;
align-items: center;
gap: clamp(2px, 0.4vh, 4px);
transition: all 0.2s ease;
}
.rpg-edit-button:hover {
background: var(--rpg-highlight);
color: var(--rpg-bg);
transform: translateY(-0.062rem);
box-shadow: 0 2px 8px var(--rpg-highlight);
}
.rpg-edit-button:active {
transform: translateY(0);
}
.rpg-edit-button i {
font-size: clamp(7px, 1.2vh, 10px);
}
/* Removed emoji icon styling - no longer needed */
/* Settings Styling */
.rpg-settings {
margin-top: 0.625em;
padding-top: 0.5em;
border-top: 1px solid #444;
}
.rpg-settings summary {
cursor: pointer;
font-weight: bold;
padding: 0.375em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.25em;
margin-bottom: 0.5em;
display: flex;
align-items: center;
gap: 0.375em;
font-size: 0.75rem;
}
.rpg-settings summary:hover {
background: rgba(255, 255, 255, 0.1);
}
.rpg-settings-content {
padding: 0.5em;
}
.rpg-settings-content label {
display: block;
margin: 0.375em 0;
}
.rpg-setting-row {
margin: 0.5em 0;
}
.rpg-setting-row label {
display: block;
margin-bottom: 0.188em;
font-size: 0.688rem;
}
.rpg-setting-row input[type="number"] {
width: 100%;
padding: 0.25em;
border: 1px solid #444;
border-radius: 3px;
background: rgba(0, 0, 0, 0.3);
color: inherit;
font-size: 0.688rem;
}
.rpg-setting-row small {
display: block;
margin-top: 0.188em;
color: #888;
font-size: 0.625rem;
}
#rpg-manual-update {
width: 100%;
margin-top: 0.5em;
padding: 0.375em;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
font-size: 0.75rem;
}
/* Responsive adjustments */
@media (max-width: 768px) {
.rpg-panel {
max-width: 100%;
}
.rpg-stat-label {
min-width: 5rem;
font-size: 0.75rem;
}
}
/* Animation for stats updates */
@keyframes pulse {
0%, 100% {
opacity: 1;
}
50% {
opacity: 0.6;
}
}
.rpg-stat-row.updating {
animation: pulse 0.5s ease-in-out;
}
/* ============================================
SETTINGS SECTION
============================================ */
.rpg-settings {
margin-top: 0.938em;
padding-top: 0.938em;
border-top: 2px solid var(--rpg-border);
}
.rpg-settings summary {
cursor: pointer;
font-weight: bold;
padding: 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
margin-bottom: 0.938em;
display: flex;
align-items: center;
gap: 0.625em;
transition: all 0.3s ease;
}
.rpg-settings summary:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateX(0.312rem);
}
.rpg-settings-content {
padding: 0.938em;
background: var(--rpg-accent);
border-radius: 0.625em;
}
.rpg-settings-group {
margin-bottom: 1.25em;
padding-bottom: 0.938em;
border-bottom: 1px solid var(--rpg-border);
}
.rpg-settings-group:last-child {
border-bottom: none;
}
.rpg-settings-group h4 {
margin: 0 0 0.75em 0;
font-size: 1rem;
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: 0.5em;
}
.rpg-setting-row {
margin: 0.75em 0;
}
.rpg-setting-row label {
display: block;
margin-bottom: 0.375em;
font-size: 0.812rem;
font-weight: 600;
}
.rpg-select,
.rpg-input {
width: 100%;
padding: 0.5em;
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
background: var(--rpg-bg);
color: var(--rpg-text);
font-size: 0.875rem;
transition: all 0.3s ease;
}
.rpg-select:focus,
.rpg-input:focus {
outline: none;
border-color: var(--rpg-highlight);
box-shadow: 0 0 10px var(--rpg-highlight);
}
.rpg-setting-row input[type="color"] {
width: 100%;
height: 2.5rem;
padding: 0.25em;
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
background: var(--rpg-bg);
cursor: pointer;
transition: all 0.3s ease;
}
.rpg-setting-row input[type="color"]:hover {
border-color: var(--rpg-highlight);
}
.rpg-setting-row small {
display: block;
margin-top: 0.25em;
color: #999;
font-size: 0.688rem;
font-style: italic;
}
.rpg-custom-colors {
margin-top: 0.625em;
padding: 0.938em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.5em;
border: 1px solid var(--rpg-border);
}
.checkbox_label {
display: flex;
align-items: center;
gap: 0.5em;
margin: 0.625em 0;
cursor: pointer;
transition: all 0.3s ease;
}
.checkbox_label:hover {
color: var(--rpg-highlight);
}
.rpg-btn-primary {
width: 100%;
padding: 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
color: var(--rpg-text);
font-size: 0.938rem;
font-weight: bold;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 0.625em;
transition: all 0.3s ease;
box-shadow: 0 4px 15px var(--rpg-shadow);
}
.rpg-btn-primary:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateY(-0.125rem);
box-shadow: 0 6px 20px var(--rpg-shadow);
}
.rpg-btn-primary:active {
transform: translateY(0);
}
/* Clear Cache Button - Danger style */
.rpg-btn-clear-cache {
width: 100%;
padding: 0.625em;
background: rgba(220, 53, 69, 0.2);
border: 2px solid rgba(220, 53, 69, 0.5);
border-radius: 0.5em;
color: #ff6b6b;
font-size: 0.812rem;
font-weight: 600;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
transition: all 0.3s ease;
}
.rpg-btn-clear-cache:hover {
background: rgba(220, 53, 69, 0.3);
border-color: rgba(220, 53, 69, 0.8);
color: #ff8787;
transform: translateY(-0.062rem);
}
.rpg-btn-clear-cache:active {
transform: translateY(0);
}
/* ============================================
THEME VARIATIONS
============================================ */
/* Sci-Fi / Synthwave Theme */
.rpg-panel[data-theme="sci-fi"] {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #8b00ff;
--rpg-shadow: rgba(139, 0, 255, 0.5);
}
/* Apply sci-fi theme to thought panel */
#rpg-thought-panel[data-theme="sci-fi"],
#rpg-thought-icon[data-theme="sci-fi"] {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #8b00ff;
--rpg-shadow: rgba(139, 0, 255, 0.5);
}
.rpg-panel[data-theme="sci-fi"] .rpg-content-box {
background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%);
box-shadow: 0 0 40px rgba(139, 0, 255, 0.4), inset 0 0 30px rgba(0, 0, 0, 0.5);
border: 2px solid #8b00ff;
}
.rpg-panel[data-theme="sci-fi"] .rpg-panel-header h3,
.rpg-panel[data-theme="sci-fi"] .rpg-stats-title,
.rpg-panel[data-theme="sci-fi"] .rpg-info-header,
.rpg-panel[data-theme="sci-fi"] .rpg-thoughts-header {
text-shadow: 0 0 20px #ff006e, 0 0 40px #8b00ff;
}
.rpg-panel[data-theme="sci-fi"] .rpg-divider {
background: linear-gradient(to right, transparent, #8b00ff, #ff006e, #8b00ff, transparent);
}
.rpg-panel[data-theme="sci-fi"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(10, 14, 39, 0.9) 0%,
rgba(26, 31, 58, 0.8) 50%,
rgba(10, 14, 39, 0.9) 100%
);
}
/* Fantasy / Rustic Parchment Theme */
.rpg-panel[data-theme="fantasy"] {
--rpg-bg: #2b1810;
--rpg-accent: #3d2414;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
--rpg-shadow: rgba(0, 0, 0, 0.7);
}
/* Apply fantasy theme to thought panel */
#rpg-thought-panel[data-theme="fantasy"],
#rpg-thought-icon[data-theme="fantasy"] {
--rpg-bg: #2b1810;
--rpg-accent: #3d2414;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
--rpg-shadow: rgba(0, 0, 0, 0.7);
}
.rpg-panel[data-theme="fantasy"] {
background-image:
linear-gradient(rgba(43, 24, 16, 0.9), rgba(43, 24, 16, 0.9)),
url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="100" height="100"><filter id="noise"><feTurbulence type="fractalNoise" baseFrequency="0.9" numOctaves="4" /></filter><rect width="100" height="100" filter="url(%23noise)" opacity="0.1"/></svg>');
}
.rpg-panel[data-theme="fantasy"] .rpg-content-box {
background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%);
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.8), inset 0 0 40px rgba(139, 105, 20, 0.2);
border: 3px solid #8b6914;
border-style: ridge;
}
.rpg-panel[data-theme="fantasy"] .rpg-panel-header h3,
.rpg-panel[data-theme="fantasy"] .rpg-stats-title,
.rpg-panel[data-theme="fantasy"] .rpg-info-header,
.rpg-panel[data-theme="fantasy"] .rpg-thoughts-header {
font-family: 'Georgia', serif;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
}
.rpg-panel[data-theme="fantasy"] .rpg-divider::after {
content: '❦';
font-size: 1rem;
}
.rpg-panel[data-theme="fantasy"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(43, 24, 16, 0.92) 0%,
rgba(61, 36, 20, 0.88) 50%,
rgba(43, 24, 16, 0.92) 100%
);
}
/* Cyberpunk / Neon Grid Theme */
.rpg-panel[data-theme="cyberpunk"] {
--rpg-bg: #000000;
--rpg-accent: #0d0d0d;
--rpg-text: #00ff41;
--rpg-highlight: #ff2a6d;
--rpg-border: #05d9e8;
--rpg-shadow: rgba(5, 217, 232, 0.5);
}
/* Apply cyberpunk theme to thought panel */
#rpg-thought-panel[data-theme="cyberpunk"],
#rpg-thought-icon[data-theme="cyberpunk"] {
--rpg-bg: #000000;
--rpg-accent: #0d0d0d;
--rpg-text: #00ff41;
--rpg-highlight: #ff2a6d;
--rpg-border: #05d9e8;
--rpg-shadow: rgba(5, 217, 232, 0.5);
}
.rpg-panel[data-theme="cyberpunk"] {
background: linear-gradient(rgba(0, 0, 0, 0.95), rgba(0, 0, 0, 0.95)),
repeating-linear-gradient(0deg, rgba(5, 217, 232, 0.1) 0px, transparent 1px, transparent 2px, rgba(5, 217, 232, 0.1) 3px),
repeating-linear-gradient(90deg, rgba(5, 217, 232, 0.1) 0px, transparent 1px, transparent 2px, rgba(5, 217, 232, 0.1) 3px);
background-size: 100% 100%, 30px 30px, 30px 30px;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-content-box {
background: linear-gradient(135deg, rgba(13, 13, 13, 0.9) 0%, rgba(0, 0, 0, 0.9) 100%);
box-shadow: 0 0 40px rgba(255, 42, 109, 0.4), inset 0 0 30px rgba(5, 217, 232, 0.2);
border: 2px solid #05d9e8;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-panel-header h3,
.rpg-panel[data-theme="cyberpunk"] .rpg-stats-title,
.rpg-panel[data-theme="cyberpunk"] .rpg-info-header,
.rpg-panel[data-theme="cyberpunk"] .rpg-thoughts-header {
text-shadow: 0 0 10px #ff2a6d, 0 0 20px #05d9e8, 0 0 30px #ff2a6d;
font-family: 'Courier New', monospace;
letter-spacing: 0.125em;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-divider {
background: linear-gradient(to right, transparent, #05d9e8, #ff2a6d, #05d9e8, transparent);
height: 0.188rem;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(0, 0, 0, 0.92) 0%,
rgba(13, 13, 13, 0.85) 50%,
rgba(0, 0, 0, 0.92) 100%
);
}
/* ============================================
RESPONSIVE DESIGN
============================================ */
@media (max-width: 768px) {
.rpg-panel {
width: 100%;
max-width: 100%;
}
body:has(.rpg-panel) #sheld {
margin-right: 0;
}
.rpg-user-portrait {
width: 3.75rem;
height: 3.75rem;
}
.rpg-stats-title {
font-size: 1rem;
}
}
/* ============================================
ANIMATIONS
============================================ */
@keyframes fadeIn {
from {
opacity: 0;
transform: translateY(0.625rem);
}
to {
opacity: 1;
transform: translateY(0);
}
}
.rpg-section {
animation: fadeIn 0.5s ease-out;
}
.rpg-stat-row {
animation: fadeIn 0.3s ease-out;
animation-fill-mode: both;
}
.rpg-stat-row:nth-child(1) { animation-delay: 0.1s; }
.rpg-stat-row:nth-child(2) { animation-delay: 0.15s; }
.rpg-stat-row:nth-child(3) { animation-delay: 0.2s; }
.rpg-stat-row:nth-child(4) { animation-delay: 0.25s; }
.rpg-stat-row:nth-child(5) { animation-delay: 0.3s; }
/* ============================================
DICE ROLL POPUP
============================================ */
.rpg-dice-popup {
position: fixed;
top: 0;
left: 0;
right: 0;
bottom: 0;
z-index: 10000;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-dice-popup-overlay {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.7);
backdrop-filter: blur(5px);
}
.rpg-dice-popup-content {
position: relative;
width: 90%;
max-width: 31.25rem;
background: var(--rpg-bg);
border: 3px solid var(--rpg-border);
border-radius: 0.938em;
box-shadow: 0 10px 50px rgba(0, 0, 0, 0.9);
overflow: hidden;
animation: popupSlideIn 0.3s ease-out;
color: var(--rpg-text);
}
@keyframes popupSlideIn {
from {
opacity: 0;
transform: translateY(-3.125rem) scale(0.9);
}
to {
opacity: 1;
transform: translateY(0) scale(1);
}
}
.rpg-dice-popup-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 1.25em;
background: var(--rpg-accent);
border-bottom: 2px solid var(--rpg-border);
}
.rpg-dice-popup-header h3 {
margin: 0;
font-size: 1.25rem;
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: 0.625em;
}
.rpg-dice-popup-body {
padding: 1.562em;
}
.rpg-dice-selector-container {
padding: 1.25em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.75em;
border: 2px solid var(--rpg-border);
margin-bottom: 1.25em;
}
.rpg-dice-selector {
display: flex;
gap: 0.938em;
margin-bottom: 0.938em;
}
.rpg-dice-input-group {
flex: 1;
}
.rpg-dice-input-group label {
display: block;
margin-bottom: 0.5em;
font-size: 0.812rem;
font-weight: bold;
color: var(--rpg-text);
}
.rpg-dice-input-group input,
.rpg-dice-input-group select {
width: 100%;
padding: 0.625em;
border: 2px solid var(--rpg-border);
border-radius: 0.5em;
background: var(--rpg-accent);
color: var(--rpg-text);
font-size: 1rem;
font-weight: bold;
text-align: center;
transition: all 0.3s ease;
}
.rpg-dice-input-group input:focus,
.rpg-dice-input-group select:focus {
outline: none;
border-color: var(--rpg-highlight);
box-shadow: 0 0 10px var(--rpg-highlight);
background: rgba(0, 0, 0, 0.5);
}
#rpg-dice-roll-btn {
width: 100%;
padding: 0.75em 1.25em;
background: linear-gradient(135deg, var(--rpg-highlight), var(--rpg-accent));
border: 2px solid var(--rpg-highlight);
border-radius: 0.625em;
color: var(--rpg-text);
font-size: 1rem;
font-weight: bold;
cursor: pointer;
transition: all 0.3s ease;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.4);
display: flex;
align-items: center;
justify-content: center;
gap: 0.625em;
}
#rpg-dice-roll-btn:hover {
transform: translateY(-0.125rem);
box-shadow: 0 6px 20px var(--rpg-highlight);
background: var(--rpg-highlight);
}
#rpg-dice-roll-btn:active {
transform: translateY(0);
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.4);
}
.rpg-dice-animation {
text-align: center;
padding: 2.5em 1.25em;
}
.rpg-dice-rolling i {
font-size: 5rem;
color: var(--rpg-highlight);
animation: diceRoll 0.8s ease-in-out infinite;
}
@keyframes diceRoll {
0%, 100% {
transform: rotate(0deg) scale(1);
}
25% {
transform: rotate(90deg) scale(1.1);
}
50% {
transform: rotate(180deg) scale(1);
}
75% {
transform: rotate(270deg) scale(1.1);
}
}
.rpg-dice-rolling-text {
margin-top: 1.25em;
font-size: 1.125rem;
font-weight: bold;
color: var(--rpg-highlight);
animation: pulseGlow 1s ease-in-out infinite;
}
.rpg-dice-result {
text-align: center;
padding: 1.875em 1.25em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.75em;
border: 2px solid var(--rpg-border);
}
.rpg-dice-result-label {
font-size: 0.875rem;
color: var(--rpg-text);
margin-bottom: 0.625em;
text-transform: uppercase;
letter-spacing: 0.062em;
}
.rpg-dice-result-value {
font-size: 3.75rem;
font-weight: bold;
color: var(--rpg-highlight);
text-shadow: 0 0 20px var(--rpg-highlight);
animation: resultPop 0.5s ease-out;
}
@keyframes resultPop {
0% {
transform: scale(0);
opacity: 0;
}
50% {
transform: scale(1.2);
}
100% {
transform: scale(1);
opacity: 1;
}
}
.rpg-dice-result-details {
margin-top: 0.938em;
font-size: 0.875rem;
color: var(--rpg-text);
opacity: 0.8;
}
.rpg-dice-save-btn {
margin-top: 1.25em;
width: 100%;
max-width: 12.5rem;
padding: 0.625em 1.25em;
background: linear-gradient(135deg, #28a745, #20c997);
border: 2px solid #28a745;
border-radius: 0.625em;
color: white;
font-size: 0.938rem;
font-weight: bold;
cursor: pointer;
transition: all 0.3s ease;
box-shadow: 0 4px 15px rgba(40, 167, 69, 0.4);
display: inline-flex;
align-items: center;
justify-content: center;
gap: 0.5em;
}
.rpg-dice-save-btn:hover {
transform: translateY(-0.125rem);
box-shadow: 0 6px 20px rgba(40, 167, 69, 0.6);
background: #28a745;
}
.rpg-dice-save-btn:active {
transform: translateY(0);
box-shadow: 0 2px 10px rgba(40, 167, 69, 0.4);
}
/* Theme-specific popup styles */
.rpg-dice-popup[data-theme="sci-fi"] .rpg-dice-popup-content {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #00fff9;
}
.rpg-dice-popup[data-theme="fantasy"] .rpg-dice-popup-content {
--rpg-bg: #2c1810;
--rpg-accent: #3d2817;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b7355;
}
.rpg-dice-popup[data-theme="cyberpunk"] .rpg-dice-popup-content {
--rpg-bg: #0d0221;
--rpg-accent: #1a0b2e;
--rpg-text: #00ff9f;
--rpg-highlight: #ff00ff;
--rpg-border: #ff00ff;
}
/* ============================================
HTML PROMPT TOGGLE
============================================ */
.rpg-toggle-container {
padding: 0.5em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.312em;
margin: 0;
}
.rpg-toggle-label {
display: flex;
align-items: center;
cursor: pointer;
user-select: none;
}
.rpg-toggle-label input[type="checkbox"] {
margin: 0 0.5em 0 0;
cursor: pointer;
}
.rpg-toggle-label i {
margin-right: 0.375em;
}
/* ============================================
MANUAL UPDATE BUTTON
============================================ */
.rpg-manual-update-btn {
width: 100%;
height: 2.5rem;
margin: 0 !important;
margin-top: 0 !important;
margin-bottom: 0 !important;
padding: 0;
background: linear-gradient(135deg, var(--rpg-highlight), var(--rpg-accent));
border: 2px solid var(--rpg-highlight);
border-radius: 0.5em;
color: var(--rpg-text);
font-size: 0.75rem;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3);
flex-shrink: 0;
box-sizing: border-box;
}
.rpg-manual-update-btn:hover {
transform: translateY(-0.125rem);
box-shadow: 0 6px 20px var(--rpg-highlight);
background: var(--rpg-highlight);
}
.rpg-manual-update-btn:active {
transform: translateY(0);
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.3);
}
/* ============================================
SETTINGS BUTTON
============================================ */
.rpg-btn-settings {
width: 100%;
height: 2.5rem;
margin: 0;
padding: 0;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.5em;
color: var(--rpg-text);
font-size: 0.75rem;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
flex-shrink: 0;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3);
box-sizing: border-box;
}
.rpg-btn-settings:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateY(-0.125rem);
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4);
}
.rpg-btn-settings:active {
transform: translateY(0);
}
/* ============================================
SETTINGS POPUP
============================================ */
.rpg-settings-popup {
position: fixed;
top: 0;
left: 0;
right: 0;
bottom: 0;
z-index: 10000;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-settings-popup-overlay {
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.7);
backdrop-filter: blur(5px);
}
.rpg-settings-popup-content {
position: relative;
background: var(--rpg-bg);
border: 3px solid var(--rpg-border);
border-radius: 0.938em;
max-width: 31.25rem;
width: 90%;
max-height: 80vh;
overflow: hidden;
display: flex;
flex-direction: column;
box-shadow: 0 10px 50px rgba(0, 0, 0, 0.9);
animation: popupSlideIn 0.3s ease-out;
color: var(--rpg-text);
}
.rpg-settings-popup-header {
display: flex;
align-items: center;
justify-content: space-between;
padding: 0.938em 1.25em;
background: var(--rpg-accent);
border-bottom: 1px solid var(--rpg-border);
}
.rpg-settings-popup-header h3 {
margin: 0;
font-size: 1.125rem;
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: 0.625em;
}
.rpg-popup-close {
background: transparent;
border: none;
color: var(--rpg-text);
font-size: 1.5rem;
cursor: pointer;
padding: 0;
width: 1.875rem;
height: 1.875rem;
display: flex;
align-items: center;
justify-content: center;
border-radius: 0.25em;
transition: all 0.2s ease;
}
.rpg-popup-close:hover {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-highlight);
}
.rpg-settings-popup-body {
padding: 1.25em;
overflow-y: auto;
flex: 1;
}
.rpg-settings-group {
margin-bottom: 1.25em;
padding-bottom: 1.25em;
border-bottom: 1px solid var(--rpg-border);
}
.rpg-settings-group:last-child {
border-bottom: none;
}
.rpg-settings-group h4 {
margin: 0 0 0.938em 0;
font-size: 0.938rem;
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: 0.5em;
}
/* Apply theme to settings popup */
#rpg-settings-popup[data-theme="sci-fi"] .rpg-settings-popup-content {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00ffff;
--rpg-highlight: #ff00ff;
--rpg-border: #00ffff;
}
#rpg-settings-popup[data-theme="fantasy"] .rpg-settings-popup-content {
--rpg-bg: #2b1810;
--rpg-accent: #3d2516;
--rpg-text: #f4e4c1;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
}
#rpg-settings-popup[data-theme="cyberpunk"] .rpg-settings-popup-content {
--rpg-bg: #0d0221;
--rpg-accent: #1a0b2e;
--rpg-text: #00ff9f;
--rpg-highlight: #ff00ff;
--rpg-border: #ff00ff;
}
/* ============================================
CHAT THOUGHT OVERLAYS
============================================ */
/* Container for thought overlay on chat messages */
/* Floating thought panel - positioned next to character avatar */
#rpg-thought-panel {
position: fixed;
z-index: 1000; /* Lower z-index to stay below dropdown menus */
pointer-events: auto;
max-width: 21.875rem;
transform: translateY(-50%);
animation: thoughtPanelFadeIn 0.4s ease-out;
}
/* Close button */
.rpg-thought-close {
position: absolute;
top: -0.5rem;
right: -0.5rem;
width: 1.5rem;
height: 1.5rem;
border-radius: 50%;
background: var(--rpg-highlight, #e94560);
color: white;
border: 2px solid var(--rpg-bg, rgba(30, 30, 50, 0.95));
font-size: 1.125rem;
line-height: 1;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
z-index: 10001;
transition: all 0.2s ease;
}
.rpg-thought-close:hover {
transform: scale(1.1);
background: var(--rpg-text, #eaeaea);
color: var(--rpg-highlight, #e94560);
}
/* Collapsed thought icon */
#rpg-thought-icon {
position: fixed;
z-index: 1000; /* Lower z-index to stay below dropdown menus */
width: 2.25rem;
height: 2.25rem;
border-radius: 50%;
background: var(--rpg-bg, rgba(30, 30, 50, 0.95));
border: 2px solid var(--rpg-highlight, #e94560);
display: flex;
align-items: center;
justify-content: center;
font-size: 1.25rem;
cursor: pointer;
animation: thoughtIconPulse 2s ease-in-out infinite;
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5);
backdrop-filter: blur(10px);
}
#rpg-thought-icon:hover {
transform: scale(1.1);
animation: none;
}
@keyframes thoughtIconPulse {
0%, 100% {
transform: scale(1);
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5);
}
50% {
transform: scale(1.05);
box-shadow: 0 6px 20px rgba(233, 69, 96, 0.3);
}
}
/* Thought circles floating from avatar */
.rpg-thought-circles {
position: absolute;
display: flex;
flex-direction: column-reverse; /* Reverse so circles go upward */
align-items: flex-end; /* Align to the right side */
gap: 0.75em;
z-index: 1;
}
.rpg-thought-circle {
background: var(--rpg-bg, rgba(30, 30, 50, 0.8));
border: 2px solid var(--rpg-highlight, #e94560);
border-radius: 50%;
animation: thoughtCirclePulse 1.5s ease-in-out infinite;
}
.rpg-circle-1 {
width: 0.5rem;
height: 0.5rem;
animation-delay: 0s;
align-self: flex-end; /* Circle 1 on the far right (at avatar) */
}
.rpg-circle-2 {
width: 0.75rem;
height: 0.75rem;
animation-delay: 0.2s;
align-self: flex-end;
margin-right: 4px; /* Move slightly left from circle 1 */
}
.rpg-circle-3 {
width: 1rem;
height: 1rem;
animation-delay: 0.4s;
align-self: flex-end;
margin-right: 8px; /* Move more left from circle 1 */
}
/* Thought bubble main container */
.rpg-thought-bubble {
background: var(--rpg-bg, rgba(30, 30, 50, 0.95));
border: 2px solid var(--rpg-highlight, #e94560);
border-radius: clamp(10px, 1.5vh, 14px);
padding: clamp(10px, 1.5vh, 14px);
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.5);
position: relative;
backdrop-filter: blur(15px);
max-height: 60vh;
overflow-y: auto;
overflow-x: hidden;
}
/* Custom scrollbar for thought bubble */
.rpg-thought-bubble::-webkit-scrollbar {
width: 0.375rem;
}
.rpg-thought-bubble::-webkit-scrollbar-track {
background: rgba(0, 0, 0, 0.2);
border-radius: 3px;
}
.rpg-thought-bubble::-webkit-scrollbar-thumb {
background: var(--rpg-highlight, #e94560);
border-radius: 3px;
opacity: 0.5;
}
.rpg-thought-bubble::-webkit-scrollbar-thumb:hover {
background: var(--rpg-highlight, #e94560);
opacity: 0.8;
}
/* Individual thought item (for multiple characters) */
.rpg-thought-item {
display: flex;
gap: clamp(10px, 1.5vh, 12px);
align-items: flex-start;
}
/* Emoji box on the left */
.rpg-thought-emoji-box {
flex-shrink: 0;
width: clamp(32px, 4vh, 40px);
height: clamp(32px, 4vh, 40px);
display: flex;
align-items: center;
justify-content: center;
background: var(--rpg-accent, rgba(50, 50, 70, 0.8));
border: 1px solid var(--rpg-highlight, #e94560);
border-radius: clamp(6px, 1vh, 8px);
font-size: clamp(16px, 2vh, 20px);
}
/* Thought content on the right */
.rpg-thought-content {
flex: 1;
font-size: clamp(10px, 1.4vh, 12px);
line-height: 1.5;
color: var(--rpg-text, #eaeaea);
font-style: italic;
opacity: 0.95;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
}
/* Divider between multiple thoughts */
.rpg-thought-divider {
height: 0.062rem;
background: linear-gradient(to right, transparent, var(--rpg-highlight, #e94560), transparent);
margin: clamp(8px, 1vh, 10px) 0;
opacity: 0.5;
}
/* Arrow pointing right (when panel is on left) */
#rpg-thought-panel.rpg-thought-panel-left .rpg-thought-bubble::after {
content: '';
position: absolute;
top: 50%;
right: -0.75rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 10px 0 10px 12px;
border-color: transparent transparent transparent var(--rpg-highlight, #e94560);
}
#rpg-thought-panel.rpg-thought-panel-left .rpg-thought-bubble::before {
content: '';
position: absolute;
top: 50%;
right: -0.562rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 0.5rem 0 0.5rem 0.625rem;
border-color: transparent transparent transparent var(--rpg-bg, rgba(30, 30, 50, 0.95));
z-index: 1;
}
/* Arrow pointing left (when panel is on right) */
#rpg-thought-panel.rpg-thought-panel-right .rpg-thought-bubble::after {
content: '';
position: absolute;
top: 50%;
left: -0.75rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 10px 12px 10px 0;
border-color: transparent var(--rpg-highlight, #e94560) transparent transparent;
}
#rpg-thought-panel.rpg-thought-panel-right .rpg-thought-bubble::before {
content: '';
position: absolute;
top: 50%;
left: -0.562rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 0.5rem 0.625rem 0.5rem 0;
border-color: transparent var(--rpg-bg, rgba(30, 30, 50, 0.95)) transparent transparent;
z-index: 1;
}
/* Animations */
@keyframes thoughtPanelFadeIn {
from {
opacity: 0;
transform: translateY(-50%) scale(0.9);
}
to {
opacity: 1;
transform: translateY(-50%) scale(1);
}
}
@keyframes thoughtCirclePulse {
0%, 100% {
opacity: 0.3;
transform: scale(0.8);
}
50% {
opacity: 0.8;
transform: scale(1.1);
}
}
/* Responsive positioning for mobile/narrow screens */
@media (max-width: 768px) {
#rpg-thought-panel {
position: fixed !important;
max-width: 90vw !important;
left: 50% !important;
transform: translateX(-50%) translateY(-50%) !important;
}
.rpg-thought-circles {
display: none !important;
}
#rpg-thought-panel .rpg-thought-bubble::after,
#rpg-thought-panel .rpg-thought-bubble::before {
display: none !important;
}
.rpg-thought-content {
font-size: clamp(9px, 1.2vh, 11px);
}
}
/* ============================================
MOBILE TOGGLE BUTTON (FAB)
============================================ */
/* Hide mobile toggle on desktop, show on mobile */
.rpg-mobile-toggle {
display: none;
position: fixed;
bottom: 5rem;
right: 1.25rem;
width: 3.5rem;
height: 3.5rem;
border-radius: 50%;
background: var(--rpg-accent, #2c3e50);
border: 3px solid var(--rpg-border, #34495e);
color: var(--rpg-text, #ecf0f1);
font-size: 1.5rem;
cursor: pointer;
z-index: 999;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3);
transition: all 0.3s ease;
}
.rpg-mobile-toggle:hover {
transform: scale(1.1);
box-shadow: 0 6px 16px rgba(0, 0, 0, 0.4);
}
.rpg-mobile-toggle:active {
transform: scale(0.95);
}
.rpg-mobile-toggle.active {
background: var(--rpg-highlight, #e74c3c);
transform: rotate(180deg);
}
/* Mobile overlay backdrop */
.rpg-mobile-overlay {
display: none;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.5);
z-index: 998;
backdrop-filter: blur(2px);
}
/* Mobile-specific panel behavior */
@media (max-width: 768px) {
/* Show the FAB on mobile */
.rpg-mobile-toggle {
display: flex;
align-items: center;
justify-content: center;
}
/* Show overlay when needed */
body:has(.rpg-panel.rpg-mobile-open) .rpg-mobile-overlay {
display: block;
}
/* Hide panel by default on mobile */
.rpg-panel {
transform: translateY(100%);
transition: transform 0.3s ease-in-out;
}
/* Show panel when opened */
.rpg-panel.rpg-mobile-open {
transform: translateY(0);
z-index: 999;
}
/* On mobile, panel is always at bottom */
.rpg-panel.rpg-position-right,
.rpg-panel.rpg-position-left,
.rpg-panel.rpg-position-top {
position: fixed;
top: var(--topBarBlockSize);
bottom: 0;
left: 0;
right: 0;
width: 100%;
max-width: 100%;
border-radius: 1.25em 1.25em 0 0;
overflow-y: scroll;
-webkit-overflow-scrolling: touch;
}
}
/* Extra small screens - adjust FAB position */
@media (max-width: 480px) {
.rpg-mobile-toggle {
bottom: 4.375rem;
right: 0.938rem;
width: 3.25rem;
height: 3.25rem;
font-size: 1.375rem;
}
}
/* Touch-friendly improvements for mobile */
@media (max-width: 768px) {
/* Larger touch targets for buttons */
.rpg-classic-stat-btn {
min-width: 2.75rem;
min-height: 2.75rem;
font-size: 1.125rem;
}
/* More padding for editable fields */
.rpg-editable {
padding: 0.5em;
min-height: 2.75rem;
}
/* Larger close buttons */
.rpg-thought-close {
min-width: 2.75rem;
min-height: 2.75rem;
font-size: 1.5rem;
}
}