Fix font sizes for ultrawide monitors using clamp()
- Replace all vw-based font-size properties with clamp() to prevent excessively large text - Set maximum font sizes to prevent issues on 3440x1440 and other ultrawide displays - Maintain responsive behavior for normal and mobile screen sizes - Fix gap properties using vw for better spacing consistency
This commit is contained in:
@@ -88,7 +88,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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justify-content: center;
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z-index: 10001;
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transition: all 0.3s ease;
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font-size: 1.5vw;
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font-size: clamp(1rem, 1.5vw, 1.5rem);
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box-shadow: 0 0 10px var(--rpg-shadow);
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pointer-events: auto;
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}
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@@ -209,11 +209,11 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-panel.rpg-position-top .rpg-stats-title {
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font-size: 1.3vw;
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font-size: clamp(1rem, 1.3vw, 1.3rem);
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}
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.rpg-panel.rpg-position-top .rpg-mood {
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font-size: 1vw;
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font-size: clamp(0.875rem, 1vw, 1rem);
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padding: 0.375em;
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}
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@@ -223,7 +223,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-panel.rpg-position-top .rpg-classic-stats-title {
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font-size: 1vw;
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font-size: clamp(0.875rem, 1vw, 1rem);
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margin-bottom: 0.5em;
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}
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@@ -236,11 +236,11 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-panel.rpg-position-top .rpg-classic-stat-label {
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font-size: 0.85vw;
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font-size: clamp(0.75rem, 0.85vw, 0.875rem);
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}
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.rpg-panel.rpg-position-top .rpg-classic-stat-value {
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font-size: 1.3vw;
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font-size: clamp(1rem, 1.3vw, 1.3rem);
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}
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/* ============================================
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@@ -329,12 +329,12 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-panel.rpg-position-top .rpg-classic-stat-btn {
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padding: 0.125em;
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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}
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.rpg-panel.rpg-position-top .rpg-info-content,
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.rpg-panel.rpg-position-top .rpg-thoughts-content {
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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max-height: 9.375rem;
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}
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@@ -399,7 +399,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-panel-header h3 {
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margin: 0;
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font-size: 1.7vw;
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font-size: clamp(1.25rem, 1.7vw, 1.75rem);
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font-weight: bold;
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display: flex;
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align-items: center;
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@@ -432,7 +432,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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background: var(--rpg-accent);
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border-radius: 0.75em;
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color: var(--rpg-highlight);
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font-size: 1.3vw;
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font-size: clamp(1rem, 1.3vw, 1.3rem);
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font-weight: bold;
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animation: pulseGlow 1.5s ease-in-out infinite;
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flex-shrink: 0;
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@@ -459,7 +459,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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background: rgba(0, 0, 0, 0.3);
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border-radius: 0.5em;
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border: 2px solid var(--rpg-border);
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font-size: 1vw;
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font-size: clamp(0.875rem, 1vw, 1rem);
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font-weight: bold;
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color: var(--rpg-text);
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cursor: pointer;
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@@ -475,7 +475,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-dice-display i {
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color: var(--rpg-highlight);
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font-size: 1.3vw;
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font-size: clamp(1rem, 1.3vw, 1.3rem);
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}
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/* Clear dice roll button */
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@@ -484,7 +484,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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border: 1px solid rgba(255, 0, 0, 0.4);
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border-radius: 0.25em;
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color: #ff6b6b;
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font-size: 1.5vw;
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font-size: clamp(1rem, 1.5vw, 1.5rem);
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font-weight: bold;
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width: 1.25rem;
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height: 1.25rem;
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@@ -977,7 +977,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-classic-stats-title {
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text-align: center;
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font-size: 0.85vw;
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font-size: clamp(0.75rem, 0.85vw, 0.875rem);
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font-weight: bold;
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text-transform: uppercase;
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letter-spacing: 0.037em;
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@@ -1073,7 +1073,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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============================================ */
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.rpg-info-header {
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font-size: 1.3vw;
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font-size: clamp(1rem, 1.3vw, 1.3rem);
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font-weight: bold;
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margin-bottom: 0.625em;
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color: var(--rpg-highlight);
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@@ -1082,7 +1082,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-info-content {
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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line-height: 1.5;
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text-align: left;
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flex: 1;
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@@ -1419,7 +1419,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-map-marker {
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font-size: 1vw;
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font-size: clamp(0.875rem, 1vw, 1rem);
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filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.8));
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animation: markerPulse 2s ease-in-out infinite;
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}
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@@ -1695,7 +1695,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-thoughts-header {
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font-size: 1.3vw;
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font-size: clamp(1rem, 1.3vw, 1.3rem);
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font-weight: bold;
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margin-bottom: 0.625em;
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color: var(--rpg-highlight);
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@@ -1836,7 +1836,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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display: flex;
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align-items: flex-start;
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gap: 0.5em;
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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font-style: italic;
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line-height: 1.4;
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}
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@@ -2231,7 +2231,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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display: flex;
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align-items: center;
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gap: 0.375em;
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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}
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.rpg-settings summary:hover {
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@@ -2254,7 +2254,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-setting-row label {
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display: block;
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margin-bottom: 0.188em;
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font-size: 1vw;
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font-size: clamp(0.875rem, 1vw, 1rem);
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}
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.rpg-setting-row input[type="number"] {
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@@ -2264,14 +2264,14 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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border-radius: 3px;
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background: rgba(0, 0, 0, 0.3);
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color: inherit;
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font-size: 1vw;
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font-size: clamp(0.875rem, 1vw, 1rem);
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}
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.rpg-setting-row small {
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display: block;
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margin-top: 0.188em;
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color: #888;
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font-size: 0.95vw;
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font-size: clamp(0.75rem, 0.95vw, 0.95rem);
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}
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#rpg-manual-update {
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@@ -2282,7 +2282,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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align-items: center;
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justify-content: center;
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gap: 0.375em;
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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}
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/* Responsive adjustments */
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@@ -2293,7 +2293,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-stat-label {
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min-width: 5rem;
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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}
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}
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@@ -2357,7 +2357,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-settings-group h4 {
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margin: 0 0 0.75em 0;
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font-size: 1.5vw;
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font-size: clamp(1.125rem, 1.5vw, 1.5rem);
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color: var(--rpg-highlight);
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display: flex;
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align-items: center;
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@@ -2371,7 +2371,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-setting-row label {
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display: block;
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margin-bottom: 0.375em;
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font-size: 1.2vw;
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font-size: clamp(0.938rem, 1.2vw, 1.2rem);
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font-weight: 600;
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}
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@@ -2383,7 +2383,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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border-radius: 0.375em;
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background: var(--rpg-bg);
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color: var(--rpg-text);
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font-size: 1.3vw;
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font-size: clamp(1rem, 1.3vw, 1.3rem);
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transition: all 0.3s ease;
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}
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@@ -2413,7 +2413,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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display: block;
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margin-top: 0.25em;
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color: #999;
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font-size: 1vw;
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font-size: clamp(0.875rem, 1vw, 1rem);
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font-style: italic;
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}
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@@ -2445,7 +2445,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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border: 2px solid var(--rpg-border);
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border-radius: 0.625em;
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color: var(--rpg-text);
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font-size: 1.4vw;
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font-size: clamp(1.063rem, 1.4vw, 1.4rem);
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font-weight: bold;
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cursor: pointer;
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display: flex;
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@@ -2475,7 +2475,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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border: 2px solid rgba(220, 53, 69, 0.5);
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border-radius: 0.5em;
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color: #ff6b6b;
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font-size: 1.2vw;
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font-size: clamp(0.938rem, 1.2vw, 1.2rem);
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font-weight: 600;
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cursor: pointer;
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display: flex;
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@@ -2504,7 +2504,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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border: 2px solid rgba(52, 152, 219, 0.5);
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border-radius: 0.5em;
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color: #5dade2;
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font-size: 1.2vw;
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font-size: clamp(0.938rem, 1.2vw, 1.2rem);
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font-weight: 600;
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cursor: pointer;
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display: flex;
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@@ -2890,7 +2890,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-panel[data-theme="fantasy"] .rpg-divider::after {
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content: '❦';
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font-size: 1.5vw;
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font-size: clamp(1rem, 1.5vw, 1.5rem);
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}
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.rpg-panel[data-theme="fantasy"] .rpg-thoughts-content::before {
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@@ -3187,7 +3187,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-stats-title {
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font-size: 1.5vw;
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font-size: clamp(1.125rem, 1.5vw, 1.5rem);
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}
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}
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@@ -3633,7 +3633,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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border: 2px solid var(--rpg-highlight);
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border-radius: 0.5em;
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color: var(--rpg-text);
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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font-weight: 600;
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cursor: pointer;
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transition: all 0.3s ease;
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@@ -3669,7 +3669,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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border: 2px solid var(--rpg-border);
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border-radius: 0.5em;
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color: var(--rpg-text);
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font-size: 1.1vw;
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font-size: clamp(0.875rem, 1.1vw, 1.1rem);
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font-weight: 600;
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cursor: pointer;
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transition: all 0.3s ease;
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@@ -4255,7 +4255,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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background: transparent;
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border: none;
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color: var(--rpg-text);
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font-size: 2.2vw;
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font-size: clamp(1.5rem, 2.2vw, 2.2rem);
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cursor: pointer;
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padding: 0.5rem;
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min-width: 44px;
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@@ -4708,7 +4708,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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background: var(--SmartThemeBlurTintColor);
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border: 2px solid var(--SmartThemeBorderColor);
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color: var(--rpg-text, #ecf0f1);
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font-size: 1.85vw;
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font-size: clamp(1.25rem, 1.85vw, 1.875rem);
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cursor: grab;
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z-index: 10002;
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box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3);
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@@ -5371,7 +5371,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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/* 20% larger than desktop for better visibility on mobile */
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width: 2.7rem !important;
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height: 2.7rem !important;
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font-size: 2.2vw !important;
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font-size: clamp(1.5rem, 2.2vw, 1.875rem) !important;
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/* Use transform to shift icon above and to the right of avatar */
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transform: translate(50px, -45px) !important;
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/* Smooth animation for position changes during scroll */
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@@ -5585,7 +5585,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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right: 0.938rem;
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width: 3.25rem;
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height: 3.25rem;
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font-size: 2vw;
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font-size: clamp(1.25rem, 2vw, 1.75rem);
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}
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}
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@@ -5601,7 +5601,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-thought-close {
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min-width: 2.75rem;
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min-height: 2.75rem;
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font-size: 2.2vw;
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font-size: clamp(1.5rem, 2.2vw, 1.875rem);
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}
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}
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@@ -6914,7 +6914,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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font-weight: 700;
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display: flex;
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align-items: center;
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gap: 0.8vw;
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gap: clamp(0.5rem, 0.8vw, 0.8rem);
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}
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.rpg-encounter-close-btn {
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@@ -7087,7 +7087,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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color: var(--rpg-text, #eaeaea);
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display: flex;
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align-items: center;
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gap: 0.5vw;
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gap: clamp(0.375rem, 0.5vw, 0.5rem);
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}
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.rpg-encounter-section {
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@@ -7276,7 +7276,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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color: var(--rpg-text, #eaeaea);
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display: flex;
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align-items: center;
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gap: 0.5vw;
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gap: clamp(0.375rem, 0.5vw, 0.5rem);
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}
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.rpg-encounter-controls h4 {
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@@ -7356,7 +7356,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-encounter-input-group {
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display: flex;
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gap: 0.8vw;
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gap: clamp(0.5rem, 0.8vw, 0.8rem);
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}
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.rpg-encounter-input-group input {
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