Files
rpg-companion-sillytavern/src/utils/jsonMigration.js
T
dd178 96d589adc0 ```
feat(encounter): 添加战斗遭遇界面国际化支持和优化错误处理

- 添加新的中文翻译项包括战斗结果状态、错误消息、界面标签等
- 将硬编码的文本替换为国际化翻译调用
- 添加战斗遭遇初始化和处理过程中的错误处理消息
- 增加确认对话框的本地化文本

fix(regex): 更新正则表达式以支持Unicode字符

- 将多个文件中的ASCII限定正则表达式 /[^a-z0-9]+/g 替换为Unicode感知的
  /[^\p{L}\p{N}]+/gu 以正确处理非ASCII字符
- 修复jsonMigration.js中的字符过滤逻辑

feat(weather): 为中文添加天气模式识别规则

- 在WEATHER_PATTERNS_BY_LANGUAGE中为zh-cn语言添加完整的天气关键词模式
- 支持中文天气条件的自动识别和效果应用

style(fab): 添加nowrap样式防止文本换行

- 在FAB组件中添加white-space: nowrap样式属性
```
2026-03-23 03:27:12 +08:00

434 lines
14 KiB
JavaScript

/**
* JSON Migration Module
* Migrates committed tracker data from v2 text format to v3 JSON format
*/
import { committedTrackerData, extensionSettings, updateCommittedTrackerData, updateExtensionSettings } from '../core/state.js';
import { saveSettings, saveChatData } from '../core/persistence.js';
/**
* Helper to separate emoji from text in a string
* @param {string} str - String potentially containing emoji followed by text
* @returns {{emoji: string, text: string}} Separated emoji and text
*/
function separateEmojiFromText(str) {
if (!str) return { emoji: '', text: '' };
str = str.trim();
// Regex to match emoji at the start
const emojiRegex = /^[\u{1F300}-\u{1F9FF}\u{2600}-\u{26FF}\u{2700}-\u{27BF}\u{1F000}-\u{1F02F}\u{1F0A0}-\u{1F0FF}\u{1F100}-\u{1F64F}\u{1F680}-\u{1F6FF}\u{1F910}-\u{1F96B}\u{1F980}-\u{1F9E0}\u{FE00}-\u{FE0F}\u{200D}\u{20E3}]+/u;
const emojiMatch = str.match(emojiRegex);
if (emojiMatch) {
const emoji = emojiMatch[0];
let text = str.substring(emoji.length).trim();
// Remove leading comma or space
text = text.replace(/^[,\s]+/, '');
return { emoji, text };
}
// Check if there's a comma separator anyway
const commaParts = str.split(',');
if (commaParts.length >= 2) {
return {
emoji: commaParts[0].trim(),
text: commaParts.slice(1).join(',').trim()
};
}
// No clear separation - return original as text
return { emoji: '', text: str };
}
/**
* Parses item text to JSON format
* Handles "3x Item Name" or "Item Name" formats
* @param {string} itemsText - Comma-separated items string
* @returns {Array<{name: string, quantity?: number}>} Array of item objects
*/
function parseItemsToJSON(itemsText) {
if (!itemsText || itemsText.trim() === '' || itemsText.toLowerCase() === 'none') {
return [];
}
const items = itemsText.split(',').map(s => s.trim()).filter(s => s);
return items.map(item => {
// Parse "3x Health Potion" format
const qtyMatch = item.match(/^(\d+)x\s*(.+)/i);
if (qtyMatch) {
return {
name: qtyMatch[2].trim(),
quantity: parseInt(qtyMatch[1])
};
}
return { name: item, quantity: 1 };
});
}
/**
* Migrates User Stats from v2 text format to v3 JSON format
* @param {string} textData - V2 text format user stats
* @returns {object} V3 JSON format user stats
*/
export function migrateUserStatsToJSON(textData) {
if (!textData || typeof textData !== 'string') {
return null;
}
const lines = textData.split('\n');
const result = {
version: 3,
stats: [],
status: {},
skills: [],
inventory: {
onPerson: [],
clothing: [],
stored: {},
assets: []
},
quests: {
main: null,
optional: []
}
};
for (const line of lines) {
const trimmed = line.trim();
if (!trimmed || trimmed === '---' || trimmed.startsWith('```')) continue;
// Parse "- StatName: X%" format
const statMatch = trimmed.match(/^-\s*([^:]+):\s*(\d+)%/);
if (statMatch) {
const name = statMatch[1].trim();
const id = name.toLowerCase().replace(/\s+/g, '_').replace(/[^\p{L}\p{N}_]/gu, '');
result.stats.push({
id: id,
name: name,
value: parseInt(statMatch[2])
});
continue;
}
// Parse "Status: emoji, text" or "Status: text" format
const statusMatch = trimmed.match(/^Status:\s*(.+)/i);
if (statusMatch) {
const { emoji, text } = separateEmojiFromText(statusMatch[1]);
if (emoji) result.status.mood = emoji;
if (text) result.status.conditions = text;
continue;
}
// Parse "Skills: skill1, skill2" format
const skillsMatch = trimmed.match(/^Skills:\s*(.+)/i);
if (skillsMatch) {
const skillsText = skillsMatch[1].trim();
if (skillsText && skillsText.toLowerCase() !== 'none') {
const skills = skillsText.split(',').map(s => s.trim()).filter(s => s);
result.skills = skills.map(name => ({ name }));
}
continue;
}
// Parse inventory lines
const onPersonMatch = trimmed.match(/^On Person:\s*(.+)/i);
if (onPersonMatch) {
result.inventory.onPerson = parseItemsToJSON(onPersonMatch[1]);
continue;
}
const clothingMatch = trimmed.match(/^Clothing:\s*(.+)/i);
if (clothingMatch) {
result.inventory.clothing = parseItemsToJSON(clothingMatch[1]);
continue;
}
const storedMatch = trimmed.match(/^Stored\s*-\s*([^:]+):\s*(.+)/i);
if (storedMatch) {
const location = storedMatch[1].trim();
result.inventory.stored[location] = parseItemsToJSON(storedMatch[2]);
continue;
}
const assetsMatch = trimmed.match(/^Assets:\s*(.+)/i);
if (assetsMatch) {
const assetsText = assetsMatch[1].trim();
if (assetsText && assetsText.toLowerCase() !== 'none') {
result.inventory.assets = assetsText.split(',').map(s => s.trim()).filter(s => s).map(name => ({ name }));
}
continue;
}
// Parse quest lines
const mainQuestMatch = trimmed.match(/^Main Quests?:\s*(.+)/i);
if (mainQuestMatch) {
const questText = mainQuestMatch[1].trim();
if (questText && questText.toLowerCase() !== 'none') {
result.quests.main = { title: questText };
}
continue;
}
const optionalQuestsMatch = trimmed.match(/^Optional Quests?:\s*(.+)/i);
if (optionalQuestsMatch) {
const questsText = optionalQuestsMatch[1].trim();
if (questsText && questsText.toLowerCase() !== 'none') {
const quests = questsText.split(',').map(s => s.trim()).filter(s => s);
result.quests.optional = quests.map(title => ({ title }));
}
continue;
}
}
return result;
}
/**
* Migrates Info Box from v2 text format to v3 JSON format
* @param {string} textData - V2 text format info box
* @returns {object} V3 JSON format info box
*/
export function migrateInfoBoxToJSON(textData) {
if (!textData || typeof textData !== 'string') {
return null;
}
const lines = textData.split('\n');
const result = {
version: 3
};
for (const line of lines) {
const trimmed = line.trim();
if (!trimmed || trimmed === '---' || trimmed.startsWith('```') || trimmed.toLowerCase() === 'info box') continue;
// Parse "Date: value" format
const dateMatch = trimmed.match(/^Date:\s*(.+)/i);
if (dateMatch) {
result.date = { value: dateMatch[1].trim() };
continue;
}
// Parse "Weather: emoji, text" or "Weather: text" format
const weatherMatch = trimmed.match(/^Weather:\s*(.+)/i);
if (weatherMatch) {
const { emoji, text } = separateEmojiFromText(weatherMatch[1]);
result.weather = {
emoji: emoji || '',
forecast: text || weatherMatch[1].trim()
};
continue;
}
// Parse "Temperature: X°C" or "Temperature: X°F" format
const tempMatch = trimmed.match(/^Temperature:\s*(\d+)\s*°?([CF])?/i);
if (tempMatch) {
result.temperature = {
value: parseInt(tempMatch[1]),
unit: tempMatch[2] ? tempMatch[2].toUpperCase() : 'C'
};
continue;
}
// Parse "Time: start → end" format
const timeMatch = trimmed.match(/^Time:\s*(.+?)\s*→\s*(.+)/i);
if (timeMatch) {
result.time = {
start: timeMatch[1].trim(),
end: timeMatch[2].trim()
};
continue;
}
// Parse "Location: value" format
const locationMatch = trimmed.match(/^Location:\s*(.+)/i);
if (locationMatch) {
result.location = { value: locationMatch[1].trim() };
continue;
}
// Parse "Recent Events: event1, event2, event3" format
const eventsMatch = trimmed.match(/^Recent Events:\s*(.+)/i);
if (eventsMatch) {
const eventsText = eventsMatch[1].trim();
if (eventsText && eventsText.toLowerCase() !== 'none') {
result.recentEvents = eventsText.split(',').map(s => s.trim()).filter(s => s);
}
continue;
}
}
return result;
}
/**
* Migrates Present Characters from v2 text format to v3 JSON format
* @param {string} textData - V2 text format present characters
* @returns {object} V3 JSON format present characters
*/
export function migrateCharactersToJSON(textData) {
if (!textData || typeof textData !== 'string') {
return null;
}
const result = {
version: 3,
characters: []
};
// Split by character blocks (marked by "- Name")
const blocks = ('\n' + textData).split(/\n-\s+/);
for (const block of blocks) {
if (!block.trim()) continue;
const lines = block.trim().split('\n');
if (lines.length === 0) continue;
const character = {
name: lines[0].trim()
};
// Parse subsequent lines for this character
for (let i = 1; i < lines.length; i++) {
const line = lines[i].trim();
if (!line) continue;
// Parse "Details: emoji | field1 | field2" format
const detailsMatch = line.match(/^Details:\s*(.+)/i);
if (detailsMatch) {
const detailsText = detailsMatch[1].trim();
const parts = detailsText.split('|').map(s => s.trim());
const { emoji } = separateEmojiFromText(parts[0] || '');
if (emoji) character.emoji = emoji;
character.details = {};
for (let j = 1; j < parts.length; j++) {
const fieldName = `field${j}`;
character.details[fieldName] = parts[j];
}
continue;
}
// Parse "Relationship: status" format
const relationshipMatch = line.match(/^Relationship:\s*(.+)/i);
if (relationshipMatch) {
character.relationship = { status: relationshipMatch[1].trim() };
continue;
}
// Parse "Stats: stat1: X% | stat2: Y%" format
const statsMatch = line.match(/^Stats:\s*(.+)/i);
if (statsMatch) {
const statsText = statsMatch[1].trim();
const statParts = statsText.split('|').map(s => s.trim());
character.stats = [];
for (const statPart of statParts) {
const statValueMatch = statPart.match(/^([^:]+):\s*(\d+)%/);
if (statValueMatch) {
character.stats.push({
name: statValueMatch[1].trim(),
value: parseInt(statValueMatch[2])
});
}
}
continue;
}
// Parse "Thoughts: content" format
const thoughtsMatch = line.match(/^Thoughts:\s*(.+)/i);
if (thoughtsMatch) {
character.thoughts = { content: thoughtsMatch[1].trim() };
continue;
}
}
result.characters.push(character);
}
return result;
}
/**
* Main migration function - migrates all committed tracker data to v3 JSON format
* @returns {Promise<void>}
*/
export async function migrateToV3JSON() {
// console.log('[RPG Migration] Starting migration to v3 JSON format...');
const migrated = {
userStats: null,
infoBox: null,
characterThoughts: null
};
// Migrate User Stats
if (committedTrackerData.userStats && typeof committedTrackerData.userStats === 'string') {
// console.log('[RPG Migration] Migrating User Stats...');
migrated.userStats = migrateUserStatsToJSON(committedTrackerData.userStats);
if (migrated.userStats) {
// console.log('[RPG Migration] ✓ User Stats migrated');
}
}
// Migrate Info Box
if (committedTrackerData.infoBox && typeof committedTrackerData.infoBox === 'string') {
// console.log('[RPG Migration] Migrating Info Box...');
migrated.infoBox = migrateInfoBoxToJSON(committedTrackerData.infoBox);
if (migrated.infoBox) {
// console.log('[RPG Migration] ✓ Info Box migrated');
}
}
// Migrate Present Characters
if (committedTrackerData.characterThoughts && typeof committedTrackerData.characterThoughts === 'string') {
// console.log('[RPG Migration] Migrating Present Characters...');
migrated.characterThoughts = migrateCharactersToJSON(committedTrackerData.characterThoughts);
if (migrated.characterThoughts) {
// console.log('[RPG Migration] ✓ Present Characters migrated');
}
}
// Update committed data
updateCommittedTrackerData(migrated);
// Initialize lockedItems if not present
if (!extensionSettings.lockedItems) {
// console.log('[RPG Migration] Initializing lockedItems structure...');
updateExtensionSettings({
lockedItems: {
stats: [],
skills: [],
inventory: {
onPerson: [],
clothing: [],
stored: {},
assets: []
},
quests: {
main: false,
optional: []
},
infoBox: {
date: false,
weather: false,
temperature: false,
time: false,
location: false,
recentEvents: false
},
characters: {}
}
});
}
// Save migrated data
await saveChatData();
await saveSettings();
// console.log('[RPG Migration] ✅ Migration to v3 JSON format complete');
}