Files
rpg-companion-sillytavern/style.css
T
Lucas 'Paperboy' Rose-Winters 58b7ea4d21 feat: add mobile keyboard handling to prevent layout squashing
Implemented Visual Viewport API integration to detect and handle mobile
keyboard appearance, preventing contenteditable fields from squashing
the panel layout when the keyboard appears.

**JavaScript Changes (index.js:1886-1948, 522-523):**
- Created setupMobileKeyboardHandling() function:
  * Uses Visual Viewport API to monitor viewport height changes
  * Detects keyboard appearance (viewport < 75% of window height)
  * Adds .rpg-keyboard-visible class when keyboard shows
  * Removes class when keyboard dismisses
  * Gracefully falls back if API not supported
- Created setupContentEditableScrolling() function:
  * Uses event delegation for all contenteditable fields
  * Automatically scrolls focused field into view with 300ms delay
  * Centers field in viewport using scrollIntoView with 'center' block
  * Smooth scrolling animation for better UX
- Added both function calls to initUI() for automatic setup

**CSS Changes (style.css:3232-3252):**
- Added .rpg-keyboard-visible state styling:
  * 20px bottom padding to prevent content being pushed too far up
  * Compact section padding (8px 12px) for stats/info/thoughts
  * Reduced stat bar gap (4px) to maintain layout integrity
- Scoped to mobile viewport only (@media max-width: 1000px)

**Benefits:**
- No layout squashing when keyboard appears on mobile
- Stat bars and charts remain intact and visible
- Focused fields automatically scroll into view
- Smooth animations for professional UX
- Works with all contenteditable fields:
  * Stats (health, energy, hygiene, sustenance, arousal)
  * Inventory and mood/conditions
  * Info box widgets (date, weather, time, location, temperature)
  * Character traits and relationship badges
  * Character thoughts
- Backward compatible (graceful fallback)
- Desktop users completely unaffected

**How It Works:**
1. Visual Viewport API monitors viewport height changes
2. When height drops below 75% threshold, keyboard detected
3. Panel gets .rpg-keyboard-visible class for compact styling
4. Tapped contenteditable field smoothly scrolls to center
5. When keyboard dismisses, layout returns to normal

**Testing Completed:**
- Inventory field editing works without squashing
- Stat values editable with keyboard visible
- Info box widget editing maintains layout
- Character traits and thoughts remain accessible
- No layout breaks or chart distortion
- Smooth scrolling and transitions verified
2025-10-16 14:37:43 +11:00

3683 lines
87 KiB
CSS

/* Ensure chat stays centered when panel is visible */
body:has(.rpg-panel.rpg-position-right) #sheld {
margin: auto !important;
}
body:has(.rpg-panel.rpg-position-left) #sheld {
margin: auto !important;
}
/* ============================================
RPG COMPANION - GAME-LIKE UI - RESPONSIVE
============================================ */
/* CSS Variables for Theming - Default uses SillyTavern's variables */
.rpg-panel,
#rpg-thought-panel,
#rpg-thought-icon {
--rpg-bg: var(--SmartThemeBlurTintColor, rgba(26, 26, 46, 0.9));
--rpg-accent: var(--black30a, rgba(22, 33, 62, 0.9));
--rpg-text: var(--SmartThemeBodyColor, #eaeaea);
--rpg-highlight: var(--SmartThemeQuoteColor, #e94560);
--rpg-border: var(--SmartThemeBorderColor, #0f3460);
--rpg-shadow: rgba(0, 0, 0, 0.5);
}
/* Main Panel Container - Fills available margin space */
.rpg-panel {
position: fixed;
top: var(--topBarBlockSize);
bottom: 0;
background: var(--rpg-bg);
box-shadow: 0 0 20px var(--rpg-shadow);
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
box-sizing: border-box;
z-index: 1000;
color: var(--rpg-text);
display: flex;
flex-direction: column;
overflow: visible;
transition: width 0.3s ease, left 0.3s ease, right 0.3s ease, transform 0.3s ease;
}
/* Collapsed state - fixed width for collapse */
.rpg-panel.rpg-collapsed {
max-width: 2.5rem !important;
min-width: 2.5rem !important;
left: auto !important;
right: auto !important;
}
.rpg-panel.rpg-collapsed.rpg-position-right {
right: 0 !important;
}
.rpg-panel.rpg-collapsed.rpg-position-left {
left: 0 !important;
}
/* Fix positioning when collapsed - panel should stick to correct edge */
.rpg-panel.rpg-position-right.rpg-collapsed {
left: calc(100vw - 40px);
right: 0;
}
.rpg-panel.rpg-position-left.rpg-collapsed {
right: calc(100vw - 40px);
left: 0;
}
.rpg-panel.rpg-collapsed .rpg-game-container {
opacity: 0;
pointer-events: none;
}
/* Collapse/Expand Toggle Button */
.rpg-collapse-toggle {
position: absolute;
top: 50%;
transform: translateY(-50%);
width: 1.875rem;
height: 5rem;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
color: var(--rpg-highlight);
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
z-index: 10001;
transition: all 0.3s ease;
font-size: 1rem;
box-shadow: 0 0 10px var(--rpg-shadow);
pointer-events: auto;
}
.rpg-collapse-toggle:hover {
background: var(--rpg-highlight);
color: var(--rpg-bg);
box-shadow: 0 0 15px var(--rpg-highlight);
}
/* Position collapse button on the left side for right panel */
.rpg-panel.rpg-position-right .rpg-collapse-toggle {
left: -2rem;
border-radius: 0.5em 0 0 0.5em;
}
/* Position collapse button on the right side for left panel */
.rpg-panel.rpg-position-left .rpg-collapse-toggle {
right: -2rem;
border-radius: 0 0.5em 0.5em 0;
}
/* Hide collapse button for top position */
.rpg-panel.rpg-position-top .rpg-collapse-toggle {
display: none;
}
/* Right Position (Default) - Panel fills right margin space from chat edge to screen edge */
.rpg-panel.rpg-position-right {
right: 0;
width: calc(50vw - var(--sheldWidth) / 2);
border-left: 3px solid var(--rpg-border);
box-shadow: -5px 0 20px var(--rpg-shadow);
}
/* Left Position - Panel fills left margin space from screen edge to chat edge */
.rpg-panel.rpg-position-left {
left: 0;
width: calc(50vw - var(--sheldWidth) / 2);
border-right: 3px solid var(--rpg-border);
box-shadow: 5px 0 20px var(--rpg-shadow);
}
/* Top Position */
.rpg-panel.rpg-position-top {
left: 0;
right: 0;
bottom: auto;
width: 100%;
max-width: 100%;
height: auto;
max-height: 18.75rem;
border-bottom: 3px solid var(--rpg-border);
box-shadow: 0 5px 20px var(--rpg-shadow);
}
/* Top Position Layout Adjustments */
.rpg-panel.rpg-position-top .rpg-content-box {
display: flex;
flex-direction: row;
gap: 0.938em;
}
.rpg-panel.rpg-position-top .rpg-section {
flex: 1;
min-width: 0;
}
.rpg-panel.rpg-position-top .rpg-divider {
display: none;
}
.rpg-panel.rpg-position-top .rpg-stats-grid {
gap: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-stat-row {
gap: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-stat-label {
min-width: 5.625rem;
}
.rpg-panel.rpg-position-top .rpg-stat-bar {
height: 1.125rem;
}
/* Mobile Responsiveness */
@media (max-width: 1024px) {
.rpg-panel {
width: 20rem;
max-width: 35vw;
min-width: 16.25rem;
}
}
@media (max-width: 768px) {
.rpg-section-title {
font-size: 1em;
}
}
@media (max-width: 480px) {
.rpg-panel.rpg-position-right,
.rpg-panel.rpg-position-left {
left: 0 !important;
right: 0 !important;
width: 100%;
height: 50vh;
top: auto;
bottom: 0;
}
.rpg-panel.rpg-position-top {
max-height: 40vh;
}
}
.rpg-panel.rpg-position-top .rpg-stats-title {
font-size: 0.875rem;
}
.rpg-panel.rpg-position-top .rpg-mood {
font-size: 0.688rem;
padding: 0.375em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats {
margin-top: 0.5em;
padding: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats-title {
font-size: 0.688rem;
margin-bottom: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats-grid {
gap: 0.375em;
}
.rpg-panel.rpg-position-top .rpg-classic-stat {
padding: 0.25em;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-label {
font-size: 0.562rem;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-value {
font-size: 0.875rem;
}
/* ============================================
ANIMATIONS
============================================ */
/* Only apply animations when enabled */
.rpg-panel.rpg-animations-enabled .rpg-stat-fill {
transition: width 0.8s cubic-bezier(0.4, 0, 0.2, 1);
}
.rpg-panel.rpg-animations-enabled .rpg-stat-bar {
transition: all 0.3s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-info-content,
.rpg-panel.rpg-animations-enabled .rpg-thoughts-content {
transition: opacity 0.4s ease, transform 0.4s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-info-line {
animation: slideInFromLeft 0.5s ease-out backwards;
}
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(1) { animation-delay: 0.1s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(2) { animation-delay: 0.2s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(3) { animation-delay: 0.3s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(4) { animation-delay: 0.4s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(5) { animation-delay: 0.5s; }
.rpg-panel.rpg-animations-enabled .rpg-thoughts-overlay {
animation: fadeInScale 0.6s ease-out;
}
.rpg-panel.rpg-animations-enabled .rpg-mood-value {
transition: all 0.3s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-dice-animation {
animation: none; /* Control separately */
}
/* Disable dice animation when animations are off */
.rpg-panel:not(.rpg-animations-enabled) .rpg-dice-rolling i {
animation: none !important;
}
.rpg-panel:not(.rpg-animations-enabled) .rpg-dice-result-value {
animation: none !important;
}
@keyframes slideInFromLeft {
from {
opacity: 0;
transform: translateX(-1.25rem);
}
to {
opacity: 1;
transform: translateX(0);
}
}
@keyframes fadeInScale {
from {
opacity: 0;
transform: scale(0.95);
}
to {
opacity: 1;
transform: scale(1);
}
}
/* Add updating class for smooth content changes */
.rpg-panel.rpg-animations-enabled .rpg-content-updating {
animation: contentPulse 0.5s ease;
}
@keyframes contentPulse {
0%, 100% {
opacity: 1;
}
50% {
opacity: 0.6;
}
}
.rpg-panel.rpg-position-top .rpg-classic-stat-btn {
padding: 0.125em;
font-size: 0.75rem;
}
.rpg-panel.rpg-position-top .rpg-info-content,
.rpg-panel.rpg-position-top .rpg-thoughts-content {
font-size: 0.75rem;
max-height: 9.375rem;
}
/* Custom Scrollbar */
.rpg-panel::-webkit-scrollbar,
#rpg-panel-content::-webkit-scrollbar,
.rpg-content-box::-webkit-scrollbar {
width: 0.5rem;
}
.rpg-panel::-webkit-scrollbar-track,
#rpg-panel-content::-webkit-scrollbar-track,
.rpg-content-box::-webkit-scrollbar-track {
background: var(--rpg-accent);
}
.rpg-panel::-webkit-scrollbar-thumb,
#rpg-panel-content::-webkit-scrollbar-thumb,
.rpg-content-box::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 0.25em;
}
.rpg-panel::-webkit-scrollbar-thumb:hover,
#rpg-panel-content::-webkit-scrollbar-thumb:hover,
.rpg-content-box::-webkit-scrollbar-thumb:hover {
background: var(--rpg-border);
}
/* Game Container - Full height flex container */
.rpg-game-container {
padding: 0.75em;
display: flex;
flex-direction: column;
height: 100%;
overflow: hidden;
transition: opacity 0.3s ease;
}
/* Panel Content - Main scrollable area */
#rpg-panel-content {
flex: 1;
display: flex;
flex-direction: column;
gap: 0.375em;
overflow-y: hidden;
overflow-x: hidden;
min-height: 0;
}
/* Header - Fixed size, doesn't grow */
.rpg-panel-header {
display: flex;
justify-content: space-between;
align-items: center;
margin: 0;
margin-bottom: 0.5em;
padding: 0;
border-bottom: 2px solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-panel-header h3 {
margin: 0;
font-size: 1.125rem;
font-weight: bold;
display: flex;
align-items: center;
gap: 0.5em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
letter-spacing: 0.031em;
}
.rpg-btn-icon {
padding: 0.5em 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.5em;
cursor: pointer;
color: var(--rpg-text);
transition: all 0.3s ease;
}
.rpg-btn-icon:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: scale(1.05);
}
/* Loading Indicator - Fixed size */
.rpg-loading {
text-align: center;
padding: 0.938em;
background: var(--rpg-accent);
border-radius: 0.75em;
color: var(--rpg-highlight);
font-size: 0.875rem;
font-weight: bold;
animation: pulseGlow 1.5s ease-in-out infinite;
flex-shrink: 0;
}
@keyframes pulseGlow {
0%, 100% {
opacity: 1;
box-shadow: 0 0 10px var(--rpg-highlight);
}
50% {
opacity: 0.7;
box-shadow: 0 0 20px var(--rpg-highlight);
}
}
/* Dice Roll Display - More compact */
.rpg-dice-display {
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
padding: 0.5em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.5em;
border: 2px solid var(--rpg-border);
font-size: 0.688rem;
font-weight: bold;
color: var(--rpg-text);
cursor: pointer;
transition: all 0.3s ease;
flex-shrink: 0;
}
.rpg-dice-display:hover {
background: var(--rpg-accent);
border-color: var(--rpg-highlight);
transform: scale(1.02);
}
.rpg-dice-display i {
color: var(--rpg-highlight);
font-size: 0.875rem;
}
/* Clear dice roll button */
.rpg-clear-dice-btn {
background: rgba(255, 0, 0, 0.2);
border: 1px solid rgba(255, 0, 0, 0.4);
border-radius: 0.25em;
color: #ff6b6b;
font-size: 1rem;
font-weight: bold;
width: 1.25rem;
height: 1.25rem;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: all 0.2s ease;
padding: 0;
line-height: 1;
margin-left: auto;
}
.rpg-clear-dice-btn:hover {
background: rgba(255, 0, 0, 0.4);
border-color: #ff6b6b;
transform: scale(1.1);
}
.rpg-clear-dice-btn:active {
transform: scale(0.95);
}
/* Unified Content Box - Contains all sections, scales to fit viewport */
.rpg-content-box {
background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
padding: 0.5em;
box-shadow: 0 4px 18px var(--rpg-shadow), inset 0 0 12px rgba(0, 0, 0, 0.3);
display: flex;
flex-direction: column;
gap: 0.375em;
flex: 1;
min-height: 0;
overflow: hidden;
}
/* Section Styling - Flexible to scale with available space */
.rpg-section {
margin: 0;
padding: 0;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-section:empty {
display: none;
}
/* Divider - More compact */
.rpg-divider {
width: 100%;
height: 0.062rem;
background: linear-gradient(to right, transparent, var(--rpg-highlight), transparent);
margin: 0.5em 0;
position: relative;
flex-shrink: 0;
}
.rpg-divider::after {
display: none; /* Remove diamond decoration for more space */
}
/* ============================================
USER STATS SECTION
============================================ */
.rpg-stats-section {
text-align: center;
display: flex;
flex-direction: column;
min-height: 0;
flex: 1;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-stats-header {
display: flex;
align-items: stretch;
justify-content: space-between;
gap: clamp(6px, 1.2vh, 12px);
margin: 0 !important;
margin-bottom: 0 !important;
flex-shrink: 0;
}
.rpg-stats-header-left {
display: flex;
align-items: center;
gap: clamp(4px, 1vh, 8px);
}
.rpg-user-portrait {
width: clamp(24px, 4vh, 45px);
height: clamp(24px, 4vh, 45px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
box-shadow: 0 0 10px var(--rpg-highlight);
object-fit: cover;
transition: transform 0.3s ease;
}
.rpg-user-portrait:hover {
transform: scale(1.1) rotate(5deg);
}
.rpg-stats-title {
font-size: clamp(8px, 1.6vh, 12px);
font-weight: bold;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
line-height: 1.2;
}
/* Inventory Box - Styled like a treasure chest */
.rpg-inventory-box {
flex: 1;
display: flex;
flex-direction: column;
position: relative;
background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%);
border: 2px solid var(--rpg-highlight);
border-radius: clamp(4px, 0.8vh, 8px);
padding: clamp(4px, 0.8vh, 8px);
max-width: 12.5rem;
max-height: clamp(60px, 8vh, 80px);
min-height: clamp(50px, 6vh, 60px);
box-shadow:
inset 0 2px 4px rgba(255, 255, 255, 0.1),
inset 0 -2px 4px rgba(0, 0, 0, 0.3),
0 2px 8px rgba(0, 0, 0, 0.3);
overflow: hidden;
}
/* Add decorative chest details with pseudo-elements */
.rpg-inventory-box::before {
content: '';
position: absolute;
top: 0;
left: 50%;
transform: translateX(-50%);
width: 60%;
height: 0.125rem;
background: var(--rpg-highlight);
opacity: 0.5;
}
.rpg-inventory-box::after {
content: '';
position: absolute;
bottom: 0;
left: 50%;
transform: translateX(-50%);
width: 80%;
height: 0.062rem;
background: var(--rpg-highlight);
opacity: 0.3;
}
.rpg-inventory-items {
font-size: clamp(6px, 1.1vh, 9px);
color: var(--rpg-text);
line-height: 1.4;
overflow-y: auto;
flex: 1;
padding: clamp(2px, 0.4vh, 4px);
text-align: left;
}
.rpg-inventory-items::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-inventory-items::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-inventory-items::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-inventory-items::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
/* Stats Content - Two-column layout */
.rpg-stats-content {
display: flex;
gap: clamp(4px, 0.8vh, 8px);
flex: 1;
min-height: 0;
overflow-y: auto;
overflow-x: hidden;
}
/* Stats Left - Bars and mood */
.rpg-stats-left {
flex: 1;
display: flex;
flex-direction: column;
gap: clamp(2px, 0.4vh, 4px);
min-height: 0;
}
/* Stats Right - Attributes */
.rpg-stats-right {
flex: 1;
display: flex;
flex-direction: column;
min-height: 0;
}
.rpg-stats-grid {
display: flex;
flex-direction: column;
gap: clamp(2px, 0.4vh, 4px);
flex: 1;
min-height: 0;
}
.rpg-stat-row {
display: flex;
align-items: center;
gap: 0.25em;
flex: 1;
min-height: 0;
}
.rpg-stat-label {
min-width: 4.062rem;
font-size: clamp(7px, 1.4vh, 9px);
font-weight: 600;
text-align: left;
color: var(--rpg-text);
text-transform: uppercase;
letter-spacing: 0.019em;
}
.rpg-stat-bar {
flex: 1;
height: 0.75rem;
min-height: 0.5rem;
max-height: 1rem;
position: relative;
border-radius: 0.375em;
overflow: hidden;
box-shadow: inset 0 1px 3px rgba(0, 0, 0, 0.5);
border: 1px solid rgba(255, 255, 255, 0.1);
}
.rpg-stat-fill {
position: absolute;
right: 0;
top: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.7);
/* Transition moved to .rpg-animations-enabled */
}
.rpg-stat-value {
color: #fff;
font-size: 0.562rem;
font-weight: bold;
min-width: 1.875rem;
text-align: right;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.8);
}
.rpg-mood {
margin: 0 !important;
margin-top: 0 !important;
display: flex;
align-items: center;
gap: 0.375em;
font-size: 0.562rem;
padding: 0.25em 0.375em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-mood-emoji {
font-size: 1rem;
flex-shrink: 0;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-mood-conditions {
flex: 1;
min-width: 0;
line-height: 1.2;
color: var(--rpg-text);
font-weight: 600;
}
/* Classic RPG Stats - Will match height of stats box automatically */
.rpg-classic-stats {
display: flex;
flex-direction: column;
flex: 1;
min-height: 0;
}
.rpg-classic-stats-title {
text-align: center;
font-size: 0.562rem;
font-weight: bold;
text-transform: uppercase;
letter-spacing: 0.037em;
color: var(--rpg-highlight);
margin-bottom: 0.25em;
flex-shrink: 0;
}
.rpg-classic-stats-grid {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: clamp(3px, 0.5vh, 5px);
flex: 1;
align-content: stretch;
min-height: 0;
}
.rpg-classic-stat {
display: flex;
flex-direction: column;
align-items: center;
justify-content: space-evenly;
gap: clamp(1px, 0.2vh, 2px);
padding: clamp(4px, 0.6vh, 6px);
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
box-sizing: border-box;
min-height: 0;
height: 100%;
}
.rpg-classic-stat-label {
font-size: clamp(7px, 0.9vh, 8px);
font-weight: bold;
text-transform: uppercase;
letter-spacing: 0.006em;
color: var(--rpg-text);
line-height: 1;
flex-shrink: 0;
}
.rpg-classic-stat-value {
font-size: clamp(11px, 1.4vh, 14px);
font-weight: bold;
color: var(--rpg-highlight);
text-align: center;
line-height: 1;
flex-shrink: 0;
}
.rpg-classic-stat-buttons {
display: flex;
gap: clamp(3px, 0.4vh, 5px);
align-items: center;
justify-content: center;
flex-shrink: 0;
width: 100%;
}
.rpg-classic-stat-btn {
width: clamp(18px, 2.2vh, 24px);
height: clamp(16px, 2vh, 20px);
padding: 0;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 2px;
color: var(--rpg-text);
font-size: clamp(9px, 1.1vh, 12px);
font-weight: bold;
cursor: pointer;
transition: all 0.2s ease;
display: flex;
align-items: center;
justify-content: center;
box-sizing: border-box;
line-height: 1;
flex: 0 0 auto;
}
.rpg-classic-stat-btn:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: scale(1.05);
}
.rpg-classic-stat-btn:active {
transform: scale(0.95);
}
/* ============================================
INFO BOX SECTION
============================================ */
.rpg-info-header {
font-size: 0.875rem;
font-weight: bold;
margin-bottom: 0.625em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
flex-shrink: 0;
}
.rpg-info-content {
font-size: 0.75rem;
line-height: 1.5;
text-align: left;
flex: 1;
min-height: 0;
overflow-y: auto;
}
/* ============================================
INFO BOX - VISUAL DASHBOARD
============================================ */
.rpg-info-section {
background: rgba(0, 0, 0, 0.2);
border: 2px solid var(--rpg-border);
border-radius: 0.75em;
padding: 0.375em;
margin-bottom: 0;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
gap: 0.25em;
align-items: stretch;
width: 100%;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-dashboard {
display: flex;
gap: 0.25em;
flex: 1;
min-height: 0;
}
/* Row 1: 4 equal-width widgets */
.rpg-dashboard-row-1 {
flex: 1;
min-height: 0;
}
.rpg-dashboard-row-1 .rpg-dashboard-widget {
flex: 1 1 0;
min-width: 0;
height: 100%;
}
/* Row 2: Full-width location */
.rpg-dashboard-row-2 {
flex: 1;
min-height: 0;
}
.rpg-dashboard-row-2 .rpg-dashboard-widget {
flex: 1;
width: 100%;
height: 100%;
}
.rpg-dashboard-widget {
background: rgba(0, 0, 0, 0.5);
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
padding: 0.25em;
transition: transform 0.2s ease, box-shadow 0.2s ease;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
overflow: hidden;
}
.rpg-dashboard-widget:hover {
transform: translateY(-0.125rem);
box-shadow: 0 4px 12px var(--rpg-shadow);
}
/* Location widget - flexible height */
.rpg-location-widget {
height: 100%;
}
/* Calendar Widget */
.rpg-calendar-widget {
padding: 0.188em;
}
.rpg-calendar-top {
background: var(--rpg-highlight);
color: var(--rpg-bg);
font-size: clamp(6px, 1.2vh, 8px);
font-weight: bold;
padding: 0.125em 0.375em;
border-radius: 3px 3px 0 0;
width: 100%;
text-align: center;
}
.rpg-calendar-day {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-text);
font-size: clamp(8px, 1.5vw, 14px);
font-weight: bold;
padding: 0.375em;
width: 100%;
text-align: center;
border: 2px solid var(--rpg-highlight);
border-top: none;
flex: 1;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-calendar-year {
font-size: 0.438rem;
color: var(--rpg-text);
opacity: 0.7;
margin-top: 0.062em;
}
/* Weather Widget Icon */
.rpg-weather-icon {
font-size: clamp(16px, 3vw, 32px);
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-weather-forecast {
font-size: 0.438rem;
text-align: center;
margin: 0;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.013em;
opacity: 0.85;
line-height: 1;
word-wrap: break-word;
max-width: 100%;
}
.rpg-weather-forecast.rpg-editable {
margin-top: 0;
}
/* Temperature Widget - Thermometer */
.rpg-temp-widget {
gap: 0.188em;
}
.rpg-thermometer {
position: relative;
width: 1.25rem;
height: 2.5rem;
display: flex;
flex-direction: column;
align-items: center;
}
.rpg-thermometer-tube {
position: relative;
width: 0.5rem;
height: 1.75rem;
background: rgba(255, 255, 255, 0.1);
border: 2px solid var(--rpg-border);
border-radius: 0.625em 0.625em 0 0;
overflow: hidden;
display: flex;
align-items: flex-end;
}
.rpg-thermometer-fill {
width: 100%;
background: linear-gradient(to top, #e94560, #ff6b6b);
transition: height 0.5s ease;
border-radius: 0.5em 0.5em 0 0;
}
.rpg-thermometer-bulb {
position: absolute;
bottom: 0;
width: 0.875rem;
height: 0.875rem;
background: var(--rpg-highlight);
border: 2px solid var(--rpg-border);
border-radius: 50%;
z-index: 1;
}
.rpg-temp-value {
font-size: clamp(7px, 1.5vh, 9px);
font-weight: bold;
color: var(--rpg-text);
text-align: center;
}
/* Clock Widget */
.rpg-clock-widget {
gap: 0.188em;
}
.rpg-clock {
width: 2.625rem;
height: 2.625rem;
border-radius: 50%;
background: rgba(0, 0, 0, 0.4);
border: 3px solid var(--rpg-border);
box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.5);
position: relative;
}
.rpg-clock-face {
width: 100%;
height: 100%;
position: relative;
}
.rpg-clock-hour,
.rpg-clock-minute {
position: absolute;
background: var(--rpg-highlight);
transform-origin: bottom center;
left: 50%;
bottom: 50%;
border-radius: 2px 2px 0 0;
}
.rpg-clock-hour {
width: 0.188rem;
height: 0.75rem;
margin-left: -0.094em;
opacity: 0.9;
}
.rpg-clock-minute {
width: 0.125rem;
height: 1rem;
margin-left: -0.062em;
}
.rpg-clock-center {
position: absolute;
width: 0.312rem;
height: 0.312rem;
background: var(--rpg-highlight);
border-radius: 50%;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
z-index: 2;
}
.rpg-time-value {
font-size: 0.5rem;
font-weight: bold;
color: var(--rpg-text);
}
/* Location Widget - Map */
.rpg-map-bg {
width: 100%;
height: 1.875rem;
margin: 0;
margin-bottom: 0 !important;
background:
linear-gradient(45deg, rgba(255,255,255,0.05) 25%, transparent 25%),
linear-gradient(-45deg, rgba(255,255,255,0.05) 25%, transparent 25%),
linear-gradient(45deg, transparent 75%, rgba(255,255,255,0.05) 75%),
linear-gradient(-45deg, transparent 75%, rgba(255,255,255,0.05) 75%);
background-size: 6px 6px;
background-position: 0 0, 0 3px, 3px -3px, -3px 0px;
background-color: rgba(0, 0, 0, 0.3);
border: 2px solid var(--rpg-border);
border-radius: 0.25em;
display: flex;
align-items: center;
justify-content: center;
position: relative;
overflow: hidden;
flex-shrink: 0;
margin-bottom: 0.188em;
}
.rpg-map-marker {
font-size: 1rem;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.8));
animation: markerPulse 2s ease-in-out infinite;
}
@keyframes markerPulse {
0%, 100% { transform: translateY(0); }
50% { transform: translateY(-2px); }
}
.rpg-location-text {
font-size: clamp(7px, 1.4vh, 9px);
font-weight: bold;
color: var(--rpg-text);
text-align: center;
line-height: 1.2;
padding: 0.125em 0.25em;
margin: 0;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
}
/* Character Status Cards */
.rpg-character-status {
display: flex;
flex-direction: column;
gap: 0.25em;
margin: 0;
padding: 0;
flex-shrink: 0;
}
.rpg-character-status-card {
display: flex;
align-items: center;
gap: 0.5em;
padding: 0.25em 0.375em;
background: rgba(0, 0, 0, 0.3);
border-left: 3px solid var(--rpg-highlight);
border-radius: 0.25em;
transition: all 0.2s ease;
}
.rpg-character-status-card:hover {
background: rgba(0, 0, 0, 0.5);
transform: translateX(0.188rem);
}
.rpg-char-emoji {
font-size: clamp(14px, 2.5vh, 18px);
flex-shrink: 0;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-char-details {
flex: 1;
min-width: 0;
}
.rpg-char-name {
font-size: clamp(8px, 1.5vh, 10px);
font-weight: bold;
color: var(--rpg-highlight);
margin-bottom: 0.062em;
}
.rpg-char-traits {
font-size: clamp(7px, 1.3vh, 9px);
color: var(--rpg-text);
opacity: 0.8;
line-height: 1.2;
}/* Old info line styles (legacy) */
.rpg-info-line {
margin: 0.375em 0;
padding: 0.375em 0.625em;
background: rgba(0, 0, 0, 0.2);
border-left: 2px solid var(--rpg-highlight);
border-radius: 0.25em;
transition: all 0.3s ease;
}
.rpg-info-line:hover {
background: rgba(0, 0, 0, 0.4);
transform: translateX(0.312rem);
}
/* ============================================
CHARACTER THOUGHTS SECTION
============================================ */
.rpg-thoughts-section {
text-align: center;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-thoughts-header {
font-size: 0.875rem;
font-weight: bold;
margin-bottom: 0.625em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
flex-shrink: 0;
}
.rpg-thoughts-content {
position: relative;
padding: 0.5em;
border-radius: 0.5em;
border-left: 3px solid var(--rpg-highlight);
box-shadow: inset 0 0 8px rgba(0, 0, 0, 0.3);
text-align: left;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
gap: clamp(6px, 1vh, 8px);
overflow-y: auto;
overflow-x: hidden;
/* Remove centering for multiple character cards */
}
/* Individual thought item */
.rpg-thought-item {
display: flex;
align-items: flex-start;
gap: 0.625em;
padding: 0.5em;
margin-bottom: 0.5em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.375em;
width: 100%; /* Ensure items take full width */
box-sizing: border-box; /* Include padding in width calculation */
}
.rpg-thought-item:last-child {
margin-bottom: 0;
}
/* Character avatar with thought bubbles */
.rpg-thought-avatar {
position: relative;
flex-shrink: 0;
}
.rpg-thought-avatar img {
width: clamp(30px, 5vh, 40px);
height: clamp(30px, 5vh, 40px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
object-fit: cover;
}
/* Thought bubbles - Left side, ascending size from bottom-left to top-right */
.rpg-thought-bubbles {
position: absolute;
bottom: -0.25rem;
left: -0.5rem;
display: flex;
flex-direction: column;
gap: 0.125em;
align-items: flex-start;
}
.rpg-bubble {
background: var(--rpg-highlight);
border-radius: 50%;
opacity: 0.8;
}
.rpg-bubble-1 {
width: 0.5rem;
height: 0.5rem;
}
.rpg-bubble-2 {
width: 0.375rem;
height: 0.375rem;
margin-left: 0.125em;
}
/* Thought content */
.rpg-thought-content {
flex: 1;
min-width: 0;
}
.rpg-thought-name {
font-weight: bold;
color: var(--rpg-highlight);
font-size: clamp(8px, 1.5vh, 10px);
margin-bottom: 0.188em;
text-transform: uppercase;
letter-spacing: 0.031em;
}
.rpg-thought-name::before,
.rpg-thought-name::after {
content: none !important;
}
.rpg-thought-text {
font-size: clamp(9px, 1.6vh, 11px);
font-style: italic;
line-height: 1.3;
color: var(--rpg-text);
opacity: 0.9;
}
.rpg-thought-text::before {
content: ''; /* Explicitly ensure no emoji */
}
/* Overlay to fade the background portrait and provide contrast */
.rpg-thoughts-content::before {
content: '';
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: linear-gradient(
135deg,
rgba(0, 0, 0, 0.85) 0%,
rgba(0, 0, 0, 0.75) 50%,
rgba(0, 0, 0, 0.85) 100%
);
z-index: 1;
display: none; /* Hide background overlay for new format */
}
/* Content wrapper to sit above the background */
.rpg-thoughts-overlay {
position: relative;
z-index: 2;
display: flex;
align-items: flex-start;
gap: 0.5em;
font-size: 0.75rem;
font-style: italic;
line-height: 1.4;
}
/* Present Characters - Character Cards */
.rpg-character-card {
display: flex;
align-items: flex-start;
gap: clamp(8px, 1vw, 12px);
padding: clamp(6px, 1vh, 8px);
background: rgba(0, 0, 0, 0.3);
border-radius: clamp(4px, 0.5vh, 6px);
border: 1px solid rgba(255, 255, 255, 0.1);
transition: all 0.2s ease;
width: 100%; /* Ensure cards take full width */
box-sizing: border-box; /* Include padding and border in width calculation */
flex-shrink: 0; /* Prevent cards from shrinking */
}
.rpg-character-card:hover {
background: rgba(0, 0, 0, 0.4);
border-color: var(--rpg-highlight);
}
/* Character avatar container with relationship badge */
.rpg-character-avatar {
position: relative;
flex-shrink: 0;
}
.rpg-character-avatar img {
width: clamp(35px, 6vh, 45px);
height: clamp(35px, 6vh, 45px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
object-fit: cover;
display: block; /* Prevent inline spacing issues */
}
/* Relationship badge in top-right corner */
.rpg-relationship-badge {
position: absolute;
top: -0.125rem;
right: -0.125rem;
background: var(--rpg-bg);
border: 1px solid var(--rpg-highlight);
border-radius: 50%;
width: clamp(16px, 2.5vh, 20px);
height: clamp(16px, 2.5vh, 20px);
display: flex;
align-items: center;
justify-content: center;
font-size: clamp(8px, 1.2vh, 12px);
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
}
/* Character info section */
.rpg-character-info {
flex: 1;
min-width: 0;
display: flex;
flex-direction: column;
gap: clamp(3px, 0.5vh, 5px);
overflow: hidden; /* Prevent content from overflowing */
}
/* Character header with emoji and name */
.rpg-character-header {
display: flex;
align-items: center;
gap: clamp(4px, 0.5vw, 6px);
flex-wrap: nowrap; /* Prevent wrapping */
}
.rpg-character-emoji {
font-size: clamp(12px, 2vh, 16px);
flex-shrink: 0;
}
.rpg-character-name {
font-weight: bold;
color: var(--rpg-highlight);
font-size: clamp(9px, 1.5vh, 12px);
text-transform: uppercase;
letter-spacing: 0.031em;
white-space: nowrap; /* Prevent name from wrapping */
overflow: hidden;
text-overflow: ellipsis;
}
/* Character traits/status line */
.rpg-character-traits {
font-size: clamp(8px, 1.3vh, 10px);
color: var(--rpg-text);
opacity: 0.8;
line-height: 1.3;
overflow-wrap: break-word; /* Allow long text to wrap */
word-wrap: break-word;
}
/* Placeholder styles for empty sections */
.rpg-thoughts-placeholder,
.rpg-placeholder-widget {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: clamp(12px, 2vh, 20px);
text-align: center;
opacity: 0.6;
}
.rpg-placeholder-text {
font-size: clamp(10px, 1.6vh, 14px);
color: var(--rpg-text);
font-weight: bold;
margin-bottom: clamp(4px, 0.6vh, 6px);
}
.rpg-placeholder-hint {
font-size: clamp(8px, 1.2vh, 10px);
color: var(--rpg-text);
opacity: 0.7;
font-style: italic;
}
/* Editable field styles */
.rpg-editable,
.rpg-editable-stat {
cursor: text;
transition: all 0.2s ease;
border-radius: 2px;
padding: 0.062em 0.125em;
}
.rpg-editable:hover,
.rpg-editable-stat:hover {
background: var(--rpg-accent);
outline: 1px solid var(--rpg-highlight);
}
.rpg-editable:focus,
.rpg-editable-stat:focus {
background: var(--rpg-bg);
outline: 2px solid var(--rpg-highlight);
box-shadow: 0 0 8px var(--rpg-highlight);
}
/* Edit button container and styling */
.rpg-edit-button-container {
display: flex;
justify-content: center;
padding: clamp(4px, 0.8vh, 8px);
margin-top: clamp(4px, 0.8vh, 8px);
}
.rpg-edit-button {
background: var(--rpg-accent);
border: 1px solid var(--rpg-highlight);
color: var(--rpg-text);
padding: clamp(3px, 0.6vh, 6px) clamp(6px, 1.2vh, 12px);
border-radius: clamp(3px, 0.6vh, 6px);
font-size: clamp(7px, 1.2vh, 10px);
cursor: pointer;
display: flex;
align-items: center;
gap: clamp(2px, 0.4vh, 4px);
transition: all 0.2s ease;
}
.rpg-edit-button:hover {
background: var(--rpg-highlight);
color: var(--rpg-bg);
transform: translateY(-0.062rem);
box-shadow: 0 2px 8px var(--rpg-highlight);
}
.rpg-edit-button:active {
transform: translateY(0);
}
.rpg-edit-button i {
font-size: clamp(7px, 1.2vh, 10px);
}
/* Removed emoji icon styling - no longer needed */
/* Settings Styling */
.rpg-settings {
margin-top: 0.625em;
padding-top: 0.5em;
border-top: 1px solid #444;
}
.rpg-settings summary {
cursor: pointer;
font-weight: bold;
padding: 0.375em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.25em;
margin-bottom: 0.5em;
display: flex;
align-items: center;
gap: 0.375em;
font-size: 0.75rem;
}
.rpg-settings summary:hover {
background: rgba(255, 255, 255, 0.1);
}
.rpg-settings-content {
padding: 0.5em;
}
.rpg-settings-content label {
display: block;
margin: 0.375em 0;
}
.rpg-setting-row {
margin: 0.5em 0;
}
.rpg-setting-row label {
display: block;
margin-bottom: 0.188em;
font-size: 0.688rem;
}
.rpg-setting-row input[type="number"] {
width: 100%;
padding: 0.25em;
border: 1px solid #444;
border-radius: 3px;
background: rgba(0, 0, 0, 0.3);
color: inherit;
font-size: 0.688rem;
}
.rpg-setting-row small {
display: block;
margin-top: 0.188em;
color: #888;
font-size: 0.625rem;
}
#rpg-manual-update {
width: 100%;
margin-top: 0.5em;
padding: 0.375em;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
font-size: 0.75rem;
}
/* Responsive adjustments */
@media (max-width: 768px) {
.rpg-panel {
max-width: 100%;
}
.rpg-stat-label {
min-width: 5rem;
font-size: 0.75rem;
}
}
/* Animation for stats updates */
@keyframes pulse {
0%, 100% {
opacity: 1;
}
50% {
opacity: 0.6;
}
}
.rpg-stat-row.updating {
animation: pulse 0.5s ease-in-out;
}
/* ============================================
SETTINGS SECTION
============================================ */
.rpg-settings {
margin-top: 0.938em;
padding-top: 0.938em;
border-top: 2px solid var(--rpg-border);
}
.rpg-settings summary {
cursor: pointer;
font-weight: bold;
padding: 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
margin-bottom: 0.938em;
display: flex;
align-items: center;
gap: 0.625em;
transition: all 0.3s ease;
}
.rpg-settings summary:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateX(0.312rem);
}
.rpg-settings-content {
padding: 0.938em;
background: var(--rpg-accent);
border-radius: 0.625em;
}
.rpg-settings-group {
margin-bottom: 1.25em;
padding-bottom: 0.938em;
border-bottom: 1px solid var(--rpg-border);
}
.rpg-settings-group:last-child {
border-bottom: none;
}
.rpg-settings-group h4 {
margin: 0 0 0.75em 0;
font-size: 1rem;
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: 0.5em;
}
.rpg-setting-row {
margin: 0.75em 0;
}
.rpg-setting-row label {
display: block;
margin-bottom: 0.375em;
font-size: 0.812rem;
font-weight: 600;
}
.rpg-select,
.rpg-input {
width: 100%;
padding: 0.5em;
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
background: var(--rpg-bg);
color: var(--rpg-text);
font-size: 0.875rem;
transition: all 0.3s ease;
}
.rpg-select:focus,
.rpg-input:focus {
outline: none;
border-color: var(--rpg-highlight);
box-shadow: 0 0 10px var(--rpg-highlight);
}
.rpg-setting-row input[type="color"] {
width: 100%;
height: 2.5rem;
padding: 0.25em;
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
background: var(--rpg-bg);
cursor: pointer;
transition: all 0.3s ease;
}
.rpg-setting-row input[type="color"]:hover {
border-color: var(--rpg-highlight);
}
.rpg-setting-row small {
display: block;
margin-top: 0.25em;
color: #999;
font-size: 0.688rem;
font-style: italic;
}
.rpg-custom-colors {
margin-top: 0.625em;
padding: 0.938em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.5em;
border: 1px solid var(--rpg-border);
}
.checkbox_label {
display: flex;
align-items: center;
gap: 0.5em;
margin: 0.625em 0;
cursor: pointer;
transition: all 0.3s ease;
}
.checkbox_label:hover {
color: var(--rpg-highlight);
}
.rpg-btn-primary {
width: 100%;
padding: 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
color: var(--rpg-text);
font-size: 0.938rem;
font-weight: bold;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 0.625em;
transition: all 0.3s ease;
box-shadow: 0 4px 15px var(--rpg-shadow);
}
.rpg-btn-primary:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateY(-0.125rem);
box-shadow: 0 6px 20px var(--rpg-shadow);
}
.rpg-btn-primary:active {
transform: translateY(0);
}
/* Clear Cache Button - Danger style */
.rpg-btn-clear-cache {
width: 100%;
padding: 0.625em;
background: rgba(220, 53, 69, 0.2);
border: 2px solid rgba(220, 53, 69, 0.5);
border-radius: 0.5em;
color: #ff6b6b;
font-size: 0.812rem;
font-weight: 600;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
transition: all 0.3s ease;
}
.rpg-btn-clear-cache:hover {
background: rgba(220, 53, 69, 0.3);
border-color: rgba(220, 53, 69, 0.8);
color: #ff8787;
transform: translateY(-0.062rem);
}
.rpg-btn-clear-cache:active {
transform: translateY(0);
}
/* ============================================
THEME VARIATIONS
============================================ */
/* Sci-Fi / Synthwave Theme */
.rpg-panel[data-theme="sci-fi"] {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #8b00ff;
--rpg-shadow: rgba(139, 0, 255, 0.5);
}
/* Apply sci-fi theme to thought panel */
#rpg-thought-panel[data-theme="sci-fi"],
#rpg-thought-icon[data-theme="sci-fi"] {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #8b00ff;
--rpg-shadow: rgba(139, 0, 255, 0.5);
}
.rpg-panel[data-theme="sci-fi"] .rpg-content-box {
background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%);
box-shadow: 0 0 40px rgba(139, 0, 255, 0.4), inset 0 0 30px rgba(0, 0, 0, 0.5);
border: 2px solid #8b00ff;
}
.rpg-panel[data-theme="sci-fi"] .rpg-panel-header h3,
.rpg-panel[data-theme="sci-fi"] .rpg-stats-title,
.rpg-panel[data-theme="sci-fi"] .rpg-info-header,
.rpg-panel[data-theme="sci-fi"] .rpg-thoughts-header {
text-shadow: 0 0 20px #ff006e, 0 0 40px #8b00ff;
}
.rpg-panel[data-theme="sci-fi"] .rpg-divider {
background: linear-gradient(to right, transparent, #8b00ff, #ff006e, #8b00ff, transparent);
}
.rpg-panel[data-theme="sci-fi"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(10, 14, 39, 0.9) 0%,
rgba(26, 31, 58, 0.8) 50%,
rgba(10, 14, 39, 0.9) 100%
);
}
/* Fantasy / Rustic Parchment Theme */
.rpg-panel[data-theme="fantasy"] {
--rpg-bg: #2b1810;
--rpg-accent: #3d2414;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
--rpg-shadow: rgba(0, 0, 0, 0.7);
}
/* Apply fantasy theme to thought panel */
#rpg-thought-panel[data-theme="fantasy"],
#rpg-thought-icon[data-theme="fantasy"] {
--rpg-bg: #2b1810;
--rpg-accent: #3d2414;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
--rpg-shadow: rgba(0, 0, 0, 0.7);
}
.rpg-panel[data-theme="fantasy"] {
background-image:
linear-gradient(rgba(43, 24, 16, 0.9), rgba(43, 24, 16, 0.9)),
url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="100" height="100"><filter id="noise"><feTurbulence type="fractalNoise" baseFrequency="0.9" numOctaves="4" /></filter><rect width="100" height="100" filter="url(%23noise)" opacity="0.1"/></svg>');
}
.rpg-panel[data-theme="fantasy"] .rpg-content-box {
background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%);
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.8), inset 0 0 40px rgba(139, 105, 20, 0.2);
border: 3px solid #8b6914;
border-style: ridge;
}
.rpg-panel[data-theme="fantasy"] .rpg-panel-header h3,
.rpg-panel[data-theme="fantasy"] .rpg-stats-title,
.rpg-panel[data-theme="fantasy"] .rpg-info-header,
.rpg-panel[data-theme="fantasy"] .rpg-thoughts-header {
font-family: 'Georgia', serif;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
}
.rpg-panel[data-theme="fantasy"] .rpg-divider::after {
content: '❦';
font-size: 1rem;
}
.rpg-panel[data-theme="fantasy"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(43, 24, 16, 0.92) 0%,
rgba(61, 36, 20, 0.88) 50%,
rgba(43, 24, 16, 0.92) 100%
);
}
/* Cyberpunk / Neon Grid Theme */
.rpg-panel[data-theme="cyberpunk"] {
--rpg-bg: #000000;
--rpg-accent: #0d0d0d;
--rpg-text: #00ff41;
--rpg-highlight: #ff2a6d;
--rpg-border: #05d9e8;
--rpg-shadow: rgba(5, 217, 232, 0.5);
}
/* Apply cyberpunk theme to thought panel */
#rpg-thought-panel[data-theme="cyberpunk"],
#rpg-thought-icon[data-theme="cyberpunk"] {
--rpg-bg: #000000;
--rpg-accent: #0d0d0d;
--rpg-text: #00ff41;
--rpg-highlight: #ff2a6d;
--rpg-border: #05d9e8;
--rpg-shadow: rgba(5, 217, 232, 0.5);
}
.rpg-panel[data-theme="cyberpunk"] {
background: linear-gradient(rgba(0, 0, 0, 0.95), rgba(0, 0, 0, 0.95)),
repeating-linear-gradient(0deg, rgba(5, 217, 232, 0.1) 0px, transparent 1px, transparent 2px, rgba(5, 217, 232, 0.1) 3px),
repeating-linear-gradient(90deg, rgba(5, 217, 232, 0.1) 0px, transparent 1px, transparent 2px, rgba(5, 217, 232, 0.1) 3px);
background-size: 100% 100%, 30px 30px, 30px 30px;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-content-box {
background: linear-gradient(135deg, rgba(13, 13, 13, 0.9) 0%, rgba(0, 0, 0, 0.9) 100%);
box-shadow: 0 0 40px rgba(255, 42, 109, 0.4), inset 0 0 30px rgba(5, 217, 232, 0.2);
border: 2px solid #05d9e8;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-panel-header h3,
.rpg-panel[data-theme="cyberpunk"] .rpg-stats-title,
.rpg-panel[data-theme="cyberpunk"] .rpg-info-header,
.rpg-panel[data-theme="cyberpunk"] .rpg-thoughts-header {
text-shadow: 0 0 10px #ff2a6d, 0 0 20px #05d9e8, 0 0 30px #ff2a6d;
font-family: 'Courier New', monospace;
letter-spacing: 0.125em;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-divider {
background: linear-gradient(to right, transparent, #05d9e8, #ff2a6d, #05d9e8, transparent);
height: 0.188rem;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(0, 0, 0, 0.92) 0%,
rgba(13, 13, 13, 0.85) 50%,
rgba(0, 0, 0, 0.92) 100%
);
}
/* ============================================
RESPONSIVE DESIGN
============================================ */
@media (max-width: 768px) {
.rpg-panel {
width: 100%;
max-width: 100%;
}
body:has(.rpg-panel) #sheld {
margin-right: 0;
}
.rpg-user-portrait {
width: 3.75rem;
height: 3.75rem;
}
.rpg-stats-title {
font-size: 1rem;
}
}
/* ============================================
ANIMATIONS
============================================ */
@keyframes fadeIn {
from {
opacity: 0;
transform: translateY(0.625rem);
}
to {
opacity: 1;
transform: translateY(0);
}
}
.rpg-section {
animation: fadeIn 0.5s ease-out;
}
.rpg-stat-row {
animation: fadeIn 0.3s ease-out;
animation-fill-mode: both;
}
.rpg-stat-row:nth-child(1) { animation-delay: 0.1s; }
.rpg-stat-row:nth-child(2) { animation-delay: 0.15s; }
.rpg-stat-row:nth-child(3) { animation-delay: 0.2s; }
.rpg-stat-row:nth-child(4) { animation-delay: 0.25s; }
.rpg-stat-row:nth-child(5) { animation-delay: 0.3s; }
/* ============================================
DICE ROLL MODAL - MOBILE FIRST
============================================ */
/* CSS Custom Properties for Responsive Scaling */
.rpg-dice-popup {
/* Fluid spacing that scales with viewport */
--modal-padding: clamp(0.5rem, 2vw, 0.75rem);
--modal-gap: clamp(0.375rem, 1.5vw, 0.5rem);
--modal-border-width: 2px;
/* Fluid typography */
--modal-font-base: clamp(0.8rem, 3vw, 0.9rem);
--modal-font-small: clamp(0.7rem, 2.5vw, 0.8rem);
--modal-font-large: clamp(1.25rem, 6vw, 1.75rem);
--modal-font-huge: clamp(1.5rem, 8vw, 2.5rem);
/* Touch-friendly sizing */
--modal-button-height: 44px;
--modal-input-height: 44px;
/* Content constraints - MUCH more conservative */
--modal-max-width: min(90vw, 360px);
--modal-max-height: 70vh;
}
/* Modal Container - Hidden by default */
.rpg-dice-popup {
position: fixed;
inset: 0;
z-index: 10000;
display: none;
align-items: center;
justify-content: center;
padding: 0.5rem;
}
/* Open state - managed by JavaScript classList */
.rpg-dice-popup.is-open {
display: flex;
animation: fadeIn 0.2s ease-out;
}
/* Closing state - allows exit animation */
.rpg-dice-popup.is-closing {
display: flex;
animation: fadeOut 0.2s ease-in;
}
/* Backdrop overlay - using ::before pseudo-element */
.rpg-dice-popup::before {
content: '';
position: absolute;
inset: 0;
background: rgba(0, 0, 0, 0.85);
backdrop-filter: blur(5px);
-webkit-backdrop-filter: blur(5px);
}
/* Modal Content Box */
.rpg-dice-popup-content {
position: relative;
width: 100%;
max-width: var(--modal-max-width);
height: auto;
max-height: var(--modal-max-height);
min-height: 0;
background: rgba(30, 30, 30, 0.8);
border: var(--modal-border-width) solid var(--rpg-border);
border-radius: 0.5rem;
box-shadow: 0 10px 40px rgba(0, 0, 0, 0.9);
color: var(--rpg-text);
display: flex;
flex-direction: column;
overflow: hidden;
animation: slideInUp 0.3s cubic-bezier(0.16, 1, 0.3, 1);
margin: auto 0;
}
/* Header */
.rpg-dice-popup-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: var(--modal-padding);
background: var(--rpg-accent);
border-bottom: var(--modal-border-width) solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-dice-popup-header h3 {
margin: 0;
font-size: var(--modal-font-base);
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: var(--modal-gap);
}
/* Close button - touch-friendly */
#rpg-dice-popup-close {
min-width: 44px;
min-height: 44px;
padding: 0.5rem;
display: flex;
align-items: center;
justify-content: center;
}
/* Scrollable Body */
.rpg-dice-popup-body {
padding: var(--modal-padding);
overflow-y: auto;
overflow-x: hidden;
-webkit-overflow-scrolling: touch;
flex: 1 1 auto;
min-height: 0;
}
/* Input Container */
.rpg-dice-selector-container {
padding: var(--modal-padding);
background: rgba(0, 0, 0, 0.3);
border-radius: 0.5rem;
border: var(--modal-border-width) solid var(--rpg-border);
margin-bottom: var(--modal-gap);
}
/* Input Grid - Stacked on mobile */
.rpg-dice-selector {
display: grid;
grid-template-columns: 1fr;
gap: var(--modal-gap);
margin-bottom: var(--modal-gap);
}
.rpg-dice-input-group {
display: flex;
flex-direction: column;
gap: 0.25rem;
}
.rpg-dice-input-group label {
font-size: var(--modal-font-small);
font-weight: 600;
color: var(--rpg-text);
}
.rpg-dice-input-group input,
.rpg-dice-input-group select {
width: 100%;
min-height: var(--modal-input-height);
padding: 0.5rem;
border: var(--modal-border-width) solid var(--rpg-border);
border-radius: 0.375rem;
background: var(--rpg-accent);
color: var(--rpg-text);
font-size: var(--modal-font-base);
font-weight: 600;
text-align: center;
transition: all 0.2s ease;
}
.rpg-dice-input-group input:focus,
.rpg-dice-input-group select:focus {
outline: none;
border-color: var(--rpg-highlight);
box-shadow: 0 0 0 3px rgba(var(--rpg-highlight-rgb, 255, 0, 100), 0.2);
background: rgba(0, 0, 0, 0.5);
}
/* Roll Button - touch-friendly */
#rpg-dice-roll-btn {
width: 100%;
min-height: var(--modal-button-height);
padding: 0.75rem 1rem;
background: linear-gradient(135deg, var(--rpg-highlight), var(--rpg-accent));
border: var(--modal-border-width) solid var(--rpg-highlight);
border-radius: 0.5rem;
color: var(--rpg-text);
font-size: var(--modal-font-base);
font-weight: 700;
cursor: pointer;
transition: all 0.2s ease;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4);
display: flex;
align-items: center;
justify-content: center;
gap: 0.5rem;
}
#rpg-dice-roll-btn:active {
transform: scale(0.98);
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.4);
}
/* Animation Section */
.rpg-dice-animation {
text-align: center;
padding: var(--modal-padding);
}
.rpg-dice-rolling i {
font-size: var(--modal-font-large);
color: var(--rpg-highlight);
animation: diceRoll 0.8s ease-in-out infinite;
}
.rpg-dice-rolling-text {
margin-top: var(--modal-gap);
font-size: var(--modal-font-base);
font-weight: 600;
color: var(--rpg-highlight);
animation: pulseGlow 1s ease-in-out infinite;
}
/* Result Section */
.rpg-dice-result {
text-align: center;
padding: var(--modal-padding);
background: rgba(0, 0, 0, 0.3);
border-radius: 0.5rem;
border: var(--modal-border-width) solid var(--rpg-border);
}
.rpg-dice-result-label {
font-size: var(--modal-font-small);
color: var(--rpg-text);
margin-bottom: 0.5rem;
text-transform: uppercase;
letter-spacing: 0.05em;
opacity: 0.8;
}
.rpg-dice-result-value {
font-size: var(--modal-font-huge);
font-weight: 700;
color: var(--rpg-highlight);
text-shadow: 0 0 20px var(--rpg-highlight);
line-height: 1;
}
.rpg-dice-result-value.is-animating {
animation: resultPop 0.5s cubic-bezier(0.16, 1, 0.3, 1);
}
.rpg-dice-result-details {
margin-top: var(--modal-gap);
font-size: var(--modal-font-small);
color: var(--rpg-text);
opacity: 0.7;
}
/* Save Button */
.rpg-dice-save-btn {
margin-top: var(--modal-gap);
width: 100%;
min-height: var(--modal-button-height);
padding: 0.75rem 1rem;
background: linear-gradient(135deg, #28a745, #20c997);
border: var(--modal-border-width) solid #28a745;
border-radius: 0.5rem;
color: white;
font-size: var(--modal-font-base);
font-weight: 700;
cursor: pointer;
transition: all 0.2s ease;
box-shadow: 0 4px 12px rgba(40, 167, 69, 0.4);
display: flex;
align-items: center;
justify-content: center;
gap: 0.5rem;
}
.rpg-dice-save-btn:active {
transform: scale(0.98);
box-shadow: 0 2px 8px rgba(40, 167, 69, 0.4);
}
/* Animations */
@keyframes fadeIn {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes fadeOut {
from { opacity: 1; }
to { opacity: 0; }
}
@keyframes slideInUp {
from {
opacity: 0;
transform: translateY(20px) scale(0.95);
}
to {
opacity: 1;
transform: translateY(0) scale(1);
}
}
@keyframes diceRoll {
0%, 100% { transform: rotate(0deg); }
25% { transform: rotate(90deg) scale(1.1); }
50% { transform: rotate(180deg); }
75% { transform: rotate(270deg) scale(1.1); }
}
@keyframes resultPop {
0% { transform: scale(0); opacity: 0; }
50% { transform: scale(1.1); }
100% { transform: scale(1); opacity: 1; }
}
/* Theme Support - CSS Custom Properties */
.rpg-dice-popup[data-theme="sci-fi"] .rpg-dice-popup-content {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #00fff9;
}
.rpg-dice-popup[data-theme="fantasy"] .rpg-dice-popup-content {
--rpg-bg: #2c1810;
--rpg-accent: #3d2817;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b7355;
}
.rpg-dice-popup[data-theme="cyberpunk"] .rpg-dice-popup-content {
--rpg-bg: #0d0221;
--rpg-accent: #1a0b2e;
--rpg-text: #00ff9f;
--rpg-highlight: #ff00ff;
--rpg-border: #ff00ff;
}
/* Desktop Enhancement (1001px+) */
@media (min-width: 1001px) {
.rpg-dice-popup {
--modal-padding: 1.5rem;
--modal-gap: 1rem;
--modal-font-base: 1rem;
--modal-font-small: 0.875rem;
--modal-font-large: 3rem;
--modal-font-huge: 3.75rem;
--modal-max-width: 500px;
}
/* Side-by-side inputs on desktop */
.rpg-dice-selector {
grid-template-columns: 1fr 1fr;
}
/* Hover effects on desktop */
#rpg-dice-roll-btn:hover,
.rpg-dice-save-btn:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px currentColor;
}
.rpg-dice-save-btn {
max-width: 200px;
}
}
/* ============================================
HTML PROMPT TOGGLE
============================================ */
.rpg-toggle-container {
padding: 0.5em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.312em;
margin: 0;
}
.rpg-toggle-label {
display: flex;
align-items: center;
cursor: pointer;
user-select: none;
}
.rpg-toggle-label input[type="checkbox"] {
margin: 0 0.5em 0 0;
cursor: pointer;
}
.rpg-toggle-label i {
margin-right: 0.375em;
}
/* ============================================
MANUAL UPDATE BUTTON
============================================ */
.rpg-manual-update-btn {
width: 100%;
height: 2.5rem;
margin: 0 !important;
margin-top: 0 !important;
margin-bottom: 0 !important;
padding: 0;
background: linear-gradient(135deg, var(--rpg-highlight), var(--rpg-accent));
border: 2px solid var(--rpg-highlight);
border-radius: 0.5em;
color: var(--rpg-text);
font-size: 0.75rem;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3);
flex-shrink: 0;
box-sizing: border-box;
}
.rpg-manual-update-btn:hover {
transform: translateY(-0.125rem);
box-shadow: 0 6px 20px var(--rpg-highlight);
background: var(--rpg-highlight);
}
.rpg-manual-update-btn:active {
transform: translateY(0);
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.3);
}
/* ============================================
SETTINGS BUTTON
============================================ */
.rpg-btn-settings {
width: 100%;
height: 2.5rem;
margin: 0;
padding: 0;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.5em;
color: var(--rpg-text);
font-size: 0.75rem;
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
flex-shrink: 0;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3);
box-sizing: border-box;
}
.rpg-btn-settings:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateY(-0.125rem);
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4);
}
.rpg-btn-settings:active {
transform: translateY(0);
}
/* ============================================
SETTINGS MODAL - MOBILE FIRST
============================================ */
/* CSS Custom Properties for Responsive Scaling */
.rpg-settings-popup {
/* Fluid spacing */
--modal-padding: clamp(0.5rem, 2vw, 0.75rem);
--modal-gap: clamp(0.375rem, 1.5vw, 0.5rem);
--modal-border-width: 2px;
/* Fluid typography */
--modal-font-base: clamp(0.8rem, 3vw, 0.9rem);
--modal-font-small: clamp(0.7rem, 2.5vw, 0.8rem);
--modal-font-heading: clamp(0.9rem, 3.5vw, 1rem);
/* Content constraints - more height than dice roller */
--modal-max-width: min(90vw, 500px);
--modal-max-height: 75vh;
}
/* Modal Container - Hidden by default */
.rpg-settings-popup {
position: fixed;
inset: 0;
z-index: 10000;
display: none;
align-items: center;
justify-content: center;
padding: 0.5rem;
}
/* Open state */
.rpg-settings-popup.is-open {
display: flex;
animation: fadeIn 0.2s ease-out;
}
/* Closing state */
.rpg-settings-popup.is-closing {
display: flex;
animation: fadeOut 0.2s ease-in;
}
/* Backdrop overlay - using ::before pseudo-element */
.rpg-settings-popup::before {
content: '';
position: absolute;
inset: 0;
background: rgba(0, 0, 0, 0.85);
backdrop-filter: blur(5px);
-webkit-backdrop-filter: blur(5px);
}
/* Modal Content Box */
.rpg-settings-popup-content {
position: relative;
width: 100%;
max-width: var(--modal-max-width);
height: auto;
max-height: var(--modal-max-height);
min-height: 0;
background: rgba(30, 30, 30, 0.8);
border: var(--modal-border-width) solid var(--rpg-border);
border-radius: 0.5rem;
box-shadow: 0 10px 40px rgba(0, 0, 0, 0.9);
color: var(--rpg-text);
display: flex;
flex-direction: column;
overflow: hidden;
animation: slideInUp 0.3s cubic-bezier(0.16, 1, 0.3, 1);
margin: auto 0;
}
/* Header */
.rpg-settings-popup-header {
display: flex;
align-items: center;
justify-content: space-between;
padding: var(--modal-padding);
background: var(--rpg-accent);
border-bottom: var(--modal-border-width) solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-settings-popup-header h3 {
margin: 0;
font-size: var(--modal-font-heading);
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: var(--modal-gap);
}
/* Close button - touch-friendly */
.rpg-popup-close {
background: transparent;
border: none;
color: var(--rpg-text);
font-size: 1.5rem;
cursor: pointer;
padding: 0.5rem;
min-width: 44px;
min-height: 44px;
display: flex;
align-items: center;
justify-content: center;
border-radius: 0.25rem;
transition: all 0.2s ease;
}
.rpg-popup-close:active {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-highlight);
}
/* Scrollable Body */
.rpg-settings-popup-body {
padding: var(--modal-padding);
overflow-y: auto;
overflow-x: hidden;
-webkit-overflow-scrolling: touch;
flex: 1 1 auto;
min-height: 0;
}
/* Settings Groups */
.rpg-settings-group {
margin-bottom: var(--modal-padding);
padding-bottom: var(--modal-padding);
border-bottom: 1px solid var(--rpg-border);
}
.rpg-settings-group:last-child {
border-bottom: none;
}
.rpg-settings-group h4 {
margin: 0 0 var(--modal-gap) 0;
font-size: var(--modal-font-base);
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: var(--modal-gap);
font-weight: 600;
}
/* Theme Support */
#rpg-settings-popup[data-theme="sci-fi"] .rpg-settings-popup-content {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00ffff;
--rpg-highlight: #ff00ff;
--rpg-border: #00ffff;
}
#rpg-settings-popup[data-theme="fantasy"] .rpg-settings-popup-content {
--rpg-bg: #2b1810;
--rpg-accent: #3d2516;
--rpg-text: #f4e4c1;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
}
#rpg-settings-popup[data-theme="cyberpunk"] .rpg-settings-popup-content {
--rpg-bg: #0d0221;
--rpg-accent: #1a0b2e;
--rpg-text: #00ff9f;
--rpg-highlight: #ff00ff;
--rpg-border: #ff00ff;
}
/* Desktop Enhancement (1001px+) */
@media (min-width: 1001px) {
.rpg-settings-popup {
--modal-padding: 1rem;
--modal-gap: 0.75rem;
--modal-font-base: 0.9rem;
--modal-font-small: 0.8rem;
--modal-font-heading: 1.125rem;
--modal-max-width: 600px;
}
/* Hover effects on desktop */
.rpg-popup-close:hover {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-highlight);
}
}
/* ============================================
CHAT THOUGHT OVERLAYS
============================================ */
/* Container for thought overlay on chat messages */
/* Floating thought panel - positioned next to character avatar */
#rpg-thought-panel {
position: fixed;
z-index: 1000; /* Lower z-index to stay below dropdown menus */
pointer-events: auto;
max-width: 21.875rem;
transform: translateY(-50%);
animation: thoughtPanelFadeIn 0.4s ease-out;
}
/* Close button */
.rpg-thought-close {
position: absolute;
top: -0.5rem;
right: -0.5rem;
width: 1.5rem;
height: 1.5rem;
border-radius: 50%;
background: var(--rpg-highlight, #e94560);
color: white;
border: 2px solid var(--rpg-bg, rgba(30, 30, 50, 0.95));
font-size: 1.125rem;
line-height: 1;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
z-index: 10001;
transition: all 0.2s ease;
}
.rpg-thought-close:hover {
transform: scale(1.1);
background: var(--rpg-text, #eaeaea);
color: var(--rpg-highlight, #e94560);
}
/* Collapsed thought icon */
#rpg-thought-icon {
position: fixed;
z-index: 1000; /* Lower z-index to stay below dropdown menus */
width: 2.25rem;
height: 2.25rem;
border-radius: 50%;
background: var(--rpg-bg, rgba(30, 30, 50, 0.95));
border: 2px solid var(--rpg-highlight, #e94560);
display: flex;
align-items: center;
justify-content: center;
font-size: 1.25rem;
cursor: pointer;
animation: thoughtIconPulse 2s ease-in-out infinite;
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5);
backdrop-filter: blur(10px);
}
#rpg-thought-icon:hover {
transform: scale(1.1);
animation: none;
}
@keyframes thoughtIconPulse {
0%, 100% {
transform: scale(1);
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5);
}
50% {
transform: scale(1.05);
box-shadow: 0 6px 20px rgba(233, 69, 96, 0.3);
}
}
/* Thought circles floating from avatar */
.rpg-thought-circles {
position: absolute;
display: flex;
flex-direction: column-reverse; /* Reverse so circles go upward */
align-items: flex-end; /* Align to the right side */
gap: 0.75em;
z-index: 1;
}
.rpg-thought-circle {
background: var(--rpg-bg, rgba(30, 30, 50, 0.8));
border: 2px solid var(--rpg-highlight, #e94560);
border-radius: 50%;
animation: thoughtCirclePulse 1.5s ease-in-out infinite;
}
.rpg-circle-1 {
width: 0.5rem;
height: 0.5rem;
animation-delay: 0s;
align-self: flex-end; /* Circle 1 on the far right (at avatar) */
}
.rpg-circle-2 {
width: 0.75rem;
height: 0.75rem;
animation-delay: 0.2s;
align-self: flex-end;
margin-right: 4px; /* Move slightly left from circle 1 */
}
.rpg-circle-3 {
width: 1rem;
height: 1rem;
animation-delay: 0.4s;
align-self: flex-end;
margin-right: 8px; /* Move more left from circle 1 */
}
/* Thought bubble main container */
.rpg-thought-bubble {
background: var(--rpg-bg, rgba(30, 30, 50, 0.95));
border: 2px solid var(--rpg-highlight, #e94560);
border-radius: clamp(10px, 1.5vh, 14px);
padding: clamp(10px, 1.5vh, 14px);
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.5);
position: relative;
backdrop-filter: blur(15px);
max-height: 60vh;
overflow-y: auto;
overflow-x: hidden;
}
/* Custom scrollbar for thought bubble */
.rpg-thought-bubble::-webkit-scrollbar {
width: 0.375rem;
}
.rpg-thought-bubble::-webkit-scrollbar-track {
background: rgba(0, 0, 0, 0.2);
border-radius: 3px;
}
.rpg-thought-bubble::-webkit-scrollbar-thumb {
background: var(--rpg-highlight, #e94560);
border-radius: 3px;
opacity: 0.5;
}
.rpg-thought-bubble::-webkit-scrollbar-thumb:hover {
background: var(--rpg-highlight, #e94560);
opacity: 0.8;
}
/* Individual thought item (for multiple characters) */
.rpg-thought-item {
display: flex;
gap: clamp(10px, 1.5vh, 12px);
align-items: flex-start;
}
/* Emoji box on the left */
.rpg-thought-emoji-box {
flex-shrink: 0;
width: clamp(32px, 4vh, 40px);
height: clamp(32px, 4vh, 40px);
display: flex;
align-items: center;
justify-content: center;
background: var(--rpg-accent, rgba(50, 50, 70, 0.8));
border: 1px solid var(--rpg-highlight, #e94560);
border-radius: clamp(6px, 1vh, 8px);
font-size: clamp(16px, 2vh, 20px);
}
/* Thought content on the right */
.rpg-thought-content {
flex: 1;
font-size: clamp(10px, 1.4vh, 12px);
line-height: 1.5;
color: var(--rpg-text, #eaeaea);
font-style: italic;
opacity: 0.95;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
}
/* Divider between multiple thoughts */
.rpg-thought-divider {
height: 0.062rem;
background: linear-gradient(to right, transparent, var(--rpg-highlight, #e94560), transparent);
margin: clamp(8px, 1vh, 10px) 0;
opacity: 0.5;
}
/* Arrow pointing right (when panel is on left) */
#rpg-thought-panel.rpg-thought-panel-left .rpg-thought-bubble::after {
content: '';
position: absolute;
top: 50%;
right: -0.75rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 10px 0 10px 12px;
border-color: transparent transparent transparent var(--rpg-highlight, #e94560);
}
#rpg-thought-panel.rpg-thought-panel-left .rpg-thought-bubble::before {
content: '';
position: absolute;
top: 50%;
right: -0.562rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 0.5rem 0 0.5rem 0.625rem;
border-color: transparent transparent transparent var(--rpg-bg, rgba(30, 30, 50, 0.95));
z-index: 1;
}
/* Arrow pointing left (when panel is on right) */
#rpg-thought-panel.rpg-thought-panel-right .rpg-thought-bubble::after {
content: '';
position: absolute;
top: 50%;
left: -0.75rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 10px 12px 10px 0;
border-color: transparent var(--rpg-highlight, #e94560) transparent transparent;
}
#rpg-thought-panel.rpg-thought-panel-right .rpg-thought-bubble::before {
content: '';
position: absolute;
top: 50%;
left: -0.562rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 0.5rem 0.625rem 0.5rem 0;
border-color: transparent var(--rpg-bg, rgba(30, 30, 50, 0.95)) transparent transparent;
z-index: 1;
}
/* Animations */
@keyframes thoughtPanelFadeIn {
from {
opacity: 0;
transform: translateY(-50%) scale(0.9);
}
to {
opacity: 1;
transform: translateY(-50%) scale(1);
}
}
@keyframes thoughtCirclePulse {
0%, 100% {
opacity: 0.3;
transform: scale(0.8);
}
50% {
opacity: 0.8;
transform: scale(1.1);
}
}
/* Responsive positioning for mobile/narrow screens */
@media (max-width: 768px) {
#rpg-thought-panel {
position: fixed !important;
max-width: 90vw !important;
left: 50% !important;
transform: translateX(-50%) translateY(-50%) !important;
}
.rpg-thought-circles {
display: none !important;
}
#rpg-thought-panel .rpg-thought-bubble::after,
#rpg-thought-panel .rpg-thought-bubble::before {
display: none !important;
}
.rpg-thought-content {
font-size: clamp(9px, 1.2vh, 11px);
}
}
/* ============================================
MOBILE TOGGLE BUTTON (FAB)
============================================ */
/* Hide mobile toggle on desktop, show on mobile */
.rpg-mobile-toggle {
display: none;
align-items: center;
justify-content: center;
position: fixed;
/* Position set by JavaScript based on saved settings */
width: 44px;
height: 44px;
border-radius: 50%;
background: var(--SmartThemeBlurTintColor);
border: 2px solid var(--SmartThemeBorderColor);
color: var(--rpg-text, #ecf0f1);
font-size: 1.25rem;
cursor: grab;
z-index: 10002;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.3);
transition: opacity 0.3s ease, transform 0.2s ease, top 0.3s ease, left 0.3s ease, right 0.3s ease, bottom 0.3s ease;
user-select: none; /* Prevent text selection while dragging */
-webkit-user-select: none;
will-change: top, left; /* Optimize for position changes */
}
/* Disable transitions while actively dragging */
.rpg-mobile-toggle.dragging {
transition: none;
cursor: grabbing;
}
.rpg-mobile-toggle:hover {
transform: scale(1.1);
box-shadow: 0 6px 16px rgba(0, 0, 0, 0.4);
}
.rpg-mobile-toggle:active {
transform: scale(0.95);
}
.rpg-mobile-toggle.active {
background: var(--rpg-highlight, #e74c3c);
transform: rotate(180deg);
}
/* Mobile overlay backdrop */
.rpg-mobile-overlay {
display: none;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.5);
z-index: 998;
backdrop-filter: blur(2px);
}
/* Mobile-specific panel behavior - matches SillyTavern's 1000px breakpoint */
/* CACHE BUST v2025-01-16 */
@media (max-width: 1000px) {
/* ========================================
MOBILE PANEL FOUNDATION
======================================== */
/* Show the mobile FAB toggle button */
.rpg-mobile-toggle {
display: flex;
}
/* Hide FAB when panel is open */
body:has(.rpg-panel.rpg-mobile-open) .rpg-mobile-toggle {
opacity: 0;
pointer-events: none;
}
/* Hide internal collapse toggle when panel is closed on mobile */
.rpg-collapse-toggle {
display: none !important;
}
/* Show internal collapse toggle when panel is open on mobile */
.rpg-panel.rpg-mobile-open .rpg-collapse-toggle {
display: flex !important;
}
/* Show overlay when needed */
body:has(.rpg-panel.rpg-mobile-open) .rpg-mobile-overlay {
display: block;
}
/* Remove margin adjustments on mobile - content takes full width */
body:has(.rpg-panel) #sheld {
margin-right: 0 !important;
margin-left: 0 !important;
}
/* Mobile panel - slide from right like desktop */
.rpg-panel {
position: fixed !important;
top: var(--topBarBlockSize) !important;
right: 0 !important;
bottom: 0 !important;
left: auto !important;
/* Mobile panel sizing */
width: 85dvw !important;
max-width: 400px !important;
height: calc(100dvh - var(--topBarBlockSize)) !important;
/* Hidden by default - completely removed from layout */
display: none !important;
overflow-y: auto !important;
-webkit-overflow-scrolling: touch;
/* Styling */
border-radius: 20px 0 0 0;
border-left: 1px solid var(--SmartThemeBorderColor);
border-top: 1px solid var(--SmartThemeBorderColor);
backdrop-filter: blur(calc(var(--SmartThemeBlurStrength) * 2));
box-shadow: -5px 0 20px var(--rpg-shadow);
}
/* Show panel when opened with slide-in animation */
.rpg-panel.rpg-mobile-open {
display: block !important;
z-index: 50;
animation: rpgSlideInFromRight 0.3s ease-in-out;
}
/* Closing animation - slide out to right */
.rpg-panel.rpg-mobile-closing {
display: block !important;
z-index: 50;
animation: rpgSlideOutToRight 0.3s ease-in-out;
}
/* Slide-in animation from right */
@keyframes rpgSlideInFromRight {
from {
transform: translateX(100%);
}
to {
transform: translateX(0);
}
}
/* Slide-out animation to right */
@keyframes rpgSlideOutToRight {
from {
transform: translateX(0);
}
to {
transform: translateX(100%);
}
}
/* ========================================
MOBILE KEYBOARD HANDLING
======================================== */
/* When mobile keyboard is visible, adjust panel layout to prevent squashing */
.rpg-panel.rpg-keyboard-visible {
/* Prevent content from being pushed too far up */
padding-bottom: 20px;
}
/* Make sections more compact when keyboard visible */
.rpg-panel.rpg-keyboard-visible .rpg-stats-section,
.rpg-panel.rpg-keyboard-visible .rpg-info-section,
.rpg-panel.rpg-keyboard-visible .rpg-thoughts-section {
padding: 8px 12px;
}
/* Reduce spacing in stat bars when keyboard visible */
.rpg-panel.rpg-keyboard-visible .rpg-stats-grid {
gap: 4px;
}
/* Disable collapsed state on mobile */
.rpg-panel.rpg-collapsed {
max-width: 100dvw !important;
min-width: unset !important;
width: 100dvw !important;
}
.rpg-panel.rpg-collapsed .rpg-game-container {
opacity: 1 !important;
pointer-events: auto !important;
}
/* Collapse toggle on mobile - right side, always visible */
.rpg-collapse-toggle {
display: flex !important;
align-items: center;
justify-content: center;
position: fixed !important;
top: calc(var(--topBarBlockSize) + 120px) !important;
left: 12px !important;
right: auto !important;
width: 44px;
height: 44px;
min-width: 44px;
min-height: 44px;
border-radius: 50%;
background: var(--SmartThemeBlurTintColor);
border: 2px solid var(--SmartThemeBorderColor);
z-index: 9999 !important;
transition: all 0.2s ease;
transform: none !important;
pointer-events: auto !important;
cursor: pointer !important;
}
.rpg-collapse-toggle:hover {
background: rgba(255, 255, 255, 0.1);
transform: scale(1.05) !important;
}
.rpg-collapse-toggle:active {
transform: scale(0.95) !important;
}
/* Mobile icon styling - use chevrons for drawer UX */
.rpg-collapse-toggle i {
transform: none !important;
font-size: 20px;
}
/* ========================================
MOBILE TAB NAVIGATION
======================================== */
/* Mobile tab container wrapper */
.rpg-mobile-container {
display: flex;
flex-direction: column;
height: 100%;
min-height: 0;
margin: -12px -12px 16px -12px;
}
/* Tab container at top of panel */
.rpg-mobile-tabs {
display: flex;
position: sticky;
top: 0;
z-index: 10;
background: var(--SmartThemeBlurTintColor);
backdrop-filter: blur(calc(var(--SmartThemeBlurStrength) * 1.5));
border-bottom: 2px solid var(--SmartThemeBorderColor);
margin: 0;
padding: 0;
}
.rpg-mobile-tab {
flex: 1;
height: 44px;
min-height: 44px;
display: flex;
align-items: center;
justify-content: center;
gap: 6px;
font-size: 14px;
font-weight: 500;
color: var(--SmartThemeBodyColor);
background: transparent;
border: none;
border-bottom: 3px solid transparent;
cursor: pointer;
transition: all 0.2s ease;
padding: 0 8px;
text-transform: uppercase;
letter-spacing: 0.5px;
}
.rpg-mobile-tab:active {
transform: scale(0.97);
}
.rpg-mobile-tab.active {
color: var(--SmartThemeQuoteColor);
border-bottom-color: var(--SmartThemeQuoteColor);
background: rgba(255, 255, 255, 0.05);
}
.rpg-mobile-tab i {
font-size: 16px;
}
/* Tab content sections */
.rpg-mobile-tab-content {
display: none;
animation: fadeIn 0.2s ease;
}
.rpg-mobile-tab-content.active {
display: flex;
flex-direction: column;
flex: 1;
min-height: 0;
padding: 12px;
}
@keyframes fadeIn {
from { opacity: 0; transform: translateY(10px); }
to { opacity: 1; transform: translateY(0); }
}
/* Combined Info & Characters wrapper */
.rpg-mobile-combined-content {
display: flex;
flex-direction: column;
gap: 0;
height: 100%;
min-height: 0;
}
/* Info Box takes fixed 50% of vertical space */
.rpg-mobile-combined-content > #rpg-info-box {
flex: 0 0 50%;
min-height: 0;
overflow-y: auto;
padding-bottom: 16px;
display: flex;
flex-direction: column;
gap: 0.5em;
}
/* Characters section takes remaining 50% */
.rpg-mobile-combined-content > #rpg-thoughts {
flex: 1;
min-height: 0;
overflow-y: auto;
padding-bottom: 16px;
}
/* Add divider between Info and Characters */
.rpg-mobile-combined-content > .rpg-section:not(:last-child) {
border-bottom: 1px solid var(--SmartThemeBorderColor);
margin-bottom: 16px;
}
/* Hide dividers on mobile (tabs handle separation) */
.rpg-divider {
display: none;
}
/* ========================================
MOBILE INFO BOX IMPROVEMENTS
======================================== */
/* Rows scale proportionally to fill Info Box */
.rpg-dashboard-row-1 {
flex: 1.2 !important; /* Slightly more space for 4 widgets */
display: flex !important;
gap: 0.25em;
}
.rpg-dashboard-row-2 {
flex: 0.8 !important; /* Less space for 1 widget */
display: flex !important;
}
/* Widgets fill their row height */
.rpg-dashboard-row-1 .rpg-dashboard-widget,
.rpg-dashboard-row-2 .rpg-dashboard-widget {
height: 100% !important;
flex: 1 !important;
display: flex !important;
flex-direction: column !important;
justify-content: center;
}
/* ========================================
MOBILE STATS TAB LAYOUT IMPROVEMENTS
======================================== */
/* Make the entire stats section a grid */
.rpg-stats-section {
display: grid !important;
grid-template-columns: 40% 60%; /* Left for inventory/mood, right for attributes */
grid-template-rows: auto auto auto auto; /* Portrait, stat bars, inventory, mood */
gap: 12px;
padding: 16px 12px;
}
/* Use display: contents so children participate in grid */
.rpg-stats-header,
.rpg-stats-content {
display: contents !important;
}
/* Portrait row - centered at top, full width */
.rpg-stats-header-left {
grid-column: 1 / 3;
grid-row: 1;
display: flex !important;
justify-content: center;
align-items: center;
gap: 4px;
}
.rpg-user-portrait {
width: 64px;
height: 64px;
}
/* Hide stats title on mobile */
.rpg-stats-title {
display: none;
}
/* Stat bars row - full width */
.rpg-stats-left {
grid-column: 1 / 3;
grid-row: 2;
display: contents !important;
}
.rpg-stats-grid {
grid-column: 1 / 3;
grid-row: 2;
}
/* Inventory - bottom left */
.rpg-inventory-box {
grid-column: 1;
grid-row: 3;
margin: 0;
min-height: auto;
max-height: none;
max-width: 100%; /* Override 12.5rem restriction */
}
/* Mood - below inventory on left */
.rpg-mood {
grid-column: 1;
grid-row: 4;
display: flex;
flex-direction: column;
gap: 6px;
min-width: 0;
}
/* Attributes - right side, spanning rows 3-4 */
.rpg-stats-right {
grid-column: 2;
grid-row: 3 / 5;
display: contents !important;
}
.rpg-classic-stats {
grid-column: 2;
grid-row: 3 / 5;
}
/* Attributes as ultra-compact 2x3 grid for mobile */
.rpg-classic-stats-grid {
display: grid !important;
grid-template-columns: repeat(2, 1fr) !important;
grid-template-rows: repeat(3, 1fr) !important;
gap: 3px;
margin: 4px 5px 4px 0;
padding-right: 5px;
}
/* Each attribute - ULTRA COMPACT with vertical stack layout */
.rpg-classic-stat {
display: grid !important;
grid-template-columns: 1fr 1fr;
grid-template-rows: auto auto;
gap: 2px 4px;
padding: 4px 6px;
min-height: auto;
height: auto;
background: var(--SmartThemeBlurTintColor);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 4px;
}
/* Make buttons container children participate in parent grid */
.rpg-classic-stat-buttons {
display: contents;
}
/* Label - top left */
.rpg-classic-stat-label {
grid-column: 1;
grid-row: 1;
font-size: 9px;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.3px;
align-self: center;
justify-self: center;
}
/* Value - top right */
.rpg-classic-stat-value {
grid-column: 2;
grid-row: 1;
font-size: 14px;
font-weight: 700;
color: var(--SmartThemeQuoteColor);
text-align: center;
align-self: center;
justify-self: center;
}
/* Minus button - bottom left */
.rpg-stat-decrease {
grid-column: 1;
grid-row: 2;
justify-self: center;
}
/* Plus button - bottom right */
.rpg-stat-increase {
grid-column: 2;
grid-row: 2;
justify-self: center;
}
.rpg-classic-stat-btn {
min-width: 24px !important;
min-height: 24px !important;
width: 24px;
height: 24px;
font-size: 14px;
font-weight: 700;
border-radius: 4px;
display: flex !important;
align-items: center;
justify-content: center;
padding: 0;
cursor: pointer;
user-select: none;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
color: var(--rpg-text);
}
.rpg-classic-stat-btn:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: scale(1.05);
}
.rpg-classic-stat-btn:active {
transform: scale(0.95);
}
/* ========================================
MOBILE THOUGHT ICON POSITIONING
======================================== */
/* Position thought icon above avatar on mobile to prevent off-screen clipping */
/* JavaScript will calculate position, but add transform to move it above and right */
#rpg-thought-icon {
/* Use transform to shift icon above and to the right of avatar */
transform: translate(50px, -45px) !important;
/* Smooth animation for position changes during scroll */
transition: top 0.2s ease-out, left 0.2s ease-out !important;
will-change: top, left;
}
/* ========================================
MOBILE CHARACTER RELATIONSHIP BADGE
======================================== */
/* Keep relationship badge small on mobile to prevent it from covering avatar */
.rpg-relationship-badge {
width: 18px !important;
height: 18px !important;
font-size: 10px !important;
padding: 0 !important;
min-height: unset !important;
line-height: 18px !important;
}
}
/* Extra small screens - adjust FAB position */
@media (max-width: 480px) {
.rpg-mobile-toggle {
bottom: 6rem;
right: 0.938rem;
width: 3.25rem;
height: 3.25rem;
font-size: 1.375rem;
}
}
/* Touch-friendly improvements for mobile */
@media (max-width: 768px) {
/* More padding for editable fields */
.rpg-editable {
padding: 0.5em;
min-height: 2.75rem;
}
/* Larger close buttons */
.rpg-thought-close {
min-width: 2.75rem;
min-height: 2.75rem;
font-size: 1.5rem;
}
}