1f948cd5d8
- Add inventory section to template.html between Thoughts and bottom controls - Wire up renderInventory() to all event handlers (message received, character changed, swipes) - Initialize inventory container reference and event listeners in index.js - Add showInventory toggle checkbox to settings with visibility control - Update layout.js to handle inventory section and divider visibility - Add renderInventory parameter to updateRPGData for separate mode support - Update state.js and config.js with inventory container and showInventory setting Inventory is now fully integrated as a visible, interactive panel section that persists across all user interactions.
287 lines
14 KiB
HTML
287 lines
14 KiB
HTML
<div id="rpg-companion-panel" class="rpg-panel">
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<!-- Collapse/Expand Toggle Button -->
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<button class="rpg-collapse-toggle" id="rpg-collapse-toggle" title="Collapse/Expand Panel">
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<i class="fa-solid fa-chevron-right"></i>
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</button>
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<!-- Main Game Panel -->
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<div class="rpg-game-container">
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<!-- Header with Controls -->
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<div class="rpg-panel-header">
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<h3>
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<i class="fa-solid fa-dice-d20"></i>
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RPG Companion
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</h3>
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</div>
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<div id="rpg-panel-content">
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<!-- Dice Roll Display -->
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<div id="rpg-dice-display" class="rpg-dice-display">
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<i class="fa-solid fa-dice"></i>
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<span id="rpg-last-roll-text">Last Roll: None</span>
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<button id="rpg-clear-dice" class="rpg-clear-dice-btn" title="Clear last roll">×</button>
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</div>
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<!-- Unified Game Content Box -->
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<div class="rpg-content-box">
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<!-- User Stats Section with Portrait -->
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<div id="rpg-user-stats" class="rpg-section rpg-stats-section">
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<!-- Content will be populated by JavaScript -->
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</div>
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<!-- Divider after User Stats -->
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<div id="rpg-divider-stats" class="rpg-divider"></div>
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<!-- Info Box Section -->
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<div id="rpg-info-box" class="rpg-section rpg-info-section">
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<!-- Content will be populated by JavaScript -->
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</div>
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<!-- Divider after Info Box -->
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<div id="rpg-divider-info" class="rpg-divider"></div>
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<!-- Character Thoughts Section -->
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<div id="rpg-thoughts" class="rpg-section rpg-thoughts-section">
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<!-- Content will be populated by JavaScript -->
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</div>
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<!-- Divider after Thoughts -->
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<div id="rpg-divider-thoughts" class="rpg-divider"></div>
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<!-- Inventory Section -->
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<div id="rpg-inventory" class="rpg-section rpg-inventory-section">
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<!-- Content will be populated by JavaScript -->
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</div>
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</div>
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<!-- HTML Prompt Toggle -->
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<div class="rpg-toggle-container">
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<label class="rpg-toggle-label">
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<input type="checkbox" id="rpg-toggle-html-prompt">
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<i class="fa-solid fa-code"></i>
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<span>Enable Immersive HTML</span>
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</label>
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</div>
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<!-- Manual Update Button -->
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<button id="rpg-manual-update" class="rpg-btn-primary rpg-manual-update-btn">
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<i class="fa-solid fa-sync"></i> Refresh RPG Info
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</button>
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<!-- Settings Button -->
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<button id="rpg-open-settings" class="rpg-btn-settings">
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<i class="fa-solid fa-gear"></i> Settings
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</button>
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</div>
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</div>
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</div>
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<!-- Settings Modal -->
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<div id="rpg-settings-popup" class="rpg-settings-popup" role="dialog" aria-modal="true" aria-labelledby="rpg-settings-title">
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<div class="rpg-settings-popup-content">
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<header class="rpg-settings-popup-header">
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<h3 id="rpg-settings-title">
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<i class="fa-solid fa-gear" aria-hidden="true"></i>
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<span>RPG Companion Settings</span>
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</h3>
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<button id="rpg-close-settings" class="rpg-popup-close" type="button" aria-label="Close settings">×</button>
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</header>
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<div class="rpg-settings-popup-body">
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<div class="rpg-settings-group">
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<h4><i class="fa-solid fa-palette" aria-hidden="true"></i> Theme</h4>
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<div class="rpg-setting-row">
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<label for="rpg-theme-select">Visual Theme:</label>
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<select id="rpg-theme-select" class="rpg-select">
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<option value="default">Default</option>
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<option value="sci-fi">Sci-Fi (Synthwave)</option>
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<option value="fantasy">Fantasy (Rustic Parchment)</option>
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<option value="cyberpunk">Cyberpunk (Neon Grid)</option>
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<option value="custom">Custom</option>
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</select>
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</div>
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<!-- Custom Theme Colors (Hidden by default) -->
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<div id="rpg-custom-colors" class="rpg-custom-colors" style="display: none;">
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<div class="rpg-setting-row">
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<label for="rpg-custom-bg">Background:</label>
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<input type="color" id="rpg-custom-bg" value="#1a1a2e" />
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</div>
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<div class="rpg-setting-row">
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<label for="rpg-custom-accent">Accent:</label>
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<input type="color" id="rpg-custom-accent" value="#16213e" />
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</div>
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<div class="rpg-setting-row">
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<label for="rpg-custom-text">Text:</label>
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<input type="color" id="rpg-custom-text" value="#eaeaea" />
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</div>
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<div class="rpg-setting-row">
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<label for="rpg-custom-highlight">Highlight:</label>
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<input type="color" id="rpg-custom-highlight" value="#e94560" />
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</div>
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</div>
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<div class="rpg-setting-row">
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<label for="rpg-stat-bar-color-low">Stat Bar Color (Low):</label>
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<input type="color" id="rpg-stat-bar-color-low" value="#cc3333" />
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<small>Color when stats are at 0%</small>
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</div>
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<div class="rpg-setting-row">
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<label for="rpg-stat-bar-color-high">Stat Bar Color (High):</label>
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<input type="color" id="rpg-stat-bar-color-high" value="#33cc66" />
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<small>Color when stats are at 100%</small>
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</div>
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</div>
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<div class="rpg-settings-group">
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<h4><i class="fa-solid fa-toggle-on" aria-hidden="true"></i> Display Options</h4>
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<small class="notes" style="display: block; margin-bottom: 10px;">
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<i class="fa-solid fa-info-circle" aria-hidden="true"></i> Use the Extensions tab to enable/disable the RPG Companion extension.
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</small>
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<div class="rpg-setting-row">
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<label for="rpg-position-select">Panel Position:</label>
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<select id="rpg-position-select" class="rpg-select">
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<option value="right">Right Sidebar</option>
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<option value="left">Left Sidebar</option>
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</select>
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</div>
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<label class="checkbox_label">
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<input type="checkbox" id="rpg-toggle-auto-update" />
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<span>Auto-update after messages</span>
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</label>
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<label class="checkbox_label">
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<input type="checkbox" id="rpg-toggle-user-stats" />
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<span>Show User Stats</span>
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</label>
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<label class="checkbox_label">
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<input type="checkbox" id="rpg-toggle-info-box" />
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<span>Show Info Box</span>
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</label>
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<label class="checkbox_label">
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<input type="checkbox" id="rpg-toggle-thoughts" />
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<span>Show Present Characters</span>
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</label>
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<label class="checkbox_label">
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<input type="checkbox" id="rpg-toggle-inventory" />
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<span>Show Inventory</span>
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</label>
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<label class="checkbox_label">
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<input type="checkbox" id="rpg-toggle-thoughts-in-chat" />
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<span>Show Thoughts in Chat</span>
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</label>
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<small style="display: block; margin-left: 24px; margin-top: -8px; color: #888; font-size: 11px;">
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Display character thoughts as overlay bubbles next to their messages
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</small>
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<label class="checkbox_label">
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<input type="checkbox" id="rpg-toggle-animations" />
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<span>Enable Animations</span>
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</label>
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<small style="display: block; margin-left: 24px; margin-top: -8px; color: #888; font-size: 11px;">
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Smooth transitions for stats, content updates, and dice rolls
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</small>
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<label class="checkbox_label">
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<input type="checkbox" id="rpg-toggle-plot-buttons" />
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<span>Show Plot Progression Buttons</span>
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</label>
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<small style="display: block; margin-left: 24px; margin-top: -8px; color: #888; font-size: 11px;">
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Display buttons above chat input for plot progression prompts
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</small>
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</div>
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<div class="rpg-settings-group">
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<h4><i class="fa-solid fa-sliders" aria-hidden="true"></i> Advanced</h4>
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<div class="rpg-setting-row">
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<label for="rpg-generation-mode">Generation Mode:</label>
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<select id="rpg-generation-mode" class="rpg-select">
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<option value="together">Together with Main Generation</option>
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<option value="separate">Separate Generation</option>
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</select>
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<small>Together: Adds RPG tracking to main roleplay. Separate: Generates RPG data separately (manual or auto).</small>
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</div>
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<div class="rpg-setting-row">
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<label for="rpg-update-depth">Context Messages:</label>
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<input type="number" id="rpg-update-depth" min="1" max="20" value="4" class="rpg-input" />
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<small>Number of recent messages to include (Separate mode only)</small>
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</div>
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<!-- Clear Cache Button -->
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<div style="margin-top: 16px; padding-top: 16px; border-top: 1px solid var(--rpg-border);">
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<button id="rpg-clear-cache" class="rpg-btn-clear-cache">
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<i class="fa-solid fa-trash" aria-hidden="true"></i> Clear Extension Cache
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</button>
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Dice Roll Modal -->
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<div id="rpg-dice-popup" class="rpg-dice-popup" role="dialog" aria-modal="true" aria-labelledby="rpg-dice-title">
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<div class="rpg-dice-popup-content">
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<header class="rpg-dice-popup-header">
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<h3 id="rpg-dice-title">
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<i class="fa-solid fa-dice-d20" aria-hidden="true"></i>
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<span>Roll Dice</span>
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</h3>
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<button id="rpg-dice-popup-close" class="rpg-btn-icon" type="button" aria-label="Close dialog">
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<i class="fa-solid fa-times" aria-hidden="true"></i>
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</button>
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</header>
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<div class="rpg-dice-popup-body">
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<div class="rpg-dice-selector-container">
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<div class="rpg-dice-selector">
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<div class="rpg-dice-input-group">
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<label for="rpg-dice-count">Number of Dice:</label>
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<input type="number" id="rpg-dice-count" name="dice-count" min="1" max="20" value="1" class="rpg-input" />
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</div>
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<div class="rpg-dice-input-group">
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<label for="rpg-dice-sides">Dice Type:</label>
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<select id="rpg-dice-sides" name="dice-sides" class="rpg-select">
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<option value="4">d4</option>
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<option value="6">d6</option>
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<option value="8">d8</option>
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<option value="10">d10</option>
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<option value="12">d12</option>
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<option value="20" selected>d20</option>
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<option value="100">d100</option>
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</select>
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</div>
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</div>
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<button id="rpg-dice-roll-btn" class="rpg-btn-primary" type="button">
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<i class="fa-solid fa-dice" aria-hidden="true"></i>
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<span>Roll Dice</span>
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</button>
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</div>
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<div id="rpg-dice-animation" class="rpg-dice-animation" hidden aria-live="polite" aria-busy="true">
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<div class="rpg-dice-rolling">
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<i class="fa-solid fa-dice-d20 fa-spin" aria-hidden="true"></i>
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</div>
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<div class="rpg-dice-rolling-text">Rolling...</div>
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</div>
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<div id="rpg-dice-result" class="rpg-dice-result" hidden aria-live="polite">
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<div class="rpg-dice-result-label">Result:</div>
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<output id="rpg-dice-result-value" class="rpg-dice-result-value" for="rpg-dice-count rpg-dice-sides">0</output>
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<div id="rpg-dice-result-details" class="rpg-dice-result-details" role="status"></div>
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<button id="rpg-dice-save-btn" class="rpg-btn-primary rpg-dice-save-btn" type="button">
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<i class="fa-solid fa-check" aria-hidden="true"></i>
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<span>Save Roll</span>
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</button>
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</div>
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</div>
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</div>
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</div>
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