Updated inventory lock management and rendering to match items by name instead of index, improving reliability and consistency. Also adjusted quest rendering and parsing to handle locked quest objects with a value property.
- Add sunrise (dawn 5-7 AM) with warm gradient, horizon glow, fading stars
- Add sunset (dusk 18-20) with orange gradient, horizon glow, emerging stars
- Widen sun arc from 5-85% to 3-92% for more dramatic sunset positioning
- Lower horizon position for setting/rising sun (35% to 40%)
- Fix mobile viewport with dvh/vw units for all overlay elements
- Reduce overlay opacity for subtler atmospheric effect
- Added dynamic action updates: AI can now modify available attacks/items based on combat state
- Items decrease when used, abilities change based on status effects
- Fixed event delegation for encounter buttons to work reliably on mobile
- Fixed multiple JSON parsing validation errors
- Added proper dialogue handling in combat summaries
- UI now re-renders action buttons when actions change
- Improved prompt instructions for item quantities and dynamic actions
- Fixed custom status fields not being sent to prompts or parsed
- Fixed date format selection not working beyond default format
- Fixed widget text overflow issues with minimal scrollbars
- Added ability to display stats as numbers with custom max values instead of percentages
- Enabled desktop strip widgets by default
- Removed icon from Desktop Collapsed Strip Widgets heading
- Add new desktopStripWidgets settings in state.js with toggles for weather, clock, date, location, stats, and attributes
- Add strip widget container in template.html with animated clock face
- Add CSS styles for strip widgets with wider collapsed panel (5rem), vertical layout, and theme support
- Implement updateStripWidgets() in desktop.js to populate widgets from tracker data
- Wire up settings handlers in index.js for all strip widget toggles
- Call updateStripWidgets() on data updates in sillytavern.js integration
- Trigger widget update when panel is collapsed in layout.js
The strip widgets display compact stats/info in the collapsed panel strip on desktop, similar to mobile FAB widgets, eliminating the need to expand the panel to view basic data.
- Sun position calculated from hour (5 AM - 8 PM arc trajectory)
- Moon position calculated from hour (8 PM - 5 AM arc trajectory)
- Celestial bodies move smoothly without resetting particles
- Reduced opacity for sun/moon in foreground mode for readability
- Fixed mobile viewport units (dvh/vw) for proper positioning
- Replace % units with dvh/vw for dynamic viewport sizing
- Fix stars, fireflies, dust motes, and light orbs positioning
- Fix moon and moon glow positioning to use dvh/vw
- Update snowfall and rainfall animations to use 100dvh
- Ensures proper distribution across full mobile viewport
- Replace blinking sunray lines with pleasant daytime effects:
- Warm ambient glow overlay
- Floating golden dust motes/pollen particles
- Soft drifting light orbs
- Subtle lens flare in corner
- Add automatic nighttime detection from Info Box time data:
- Parses various time formats (12h, 24h, descriptive)
- Night mode activates 8 PM - 5 AM
- Add nighttime clear weather effects:
- Moon with realistic shading and glow (positioned left)
- Twinkling stars with bright star cross-flares
- Floating fireflies with gentle glow
- Occasional shooting star animation
- Add mobile optimizations for all new effects