Slot-type validation prevents equipping two helmets, enforces per-category limits
Auto-slot assignment on equip
Stat bonuses from equipped items show as green bonuses on RPG attributes (e.g. "STR 10 +2")
Create/Edit modal with name, type, stats, description
Type change on equipped item auto-re-equips to valid slot
Architecture
Shared constants in src/systems/equipment/constants.js
Data model: items have type (category) + slot (specific slot ID)
Settings version 7 with v6→v7 migration
Desktop & mobile tabs, settings toggle, full i18n
## Equipment System
New Equipment tab with slot-type validation and stat bonus tracking.
### Features
- 19 equipment slots: Helmet, Necklace, Body Armor, Gloves, Pants, Shoes, 10 Rings, 3 Accessories
- Slot-type validation prevents equipping two helmets, enforces per-category limits
- Auto-slot assignment on equip
- Stat bonuses from equipped items show as green bonuses on RPG attributes (e.g. "STR 10 +2")
- Create/Edit modal with name, type, stats, description
- Type change on equipped item auto-re-equips to valid slot
### Architecture
- Shared constants in `src/systems/equipment/constants.js`
- Data model: items have `type` (category) + `slot` (specific slot ID)
- Settings version 7 with v6→v7 migration
- Desktop & mobile tabs, settings toggle, full i18n
Add a new Equipment tab to manage player gear and stat bonuses.
Features:
- 19 equipment slots across 8 categories (helmet, necklace, body armor, gloves, pants, shoes, rings, accessories)
- Type-to-slot validation: each type has max equipped limits (1 helmet, 10 rings, 3 accessories, etc.)
- Auto-slot assignment: equipping a ring fills the first available ring slot
- Stat bonuses from equipped items display on RPG attributes (e.g. STR 10 +2)
- Create/edit modal with stat checkboxes per RPG attribute
- Inventory list for unequipped items
Architecture:
- Shared constants in src/systems/equipment/constants.js
- Category-based types (Ring, Accessory) with auto-slot assignment
- v7 migration converts legacy slot-specific types to generic categories
- Full i18n support for all UI strings
Files:
- New: src/systems/equipment/constants.js
- New: src/systems/interaction/equipmentActions.js
- New: src/systems/rendering/equipment.js
- Modified: state.js, persistence.js, template.html, index.js
- Modified: userStats.js, desktop.js, mobile.js, layout.js, modals.js
- Modified: apiClient.js, sillytavern.js, style.css, en.json
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Equipment System
New Equipment tab with slot-type validation and stat bonus tracking.
Features
Architecture
src/systems/equipment/constants.jstype(category) +slot(specific slot ID)✅ No issues found — changes look consistent with the stated intent.