33 lines
1.3 KiB
C#
33 lines
1.3 KiB
C#
namespace Eco.Mods.TechTree
|
|
{
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using Eco.Gameplay.Components;
|
|
using Eco.Gameplay.DynamicValues;
|
|
using Eco.Gameplay.Items;
|
|
using Eco.Gameplay.Players;
|
|
using Eco.Gameplay.Skills;
|
|
using Eco.Gameplay.Systems.TextLinks;
|
|
using Eco.Mods.TechTree;
|
|
using Eco.Shared.Items;
|
|
using Eco.Shared.Localization;
|
|
using Eco.Shared.Serialization;
|
|
using Eco.Shared.Utils;
|
|
using Eco.Shared.View;
|
|
|
|
[Serialized]
|
|
[Weight(20)]
|
|
[Fuel(10000)]
|
|
public partial class TallowItem :
|
|
FoodItem
|
|
{
|
|
public override string FriendlyName { get { return "Tallow"; } }
|
|
public override string FriendlyNamePlural { get { return "Tallow"; } }
|
|
public override string Description { get { return "Rendered animal fat useful for more than just cooking."; } }
|
|
|
|
private static Nutrients nutrition = new Nutrients() { Carbs = 0, Fat = 20, Protein = 0, Vitamins = 0};
|
|
public override float Calories { get { return 200; } }
|
|
public override Nutrients Nutrition { get { return nutrition; } }
|
|
}
|
|
|
|
} |