110bdb3b64
Create structured inventory system with categorized storage:
- Add JSDoc type definitions (InventoryV2, InventoryV1, MigrationResult)
- Implement migration utility for v1 → v2 conversion
- Update state.js with v2 inventory structure and feature flag
- Update config.js to match new inventory defaults
Changes:
- NEW: src/types/inventory.js (30 lines) - Type definitions
- NEW: src/utils/migration.js (84 lines) - Migration logic
- MODIFIED: src/core/state.js - v2 inventory + FEATURE_FLAGS
- MODIFIED: src/core/config.js - v2 inventory defaults
Inventory v2 structure:
{
version: 2,
onPerson: "Sword, 3x Potions", // Plaintext string
stored: {
"Home": "Clothes, Tools", // Location → items
"Bank": "Gold, Documents"
},
assets: "Motorcycle, House" // Plaintext string
}
Migration handles all edge cases:
- v1 string → v2.onPerson
- null/undefined → v2 defaults
- "None" → v2 defaults
- Already v2 → no changes
Context overhead: +40 chars (~5% increase) for organized multi-location storage
Part of Epic 7: New Inventory System
Implements: docs/IMPLEMENTATION_PLAN.md Epic 7.1