Release v3.0.0 - Major update with JSON format, lock/unlock trackers, reorganized UI, colored dialogues, editable prompts, and numerous bug fixes

This commit is contained in:
Spicy_Marinara
2026-01-07 17:22:22 +01:00
parent 8df6548e0b
commit c3cdac24c6
46 changed files with 6241 additions and 3571 deletions
+126 -145
View File
@@ -6,6 +6,7 @@ import { power_user } from '../../../power-user.js';
// Core modules
import { extensionName, extensionFolderPath } from './src/core/config.js';
import { i18n } from './src/core/i18n.js';
import { migrateToV3JSON } from './src/utils/jsonMigration.js';
import {
extensionSettings,
lastGeneratedData,
@@ -92,7 +93,8 @@ import {
setupSettingsPopup,
updateDiceDisplay,
addDiceQuickReply,
getSettingsModal
getSettingsModal,
showWelcomeModalIfNeeded
} from './src/systems/ui/modals.js';
import {
initTrackerEditor
@@ -133,9 +135,8 @@ import {
// Feature modules
import { setupPlotButtons, sendPlotProgression } from './src/systems/features/plotProgression.js';
import { setupClassicStatsButtons } from './src/systems/features/classicStats.js';
import { ensureHtmlCleaningRegex, detectConflictingRegexScripts } from './src/systems/features/htmlCleaning.js';
import { setupMemoryRecollectionButton, updateMemoryRecollectionButton } from './src/systems/features/memoryRecollection.js';
import { initLorebookLimiter } from './src/systems/features/lorebookLimiter.js';
import { ensureHtmlCleaningRegex, detectConflictingRegexScripts, ensureTrackerCleaningRegex } from './src/systems/features/htmlCleaning.js';
import { ensureJsonCleaningRegex, removeJsonCleaningRegex } from './src/systems/features/jsonCleaning.js';
import { parseAndStoreSpotifyUrl } from './src/systems/features/musicPlayer.js';
import { DEFAULT_HTML_PROMPT } from './src/systems/generation/promptBuilder.js';
import { openEncounterModal } from './src/systems/ui/encounterUI.js';
@@ -212,12 +213,13 @@ async function addExtensionSettings() {
updateChatThoughts(); // Remove thought bubbles
cleanupCheckpointUI(); // Remove checkpoint buttons and indicators
// Disable dynamic weather effects
toggleDynamicWeather(false);
// Remove panel and toggle buttons
$('#rpg-companion-panel').remove();
$('#rpg-mobile-toggle').remove();
$('#rpg-collapse-toggle').remove();
$('#rpg-debug-toggle').remove();
$('#rpg-debug-panel').remove();
$('#rpg-plot-buttons').remove(); // Remove plot buttons
} else if (extensionSettings.enabled && !wasEnabled) {
// Enabling extension - initialize UI
@@ -227,9 +229,6 @@ async function addExtensionSettings() {
injectCheckpointButton(); // Re-add checkpoint buttons
updateAllCheckpointIndicators(); // Update button states
}
// Update Memory Recollection button visibility
updateMemoryRecollectionButton();
});
// Set up language selector
@@ -265,8 +264,9 @@ async function initUI() {
$('body').append(templateHtml);
// Add mobile toggle button (FAB - Floating Action Button)
const theme = extensionSettings.theme || 'default';
const mobileToggleHtml = `
<button id="rpg-mobile-toggle" class="rpg-mobile-toggle" title="Toggle RPG Panel">
<button id="rpg-mobile-toggle" class="rpg-mobile-toggle" data-theme="${theme}" title="Toggle RPG Panel">
<i class="fa-solid fa-dice-d20"></i>
</button>
`;
@@ -309,21 +309,21 @@ async function initUI() {
saveSettings();
});
$('#rpg-memory-messages').on('change', function() {
const value = $(this).val();
extensionSettings.memoryMessagesToProcess = parseInt(String(value));
saveSettings();
});
$('#rpg-generation-mode').on('change', function() {
$('#rpg-generation-mode').on('change', async function() {
extensionSettings.generationMode = String($(this).val());
saveSettings();
updateGenerationModeUI();
});
$('#rpg-use-separate-preset').on('change', function() {
extensionSettings.useSeparatePreset = $(this).prop('checked');
saveSettings();
// Add or remove JSON cleaning regex based on mode
try {
if (extensionSettings.generationMode === 'together') {
await ensureJsonCleaningRegex(st_extension_settings, saveSettingsDebounced);
} else {
removeJsonCleaningRegex(st_extension_settings, saveSettingsDebounced);
}
} catch (error) {
console.error('[RPG Companion] JSON cleaning regex update failed:', error);
}
});
$('#rpg-toggle-user-stats').on('change', function() {
@@ -344,11 +344,6 @@ async function initUI() {
updateSectionVisibility();
});
$('#rpg-toggle-narrator-mode').on('change', function() {
extensionSettings.narratorMode = $(this).prop('checked');
saveSettings();
});
$('#rpg-toggle-inventory').on('change', function() {
extensionSettings.showInventory = $(this).prop('checked');
saveSettings();
@@ -361,6 +356,17 @@ async function initUI() {
updateSectionVisibility();
});
$('#rpg-toggle-lock-icons').on('change', function() {
extensionSettings.showLockIcons = $(this).prop('checked');
saveSettings();
// Re-render all sections to show/hide lock icons
renderUserStats();
renderInfoBox();
renderThoughts();
renderInventory();
renderQuests();
});
$('#rpg-toggle-thoughts-in-chat').on('change', function() {
extensionSettings.showThoughtsInChat = $(this).prop('checked');
// console.log('[RPG Companion] Toggle showThoughtsInChat changed to:', extensionSettings.showThoughtsInChat);
@@ -368,23 +374,18 @@ async function initUI() {
updateChatThoughts();
});
$('#rpg-toggle-always-show-bubble').on('change', function() {
extensionSettings.alwaysShowThoughtBubble = $(this).prop('checked');
saveSettings();
// Force immediate save to ensure setting is persisted before any other code runs
const context = getContext();
const extension_settings = context.extension_settings || context.extensionSettings;
extension_settings[extensionName] = extensionSettings;
// Re-render thoughts to apply the setting
updateChatThoughts();
});
$('#rpg-toggle-html-prompt').on('change', function() {
extensionSettings.enableHtmlPrompt = $(this).prop('checked');
// console.log('[RPG Companion] Toggle enableHtmlPrompt changed to:', extensionSettings.enableHtmlPrompt);
saveSettings();
});
$('#rpg-toggle-dialogue-coloring').on('change', function() {
extensionSettings.enableDialogueColoring = $(this).prop('checked');
// console.log('[RPG Companion] Toggle enableDialogueColoring changed to:', extensionSettings.enableDialogueColoring);
saveSettings();
});
$('#rpg-toggle-spotify-music').on('change', function() {
extensionSettings.enableSpotifyMusic = $(this).prop('checked');
saveSettings();
@@ -392,11 +393,7 @@ async function initUI() {
renderMusicPlayer($musicPlayerContainer[0]);
});
$('#rpg-toggle-snowflakes').on('change', function() {
extensionSettings.enableSnowflakes = $(this).prop('checked');
saveSettings();
toggleSnowflakes(extensionSettings.enableSnowflakes);
});
$('#rpg-toggle-dynamic-weather').on('change', function() {
extensionSettings.enableDynamicWeather = $(this).prop('checked');
@@ -404,6 +401,11 @@ async function initUI() {
toggleDynamicWeather(extensionSettings.enableDynamicWeather);
});
$('#rpg-toggle-narrator').on('change', function() {
extensionSettings.narratorMode = $(this).prop('checked');
saveSettings();
});
$('#rpg-dismiss-promo').on('click', function() {
extensionSettings.dismissedHolidayPromo = true;
saveSettings();
@@ -420,9 +422,14 @@ async function initUI() {
saveSettings();
});
$('#rpg-toggle-plot-buttons').on('change', function() {
extensionSettings.enablePlotButtons = $(this).prop('checked');
// console.log('[RPG Companion] Toggle enablePlotButtons changed to:', extensionSettings.enablePlotButtons);
$('#rpg-toggle-randomized-plot').on('change', function() {
extensionSettings.enableRandomizedPlot = $(this).prop('checked');
saveSettings();
togglePlotButtons();
});
$('#rpg-toggle-natural-plot').on('change', function() {
extensionSettings.enableNaturalPlot = $(this).prop('checked');
saveSettings();
togglePlotButtons();
});
@@ -543,12 +550,6 @@ async function initUI() {
saveSettings();
});
$('#rpg-toggle-animations').on('change', function() {
extensionSettings.enableAnimations = $(this).prop('checked');
saveSettings();
toggleAnimations();
});
// Feature toggle visibility controls
$('#rpg-toggle-show-html-toggle').on('change', function() {
extensionSettings.showHtmlToggle = $(this).prop('checked');
@@ -556,14 +557,14 @@ async function initUI() {
updateFeatureTogglesVisibility();
});
$('#rpg-toggle-show-spotify-toggle').on('change', function() {
extensionSettings.showSpotifyToggle = $(this).prop('checked');
$('#rpg-toggle-show-dialogue-coloring-toggle').on('change', function() {
extensionSettings.showDialogueColoringToggle = $(this).prop('checked');
saveSettings();
updateFeatureTogglesVisibility();
});
$('#rpg-toggle-show-snowflakes-toggle').on('change', function() {
extensionSettings.showSnowflakesToggle = $(this).prop('checked');
$('#rpg-toggle-show-spotify-toggle').on('change', function() {
extensionSettings.showSpotifyToggle = $(this).prop('checked');
saveSettings();
updateFeatureTogglesVisibility();
});
@@ -580,14 +581,30 @@ async function initUI() {
updateFeatureTogglesVisibility();
});
$('#rpg-toggle-show-snowflakes-toggle').on('change', function() {
extensionSettings.showSnowflakesToggle = $(this).prop('checked');
$('#rpg-toggle-show-narrator-mode').on('change', function() {
extensionSettings.showNarratorMode = $(this).prop('checked');
// Also disable the feature when hiding the toggle
if (!extensionSettings.showNarratorMode) {
extensionSettings.narratorMode = false;
$('#rpg-toggle-narrator').prop('checked', false);
}
saveSettings();
updateFeatureTogglesVisibility();
});
// Auto avatar generation settings
$('#rpg-toggle-auto-avatars').on('change', function() {
$('#rpg-toggle-show-auto-avatars').on('change', function() {
extensionSettings.showAutoAvatars = $(this).prop('checked');
// Also disable the feature when hiding the toggle
if (!extensionSettings.showAutoAvatars) {
extensionSettings.autoGenerateAvatars = false;
$('#rpg-toggle-auto-avatars-panel').prop('checked', false);
}
saveSettings();
updateFeatureTogglesVisibility();
});
// Auto avatar generation panel toggle
$('#rpg-toggle-auto-avatars-panel').on('change', function() {
extensionSettings.autoGenerateAvatars = $(this).prop('checked');
saveSettings();
@@ -769,34 +786,35 @@ async function initUI() {
$('#rpg-toggle-auto-update').prop('checked', extensionSettings.autoUpdate);
$('#rpg-position-select').val(extensionSettings.panelPosition);
$('#rpg-update-depth').val(extensionSettings.updateDepth);
$('#rpg-memory-messages').val(extensionSettings.memoryMessagesToProcess || 16);
$('#rpg-use-separate-preset').prop('checked', extensionSettings.useSeparatePreset);
$('#rpg-toggle-user-stats').prop('checked', extensionSettings.showUserStats);
$('#rpg-toggle-info-box').prop('checked', extensionSettings.showInfoBox);
$('#rpg-toggle-thoughts').prop('checked', extensionSettings.showCharacterThoughts);
$('#rpg-toggle-narrator-mode').prop('checked', extensionSettings.narratorMode);
$('#rpg-toggle-inventory').prop('checked', extensionSettings.showInventory);
$('#rpg-toggle-quests').prop('checked', extensionSettings.showQuests);
$('#rpg-toggle-lock-icons').prop('checked', extensionSettings.showLockIcons ?? true);
$('#rpg-toggle-thoughts-in-chat').prop('checked', extensionSettings.showThoughtsInChat);
$('#rpg-toggle-always-show-bubble').prop('checked', extensionSettings.alwaysShowThoughtBubble);
$('#rpg-toggle-html-prompt').prop('checked', extensionSettings.enableHtmlPrompt);
$('#rpg-toggle-dialogue-coloring').prop('checked', extensionSettings.enableDialogueColoring);
$('#rpg-toggle-spotify-music').prop('checked', extensionSettings.enableSpotifyMusic);
$('#rpg-toggle-snowflakes').prop('checked', extensionSettings.enableSnowflakes);
$('#rpg-toggle-dynamic-weather').prop('checked', extensionSettings.enableDynamicWeather);
$('#rpg-toggle-narrator').prop('checked', extensionSettings.narratorMode);
// Feature toggle visibility settings
$('#rpg-toggle-show-html-toggle').prop('checked', extensionSettings.showHtmlToggle ?? true);
$('#rpg-toggle-show-dialogue-coloring-toggle').prop('checked', extensionSettings.showDialogueColoringToggle ?? true);
$('#rpg-toggle-show-spotify-toggle').prop('checked', extensionSettings.showSpotifyToggle ?? true);
$('#rpg-toggle-show-snowflakes-toggle').prop('checked', extensionSettings.showSnowflakesToggle ?? true);
$('#rpg-toggle-show-dynamic-weather-toggle').prop('checked', extensionSettings.showDynamicWeatherToggle ?? true);
$('#rpg-toggle-show-snowflakes-toggle').prop('checked', extensionSettings.showSnowflakesToggle ?? true);
$('#rpg-toggle-show-narrator-mode').prop('checked', extensionSettings.showNarratorMode ?? true);
$('#rpg-toggle-show-auto-avatars').prop('checked', extensionSettings.showAutoAvatars ?? true);
// Hide holiday promo if previously dismissed
if (extensionSettings.dismissedHolidayPromo) {
$('#rpg-holiday-promo').hide();
}
$('#rpg-toggle-plot-buttons').prop('checked', extensionSettings.enablePlotButtons);
$('#rpg-toggle-randomized-plot').prop('checked', extensionSettings.enableRandomizedPlot ?? true);
$('#rpg-toggle-natural-plot').prop('checked', extensionSettings.enableNaturalPlot ?? true);
$('#rpg-toggle-encounters').prop('checked', extensionSettings.encounterSettings?.enabled ?? true);
$('#rpg-encounter-history-depth').val(extensionSettings.encounterSettings?.historyDepth ?? 8);
$('#rpg-toggle-autosave-logs').prop('checked', extensionSettings.encounterSettings?.autoSaveLogs ?? true);
@@ -813,10 +831,8 @@ async function initUI() {
$('#rpg-summary-narration').val(extensionSettings.encounterSettings?.summaryNarrative?.narration ?? 'omniscient');
$('#rpg-summary-pov').val(extensionSettings.encounterSettings?.summaryNarrative?.pov ?? 'narrator');
$('#rpg-toggle-animations').prop('checked', extensionSettings.enableAnimations);
// Initialize avatar options
$('#rpg-toggle-auto-avatars').prop('checked', extensionSettings.autoGenerateAvatars || false);
// Initialize avatar options (panel toggle)
$('#rpg-toggle-auto-avatars-panel').prop('checked', extensionSettings.autoGenerateAvatars || false);
$('#rpg-toggle-dice-display').prop('checked', extensionSettings.showDiceDisplay);
$('#rpg-stat-bar-color-low').val(extensionSettings.statBarColorLow);
@@ -889,12 +905,6 @@ async function initUI() {
initChapterCheckpointUI();
injectCheckpointButton();
// Setup Memory Recollection button in World Info
setupMemoryRecollectionButton();
// Initialize Lorebook Limiter
initLorebookLimiter();
// Expose weather effect functions globally for cross-module access
if (!window.RPGCompanion) {
window.RPGCompanion = {};
@@ -914,70 +924,6 @@ async function initUI() {
// (commitTrackerData, onMessageSent, onMessageReceived, onCharacterChanged,
// onMessageSwiped, updatePersonaAvatar, clearExtensionPrompts)
/**
* Ensures the "RPG Companion Trackers" preset exists in the user's OpenAI Settings.
* Imports the preset file from the extension folder if it doesn't exist.
*/
async function ensureTrackerPresetExists() {
try {
const presetName = 'RPG Companion Trackers';
// Check if preset already exists by fetching settings
const checkResponse = await fetch('/api/settings/get', {
method: 'POST',
headers: getRequestHeaders()
});
if (checkResponse.ok) {
const settings = await checkResponse.json();
// openai_setting_names is an array of preset names
if (settings.openai_setting_names && settings.openai_setting_names.includes(presetName)) {
console.log(`[RPG Companion] Preset "${presetName}" already exists`);
return;
}
}
// Preset doesn't exist - import it from extension folder
console.log(`[RPG Companion] Importing preset "${presetName}"...`);
// Load preset from extension folder
const extensionPresetPath = `${extensionFolderPath}/${presetName}.json`;
const presetResponse = await fetch(`/${extensionPresetPath}`);
if (!presetResponse.ok) {
console.warn(`[RPG Companion] Could not load preset template from ${extensionPresetPath}`);
return;
}
const presetData = await presetResponse.json();
// Save preset to user's OpenAI Settings folder using SillyTavern's API
const saveResponse = await fetch('/api/presets/save', {
method: 'POST',
headers: getRequestHeaders(),
body: JSON.stringify({
apiId: 'openai',
name: presetName,
preset: presetData
})
});
if (saveResponse.ok) {
console.log(`[RPG Companion] ✅ Successfully imported preset "${presetName}"`);
toastr.success(
`The "RPG Companion Trackers" preset has been imported to your OpenAI Settings.`,
'RPG Companion',
{ timeOut: 5000 }
);
} else {
console.warn(`[RPG Companion] Failed to save preset: ${saveResponse.statusText}`);
}
} catch (error) {
console.error('[RPG Companion] Error importing tracker preset:', error);
// Non-critical - users can manually import if needed
}
}
/**
* Main initialization function.
*/
@@ -992,6 +938,20 @@ jQuery(async () => {
console.error('[RPG Companion] Settings load failed, continuing with defaults:', error);
}
// Check if migration to v3 JSON format is needed
try {
if (extensionSettings.settingsVersion < 3) {
console.log('[RPG Companion] Detected v2 format, migrating to v3 JSON...');
await migrateToV3JSON();
updateExtensionSettings({ settingsVersion: 3 });
await saveSettings();
console.log('[RPG Companion] ✅ Migration to v3 complete');
}
} catch (error) {
console.error('[RPG Companion] Migration to v3 failed:', error);
// Non-critical - extension can still work with v2 format
}
// Initialize i18n early for the settings panel
await i18n.init();
@@ -1029,12 +989,25 @@ jQuery(async () => {
// Non-critical - continue without it
}
// Import the RPG Companion Trackers preset if needed
// Import the tracker cleaning regex (removes old together mode JSON from prompts)
try {
await ensureTrackerPresetExists();
await ensureTrackerCleaningRegex(st_extension_settings, saveSettingsDebounced);
} catch (error) {
console.error('[RPG Companion] Preset import failed:', error);
// Non-critical - users can manually import if needed
console.error('[RPG Companion] Tracker cleaning regex import failed:', error);
// Non-critical - continue without it
}
// Import the JSON cleaning regex for Together mode if enabled
try {
if (extensionSettings.generationMode === 'together') {
await ensureJsonCleaningRegex(st_extension_settings, saveSettingsDebounced);
} else {
// Remove the regex if switching to separate mode
removeJsonCleaningRegex(st_extension_settings, saveSettingsDebounced);
}
} catch (error) {
console.error('[RPG Companion] JSON cleaning regex setup failed:', error);
// Non-critical - continue without it
}
// Detect conflicting regex scripts from old manual formatters
@@ -1086,6 +1059,14 @@ jQuery(async () => {
// Non-critical - continue without it
}
// Show welcome modal for v3.0 on first launch
try {
showWelcomeModalIfNeeded();
} catch (error) {
console.error('[RPG Companion] Welcome modal failed:', error);
// Non-critical - continue without it
}
console.log('[RPG Companion] ✅ Extension loaded successfully');
} catch (error) {
console.error('[RPG Companion] ❌ Critical initialization failure:', error);