688 lines
26 KiB
JavaScript
688 lines
26 KiB
JavaScript
import { getContext, renderExtensionTemplateAsync, extension_settings as st_extension_settings } from '../../../extensions.js';
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import { eventSource, event_types, substituteParams, chat, generateRaw, saveSettingsDebounced, chat_metadata, saveChatDebounced, user_avatar, getThumbnailUrl, characters, this_chid, extension_prompt_types, extension_prompt_roles, setExtensionPrompt, reloadCurrentChat, Generate, getRequestHeaders } from '../../../../script.js';
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import { selected_group, getGroupMembers } from '../../../group-chats.js';
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import { power_user } from '../../../power-user.js';
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// Core modules
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import { extensionName, extensionFolderPath } from './src/core/config.js';
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import {
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extensionSettings,
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lastGeneratedData,
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committedTrackerData,
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lastActionWasSwipe,
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isGenerating,
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isPlotProgression,
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pendingDiceRoll,
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FALLBACK_AVATAR_DATA_URI,
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$panelContainer,
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$userStatsContainer,
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$infoBoxContainer,
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$thoughtsContainer,
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$inventoryContainer,
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$questsContainer,
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setExtensionSettings,
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updateExtensionSettings,
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setLastGeneratedData,
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updateLastGeneratedData,
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setCommittedTrackerData,
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updateCommittedTrackerData,
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setLastActionWasSwipe,
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setIsGenerating,
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setIsPlotProgression,
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setPendingDiceRoll,
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setPanelContainer,
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setUserStatsContainer,
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setInfoBoxContainer,
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setThoughtsContainer,
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setInventoryContainer,
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setQuestsContainer
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} from './src/core/state.js';
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import { loadSettings, saveSettings, saveChatData, loadChatData, updateMessageSwipeData } from './src/core/persistence.js';
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import { registerAllEvents } from './src/core/events.js';
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// Generation & Parsing modules
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import {
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generateTrackerExample,
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generateTrackerInstructions,
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generateContextualSummary,
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generateRPGPromptText,
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generateSeparateUpdatePrompt
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} from './src/systems/generation/promptBuilder.js';
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import { parseResponse, parseUserStats } from './src/systems/generation/parser.js';
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import { updateRPGData } from './src/systems/generation/apiClient.js';
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import { onGenerationStarted } from './src/systems/generation/injector.js';
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// Rendering modules
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import { getSafeThumbnailUrl } from './src/utils/avatars.js';
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import { renderUserStats } from './src/systems/rendering/userStats.js';
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import { renderInfoBox, updateInfoBoxField } from './src/systems/rendering/infoBox.js';
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import {
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renderThoughts,
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updateCharacterField,
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updateChatThoughts,
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createThoughtPanel
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} from './src/systems/rendering/thoughts.js';
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import { renderInventory } from './src/systems/rendering/inventory.js';
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import { renderQuests } from './src/systems/rendering/quests.js';
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// Interaction modules
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import { initInventoryEventListeners } from './src/systems/interaction/inventoryActions.js';
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// UI Systems modules
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import {
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applyTheme,
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applyCustomTheme,
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toggleCustomColors,
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toggleAnimations,
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updateSettingsPopupTheme,
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applyCustomThemeToSettingsPopup
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} from './src/systems/ui/theme.js';
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import {
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DiceModal,
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SettingsModal,
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setupDiceRoller,
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setupSettingsPopup,
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updateDiceDisplay,
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addDiceQuickReply,
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getSettingsModal
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} from './src/systems/ui/modals.js';
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import {
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initTrackerEditor
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} from './src/systems/ui/trackerEditor.js';
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import {
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togglePlotButtons,
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updateCollapseToggleIcon,
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setupCollapseToggle,
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updatePanelVisibility,
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updateSectionVisibility,
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applyPanelPosition,
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updateGenerationModeUI
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} from './src/systems/ui/layout.js';
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import {
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setupMobileToggle,
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constrainFabToViewport,
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setupMobileTabs,
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removeMobileTabs,
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setupMobileKeyboardHandling,
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setupContentEditableScrolling
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} from './src/systems/ui/mobile.js';
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import {
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setupDesktopTabs,
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removeDesktopTabs
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} from './src/systems/ui/desktop.js';
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// Feature modules
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import { setupPlotButtons, sendPlotProgression } from './src/systems/features/plotProgression.js';
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import { setupClassicStatsButtons } from './src/systems/features/classicStats.js';
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import { ensureHtmlCleaningRegex, detectConflictingRegexScripts } from './src/systems/features/htmlCleaning.js';
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import { setupMemoryRecollectionButton, updateMemoryRecollectionButton } from './src/systems/features/memoryRecollection.js';
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import { initLorebookLimiter } from './src/systems/features/lorebookLimiter.js';
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import { DEFAULT_HTML_PROMPT } from './src/systems/generation/promptBuilder.js';
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// Integration modules
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import {
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commitTrackerData,
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onMessageSent,
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onMessageReceived,
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onCharacterChanged,
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onMessageSwiped,
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updatePersonaAvatar,
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clearExtensionPrompts
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} from './src/systems/integration/sillytavern.js';
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// Old state variable declarations removed - now imported from core modules
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// (extensionSettings, lastGeneratedData, committedTrackerData, etc. are now in src/core/state.js)
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// Utility functions removed - now imported from src/utils/avatars.js
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// (getSafeThumbnailUrl)
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// Persistence functions removed - now imported from src/core/persistence.js
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// (loadSettings, saveSettings, saveChatData, loadChatData, updateMessageSwipeData)
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// Theme functions removed - now imported from src/systems/ui/theme.js
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// (applyTheme, applyCustomTheme, toggleCustomColors, toggleAnimations,
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// updateSettingsPopupTheme, applyCustomThemeToSettingsPopup)
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// Layout functions removed - now imported from src/systems/ui/layout.js
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// (togglePlotButtons, updateCollapseToggleIcon, setupCollapseToggle,
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// updatePanelVisibility, updateSectionVisibility, applyPanelPosition)
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// Note: closeMobilePanelWithAnimation is only used internally by mobile.js
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// Mobile UI functions removed - now imported from src/systems/ui/mobile.js
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// (setupMobileToggle, constrainFabToViewport, setupMobileTabs, removeMobileTabs,
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// setupMobileKeyboardHandling, setupContentEditableScrolling)
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/**
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* Adds the extension settings to the Extensions tab.
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*/
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function addExtensionSettings() {
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const settingsHtml = `
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<div class="inline-drawer">
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<div class="inline-drawer-toggle inline-drawer-header">
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<b><i class="fa-solid fa-dice-d20"></i> RPG Companion</b>
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<div class="inline-drawer-icon fa-solid fa-circle-chevron-down down"></div>
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</div>
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<div class="inline-drawer-content">
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<label class="checkbox_label" for="rpg-extension-enabled">
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<input type="checkbox" id="rpg-extension-enabled" />
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<span>Enable RPG Companion</span>
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</label>
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<small class="notes">Toggle to enable/disable the RPG Companion extension. Configure additional settings within the panel itself.</small>
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<div style="margin-top: 10px; display: flex; gap: 10px;">
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<a href="https://discord.com/invite/KdAkTg94ME" target="_blank" class="menu_button" style="flex: 1; text-align: center; text-decoration: none;">
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<i class="fa-brands fa-discord"></i> Discord
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</a>
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<a href="https://ko-fi.com/marinara_spaghetti" target="_blank" class="menu_button" style="flex: 1; text-align: center; text-decoration: none;">
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<i class="fa-solid fa-heart"></i> Support Creator
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</a>
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</div>
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</div>
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</div>
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`;
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$('#extensions_settings2').append(settingsHtml);
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// Set up the enable/disable toggle
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$('#rpg-extension-enabled').prop('checked', extensionSettings.enabled).on('change', async function() {
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const wasEnabled = extensionSettings.enabled;
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extensionSettings.enabled = $(this).prop('checked');
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saveSettings();
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if (!extensionSettings.enabled && wasEnabled) {
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// Disabling extension - remove UI elements
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clearExtensionPrompts();
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updateChatThoughts(); // Remove thought bubbles
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// Remove panel and toggle buttons
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$('#rpg-companion-panel').remove();
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$('#rpg-mobile-toggle').remove();
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$('#rpg-collapse-toggle').remove();
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$('#rpg-debug-toggle').remove();
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$('#rpg-debug-panel').remove();
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} else if (extensionSettings.enabled && !wasEnabled) {
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// Enabling extension - initialize UI
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await initUI();
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loadChatData(); // Load chat data for current chat
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updateChatThoughts(); // Create thought bubbles if data exists
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}
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// Update Memory Recollection button visibility
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updateMemoryRecollectionButton();
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});
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}
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/**
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* Initializes the UI for the extension.
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*/
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async function initUI() {
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// Only initialize UI if extension is enabled
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if (!extensionSettings.enabled) {
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console.log('[RPG Companion] Extension disabled - skipping UI initialization');
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return;
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}
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// Load the HTML template using SillyTavern's template system
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const templateHtml = await renderExtensionTemplateAsync(extensionName, 'template');
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// Append panel to body - positioning handled by CSS
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$('body').append(templateHtml);
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// Add mobile toggle button (FAB - Floating Action Button)
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const mobileToggleHtml = `
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<button id="rpg-mobile-toggle" class="rpg-mobile-toggle" title="Toggle RPG Panel">
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<i class="fa-solid fa-dice-d20"></i>
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</button>
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`;
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$('body').append(mobileToggleHtml);
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// Hide mobile toggle on desktop viewport (> 1000px)
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if (window.innerWidth > 1000) {
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$('#rpg-mobile-toggle').hide();
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}
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// Cache UI elements using state setters
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setPanelContainer($('#rpg-companion-panel'));
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setUserStatsContainer($('#rpg-user-stats'));
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setInfoBoxContainer($('#rpg-info-box'));
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setThoughtsContainer($('#rpg-thoughts'));
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setInventoryContainer($('#rpg-inventory'));
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setQuestsContainer($('#rpg-quests'));
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// Set up event listeners (enable/disable is handled in Extensions tab)
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$('#rpg-toggle-auto-update').on('change', function() {
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extensionSettings.autoUpdate = $(this).prop('checked');
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saveSettings();
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});
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$('#rpg-position-select').on('change', function() {
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extensionSettings.panelPosition = String($(this).val());
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saveSettings();
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applyPanelPosition();
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// Recreate thought bubbles to update their position
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updateChatThoughts();
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});
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$('#rpg-update-depth').on('change', function() {
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const value = $(this).val();
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extensionSettings.updateDepth = parseInt(String(value));
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saveSettings();
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});
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$('#rpg-memory-messages').on('change', function() {
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const value = $(this).val();
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extensionSettings.memoryMessagesToProcess = parseInt(String(value));
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saveSettings();
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});
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$('#rpg-generation-mode').on('change', function() {
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extensionSettings.generationMode = String($(this).val());
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saveSettings();
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updateGenerationModeUI();
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});
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$('#rpg-use-separate-preset').on('change', function() {
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extensionSettings.useSeparatePreset = $(this).prop('checked');
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saveSettings();
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});
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$('#rpg-toggle-user-stats').on('change', function() {
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extensionSettings.showUserStats = $(this).prop('checked');
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saveSettings();
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updateSectionVisibility();
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});
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$('#rpg-toggle-info-box').on('change', function() {
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extensionSettings.showInfoBox = $(this).prop('checked');
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saveSettings();
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updateSectionVisibility();
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});
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$('#rpg-toggle-thoughts').on('change', function() {
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extensionSettings.showCharacterThoughts = $(this).prop('checked');
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saveSettings();
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updateSectionVisibility();
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});
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$('#rpg-toggle-inventory').on('change', function() {
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extensionSettings.showInventory = $(this).prop('checked');
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saveSettings();
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updateSectionVisibility();
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});
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$('#rpg-toggle-thoughts-in-chat').on('change', function() {
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extensionSettings.showThoughtsInChat = $(this).prop('checked');
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// console.log('[RPG Companion] Toggle showThoughtsInChat changed to:', extensionSettings.showThoughtsInChat);
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saveSettings();
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updateChatThoughts();
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});
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$('#rpg-toggle-always-show-bubble').on('change', function() {
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extensionSettings.alwaysShowThoughtBubble = $(this).prop('checked');
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saveSettings();
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// Force immediate save to ensure setting is persisted before any other code runs
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const context = getContext();
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const extension_settings = context.extension_settings || context.extensionSettings;
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extension_settings[extensionName] = extensionSettings;
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// Re-render thoughts to apply the setting
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updateChatThoughts();
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});
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$('#rpg-toggle-html-prompt').on('change', function() {
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extensionSettings.enableHtmlPrompt = $(this).prop('checked');
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// console.log('[RPG Companion] Toggle enableHtmlPrompt changed to:', extensionSettings.enableHtmlPrompt);
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saveSettings();
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});
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$('#rpg-custom-html-prompt').on('input', function() {
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extensionSettings.customHtmlPrompt = $(this).val().trim();
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saveSettings();
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});
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$('#rpg-restore-default-html-prompt').on('click', function() {
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extensionSettings.customHtmlPrompt = '';
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$('#rpg-custom-html-prompt').val('');
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saveSettings();
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toastr.success('HTML prompt restored to default');
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});
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$('#rpg-skip-guided-mode').on('change', function() {
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extensionSettings.skipInjectionsForGuided = String($(this).val());
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saveSettings();
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});
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$('#rpg-toggle-plot-buttons').on('change', function() {
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extensionSettings.enablePlotButtons = $(this).prop('checked');
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// console.log('[RPG Companion] Toggle enablePlotButtons changed to:', extensionSettings.enablePlotButtons);
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saveSettings();
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togglePlotButtons();
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});
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$('#rpg-toggle-animations').on('change', function() {
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extensionSettings.enableAnimations = $(this).prop('checked');
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saveSettings();
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toggleAnimations();
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});
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$('#rpg-manual-update').on('click', async function() {
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if (!extensionSettings.enabled) {
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// console.log('[RPG Companion] Extension is disabled. Please enable it in the Extensions tab.');
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return;
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}
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await updateRPGData(renderUserStats, renderInfoBox, renderThoughts, renderInventory);
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});
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$('#rpg-stat-bar-color-low').on('change', function() {
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extensionSettings.statBarColorLow = String($(this).val());
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saveSettings();
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renderUserStats(); // Re-render with new colors
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});
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$('#rpg-stat-bar-color-high').on('change', function() {
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extensionSettings.statBarColorHigh = String($(this).val());
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saveSettings();
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renderUserStats(); // Re-render with new colors
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});
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// Theme selection
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$('#rpg-theme-select').on('change', function() {
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extensionSettings.theme = String($(this).val());
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saveSettings();
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applyTheme();
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toggleCustomColors();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Recreate thought bubbles with new theme
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});
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// Custom color pickers
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$('#rpg-custom-bg').on('change', function() {
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extensionSettings.customColors.bg = String($(this).val());
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saveSettings();
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if (extensionSettings.theme === 'custom') {
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applyCustomTheme();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Update thought bubbles
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}
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});
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$('#rpg-custom-accent').on('change', function() {
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extensionSettings.customColors.accent = String($(this).val());
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saveSettings();
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if (extensionSettings.theme === 'custom') {
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applyCustomTheme();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Update thought bubbles
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}
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});
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$('#rpg-custom-text').on('change', function() {
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extensionSettings.customColors.text = String($(this).val());
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saveSettings();
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if (extensionSettings.theme === 'custom') {
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applyCustomTheme();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Update thought bubbles
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}
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});
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$('#rpg-custom-highlight').on('change', function() {
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extensionSettings.customColors.highlight = String($(this).val());
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saveSettings();
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if (extensionSettings.theme === 'custom') {
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applyCustomTheme();
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updateSettingsPopupTheme(getSettingsModal()); // Update popup theme instantly
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updateChatThoughts(); // Update thought bubbles
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}
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});
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// Initialize UI state (enable/disable is in Extensions tab)
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$('#rpg-toggle-auto-update').prop('checked', extensionSettings.autoUpdate);
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$('#rpg-position-select').val(extensionSettings.panelPosition);
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$('#rpg-update-depth').val(extensionSettings.updateDepth);
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$('#rpg-memory-messages').val(extensionSettings.memoryMessagesToProcess || 16);
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$('#rpg-use-separate-preset').prop('checked', extensionSettings.useSeparatePreset);
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$('#rpg-toggle-user-stats').prop('checked', extensionSettings.showUserStats);
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$('#rpg-toggle-info-box').prop('checked', extensionSettings.showInfoBox);
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$('#rpg-toggle-thoughts').prop('checked', extensionSettings.showCharacterThoughts);
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$('#rpg-toggle-inventory').prop('checked', extensionSettings.showInventory);
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$('#rpg-toggle-thoughts-in-chat').prop('checked', extensionSettings.showThoughtsInChat);
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$('#rpg-toggle-always-show-bubble').prop('checked', extensionSettings.alwaysShowThoughtBubble);
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$('#rpg-toggle-html-prompt').prop('checked', extensionSettings.enableHtmlPrompt);
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// Set default HTML prompt as actual text if no custom prompt exists
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$('#rpg-custom-html-prompt').val(extensionSettings.customHtmlPrompt || DEFAULT_HTML_PROMPT);
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$('#rpg-toggle-plot-buttons').prop('checked', extensionSettings.enablePlotButtons); $('#rpg-toggle-plot-buttons').prop('checked', extensionSettings.enablePlotButtons); $('#rpg-toggle-plot-buttons').prop('checked', extensionSettings.enablePlotButtons);
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$('#rpg-toggle-animations').prop('checked', extensionSettings.enableAnimations);
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$('#rpg-stat-bar-color-low').val(extensionSettings.statBarColorLow);
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$('#rpg-stat-bar-color-high').val(extensionSettings.statBarColorHigh);
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$('#rpg-theme-select').val(extensionSettings.theme);
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$('#rpg-custom-bg').val(extensionSettings.customColors.bg);
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$('#rpg-custom-accent').val(extensionSettings.customColors.accent);
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$('#rpg-custom-text').val(extensionSettings.customColors.text);
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$('#rpg-custom-highlight').val(extensionSettings.customColors.highlight);
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$('#rpg-generation-mode').val(extensionSettings.generationMode);
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$('#rpg-skip-guided-mode').val(extensionSettings.skipInjectionsForGuided);
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updatePanelVisibility();
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updateSectionVisibility();
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updateGenerationModeUI();
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applyTheme();
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applyPanelPosition();
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toggleCustomColors();
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toggleAnimations();
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// Setup mobile toggle button
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setupMobileToggle();
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// Setup desktop tabs (only on desktop viewport)
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if (window.innerWidth > 1000) {
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setupDesktopTabs();
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}
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// Setup collapse/expand toggle button
|
|
setupCollapseToggle();
|
|
|
|
// Render initial data if available
|
|
renderUserStats();
|
|
renderInfoBox();
|
|
renderThoughts();
|
|
renderInventory();
|
|
renderQuests();
|
|
updateDiceDisplay();
|
|
setupDiceRoller();
|
|
setupClassicStatsButtons();
|
|
setupSettingsPopup();
|
|
initTrackerEditor();
|
|
addDiceQuickReply();
|
|
setupPlotButtons(sendPlotProgression);
|
|
setupMobileKeyboardHandling();
|
|
setupContentEditableScrolling();
|
|
initInventoryEventListeners();
|
|
|
|
// Setup Memory Recollection button in World Info
|
|
setupMemoryRecollectionButton();
|
|
|
|
// Initialize Lorebook Limiter
|
|
initLorebookLimiter();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Rendering functions removed - now imported from src/systems/rendering/*
|
|
// (renderUserStats, renderInfoBox, renderThoughts, updateInfoBoxField,
|
|
// updateCharacterField, updateChatThoughts, createThoughtPanel)
|
|
|
|
// Event handlers removed - now imported from src/systems/integration/sillytavern.js
|
|
// (commitTrackerData, onMessageSent, onMessageReceived, onCharacterChanged,
|
|
// onMessageSwiped, updatePersonaAvatar, clearExtensionPrompts)
|
|
|
|
/**
|
|
* Ensures the "RPG Companion Trackers" preset exists in the user's OpenAI Settings.
|
|
* Imports the preset file from the extension folder if it doesn't exist.
|
|
*/
|
|
async function ensureTrackerPresetExists() {
|
|
try {
|
|
const presetName = 'RPG Companion Trackers';
|
|
|
|
// Check if preset already exists by fetching settings
|
|
const checkResponse = await fetch('/api/settings/get', {
|
|
method: 'POST',
|
|
headers: getRequestHeaders()
|
|
});
|
|
|
|
if (checkResponse.ok) {
|
|
const settings = await checkResponse.json();
|
|
// openai_setting_names is an array of preset names
|
|
if (settings.openai_setting_names && settings.openai_setting_names.includes(presetName)) {
|
|
console.log(`[RPG Companion] Preset "${presetName}" already exists`);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Preset doesn't exist - import it from extension folder
|
|
console.log(`[RPG Companion] Importing preset "${presetName}"...`);
|
|
|
|
// Load preset from extension folder
|
|
const extensionPresetPath = `${extensionFolderPath}/${presetName}.json`;
|
|
const presetResponse = await fetch(`/${extensionPresetPath}`);
|
|
|
|
if (!presetResponse.ok) {
|
|
console.warn(`[RPG Companion] Could not load preset template from ${extensionPresetPath}`);
|
|
return;
|
|
}
|
|
|
|
const presetData = await presetResponse.json();
|
|
|
|
// Save preset to user's OpenAI Settings folder using SillyTavern's API
|
|
const saveResponse = await fetch('/api/presets/save', {
|
|
method: 'POST',
|
|
headers: getRequestHeaders(),
|
|
body: JSON.stringify({
|
|
apiId: 'openai',
|
|
name: presetName,
|
|
preset: presetData
|
|
})
|
|
});
|
|
|
|
if (saveResponse.ok) {
|
|
console.log(`[RPG Companion] ✅ Successfully imported preset "${presetName}"`);
|
|
toastr.success(
|
|
`The "RPG Companion Trackers" preset has been imported to your OpenAI Settings.`,
|
|
'RPG Companion',
|
|
{ timeOut: 5000 }
|
|
);
|
|
} else {
|
|
console.warn(`[RPG Companion] Failed to save preset: ${saveResponse.statusText}`);
|
|
}
|
|
} catch (error) {
|
|
console.error('[RPG Companion] Error importing tracker preset:', error);
|
|
// Non-critical - users can manually import if needed
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Main initialization function.
|
|
*/
|
|
jQuery(async () => {
|
|
try {
|
|
console.log('[RPG Companion] Starting initialization...');
|
|
|
|
// Load settings with validation
|
|
try {
|
|
loadSettings();
|
|
} catch (error) {
|
|
console.error('[RPG Companion] Settings load failed, continuing with defaults:', error);
|
|
}
|
|
|
|
// Add extension settings to Extensions tab
|
|
try {
|
|
addExtensionSettings();
|
|
} catch (error) {
|
|
console.error('[RPG Companion] Failed to add extension settings tab:', error);
|
|
// Don't throw - extension can still work without settings tab
|
|
}
|
|
|
|
// Initialize UI
|
|
try {
|
|
await initUI();
|
|
} catch (error) {
|
|
console.error('[RPG Companion] UI initialization failed:', error);
|
|
throw error; // This is critical - can't continue without UI
|
|
}
|
|
|
|
// Load chat-specific data for current chat
|
|
try {
|
|
loadChatData();
|
|
} catch (error) {
|
|
console.error('[RPG Companion] Chat data load failed, using defaults:', error);
|
|
}
|
|
|
|
// Import the HTML cleaning regex if needed
|
|
try {
|
|
await ensureHtmlCleaningRegex(st_extension_settings, saveSettingsDebounced);
|
|
} catch (error) {
|
|
console.error('[RPG Companion] HTML regex import failed:', error);
|
|
// Non-critical - continue without it
|
|
}
|
|
|
|
// Import the RPG Companion Trackers preset if needed
|
|
try {
|
|
await ensureTrackerPresetExists();
|
|
} catch (error) {
|
|
console.error('[RPG Companion] Preset import failed:', error);
|
|
// Non-critical - users can manually import if needed
|
|
}
|
|
|
|
// Detect conflicting regex scripts from old manual formatters
|
|
try {
|
|
const conflicts = detectConflictingRegexScripts(st_extension_settings);
|
|
if (conflicts.length > 0) {
|
|
console.log('[RPG Companion] ⚠️ Detected old manual formatting regex scripts that may conflict:');
|
|
conflicts.forEach(name => console.log(` - ${name}`));
|
|
console.log('[RPG Companion] Consider disabling these regexes as the extension now handles formatting automatically.');
|
|
|
|
// Show user-friendly warning (non-blocking)
|
|
// toastr.warning(
|
|
// `Found ${conflicts.length} old RPG formatting regex script(s). These may conflict with the extension. Check console for details.`,
|
|
// 'RPG Companion Warning',
|
|
// { timeOut: 8000 }
|
|
// );
|
|
}
|
|
} catch (error) {
|
|
console.error('[RPG Companion] Conflict detection failed:', error);
|
|
// Non-critical - continue anyway
|
|
}
|
|
|
|
// Register all event listeners
|
|
try {
|
|
registerAllEvents({
|
|
[event_types.MESSAGE_SENT]: onMessageSent,
|
|
[event_types.GENERATION_STARTED]: onGenerationStarted,
|
|
[event_types.MESSAGE_RECEIVED]: onMessageReceived,
|
|
[event_types.CHAT_CHANGED]: [onCharacterChanged, updatePersonaAvatar],
|
|
[event_types.MESSAGE_SWIPED]: onMessageSwiped,
|
|
[event_types.USER_MESSAGE_RENDERED]: updatePersonaAvatar,
|
|
[event_types.SETTINGS_UPDATED]: updatePersonaAvatar
|
|
});
|
|
} catch (error) {
|
|
console.error('[RPG Companion] Event registration failed:', error);
|
|
throw error; // This is critical - can't continue without events
|
|
}
|
|
|
|
console.log('[RPG Companion] ✅ Extension loaded successfully');
|
|
} catch (error) {
|
|
console.error('[RPG Companion] ❌ Critical initialization failure:', error);
|
|
console.error('[RPG Companion] Error details:', error.message, error.stack);
|
|
|
|
// Show user-friendly error message
|
|
toastr.error(
|
|
'RPG Companion failed to initialize. Check console for details. Please try refreshing the page or resetting extension settings.',
|
|
'RPG Companion Error',
|
|
{ timeOut: 10000 }
|
|
);
|
|
}
|
|
});
|