mobile done

This commit is contained in:
Mingyu
2025-11-26 07:49:59 +00:00
parent 6759f514f3
commit d486c9e924
6 changed files with 73 additions and 13 deletions
+15
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@@ -5,6 +5,20 @@ class Internationalization {
constructor() { constructor() {
this.currentLanguage = 'en'; this.currentLanguage = 'en';
this.translations = {}; this.translations = {};
this._listeners = {};
}
addEventListener(event, callback) {
if (!this._listeners[event]) {
this._listeners[event] = [];
}
this._listeners[event].push(callback);
}
dispatchEvent(event, data) {
if (this._listeners[event]) {
this._listeners[event].forEach(callback => callback(data));
}
} }
async init() { async init() {
@@ -82,6 +96,7 @@ class Internationalization {
localStorage.setItem('rpgCompanionLanguage', lang); localStorage.setItem('rpgCompanionLanguage', lang);
await this.loadTranslations(lang); await this.loadTranslations(lang);
this.applyTranslations(document.body); this.applyTranslations(document.body);
this.dispatchEvent('languageChanged');
} }
} }
+4 -3
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@@ -118,9 +118,10 @@
"global.listView": "List view", "global.listView": "List view",
"global.gridView": "Grid view", "global.gridView": "Grid view",
"global.save": "Save", "global.save": "Save",
"desktop.tab.status":"Status", "global.status":"Status",
"desktop.tab.inventory":"Inventory", "global.inventory":"Inventory",
"desktop.tab.quests":"Quests", "global.quests":"Quests",
"global.info":"Info",
"infobox.noData.title": "No data yet", "infobox.noData.title": "No data yet",
"infobox.noData.instruction": "Generate a new response in the roleplay or switch to \"Separate Generation\" in Settings to access and click the \"Refresh RPG Info\" button", "infobox.noData.instruction": "Generate a new response in the roleplay or switch to \"Separate Generation\" in Settings to access and click the \"Refresh RPG Info\" button",
"infobox.recentEvents.title": "Recent Events", "infobox.recentEvents.title": "Recent Events",
+4 -3
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@@ -118,9 +118,10 @@
"global.save": "保存", "global.save": "保存",
"global.listView": "清單檢視", "global.listView": "清單檢視",
"global.gridView": "格子檢視", "global.gridView": "格子檢視",
"desktop.tab.status": "狀態欄", "global.status": "狀態欄",
"desktop.tab.inventory": "物品欄", "global.inventory": "物品欄",
"desktop.tab.quests": "任務", "global.quests": "任務",
"global.info":"資訊",
"infobox.noData.title": "無資訊可顯示", "infobox.noData.title": "無資訊可顯示",
"infobox.noData.instruction": "在RP中產生新的回复,或在設定中切換到“單獨生成”,然後點擊“刷新資訊”按鈕。", "infobox.noData.instruction": "在RP中產生新的回复,或在設定中切換到“單獨生成”,然後點擊“刷新資訊”按鈕。",
"infobox.recentEvents.title": "近期事件", "infobox.recentEvents.title": "近期事件",
+3
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@@ -115,3 +115,6 @@ export function addDiceQuickReply() {
// For now, the dice display in the sidebar serves as the button // For now, the dice display in the sidebar serves as the button
} }
} }
// Add event listener to update display on language change
i18n.addEventListener('languageChanged', updateDiceDisplay);
+3 -3
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@@ -36,15 +36,15 @@ export function setupDesktopTabs() {
<div class="rpg-tabs-nav"> <div class="rpg-tabs-nav">
<button class="rpg-tab-btn active" data-tab="status"> <button class="rpg-tab-btn active" data-tab="status">
<i class="fa-solid fa-chart-simple"></i> <i class="fa-solid fa-chart-simple"></i>
<span data-i18n-key="desktop.tab.status">Status</span> <span data-i18n-key="global.status">Status</span>
</button> </button>
<button class="rpg-tab-btn" data-tab="inventory"> <button class="rpg-tab-btn" data-tab="inventory">
<i class="fa-solid fa-box"></i> <i class="fa-solid fa-box"></i>
<span data-i18n-key="desktop.tab.inventory">Inventory</span> <span data-i18n-key="global.inventory">Inventory</span>
</button> </button>
<button class="rpg-tab-btn" data-tab="quests"> <button class="rpg-tab-btn" data-tab="quests">
<i class="fa-solid fa-scroll"></i> <i class="fa-solid fa-scroll"></i>
<span data-i18n-key="desktop.tab.quests">Quests</span> <span data-i18n-key="global.quests">Quests</span>
</button> </button>
</div> </div>
`); `);
+44 -4
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@@ -7,12 +7,52 @@ import { extensionSettings } from '../../core/state.js';
import { saveSettings } from '../../core/persistence.js'; import { saveSettings } from '../../core/persistence.js';
import { closeMobilePanelWithAnimation, updateCollapseToggleIcon } from './layout.js'; import { closeMobilePanelWithAnimation, updateCollapseToggleIcon } from './layout.js';
import { setupDesktopTabs, removeDesktopTabs } from './desktop.js'; import { setupDesktopTabs, removeDesktopTabs } from './desktop.js';
import { i18n } from '../../core/i18n.js';
/** /**
* Sets up the mobile toggle button (FAB) with drag functionality. * Sets up the mobile toggle button (FAB) with drag functionality.
* Handles touch/mouse events for positioning and panel toggling. * Handles touch/mouse events for positioning and panel toggling.
*/ */
export function setupMobileToggle() { export function setupMobileToggle() {
/**
* Updates the text labels of the mobile navigation tabs based on the current language.
*/
function updateMobileTabLabels() {
const $tabs = $('.rpg-mobile-tabs .rpg-mobile-tab');
if ($tabs.length === 0) return;
$tabs.each(function() {
const $tab = $(this);
const tabName = $tab.data('tab');
let translationKey = '';
switch (tabName) {
case 'stats':
translationKey = 'global.status';
break;
case 'info':
translationKey = 'global.info';
break;
case 'inventory':
translationKey = 'global.inventory';
break;
case 'quests':
translationKey = 'global.quests';
break;
}
if (translationKey) {
const translation = i18n.getTranslation(translationKey);
if (translation) {
$tab.find('span').text(translation);
}
}
});
}
// Listen for language changes to update tab labels dynamically
i18n.addEventListener('languageChanged', updateMobileTabLabels);
const $mobileToggle = $('#rpg-mobile-toggle'); const $mobileToggle = $('#rpg-mobile-toggle');
const $panel = $('#rpg-companion-panel'); const $panel = $('#rpg-companion-panel');
const $overlay = $('<div class="rpg-mobile-overlay"></div>'); const $overlay = $('<div class="rpg-mobile-overlay"></div>');
@@ -547,19 +587,19 @@ export function setupMobileTabs() {
// Tab 1: Stats (User Stats only) // Tab 1: Stats (User Stats only)
if (hasStats) { if (hasStats) {
tabs.push('<button class="rpg-mobile-tab active" data-tab="stats"><i class="fa-solid fa-chart-bar"></i><span>Stats</span></button>'); tabs.push('<button class="rpg-mobile-tab active" data-tab="stats"><i class="fa-solid fa-chart-bar"></i><span>' + i18n.getTranslation('global.status') + '</span></button>');
} }
// Tab 2: Info (Info Box + Character Thoughts) // Tab 2: Info (Info Box + Character Thoughts)
if (hasInfo) { if (hasInfo) {
tabs.push('<button class="rpg-mobile-tab ' + (tabs.length === 0 ? 'active' : '') + '" data-tab="info"><i class="fa-solid fa-book"></i><span>Info</span></button>'); tabs.push('<button class="rpg-mobile-tab ' + (tabs.length === 0 ? 'active' : '') + '" data-tab="info"><i class="fa-solid fa-book"></i><span>' + i18n.getTranslation('global.info') + '</span></button>');
} }
// Tab 3: Inventory // Tab 3: Inventory
if (hasInventory) { if (hasInventory) {
tabs.push('<button class="rpg-mobile-tab ' + (tabs.length === 0 ? 'active' : '') + '" data-tab="inventory"><i class="fa-solid fa-box"></i><span>Inventory</span></button>'); tabs.push('<button class="rpg-mobile-tab ' + (tabs.length === 0 ? 'active' : '') + '" data-tab="inventory"><i class="fa-solid fa-box"></i><span>' + i18n.getTranslation('global.inventory') + '</span></button>');
} }
// Tab 4: Quests // Tab 4: Quests
if (hasQuests) { if (hasQuests) {
tabs.push('<button class="rpg-mobile-tab ' + (tabs.length === 0 ? 'active' : '') + '" data-tab="quests"><i class="fa-solid fa-scroll"></i><span>Quests</span></button>'); tabs.push('<button class="rpg-mobile-tab ' + (tabs.length === 0 ? 'active' : '') + '" data-tab="quests"><i class="fa-solid fa-scroll"></i><span>' + i18n.getTranslation('global.quests') + '</span></button>');
} }
const $tabNav = $('<div class="rpg-mobile-tabs">' + tabs.join('') + '</div>'); const $tabNav = $('<div class="rpg-mobile-tabs">' + tabs.join('') + '</div>');