pc all done

This commit is contained in:
Mingyu
2025-11-24 22:38:56 +08:00
committed by GitHub
parent 79f99a40c6
commit 6759f514f3
7 changed files with 178 additions and 75 deletions
+50 -1
View File
@@ -2,6 +2,8 @@
"settings.language.label": "Language",
"settings.language.option.en": "English",
"settings.language.option.zh-tw": "繁體中文",
"settings.extensionEnabled": "Enable RPG Companion",
"settings.note": "Toggle to enable/disable the RPG Companion extension. Configure additional settings within the panel itself.",
"template.settingsTitle": "RPG Companion Settings",
"template.settingsModal.themeTitle": "Theme",
"template.settingsModal.themeLabel": "Visual Theme:",
@@ -110,5 +112,52 @@
"template.mainPanel.refreshRpgInfo": "Refresh RPG Info",
"template.mainPanel.editTrackersButton": "Edit Trackers",
"template.mainPanel.settingsButton": "Settings",
"global.none": "None"
"global.none": "None",
"global.add": "Add",
"global.cancel": "Cancel",
"global.listView": "List view",
"global.gridView": "Grid view",
"global.save": "Save",
"desktop.tab.status":"Status",
"desktop.tab.inventory":"Inventory",
"desktop.tab.quests":"Quests",
"infobox.noData.title": "No data yet",
"infobox.noData.instruction": "Generate a new response in the roleplay or switch to \"Separate Generation\" in Settings to access and click the \"Refresh RPG Info\" button",
"infobox.recentEvents.title": "Recent Events",
"infobox.recentEvents.addEventPlaceholder": "Add event...",
"inventory.section.onPerson": "On Person",
"inventory.section.stored": "Stored",
"inventory.section.assets": "Assets",
"inventory.onPerson.empty": "No items carried",
"inventory.onPerson.title": "Items Currently Carried",
"inventory.onPerson.addItemButton": "Add Item",
"inventory.onPerson.addItemPlaceholder": "Enter item name...",
"inventory.stored.title": "Storage Locations",
"inventory.stored.addLocationButton": "Add Location",
"inventory.stored.addLocationPlaceholder": "Enter location name...",
"inventory.stored.saveButton": "Save",
"inventory.stored.empty": "No storage locations yet. Click \"Add Location\" to create one.",
"inventory.stored.noItems": "No items stored here",
"inventory.stored.addItemToLocationPlaceholder": "Enter item name...",
"inventory.stored.addItemButton": "Add Item",
"inventory.stored.confirmRemoveLocationMessage": "Remove \"${location}\"? This will delete all items stored there.",
"inventory.stored.confirmRemoveLocationConfirmButton": "Confirm",
"inventory.assets.empty": "No assets owned",
"inventory.assets.title": "Vehicles, Property & Major Possessions",
"inventory.assets.addAssetModalTitle": "Add Asset",
"inventory.assets.addAssetButton": "Add Asset",
"inventory.assets.addAssetPlaceholder": "Enter asset name...",
"inventory.assets.description": "Assets include vehicles (cars, motorcycles), property (homes, apartments), and major equipment (workshop tools, special items).",
"quests.section.main": "Main Quest",
"quests.section.optional": "Optional Quests",
"quests.main.title": "Main Quests",
"quests.main.addQuestButton": "Add Quest",
"quests.main.addQuestPlaceholder": "Enter main quest title...",
"quests.main.empty": "No active main quests",
"quests.main.hint": "The main quest represents your primary objective in the story.",
"quests.optional.title": "Optional Quests",
"quests.optional.addQuestButton": "Add Quest",
"quests.optional.addQuestPlaceholder": "Enter optional quest title...",
"quests.optional.empty": "No active optional quests",
"quests.optional.hint": "Optional quests are side objectives that complement your main story."
}