66 lines
1.8 KiB
C#
66 lines
1.8 KiB
C#
namespace Eco.Mods.TechTree
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{
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using Eco.Gameplay.Blocks;
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using Eco.Gameplay.Components;
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using Eco.Gameplay.Components.Auth;
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using Eco.Gameplay.DynamicValues;
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using Eco.Gameplay.Economy;
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using Eco.Gameplay.Housing;
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using Eco.Gameplay.Interactions;
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using Eco.Gameplay.Items;
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using Eco.Gameplay.Minimap;
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using Eco.Gameplay.Objects;
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using Eco.Gameplay.Players;
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using Eco.Gameplay.Property;
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using Eco.Gameplay.Skills;
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using Eco.Gameplay.Systems.TextLinks;
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using Eco.Gameplay.Pipes.LiquidComponents;
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using Eco.Gameplay.Pipes.Gases;
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using Eco.Gameplay.Systems.Tooltip;
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using Eco.Shared;
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using Eco.Shared.Math;
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using Eco.Shared.Localization;
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using Eco.Shared.Serialization;
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using Eco.Shared.Utils;
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using Eco.Shared.View;
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using Eco.Shared.Items;
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using Eco.Gameplay.Pipes;
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using Eco.World.Blocks;
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[Serialized]
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[Category("Hidden")]
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public partial class StoneWellItem : WorldObjectItem<StoneWellObject>
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{
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public override string FriendlyName { get { return "Stone Well"; } }
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public override string Description { get { return "PLACEHOLDER"; } }
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static StoneWellItem()
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{
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}
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}
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public partial class StoneWellRecipe : Recipe
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{
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public StoneWellRecipe()
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{
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this.Products = new CraftingElement[]
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{
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new CraftingElement<StoneWellItem>(),
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};
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this.Ingredients = new CraftingElement[]
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{
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};
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this.CraftMinutes = new ConstantValue();
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this.Initialize("Stone Well", typeof(StoneWellRecipe));
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CraftingComponent.AddRecipe(typeof(Object), this);
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}
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}
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} |