diff --git a/style.css b/style.css index 379239b..6e2de21 100644 --- a/style.css +++ b/style.css @@ -88,7 +88,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { justify-content: center; z-index: 10001; transition: all 0.3s ease; - font-size: 1.5vw; + font-size: clamp(1rem, 1.5vw, 1.5rem); box-shadow: 0 0 10px var(--rpg-shadow); pointer-events: auto; } @@ -209,11 +209,11 @@ body:has(.rpg-panel.rpg-position-left) #sheld { } .rpg-panel.rpg-position-top .rpg-stats-title { - font-size: 1.3vw; + font-size: clamp(1rem, 1.3vw, 1.3rem); } .rpg-panel.rpg-position-top .rpg-mood { - font-size: 1vw; + font-size: clamp(0.875rem, 1vw, 1rem); padding: 0.375em; } @@ -223,7 +223,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { } .rpg-panel.rpg-position-top .rpg-classic-stats-title { - font-size: 1vw; + font-size: clamp(0.875rem, 1vw, 1rem); margin-bottom: 0.5em; } @@ -236,11 +236,11 @@ body:has(.rpg-panel.rpg-position-left) #sheld { } .rpg-panel.rpg-position-top .rpg-classic-stat-label { - font-size: 0.85vw; + font-size: clamp(0.75rem, 0.85vw, 0.875rem); } .rpg-panel.rpg-position-top .rpg-classic-stat-value { - font-size: 1.3vw; + font-size: clamp(1rem, 1.3vw, 1.3rem); } /* ============================================ @@ -329,12 +329,12 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-panel.rpg-position-top .rpg-classic-stat-btn { padding: 0.125em; - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); } .rpg-panel.rpg-position-top .rpg-info-content, .rpg-panel.rpg-position-top .rpg-thoughts-content { - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); max-height: 9.375rem; } @@ -399,7 +399,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-panel-header h3 { margin: 0; - font-size: 1.7vw; + font-size: clamp(1.25rem, 1.7vw, 1.75rem); font-weight: bold; display: flex; align-items: center; @@ -432,7 +432,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { background: var(--rpg-accent); border-radius: 0.75em; color: var(--rpg-highlight); - font-size: 1.3vw; + font-size: clamp(1rem, 1.3vw, 1.3rem); font-weight: bold; animation: pulseGlow 1.5s ease-in-out infinite; flex-shrink: 0; @@ -459,7 +459,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { background: rgba(0, 0, 0, 0.3); border-radius: 0.5em; border: 2px solid var(--rpg-border); - font-size: 1vw; + font-size: clamp(0.875rem, 1vw, 1rem); font-weight: bold; color: var(--rpg-text); cursor: pointer; @@ -475,7 +475,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-dice-display i { color: var(--rpg-highlight); - font-size: 1.3vw; + font-size: clamp(1rem, 1.3vw, 1.3rem); } /* Clear dice roll button */ @@ -484,7 +484,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { border: 1px solid rgba(255, 0, 0, 0.4); border-radius: 0.25em; color: #ff6b6b; - font-size: 1.5vw; + font-size: clamp(1rem, 1.5vw, 1.5rem); font-weight: bold; width: 1.25rem; height: 1.25rem; @@ -977,7 +977,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-classic-stats-title { text-align: center; - font-size: 0.85vw; + font-size: clamp(0.75rem, 0.85vw, 0.875rem); font-weight: bold; text-transform: uppercase; letter-spacing: 0.037em; @@ -1073,7 +1073,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { ============================================ */ .rpg-info-header { - font-size: 1.3vw; + font-size: clamp(1rem, 1.3vw, 1.3rem); font-weight: bold; margin-bottom: 0.625em; color: var(--rpg-highlight); @@ -1082,7 +1082,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { } .rpg-info-content { - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); line-height: 1.5; text-align: left; flex: 1; @@ -1419,7 +1419,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { } .rpg-map-marker { - font-size: 1vw; + font-size: clamp(0.875rem, 1vw, 1rem); filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.8)); animation: markerPulse 2s ease-in-out infinite; } @@ -1695,7 +1695,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { } .rpg-thoughts-header { - font-size: 1.3vw; + font-size: clamp(1rem, 1.3vw, 1.3rem); font-weight: bold; margin-bottom: 0.625em; color: var(--rpg-highlight); @@ -1836,7 +1836,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { display: flex; align-items: flex-start; gap: 0.5em; - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); font-style: italic; line-height: 1.4; } @@ -2231,7 +2231,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { display: flex; align-items: center; gap: 0.375em; - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); } .rpg-settings summary:hover { @@ -2254,7 +2254,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-setting-row label { display: block; margin-bottom: 0.188em; - font-size: 1vw; + font-size: clamp(0.875rem, 1vw, 1rem); } .rpg-setting-row input[type="number"] { @@ -2264,14 +2264,14 @@ body:has(.rpg-panel.rpg-position-left) #sheld { border-radius: 3px; background: rgba(0, 0, 0, 0.3); color: inherit; - font-size: 1vw; + font-size: clamp(0.875rem, 1vw, 1rem); } .rpg-setting-row small { display: block; margin-top: 0.188em; color: #888; - font-size: 0.95vw; + font-size: clamp(0.75rem, 0.95vw, 0.95rem); } #rpg-manual-update { @@ -2282,7 +2282,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { align-items: center; justify-content: center; gap: 0.375em; - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); } /* Responsive adjustments */ @@ -2293,7 +2293,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-stat-label { min-width: 5rem; - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); } } @@ -2357,7 +2357,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-settings-group h4 { margin: 0 0 0.75em 0; - font-size: 1.5vw; + font-size: clamp(1.125rem, 1.5vw, 1.5rem); color: var(--rpg-highlight); display: flex; align-items: center; @@ -2371,7 +2371,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-setting-row label { display: block; margin-bottom: 0.375em; - font-size: 1.2vw; + font-size: clamp(0.938rem, 1.2vw, 1.2rem); font-weight: 600; } @@ -2383,7 +2383,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { border-radius: 0.375em; background: var(--rpg-bg); color: var(--rpg-text); - font-size: 1.3vw; + font-size: clamp(1rem, 1.3vw, 1.3rem); transition: all 0.3s ease; } @@ -2413,7 +2413,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { display: block; margin-top: 0.25em; color: #999; - font-size: 1vw; + font-size: clamp(0.875rem, 1vw, 1rem); font-style: italic; } @@ -2445,7 +2445,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { border: 2px solid var(--rpg-border); border-radius: 0.625em; color: var(--rpg-text); - font-size: 1.4vw; + font-size: clamp(1.063rem, 1.4vw, 1.4rem); font-weight: bold; cursor: pointer; display: flex; @@ -2475,7 +2475,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { border: 2px solid rgba(220, 53, 69, 0.5); border-radius: 0.5em; color: #ff6b6b; - font-size: 1.2vw; + font-size: clamp(0.938rem, 1.2vw, 1.2rem); font-weight: 600; cursor: pointer; display: flex; @@ -2504,7 +2504,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { border: 2px solid rgba(52, 152, 219, 0.5); border-radius: 0.5em; color: #5dade2; - font-size: 1.2vw; + font-size: clamp(0.938rem, 1.2vw, 1.2rem); font-weight: 600; cursor: pointer; display: flex; @@ -2890,7 +2890,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-panel[data-theme="fantasy"] .rpg-divider::after { content: '❦'; - font-size: 1.5vw; + font-size: clamp(1rem, 1.5vw, 1.5rem); } .rpg-panel[data-theme="fantasy"] .rpg-thoughts-content::before { @@ -3187,7 +3187,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { } .rpg-stats-title { - font-size: 1.5vw; + font-size: clamp(1.125rem, 1.5vw, 1.5rem); } } @@ -3633,7 +3633,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { border: 2px solid var(--rpg-highlight); border-radius: 0.5em; color: var(--rpg-text); - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); font-weight: 600; cursor: pointer; transition: all 0.3s ease; @@ -3669,7 +3669,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { border: 2px solid var(--rpg-border); border-radius: 0.5em; color: var(--rpg-text); - font-size: 1.1vw; + font-size: clamp(0.875rem, 1.1vw, 1.1rem); font-weight: 600; cursor: pointer; transition: all 0.3s ease; @@ -4255,7 +4255,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { background: transparent; border: none; color: var(--rpg-text); - font-size: 2.2vw; + font-size: clamp(1.5rem, 2.2vw, 2.2rem); cursor: pointer; padding: 0.5rem; min-width: 44px; @@ -4708,7 +4708,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { background: var(--SmartThemeBlurTintColor); border: 2px solid var(--SmartThemeBorderColor); color: var(--rpg-text, #ecf0f1); - font-size: 1.85vw; + font-size: clamp(1.25rem, 1.85vw, 1.875rem); cursor: grab; z-index: 10002; box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3); @@ -5371,7 +5371,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { /* 20% larger than desktop for better visibility on mobile */ width: 2.7rem !important; height: 2.7rem !important; - font-size: 2.2vw !important; + font-size: clamp(1.5rem, 2.2vw, 1.875rem) !important; /* Use transform to shift icon above and to the right of avatar */ transform: translate(50px, -45px) !important; /* Smooth animation for position changes during scroll */ @@ -5585,7 +5585,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { right: 0.938rem; width: 3.25rem; height: 3.25rem; - font-size: 2vw; + font-size: clamp(1.25rem, 2vw, 1.75rem); } } @@ -5601,7 +5601,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-thought-close { min-width: 2.75rem; min-height: 2.75rem; - font-size: 2.2vw; + font-size: clamp(1.5rem, 2.2vw, 1.875rem); } } @@ -6914,7 +6914,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { font-weight: 700; display: flex; align-items: center; - gap: 0.8vw; + gap: clamp(0.5rem, 0.8vw, 0.8rem); } .rpg-encounter-close-btn { @@ -7087,7 +7087,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { color: var(--rpg-text, #eaeaea); display: flex; align-items: center; - gap: 0.5vw; + gap: clamp(0.375rem, 0.5vw, 0.5rem); } .rpg-encounter-section { @@ -7276,7 +7276,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { color: var(--rpg-text, #eaeaea); display: flex; align-items: center; - gap: 0.5vw; + gap: clamp(0.375rem, 0.5vw, 0.5rem); } .rpg-encounter-controls h4 { @@ -7356,7 +7356,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld { .rpg-encounter-input-group { display: flex; - gap: 0.8vw; + gap: clamp(0.5rem, 0.8vw, 0.8rem); } .rpg-encounter-input-group input {