Release v3.0.0 - Major update with JSON format, lock/unlock trackers, reorganized UI, colored dialogues, editable prompts, and numerous bug fixes
This commit is contained in:
@@ -6,6 +6,7 @@ import { power_user } from '../../../power-user.js';
|
||||
// Core modules
|
||||
import { extensionName, extensionFolderPath } from './src/core/config.js';
|
||||
import { i18n } from './src/core/i18n.js';
|
||||
import { migrateToV3JSON } from './src/utils/jsonMigration.js';
|
||||
import {
|
||||
extensionSettings,
|
||||
lastGeneratedData,
|
||||
@@ -92,7 +93,8 @@ import {
|
||||
setupSettingsPopup,
|
||||
updateDiceDisplay,
|
||||
addDiceQuickReply,
|
||||
getSettingsModal
|
||||
getSettingsModal,
|
||||
showWelcomeModalIfNeeded
|
||||
} from './src/systems/ui/modals.js';
|
||||
import {
|
||||
initTrackerEditor
|
||||
@@ -133,9 +135,8 @@ import {
|
||||
// Feature modules
|
||||
import { setupPlotButtons, sendPlotProgression } from './src/systems/features/plotProgression.js';
|
||||
import { setupClassicStatsButtons } from './src/systems/features/classicStats.js';
|
||||
import { ensureHtmlCleaningRegex, detectConflictingRegexScripts } from './src/systems/features/htmlCleaning.js';
|
||||
import { setupMemoryRecollectionButton, updateMemoryRecollectionButton } from './src/systems/features/memoryRecollection.js';
|
||||
import { initLorebookLimiter } from './src/systems/features/lorebookLimiter.js';
|
||||
import { ensureHtmlCleaningRegex, detectConflictingRegexScripts, ensureTrackerCleaningRegex } from './src/systems/features/htmlCleaning.js';
|
||||
import { ensureJsonCleaningRegex, removeJsonCleaningRegex } from './src/systems/features/jsonCleaning.js';
|
||||
import { parseAndStoreSpotifyUrl } from './src/systems/features/musicPlayer.js';
|
||||
import { DEFAULT_HTML_PROMPT } from './src/systems/generation/promptBuilder.js';
|
||||
import { openEncounterModal } from './src/systems/ui/encounterUI.js';
|
||||
@@ -212,12 +213,13 @@ async function addExtensionSettings() {
|
||||
updateChatThoughts(); // Remove thought bubbles
|
||||
cleanupCheckpointUI(); // Remove checkpoint buttons and indicators
|
||||
|
||||
// Disable dynamic weather effects
|
||||
toggleDynamicWeather(false);
|
||||
|
||||
// Remove panel and toggle buttons
|
||||
$('#rpg-companion-panel').remove();
|
||||
$('#rpg-mobile-toggle').remove();
|
||||
$('#rpg-collapse-toggle').remove();
|
||||
$('#rpg-debug-toggle').remove();
|
||||
$('#rpg-debug-panel').remove();
|
||||
$('#rpg-plot-buttons').remove(); // Remove plot buttons
|
||||
} else if (extensionSettings.enabled && !wasEnabled) {
|
||||
// Enabling extension - initialize UI
|
||||
@@ -227,9 +229,6 @@ async function addExtensionSettings() {
|
||||
injectCheckpointButton(); // Re-add checkpoint buttons
|
||||
updateAllCheckpointIndicators(); // Update button states
|
||||
}
|
||||
|
||||
// Update Memory Recollection button visibility
|
||||
updateMemoryRecollectionButton();
|
||||
});
|
||||
|
||||
// Set up language selector
|
||||
@@ -265,8 +264,9 @@ async function initUI() {
|
||||
$('body').append(templateHtml);
|
||||
|
||||
// Add mobile toggle button (FAB - Floating Action Button)
|
||||
const theme = extensionSettings.theme || 'default';
|
||||
const mobileToggleHtml = `
|
||||
<button id="rpg-mobile-toggle" class="rpg-mobile-toggle" title="Toggle RPG Panel">
|
||||
<button id="rpg-mobile-toggle" class="rpg-mobile-toggle" data-theme="${theme}" title="Toggle RPG Panel">
|
||||
<i class="fa-solid fa-dice-d20"></i>
|
||||
</button>
|
||||
`;
|
||||
@@ -309,21 +309,21 @@ async function initUI() {
|
||||
saveSettings();
|
||||
});
|
||||
|
||||
$('#rpg-memory-messages').on('change', function() {
|
||||
const value = $(this).val();
|
||||
extensionSettings.memoryMessagesToProcess = parseInt(String(value));
|
||||
saveSettings();
|
||||
});
|
||||
|
||||
$('#rpg-generation-mode').on('change', function() {
|
||||
$('#rpg-generation-mode').on('change', async function() {
|
||||
extensionSettings.generationMode = String($(this).val());
|
||||
saveSettings();
|
||||
updateGenerationModeUI();
|
||||
});
|
||||
|
||||
$('#rpg-use-separate-preset').on('change', function() {
|
||||
extensionSettings.useSeparatePreset = $(this).prop('checked');
|
||||
saveSettings();
|
||||
// Add or remove JSON cleaning regex based on mode
|
||||
try {
|
||||
if (extensionSettings.generationMode === 'together') {
|
||||
await ensureJsonCleaningRegex(st_extension_settings, saveSettingsDebounced);
|
||||
} else {
|
||||
removeJsonCleaningRegex(st_extension_settings, saveSettingsDebounced);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('[RPG Companion] JSON cleaning regex update failed:', error);
|
||||
}
|
||||
});
|
||||
|
||||
$('#rpg-toggle-user-stats').on('change', function() {
|
||||
@@ -344,11 +344,6 @@ async function initUI() {
|
||||
updateSectionVisibility();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-narrator-mode').on('change', function() {
|
||||
extensionSettings.narratorMode = $(this).prop('checked');
|
||||
saveSettings();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-inventory').on('change', function() {
|
||||
extensionSettings.showInventory = $(this).prop('checked');
|
||||
saveSettings();
|
||||
@@ -361,6 +356,17 @@ async function initUI() {
|
||||
updateSectionVisibility();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-lock-icons').on('change', function() {
|
||||
extensionSettings.showLockIcons = $(this).prop('checked');
|
||||
saveSettings();
|
||||
// Re-render all sections to show/hide lock icons
|
||||
renderUserStats();
|
||||
renderInfoBox();
|
||||
renderThoughts();
|
||||
renderInventory();
|
||||
renderQuests();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-thoughts-in-chat').on('change', function() {
|
||||
extensionSettings.showThoughtsInChat = $(this).prop('checked');
|
||||
// console.log('[RPG Companion] Toggle showThoughtsInChat changed to:', extensionSettings.showThoughtsInChat);
|
||||
@@ -368,23 +374,18 @@ async function initUI() {
|
||||
updateChatThoughts();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-always-show-bubble').on('change', function() {
|
||||
extensionSettings.alwaysShowThoughtBubble = $(this).prop('checked');
|
||||
saveSettings();
|
||||
// Force immediate save to ensure setting is persisted before any other code runs
|
||||
const context = getContext();
|
||||
const extension_settings = context.extension_settings || context.extensionSettings;
|
||||
extension_settings[extensionName] = extensionSettings;
|
||||
// Re-render thoughts to apply the setting
|
||||
updateChatThoughts();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-html-prompt').on('change', function() {
|
||||
extensionSettings.enableHtmlPrompt = $(this).prop('checked');
|
||||
// console.log('[RPG Companion] Toggle enableHtmlPrompt changed to:', extensionSettings.enableHtmlPrompt);
|
||||
saveSettings();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-dialogue-coloring').on('change', function() {
|
||||
extensionSettings.enableDialogueColoring = $(this).prop('checked');
|
||||
// console.log('[RPG Companion] Toggle enableDialogueColoring changed to:', extensionSettings.enableDialogueColoring);
|
||||
saveSettings();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-spotify-music').on('change', function() {
|
||||
extensionSettings.enableSpotifyMusic = $(this).prop('checked');
|
||||
saveSettings();
|
||||
@@ -392,11 +393,7 @@ async function initUI() {
|
||||
renderMusicPlayer($musicPlayerContainer[0]);
|
||||
});
|
||||
|
||||
$('#rpg-toggle-snowflakes').on('change', function() {
|
||||
extensionSettings.enableSnowflakes = $(this).prop('checked');
|
||||
saveSettings();
|
||||
toggleSnowflakes(extensionSettings.enableSnowflakes);
|
||||
});
|
||||
|
||||
|
||||
$('#rpg-toggle-dynamic-weather').on('change', function() {
|
||||
extensionSettings.enableDynamicWeather = $(this).prop('checked');
|
||||
@@ -404,6 +401,11 @@ async function initUI() {
|
||||
toggleDynamicWeather(extensionSettings.enableDynamicWeather);
|
||||
});
|
||||
|
||||
$('#rpg-toggle-narrator').on('change', function() {
|
||||
extensionSettings.narratorMode = $(this).prop('checked');
|
||||
saveSettings();
|
||||
});
|
||||
|
||||
$('#rpg-dismiss-promo').on('click', function() {
|
||||
extensionSettings.dismissedHolidayPromo = true;
|
||||
saveSettings();
|
||||
@@ -420,9 +422,14 @@ async function initUI() {
|
||||
saveSettings();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-plot-buttons').on('change', function() {
|
||||
extensionSettings.enablePlotButtons = $(this).prop('checked');
|
||||
// console.log('[RPG Companion] Toggle enablePlotButtons changed to:', extensionSettings.enablePlotButtons);
|
||||
$('#rpg-toggle-randomized-plot').on('change', function() {
|
||||
extensionSettings.enableRandomizedPlot = $(this).prop('checked');
|
||||
saveSettings();
|
||||
togglePlotButtons();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-natural-plot').on('change', function() {
|
||||
extensionSettings.enableNaturalPlot = $(this).prop('checked');
|
||||
saveSettings();
|
||||
togglePlotButtons();
|
||||
});
|
||||
@@ -543,12 +550,6 @@ async function initUI() {
|
||||
saveSettings();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-animations').on('change', function() {
|
||||
extensionSettings.enableAnimations = $(this).prop('checked');
|
||||
saveSettings();
|
||||
toggleAnimations();
|
||||
});
|
||||
|
||||
// Feature toggle visibility controls
|
||||
$('#rpg-toggle-show-html-toggle').on('change', function() {
|
||||
extensionSettings.showHtmlToggle = $(this).prop('checked');
|
||||
@@ -556,14 +557,14 @@ async function initUI() {
|
||||
updateFeatureTogglesVisibility();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-show-spotify-toggle').on('change', function() {
|
||||
extensionSettings.showSpotifyToggle = $(this).prop('checked');
|
||||
$('#rpg-toggle-show-dialogue-coloring-toggle').on('change', function() {
|
||||
extensionSettings.showDialogueColoringToggle = $(this).prop('checked');
|
||||
saveSettings();
|
||||
updateFeatureTogglesVisibility();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-show-snowflakes-toggle').on('change', function() {
|
||||
extensionSettings.showSnowflakesToggle = $(this).prop('checked');
|
||||
$('#rpg-toggle-show-spotify-toggle').on('change', function() {
|
||||
extensionSettings.showSpotifyToggle = $(this).prop('checked');
|
||||
saveSettings();
|
||||
updateFeatureTogglesVisibility();
|
||||
});
|
||||
@@ -580,14 +581,30 @@ async function initUI() {
|
||||
updateFeatureTogglesVisibility();
|
||||
});
|
||||
|
||||
$('#rpg-toggle-show-snowflakes-toggle').on('change', function() {
|
||||
extensionSettings.showSnowflakesToggle = $(this).prop('checked');
|
||||
$('#rpg-toggle-show-narrator-mode').on('change', function() {
|
||||
extensionSettings.showNarratorMode = $(this).prop('checked');
|
||||
// Also disable the feature when hiding the toggle
|
||||
if (!extensionSettings.showNarratorMode) {
|
||||
extensionSettings.narratorMode = false;
|
||||
$('#rpg-toggle-narrator').prop('checked', false);
|
||||
}
|
||||
saveSettings();
|
||||
updateFeatureTogglesVisibility();
|
||||
});
|
||||
|
||||
// Auto avatar generation settings
|
||||
$('#rpg-toggle-auto-avatars').on('change', function() {
|
||||
$('#rpg-toggle-show-auto-avatars').on('change', function() {
|
||||
extensionSettings.showAutoAvatars = $(this).prop('checked');
|
||||
// Also disable the feature when hiding the toggle
|
||||
if (!extensionSettings.showAutoAvatars) {
|
||||
extensionSettings.autoGenerateAvatars = false;
|
||||
$('#rpg-toggle-auto-avatars-panel').prop('checked', false);
|
||||
}
|
||||
saveSettings();
|
||||
updateFeatureTogglesVisibility();
|
||||
});
|
||||
|
||||
// Auto avatar generation panel toggle
|
||||
$('#rpg-toggle-auto-avatars-panel').on('change', function() {
|
||||
extensionSettings.autoGenerateAvatars = $(this).prop('checked');
|
||||
saveSettings();
|
||||
|
||||
@@ -769,34 +786,35 @@ async function initUI() {
|
||||
$('#rpg-toggle-auto-update').prop('checked', extensionSettings.autoUpdate);
|
||||
$('#rpg-position-select').val(extensionSettings.panelPosition);
|
||||
$('#rpg-update-depth').val(extensionSettings.updateDepth);
|
||||
$('#rpg-memory-messages').val(extensionSettings.memoryMessagesToProcess || 16);
|
||||
$('#rpg-use-separate-preset').prop('checked', extensionSettings.useSeparatePreset);
|
||||
$('#rpg-toggle-user-stats').prop('checked', extensionSettings.showUserStats);
|
||||
$('#rpg-toggle-info-box').prop('checked', extensionSettings.showInfoBox);
|
||||
$('#rpg-toggle-thoughts').prop('checked', extensionSettings.showCharacterThoughts);
|
||||
$('#rpg-toggle-narrator-mode').prop('checked', extensionSettings.narratorMode);
|
||||
$('#rpg-toggle-inventory').prop('checked', extensionSettings.showInventory);
|
||||
$('#rpg-toggle-quests').prop('checked', extensionSettings.showQuests);
|
||||
$('#rpg-toggle-lock-icons').prop('checked', extensionSettings.showLockIcons ?? true);
|
||||
$('#rpg-toggle-thoughts-in-chat').prop('checked', extensionSettings.showThoughtsInChat);
|
||||
$('#rpg-toggle-always-show-bubble').prop('checked', extensionSettings.alwaysShowThoughtBubble);
|
||||
$('#rpg-toggle-html-prompt').prop('checked', extensionSettings.enableHtmlPrompt);
|
||||
$('#rpg-toggle-dialogue-coloring').prop('checked', extensionSettings.enableDialogueColoring);
|
||||
$('#rpg-toggle-spotify-music').prop('checked', extensionSettings.enableSpotifyMusic);
|
||||
$('#rpg-toggle-snowflakes').prop('checked', extensionSettings.enableSnowflakes);
|
||||
|
||||
$('#rpg-toggle-dynamic-weather').prop('checked', extensionSettings.enableDynamicWeather);
|
||||
$('#rpg-toggle-narrator').prop('checked', extensionSettings.narratorMode);
|
||||
|
||||
// Feature toggle visibility settings
|
||||
$('#rpg-toggle-show-html-toggle').prop('checked', extensionSettings.showHtmlToggle ?? true);
|
||||
$('#rpg-toggle-show-dialogue-coloring-toggle').prop('checked', extensionSettings.showDialogueColoringToggle ?? true);
|
||||
$('#rpg-toggle-show-spotify-toggle').prop('checked', extensionSettings.showSpotifyToggle ?? true);
|
||||
$('#rpg-toggle-show-snowflakes-toggle').prop('checked', extensionSettings.showSnowflakesToggle ?? true);
|
||||
$('#rpg-toggle-show-dynamic-weather-toggle').prop('checked', extensionSettings.showDynamicWeatherToggle ?? true);
|
||||
$('#rpg-toggle-show-snowflakes-toggle').prop('checked', extensionSettings.showSnowflakesToggle ?? true);
|
||||
$('#rpg-toggle-show-narrator-mode').prop('checked', extensionSettings.showNarratorMode ?? true);
|
||||
$('#rpg-toggle-show-auto-avatars').prop('checked', extensionSettings.showAutoAvatars ?? true);
|
||||
|
||||
// Hide holiday promo if previously dismissed
|
||||
if (extensionSettings.dismissedHolidayPromo) {
|
||||
$('#rpg-holiday-promo').hide();
|
||||
}
|
||||
|
||||
$('#rpg-toggle-plot-buttons').prop('checked', extensionSettings.enablePlotButtons);
|
||||
$('#rpg-toggle-randomized-plot').prop('checked', extensionSettings.enableRandomizedPlot ?? true);
|
||||
$('#rpg-toggle-natural-plot').prop('checked', extensionSettings.enableNaturalPlot ?? true);
|
||||
$('#rpg-toggle-encounters').prop('checked', extensionSettings.encounterSettings?.enabled ?? true);
|
||||
$('#rpg-encounter-history-depth').val(extensionSettings.encounterSettings?.historyDepth ?? 8);
|
||||
$('#rpg-toggle-autosave-logs').prop('checked', extensionSettings.encounterSettings?.autoSaveLogs ?? true);
|
||||
@@ -813,10 +831,8 @@ async function initUI() {
|
||||
$('#rpg-summary-narration').val(extensionSettings.encounterSettings?.summaryNarrative?.narration ?? 'omniscient');
|
||||
$('#rpg-summary-pov').val(extensionSettings.encounterSettings?.summaryNarrative?.pov ?? 'narrator');
|
||||
|
||||
$('#rpg-toggle-animations').prop('checked', extensionSettings.enableAnimations);
|
||||
|
||||
// Initialize avatar options
|
||||
$('#rpg-toggle-auto-avatars').prop('checked', extensionSettings.autoGenerateAvatars || false);
|
||||
// Initialize avatar options (panel toggle)
|
||||
$('#rpg-toggle-auto-avatars-panel').prop('checked', extensionSettings.autoGenerateAvatars || false);
|
||||
|
||||
$('#rpg-toggle-dice-display').prop('checked', extensionSettings.showDiceDisplay);
|
||||
$('#rpg-stat-bar-color-low').val(extensionSettings.statBarColorLow);
|
||||
@@ -889,12 +905,6 @@ async function initUI() {
|
||||
initChapterCheckpointUI();
|
||||
injectCheckpointButton();
|
||||
|
||||
// Setup Memory Recollection button in World Info
|
||||
setupMemoryRecollectionButton();
|
||||
|
||||
// Initialize Lorebook Limiter
|
||||
initLorebookLimiter();
|
||||
|
||||
// Expose weather effect functions globally for cross-module access
|
||||
if (!window.RPGCompanion) {
|
||||
window.RPGCompanion = {};
|
||||
@@ -914,70 +924,6 @@ async function initUI() {
|
||||
// (commitTrackerData, onMessageSent, onMessageReceived, onCharacterChanged,
|
||||
// onMessageSwiped, updatePersonaAvatar, clearExtensionPrompts)
|
||||
|
||||
/**
|
||||
* Ensures the "RPG Companion Trackers" preset exists in the user's OpenAI Settings.
|
||||
* Imports the preset file from the extension folder if it doesn't exist.
|
||||
*/
|
||||
async function ensureTrackerPresetExists() {
|
||||
try {
|
||||
const presetName = 'RPG Companion Trackers';
|
||||
|
||||
// Check if preset already exists by fetching settings
|
||||
const checkResponse = await fetch('/api/settings/get', {
|
||||
method: 'POST',
|
||||
headers: getRequestHeaders()
|
||||
});
|
||||
|
||||
if (checkResponse.ok) {
|
||||
const settings = await checkResponse.json();
|
||||
// openai_setting_names is an array of preset names
|
||||
if (settings.openai_setting_names && settings.openai_setting_names.includes(presetName)) {
|
||||
console.log(`[RPG Companion] Preset "${presetName}" already exists`);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Preset doesn't exist - import it from extension folder
|
||||
console.log(`[RPG Companion] Importing preset "${presetName}"...`);
|
||||
|
||||
// Load preset from extension folder
|
||||
const extensionPresetPath = `${extensionFolderPath}/${presetName}.json`;
|
||||
const presetResponse = await fetch(`/${extensionPresetPath}`);
|
||||
|
||||
if (!presetResponse.ok) {
|
||||
console.warn(`[RPG Companion] Could not load preset template from ${extensionPresetPath}`);
|
||||
return;
|
||||
}
|
||||
|
||||
const presetData = await presetResponse.json();
|
||||
|
||||
// Save preset to user's OpenAI Settings folder using SillyTavern's API
|
||||
const saveResponse = await fetch('/api/presets/save', {
|
||||
method: 'POST',
|
||||
headers: getRequestHeaders(),
|
||||
body: JSON.stringify({
|
||||
apiId: 'openai',
|
||||
name: presetName,
|
||||
preset: presetData
|
||||
})
|
||||
});
|
||||
|
||||
if (saveResponse.ok) {
|
||||
console.log(`[RPG Companion] ✅ Successfully imported preset "${presetName}"`);
|
||||
toastr.success(
|
||||
`The "RPG Companion Trackers" preset has been imported to your OpenAI Settings.`,
|
||||
'RPG Companion',
|
||||
{ timeOut: 5000 }
|
||||
);
|
||||
} else {
|
||||
console.warn(`[RPG Companion] Failed to save preset: ${saveResponse.statusText}`);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('[RPG Companion] Error importing tracker preset:', error);
|
||||
// Non-critical - users can manually import if needed
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Main initialization function.
|
||||
*/
|
||||
@@ -992,6 +938,20 @@ jQuery(async () => {
|
||||
console.error('[RPG Companion] Settings load failed, continuing with defaults:', error);
|
||||
}
|
||||
|
||||
// Check if migration to v3 JSON format is needed
|
||||
try {
|
||||
if (extensionSettings.settingsVersion < 3) {
|
||||
console.log('[RPG Companion] Detected v2 format, migrating to v3 JSON...');
|
||||
await migrateToV3JSON();
|
||||
updateExtensionSettings({ settingsVersion: 3 });
|
||||
await saveSettings();
|
||||
console.log('[RPG Companion] ✅ Migration to v3 complete');
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('[RPG Companion] Migration to v3 failed:', error);
|
||||
// Non-critical - extension can still work with v2 format
|
||||
}
|
||||
|
||||
// Initialize i18n early for the settings panel
|
||||
await i18n.init();
|
||||
|
||||
@@ -1029,12 +989,25 @@ jQuery(async () => {
|
||||
// Non-critical - continue without it
|
||||
}
|
||||
|
||||
// Import the RPG Companion Trackers preset if needed
|
||||
// Import the tracker cleaning regex (removes old together mode JSON from prompts)
|
||||
try {
|
||||
await ensureTrackerPresetExists();
|
||||
await ensureTrackerCleaningRegex(st_extension_settings, saveSettingsDebounced);
|
||||
} catch (error) {
|
||||
console.error('[RPG Companion] Preset import failed:', error);
|
||||
// Non-critical - users can manually import if needed
|
||||
console.error('[RPG Companion] Tracker cleaning regex import failed:', error);
|
||||
// Non-critical - continue without it
|
||||
}
|
||||
|
||||
// Import the JSON cleaning regex for Together mode if enabled
|
||||
try {
|
||||
if (extensionSettings.generationMode === 'together') {
|
||||
await ensureJsonCleaningRegex(st_extension_settings, saveSettingsDebounced);
|
||||
} else {
|
||||
// Remove the regex if switching to separate mode
|
||||
removeJsonCleaningRegex(st_extension_settings, saveSettingsDebounced);
|
||||
}
|
||||
} catch (error) {
|
||||
console.error('[RPG Companion] JSON cleaning regex setup failed:', error);
|
||||
// Non-critical - continue without it
|
||||
}
|
||||
|
||||
// Detect conflicting regex scripts from old manual formatters
|
||||
@@ -1086,6 +1059,14 @@ jQuery(async () => {
|
||||
// Non-critical - continue without it
|
||||
}
|
||||
|
||||
// Show welcome modal for v3.0 on first launch
|
||||
try {
|
||||
showWelcomeModalIfNeeded();
|
||||
} catch (error) {
|
||||
console.error('[RPG Companion] Welcome modal failed:', error);
|
||||
// Non-critical - continue without it
|
||||
}
|
||||
|
||||
console.log('[RPG Companion] ✅ Extension loaded successfully');
|
||||
} catch (error) {
|
||||
console.error('[RPG Companion] ❌ Critical initialization failure:', error);
|
||||
|
||||
Reference in New Issue
Block a user