0764bc63a1
- Create src/systems/integration/sillytavern.js with all event handlers - Move commitTrackerData() (deferred from Epic 1) - Move sendPlotProgression() to plotProgression.js - Move updateGenerationModeUI() to layout.js - Add registerAllEvents() and unregisterAllEvents() to events.js - Centralize event registration in index.js initialization This completes Epic 6: Integration Layer Extraction ~340 lines extracted from index.js index.js reduced from ~783 lines to 423 lines
424 lines
15 KiB
JavaScript
424 lines
15 KiB
JavaScript
import { getContext, renderExtensionTemplateAsync, extension_settings as st_extension_settings } from '../../../extensions.js';
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import { eventSource, event_types, substituteParams, chat, generateRaw, saveSettingsDebounced, chat_metadata, saveChatDebounced, user_avatar, getThumbnailUrl, characters, this_chid, extension_prompt_types, extension_prompt_roles, setExtensionPrompt, reloadCurrentChat, Generate } from '../../../../script.js';
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import { selected_group, getGroupMembers } from '../../../group-chats.js';
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import { power_user } from '../../../power-user.js';
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// Core modules
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import { extensionName, extensionFolderPath } from './src/core/config.js';
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import {
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extensionSettings,
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lastGeneratedData,
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committedTrackerData,
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lastActionWasSwipe,
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isGenerating,
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isPlotProgression,
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pendingDiceRoll,
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FALLBACK_AVATAR_DATA_URI,
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$panelContainer,
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$userStatsContainer,
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$infoBoxContainer,
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$thoughtsContainer,
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setExtensionSettings,
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updateExtensionSettings,
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setLastGeneratedData,
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updateLastGeneratedData,
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setCommittedTrackerData,
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updateCommittedTrackerData,
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setLastActionWasSwipe,
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setIsGenerating,
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setIsPlotProgression,
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setPendingDiceRoll,
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setPanelContainer,
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setUserStatsContainer,
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setInfoBoxContainer,
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setThoughtsContainer
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} from './src/core/state.js';
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import { loadSettings, saveSettings, saveChatData, loadChatData, updateMessageSwipeData } from './src/core/persistence.js';
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import { registerAllEvents } from './src/core/events.js';
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// Generation & Parsing modules
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import {
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generateTrackerExample,
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generateTrackerInstructions,
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generateContextualSummary,
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generateRPGPromptText,
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generateSeparateUpdatePrompt
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} from './src/systems/generation/promptBuilder.js';
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import { parseResponse, parseUserStats } from './src/systems/generation/parser.js';
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import { updateRPGData } from './src/systems/generation/apiClient.js';
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import { onGenerationStarted } from './src/systems/generation/injector.js';
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// Rendering modules
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import { getSafeThumbnailUrl } from './src/utils/avatars.js';
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import { renderUserStats } from './src/systems/rendering/userStats.js';
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import { renderInfoBox, updateInfoBoxField } from './src/systems/rendering/infoBox.js';
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import {
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renderThoughts,
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updateCharacterField,
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updateChatThoughts,
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createThoughtPanel
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} from './src/systems/rendering/thoughts.js';
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// UI Systems modules
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import {
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applyTheme,
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applyCustomTheme,
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toggleCustomColors,
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toggleAnimations,
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updateSettingsPopupTheme,
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applyCustomThemeToSettingsPopup
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} from './src/systems/ui/theme.js';
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import {
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DiceModal,
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SettingsModal,
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setupDiceRoller,
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setupSettingsPopup,
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updateDiceDisplay,
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addDiceQuickReply,
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getSettingsModal
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} from './src/systems/ui/modals.js';
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import {
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togglePlotButtons,
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updateCollapseToggleIcon,
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setupCollapseToggle,
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updatePanelVisibility,
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updateSectionVisibility,
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applyPanelPosition,
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updateGenerationModeUI
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} from './src/systems/ui/layout.js';
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import {
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setupMobileToggle,
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constrainFabToViewport,
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setupMobileTabs,
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removeMobileTabs,
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setupMobileKeyboardHandling,
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setupContentEditableScrolling
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} from './src/systems/ui/mobile.js';
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// Feature modules
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import { setupPlotButtons, sendPlotProgression } from './src/systems/features/plotProgression.js';
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import { setupClassicStatsButtons } from './src/systems/features/classicStats.js';
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import { ensureHtmlCleaningRegex } from './src/systems/features/htmlCleaning.js';
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// Integration modules
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import {
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commitTrackerData,
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onMessageSent,
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onMessageReceived,
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onCharacterChanged,
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onMessageSwiped,
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updatePersonaAvatar,
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clearExtensionPrompts
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} from './src/systems/integration/sillytavern.js';
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// Old state variable declarations removed - now imported from core modules
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// (extensionSettings, lastGeneratedData, committedTrackerData, etc. are now in src/core/state.js)
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// Utility functions removed - now imported from src/utils/avatars.js
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// (getSafeThumbnailUrl)
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// Persistence functions removed - now imported from src/core/persistence.js
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// (loadSettings, saveSettings, saveChatData, loadChatData, updateMessageSwipeData)
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// Theme functions removed - now imported from src/systems/ui/theme.js
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// (applyTheme, applyCustomTheme, toggleCustomColors, toggleAnimations,
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// updateSettingsPopupTheme, applyCustomThemeToSettingsPopup)
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// Layout functions removed - now imported from src/systems/ui/layout.js
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// (togglePlotButtons, updateCollapseToggleIcon, setupCollapseToggle,
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// updatePanelVisibility, updateSectionVisibility, applyPanelPosition)
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// Note: closeMobilePanelWithAnimation is only used internally by mobile.js
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// Mobile UI functions removed - now imported from src/systems/ui/mobile.js
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// (setupMobileToggle, constrainFabToViewport, setupMobileTabs, removeMobileTabs,
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// setupMobileKeyboardHandling, setupContentEditableScrolling)
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/**
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* Adds the extension settings to the Extensions tab.
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*/
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async function addExtensionSettings() {
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const settingsHtml = await renderExtensionTemplateAsync(extensionName, 'settings');
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$('#rpg_companion_container').append(settingsHtml);
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// Set up the enable/disable toggle
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$('#rpg-extension-enabled').prop('checked', extensionSettings.enabled).on('change', function() {
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extensionSettings.enabled = $(this).prop('checked');
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saveSettings();
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updatePanelVisibility();
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if (!extensionSettings.enabled) {
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// Clear extension prompts and thought bubbles when disabled
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clearExtensionPrompts();
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updateChatThoughts(); // This will remove the thought bubble since extension is disabled
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} else {
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// Re-create thought bubbles when re-enabled
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updateChatThoughts(); // This will re-create the thought bubble if data exists
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}
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});
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}
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/**
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* Initializes the UI for the extension.
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*/
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async function initUI() {
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// Load the HTML template using SillyTavern's template system
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const templateHtml = await renderExtensionTemplateAsync(extensionName, 'template');
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// Append panel to body - positioning handled by CSS
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$('body').append(templateHtml);
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// Add mobile toggle button (FAB - Floating Action Button)
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const mobileToggleHtml = `
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<button id="rpg-mobile-toggle" class="rpg-mobile-toggle" title="Toggle RPG Panel">
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<i class="fa-solid fa-dice-d20"></i>
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</button>
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`;
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$('body').append(mobileToggleHtml);
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// Cache UI elements using state setters
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setPanelContainer($('#rpg-companion-panel'));
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setUserStatsContainer($('#rpg-user-stats'));
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setInfoBoxContainer($('#rpg-info-box'));
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setThoughtsContainer($('#rpg-thoughts'));
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// Set up event listeners (enable/disable is handled in Extensions tab)
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$('#rpg-toggle-auto-update').on('change', function() {
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extensionSettings.autoUpdate = $(this).prop('checked');
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saveSettings();
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});
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$('#rpg-position-select').on('change', function() {
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extensionSettings.panelPosition = String($(this).val());
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saveSettings();
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applyPanelPosition();
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// Recreate thought bubbles to update their position
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updateChatThoughts();
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});
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$('#rpg-update-depth').on('change', function() {
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const value = $(this).val();
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extensionSettings.updateDepth = parseInt(String(value));
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saveSettings();
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});
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$('#rpg-generation-mode').on('change', function() {
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extensionSettings.generationMode = String($(this).val());
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saveSettings();
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updateGenerationModeUI();
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});
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$('#rpg-toggle-user-stats').on('change', function() {
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extensionSettings.showUserStats = $(this).prop('checked');
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saveSettings();
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updateSectionVisibility();
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});
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$('#rpg-toggle-info-box').on('change', function() {
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extensionSettings.showInfoBox = $(this).prop('checked');
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saveSettings();
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updateSectionVisibility();
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});
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$('#rpg-toggle-thoughts').on('change', function() {
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extensionSettings.showCharacterThoughts = $(this).prop('checked');
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saveSettings();
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updateSectionVisibility();
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});
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$('#rpg-toggle-thoughts-in-chat').on('change', function() {
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extensionSettings.showThoughtsInChat = $(this).prop('checked');
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// console.log('[RPG Companion] Toggle showThoughtsInChat changed to:', extensionSettings.showThoughtsInChat);
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saveSettings();
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updateChatThoughts();
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});
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$('#rpg-toggle-html-prompt').on('change', function() {
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extensionSettings.enableHtmlPrompt = $(this).prop('checked');
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// console.log('[RPG Companion] Toggle enableHtmlPrompt changed to:', extensionSettings.enableHtmlPrompt);
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saveSettings();
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});
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$('#rpg-toggle-plot-buttons').on('change', function() {
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extensionSettings.enablePlotButtons = $(this).prop('checked');
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// console.log('[RPG Companion] Toggle enablePlotButtons changed to:', extensionSettings.enablePlotButtons);
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saveSettings();
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togglePlotButtons();
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});
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$('#rpg-toggle-animations').on('change', function() {
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extensionSettings.enableAnimations = $(this).prop('checked');
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saveSettings();
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toggleAnimations();
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});
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$('#rpg-manual-update').on('click', async function() {
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if (!extensionSettings.enabled) {
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// console.log('[RPG Companion] Extension is disabled. Please enable it in the Extensions tab.');
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return;
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}
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await updateRPGData(renderUserStats, renderInfoBox, renderThoughts);
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});
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$('#rpg-stat-bar-color-low').on('change', function() {
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extensionSettings.statBarColorLow = String($(this).val());
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saveSettings();
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renderUserStats(); // Re-render with new colors
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});
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$('#rpg-stat-bar-color-high').on('change', function() {
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extensionSettings.statBarColorHigh = String($(this).val());
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saveSettings();
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renderUserStats(); // Re-render with new colors
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});
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// Theme selection
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$('#rpg-theme-select').on('change', function() {
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extensionSettings.theme = String($(this).val());
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saveSettings();
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applyTheme();
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toggleCustomColors();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Recreate thought bubbles with new theme
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});
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// Custom color pickers
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$('#rpg-custom-bg').on('change', function() {
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extensionSettings.customColors.bg = String($(this).val());
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saveSettings();
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if (extensionSettings.theme === 'custom') {
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applyCustomTheme();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Update thought bubbles
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}
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});
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$('#rpg-custom-accent').on('change', function() {
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extensionSettings.customColors.accent = String($(this).val());
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saveSettings();
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if (extensionSettings.theme === 'custom') {
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applyCustomTheme();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Update thought bubbles
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}
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});
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$('#rpg-custom-text').on('change', function() {
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extensionSettings.customColors.text = String($(this).val());
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saveSettings();
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if (extensionSettings.theme === 'custom') {
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applyCustomTheme();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Update thought bubbles
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}
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});
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$('#rpg-custom-highlight').on('change', function() {
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extensionSettings.customColors.highlight = String($(this).val());
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saveSettings();
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if (extensionSettings.theme === 'custom') {
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applyCustomTheme();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Update thought bubbles
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}
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});
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// Initialize UI state (enable/disable is in Extensions tab)
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$('#rpg-toggle-auto-update').prop('checked', extensionSettings.autoUpdate);
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$('#rpg-position-select').val(extensionSettings.panelPosition);
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$('#rpg-update-depth').val(extensionSettings.updateDepth);
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$('#rpg-use-main-model').prop('checked', extensionSettings.useMainModel);
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$('#rpg-toggle-user-stats').prop('checked', extensionSettings.showUserStats);
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$('#rpg-toggle-info-box').prop('checked', extensionSettings.showInfoBox);
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$('#rpg-toggle-thoughts').prop('checked', extensionSettings.showCharacterThoughts);
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$('#rpg-toggle-thoughts-in-chat').prop('checked', extensionSettings.showThoughtsInChat);
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$('#rpg-toggle-html-prompt').prop('checked', extensionSettings.enableHtmlPrompt);
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$('#rpg-toggle-plot-buttons').prop('checked', extensionSettings.enablePlotButtons);
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$('#rpg-toggle-animations').prop('checked', extensionSettings.enableAnimations);
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$('#rpg-stat-bar-color-low').val(extensionSettings.statBarColorLow);
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$('#rpg-stat-bar-color-high').val(extensionSettings.statBarColorHigh);
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$('#rpg-theme-select').val(extensionSettings.theme);
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$('#rpg-custom-bg').val(extensionSettings.customColors.bg);
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$('#rpg-custom-accent').val(extensionSettings.customColors.accent);
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$('#rpg-custom-text').val(extensionSettings.customColors.text);
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$('#rpg-custom-highlight').val(extensionSettings.customColors.highlight);
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$('#rpg-generation-mode').val(extensionSettings.generationMode);
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updatePanelVisibility();
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updateSectionVisibility();
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updateGenerationModeUI();
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applyTheme();
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applyPanelPosition();
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toggleCustomColors();
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toggleAnimations();
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// Setup mobile toggle button
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setupMobileToggle();
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// Setup collapse/expand toggle button
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setupCollapseToggle();
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// Render initial data if available
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renderUserStats();
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renderInfoBox();
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renderThoughts();
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updateDiceDisplay();
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setupDiceRoller();
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setupClassicStatsButtons();
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setupSettingsPopup();
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addDiceQuickReply();
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setupPlotButtons(sendPlotProgression);
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setupMobileKeyboardHandling();
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setupContentEditableScrolling();
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}
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// Rendering functions removed - now imported from src/systems/rendering/*
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// (renderUserStats, renderInfoBox, renderThoughts, updateInfoBoxField,
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// updateCharacterField, updateChatThoughts, createThoughtPanel)
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// Event handlers removed - now imported from src/systems/integration/sillytavern.js
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// (commitTrackerData, onMessageSent, onMessageReceived, onCharacterChanged,
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// onMessageSwiped, updatePersonaAvatar, clearExtensionPrompts)
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/**
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* Main initialization function.
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*/
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jQuery(async () => {
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try {
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loadSettings();
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await addExtensionSettings();
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await initUI();
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// Load chat-specific data for current chat
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loadChatData();
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// Import the HTML cleaning regex if needed
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await ensureHtmlCleaningRegex(st_extension_settings, saveSettingsDebounced);
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// Register all event listeners
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registerAllEvents({
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[event_types.MESSAGE_SENT]: onMessageSent,
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[event_types.GENERATION_STARTED]: onGenerationStarted,
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[event_types.MESSAGE_RECEIVED]: onMessageReceived,
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[event_types.CHAT_CHANGED]: [onCharacterChanged, updatePersonaAvatar],
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[event_types.MESSAGE_SWIPED]: onMessageSwiped,
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[event_types.USER_MESSAGE_RENDERED]: updatePersonaAvatar,
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[event_types.SETTINGS_UPDATED]: updatePersonaAvatar
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});
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// console.log('[RPG Companion] Extension loaded successfully');
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} catch (error) {
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console.error('[RPG Companion] Failed to initialize:', error);
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throw error;
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}
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});
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