66 lines
1.8 KiB
C#

namespace Eco.Mods.TechTree
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using Eco.Gameplay.Blocks;
using Eco.Gameplay.Components;
using Eco.Gameplay.Components.Auth;
using Eco.Gameplay.DynamicValues;
using Eco.Gameplay.Economy;
using Eco.Gameplay.Housing;
using Eco.Gameplay.Interactions;
using Eco.Gameplay.Items;
using Eco.Gameplay.Minimap;
using Eco.Gameplay.Objects;
using Eco.Gameplay.Players;
using Eco.Gameplay.Property;
using Eco.Gameplay.Skills;
using Eco.Gameplay.Systems.TextLinks;
using Eco.Gameplay.Pipes.LiquidComponents;
using Eco.Gameplay.Pipes.Gases;
using Eco.Gameplay.Systems.Tooltip;
using Eco.Shared;
using Eco.Shared.Math;
using Eco.Shared.Localization;
using Eco.Shared.Serialization;
using Eco.Shared.Utils;
using Eco.Shared.View;
using Eco.Shared.Items;
using Eco.Gameplay.Pipes;
using Eco.World.Blocks;
[Serialized]
[Category("Hidden")]
public partial class StoneWellItem : WorldObjectItem<StoneWellObject>
{
public override string FriendlyName { get { return "Stone Well"; } }
public override string Description { get { return "PLACEHOLDER"; } }
static StoneWellItem()
{
}
}
public partial class StoneWellRecipe : Recipe
{
public StoneWellRecipe()
{
this.Products = new CraftingElement[]
{
new CraftingElement<StoneWellItem>(),
};
this.Ingredients = new CraftingElement[]
{
};
this.CraftMinutes = new ConstantValue();
this.Initialize("Stone Well", typeof(StoneWellRecipe));
CraftingComponent.AddRecipe(typeof(Object), this);
}
}
}