Commit Graph

112 Commits

Author SHA1 Message Date
Spicy_Marinara 6fc35e50a1 Refactor inventory lock logic to use item names
Updated inventory lock management and rendering to match items by name instead of index, improving reliability and consistency. Also adjusted quest rendering and parsing to handle locked quest objects with a value property.
2026-01-23 09:17:40 +01:00
Spicy_Marinara f78c8a1b78 v3.6.2: Fix relationship field in context for manually added characters, add empty field placeholders and mobile support 2026-01-18 19:15:30 +01:00
Spicy Marinara 989f511d01 Merge pull request #106 from tomt610/fix/stats-show-max-value-in-number-mode
Fix: Include max value in stats context when number mode is selected
2026-01-13 20:55:58 +01:00
tomt610 b827b77184 Fix: Include max value in stats context when number mode is selected 2026-01-13 19:47:14 +00:00
Spicy_Marinara 4f3d59bfb7 v3.6.1: Dynamic combat actions and bug fixes
- Added dynamic action updates: AI can now modify available attacks/items based on combat state
- Items decrease when used, abilities change based on status effects
- Fixed event delegation for encounter buttons to work reliably on mobile
- Fixed multiple JSON parsing validation errors
- Added proper dialogue handling in combat summaries
- UI now re-renders action buttons when actions change
- Improved prompt instructions for item quantities and dynamic actions
2026-01-13 19:22:01 +01:00
Spicy_Marinara e8edc42164 v3.6.0 - Bug fixes and number display mode for stats
- Fixed custom status fields not being sent to prompts or parsed
- Fixed date format selection not working beyond default format
- Fixed widget text overflow issues with minimal scrollbars
- Added ability to display stats as numbers with custom max values instead of percentages
- Enabled desktop strip widgets by default
- Removed icon from Desktop Collapsed Strip Widgets heading
2026-01-13 13:52:18 +01:00
tomt610 3d6db2b0e9 Fix strip refresh button visibility based on generation mode 2026-01-13 00:55:45 +00:00
tomt610 3fc2cfa8ab feat(history): Add 'Send All Enabled Stats on Refresh' option
Adds a new toggle in Edit Trackers -> History Persistence that allows
sending all enabled stats from the preset when using Refresh RPG Info,
instead of only the individually selected persistInHistory fields.

This helps the separate update AI understand the full context of what
has already been tracked and what changes it needs to account for,
improving coherence in stat updates without cluttering the main chat
history with excessive context data.
2026-01-11 22:01:26 +00:00
Spicy_Marinara c614f7b8dc v3.5.0: Weather effects improvements and dice roll fixes
- Refactor weather effects toggles to radio buttons in settings
  - Replace weatherEffectsForeground with weatherBackground/weatherForeground
  - Add Background/Foreground position options as radio toggles
  - Remove weather foreground toggle from main panel
- Fix dice roll to work independently of RPG attributes
  - Dice rolls now sent regardless of attribute settings
  - Adjust prompt wording based on whether attributes are enabled
- Improve History Persistence UI styling
  - Update input/select CSS to match tracker editor
  - Fix alignment issues
- Add theme-based radio button styling
  - Radio buttons now use theme colors instead of default blue
  - Support for all themes (default, sci-fi, fantasy, cyberpunk, custom)
- Update weather effects z-index logic for both modes
- Bump version to v3.5.0
2026-01-11 20:05:35 +01:00
Spicy_Marinara 46e6de0eba Update apiClient.js 2026-01-11 19:35:26 +01:00
Spicy Marinara 95d5616141 Merge pull request #92 from tomt610/fix/historical-context-injection
fix: Historical context injection for both text and chat completion p…
2026-01-11 19:32:33 +01:00
tomt610 126cfedaa4 fix: Historical context injection for both text and chat completion prompts
- Fix swipe data retrieval to check both message.extra and swipe_info sources
- Fix user_message_end position to inject into preceding (not next) user message
- Add ordered content-matching for text completion prompt injection
- Add ordered content-matching for chat completion prompt injection
- Remove unnecessary HTML entity normalization
- Clean up unused imports and variables
2026-01-11 13:45:42 +00:00
Spicy_Marinara f3deead868 v3.4.1: Fix Present Characters not included in <previous> section for separate generation mode
- Fixed bug where Present Characters data wasn't appearing in the <previous> section when generating new trackers in separate mode
- Root cause: committedTrackerData.characterThoughts is stored as a JS array, not a JSON string
- Solution: Check data type before parsing - handle both object/array and string formats
- Present Characters data now correctly included in unified previous tracker JSON regardless of showCharacterThoughts setting
2026-01-11 00:17:49 +01:00
Spicy_Marinara d5d649f122 Update promptBuilder.js 2026-01-10 21:21:25 +01:00
Spicy Marinara 0cd764c39b Merge pull request #90 from tomt610/feature/history-persistence
Feature/history persistence
2026-01-10 20:35:03 +01:00
tomt610 b9a15722d6 Fix history injection for prewarm extensions
- Use persistent event listeners instead of once() to inject into ALL generations
- Don't clear context map on GENERATION_ENDED so prewarm gets the same context
- Remove unused onGenerationEndedCleanup function
2026-01-10 19:33:26 +00:00
Spicy_Marinara 995f3a7a98 Add Deception System and CYOA features with toggles, custom prompts, and proper injection ordering 2026-01-10 20:24:41 +01:00
tomt610 db97f012b0 Refactor history injection to modify prompts instead of chat messages
This prevents any risk of injected context being accidentally saved to the chat.
Instead of modifying chat[].mes directly, we now:
1. Build a context map during GENERATION_STARTED
2. Inject into the prompt string (GENERATE_AFTER_COMBINE_PROMPTS) for text completion
3. Inject into the message array (CHAT_COMPLETION_PROMPT_READY) for chat completion

The original chat messages are never modified.
2026-01-10 19:10:33 +00:00
Spicy_Marinara 681b8ba2bc Merge remote-tracking branch 'tomt610/feature/fab-widgets' into test-pr90-pr91-combined 2026-01-10 16:47:15 +01:00
tomt610 73cbb27713 feat(mobile): Add FAB widgets with info display around toggle button
- Add 8-position widget system around mobile FAB button (N, NE, E, SE, S, SW, W, NW)
- Display weather icon, weather description, time, date, location around FAB
- Show stats and RPG attributes in larger West/Northwest positions
- Add animated clock face matching main panel design
- Implement expandable text on hover/tap for truncated content
- Add FAB spinner animation during API requests
- Respect tracker preset settings for filtering displayed stats/attributes
- Sync FAB data with lastGeneratedData for real-time updates
- Hide FAB widgets on desktop viewport (>1000px) and when panel is open
- Add settings UI for enabling/disabling individual widget types
- Update FAB widgets on manual edits in tracker editor and stats panels
2026-01-10 13:25:40 +00:00
tomt610 db2bed16a7 Clean up debug logging in history injection 2026-01-09 21:14:21 +00:00
tomt610 fea59efe4e Refactor historical context handling and remove unused initialization function 2026-01-09 20:51:28 +00:00
tomt610 b43cca5b6f Refactor message injection options in promptBuilder and trackerEditor 2026-01-09 20:24:07 +00:00
tomt610 94f562f1bb Refactor message restoration logic to use a one-time event listener 2026-01-09 20:20:04 +00:00
tomt610 3d5fc5fee1 Refactor historical context injection logic to support dynamic message indexing based on injection position 2026-01-09 20:10:21 +00:00
tomt610 98ef751a9f Implement historical context injection for chat messages and enhance settings for persistence 2026-01-09 19:39:05 +00:00
Spicy_Marinara 510723cac4 v3.3.3
- Strengthened default prompts to not include user's persona in the characters' section.
- Updated some descriptions for buttons and custom fields.
2026-01-09 11:54:43 +01:00
tomt610 dedfead59e Add event emission when tracker update completes
Emits 'rpg_companion_update_complete' event after updateRPGData() finishes.
This allows other extensions (like Context Prewarm) to hook into the
completion of tracker updates and perform actions afterward.

The event is emitted in the finally block, so it fires regardless of
success or failure, after isGenerating is reset.
2026-01-08 22:12:06 +00:00
Spicy_Marinara f1179d3b83 v3.3.0: Fix encounter UI theming and JSON cleaning regex properties 2026-01-08 21:52:31 +01:00
Spicy_Marinara 7e9d98738f v3.2.0: Major update with JSON trackers, locking system, and UI improvements 2026-01-08 10:35:54 +01:00
Spicy_Marinara a3063aff4f v3.1.0: Add parser error detection and recommended models section 2026-01-07 22:56:26 +01:00
Spicy_Marinara c3cdac24c6 Release v3.0.0 - Major update with JSON format, lock/unlock trackers, reorganized UI, colored dialogues, editable prompts, and numerous bug fixes 2026-01-07 17:22:22 +01:00
Spicy_Marinara 58020e93d0 Fix: Ensure clothing instruction is included in separate generation prompts 2026-01-03 01:17:41 +01:00
Spicy_Marinara c6b71ec1aa Add optional toggle for Relationship Status Fields (v2.1.2)
- Added relationships.enabled toggle in tracker configuration
- Relationship fields and emoji badges can now be disabled/enabled
- UI toggle added in Edit Trackers > Present Characters tab
- Updated prompt generation to respect the toggle
- Maintains backward compatibility with existing configs
- Added i18n translations (en, zh-tw)
2026-01-03 00:55:29 +01:00
Spicy_Marinara d44bb1cff9 v2.1.1: Fix swipe detection in together mode and combat encounter prompt 2026-01-02 20:58:49 +01:00
Spicy_Marinara 62ed7ffb18 v2.1: Add dynamic weather effects, clothing inventory, and bug fixes
Features:
- Add dynamic weather effects system (snow, rain, mist, sunshine, storm, wind, blizzard)
- Add separate Clothing tab in inventory system
- Weather effects auto-update based on Info Box weather field
- Combined effects for storm (rain+lightning) and blizzard (snow+wind)

Improvements:
- Settings migration system for automatic feature enablement
- Weather effects positioned behind chat interface (z-index: 1)
- Dynamic weather enabled by default for new users

Bug Fixes:
- Fix tab visibility issues (disabled tabs now properly hide)
- Fix theme-aware borders (remove hardcoded blue colors)
- Fix double scrollbar in Edit Trackers window
- Fix scroll position jumping when editing Present Characters
- Fix dynamic weather toggle hiding issue

Technical:
- Update inventory schema to v2.1 with clothing field
- Add automatic migration for existing v2 inventories
- Update parsers and prompts to handle clothing separately
- Add translations (EN/ZH-TW) for new features
2026-01-02 13:58:43 +01:00
Spicy_Marinara 3f58c7ceca Add holiday promotion, snowflakes effect, and Spotify music widget
- Added holiday promotion banner with 2026WITHMARINARA discount code
- Added dismiss functionality for promotion with persistent state
- Implemented snowflakes animation effect with toggle
- Added Spotify music widget above chat input
- Widget matches extension theme colors and positioning
- Added Display Options toggles to show/hide feature toggles
- Improved responsive design and mobile support
2025-12-30 20:56:43 +01:00
munimunigamer bc4d4a0dd1 prompt now focuses on bust up/face 2025-12-30 04:11:08 -12:00
munimunigamer 5eb602e91d added better prompt generation 2025-12-30 04:02:45 -12:00
Spicy_Marinara 474e3ce963 Add customizable prompts editor and reorganize settings panel
- Reorganized settings: moved Auto-update, Narrator Mode, and Debug Mode to Advanced section
- Added Customize Prompts button with comprehensive prompts editor modal
- Implemented 7 customizable AI prompts: HTML, plot progression (random/natural), avatar generation, tracker instructions, tracker continuation, and combat narrative
- Added individual and bulk restore to defaults functionality
- Integrated custom prompts across generation modules (plotProgression, promptBuilder, encounterPrompts)
- Auto-update toggle now disabled when not in Separate generation mode
- Merged XML/Markdown tracker instructions into unified prompt
2025-12-29 14:41:12 +01:00
munimunigamer fb8a6fcc30 using localstorage instead of extension settings for api key now 2025-12-29 02:50:30 -12:00
munimunigamer 5369cb14a5 add cors error logging, letting the user know if an endpoint can't be used due to cors blocking 2025-12-29 02:42:37 -12:00
munimunigamer 1d4a64bac7 added external api 2025-12-29 02:38:08 -12:00
Spicy_Marinara 3caa74fbf8 Combat encounters: Add pre-encounter config modal, targeting fixes, and tracker integration
- Add pre-encounter narrative configuration modal with combat/summary style settings
- Change POV fields to text inputs (default: narrator) for custom character names
- Fix targeting system for enemies with spaces in names (e.g., 'Gilded Thrall 1')
- Display character-specific sprites/avatars in targeting modal instead of generic emojis
- Add combat difficulty scaling guidance to prevent trivial god defeats or endless wolf battles
- Integrate tracker updates in combat summary generation (together mode)
- Update auto-save logs description to clarify file storage vs chat history
- Apply extension theming to Close Combat Window button
2025-12-27 16:06:06 +01:00
Spicy Marinara 91732b4d1c Merge branch 'main' into auto-image-generation 2025-12-26 10:00:29 +01:00
munimunigamer d10d4e876f replaced disable placeholder card with Narrator mode (changes prompt a bit to support open ended rpgs/narrator cards that don't have defined characters better) 2025-12-26 01:31:16 -06:00
munimunigamer 2df173e6af fixed up re-rendering images when right clicking 2025-12-26 00:54:44 -06:00
munimunigamer de11f6f7e2 llm generated image gen prompts 2025-12-25 21:13:19 -08:00
munimunigamer b7e52046bc fixed avatar images appearing in rpg 2025-12-25 20:39:01 -08:00
Spicy_Marinara 3ded104218 Add chapter checkpoint feature
- New feature: bookmark messages to exclude earlier history from context
- Saves tokens by marking chapter start points in long chats
- Uses SillyTavern's /hide and /unhide slash commands
- Persists checkpoint across page reloads and generation events
- UI: bookmark icon in message menus with visual indicators
- Debounced restore function prevents concurrent executions
- Pre-generation checkpoint application ensures messages stay hidden
- Clean production-ready code with proper error handling
2025-12-18 01:59:14 +01:00