53 lines
2.3 KiB
C#
53 lines
2.3 KiB
C#
namespace Eco.Mods.TechTree
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{
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using System.Collections.Generic;
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using System.Linq;
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using Eco.Gameplay.Components;
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using Eco.Gameplay.DynamicValues;
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using Eco.Gameplay.Items;
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using Eco.Gameplay.Players;
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using Eco.Gameplay.Skills;
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using Eco.Shared.Localization;
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using Eco.Gameplay.Systems.TextLinks;
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using Eco.Mods.TechTree;
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using Eco.Shared.Items;
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using Eco.Shared.Serialization;
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using Eco.Shared.Utils;
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using Eco.Shared.View;
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[Serialized]
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[Weight(500)]
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public partial class BakedSalmonItem :
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FoodItem
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{
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public override string FriendlyName { get { return "Baked Salmon"; } }
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public override string FriendlyNamePlural { get { return "Baked Salmon"; } }
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public override string Description { get { return "You ARE cooking this with Salmon....Right?"; } }
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private static Nutrients nutrition = new Nutrients() { Carbs = 8, Fat = 12, Protein = 18, Vitamins = 8};
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public override float Calories { get { return 1200; } }
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public override Nutrients Nutrition { get { return nutrition; } }
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}
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[RequiresSkill(typeof(LeavenedBakingSkill), 4)]
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public partial class BakedSalmonRecipe : Recipe
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{
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public BakedSalmonRecipe()
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{
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this.Products = new CraftingElement[]
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{
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new CraftingElement<BakedSalmonItem>(),
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};
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this.Ingredients = new CraftingElement[]
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{
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new CraftingElement<FishFilletItem>(typeof(LeavenedBakingEfficiencySkill), 10, LeavenedBakingEfficiencySkill.MultiplicativeStrategy),
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new CraftingElement<InfusedOilItem>(typeof(LeavenedBakingEfficiencySkill), 5, LeavenedBakingEfficiencySkill.MultiplicativeStrategy),
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};
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this.CraftMinutes = CreateCraftTimeValue(typeof(BakedSalmonRecipe), Item.Get<BakedSalmonItem>().UILink(), 3, typeof(LeavenedBakingSpeedSkill));
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this.Initialize("Baked Salmon", typeof(BakedSalmonRecipe));
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CraftingComponent.AddRecipe(typeof(BakeryOvenObject), this);
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}
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}
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} |