/* Ensure chat stays centered when panel is visible */ body:has(.rpg-panel.rpg-position-right) #sheld { margin: auto !important; } body:has(.rpg-panel.rpg-position-left) #sheld { margin: auto !important; } /* ============================================ RPG COMPANION - GAME-LIKE UI - RESPONSIVE ============================================ */ /* CSS Variables for Theming - Default uses SillyTavern's variables */ .rpg-panel, #rpg-thought-panel, #rpg-thought-icon, .rpg-mobile-toggle { --rpg-bg: var(--SmartThemeBlurTintColor, rgba(26, 26, 46, 0.9)); --rpg-accent: var(--black30a, rgba(22, 33, 62, 0.9)); --rpg-text: var(--SmartThemeBodyColor, #eaeaea); --rpg-highlight: var(--SmartThemeQuoteColor, #e94560); --rpg-border: var(--SmartThemeBorderColor, #4a7ba7); --rpg-shadow: rgba(0, 0, 0, 0.5); } /* Main Panel Container - Fills available margin space */ .rpg-panel { position: fixed; top: var(--topBarBlockSize); bottom: 0; background: var(--rpg-bg); box-shadow: 0 0 20px var(--rpg-shadow); font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; box-sizing: border-box; z-index: 1000; color: var(--rpg-text); display: flex; flex-direction: column; overflow: visible; transition: width 0.3s ease, left 0.3s ease, right 0.3s ease, transform 0.3s ease; } /* Collapsed state - fixed width for collapse */ .rpg-panel.rpg-collapsed { max-width: 2.5rem !important; min-width: 2.5rem !important; left: auto !important; right: auto !important; } .rpg-panel.rpg-collapsed.rpg-position-right { right: 0 !important; } .rpg-panel.rpg-collapsed.rpg-position-left { left: 0 !important; } /* Fix positioning when collapsed - panel should stick to correct edge */ .rpg-panel.rpg-position-right.rpg-collapsed { left: calc(100vw - 40px); right: 0; } .rpg-panel.rpg-position-left.rpg-collapsed { right: calc(100vw - 40px); left: 0; } .rpg-panel.rpg-collapsed .rpg-game-container { opacity: 0; pointer-events: none; } /* Collapse/Expand Toggle Button */ .rpg-collapse-toggle { position: absolute; top: 50%; transform: translateY(-50%); width: 1.875rem; height: 5rem; background: var(--rpg-accent); border: 2px solid var(--rpg-border); color: var(--rpg-highlight); cursor: pointer; display: flex; align-items: center; justify-content: center; z-index: 10001; transition: all 0.3s ease; font-size: clamp(1rem, 1.5vw, 1.5rem); box-shadow: 0 0 10px var(--rpg-shadow); pointer-events: auto; } .rpg-collapse-toggle:hover { background: var(--rpg-highlight); color: var(--rpg-bg); box-shadow: 0 0 15px var(--rpg-highlight); } /* Position collapse button on the left side for right panel */ .rpg-panel.rpg-position-right .rpg-collapse-toggle { left: -2rem; border-radius: 0.5em 0 0 0.5em; } /* Position collapse button on the right side for left panel */ .rpg-panel.rpg-position-left .rpg-collapse-toggle { right: -2rem; border-radius: 0 0.5em 0.5em 0; } /* Hide collapse button for top position */ .rpg-panel.rpg-position-top .rpg-collapse-toggle { display: none; } /* Right Position (Default) - Panel fills right margin space from chat edge to screen edge */ .rpg-panel.rpg-position-right { right: 0; width: calc(50vw - var(--sheldWidth) / 2); border-left: 3px solid var(--rpg-border); box-shadow: -5px 0 20px var(--rpg-shadow); } /* Left Position - Panel fills left margin space from screen edge to chat edge */ .rpg-panel.rpg-position-left { left: 0; width: calc(50vw - var(--sheldWidth) / 2); border-right: 3px solid var(--rpg-border); box-shadow: 5px 0 20px var(--rpg-shadow); } /* Top Position */ .rpg-panel.rpg-position-top { left: 0; right: 0; bottom: auto; width: 100%; max-width: 100%; height: auto; max-height: 18.75rem; border-bottom: 3px solid var(--rpg-border); box-shadow: 0 5px 20px var(--rpg-shadow); } /* Top Position Layout Adjustments */ .rpg-panel.rpg-position-top .rpg-content-box { display: flex; flex-direction: row; gap: 0.938em; } .rpg-panel.rpg-position-top .rpg-section { flex: 1; min-width: 0; } .rpg-panel.rpg-position-top .rpg-divider { display: none; } .rpg-panel.rpg-position-top .rpg-stats-grid { gap: 0.5em; } .rpg-panel.rpg-position-top .rpg-stat-row { gap: 0.5em; } .rpg-panel.rpg-position-top .rpg-stat-label { min-width: 5.625rem; } .rpg-panel.rpg-position-top .rpg-stat-bar { height: 1.125rem; } /* Mobile Responsiveness */ @media (max-width: 1024px) { .rpg-panel { width: 20rem; max-width: 35vw; min-width: 16.25rem; } } @media (max-width: 768px) { .rpg-section-title { font-size: 1em; } } @media (max-width: 768px) { /* Left position on mobile/tablet */ body.rpg-panel-position-left #rpg-companion-panel.rpg-panel, #rpg-companion-panel.rpg-panel.rpg-position-left { left: 0 !important; right: auto !important; width: 85% !important; height: 100dvh !important; top: 0 !important; bottom: 0 !important; } /* Right position on mobile/tablet */ body.rpg-panel-position-right #rpg-companion-panel.rpg-panel, #rpg-companion-panel.rpg-panel.rpg-position-right { left: auto !important; right: 0 !important; width: 85% !important; height: 100dvh !important; top: 0 !important; bottom: 0 !important; } /* Top position on mobile */ #rpg-companion-panel.rpg-panel.rpg-position-top { left: 0 !important; right: 0 !important; width: 100% !important; max-height: 40vh !important; top: 0 !important; bottom: auto !important; } } .rpg-panel.rpg-position-top .rpg-stats-title { font-size: clamp(1rem, 1.3vw, 1.3rem); } .rpg-panel.rpg-position-top .rpg-mood { font-size: clamp(0.875rem, 1vw, 1rem); padding: 0.375em; } .rpg-panel.rpg-position-top .rpg-classic-stats { margin-top: 0.5em; padding: 0.5em; } .rpg-panel.rpg-position-top .rpg-classic-stats-title { font-size: clamp(0.875rem, 1vw, 1rem); margin-bottom: 0.5em; } .rpg-panel.rpg-position-top .rpg-classic-stats-grid { gap: 0.375em; } .rpg-panel.rpg-position-top .rpg-classic-stat { padding: 0.25em; } .rpg-panel.rpg-position-top .rpg-classic-stat-label { font-size: clamp(0.75rem, 0.85vw, 0.875rem); } .rpg-panel.rpg-position-top .rpg-classic-stat-value { font-size: clamp(1rem, 1.3vw, 1.3rem); } /* ============================================ ANIMATIONS ============================================ */ /* Only apply animations when enabled */ .rpg-panel.rpg-animations-enabled .rpg-stat-fill { transition: width 0.8s cubic-bezier(0.4, 0, 0.2, 1); } .rpg-panel.rpg-animations-enabled .rpg-stat-bar { transition: all 0.3s ease; } .rpg-panel.rpg-animations-enabled .rpg-info-content, .rpg-panel.rpg-animations-enabled .rpg-thoughts-content { transition: opacity 0.4s ease, transform 0.4s ease; } .rpg-panel.rpg-animations-enabled .rpg-info-line { animation: slideInFromLeft 0.5s ease-out backwards; } .rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(1) { animation-delay: 0.1s; } .rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(2) { animation-delay: 0.2s; } .rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(3) { animation-delay: 0.3s; } .rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(4) { animation-delay: 0.4s; } .rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(5) { animation-delay: 0.5s; } .rpg-panel.rpg-animations-enabled .rpg-thoughts-overlay { animation: fadeInScale 0.6s ease-out; } .rpg-panel.rpg-animations-enabled .rpg-mood-value { transition: all 0.3s ease; } .rpg-panel.rpg-animations-enabled .rpg-dice-animation { animation: none; /* Control separately */ } /* Disable dice animation when animations are off */ .rpg-panel:not(.rpg-animations-enabled) .rpg-dice-rolling i { animation: none !important; } .rpg-panel:not(.rpg-animations-enabled) .rpg-dice-result-value { animation: none !important; } @keyframes slideInFromLeft { from { opacity: 0; transform: translateX(-1.25rem); } to { opacity: 1; transform: translateX(0); } } @keyframes fadeInScale { from { opacity: 0; transform: scale(0.95); } to { opacity: 1; transform: scale(1); } } /* Add updating class for smooth content changes */ .rpg-panel.rpg-animations-enabled .rpg-content-updating { animation: contentPulse 0.5s ease; } @keyframes contentPulse { 0%, 100% { opacity: 1; } 50% { opacity: 0.6; } } .rpg-panel.rpg-position-top .rpg-classic-stat-btn { padding: 0.125em; font-size: clamp(0.875rem, 1.1vw, 1.1rem); } .rpg-panel.rpg-position-top .rpg-info-content, .rpg-panel.rpg-position-top .rpg-thoughts-content { font-size: clamp(0.875rem, 1.1vw, 1.1rem); max-height: 9.375rem; } /* Custom Scrollbar */ .rpg-panel::-webkit-scrollbar, #rpg-panel-content::-webkit-scrollbar, .rpg-content-box::-webkit-scrollbar { width: 0.5rem; } .rpg-panel::-webkit-scrollbar-track, #rpg-panel-content::-webkit-scrollbar-track, .rpg-content-box::-webkit-scrollbar-track { background: var(--rpg-accent); } .rpg-panel::-webkit-scrollbar-thumb, #rpg-panel-content::-webkit-scrollbar-thumb, .rpg-content-box::-webkit-scrollbar-thumb { background: var(--rpg-highlight); border-radius: 0.25em; } .rpg-panel::-webkit-scrollbar-thumb:hover, #rpg-panel-content::-webkit-scrollbar-thumb:hover, .rpg-content-box::-webkit-scrollbar-thumb:hover { background: var(--rpg-border); } /* Game Container - Full height flex container */ .rpg-game-container { padding: 0.75em; display: flex; flex-direction: column; height: 100%; overflow: hidden; transition: opacity 0.3s ease; } /* Panel Content - Main scrollable area */ #rpg-panel-content { flex: 1; display: flex; flex-direction: column; gap: 0.375em; overflow-y: hidden; overflow-x: hidden; min-height: 0; } /* Header - Fixed size, doesn't grow */ .rpg-panel-header { display: flex; justify-content: space-between; align-items: center; margin: 0; margin-bottom: 0.5em; padding: 0; border-bottom: 2px solid var(--rpg-border); flex-shrink: 0; } .rpg-panel-header h3 { margin: 0; font-size: clamp(1.25rem, 1.7vw, 1.75rem); font-weight: bold; display: flex; align-items: center; gap: 0.5em; color: var(--rpg-highlight); text-shadow: 0 0 8px var(--rpg-highlight); letter-spacing: 0.031em; border-left: none !important; padding-left: 0 !important; } .rpg-panel-header h3 i { border-left: none !important; padding-left: 0 !important; color: var(--rpg-highlight); } .rpg-btn-icon { padding: 0.5em 0.75em; background: var(--rpg-accent); border: 2px solid var(--rpg-border); border-radius: 0.5em; cursor: pointer; color: var(--rpg-text); transition: all 0.3s ease; } .rpg-btn-icon:hover { background: var(--rpg-highlight); border-color: var(--rpg-highlight); transform: scale(1.05); } /* Loading Indicator - Fixed size */ .rpg-loading { text-align: center; padding: 0.938em; background: var(--rpg-accent); border-radius: 0.75em; color: var(--rpg-highlight); font-size: clamp(1rem, 1.3vw, 1.3rem); font-weight: bold; animation: pulseGlow 1.5s ease-in-out infinite; flex-shrink: 0; } @keyframes pulseGlow { 0%, 100% { opacity: 1; box-shadow: 0 0 10px var(--rpg-highlight); } 50% { opacity: 0.7; box-shadow: 0 0 20px var(--rpg-highlight); } } /* Dice Roll Display - More compact */ .rpg-dice-display { display: flex; align-items: center; justify-content: center; gap: 0.5em; padding: 0.5em; background: rgba(0, 0, 0, 0.3); border-radius: 0.5em; border: 2px solid var(--rpg-border); font-size: clamp(0.875rem, 1vw, 1rem); font-weight: bold; color: var(--rpg-text); cursor: pointer; transition: all 0.3s ease; flex-shrink: 0; } .rpg-dice-display:hover { background: var(--rpg-accent); border-color: var(--rpg-highlight); transform: scale(1.02); } .rpg-dice-display i { color: var(--rpg-highlight); font-size: clamp(1rem, 1.3vw, 1.3rem); } /* Clear dice roll button */ .rpg-clear-dice-btn { background: rgba(255, 0, 0, 0.2); border: 1px solid rgba(255, 0, 0, 0.4); border-radius: 0.25em; color: #ff6b6b; font-size: clamp(1rem, 1.5vw, 1.5rem); font-weight: bold; width: 1.25rem; height: 1.25rem; display: flex; align-items: center; justify-content: center; cursor: pointer; transition: all 0.2s ease; padding: 0; line-height: 1; margin-left: auto; } .rpg-clear-dice-btn:hover { background: rgba(255, 0, 0, 0.4); border-color: #ff6b6b; transform: scale(1.1); } .rpg-clear-dice-btn:active { transform: scale(0.95); } /* Unified Content Box - Contains all sections, scales to fit viewport */ .rpg-content-box { background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%); border: 2px solid var(--rpg-border); border-radius: 0.625em; padding: 0.5em; box-shadow: 0 4px 18px var(--rpg-shadow), inset 0 0 12px rgba(0, 0, 0, 0.3); display: flex; flex-direction: column; gap: 0.375em; flex: 1; min-height: 0; overflow: hidden; } /* Section Styling - Flexible to scale with available space */ .rpg-section { margin: 0; padding: 0; flex: 1; min-height: 0; display: flex; flex-direction: column; overflow-y: auto; overflow-x: hidden; } .rpg-section:empty { display: none; } /* Divider - More compact */ .rpg-divider { width: 100%; height: 0.062rem; background: linear-gradient(to right, transparent, var(--rpg-highlight), transparent); margin: 0.5em 0; position: relative; flex-shrink: 0; } .rpg-divider::after { display: none; /* Remove diamond decoration for more space */ } /* ============================================ USER STATS SECTION ============================================ */ #rpg-user-stats { display: flex; flex-direction: column; flex: 1; min-height: 0; overflow: auto; } .rpg-stats-section { text-align: center; display: flex; flex-direction: column; min-height: 0; flex: 1; overflow-y: auto; overflow-x: hidden; position: relative; /* For absolute positioning of lock icon on mobile */ } /* Hide the stats header - we'll integrate portrait/inventory into stats content */ .rpg-stats-header { display: none; } .rpg-stats-header-left { display: none; } .rpg-user-portrait { width: clamp(24px, 4vh, 32px); height: clamp(24px, 4vh, 32px); border-radius: 50%; border: 2px solid var(--rpg-highlight); box-shadow: 0 0 8px var(--rpg-highlight); object-fit: cover; transition: transform 0.3s ease; flex-shrink: 0; } .rpg-user-portrait:hover { transform: scale(1.1) rotate(5deg); } .rpg-stats-title { display: none; } /* Inventory Box - Styled like a treasure chest */ .rpg-inventory-box { flex: 1; display: flex; flex-direction: column; position: relative; background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%); border: 2px solid var(--rpg-highlight); border-radius: clamp(4px, 0.8vh, 6px); padding: clamp(3px, 0.6vh, 5px); max-height: clamp(35px, 5vh, 45px); min-height: clamp(28px, 4vh, 35px); box-shadow: inset 0 2px 4px rgba(255, 255, 255, 0.1), inset 0 -2px 4px rgba(0, 0, 0, 0.3), 0 2px 8px rgba(0, 0, 0, 0.3); overflow: hidden; } /* Add decorative chest details with pseudo-elements */ .rpg-inventory-box::before { content: ''; position: absolute; top: 0; left: 50%; transform: translateX(-50%); width: 60%; height: 0.125rem; background: var(--rpg-highlight); opacity: 0.5; } .rpg-inventory-box::after { content: ''; position: absolute; bottom: 0; left: 50%; transform: translateX(-50%); width: 80%; height: 0.062rem; background: var(--rpg-highlight); opacity: 0.3; } .rpg-inventory-items { font-size: clamp(0.625rem, 0.6vw, 0.75rem); color: var(--rpg-text); line-height: 1.3; overflow-y: auto; flex: 1; padding: clamp(1px, 0.3vh, 3px); text-align: left; } .rpg-inventory-items::-webkit-scrollbar { width: 0.188rem; } .rpg-inventory-items::-webkit-scrollbar-track { background: var(--rpg-bg); border-radius: 2px; } .rpg-inventory-items::-webkit-scrollbar-thumb { background: var(--rpg-highlight); border-radius: 2px; } .rpg-inventory-items::-webkit-scrollbar-thumb:hover { background: var(--rpg-text); } /* Stats Content - Two-column layout */ .rpg-stats-content { display: flex; gap: clamp(4px, 0.8vh, 8px); flex: 1; min-height: 0; overflow: hidden; position: relative; /* For absolute positioning of lock icon */ } /* Stats Left - Portrait, Bars and mood */ .rpg-stats-left { flex: 1; display: flex; flex-direction: column; gap: clamp(3px, 0.6vh, 6px); min-height: 0; overflow-y: auto; overflow-x: hidden; } .rpg-stats-left::-webkit-scrollbar { width: 0.188rem; } .rpg-stats-left::-webkit-scrollbar-track { background: var(--rpg-bg); border-radius: 2px; } .rpg-stats-left::-webkit-scrollbar-thumb { background: var(--rpg-highlight); border-radius: 2px; } .rpg-stats-left::-webkit-scrollbar-thumb:hover { background: var(--rpg-text); } /* User info row (portrait, name, separator, level) */ .rpg-user-info-row { display: flex; align-items: center; justify-content: center; gap: 0.375em; font-size: clamp(0.5rem, 0.5vw, 0.625rem); flex-shrink: 0; } /* User portrait */ .rpg-user-portrait { width: clamp(12px, 1.8vw, 16px); height: clamp(12px, 1.8vw, 16px); border-radius: 50%; object-fit: cover; flex-shrink: 0; } /* User name and level - inline with portrait */ .rpg-user-name { font-weight: 600; font-size: 1em; color: var(--rpg-text-color); white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } .rpg-level-label { font-size: 1em; font-weight: 600; color: var(--rpg-text-color); opacity: 0.7; } .rpg-level-value { font-size: 1em; font-weight: 700; color: var(--rpg-highlight-color); padding: clamp(1px, 0.2vh, 2px) 0.375em; background: var(--rpg-accent-color); border-radius: clamp(2px, 0.3vh, 3px); border: 1px solid var(--rpg-highlight-color); min-width: 1.5em; text-align: center; cursor: text; transition: all 0.2s ease; } .rpg-level-value:hover { background: var(--rpg-highlight-color); color: var(--rpg-bg-color); } .rpg-level-value:focus { outline: 2px solid var(--rpg-highlight-color); outline-offset: 1px; background: var(--rpg-bg-color); } /* Portrait and Inventory row at top of stats-left */ .rpg-stats-left > .rpg-user-portrait, .rpg-stats-left > .rpg-inventory-box { flex-shrink: 0; } .rpg-stats-left > .rpg-user-portrait { align-self: flex-start; } .rpg-stats-left > .rpg-inventory-box { width: 100%; } /* Stats Right - Attributes */ .rpg-stats-right { flex: 1; display: flex; flex-direction: column; min-height: 0; } .rpg-stats-grid { display: flex; flex-direction: column; gap: clamp(3px, 0.5vh, 6px); flex: 1 1 auto; position: relative; /* For lock icon positioning */ overflow: visible; } .rpg-stats-grid::-webkit-scrollbar { width: 0.188rem; } .rpg-stats-grid::-webkit-scrollbar-track { background: var(--rpg-bg); border-radius: 2px; } .rpg-stats-grid::-webkit-scrollbar-thumb { background: var(--rpg-highlight); border-radius: 2px; } .rpg-stats-grid::-webkit-scrollbar-thumb:hover { background: var(--rpg-text); } .rpg-classic-stats-grid::-webkit-scrollbar { width: 0.188rem; } .rpg-classic-stats-grid::-webkit-scrollbar-track { background: var(--rpg-bg); border-radius: 2px; } .rpg-classic-stats-grid::-webkit-scrollbar-thumb { background: var(--rpg-highlight); border-radius: 2px; } .rpg-classic-stats-grid::-webkit-scrollbar-thumb:hover { background: var(--rpg-text); } /* Section-level lock icon styling - appears on hover in top-right corner */ .rpg-section-lock-icon { position: absolute; top: 8px; right: 8px; font-size: 1rem; cursor: pointer; opacity: 0; transition: opacity 0.2s ease, transform 0.1s ease; user-select: none; z-index: 10; pointer-events: none; } /* Show lock icon on hover or when section is locked */ .rpg-stats-content:hover .rpg-section-lock-icon, .rpg-dashboard-widget:hover .rpg-section-lock-icon, .rpg-character-card:hover .rpg-section-lock-icon, .rpg-item-card:hover .rpg-section-lock-icon, .rpg-item-row:hover .rpg-section-lock-icon, .rpg-quest-item:hover .rpg-section-lock-icon, .rpg-section-lock-icon.locked { opacity: 0.7; pointer-events: auto; } .rpg-section-lock-icon:hover { opacity: 1; transform: scale(1.15); } /* Mobile: always show lock icons since there's no hover */ @media (max-width: 1000px) { .rpg-section-lock-icon { opacity: 0.6 !important; pointer-events: auto !important; } .rpg-section-lock-icon.locked { opacity: 0.9 !important; } } /* Make containers relative for absolute positioning of lock icon */ .rpg-stats-content, .rpg-dashboard-widget, .rpg-character-content, .rpg-item-card, .rpg-item-row, .rpg-quest-item { position: relative; } .rpg-stat-row { display: flex; align-items: center; gap: 0.25em; flex: 1 1 0; min-width: fit-content; max-width: 100%; width: 100%; min-height: clamp(12px, 1.8vh, 16px); transition: background-color 0.2s ease; overflow: visible; box-sizing: border-box; } /* Old per-field lock styling - remove */ .rpg-lock-icon { display: none; } .rpg-stat-row.rpg-locked { background-color: transparent; border-left: none; padding-left: 0; } .rpg-stat-label { flex: 0 0 auto; min-width: 3rem; max-width: 30%; font-size: clamp(0.625rem, 0.6vw, 0.75rem); font-weight: 600; text-align: left; color: var(--rpg-text); text-transform: uppercase; letter-spacing: 0.019em; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; } .rpg-stat-bar { flex: 1; min-width: 3.75rem; max-width: 100%; width: 100%; height: clamp(9px, 1.3vh, 11px); min-height: 9px; position: relative; border-radius: 0.375em; overflow: hidden; box-shadow: inset 0 1px 3px rgba(0, 0, 0, 0.5); border: 1px solid rgba(255, 255, 255, 0.1); box-sizing: border-box; } .rpg-stat-fill { position: absolute; right: 0; top: 0; bottom: 0; background: rgba(0, 0, 0, 0.7); /* Transition moved to .rpg-animations-enabled */ } .rpg-stat-value { color: #fff; font-size: clamp(0.625rem, 0.6vw, 0.75rem); font-weight: bold; min-width: 1.875rem; text-align: right; text-shadow: 0 1px 2px rgba(0, 0, 0, 0.8); } /* Compact layout for high zoom / small viewports */ @media (max-height: 750px), (max-width: 1500px) { .rpg-stat-row { position: relative; min-height: clamp(16px, 2.5vh, 20px); } .rpg-stat-label { position: absolute; left: 0.5em; top: 50%; transform: translateY(-50%); z-index: 2; min-width: auto; max-width: calc(100% - 3rem); font-size: min(0.7vw, 0.875rem); text-shadow: 0 1px 3px rgba(0, 0, 0, 0.9); overflow: hidden; white-space: nowrap; } .rpg-stat-bar { width: 100% !important; max-width: 100% !important; height: 100%; min-height: clamp(16px, 2.5vh, 20px); box-sizing: border-box; } .rpg-stat-value { position: absolute; right: 0.5em; top: 50%; transform: translateY(-50%); z-index: 2; min-width: auto; font-size: clamp(0.75rem, 0.7vw, 0.875rem); } .rpg-mood { font-size: clamp(0.625rem, 1vw, 0.75rem); flex-shrink: 1; min-width: 0; } .rpg-mood-emoji { font-size: clamp(0.875rem, 2vw, 1.125rem); } .rpg-mood-conditions { font-size: clamp(0.625rem, 1vw, 0.75rem); word-wrap: break-word; overflow-wrap: break-word; } } .rpg-mood { display: flex; align-items: center; gap: 0.375em; font-size: clamp(0.5rem, 0.5vw, 0.625rem); padding: clamp(4px, 0.6vh, 6px) 0.375em; background: rgba(0, 0, 0, 0.3); border-radius: 0.25em; border: 1px solid var(--rpg-border); flex-shrink: 0; position: relative; /* For lock icon positioning */ } .rpg-mood-emoji { font-size: clamp(12px, 1.8vw, 16px); flex-shrink: 0; filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5)); } .rpg-mood-conditions { flex: 1; min-width: 0; line-height: 1.2; color: var(--rpg-text); font-weight: 600; word-wrap: break-word; overflow-wrap: break-word; hyphens: auto; } /* Skills Section */ .rpg-skills-section { display: flex; align-items: center; gap: 0.375em; font-size: clamp(0.5rem, 0.5vw, 0.625rem); padding: clamp(4px, 0.6vh, 6px) 0.375em; background: rgba(0, 0, 0, 0.3); border-radius: 0.25em; border: 1px solid var(--rpg-border); flex-shrink: 0; margin-top: 0.375em; position: relative; /* For lock icon positioning */ } .rpg-skills-label { font-weight: 700; color: var(--rpg-highlight); flex-shrink: 0; } .rpg-skills-value { flex: 1; min-width: 0; line-height: 1.2; color: var(--rpg-text); font-weight: 600; word-wrap: break-word; overflow-wrap: break-word; hyphens: auto; } /* Classic RPG Stats - Will match height of stats box automatically */ .rpg-classic-stats { display: flex; flex-direction: column; flex: 1; min-height: 0; overflow: hidden; } .rpg-classic-stats-title { text-align: center; font-size: clamp(0.75rem, 0.85vw, 0.875rem); font-weight: bold; text-transform: uppercase; letter-spacing: 0.037em; color: var(--rpg-highlight); margin-bottom: 0.25em; flex-shrink: 0; } .rpg-classic-stats-grid { display: grid; grid-template-columns: repeat(2, 1fr); gap: clamp(2px, 0.4vh, 4px); flex: 1; grid-auto-rows: 1fr; min-height: 0; overflow-y: auto; overflow-x: hidden; } .rpg-classic-stat { display: flex; flex-direction: column; align-items: center; justify-content: center; gap: clamp(1px, 0.15vh, 2px); padding: clamp(3px, 0.5vh, 5px); background: rgba(0, 0, 0, 0.3); border-radius: 0.25em; border: 1px solid var(--rpg-border); box-sizing: border-box; } .rpg-classic-stat-label { font-size: clamp(0.5rem, 0.5vw, 0.625rem); font-weight: bold; text-transform: uppercase; letter-spacing: 0.006em; color: var(--rpg-text); line-height: 1; flex-shrink: 0; } .rpg-classic-stat-value { font-size: clamp(0.625rem, 0.6vw, 0.75rem); font-weight: bold; color: var(--rpg-highlight); text-align: center; line-height: 1; flex-shrink: 0; } .rpg-classic-stat-buttons { display: flex; gap: clamp(3px, 0.4vh, 5px); align-items: center; justify-content: center; flex-shrink: 0; width: 100%; } .rpg-classic-stat-btn { width: clamp(18px, 2.2vh, 24px); height: clamp(16px, 2vh, 20px); padding: 0; background: var(--rpg-accent); border: 1px solid var(--rpg-border); border-radius: 2px; color: var(--rpg-text); font-size: clamp(9px, 1.1vw, 12px); font-weight: bold; cursor: pointer; transition: all 0.2s ease; display: flex; align-items: center; justify-content: center; box-sizing: border-box; line-height: 1; flex: 0 0 auto; } .rpg-classic-stat-btn:hover { background: var(--rpg-highlight); border-color: var(--rpg-highlight); transform: scale(1.05); } .rpg-classic-stat-btn:active { transform: scale(0.95); } /* ============================================ INFO BOX SECTION ============================================ */ .rpg-info-header { font-size: clamp(1rem, 1.3vw, 1.3rem); font-weight: bold; margin-bottom: 0.625em; color: var(--rpg-highlight); text-shadow: 0 0 8px var(--rpg-highlight); flex-shrink: 0; } .rpg-info-content { font-size: clamp(0.875rem, 1.1vw, 1.1rem); line-height: 1.5; text-align: left; flex: 1; min-height: 0; overflow-y: auto; } /* ============================================ INFO BOX - VISUAL DASHBOARD ============================================ */ .rpg-info-section { background: rgba(0, 0, 0, 0.2); border: 2px solid var(--rpg-border); border-radius: 0.75em; padding: 0.375em; margin-bottom: 0; flex: 1; min-height: 0; display: flex; flex-direction: column; gap: 0.25em; align-items: stretch; width: 100%; overflow-y: auto; overflow-x: hidden; } /* Scrollable content wrapper inside info section */ .rpg-info-content { display: grid; grid-template-rows: 80px 60px minmax(min-content, auto); gap: 0.25em; flex: 1; min-height: 0; overflow-y: auto; overflow-x: hidden; } .rpg-info-content::-webkit-scrollbar { width: 0.188rem; } .rpg-info-content::-webkit-scrollbar-track { background: var(--rpg-bg); border-radius: 2px; } .rpg-info-content::-webkit-scrollbar-thumb { background: var(--rpg-highlight); border-radius: 2px; } .rpg-info-content::-webkit-scrollbar-thumb:hover { background: var(--rpg-text); } .rpg-dashboard { display: flex; gap: 0.25em; flex: 1; min-height: 0; overflow-x: auto; overflow-y: hidden; } /* Row 1: 4 equal-width widgets - more square aspect ratio */ .rpg-dashboard-row-1 { flex: 0 0 auto; min-height: 0; height: clamp(60px, 10vh, 80px); } .rpg-dashboard-row-1 .rpg-dashboard-widget { flex: 1 1 0; min-width: 0; height: 100%; aspect-ratio: 1 / 1; } /* Row 2: Full-width location */ .rpg-dashboard-row-2 { flex: 0 0 auto; min-height: 0; } .rpg-dashboard-row-2 .rpg-dashboard-widget { flex: 1; width: 100%; height: 100%; } .rpg-dashboard-widget { background: rgba(0, 0, 0, 0.5); border: 2px solid var(--rpg-border); border-radius: 0.375em; padding: 0.25em; transition: transform 0.2s ease, box-shadow 0.2s ease; display: flex; flex-direction: column; align-items: center; justify-content: center; overflow: hidden; } .rpg-dashboard-widget:hover { transform: translateY(-0.125rem); box-shadow: 0 4px 12px var(--rpg-shadow); } /* Location widget - flexible height */ .rpg-location-widget { height: 100%; display: flex; flex-direction: column; align-items: center; justify-content: center; gap: 0.125em; padding: 0.25em; overflow: hidden; } /* Calendar Widget */ .rpg-calendar-widget { padding: 0.188em; container-type: size; height: 100%; overflow: hidden; } .rpg-calendar-top { background: var(--rpg-highlight); color: var(--rpg-bg); font-size: clamp(0.5rem, 3.5cqh, 0.625rem); font-weight: bold; padding: 0.125em 0.375em; border-radius: 3px 3px 0 0; width: 100%; text-align: center; word-wrap: break-word; overflow-wrap: break-word; white-space: normal; max-width: 100%; line-height: 1.2; overflow: hidden; } .rpg-calendar-day { background: rgba(255, 255, 255, 0.1); color: var(--rpg-text); font-size: clamp(0.625rem, 5cqh, 0.875rem); font-weight: bold; padding: 0.25em; width: 100%; text-align: center; border: 2px solid var(--rpg-highlight); border-top: none; flex: 1; display: flex; align-items: center; justify-content: center; max-width: 100%; line-height: 1.1; min-width: 0; overflow: hidden; } .rpg-calendar-day-text { max-width: 100%; word-wrap: break-word; overflow-wrap: break-word; hyphens: auto; } .rpg-calendar-year { font-size: clamp(0.5rem, 3.5cqh, 0.625rem); color: var(--rpg-text); opacity: 0.7; margin-top: 0.062em; width: 100%; text-align: center; word-wrap: break-word; overflow-wrap: break-word; white-space: normal; max-width: 100%; line-height: 1.2; overflow: hidden; } /* Weather Widget */ .rpg-weather-widget { display: flex; flex-direction: column; align-items: center; justify-content: center; gap: 0.188em; padding: 0.25em; max-width: 100%; height: 100%; overflow: hidden; box-sizing: border-box; container-type: size; } /* Weather Widget Icon */ .rpg-weather-icon { font-size: clamp(0.875rem, 2.5vw, 1.25rem); filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5)); flex-shrink: 0; line-height: 1; } .rpg-weather-forecast { font-size: clamp(0.5rem, 4cqh, 0.75rem); text-align: center; margin: 0; font-weight: 600; text-transform: uppercase; letter-spacing: 0.013em; opacity: 0.85; line-height: 1.1; word-wrap: break-word; overflow-wrap: break-word; max-width: 100%; width: 100%; white-space: normal; flex-shrink: 1; overflow: hidden; display: -webkit-box; -webkit-line-clamp: 3; -webkit-box-orient: vertical; hyphens: auto; } .rpg-weather-forecast.rpg-editable { margin-top: 0; } /* Temperature Widget - Thermometer */ .rpg-temp-widget { gap: 0.188em; } .rpg-thermometer { position: relative; width: 1.25rem; height: 2.5rem; display: flex; flex-direction: column; align-items: center; } .rpg-thermometer-tube { position: relative; width: 0.5rem; height: 1.75rem; background: rgba(255, 255, 255, 0.1); border: 2px solid var(--rpg-border); border-radius: 0.625em 0.625em 0 0; overflow: hidden; display: flex; align-items: flex-end; } .rpg-thermometer-fill { width: 100%; background: linear-gradient(to top, #e94560, #ff6b6b); transition: height 0.5s ease; border-radius: 0.5em 0.5em 0 0; } .rpg-thermometer-bulb { position: absolute; bottom: 0; width: 0.875rem; height: 0.875rem; background: var(--rpg-highlight); border: 2px solid var(--rpg-border); border-radius: 50%; z-index: 1; } .rpg-temp-value { font-size: clamp(0.625rem, 0.6vw, 0.75rem); font-weight: bold; color: var(--rpg-text); text-align: center; } /* Clock Widget */ .rpg-clock-widget { gap: 0.188em; } .rpg-clock { width: 2.625rem; height: 2.625rem; border-radius: 50%; background: rgba(0, 0, 0, 0.4); border: 3px solid var(--rpg-border); box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.5); position: relative; } .rpg-clock-face { width: 100%; height: 100%; position: relative; } .rpg-clock-hour, .rpg-clock-minute { position: absolute; background: var(--rpg-highlight); transform-origin: bottom center; left: 50%; bottom: 50%; border-radius: 2px 2px 0 0; } .rpg-clock-hour { width: 0.188rem; height: 0.75rem; margin-left: -0.094em; opacity: 0.9; } .rpg-clock-minute { width: 0.125rem; height: 1rem; margin-left: -0.062em; } .rpg-clock-center { position: absolute; width: 0.312rem; height: 0.312rem; background: var(--rpg-highlight); border-radius: 50%; top: 50%; left: 50%; transform: translate(-50%, -50%); z-index: 2; } .rpg-time-value { font-size: clamp(0.625rem, 0.6vw, 0.75rem); font-weight: bold; color: var(--rpg-text); text-align: center; margin-top: 0.25em; } /* Location Widget - Map */ .rpg-map-bg { width: 100%; height: auto; max-height: 60%; padding: 0.5em 0; margin: 0; background: linear-gradient(45deg, rgba(255,255,255,0.05) 25%, transparent 25%), linear-gradient(-45deg, rgba(255,255,255,0.05) 25%, transparent 25%), linear-gradient(45deg, transparent 75%, rgba(255,255,255,0.05) 75%), linear-gradient(-45deg, transparent 75%, rgba(255,255,255,0.05) 75%); background-size: 6px 6px; background-position: 0 0, 0 3px, 3px -3px, -3px 0px; background-color: rgba(0, 0, 0, 0.3); border: 2px solid var(--rpg-border); border-radius: 0.25em; display: flex; align-items: center; justify-content: center; position: relative; flex: 0 0 auto; } .rpg-map-marker { font-size: clamp(0.875rem, 2.5vw, 1.25rem); filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.8)); animation: markerPulse 2s ease-in-out infinite; line-height: 1; } @keyframes markerPulse { 0%, 100% { transform: translateY(0); } 50% { transform: translateY(-2px); } } .rpg-location-text { font-size: clamp(0.625rem, 0.6vw, 0.75rem); font-weight: bold; color: var(--rpg-text); text-align: center; line-height: 1.2; padding: 0; margin: 0; word-wrap: break-word; overflow-wrap: break-word; hyphens: auto; flex: 1 1 auto; min-height: 0; overflow: hidden; display: -webkit-box; -webkit-line-clamp: 2; -webkit-box-orient: vertical; } /* Row 3: Recent Events */ .rpg-dashboard-row-3 { flex: 0 0 auto; min-height: 0; } .rpg-dashboard-row-3 .rpg-dashboard-widget { flex: 1; width: 100%; } /* Recent Events Widget - Notebook Style */ .rpg-events-widget { background: linear-gradient(to bottom, rgba(255, 248, 220, 0.08) 0%, rgba(255, 248, 220, 0.12) 50%, rgba(255, 248, 220, 0.08) 100%); border: 2px solid var(--rpg-border); border-radius: 0.375em; padding: 0; display: flex; flex-direction: column; gap: 0; transition: transform 0.2s ease, box-shadow 0.2s ease; min-height: 0; overflow: hidden; position: relative; } /* Notebook paper lines effect */ .rpg-events-widget::before { content: ''; position: absolute; left: 0; top: 0; width: 100%; height: 100%; background-image: repeating-linear-gradient( transparent, transparent calc(1em + 0.5em), rgba(var(--SmartThemeBorderColor), 0.08) calc(1em + 0.5em), rgba(var(--SmartThemeBorderColor), 0.08) calc(1em + 0.6em) ); pointer-events: none; z-index: 0; } .rpg-events-widget:hover { transform: translateY(-0.125rem); box-shadow: 0 4px 12px var(--rpg-shadow); } /* Notebook ring binding at top */ .rpg-notebook-header { display: flex; justify-content: center; gap: 1.5em; padding: 0.25em 0; background: rgba(0, 0, 0, 0.2); border-bottom: 1px solid var(--rpg-border); position: relative; z-index: 1; } .rpg-notebook-ring { width: 0.5em; height: 0.5em; border-radius: 50%; background: radial-gradient(circle at 30% 30%, rgba(80, 80, 80, 0.4), rgba(40, 40, 40, 0.6)); border: 1px solid rgba(0, 0, 0, 0.5); box-shadow: inset 0 1px 2px rgba(255, 255, 255, 0.2), 0 1px 2px rgba(0, 0, 0, 0.3); } .rpg-notebook-title { font-size: clamp(0.625rem, 0.6vw, 0.75rem); font-weight: bold; color: var(--rpg-highlight); text-align: center; padding: 0.25em 0.5em 0.25em 0.5em; text-transform: uppercase; letter-spacing: 0.05em; opacity: 0.9; position: relative; z-index: 1; } .rpg-notebook-lines { display: flex; flex-direction: column; gap: 0.125em; padding: 0.25em 0.75em 0.5em 0.75em; position: relative; z-index: 1; overflow-y: auto; flex: 1 1 auto; } .rpg-notebook-lines::-webkit-scrollbar { width: 0.188rem; } .rpg-notebook-lines::-webkit-scrollbar-track { background: var(--rpg-bg); border-radius: 2px; } .rpg-notebook-lines::-webkit-scrollbar-thumb { background: var(--rpg-highlight); border-radius: 2px; } .rpg-notebook-lines::-webkit-scrollbar-thumb:hover { background: var(--rpg-text); } .rpg-notebook-line { display: flex; align-items: flex-start; gap: 0.375em; position: relative; } .rpg-notebook-line.rpg-event-add { opacity: 0.5; } .rpg-notebook-line.rpg-event-add:hover { opacity: 0.8; } .rpg-bullet { font-size: clamp(0.625rem, 0.6vw, 0.75rem); color: var(--rpg-highlight); flex-shrink: 0; line-height: 1.4; opacity: 0.8; } .rpg-event-add .rpg-bullet { color: var(--rpg-text); opacity: 0.6; } .rpg-event-text { font-size: clamp(0.563rem, 0.55vw, 0.688rem); color: var(--rpg-text); line-height: 1.4; flex: 1; word-wrap: break-word; cursor: text; padding: 0.125em 0.25em; border-radius: 0.2em; transition: background 0.2s ease; opacity: 0.85; } .rpg-event-text.rpg-event-placeholder { opacity: 0.5; font-style: italic; } .rpg-event-text:hover { background: rgba(255, 255, 255, 0.05); opacity: 1; } .rpg-event-text:focus { background: rgba(255, 255, 255, 0.1); outline: 1px solid var(--rpg-highlight); opacity: 1; } /* Character Status Cards */ .rpg-character-status { display: flex; flex-direction: column; gap: 0.25em; margin: 0; padding: 0; flex-shrink: 0; } .rpg-character-status-card { display: flex; align-items: center; gap: 0.5em; padding: 0.25em 0.375em; background: rgba(0, 0, 0, 0.3); border-left: 3px solid var(--rpg-highlight); border-radius: 0.25em; transition: all 0.2s ease; } .rpg-character-status-card:hover { background: rgba(0, 0, 0, 0.5); transform: translateX(0.188rem); } .rpg-char-emoji { font-size: clamp(14px, 2.5vw, 18px); flex-shrink: 0; filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5)); } .rpg-char-details { flex: 1; min-width: 0; } .rpg-char-name { font-size: clamp(8px, 1.5vw, 10px); font-weight: bold; color: var(--rpg-highlight); margin-bottom: 0.062em; } .rpg-char-traits { font-size: clamp(7px, 1.3vw, 9px); color: var(--rpg-text); opacity: 0.8; line-height: 1.2; }/* Old info line styles (legacy) */ .rpg-info-line { margin: 0.375em 0; padding: 0.375em 0.625em; background: rgba(0, 0, 0, 0.2); border-left: 2px solid var(--rpg-highlight); border-radius: 0.25em; transition: all 0.3s ease; } .rpg-info-line:hover { background: rgba(0, 0, 0, 0.4); transform: translateX(0.312rem); } /* ============================================ CHARACTER THOUGHTS SECTION ============================================ */ .rpg-thoughts-section { text-align: center; flex: 1; min-height: 0; display: flex; flex-direction: column; overflow-y: auto; overflow-x: hidden; } .rpg-thoughts-header { font-size: clamp(1rem, 1.3vw, 1.3rem); font-weight: bold; margin-bottom: 0.625em; color: var(--rpg-highlight); text-shadow: 0 0 8px var(--rpg-highlight); flex-shrink: 0; } .rpg-thoughts-content { position: relative; padding: 0.5em; border-radius: 0.5em; border-left: 3px solid var(--rpg-highlight); box-shadow: inset 0 0 8px rgba(0, 0, 0, 0.3); text-align: left; flex: 1; min-height: 0; display: flex; flex-direction: column; gap: clamp(6px, 1vh, 8px); overflow-y: auto; overflow-x: hidden; /* Remove centering for multiple character cards */ } /* Individual thought item */ .rpg-thought-item { display: flex; align-items: flex-start; gap: 0.625em; padding: 0.5em; margin-bottom: 0.5em; background: rgba(0, 0, 0, 0.3); border-radius: 0.375em; width: 100%; /* Ensure items take full width */ box-sizing: border-box; /* Include padding in width calculation */ } .rpg-thought-item:last-child { margin-bottom: 0; } /* Character avatar with thought bubbles */ .rpg-thought-avatar { position: relative; flex-shrink: 0; } .rpg-thought-avatar img { width: clamp(30px, 5vh, 40px); height: clamp(30px, 5vh, 40px); border-radius: 50%; border: 2px solid var(--rpg-highlight); object-fit: cover; } /* Thought bubbles - Left side, ascending size from bottom-left to top-right */ .rpg-thought-bubbles { position: absolute; bottom: -0.25rem; left: -0.5rem; display: flex; flex-direction: column; gap: 0.125em; align-items: flex-start; } .rpg-bubble { background: var(--rpg-highlight); border-radius: 50%; opacity: 0.8; } .rpg-bubble-1 { width: 0.5rem; height: 0.5rem; } .rpg-bubble-2 { width: 0.375rem; height: 0.375rem; margin-left: 0.125em; } /* Thought content */ .rpg-thought-content { flex: 1; min-width: 0; } .rpg-thought-name { font-weight: bold; color: var(--rpg-highlight); font-size: clamp(8px, 1.5vw, 10px); margin-bottom: 0.188em; text-transform: uppercase; letter-spacing: 0.031em; } .rpg-thought-name::before, .rpg-thought-name::after { content: none !important; } .rpg-thought-text { font-size: clamp(9px, 1.6vw, 11px); font-style: italic; line-height: 1.3; color: var(--rpg-text); opacity: 0.9; } .rpg-thought-text::before { content: ''; /* Explicitly ensure no emoji */ } /* Overlay to fade the background portrait and provide contrast */ .rpg-thoughts-content::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: linear-gradient( 135deg, rgba(0, 0, 0, 0.85) 0%, rgba(0, 0, 0, 0.75) 50%, rgba(0, 0, 0, 0.85) 100% ); z-index: 1; display: none; /* Hide background overlay for new format */ } /* Content wrapper to sit above the background */ .rpg-thoughts-overlay { position: relative; z-index: 2; display: flex; align-items: flex-start; gap: 0.5em; font-size: clamp(0.875rem, 1.1vw, 1.1rem); font-style: italic; line-height: 1.4; } /* Present Characters - Character Cards */ .rpg-character-card { display: flex; align-items: flex-start; gap: clamp(8px, 1vw, 12px); padding: clamp(6px, 1vh, 8px); background: rgba(0, 0, 0, 0.3); border-radius: clamp(4px, 0.5vh, 6px); border: 1px solid rgba(255, 255, 255, 0.1); transition: all 0.2s ease; width: 100%; /* Ensure cards take full width */ max-height: clamp(200px, 18vh, 250px); box-sizing: border-box; /* Include padding and border in width calculation */ flex-shrink: 0; /* Prevent cards from shrinking */ overflow: auto; scrollbar-width: thin; scrollbar-color: var(--rpg-border) transparent; } .rpg-character-card::-webkit-scrollbar { width: 4px; height: 4px; } .rpg-character-card::-webkit-scrollbar-track { background: transparent; } .rpg-character-card::-webkit-scrollbar-thumb { background: var(--rpg-border); border-radius: 2px; } .rpg-character-card::-webkit-scrollbar-thumb:hover { background: var(--rpg-highlight); } .rpg-character-card:hover { background: rgba(0, 0, 0, 0.4); border-color: var(--rpg-highlight); } /* Character avatar container with relationship badge */ .rpg-character-avatar { position: relative; flex-shrink: 0; } .rpg-character-avatar img { width: clamp(35px, 6vh, 45px); height: clamp(35px, 6vh, 45px); border-radius: 50%; border: 2px solid var(--rpg-highlight); object-fit: cover; display: block; /* Prevent inline spacing issues */ } /* Uploadable avatar - make it clickable */ .rpg-avatar-upload { cursor: pointer; transition: all 0.2s ease; position: relative; } .rpg-avatar-upload::after { content: '📷'; position: absolute; bottom: -2px; right: -2px; font-size: clamp(10px, 1.5vh, 14px); background: var(--rpg-bg); border: 1px solid var(--rpg-highlight); border-radius: 50%; width: clamp(18px, 2.5vh, 22px); height: clamp(18px, 2.5vh, 22px); display: flex; align-items: center; justify-content: center; opacity: 0; transition: opacity 0.2s ease; pointer-events: none; } .rpg-avatar-upload:hover::after { opacity: 1; } .rpg-avatar-upload:hover { transform: scale(1.05); } .rpg-avatar-upload:hover img { opacity: 0.8; border-color: var(--rpg-text); } .rpg-avatar-upload:active { transform: scale(0.98); } /* Relationship badge in top-right corner */ .rpg-relationship-badge { position: absolute; top: -0.125rem; right: -0.125rem; background: var(--rpg-bg); border: 1px solid var(--rpg-highlight); border-radius: 50%; width: clamp(16px, 2.5vh, 20px); height: clamp(16px, 2.5vh, 20px); display: flex; align-items: center; justify-content: center; font-size: clamp(8px, 1.2vw, 12px); box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3); } /* Character info section */ .rpg-character-content { flex: 1; min-width: 0; display: flex; flex-direction: column; gap: 0; overflow: hidden; } .rpg-character-info { display: flex; flex-direction: column; gap: clamp(3px, 0.5vh, 5px); overflow-y: auto; overflow-x: hidden; flex: 1; min-height: 0; scrollbar-width: thin; scrollbar-color: var(--rpg-border) transparent; } .rpg-character-info::-webkit-scrollbar { width: 4px; } .rpg-character-info::-webkit-scrollbar-track { background: transparent; } .rpg-character-info::-webkit-scrollbar-thumb { background: var(--rpg-border); border-radius: 2px; } .rpg-character-info::-webkit-scrollbar-thumb:hover { background: var(--rpg-highlight); } /* Character header with emoji and name */ .rpg-character-header { display: flex; align-items: center; gap: clamp(4px, 0.5vw, 6px); flex-wrap: nowrap; /* Prevent wrapping */ position: relative; } .rpg-character-emoji { font-size: clamp(12px, 2vw, 16px); flex-shrink: 0; } .rpg-character-name { font-weight: bold; color: var(--rpg-highlight); font-size: clamp(0.75rem, 0.75vw, 0.875rem); text-transform: uppercase; letter-spacing: 0.031em; white-space: nowrap; /* Prevent name from wrapping */ overflow: hidden; text-overflow: ellipsis; flex: 1; } /* Character remove button */ .rpg-character-remove { background: transparent; border: none; color: var(--rpg-text); font-size: clamp(14px, 2vw, 18px); font-weight: bold; cursor: pointer; padding: 0; margin-left: auto; width: clamp(16px, 2.5vh, 20px); height: clamp(16px, 2.5vh, 20px); display: flex; align-items: center; justify-content: center; border-radius: 50%; opacity: 0.5; transition: all 0.2s ease; flex-shrink: 0; } .rpg-character-remove:hover { opacity: 1; background: rgba(255, 0, 0, 0.2); color: #ff4444; transform: scale(1.1); } .rpg-character-remove:active { transform: scale(0.95); } /* Character traits/status line and custom fields */ .rpg-character-traits, .rpg-character-field { font-size: clamp(0.75rem, 0.7vw, 0.875rem); color: var(--rpg-text); opacity: 0.8; line-height: 1.3; overflow-wrap: break-word; /* Allow long text to wrap */ word-wrap: break-word; } /* Placeholder for empty editable character fields */ .rpg-character-field.rpg-editable:empty::before { content: 'Click to edit...'; color: var(--rpg-highlight); opacity: 0.5; font-style: italic; } /* Character stats display */ .rpg-character-stats { width: 100%; max-height: clamp(50px, 7vh, 70px); margin-top: clamp(3px, 0.5vh, 5px); padding: clamp(3px, 0.4vh, 5px) clamp(4px, 0.5vw, 6px); background: var(--rpg-bg); border: 1px solid var(--rpg-border); border-radius: clamp(2px, 0.3vh, 4px); box-sizing: border-box; overflow: auto; scrollbar-width: thin; scrollbar-color: var(--rpg-border) transparent; } .rpg-character-stats::-webkit-scrollbar { width: 4px; height: 4px; } .rpg-character-stats::-webkit-scrollbar-track { background: transparent; } .rpg-character-stats::-webkit-scrollbar-thumb { background: var(--rpg-border); border-radius: 2px; } .rpg-character-stats::-webkit-scrollbar-thumb:hover { background: var(--rpg-highlight); } .rpg-character-stats-inner { display: flex; flex-wrap: wrap; gap: clamp(6px, 1vw, 12px); align-items: center; } .rpg-character-stat { flex-shrink: 0; } .rpg-character-stat .rpg-stat-name { font-size: clamp(9px, 0.6vw, 0.7vw) !important; font-weight: 600 !important; white-space: nowrap !important; } /* Placeholder styles for empty sections */ .rpg-thoughts-placeholder, .rpg-placeholder-widget { display: flex; flex-direction: column; align-items: center; justify-content: center; padding: clamp(12px, 2vh, 20px); text-align: center; opacity: 0.6; } .rpg-placeholder-text { font-size: clamp(10px, 1.6vw, 14px); color: var(--rpg-text); font-weight: bold; margin-bottom: clamp(4px, 0.6vh, 6px); } .rpg-placeholder-hint { font-size: clamp(8px, 1.2vw, 10px); color: var(--rpg-text); opacity: 0.7; font-style: italic; } /* Editable field styles */ .rpg-editable, .rpg-editable-stat, .rpg-editable-stat-name { cursor: text; transition: all 0.2s ease; border-radius: 2px; padding: 0.062em 0.125em; } .rpg-editable:hover, .rpg-editable-stat:hover, .rpg-editable-stat-name:hover { background: var(--rpg-accent); outline: 1px solid var(--rpg-highlight); } .rpg-editable:focus, .rpg-editable-stat:focus, .rpg-editable-stat-name:focus { background: var(--rpg-bg); outline: 2px solid var(--rpg-highlight); box-shadow: 0 0 8px var(--rpg-highlight); } /* Edit button container and styling */ .rpg-edit-button-container { display: flex; justify-content: center; padding: clamp(4px, 0.8vh, 8px); margin-top: clamp(4px, 0.8vh, 8px); } .rpg-edit-button { background: var(--rpg-accent); border: 1px solid var(--rpg-highlight); color: var(--rpg-text); padding: clamp(3px, 0.6vh, 6px) clamp(6px, 1.2vh, 12px); border-radius: clamp(3px, 0.6vh, 6px); font-size: clamp(7px, 1.2vw, 10px); cursor: pointer; display: flex; align-items: center; gap: clamp(2px, 0.4vh, 4px); transition: all 0.2s ease; } .rpg-edit-button:hover { background: var(--rpg-highlight); color: var(--rpg-bg); transform: translateY(-0.062rem); box-shadow: 0 2px 8px var(--rpg-highlight); } .rpg-edit-button:active { transform: translateY(0); } .rpg-edit-button i { font-size: clamp(7px, 1.2vw, 10px); } /* Removed emoji icon styling - no longer needed */ /* Settings Styling */ .rpg-settings { margin-top: 0.625em; padding-top: 0.5em; border-top: 1px solid #444; } .rpg-settings summary { cursor: pointer; font-weight: bold; padding: 0.375em; background: rgba(0, 0, 0, 0.2); border-radius: 0.25em; margin-bottom: 0.5em; display: flex; align-items: center; gap: 0.375em; font-size: clamp(0.875rem, 1.1vw, 1.1rem); } .rpg-settings summary:hover { background: rgba(255, 255, 255, 0.1); } .rpg-settings-content { padding: 0.5em; } .rpg-settings-content label { display: block; margin: 0.375em 0; } .rpg-setting-row { margin: 0.5em 0; } .rpg-setting-row label { display: block; margin-bottom: 0.188em; font-size: clamp(0.875rem, 1vw, 1rem); } .rpg-setting-row input[type="number"] { width: 100%; padding: 0.25em; border: 1px solid #444; border-radius: 3px; background: rgba(0, 0, 0, 0.3); color: inherit; font-size: clamp(0.875rem, 1vw, 1rem); } .rpg-setting-row small { display: block; margin-top: 0.188em; color: #888; font-size: clamp(0.75rem, 0.95vw, 0.95rem); } #rpg-manual-update { width: 100%; margin-top: 0.5em; padding: 0.375em; display: flex; align-items: center; justify-content: center; gap: 0.375em; font-size: clamp(0.875rem, 1.1vw, 1.1rem); } /* Responsive adjustments */ @media (max-width: 768px) { .rpg-panel { max-width: 100%; } .rpg-stat-label { min-width: 5rem; font-size: clamp(0.875rem, 1.1vw, 1.1rem); } } /* Animation for stats updates */ @keyframes pulse { 0%, 100% { opacity: 1; } 50% { opacity: 0.6; } } .rpg-stat-row.updating { animation: pulse 0.5s ease-in-out; } /* ============================================ SETTINGS SECTION ============================================ */ .rpg-settings { margin-top: 0.938em; padding-top: 0.938em; border-top: 2px solid var(--rpg-border); } .rpg-settings summary { cursor: pointer; font-weight: bold; padding: 0.75em; background: var(--rpg-accent); border: 2px solid var(--rpg-border); border-radius: 0.625em; margin-bottom: 0.938em; display: flex; align-items: center; gap: 0.625em; transition: all 0.3s ease; } .rpg-settings summary:hover { background: var(--rpg-highlight); border-color: var(--rpg-highlight); transform: translateX(0.312rem); } .rpg-settings-content { padding: 0.938em; background: var(--rpg-accent); border-radius: 0.625em; } .rpg-settings-group { margin-bottom: 1.25em; padding-bottom: 0.938em; border-bottom: 1px solid var(--rpg-border); } .rpg-settings-group:last-child { border-bottom: none; } .rpg-settings-group h4 { margin: 0 0 0.75em 0; font-size: clamp(1.125rem, 1.5vw, 1.5rem); color: var(--rpg-highlight); display: flex; align-items: center; gap: 0.5em; } .rpg-setting-row { margin: 0.75em 0; } .rpg-setting-row label { display: block; margin-bottom: 0.375em; font-size: clamp(0.938rem, 1.2vw, 1.2rem); font-weight: 600; } .rpg-select, .rpg-input { width: 100%; padding: 0.5em; border: 2px solid var(--rpg-border); border-radius: 0.375em; background: var(--rpg-bg); color: var(--rpg-text); font-size: clamp(1rem, 1.3vw, 1.3rem); transition: all 0.3s ease; } .rpg-select:focus, .rpg-input:focus { outline: none; border-color: var(--rpg-highlight); box-shadow: 0 0 10px var(--rpg-highlight); } .rpg-setting-row input[type="color"] { width: 100%; height: 2.5rem; padding: 0.25em; border: 2px solid var(--rpg-border); border-radius: 0.375em; background: var(--rpg-bg); cursor: pointer; transition: all 0.3s ease; /* Ensure color picker works on all browsers */ -webkit-appearance: none; -moz-appearance: none; appearance: none; } /* Remove padding for better color swatch display */ .rpg-setting-row input[type="color"]::-webkit-color-swatch-wrapper { padding: 0; } .rpg-setting-row input[type="color"]::-webkit-color-swatch { border: none; border-radius: 0.25em; } .rpg-setting-row input[type="color"]::-moz-color-swatch { border: none; border-radius: 0.25em; } .rpg-setting-row input[type="color"]:hover { border-color: var(--rpg-highlight); } .rpg-setting-row small { display: block; margin-top: 0.25em; color: #999; font-size: clamp(0.875rem, 1vw, 1rem); font-style: italic; } .rpg-custom-colors { margin-top: 0.625em; padding: 0.938em; background: rgba(0, 0, 0, 0.2); border-radius: 0.5em; border: 1px solid var(--rpg-border); } .checkbox_label { display: flex; align-items: center; gap: 0.5em; margin: 0.625em 0; cursor: pointer; transition: all 0.3s ease; } .checkbox_label input[type="checkbox"] { accent-color: #666 !important; } .checkbox_label input[type="checkbox"]:checked { background-color: #666 !important; } .rpg-panel[data-theme="sci-fi"] .checkbox_label input[type="checkbox"], .rpg-settings-popup[data-theme="sci-fi"] .checkbox_label input[type="checkbox"] { accent-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="sci-fi"] .checkbox_label input[type="checkbox"]:checked, .rpg-settings-popup[data-theme="sci-fi"] .checkbox_label input[type="checkbox"]:checked { background-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="fantasy"] .checkbox_label input[type="checkbox"], .rpg-settings-popup[data-theme="fantasy"] .checkbox_label input[type="checkbox"] { accent-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="fantasy"] .checkbox_label input[type="checkbox"]:checked, .rpg-settings-popup[data-theme="fantasy"] .checkbox_label input[type="checkbox"]:checked { background-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="cyberpunk"] .checkbox_label input[type="checkbox"], .rpg-settings-popup[data-theme="cyberpunk"] .checkbox_label input[type="checkbox"] { accent-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="cyberpunk"] .checkbox_label input[type="checkbox"]:checked, .rpg-settings-popup[data-theme="cyberpunk"] .checkbox_label input[type="checkbox"]:checked { background-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="custom"] .checkbox_label input[type="checkbox"], .rpg-settings-popup[data-theme="custom"] .checkbox_label input[type="checkbox"] { accent-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="custom"] .checkbox_label input[type="checkbox"]:checked, .rpg-settings-popup[data-theme="custom"] .checkbox_label input[type="checkbox"]:checked { background-color: var(--rpg-highlight) !important; } /* Tracker Editor checkboxes (not wrapped in checkbox_label) */ #rpg-tracker-editor-popup input[type="checkbox"] { accent-color: #666 !important; } #rpg-tracker-editor-popup input[type="checkbox"]:checked { background-color: #666 !important; } #rpg-tracker-editor-popup[data-theme="sci-fi"] input[type="checkbox"] { accent-color: var(--rpg-highlight) !important; } #rpg-tracker-editor-popup[data-theme="sci-fi"] input[type="checkbox"]:checked { background-color: var(--rpg-highlight) !important; } #rpg-tracker-editor-popup[data-theme="fantasy"] input[type="checkbox"] { accent-color: var(--rpg-highlight) !important; } #rpg-tracker-editor-popup[data-theme="fantasy"] input[type="checkbox"]:checked { background-color: var(--rpg-highlight) !important; } #rpg-tracker-editor-popup[data-theme="cyberpunk"] input[type="checkbox"] { accent-color: var(--rpg-highlight) !important; } #rpg-tracker-editor-popup[data-theme="cyberpunk"] input[type="checkbox"]:checked { background-color: var(--rpg-highlight) !important; } #rpg-tracker-editor-popup[data-theme="custom"] input[type="checkbox"] { accent-color: var(--rpg-highlight) !important; } #rpg-tracker-editor-popup[data-theme="custom"] input[type="checkbox"]:checked { background-color: var(--rpg-highlight) !important; } /* Panel checkboxes (not wrapped in checkbox_label) */ .rpg-panel input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) { accent-color: #666 !important; } .rpg-panel input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked { background-color: #666 !important; } .rpg-panel[data-theme="sci-fi"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) { accent-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="sci-fi"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked { background-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="fantasy"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) { accent-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="fantasy"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked { background-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="cyberpunk"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) { accent-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="cyberpunk"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked { background-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="custom"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) { accent-color: var(--rpg-highlight) !important; } .rpg-panel[data-theme="custom"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked { background-color: var(--rpg-highlight) !important; } .checkbox_label:hover { color: var(--rpg-highlight); } .rpg-btn-primary { width: 100%; padding: 0.75em; background: var(--rpg-accent); border: 2px solid var(--rpg-border); border-radius: 0.625em; color: var(--rpg-text); font-size: clamp(1.063rem, 1.4vw, 1.4rem); font-weight: bold; cursor: pointer; display: flex; align-items: center; justify-content: center; gap: 0.625em; transition: all 0.3s ease; box-shadow: 0 4px 15px var(--rpg-shadow); } .rpg-btn-primary:hover { background: var(--rpg-highlight); border-color: var(--rpg-highlight); transform: translateY(-0.125rem); box-shadow: 0 6px 20px var(--rpg-shadow); } .rpg-btn-primary:active { transform: translateY(0); } /* Clear Cache Button - Danger style */ .rpg-btn-clear-cache { width: 100%; padding: 0.625em; background: rgba(220, 53, 69, 0.2); border: 2px solid rgba(220, 53, 69, 0.5); border-radius: 0.5em; color: #ff6b6b; font-size: clamp(0.938rem, 1.2vw, 1.2rem); font-weight: 600; cursor: pointer; display: flex; align-items: center; justify-content: center; gap: 0.5em; transition: all 0.3s ease; } .rpg-btn-clear-cache:hover { background: rgba(220, 53, 69, 0.3); border-color: rgba(220, 53, 69, 0.8); color: #ff8787; transform: translateY(-0.062rem); } .rpg-btn-clear-cache:active { transform: translateY(0); } /* Reset FAB Positions Button - Similar to clear cache but different color */ .rpg-btn-reset-fab { width: 100%; padding: 0.625em; background: rgba(52, 152, 219, 0.2); border: 2px solid rgba(52, 152, 219, 0.5); border-radius: 0.5em; color: #5dade2; font-size: clamp(0.938rem, 1.2vw, 1.2rem); font-weight: 600; cursor: pointer; display: flex; align-items: center; justify-content: center; gap: 0.5em; transition: all 0.3s ease; } .rpg-btn-reset-fab:hover { background: rgba(52, 152, 219, 0.3); border-color: rgba(52, 152, 219, 0.8); color: #85c1e9; transform: translateY(-0.062rem); } .rpg-btn-reset-fab:active { transform: translateY(0); } /* Customize Prompts Button - Neutral gray style */ .rpg-btn-customize-prompts { width: 100%; padding: 0.625em; background: rgba(128, 128, 128, 0.2); border: 2px solid rgba(128, 128, 128, 0.5); border-radius: 0.5em; color: #aaa; font-size: clamp(0.938rem, 1.2vw, 1.2rem); font-weight: 600; cursor: pointer; display: flex; align-items: center; justify-content: center; gap: 0.5em; transition: all 0.3s ease; } .rpg-btn-customize-prompts:hover { background: rgba(128, 128, 128, 0.3); border-color: rgba(128, 128, 128, 0.8); color: #ccc; transform: translateY(-0.062rem); } .rpg-btn-customize-prompts:active { transform: translateY(0); } /* Memory Recollection styles removed - feature deprecated */ .rpg-memory-modal-header h3 { margin: 0; color: var(--SmartThemeBodyColor, #eaeaea); font-size: 1.25em; font-weight: 600; } /* Modal Body */ .rpg-memory-modal-body { padding: 1.5em; color: var(--SmartThemeBodyColor, #eaeaea); } .rpg-memory-modal-body p { margin: 0.75em 0; line-height: 1.6; } .rpg-memory-modal-info { background: var(--rpg-border, rgba(102, 126, 234, 0.1)); padding: 1em; border-radius: 8px; border-left: 4px solid var(--rpg-border, var(--SmartThemeBorderColor, #4a7ba7)); margin-top: 1em; } .rpg-memory-modal-hint { font-size: 0.85em; color: #999; } /* Progress Elements */ .rpg-memory-progress-text { text-align: center; font-weight: 600; margin-bottom: 1em; } .rpg-memory-progress-bar { width: 100%; height: 30px; background: rgba(0, 0, 0, 0.3); border-radius: 15px; overflow: hidden; position: relative; } .rpg-memory-progress-fill { height: 100%; width: 0%; background: linear-gradient(90deg, var(--rpg-border, #4a7ba7) 0%, var(--rpg-highlight, #e94560) 100%); transition: width 0.3s ease; display: flex; align-items: center; justify-content: center; color: white; font-weight: 600; font-size: 0.85em; } .rpg-memory-status { margin-top: 1em; padding: 0.75em; background: rgba(0, 0, 0, 0.2); border-radius: 6px; font-size: 0.9em; color: #999; max-height: 100px; overflow-y: auto; } /* Modal Footer */ .rpg-memory-modal-footer { padding: 1em 1.25em; border-top: 1px solid var(--rpg-border, var(--SmartThemeBorderColor, #4a7ba7)); display: flex; gap: 0.75em; justify-content: flex-end; } /* Modal Buttons */ .rpg-memory-modal-btn { padding: 0.625em 1.25em; border-radius: 6px; font-weight: 600; cursor: pointer; transition: all 0.2s ease; border: none; font-size: 14px; } .rpg-memory-cancel { background: rgba(220, 53, 69, 0.2); color: #ff6b6b; border: 2px solid rgba(220, 53, 69, 0.5); } .rpg-memory-cancel:hover { background: rgba(220, 53, 69, 0.3); border-color: rgba(220, 53, 69, 0.8); } .rpg-memory-proceed { background: linear-gradient(135deg, var(--rpg-border, #4a7ba7) 0%, var(--rpg-highlight, #e94560) 100%); color: white; border: 2px solid var(--rpg-border-transparent, rgba(74, 123, 167, 0.5)); } .rpg-memory-proceed:hover { background: linear-gradient(135deg, var(--rpg-highlight, #e94560) 0%, var(--rpg-border, #4a7ba7) 100%); border-color: var(--rpg-border-opaque, rgba(74, 123, 167, 0.8)); box-shadow: 0 4px 12px var(--rpg-border-transparent, rgba(74, 123, 167, 0.3)); } /* Lorebook Limiter styles removed - feature deprecated */ /* ============================================ THEME VARIATIONS ============================================ */ /* Sci-Fi / Synthwave Theme */ .rpg-panel[data-theme="sci-fi"] { --rpg-bg: #0a0e27; --rpg-accent: #1a1f3a; --rpg-text: #00fff9; --rpg-highlight: #ff006e; --rpg-border: #8b00ff; --rpg-shadow: rgba(139, 0, 255, 0.5); } /* Apply sci-fi theme to thought panel */ #rpg-thought-panel[data-theme="sci-fi"], #rpg-thought-icon[data-theme="sci-fi"], .rpg-mobile-toggle[data-theme="sci-fi"] { --rpg-bg: #0a0e27; --rpg-accent: #1a1f3a; --rpg-text: #00fff9; --rpg-highlight: #ff006e; --rpg-border: #8b00ff; --rpg-shadow: rgba(139, 0, 255, 0.5); } .rpg-panel[data-theme="sci-fi"] .rpg-content-box { background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%); box-shadow: 0 0 40px rgba(139, 0, 255, 0.4), inset 0 0 30px rgba(0, 0, 0, 0.5); border: 2px solid #8b00ff; } .rpg-panel[data-theme="sci-fi"] .rpg-panel-header h3, .rpg-panel[data-theme="sci-fi"] .rpg-stats-title, .rpg-panel[data-theme="sci-fi"] .rpg-info-header, .rpg-panel[data-theme="sci-fi"] .rpg-thoughts-header { text-shadow: 0 0 20px #ff006e, 0 0 40px #8b00ff; } .rpg-panel[data-theme="sci-fi"] .rpg-divider { background: linear-gradient(to right, transparent, #8b00ff, #ff006e, #8b00ff, transparent); } .rpg-panel[data-theme="sci-fi"] .rpg-thoughts-content::before { background: linear-gradient( 135deg, rgba(10, 14, 39, 0.9) 0%, rgba(26, 31, 58, 0.8) 50%, rgba(10, 14, 39, 0.9) 100% ); } /* Fantasy / Rustic Parchment Theme */ .rpg-panel[data-theme="fantasy"] { --rpg-bg: #2b1810; --rpg-accent: #3d2414; --rpg-text: #f4e8d0; --rpg-highlight: #d4af37; --rpg-border: #8b6914; --rpg-shadow: rgba(0, 0, 0, 0.7); } /* Apply fantasy theme to thought panel */ #rpg-thought-panel[data-theme="fantasy"], #rpg-thought-icon[data-theme="fantasy"], .rpg-mobile-toggle[data-theme="fantasy"] { --rpg-bg: #2b1810; --rpg-accent: #3d2414; --rpg-text: #f4e8d0; --rpg-highlight: #d4af37; --rpg-border: #8b6914; --rpg-shadow: rgba(0, 0, 0, 0.7); } .rpg-panel[data-theme="fantasy"] { background-image: linear-gradient(rgba(43, 24, 16, 0.9), rgba(43, 24, 16, 0.9)), url('data:image/svg+xml;utf8,'); } .rpg-panel[data-theme="fantasy"] .rpg-content-box { background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%); box-shadow: 0 8px 32px rgba(0, 0, 0, 0.8), inset 0 0 40px rgba(139, 105, 20, 0.2); border: 3px solid #8b6914; border-style: ridge; } .rpg-panel[data-theme="fantasy"] .rpg-panel-header h3, .rpg-panel[data-theme="fantasy"] .rpg-stats-title, .rpg-panel[data-theme="fantasy"] .rpg-info-header, .rpg-panel[data-theme="fantasy"] .rpg-thoughts-header { font-family: 'Georgia', serif; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8); } .rpg-panel[data-theme="fantasy"] .rpg-divider::after { content: '❦'; font-size: clamp(1rem, 1.5vw, 1.5rem); } .rpg-panel[data-theme="fantasy"] .rpg-thoughts-content::before { background: linear-gradient( 135deg, rgba(43, 24, 16, 0.92) 0%, rgba(61, 36, 20, 0.88) 50%, rgba(43, 24, 16, 0.92) 100% ); } /* Cyberpunk / Neon Grid Theme */ .rpg-panel[data-theme="cyberpunk"] { --rpg-bg: #000000; --rpg-accent: #0d0d0d; --rpg-text: #00ff41; --rpg-highlight: #ff2a6d; --rpg-border: #05d9e8; --rpg-shadow: rgba(5, 217, 232, 0.5); } /* Apply cyberpunk theme to thought panel */ #rpg-thought-panel[data-theme="cyberpunk"], #rpg-thought-icon[data-theme="cyberpunk"], .rpg-mobile-toggle[data-theme="cyberpunk"] { --rpg-bg: #000000; --rpg-accent: #0d0d0d; --rpg-text: #00ff41; --rpg-highlight: #ff2a6d; --rpg-border: #05d9e8; --rpg-shadow: rgba(5, 217, 232, 0.5); } .rpg-panel[data-theme="cyberpunk"] { background: linear-gradient(rgba(0, 0, 0, 0.95), rgba(0, 0, 0, 0.95)), repeating-linear-gradient(0deg, rgba(5, 217, 232, 0.1) 0px, transparent 1px, transparent 2px, rgba(5, 217, 232, 0.1) 3px), repeating-linear-gradient(90deg, rgba(5, 217, 232, 0.1) 0px, transparent 1px, transparent 2px, rgba(5, 217, 232, 0.1) 3px); background-size: 100% 100%, 30px 30px, 30px 30px; } .rpg-panel[data-theme="cyberpunk"] .rpg-content-box { background: linear-gradient(135deg, rgba(13, 13, 13, 0.9) 0%, rgba(0, 0, 0, 0.9) 100%); box-shadow: 0 0 40px rgba(255, 42, 109, 0.4), inset 0 0 30px rgba(5, 217, 232, 0.2); border: 2px solid #05d9e8; } .rpg-panel[data-theme="cyberpunk"] .rpg-panel-header h3, .rpg-panel[data-theme="cyberpunk"] .rpg-stats-title, .rpg-panel[data-theme="cyberpunk"] .rpg-info-header, .rpg-panel[data-theme="cyberpunk"] .rpg-thoughts-header { text-shadow: 0 0 10px #ff2a6d, 0 0 20px #05d9e8, 0 0 30px #ff2a6d; font-family: 'Courier New', monospace; letter-spacing: 0.125em; } .rpg-panel[data-theme="cyberpunk"] .rpg-divider { background: linear-gradient(to right, transparent, #05d9e8, #ff2a6d, #05d9e8, transparent); height: 0.188rem; } .rpg-panel[data-theme="cyberpunk"] .rpg-thoughts-content::before { background: linear-gradient( 135deg, rgba(0, 0, 0, 0.92) 0%, rgba(13, 13, 13, 0.85) 50%, rgba(0, 0, 0, 0.92) 100% ); } /* ============================================ THEME SUPPORT FOR ALL PANEL ELEMENTS ============================================ */ /* Apply theme colors to tabs navigation */ .rpg-panel[data-theme="sci-fi"] .rpg-tabs-nav, .rpg-panel[data-theme="fantasy"] .rpg-tabs-nav, .rpg-panel[data-theme="cyberpunk"] .rpg-tabs-nav { border-bottom-color: var(--rpg-border); } .rpg-panel[data-theme="sci-fi"] .rpg-tab-btn, .rpg-panel[data-theme="fantasy"] .rpg-tab-btn, .rpg-panel[data-theme="cyberpunk"] .rpg-tab-btn { background: var(--rpg-accent); border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-panel[data-theme="sci-fi"] .rpg-tab-btn:hover, .rpg-panel[data-theme="fantasy"] .rpg-tab-btn:hover, .rpg-panel[data-theme="cyberpunk"] .rpg-tab-btn:hover { background: var(--rpg-highlight); border-color: var(--rpg-highlight); } .rpg-panel[data-theme="sci-fi"] .rpg-tab-btn.active, .rpg-panel[data-theme="fantasy"] .rpg-tab-btn.active, .rpg-panel[data-theme="cyberpunk"] .rpg-tab-btn.active { background: var(--rpg-highlight); border-color: var(--rpg-highlight); color: var(--rpg-bg); } /* Apply theme colors to inventory subtabs */ .rpg-panel[data-theme="sci-fi"] .rpg-inventory-subtabs, .rpg-panel[data-theme="fantasy"] .rpg-inventory-subtabs, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-subtabs { border-bottom-color: var(--rpg-border); } .rpg-panel[data-theme="sci-fi"] .rpg-inventory-subtab, .rpg-panel[data-theme="fantasy"] .rpg-inventory-subtab, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-subtab { border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-panel[data-theme="sci-fi"] .rpg-inventory-subtab:hover, .rpg-panel[data-theme="fantasy"] .rpg-inventory-subtab:hover, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-subtab:hover { border-color: var(--rpg-highlight); color: var(--rpg-highlight); } .rpg-panel[data-theme="sci-fi"] .rpg-inventory-subtab.active, .rpg-panel[data-theme="fantasy"] .rpg-inventory-subtab.active, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-subtab.active { border-color: var(--rpg-highlight); color: var(--rpg-highlight); } /* Apply theme colors to quests subtabs */ .rpg-panel[data-theme="sci-fi"] .rpg-quests-subtabs, .rpg-panel[data-theme="fantasy"] .rpg-quests-subtabs, .rpg-panel[data-theme="cyberpunk"] .rpg-quests-subtabs { border-bottom-color: var(--rpg-border); } .rpg-panel[data-theme="sci-fi"] .rpg-quests-subtab, .rpg-panel[data-theme="fantasy"] .rpg-quests-subtab, .rpg-panel[data-theme="cyberpunk"] .rpg-quests-subtab { border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-panel[data-theme="sci-fi"] .rpg-quests-subtab:hover, .rpg-panel[data-theme="fantasy"] .rpg-quests-subtab:hover, .rpg-panel[data-theme="cyberpunk"] .rpg-quests-subtab:hover { border-color: var(--rpg-highlight); color: var(--rpg-highlight); } .rpg-panel[data-theme="sci-fi"] .rpg-quests-subtab.active, .rpg-panel[data-theme="fantasy"] .rpg-quests-subtab.active, .rpg-panel[data-theme="cyberpunk"] .rpg-quests-subtab.active { border-color: var(--rpg-highlight); color: var(--rpg-highlight); } /* Apply theme colors to storage locations */ .rpg-panel[data-theme="sci-fi"] .rpg-storage-location, .rpg-panel[data-theme="fantasy"] .rpg-storage-location, .rpg-panel[data-theme="cyberpunk"] .rpg-storage-location { border-color: var(--rpg-border); } .rpg-panel[data-theme="sci-fi"] .rpg-storage-header, .rpg-panel[data-theme="fantasy"] .rpg-storage-header, .rpg-panel[data-theme="cyberpunk"] .rpg-storage-header { background: var(--rpg-highlight); } .rpg-panel[data-theme="sci-fi"] .rpg-storage-content, .rpg-panel[data-theme="fantasy"] .rpg-storage-content, .rpg-panel[data-theme="cyberpunk"] .rpg-storage-content { background: var(--rpg-accent); } /* Apply theme colors to buttons */ .rpg-panel[data-theme="sci-fi"] .rpg-inventory-edit-btn, .rpg-panel[data-theme="sci-fi"] .rpg-inventory-add-btn, .rpg-panel[data-theme="sci-fi"] .rpg-inventory-remove-btn, .rpg-panel[data-theme="sci-fi"] .rpg-quest-edit, .rpg-panel[data-theme="sci-fi"] .rpg-quest-remove, .rpg-panel[data-theme="sci-fi"] .rpg-add-quest-btn, .rpg-panel[data-theme="fantasy"] .rpg-inventory-edit-btn, .rpg-panel[data-theme="fantasy"] .rpg-inventory-add-btn, .rpg-panel[data-theme="fantasy"] .rpg-inventory-remove-btn, .rpg-panel[data-theme="fantasy"] .rpg-quest-edit, .rpg-panel[data-theme="fantasy"] .rpg-quest-remove, .rpg-panel[data-theme="fantasy"] .rpg-add-quest-btn, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-edit-btn, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-add-btn, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-remove-btn, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-remove, .rpg-panel[data-theme="cyberpunk"] .rpg-add-quest-btn { background: var(--rpg-accent); border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-panel[data-theme="sci-fi"] .rpg-inventory-add-btn, .rpg-panel[data-theme="sci-fi"] .rpg-add-quest-btn, .rpg-panel[data-theme="fantasy"] .rpg-inventory-add-btn, .rpg-panel[data-theme="fantasy"] .rpg-add-quest-btn, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-add-btn, .rpg-panel[data-theme="cyberpunk"] .rpg-add-quest-btn { background: transparent; border-color: var(--rpg-highlight); color: var(--rpg-highlight); } /* Apply theme colors to inventory/quest items */ .rpg-panel[data-theme="sci-fi"] .rpg-inventory-text, .rpg-panel[data-theme="sci-fi"] .rpg-quest-item, .rpg-panel[data-theme="sci-fi"] .rpg-main-quest-display, .rpg-panel[data-theme="fantasy"] .rpg-inventory-text, .rpg-panel[data-theme="fantasy"] .rpg-quest-item, .rpg-panel[data-theme="fantasy"] .rpg-main-quest-display, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-text, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-item, .rpg-panel[data-theme="cyberpunk"] .rpg-main-quest-display { background: var(--rpg-accent); border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-panel[data-theme="sci-fi"] .rpg-quest-item:hover, .rpg-panel[data-theme="fantasy"] .rpg-quest-item:hover, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-item:hover { border-color: var(--rpg-highlight); } /* Apply theme colors to hints and empty states */ .rpg-panel[data-theme="sci-fi"] .rpg-inventory-hint, .rpg-panel[data-theme="sci-fi"] .rpg-quest-hint, .rpg-panel[data-theme="sci-fi"] .rpg-inventory-empty, .rpg-panel[data-theme="sci-fi"] .rpg-quest-empty, .rpg-panel[data-theme="fantasy"] .rpg-inventory-hint, .rpg-panel[data-theme="fantasy"] .rpg-quest-hint, .rpg-panel[data-theme="fantasy"] .rpg-inventory-empty, .rpg-panel[data-theme="fantasy"] .rpg-quest-empty, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-hint, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-hint, .rpg-panel[data-theme="cyberpunk"] .rpg-inventory-empty, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-empty { border-color: var(--rpg-highlight); color: var(--rpg-text); } /* Apply theme colors to input fields */ .rpg-panel[data-theme="sci-fi"] .rpg-inline-input, .rpg-panel[data-theme="sci-fi"] .rpg-quest-edit-form input, .rpg-panel[data-theme="sci-fi"] .rpg-quest-edit-form textarea, .rpg-panel[data-theme="fantasy"] .rpg-inline-input, .rpg-panel[data-theme="fantasy"] .rpg-quest-edit-form input, .rpg-panel[data-theme="fantasy"] .rpg-quest-edit-form textarea, .rpg-panel[data-theme="cyberpunk"] .rpg-inline-input, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit-form input, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit-form textarea { background: var(--rpg-bg); border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-panel[data-theme="sci-fi"] .rpg-inline-input:focus, .rpg-panel[data-theme="sci-fi"] .rpg-quest-edit-form input:focus, .rpg-panel[data-theme="sci-fi"] .rpg-quest-edit-form textarea:focus, .rpg-panel[data-theme="fantasy"] .rpg-inline-input:focus, .rpg-panel[data-theme="fantasy"] .rpg-quest-edit-form input:focus, .rpg-panel[data-theme="fantasy"] .rpg-quest-edit-form textarea:focus, .rpg-panel[data-theme="cyberpunk"] .rpg-inline-input:focus, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit-form input:focus, .rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit-form textarea:focus { border-color: var(--rpg-highlight); } /* ============================================ RESPONSIVE DESIGN ============================================ */ @media (max-width: 768px) { .rpg-panel { width: 100%; max-width: 100%; } body:has(.rpg-panel) #sheld { margin-right: 0; } .rpg-user-portrait { width: 3.75rem; height: 3.75rem; } .rpg-stats-title { font-size: clamp(1.125rem, 1.5vw, 1.5rem); } } /* ============================================ ANIMATIONS ============================================ */ @keyframes fadeIn { from { opacity: 0; transform: translateY(0.625rem); } to { opacity: 1; transform: translateY(0); } } .rpg-section { animation: fadeIn 0.5s ease-out; } .rpg-stat-row { animation: fadeIn 0.3s ease-out; animation-fill-mode: both; } .rpg-stat-row:nth-child(1) { animation-delay: 0.1s; } .rpg-stat-row:nth-child(2) { animation-delay: 0.15s; } .rpg-stat-row:nth-child(3) { animation-delay: 0.2s; } .rpg-stat-row:nth-child(4) { animation-delay: 0.25s; } .rpg-stat-row:nth-child(5) { animation-delay: 0.3s; } /* ============================================ DICE ROLL MODAL - MOBILE FIRST ============================================ */ /* CSS Custom Properties for Responsive Scaling */ .rpg-dice-popup { /* Fluid spacing that scales with viewport */ --modal-padding: clamp(0.5rem, 2vw, 0.75rem); --modal-gap: clamp(0.375rem, 1.5vw, 0.5rem); --modal-border-width: 2px; /* Fluid typography */ --modal-font-base: clamp(0.8rem, 3vw, 0.9rem); --modal-font-small: clamp(0.7rem, 2.5vw, 0.8rem); --modal-font-large: clamp(1.25rem, 6vw, 1.75rem); --modal-font-huge: clamp(1.5rem, 8vw, 2.5rem); /* Touch-friendly sizing */ --modal-button-height: 44px; --modal-input-height: 44px; /* Content constraints - MUCH more conservative */ --modal-max-width: min(90vw, 360px); --modal-max-height: 70vh; } /* Modal Container - Hidden by default */ .rpg-dice-popup { position: fixed; inset: 0; z-index: 10000; display: none; align-items: center; justify-content: center; padding: 0.5rem; } /* Open state - managed by JavaScript classList */ .rpg-dice-popup.is-open { display: flex; animation: fadeIn 0.2s ease-out; } /* Closing state - allows exit animation */ .rpg-dice-popup.is-closing { display: flex; animation: fadeOut 0.2s ease-in; } /* Backdrop overlay - using ::before pseudo-element */ .rpg-dice-popup::before { content: ''; position: absolute; inset: 0; background: rgba(0, 0, 0, 0.85); backdrop-filter: blur(5px); -webkit-backdrop-filter: blur(5px); } /* Modal Content Box */ .rpg-dice-popup-content { position: relative; width: 100%; max-width: var(--modal-max-width); height: auto; max-height: var(--modal-max-height); min-height: 0; background: rgba(30, 30, 30, 0.8); border: var(--modal-border-width) solid var(--rpg-border); border-radius: 0.5rem; box-shadow: 0 10px 40px rgba(0, 0, 0, 0.9); color: var(--rpg-text); display: flex; flex-direction: column; overflow: hidden; animation: slideInUp 0.3s cubic-bezier(0.16, 1, 0.3, 1); margin: auto 0; } /* Header */ .rpg-dice-popup-header { display: flex; justify-content: space-between; align-items: center; padding: var(--modal-padding); background: var(--rpg-accent); border-bottom: var(--modal-border-width) solid var(--rpg-border); flex-shrink: 0; } .rpg-dice-popup-header h3 { margin: 0; font-size: var(--modal-font-base); color: var(--rpg-highlight); display: flex; align-items: center; gap: var(--modal-gap); } /* Close button - touch-friendly */ #rpg-dice-popup-close { min-width: 44px; min-height: 44px; padding: 0.5rem; display: flex; align-items: center; justify-content: center; } /* Scrollable Body */ .rpg-dice-popup-body { padding: var(--modal-padding); overflow-y: auto; overflow-x: hidden; -webkit-overflow-scrolling: touch; flex: 1 1 auto; min-height: 0; } /* Input Container */ .rpg-dice-selector-container { padding: var(--modal-padding); background: rgba(0, 0, 0, 0.3); border-radius: 0.5rem; border: var(--modal-border-width) solid var(--rpg-border); margin-bottom: var(--modal-gap); } /* Input Grid - Stacked on mobile */ .rpg-dice-selector { display: grid; grid-template-columns: 1fr; gap: var(--modal-gap); margin-bottom: var(--modal-gap); } .rpg-dice-input-group { display: flex; flex-direction: column; gap: 0.25rem; } .rpg-dice-input-group label { font-size: var(--modal-font-small); font-weight: 600; color: var(--rpg-text); } .rpg-dice-input-group input, .rpg-dice-input-group select { width: 100%; min-height: var(--modal-input-height); padding: 0.5rem; border: var(--modal-border-width) solid var(--rpg-border); border-radius: 0.375rem; background: var(--rpg-accent); color: var(--rpg-text); font-size: var(--modal-font-base); font-weight: 600; text-align: center; transition: all 0.2s ease; } .rpg-dice-input-group input:focus, .rpg-dice-input-group select:focus { outline: none; border-color: var(--rpg-highlight); box-shadow: 0 0 0 3px rgba(var(--rpg-highlight-rgb, 255, 0, 100), 0.2); background: rgba(0, 0, 0, 0.5); } /* Roll Button - touch-friendly */ #rpg-dice-roll-btn { width: 100%; min-height: var(--modal-button-height); padding: 0.75rem 1rem; background: linear-gradient(135deg, var(--rpg-highlight), var(--rpg-accent)); border: var(--modal-border-width) solid var(--rpg-highlight); border-radius: 0.5rem; color: var(--rpg-text); font-size: var(--modal-font-base); font-weight: 700; cursor: pointer; transition: all 0.2s ease; box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4); display: flex; align-items: center; justify-content: center; gap: 0.5rem; } #rpg-dice-roll-btn:active { transform: scale(0.98); box-shadow: 0 2px 8px rgba(0, 0, 0, 0.4); } /* Animation Section */ .rpg-dice-animation { text-align: center; padding: var(--modal-padding); } .rpg-dice-rolling i { font-size: var(--modal-font-large); color: var(--rpg-highlight); animation: diceRoll 0.8s ease-in-out infinite; } .rpg-dice-rolling-text { margin-top: var(--modal-gap); font-size: var(--modal-font-base); font-weight: 600; color: var(--rpg-highlight); animation: pulseGlow 1s ease-in-out infinite; } /* Result Section */ .rpg-dice-result { display: flex; flex-direction: column; align-items: center; text-align: center; padding: var(--modal-padding); background: rgba(0, 0, 0, 0.3); border-radius: 0.5rem; border: var(--modal-border-width) solid var(--rpg-border); } .rpg-dice-result-label { font-size: var(--modal-font-small); color: var(--rpg-text); margin-bottom: 0.5rem; text-transform: uppercase; letter-spacing: 0.05em; opacity: 0.8; } .rpg-dice-result-value { font-size: var(--modal-font-huge); font-weight: 700; color: var(--rpg-highlight); text-shadow: 0 0 20px var(--rpg-highlight); line-height: 1; } .rpg-dice-result-value.is-animating { animation: resultPop 0.5s cubic-bezier(0.16, 1, 0.3, 1); } .rpg-dice-result-details { margin-top: var(--modal-gap); font-size: var(--modal-font-small); color: var(--rpg-text); opacity: 0.7; } /* Save Button */ .rpg-dice-save-btn { margin-top: var(--modal-gap); width: 100%; min-height: var(--modal-button-height); padding: 0.75rem 1rem; background: linear-gradient(135deg, #28a745, #20c997); border: var(--modal-border-width) solid #28a745; border-radius: 0.5rem; color: white; font-size: var(--modal-font-base); font-weight: 700; cursor: pointer; transition: all 0.2s ease; box-shadow: 0 4px 12px rgba(40, 167, 69, 0.4); display: flex; align-items: center; justify-content: center; gap: 0.5rem; } .rpg-dice-save-btn:active { transform: scale(0.98); box-shadow: 0 2px 8px rgba(40, 167, 69, 0.4); } /* Animations */ @keyframes fadeIn { from { opacity: 0; } to { opacity: 1; } } @keyframes fadeOut { from { opacity: 1; } to { opacity: 0; } } @keyframes slideInUp { from { opacity: 0; transform: translateY(20px) scale(0.95); } to { opacity: 1; transform: translateY(0) scale(1); } } @keyframes diceRoll { 0%, 100% { transform: rotate(0deg); } 25% { transform: rotate(90deg) scale(1.1); } 50% { transform: rotate(180deg); } 75% { transform: rotate(270deg) scale(1.1); } } @keyframes resultPop { 0% { transform: scale(0); opacity: 0; } 50% { transform: scale(1.1); } 100% { transform: scale(1); opacity: 1; } } /* Theme Support - CSS Custom Properties */ .rpg-dice-popup[data-theme="sci-fi"] .rpg-dice-popup-content { --rpg-bg: #0a0e27; --rpg-accent: #1a1f3a; --rpg-text: #00fff9; --rpg-highlight: #ff006e; --rpg-border: #00fff9; } .rpg-dice-popup[data-theme="fantasy"] .rpg-dice-popup-content { --rpg-bg: #2c1810; --rpg-accent: #3d2817; --rpg-text: #f4e8d0; --rpg-highlight: #d4af37; --rpg-border: #8b7355; } .rpg-dice-popup[data-theme="cyberpunk"] .rpg-dice-popup-content { --rpg-bg: #0d0221; --rpg-accent: #1a0b2e; --rpg-text: #00ff9f; --rpg-highlight: #ff00ff; --rpg-border: #ff00ff; } /* Desktop Enhancement (1001px+) */ @media (min-width: 1001px) { .rpg-dice-popup { --modal-padding: 1.5rem; --modal-gap: 1rem; --modal-font-base: 1rem; --modal-font-small: 0.875rem; --modal-font-large: 3rem; --modal-font-huge: 3.75rem; --modal-max-width: 500px; } /* Side-by-side inputs on desktop */ .rpg-dice-selector { grid-template-columns: 1fr 1fr; } /* Hover effects on desktop */ #rpg-dice-roll-btn:hover, .rpg-dice-save-btn:hover { transform: translateY(-2px); box-shadow: 0 6px 20px currentColor; } .rpg-dice-save-btn { max-width: 200px; margin-left: auto; margin-right: auto; } } /* ============================================ HTML PROMPT TOGGLE ============================================ */ .rpg-toggle-container { padding: 0.5em; background: rgba(0, 0, 0, 0.2); border-radius: 0.312em; margin: 0; } .rpg-toggle-label { display: flex; align-items: center; cursor: pointer; user-select: none; } .rpg-toggle-label input[type="checkbox"] { margin: 0 0.5em 0 0; cursor: pointer; } .rpg-toggle-label i { margin-right: 0.375em; } /* ============================================ MANUAL UPDATE BUTTON ============================================ */ .rpg-manual-update-btn { width: 100%; height: 2.5rem; margin: 0 !important; margin-top: 0 !important; margin-bottom: 0 !important; padding: 0; background: linear-gradient(135deg, var(--rpg-highlight), var(--rpg-accent)); border: 2px solid var(--rpg-highlight); border-radius: 0.5em; color: var(--rpg-text); font-size: clamp(0.875rem, 1.1vw, 1.1rem); font-weight: 600; cursor: pointer; transition: all 0.3s ease; display: flex; align-items: center; justify-content: center; gap: 0.375em; box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3); flex-shrink: 0; box-sizing: border-box; } .rpg-manual-update-btn:hover { transform: translateY(-0.125rem); box-shadow: 0 6px 20px var(--rpg-highlight); background: var(--rpg-highlight); } .rpg-manual-update-btn:active { transform: translateY(0); box-shadow: 0 2px 10px rgba(0, 0, 0, 0.3); } /* ============================================ SETTINGS BUTTON ============================================ */ .rpg-btn-settings { width: 100%; height: 2.5rem; margin: 0; padding: 0; background: var(--rpg-accent); border: 2px solid var(--rpg-border); border-radius: 0.5em; color: var(--rpg-text); font-size: clamp(0.875rem, 1.1vw, 1.1rem); font-weight: 600; cursor: pointer; transition: all 0.3s ease; display: flex; align-items: center; justify-content: center; gap: 0.375em; flex-shrink: 0; box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3); box-sizing: border-box; } .rpg-btn-settings:hover { background: var(--rpg-highlight); border-color: var(--rpg-highlight); transform: translateY(-0.125rem); box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4); } .rpg-btn-settings:active { transform: translateY(0); } /* Settings buttons row (Edit Trackers + Settings side by side) */ .rpg-settings-buttons-row { display: flex; gap: 0.5em; width: 100%; } .rpg-btn-half { flex: 1; min-width: 0; } /* ============================================ TRACKER EDITOR MODAL ============================================ */ /* Preset Management Section */ .rpg-preset-management { padding: 0.75em 1em; background: var(--rpg-accent); border-bottom: 2px solid var(--rpg-border); margin-bottom: 0; } .rpg-preset-row { display: flex; align-items: center; gap: 0.5em; flex-wrap: nowrap; } .rpg-preset-row label { font-weight: 600; font-size: 0.9em; white-space: nowrap; } .rpg-preset-row .rpg-select { flex: 1; min-width: 120px; max-width: 250px; height: 2.2em; padding: 0 0.6em; font-size: 0.9em; } .rpg-preset-row .rpg-btn-icon { height: 2.2em; width: 2.2em; padding: 0; display: flex; align-items: center; justify-content: center; font-size: 0.9em; flex-shrink: 0; } .rpg-preset-row .rpg-btn-icon.rpg-btn-active { background: var(--rpg-highlight); border-color: var(--rpg-highlight); color: white; } .rpg-preset-association-row { margin-top: 0.5em; padding-top: 0.5em; border-top: 1px solid rgba(255, 255, 255, 0.1); } .rpg-preset-association-row .checkbox_label { margin: 0; font-size: 0.85em; opacity: 0.9; } .rpg-preset-association-row .checkbox_label strong { color: var(--rpg-highlight); font-weight: 600; } /* Editor tabs */ .rpg-editor-tabs { display: flex; gap: 0; border-bottom: 2px solid var(--rpg-border); margin-bottom: 1em; } .rpg-editor-tab { flex: 1; padding: 0.75em 1em; background: var(--rpg-accent); border: none; border-bottom: 3px solid transparent; color: var(--rpg-text); font-size: 0.9em; font-weight: 600; cursor: pointer; transition: all 0.2s ease; display: flex; align-items: center; justify-content: center; gap: 0.5em; } .rpg-editor-tab:hover { background: var(--rpg-bg); } .rpg-editor-tab.active { background: var(--rpg-bg); border-bottom-color: var(--rpg-highlight); } .rpg-editor-tab-content { max-height: none; overflow-y: visible; } .rpg-editor-section { padding: 1em 0; } .rpg-editor-section h4 { color: var(--rpg-highlight); margin: 1em 0 0.5em 0; display: flex; align-items: center; gap: 0.5em; } .rpg-editor-section h4:first-child { margin-top: 0; } .rpg-editor-hint { font-size: 0.9em; color: var(--rpg-text); opacity: 0.7; margin-bottom: 1em; } /* Stats list */ .rpg-editor-stats-list { display: flex; flex-direction: column; gap: 0.5em; margin-bottom: 1em; } .rpg-editor-stat-item { display: flex; align-items: center; gap: 0.5em; padding: 0.5em; background: var(--rpg-accent); border: 1px solid var(--rpg-border); border-radius: 0.375em; } .rpg-stat-toggle { flex-shrink: 0; } .rpg-stat-name { flex: 1; padding: 0.375em 0.5em; background: var(--rpg-bg); border: 1px solid var(--rpg-border); border-radius: 0.25em; color: var(--rpg-text); font-size: 0.95em; } .rpg-stat-remove, .rpg-attr-remove, .rpg-remove-relationship { flex-shrink: 0; padding: 0.375em 0.625em; background: var(--rpg-highlight); border: none; border-radius: 0.25em; color: white; cursor: pointer; transition: opacity 0.2s; } .rpg-stat-remove:hover, .rpg-attr-remove:hover, .rpg-remove-relationship:hover { opacity: 0.8; } /* RPG Attributes editor styles (same as custom stats) */ .rpg-attr-toggle { flex-shrink: 0; } .rpg-attr-name { flex: 1; padding: 0.375em 0.5em; background: var(--rpg-bg); border: 1px solid var(--rpg-border); border-radius: 0.25em; color: var(--rpg-text); font-size: 0.95em; } .rpg-attr-remove { flex-shrink: 0; padding: 0.375em 0.625em; background: var(--rpg-highlight); border: none; border-radius: 0.25em; color: white; cursor: pointer; transition: opacity 0.2s; } .rpg-attr-remove:hover { opacity: 0.8; } /* Toggle rows */ .rpg-editor-toggle-row { display: flex; align-items: center; gap: 0.5em; margin: 0.75em 0; } .rpg-editor-toggle-row input[type="checkbox"] { flex-shrink: 0; } .rpg-editor-toggle-row label { flex: 1; color: var(--rpg-text); } /* Text inputs */ .rpg-text-input { width: 100%; padding: 0.5em; background: var(--rpg-bg); border: 1px solid var(--rpg-border); border-radius: 0.375em; color: var(--rpg-text); font-size: 0.95em; margin-top: 0.25em; } /* Widget rows */ .rpg-editor-widget-row { display: flex; align-items: center; gap: 0.75em; padding: 0.625em; background: var(--rpg-accent); border: 1px solid var(--rpg-border); border-radius: 0.375em; margin-bottom: 0.5em; } .rpg-editor-widget-row input[type="checkbox"] { flex-shrink: 0; } .rpg-editor-widget-row label { flex: 1; color: var(--rpg-text); } .rpg-select-mini { padding: 0.375em 0.5em; background: var(--rpg-bg); border: 1px solid var(--rpg-border); border-radius: 0.25em; color: var(--rpg-text); font-size: 0.9em; } .rpg-radio-group { display: flex; gap: 1em; } .rpg-radio-group label { display: flex; align-items: center; gap: 0.375em; color: var(--rpg-text); } /* Character fields list */ .rpg-editor-fields-list { display: flex; flex-direction: column; gap: 0.5em; margin-bottom: 1em; } /* Relationship Mapping Styles */ .rpg-relationship-mapping-list { display: flex; flex-direction: column; gap: 0.5em; margin-bottom: 1em; } .rpg-relationship-item { display: grid; grid-template-columns: 1fr auto 80px auto; align-items: center; gap: 0.75em; padding: 0.5em; background: var(--rpg-accent); border: 1px solid var(--rpg-border); border-radius: 0.375em; } .rpg-relationship-name, .rpg-relationship-emoji { padding: 0.375em 0.5em; background: var(--rpg-bg); border: 1px solid var(--rpg-border); border-radius: 0.25em; color: var(--rpg-text); font-size: 0.95em; } .rpg-relationship-emoji { text-align: center; font-size: 1.2em; } .rpg-arrow { color: var(--rpg-highlight); font-weight: bold; font-size: 1.2em; } /* Thoughts Configuration Input Groups */ .rpg-thoughts-config { display: flex; flex-direction: column; gap: 1em; margin-top: 0.75em; } .rpg-editor-input-group { display: flex; flex-direction: column; gap: 0.375em; } .rpg-editor-input-group label { font-size: 0.9em; color: var(--rpg-text); opacity: 0.9; } .rpg-editor-input-group input[type="text"] { width: 100%; padding: 0.5em; background: var(--rpg-accent); border: 1px solid var(--rpg-border); border-radius: 0.25em; color: var(--rpg-text); font-size: 0.95em; } .rpg-editor-field-item { display: grid; grid-template-columns: auto auto 1fr 2fr auto; align-items: center; gap: 0.5em; padding: 0.5em; background: var(--rpg-accent); border: 1px solid var(--rpg-border); border-radius: 0.375em; min-width: 0; /* Allow grid items to shrink below content size */ } .rpg-field-controls { display: flex; flex-direction: column; gap: 0.25em; } .rpg-field-move-up, .rpg-field-move-down { padding: 0.125em 0.375em; background: var(--rpg-bg); border: 1px solid var(--rpg-border); border-radius: 0.25em; color: var(--rpg-text); cursor: pointer; font-size: 0.75em; } .rpg-field-move-up:disabled, .rpg-field-move-down:disabled { opacity: 0.3; cursor: not-allowed; } .rpg-field-toggle { flex-shrink: 0; } .rpg-field-label, .rpg-char-stat-label, .rpg-field-placeholder { padding: 0.375em 0.5em; background: var(--rpg-bg); border: 1px solid var(--rpg-border); border-radius: 0.25em; color: var(--rpg-text); font-size: 0.95em; word-wrap: break-word; overflow-wrap: break-word; overflow: hidden; text-overflow: ellipsis; min-width: 0; /* Allow input to shrink */ width: 100%; /* Fill available grid space */ box-sizing: border-box; } .rpg-field-remove, .rpg-remove-relationship { flex-shrink: 0; padding: 0.375em 0.625em; background: var(--rpg-highlight); border: none; border-radius: 0.25em; color: white; cursor: pointer; transition: opacity 0.2s; } .rpg-field-remove:hover, .rpg-remove-relationship:hover { opacity: 0.8; } /* Character stats checkboxes */ .rpg-char-stats-checkboxes { display: flex; flex-wrap: wrap; gap: 1em; margin-top: 0.5em; } .rpg-char-stats-checkboxes label { display: flex; align-items: center; gap: 0.375em; color: var(--rpg-text); } /* Footer buttons */ .rpg-settings-popup-footer { padding: 1em; border-top: 2px solid var(--rpg-border); background: var(--rpg-accent); } .rpg-editor-footer-buttons { display: flex; flex-direction: column; gap: 0.75em; } .rpg-editor-footer-row { display: flex; gap: 0.5em; justify-content: center; } .rpg-editor-footer-row:last-child button { flex: 1; max-width: 400px; } .rpg-footer-left { display: flex; gap: 0.5em; } .rpg-footer-right { display: flex; gap: 0.5em; } /* Prompts Editor Styles */ .rpg-prompt-editor-section { margin-bottom: 24px; padding-bottom: 24px; border-bottom: 1px solid var(--rpg-border); } .rpg-prompt-editor-section:last-child { border-bottom: none; } .rpg-prompt-textarea { width: 100%; padding: 10px; border-radius: 4px; border: 1px solid var(--SmartThemeBorderColor); background: var(--SmartThemeBlurTintColor); color: var(--SmartThemeBodyColor); font-family: 'Courier New', monospace; font-size: 12px; resize: vertical; line-height: 1.5; box-sizing: border-box; } .rpg-prompt-textarea:focus { outline: none; border-color: var(--rpg-highlight); box-shadow: 0 0 0 2px rgba(233, 69, 96, 0.2); } .rpg-restore-prompt-btn { font-size: 0.9em; } /* Editor buttons */ .rpg-btn-primary, .rpg-btn-secondary, .rpg-btn-cancel, .rpg-btn-reset { padding: 0.625em 1.25em; border: 1px solid var(--rpg-border); border-radius: 0.375em; cursor: pointer; font-size: 0.95em; font-weight: 600; transition: all 0.2s; } .rpg-btn-primary { background: var(--rpg-highlight); color: white; border-color: var(--rpg-highlight); } .rpg-btn-primary:hover { opacity: 0.9; transform: translateY(-1px); } .rpg-btn-secondary { background: var(--rpg-bg); color: var(--rpg-text); border-color: var(--rpg-border); } .rpg-btn-secondary:hover { background: var(--rpg-accent); transform: translateY(-1px); } .rpg-btn-cancel { background: var(--rpg-accent); color: var(--rpg-text); border-color: var(--rpg-border); } .rpg-btn-cancel:hover { background: var(--rpg-bg); } .rpg-btn-reset { background: transparent; color: var(--rpg-text); border-color: var(--rpg-border); opacity: 0.8; } .rpg-btn-reset:hover { opacity: 1; background: var(--rpg-accent); } /* ============================================ SETTINGS MODAL - MOBILE FIRST ============================================ */ /* CSS Custom Properties for Responsive Scaling */ .rpg-settings-popup { /* Fluid spacing */ --modal-padding: clamp(0.5rem, 2vw, 0.75rem); --modal-gap: clamp(0.375rem, 1.5vw, 0.5rem); --modal-border-width: 2px; /* Fluid typography */ --modal-font-base: clamp(0.8rem, 3vw, 0.9rem); --modal-font-small: clamp(0.7rem, 2.5vw, 0.8rem); --modal-font-heading: clamp(0.9rem, 3.5vw, 1rem); /* Content constraints - more height than dice roller */ --modal-max-width: min(90vw, 500px); --modal-max-height: 75vh; } /* Modal Container - Hidden by default */ .rpg-settings-popup { position: fixed; inset: 0; z-index: 10000; display: none; align-items: center; justify-content: center; padding: 0.5rem; } /* Open state */ .rpg-settings-popup.is-open { display: flex; animation: fadeIn 0.2s ease-out; } /* Closing state */ .rpg-settings-popup.is-closing { display: flex; animation: fadeOut 0.2s ease-in; } /* Backdrop overlay - using ::before pseudo-element */ .rpg-settings-popup::before { content: ''; position: absolute; inset: 0; background: rgba(0, 0, 0, 0.85); backdrop-filter: blur(5px); -webkit-backdrop-filter: blur(5px); } /* Modal Content Box */ .rpg-settings-popup-content { position: relative; width: 100%; max-width: var(--modal-max-width); height: auto; max-height: var(--modal-max-height); min-height: 0; background: rgba(30, 30, 30, 0.8); border: var(--modal-border-width) solid var(--rpg-border); border-radius: 0.5rem; box-shadow: 0 10px 40px rgba(0, 0, 0, 0.9); color: var(--rpg-text); display: flex; flex-direction: column; overflow: hidden; animation: slideInUp 0.3s cubic-bezier(0.16, 1, 0.3, 1); margin: auto 0; } /* Header */ .rpg-settings-popup-header { display: flex; align-items: center; justify-content: space-between; padding: var(--modal-padding); background: var(--rpg-accent); border-bottom: var(--modal-border-width) solid var(--rpg-border); flex-shrink: 0; } .rpg-settings-popup-header h3 { margin: 0; font-size: var(--modal-font-heading); color: var(--rpg-highlight); display: flex; align-items: center; gap: var(--modal-gap); border-left: none !important; padding-left: 0 !important; } .rpg-settings-popup-header h3 i { border-left: none !important; padding-left: 0 !important; color: var(--rpg-highlight); } /* Close button - touch-friendly */ .rpg-popup-close { background: transparent; border: none; color: var(--rpg-text); font-size: clamp(1.5rem, 2.2vw, 2.2rem); cursor: pointer; padding: 0.5rem; min-width: 44px; min-height: 44px; display: flex; align-items: center; justify-content: center; border-radius: 0.25rem; transition: all 0.2s ease; } .rpg-popup-close:active { background: rgba(255, 255, 255, 0.1); color: var(--rpg-highlight); } /* Scrollable Body */ .rpg-settings-popup-body { padding: var(--modal-padding); overflow-y: auto; overflow-x: hidden; -webkit-overflow-scrolling: touch; flex: 1 1 auto; min-height: 0; background: transparent; color: inherit; } /* Settings Groups */ .rpg-settings-group { margin-bottom: var(--modal-padding); padding-bottom: var(--modal-padding); border-bottom: 1px solid var(--rpg-border); } .rpg-settings-group:last-child { border-bottom: none; } .rpg-settings-group h4 { margin: 0 0 var(--modal-gap) 0; font-size: var(--modal-font-base); color: var(--rpg-highlight); display: flex; align-items: center; gap: var(--modal-gap); font-weight: 600; } /* Theme Support - Default Theme (no data-theme attribute) */ .rpg-settings-popup-content { --rpg-bg: var(--SmartThemeBlurTintColor, rgba(26, 26, 46, 0.9)); --rpg-accent: var(--black30a, rgba(22, 33, 62, 0.9)); --rpg-text: var(--SmartThemeBodyColor, #eaeaea); --rpg-highlight: var(--SmartThemeQuoteColor, #e94560); --rpg-border: #6b9fd4; } /* Theme Support - Settings Modal */ #rpg-settings-popup[data-theme="sci-fi"] .rpg-settings-popup-content { --rpg-bg: #0a0e27; --rpg-accent: #1a1f3a; --rpg-text: #00ffff; --rpg-highlight: #ff00ff; --rpg-border: #00ffff; background: rgba(10, 14, 39, 0.95); color: #00ffff; } #rpg-settings-popup[data-theme="fantasy"] .rpg-settings-popup-content { --rpg-bg: #2b1810; --rpg-accent: #3d2516; --rpg-text: #f4e4c1; --rpg-highlight: #d4af37; --rpg-border: #8b6914; background: rgba(43, 24, 16, 0.95); color: #f4e4c1; } #rpg-settings-popup[data-theme="cyberpunk"] .rpg-settings-popup-content { --rpg-bg: #0d0221; --rpg-accent: #1a0b2e; --rpg-text: #00ff9f; --rpg-highlight: #ff00ff; --rpg-border: #ff00ff; background: rgba(13, 2, 33, 0.95); color: #00ff9f; } /* Theme Support - Tracker Editor Modal */ #rpg-tracker-editor-popup[data-theme="sci-fi"] .rpg-settings-popup-content { --rpg-bg: #0a0e27; --rpg-accent: #1a1f3a; --rpg-text: #00ffff; --rpg-highlight: #ff00ff; --rpg-border: #00ffff; background: rgba(10, 14, 39, 0.95); color: #00ffff; } #rpg-tracker-editor-popup[data-theme="fantasy"] .rpg-settings-popup-content { --rpg-bg: #2b1810; --rpg-accent: #3d2516; --rpg-text: #f4e4c1; --rpg-highlight: #d4af37; --rpg-border: #8b6914; background: rgba(43, 24, 16, 0.95); color: #f4e4c1; } #rpg-tracker-editor-popup[data-theme="cyberpunk"] .rpg-settings-popup-content { --rpg-bg: #0d0221; --rpg-accent: #1a0b2e; --rpg-text: #00ff9f; --rpg-highlight: #ff00ff; --rpg-border: #ff00ff; background: rgba(13, 2, 33, 0.95); color: #00ff9f; } /* Desktop Enhancement (1001px+) */ @media (min-width: 1001px) { .rpg-settings-popup { --modal-padding: 1rem; --modal-gap: 0.75rem; --modal-font-base: 0.9rem; --modal-font-small: 0.8rem; --modal-font-heading: 1.125rem; --modal-max-width: 600px; } /* Hover effects on desktop */ .rpg-popup-close:hover { background: rgba(255, 255, 255, 0.1); color: var(--rpg-highlight); } } /* ============================================ CHAT THOUGHT OVERLAYS ============================================ */ /* Container for thought overlay on chat messages */ /* Floating thought panel - positioned next to character avatar */ #rpg-thought-panel { position: fixed; z-index: 1000; /* Lower z-index to stay below dropdown menus */ pointer-events: auto; max-width: 350px; /* Fixed max like panels, will be constrained by viewport */ width: auto; transform: translateY(0); /* No vertical centering - align with avatar top */ animation: thoughtPanelFadeIn 0.4s ease-out; } /* Collapsed thought icon */ #rpg-thought-icon { position: fixed; z-index: 1000; /* Lower z-index to stay below dropdown menus */ display: none; /* Hidden by default in desktop */ align-items: center; justify-content: center; width: 44px; height: 44px; border-radius: 50%; background: var(--rpg-bg, rgba(30, 30, 50, 0.95)); border: 2px solid var(--rpg-highlight, #e94560); color: var(--rpg-text, #ecf0f1); font-size: clamp(1.25rem, 1.85vw, 1.875rem); cursor: move; box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5); backdrop-filter: blur(10px); transition: transform 0.2s ease, box-shadow 0.2s ease, opacity 0.2s ease; user-select: none; -webkit-user-select: none; } /* Show icon only in mobile view */ @media (max-width: 1000px) { #rpg-thought-icon { display: flex; } } /* Force hide class for desktop mode - overrides media query (unless collapsed) */ #rpg-thought-icon.rpg-force-hide:not(.rpg-collapsed-desktop) { display: none !important; } /* When collapsed in desktop, show icon */ #rpg-thought-icon.rpg-collapsed-desktop { display: flex !important; } /* Hidden state that allows transitions */ #rpg-thought-icon.rpg-hidden { opacity: 0; pointer-events: none; } #rpg-thought-icon.dragging { transition: none !important; cursor: grabbing; } #rpg-thought-icon:not(.dragging):hover { transform: scale(1.1); box-shadow: 0 6px 20px rgba(233, 69, 96, 0.4); } /* Close button */ .rpg-thought-close { position: absolute; top: -0.5rem; right: -0.5rem; width: 1.5rem; height: 1.5rem; border-radius: 50%; background: var(--rpg-highlight, #e94560); color: white; border: 2px solid var(--rpg-bg, rgba(30, 30, 50, 0.95)); font-size: clamp(0.9rem, 1rem, 1.1rem); line-height: 1; cursor: pointer; display: flex; align-items: center; justify-content: center; z-index: 10001; transition: all 0.2s ease; } .rpg-thought-close:hover { transform: scale(1.1); background: var(--rpg-text, #eaeaea); color: var(--rpg-highlight, #e94560); } /* Show close button in desktop view for collapsing */ @media (min-width: 1001px) { .rpg-thought-close { display: flex !important; } } @keyframes thoughtIconPulse { 0%, 100% { transform: scale(1); box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5); } 50% { transform: scale(1.05); box-shadow: 0 6px 20px rgba(233, 69, 96, 0.3); } } /* Thought circles floating from avatar */ .rpg-thought-circles { position: absolute; display: flex; flex-direction: row-reverse; /* Horizontal layout, flipped */ align-items: center; /* Center vertically */ gap: 0.5em; inset: 0px -50px auto; z-index: 1; } /* Flip thought circles to left side when panel is on left */ .rpg-thought-panel-right .rpg-thought-circles { inset: 0px auto auto -50px; flex-direction: row; /* Normal order for left side */ } .rpg-thought-circle { background: var(--rpg-bg, rgba(30, 30, 50, 0.8)); border: 2px solid var(--rpg-highlight, #e94560); border-radius: 50%; animation: thoughtCirclePulse 1.5s ease-in-out infinite; } .rpg-circle-1 { width: 0.5rem; height: 0.5rem; animation-delay: 0s; } .rpg-circle-2 { width: 0.75rem; height: 0.75rem; animation-delay: 0.2s; } .rpg-circle-3 { width: 1rem; height: 1rem; animation-delay: 0.4s; } /* Thought bubble main container */ .rpg-thought-bubble { background: var(--rpg-bg, rgba(30, 30, 50, 0.95)); border: 2px solid var(--rpg-highlight, #e94560); border-radius: clamp(10px, 1.5vh, 14px); padding: clamp(10px, 1.5vh, 14px); box-shadow: 0 8px 32px rgba(0, 0, 0, 0.5); position: relative; backdrop-filter: blur(15px); max-height: calc(100vh - 120px); /* Scale with viewport height */ overflow-y: auto; overflow-x: hidden; } /* Custom scrollbar for thought bubble */ .rpg-thought-bubble::-webkit-scrollbar { width: 0.375rem; } .rpg-thought-bubble::-webkit-scrollbar-track { background: rgba(0, 0, 0, 0.2); border-radius: 3px; } .rpg-thought-bubble::-webkit-scrollbar-thumb { background: var(--rpg-highlight, #e94560); border-radius: 3px; opacity: 0.5; } .rpg-thought-bubble::-webkit-scrollbar-thumb:hover { background: var(--rpg-highlight, #e94560); opacity: 0.8; } /* Individual thought item (for multiple characters) */ .rpg-thought-item { display: flex; gap: clamp(10px, 1.5vh, 12px); align-items: flex-start; } /* Emoji box on the left */ .rpg-thought-emoji-box { flex-shrink: 0; width: clamp(32px, 4vh, 40px); height: clamp(32px, 4vh, 40px); display: flex; align-items: center; justify-content: center; background: var(--rpg-accent, rgba(50, 50, 70, 0.8)); border: 1px solid var(--rpg-highlight, #e94560); border-radius: clamp(6px, 1vh, 8px); font-size: clamp(16px, 2vw, 20px); } /* Thought content on the right */ .rpg-thought-content { flex: 1; font-size: clamp(0.85rem, 0.9rem, 0.95rem); line-height: 1.5; color: var(--rpg-text, #eaeaea); font-style: italic; opacity: 0.95; word-wrap: break-word; overflow-wrap: break-word; hyphens: auto; } /* Divider between multiple thoughts */ .rpg-thought-divider { height: 0.062rem; background: linear-gradient(to right, transparent, var(--rpg-highlight, #e94560), transparent); margin: clamp(8px, 1vh, 10px) 0; opacity: 0.5; } /* Arrow pointing right (when panel is on left) */ #rpg-thought-panel.rpg-thought-panel-left .rpg-thought-bubble::after { content: ''; position: absolute; top: 50%; right: -0.75rem; transform: translateY(-50%); width: 0; height: 0; border-style: solid; border-width: 10px 0 10px 12px; border-color: transparent transparent transparent var(--rpg-highlight, #e94560); } #rpg-thought-panel.rpg-thought-panel-left .rpg-thought-bubble::before { content: ''; position: absolute; top: 50%; right: -0.562rem; transform: translateY(-50%); width: 0; height: 0; border-style: solid; border-width: 0.5rem 0 0.5rem 0.625rem; border-color: transparent transparent transparent var(--rpg-bg, rgba(30, 30, 50, 0.95)); z-index: 1; } /* Arrow pointing left (when panel is on right) */ #rpg-thought-panel.rpg-thought-panel-right .rpg-thought-bubble::after { content: ''; position: absolute; top: 50%; left: -0.75rem; transform: translateY(-50%); width: 0; height: 0; border-style: solid; border-width: 10px 12px 10px 0; border-color: transparent var(--rpg-highlight, #e94560) transparent transparent; } #rpg-thought-panel.rpg-thought-panel-right .rpg-thought-bubble::before { content: ''; position: absolute; top: 50%; left: -0.562rem; transform: translateY(-50%); width: 0; height: 0; border-style: solid; border-width: 0.5rem 0.625rem 0.5rem 0; border-color: transparent var(--rpg-bg, rgba(30, 30, 50, 0.95)) transparent transparent; z-index: 1; } /* Animations */ @keyframes thoughtPanelFadeIn { from { opacity: 0; transform: translateY(-50%) scale(0.9); } to { opacity: 1; transform: translateY(-50%) scale(1); } } @keyframes thoughtCirclePulse { 0%, 100% { opacity: 0.3; transform: scale(0.8); } 50% { opacity: 0.8; transform: scale(1.1); } } /* Responsive positioning for mobile/narrow screens */ @media (max-width: 1000px) { #rpg-thought-panel { position: fixed !important; max-width: 90vw !important; width: 90vw !important; left: 50% !important; transform: translateX(-50%) !important; max-height: calc(100dvh - 80px) !important; } #rpg-thought-panel .rpg-thought-bubble { max-height: calc(100dvh - 100px) !important; overflow-y: auto !important; } .rpg-thought-circles { display: none !important; } #rpg-thought-panel .rpg-thought-bubble::after, #rpg-thought-panel .rpg-thought-bubble::before { display: none !important; } .rpg-thought-content { font-size: clamp(12px, 3.5vw, 16px); } } /* ============================================ MOBILE TOGGLE BUTTON (FAB) ============================================ */ /* Hide mobile toggle on desktop, show on mobile */ .rpg-mobile-toggle { display: none; align-items: center; justify-content: center; position: fixed; /* Position set by JavaScript based on saved settings */ width: 44px; height: 44px; border-radius: 50%; background: var(--rpg-bg, rgba(30, 30, 50, 0.95)); border: 2px solid var(--rpg-highlight, #e94560); color: var(--rpg-text, #ecf0f1); font-size: clamp(1.25rem, 1.85vw, 1.875rem); cursor: move; z-index: 10002; box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5); backdrop-filter: blur(10px); transition: transform 0.2s ease, box-shadow 0.2s ease, top 0.3s ease, left 0.3s ease, right 0.3s ease, bottom 0.3s ease; user-select: none; /* Prevent text selection while dragging */ -webkit-user-select: none; will-change: top, left; /* Optimize for position changes */ } /* Center the icon inside */ .rpg-mobile-toggle i { display: flex; align-items: center; justify-content: center; width: 100%; height: 100%; } /* Disable transitions while actively dragging */ .rpg-mobile-toggle.dragging { transition: none !important; cursor: grabbing; animation: none; } .rpg-mobile-toggle:not(.dragging):hover { transform: scale(1.1); box-shadow: 0 6px 20px rgba(233, 69, 96, 0.4); } .rpg-mobile-toggle:active { transform: scale(0.95); } .rpg-mobile-toggle.active { background: var(--rpg-highlight, #e74c3c); transform: rotate(180deg); } /* Mobile overlay backdrop */ .rpg-mobile-overlay { display: none; position: fixed; top: 0; left: 0; width: 100%; height: 100%; background: rgba(0, 0, 0, 0.5); z-index: 998; backdrop-filter: blur(2px); } /* Mobile-specific panel behavior - matches SillyTavern's 1000px breakpoint */ /* CACHE BUST v2025-01-16 */ @media (max-width: 1000px) { /* ======================================== MOBILE PANEL FOUNDATION ======================================== */ /* Show the mobile FAB toggle button */ .rpg-mobile-toggle { display: flex; } /* Hide FAB when panel is open */ body:has(.rpg-panel.rpg-mobile-open) .rpg-mobile-toggle { opacity: 0; pointer-events: none; } /* Hide internal collapse toggle when panel is closed on mobile */ .rpg-collapse-toggle { display: none !important; } /* Show internal collapse toggle when panel is open on mobile */ .rpg-panel.rpg-mobile-open .rpg-collapse-toggle { display: flex !important; } /* Show overlay when needed */ body:has(.rpg-panel.rpg-mobile-open) .rpg-mobile-overlay { display: block; } /* Remove margin adjustments on mobile - content takes full width */ body:has(.rpg-panel) #sheld { margin-right: 0 !important; margin-left: 0 !important; } /* Mobile panel - slide from right like desktop */ .rpg-panel { position: fixed !important; top: 0 !important; right: 0 !important; bottom: 0 !important; left: auto !important; /* Mobile panel sizing */ width: 85vw !important; height: 100dvh !important; /* Hidden by default - completely removed from layout */ display: none !important; overflow: visible !important; -webkit-overflow-scrolling: touch; /* Styling */ border-radius: 20px 0 0 0; border-left: 1px solid var(--SmartThemeBorderColor); border-top: 1px solid var(--SmartThemeBorderColor); backdrop-filter: blur(calc(var(--SmartThemeBlurStrength) * 2)); box-shadow: -5px 0 20px var(--rpg-shadow); } /* Allow collapse button to show outside panel */ .rpg-game-container { overflow: visible !important; } /* But keep content scrollable */ #rpg-panel-content { overflow-y: auto !important; overflow-x: hidden !important; } /* Show panel when opened with slide-in animation */ .rpg-panel.rpg-mobile-open { display: block !important; z-index: 9999; animation: rpgSlideInFromRight 0.3s ease-in-out; } /* Closing animation - slide out to right */ .rpg-panel.rpg-mobile-closing { display: block !important; z-index: 9999; animation: rpgSlideOutToRight 0.3s ease-in-out; } /* Slide-in animation from right */ @keyframes rpgSlideInFromRight { from { transform: translateX(100%); } to { transform: translateX(0); } } /* Slide-out animation to right */ @keyframes rpgSlideOutToRight { from { transform: translateX(0); } to { transform: translateX(100%); } } /* Slide-in animation from left */ @keyframes rpgSlideInFromLeft { from { transform: translateX(-100%); } to { transform: translateX(0); } } /* Slide-out animation to left */ @keyframes rpgSlideOutToLeft { from { transform: translateX(0); } to { transform: translateX(-100%); } } /* Left-side mobile panel positioning */ .rpg-panel.rpg-position-left { right: auto !important; left: 0 !important; border-radius: 0 20px 0 0; border-left: none; border-right: 1px solid var(--SmartThemeBorderColor); box-shadow: 5px 0 20px var(--rpg-shadow); } /* Left-side panel animations */ .rpg-panel.rpg-position-left.rpg-mobile-open { animation: rpgSlideInFromLeft 0.3s ease-in-out; } .rpg-panel.rpg-position-left.rpg-mobile-closing { animation: rpgSlideOutToLeft 0.3s ease-in-out; } /* ======================================== MOBILE KEYBOARD HANDLING ======================================== */ /* When mobile keyboard is visible, adjust panel layout to prevent squashing */ .rpg-panel.rpg-keyboard-visible { /* Prevent content from being pushed too far up */ padding-bottom: 20px; } /* Make sections more compact when keyboard visible */ .rpg-panel.rpg-keyboard-visible .rpg-stats-section, .rpg-panel.rpg-keyboard-visible .rpg-info-section, .rpg-panel.rpg-keyboard-visible .rpg-thoughts-section { padding: 8px 12px; } /* Reduce spacing in stat bars when keyboard visible */ .rpg-panel.rpg-keyboard-visible .rpg-stats-grid { gap: 4px; } /* Disable collapsed state on mobile */ .rpg-panel.rpg-collapsed { max-width: 100dvw !important; min-width: unset !important; width: 100dvw !important; } .rpg-panel.rpg-collapsed .rpg-game-container { opacity: 1 !important; pointer-events: auto !important; } /* Collapse toggle on mobile - positioned on panel edge and vertically centered */ .rpg-collapse-toggle { display: flex !important; align-items: center; justify-content: center; position: absolute !important; top: 50% !important; transform: translateY(-50%) !important; width: 44px; height: 44px; min-width: 44px; min-height: 44px; border-radius: 50%; background: var(--SmartThemeBlurTintColor); border: 2px solid var(--SmartThemeBorderColor); z-index: 10000 !important; transition: all 0.2s ease; pointer-events: auto !important; cursor: pointer !important; } /* Position on right edge when panel is on left */ body.rpg-panel-position-left .rpg-collapse-toggle, .rpg-panel.rpg-position-left .rpg-collapse-toggle { left: auto !important; right: -22px !important; } /* Position on left edge when panel is on right */ body.rpg-panel-position-right .rpg-collapse-toggle, .rpg-panel.rpg-position-right .rpg-collapse-toggle { left: -22px !important; right: auto !important; } .rpg-collapse-toggle:hover { background: rgba(255, 255, 255, 0.1); transform: translateY(-50%) scale(1.05) !important; } .rpg-collapse-toggle:active { transform: translateY(-50%) scale(0.95) !important; } /* Mobile icon styling - use chevrons for drawer UX */ .rpg-collapse-toggle i { transform: none !important; font-size: clamp(20px, 5.1vw, 24px); } /* ======================================== MOBILE TAB NAVIGATION ======================================== */ /* Mobile tab container wrapper */ .rpg-mobile-container { display: flex; flex-direction: column; height: 100%; min-height: 0; margin: -12px -12px 16px -12px; overflow-x: auto; overflow-y: hidden; } /* Tab container at top of panel */ .rpg-mobile-tabs { display: flex; position: sticky; top: 0; z-index: 10; background: var(--SmartThemeBlurTintColor); backdrop-filter: blur(calc(var(--SmartThemeBlurStrength) * 1.5)); border-bottom: 2px solid var(--SmartThemeBorderColor); margin: 0; padding: 0; overflow-x: auto; } .rpg-mobile-tab { flex: 1; height: 44px; min-height: 44px; display: flex; align-items: center; justify-content: center; gap: 6px; font-size: clamp(14px, 3.6vw, 18px); font-weight: 500; color: var(--SmartThemeBodyColor); background: transparent; border: none; border-bottom: 3px solid transparent; cursor: pointer; transition: all 0.2s ease; padding: 0 8px; text-transform: uppercase; letter-spacing: 0.5px; } .rpg-mobile-tab:active { transform: scale(0.97); } .rpg-mobile-tab.active { color: var(--rpg-highlight); border-bottom-color: var(--rpg-highlight); background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); } .rpg-mobile-tab i { font-size: clamp(16px, 4.1vw, 20px); } /* Tab content sections */ .rpg-mobile-tab-content { display: none; animation: fadeIn 0.2s ease; } .rpg-mobile-tab-content.active { display: flex; flex-direction: column; flex: 1; min-height: 0; padding: 12px; } /* Center empty state messages in mobile tabs - only when empty */ .rpg-mobile-tab-content #rpg-user-stats:has(> .rpg-inventory-empty) { display: flex !important; flex: 1; flex-direction: column; align-items: center; justify-content: center; } /* When empty state is shown, center it in the full panel */ .rpg-mobile-tab-content #rpg-user-stats > .rpg-inventory-empty { margin: auto; } .rpg-mobile-tab-content .rpg-inventory-empty { text-align: center; width: auto !important; } @keyframes fadeIn { from { opacity: 0; transform: translateY(10px); } to { opacity: 1; transform: translateY(0); } } /* Info tab contains Info Box and Characters with 50/50 split */ .rpg-mobile-tab-content[data-tab-content="info"].active { display: grid; grid-template-rows: minmax(min-content, auto) minmax(min-content, 1fr); gap: 0; height: 100%; min-height: 0; overflow-y: auto; } /* Info Box takes 50% of vertical space */ .rpg-mobile-tab-content[data-tab-content="info"] > #rpg-info-box, .rpg-mobile-tab-content[data-tab-content="info"] > .rpg-info-section { min-height: 0; overflow-y: auto; padding-bottom: 16px; display: flex; flex-direction: column; gap: 0.5em; } /* Characters section takes 50% of vertical space */ .rpg-mobile-tab-content[data-tab-content="info"] > #rpg-thoughts, .rpg-mobile-tab-content[data-tab-content="info"] > .rpg-thoughts-section { min-height: 0; overflow-y: auto; padding-bottom: 16px; } /* Add divider between Info and Characters */ .rpg-mobile-tab-content[data-tab-content="info"] > .rpg-section:not(:last-child) { border-bottom: 1px solid var(--SmartThemeBorderColor); margin-bottom: 16px; } /* Hide dividers on mobile (tabs handle separation) */ .rpg-divider { display: none; } /* ======================================== MOBILE INFO BOX IMPROVEMENTS ======================================== */ /* Rows scale proportionally to fill Info Box */ .rpg-dashboard-row-1 { height: auto !important; /* Remove desktop height constraint */ display: flex !important; gap: 0.25em; } .rpg-dashboard-row-2 { display: flex !important; } /* Widgets fill their row height */ .rpg-dashboard-row-1 .rpg-dashboard-widget, .rpg-dashboard-row-2 .rpg-dashboard-widget { height: 100% !important; flex: 1 !important; display: flex !important; flex-direction: column !important; justify-content: center; } /* Info screen text readability - convert vw to readable pixel sizes */ .rpg-calendar-top { font-size: clamp(8px, 2.1vw, 10px) !important; } .rpg-calendar-day { font-size: min(2.5vw, 14px) !important; } .rpg-calendar-year { font-size: clamp(7px, 1.8vw, 10px) !important; } .rpg-weather-forecast { font-size: min(2.2vw, 0.6875rem) !important; } .rpg-temp-value { font-size: min(2.5vw, 0.8125rem) !important; } .rpg-time-value { font-size: min(2.5vw, 0.8125rem) !important; } .rpg-location-text { font-size: min(2.8vw, 0.875rem) !important; } .rpg-map-marker { font-size: clamp(16px, 4.1vw, 20px) !important; } /* Recent Events widget - mobile text sizing */ .rpg-notebook-header { gap: clamp(26px, 6vw, 30px); padding: clamp(5px, 1.5vw, 7px) 0; } .rpg-notebook-ring { width: clamp(8px, 1.25vw, 10px); height: clamp(8px, 1.25vw, 10px); } .rpg-notebook-title { font-size: clamp(9px, 2.2vw, 11px) !important; } .rpg-bullet { font-size: clamp(9px, 2.2vw, 11px) !important; } .rpg-event-text { font-size: clamp(11px, 2.8vw, 14px) !important; } /* ======================================== MOBILE STATS TAB LAYOUT IMPROVEMENTS ======================================== */ /* Make the entire stats section a single column grid */ .rpg-stats-section { display: grid !important; grid-template-columns: 1fr !important; /* Single column */ grid-template-rows: auto !important; /* Auto rows - everything stacked */ gap: 12px; padding: 16px 12px; overflow-y: auto !important; /* Enable scrolling on the grid container */ min-height: 0; } /* Use display: contents so children participate in grid */ .rpg-stats-header, .rpg-stats-content { display: contents !important; } /* Portrait row - centered at top, row 1 */ .rpg-stats-header-left, .rpg-user-info-row { display: flex !important; grid-column: 1 !important; grid-row: 1 !important; justify-content: center; align-items: center; gap: 8px; } /* Make user portrait visible and sized for mobile */ .rpg-user-portrait { width: clamp(32px, 8vw, 48px) !important; height: clamp(32px, 8vw, 48px) !important; } /* Make user name and level readable */ .rpg-user-name { font-size: clamp(13px, 3.2vw, 16px) !important; } .rpg-level-label, .rpg-level-value { font-size: clamp(12px, 3vw, 14px) !important; } /* Hide stats title on mobile */ .rpg-stats-title { display: none; } /* Stats left container must use contents to unwrap its children */ .rpg-stats-left { display: contents !important; } /* Stat bars - full width, row 2 */ .rpg-stats-grid { grid-column: 1 !important; grid-row: 2 !important; display: flex !important; flex-direction: column !important; gap: clamp(6px, 1.5vw, 8px); } /* Increase stat bar text sizes for mobile readability */ .rpg-stat-label { font-size: clamp(11px, 2.8vw, 14px) !important; } .rpg-stat-value { font-size: clamp(12px, 3.1vw, 16px) !important; } /* Everything else stacked below - full width, auto rows */ .rpg-mood, .rpg-inventory-box, .rpg-skills-section, .rpg-custom-field { grid-column: 1 !important; grid-row: auto !important; } /* Attributes container - use contents to unwrap */ .rpg-stats-right { display: contents !important; } /* Compact 2x3 or 3x2 grid for mobile */ .rpg-classic-stats-grid { display: grid !important; grid-template-columns: repeat(3, 1fr) !important; grid-template-rows: repeat(2, 1fr) !important; gap: 6px; margin: 0; padding: 0; width: 100%; } /* Everything else below - full width stacked */ .rpg-inventory-box { flex: 1 !important; min-width: 0 !important; max-width: none !important; width: 100% !important; grid-row: auto !important; } /* Inventory box */ .rpg-inventory-box { flex: 1 !important; min-width: 0 !important; max-width: none !important; width: auto !important; min-height: 60px; max-height: none; } /* Increase inventory text size for readability on mobile */ .rpg-inventory-items { font-size: clamp(11px, 2.8vw, 14px) !important; line-height: 1.4; width: 100% !important; white-space: normal !important; } /* Mood */ .rpg-mood { display: flex; flex-direction: column; gap: 6px; min-width: 0; } /* Make mood text readable on mobile */ .rpg-mood-conditions { font-size: clamp(11px, 2.8vw, 14px); line-height: 1.3; } /* Each attribute - ULTRA COMPACT with vertical stack layout */ .rpg-classic-stat { display: grid !important; grid-template-columns: 1fr 1fr; grid-template-rows: auto auto; gap: 2px 4px; padding: 4px 6px; min-height: auto; height: auto; background: var(--SmartThemeBlurTintColor); border: 1px solid var(--SmartThemeBorderColor); border-radius: 4px; } /* Make buttons container children participate in parent grid */ .rpg-classic-stat-buttons { display: contents; } /* Label - top left */ .rpg-classic-stat-label { grid-column: 1; grid-row: 1; font-size: clamp(9px, 2.3vw, 12px); font-weight: 600; text-transform: uppercase; letter-spacing: 0.3px; align-self: center; justify-self: center; } /* Value - top right */ .rpg-classic-stat-value { grid-column: 2; grid-row: 1; font-size: clamp(14px, 3.6vw, 18px); font-weight: 700; color: var(--SmartThemeQuoteColor); text-align: center; align-self: center; justify-self: center; } /* Minus button - bottom left */ .rpg-stat-decrease { grid-column: 1; grid-row: 2; justify-self: center; } /* Plus button - bottom right */ .rpg-stat-increase { grid-column: 2; grid-row: 2; justify-self: center; } .rpg-classic-stat-btn { min-width: 24px !important; min-height: 24px !important; width: 24px; height: 24px; font-size: clamp(14px, 3.6vw, 18px); font-weight: 700; border-radius: 4px; display: flex !important; align-items: center; justify-content: center; padding: 0; cursor: pointer; user-select: none; background: var(--rpg-accent); border: 1px solid var(--rpg-border); color: var(--rpg-text); } .rpg-classic-stat-btn:hover { background: var(--rpg-highlight); border-color: var(--rpg-highlight); transform: scale(1.05); } .rpg-classic-stat-btn:active { transform: scale(0.95); } .rpg-skills-section { font-size: clamp(11px, 2.8vw, 14px); line-height: 1.3; } /* ======================================== MOBILE THOUGHT ICON POSITIONING ======================================== */ /* Position thought icon above avatar on mobile to prevent off-screen clipping */ /* JavaScript will calculate position, but add transform to move it above and right */ #rpg-thought-icon { /* Match mobile toggle size */ width: 44px !important; height: 44px !important; font-size: clamp(1.25rem, 1.85vw, 1.875rem) !important; /* Smooth animation for position changes during scroll */ transition: transform 0.2s ease, box-shadow 0.2s ease !important; will-change: top, left; } /* ======================================== MOBILE CHARACTER RELATIONSHIP BADGE ======================================== */ /* Keep relationship badge small on mobile to prevent it from covering avatar */ .rpg-relationship-badge { width: 18px !important; height: 18px !important; font-size: clamp(10px, 2.6vw, 13px) !important; padding: 0 !important; min-height: unset !important; line-height: 18px !important; } /* ======================================== MOBILE CHARACTER INFO TEXT SIZES ======================================== */ /* Larger character emoji for mobile readability */ .rpg-character-emoji { font-size: clamp(16px, 4.1vw, 20px) !important; } /* Readable character names on mobile */ .rpg-character-name { font-size: clamp(12px, 3.1vw, 16px) !important; } /* Readable character traits and custom fields on mobile */ .rpg-character-traits, .rpg-character-field { font-size: clamp(11px, 2.8vw, 14px) !important; } /* ======================================== MOBILE DICE DISPLAY ======================================== */ /* Make dice display larger and more visible on mobile */ .rpg-dice-display { font-size: clamp(12px, 3.1vw, 16px) !important; padding: clamp(8px, 2vw, 12px) !important; min-height: 44px; /* Touch-friendly height */ gap: clamp(6px, 1.5vw, 10px) !important; } /* Larger dice icon for mobile */ .rpg-dice-display i { font-size: clamp(18px, 4.6vw, 24px) !important; } /* Larger clear button for mobile touch */ .rpg-clear-dice-btn { font-size: clamp(18px, 4.6vw, 24px) !important; width: clamp(28px, 7.2vw, 36px) !important; height: clamp(28px, 7.2vw, 36px) !important; } /* ======================================== MOBILE UI BUTTONS ======================================== */ /* Readable settings button on mobile */ .rpg-btn-settings { font-size: clamp(14px, 3.6vw, 18px) !important; } /* Larger mobile toggle dice icon (button size is fine) */ .rpg-mobile-toggle { font-size: clamp(20px, 5.1vw, 26px) !important; } /* ======================================== MOBILE CHARACTER STATUS CARDS (DASHBOARD) ======================================== */ /* Larger, more readable character names in dashboard */ .rpg-char-name { font-size: clamp(12px, 3.1vw, 16px) !important; } /* Larger, more readable character traits in dashboard */ .rpg-char-traits { font-size: clamp(11px, 2.8vw, 14px) !important; } /* Larger character emoji in dashboard */ .rpg-char-emoji { font-size: clamp(18px, 4.6vw, 24px) !important; } /* ======================================== MOBILE RECENT EVENTS - REDUCE HEIGHT ======================================== */ /* Make Recent Events section take less vertical space on mobile */ .rpg-dashboard-row-3 { max-height: 100px !important; /* Limit height on mobile */ } /* Make the events widget scrollable if content exceeds height */ .rpg-events-widget { max-height: 100px !important; } /* Compact the notebook lines container */ .rpg-notebook-lines { padding: 0.25em 0.5em !important; gap: 0.1em !important; min-height: 0; } /* Reduce spacing in notebook lines */ .rpg-notebook-line { gap: 0.25em !important; } /* ======================================== MOBILE SETTINGS POPUP ======================================== */ /* Readable settings popup title */ .rpg-settings-popup-header h3 { font-size: clamp(16px, 4.1vw, 20px) !important; } /* Readable settings group headers */ .rpg-settings-group h4 { font-size: clamp(14px, 3.6vw, 18px) !important; } /* Readable setting labels */ .rpg-setting-row label { font-size: clamp(12px, 3.1vw, 16px) !important; } /* Readable dropdowns and inputs */ .rpg-select, .rpg-input { font-size: clamp(13px, 3.3vw, 17px) !important; } /* Readable helper text */ .rpg-setting-row small { font-size: clamp(10px, 2.6vw, 13px) !important; } /* Readable clear cache button */ .rpg-btn-clear-cache, .rpg-btn-reset-fab, .rpg-btn-customize-prompts { font-size: clamp(13px, 3.3vw, 17px) !important; } /* ======================================== MOBILE TRACKER EDITOR FOOTER ======================================== */ /* Make footer wrap and stack buttons on mobile */ .rpg-settings-popup-footer { flex-direction: column; gap: 0.5em; padding: 0.75em; } .rpg-footer-left, .rpg-footer-right { width: 100%; overflow-x: auto; overflow-y: hidden; -webkit-overflow-scrolling: touch; scrollbar-width: thin; flex-wrap: nowrap; } /* Prevent buttons from shrinking in scroll container */ .rpg-footer-left button, .rpg-footer-right button { flex-shrink: 0; white-space: nowrap; font-size: clamp(12px, 3.1vw, 15px) !important; padding: 0.5em 0.75em !important; } /* ======================================== MOBILE TRACKER EDITOR HEADER ======================================== */ /* Make header text smaller and wrap properly */ .rpg-settings-popup-header h3 { font-size: clamp(16px, 4.1vw, 20px) !important; word-break: break-word; } .rpg-settings-popup-header h3 i { font-size: clamp(14px, 3.6vw, 18px) !important; } /* ======================================== MOBILE TRACKER EDITOR TABS ======================================== */ /* Make tabs wrap and stack if needed */ .rpg-editor-tabs { flex-wrap: wrap; gap: 0; } .rpg-editor-tab { flex: 1 1 auto; min-width: 0; padding: 0.5em 0.5em; font-size: clamp(11px, 2.8vw, 14px) !important; gap: 0.25em; } .rpg-editor-tab i { font-size: clamp(12px, 3.1vw, 15px) !important; } /* ======================================== MOBILE TRACKER EDITOR CONTENT ======================================== */ /* Reduce popup body padding on mobile */ .rpg-settings-popup-body { padding: 0.75em !important; } /* Make section headers smaller */ .rpg-editor-section h4 { font-size: clamp(13px, 3.3vw, 16px) !important; gap: 0.25em; } .rpg-editor-section h4 i { font-size: clamp(12px, 3.1vw, 15px) !important; } /* Make hint text smaller */ .rpg-editor-hint { font-size: clamp(11px, 2.8vw, 14px) !important; } /* ======================================== MOBILE TRACKER EDITOR STAT ITEMS ======================================== */ /* Make stat items wrap on mobile */ .rpg-editor-stat-item { flex-wrap: wrap; gap: 0.5em; padding: 0.5em; } /* Make stat name input full width on mobile */ .rpg-stat-name, .rpg-attr-name { width: 100%; flex: 1 1 100%; font-size: clamp(13px, 3.3vw, 16px) !important; } /* Make toggle and remove button stay on same row */ .rpg-stat-toggle, .rpg-attr-toggle { flex: 0 0 auto; } .rpg-stat-remove, .rpg-attr-remove { flex: 0 0 auto; font-size: clamp(12px, 3.1vw, 15px) !important; padding: 0.5em 0.75em !important; } /* ======================================== MOBILE RELATIONSHIP MAPPING ======================================== */ /* Make relationship items stack vertically on mobile */ .rpg-relationship-item { grid-template-columns: 1fr; gap: 0.5em; padding: 0.75em 0.5em; } /* Hide arrow on mobile since items are stacked */ .rpg-relationship-item .rpg-arrow { display: none; } /* Make relationship inputs full width */ .rpg-relationship-name, .rpg-relationship-emoji { width: 100%; font-size: clamp(13px, 3.3vw, 16px) !important; } .rpg-remove-relationship { font-size: clamp(12px, 3.1vw, 15px) !important; padding: 0.5em 0.75em !important; } /* ======================================== MOBILE TRACKER EDITOR INPUTS & CONTROLS ======================================== */ /* Make all input fields readable on mobile */ .rpg-editor-tab-content input[type="text"], .rpg-editor-tab-content input[type="number"], .rpg-editor-tab-content select, .rpg-editor-tab-content textarea { font-size: clamp(13px, 3.3vw, 16px) !important; padding: 0.5em !important; } /* Make add buttons full width on mobile */ .rpg-editor-section button[id*="add"], .rpg-editor-section button[id*="Add"] { width: 100%; font-size: clamp(13px, 3.3vw, 16px) !important; padding: 0.5em !important; } /* Make checkboxes with labels easier to tap */ .rpg-editor-tab-content label { min-height: 44px; display: flex; align-items: center; font-size: clamp(13px, 3.3vw, 16px) !important; } .rpg-editor-tab-content input[type="checkbox"] { min-width: 20px; min-height: 20px; margin-right: 0.5em; } /* ======================================== MOBILE WIDGET ROWS (DATE/TEMPERATURE) ======================================== */ /* Make widget rows wrap on mobile */ .rpg-editor-widget-row { flex-wrap: wrap; gap: 0.5em; padding: 0.75em 0.5em; } /* Checkbox and main label on first row */ .rpg-editor-widget-row > input[type="checkbox"], .rpg-editor-widget-row > label { flex: 0 0 auto; } /* Format dropdown full width on second row */ .rpg-editor-widget-row .rpg-select-mini { flex: 1 1 100%; width: 100%; font-size: clamp(13px, 3.3vw, 16px) !important; padding: 0.5em !important; } /* Radio group full width on second row */ .rpg-editor-widget-row .rpg-radio-group { flex: 1 1 100%; width: 100%; gap: 1.5em; justify-content: flex-start; margin-top: 0.25em; } .rpg-radio-group label { font-size: clamp(13px, 3.3vw, 16px) !important; gap: 0.5em; } .rpg-radio-group input[type="radio"] { min-width: 18px; min-height: 18px; } } /* Very narrow screens - single column layout for all stats */ @media (max-width: 600px) { /* Change grid to single column */ .rpg-stats-section { grid-template-columns: 1fr !important; /* Single column */ grid-template-rows: auto !important; /* Auto rows */ } /* User info row - full width, row 1 */ .rpg-user-info-row { grid-column: 1 !important; grid-row: 1 !important; } /* Stats grid - full width, row 2 */ .rpg-stats-grid { grid-column: 1 !important; grid-row: 2 !important; } /* Mood - full width, row 3 */ .rpg-mood { grid-column: 1 !important; grid-row: 3 !important; } /* Attributes - full width, row 4 */ .rpg-stats-right { grid-column: 1 !important; grid-row: 4 !important; } .rpg-classic-stats { grid-column: 1 !important; grid-row: 4 !important; min-height: 140px; } /* Make attributes grid single column too for readability */ .rpg-classic-stats-grid { grid-template-columns: repeat(3, 1fr) !important; /* 3 columns for attributes */ grid-template-rows: repeat(2, 1fr) !important; /* 2 rows */ } } /* Extra small screens - adjust FAB position */ @media (max-width: 480px) { .rpg-mobile-toggle { bottom: 6rem; right: 0.938rem; width: 3.25rem; height: 3.25rem; font-size: clamp(1.25rem, 2vw, 1.75rem); } } /* Touch-friendly improvements for mobile */ @media (max-width: 768px) { /* More padding for editable fields */ .rpg-editable { padding: 0.5em; min-height: 1.25rem; } /* Larger close buttons */ .rpg-thought-close { min-width: 2.75rem; min-height: 2.75rem; font-size: clamp(1.5rem, 2.2vw, 1.875rem); } } /* ======================================== Inventory System v2 Styles ======================================== */ /* Inventory Container */ #rpg-inventory { display: flex; flex-direction: column; gap: 1rem; padding: 0.5rem; font-size: 0.9rem; } .rpg-inventory-container { display: flex; flex-direction: column; gap: 1rem; padding: 0.5rem; font-size: 0.9rem; } /* Sub-tabs Navigation */ .rpg-inventory-subtabs { display: flex; gap: 0.5rem; border-bottom: 2px solid var(--SmartThemeBorderColor); padding-bottom: 0.5rem; overflow-x: auto; overflow-y: hidden; flex-wrap: nowrap; scrollbar-width: thin; scrollbar-color: var(--SmartThemeBorderColor) transparent; } .rpg-inventory-subtabs::-webkit-scrollbar { height: 6px; } .rpg-inventory-subtabs::-webkit-scrollbar-track { background: transparent; } .rpg-inventory-subtabs::-webkit-scrollbar-thumb { background: var(--SmartThemeBorderColor); border-radius: 3px; } .rpg-inventory-subtabs::-webkit-scrollbar-thumb:hover { background: var(--rpg-accent); } .rpg-inventory-subtab { flex: 1; min-width: fit-content; white-space: nowrap; padding: 0.5rem 1rem; background: transparent; border: 2px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; color: var(--SmartThemeBodyColor); cursor: pointer; transition: all 0.2s ease; font-weight: 500; text-align: center; font-size: clamp(0.75rem, 1vw, 0.9rem); } .rpg-inventory-subtab:hover { background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); border-color: var(--rpg-highlight); color: var(--rpg-highlight); } .rpg-inventory-subtab.active { background: transparent; border-color: var(--rpg-highlight); color: var(--rpg-highlight); font-weight: 600; } /* Inventory Sections */ .rpg-inventory-section { display: flex; flex-direction: column; gap: 0.75rem; } .rpg-inventory-header { position: relative; display: flex; justify-content: space-between; align-items: center; padding-bottom: 0.5rem; border-bottom: 1px solid var(--SmartThemeBorderColor); gap: 0.5rem; overflow-x: auto; overflow-y: hidden; flex-wrap: nowrap; scrollbar-width: thin; scrollbar-color: var(--SmartThemeBorderColor) transparent; } .rpg-inventory-header::-webkit-scrollbar { height: 6px; } .rpg-inventory-header::-webkit-scrollbar-track { background: transparent; } .rpg-inventory-header::-webkit-scrollbar-thumb { background: var(--SmartThemeBorderColor); border-radius: 3px; } .rpg-inventory-header::-webkit-scrollbar-thumb:hover { background: var(--rpg-accent); } .rpg-inventory-header h4 { margin: 0; font-size: 1.1rem; color: var(--SmartThemeBodyColor); white-space: nowrap; min-width: fit-content; } .rpg-inventory-content { display: flex; flex-direction: column; gap: 0.75rem; } .rpg-inventory-text { padding: 0.75rem; background: var(--SmartThemeBlurTintColor); border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; color: var(--SmartThemeBodyColor); line-height: 1.6; white-space: pre-wrap; word-wrap: break-word; } .rpg-inventory-empty { padding: 2rem; text-align: center; color: var(--SmartThemeFastUISliderColColor); font-style: italic; } .rpg-inventory-hint { padding: 0.5rem; background: transparent; border: 2px solid var(--rpg-highlight); border-radius: 0.25rem; font-size: 0.85rem; color: var(--SmartThemeFastUISliderColColor); display: flex; gap: 0.5rem; align-items: flex-start; } .rpg-inventory-hint i { margin-top: 0.1rem; } /* Storage Locations */ .rpg-storage-location { border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; overflow: hidden; } .rpg-storage-header { display: flex; align-items: center; gap: 0.5rem; padding: 0.5rem; background: var(--SmartThemeQuoteColor); cursor: pointer; } .rpg-storage-toggle { background: none; border: none; color: var(--SmartThemeBodyColor); cursor: pointer; padding: 0.25rem; display: flex; align-items: center; justify-content: center; transition: transform 0.2s ease; } .rpg-storage-toggle:hover { color: var(--ac-style-color-matchedText); } .rpg-storage-name { flex: 1; margin: 0; font-size: 1rem; font-weight: 600; color: #000000; } .rpg-storage-actions { display: flex; gap: 0.5rem; } .rpg-storage-content { padding: 0.5rem; background: var(--SmartThemeBlurTintColor); } .rpg-storage-location.collapsed .rpg-storage-content { display: none; } .rpg-storage-add-item-container { display: flex; justify-content: center; margin-top: 0.75rem; } /* Buttons */ .rpg-inventory-edit-btn, .rpg-inventory-add-btn, .rpg-inventory-remove-btn { padding: 0.4rem 0.75rem; border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; background: var(--SmartThemeBlurTintColor); color: var(--SmartThemeBodyColor); cursor: pointer; transition: all 0.2s ease; font-size: 0.85rem; display: flex; align-items: center; gap: 0.35rem; } .rpg-inventory-edit-btn:hover { background: var(--ac-style-color-matchedText); border-color: var(--ac-style-color-matchedText); color: white; } .rpg-inventory-add-btn { background: transparent; border-color: var(--rpg-highlight); color: var(--rpg-highlight); white-space: nowrap; min-width: fit-content; } .rpg-inventory-add-btn:hover { background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); border-color: var(--rpg-highlight); } .rpg-inventory-remove-btn { background: transparent; color: var(--SmartThemeFastUISliderColColor); } .rpg-inventory-remove-btn:hover { background: #dc3545; border-color: #dc3545; color: white; } /* Inline Editing Styles */ .rpg-inventory-text.rpg-editable { cursor: text; transition: all 0.2s ease; min-height: 2rem; } .rpg-inventory-text.rpg-editable:hover { background: var(--SmartThemeQuoteColor); border-color: var(--ac-style-color-matchedText); } .rpg-inventory-text.rpg-editable:focus { outline: none; border-color: var(--ac-style-color-matchedText); background: var(--SmartThemeEmColor); box-shadow: 0 0 0 2px rgba(var(--ac-style-color-matchedText-rgb, 66, 135, 245), 0.2); } .rpg-inventory-text.rpg-editable:empty::before { content: 'Click to edit...'; color: var(--SmartThemeFastUISliderColColor); font-style: italic; } /* Inline Forms */ .rpg-inline-form { display: flex; flex-direction: column; gap: 0.5rem; padding: 0.75rem; background: var(--SmartThemeQuoteColor); border: 1px solid var(--ac-style-color-matchedText); border-radius: 0.25rem; margin-bottom: 0.75rem; } .rpg-inline-input { padding: 0.5rem 0.75rem; background: var(--SmartThemeBlurTintColor); border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; color: var(--SmartThemeBodyColor); font-size: 0.9rem; font-family: inherit; } .rpg-inline-input:focus { outline: none; border-color: var(--ac-style-color-matchedText); box-shadow: 0 0 0 2px rgba(var(--ac-style-color-matchedText-rgb, 66, 135, 245), 0.2); } .rpg-inline-buttons { display: flex; gap: 0.5rem; justify-content: flex-end; } .rpg-inline-btn { padding: 0.4rem 0.75rem; border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; background: var(--SmartThemeBlurTintColor); color: var(--SmartThemeBodyColor); cursor: pointer; transition: all 0.2s ease; font-size: 0.85rem; display: flex; align-items: center; gap: 0.35rem; } .rpg-inline-btn:hover { opacity: 0.85; } .rpg-inline-cancel { background: var(--SmartThemeBlurTintColor); color: var(--SmartThemeFastUISliderColColor); } .rpg-inline-cancel:hover { background: #6c757d; border-color: #6c757d; color: white; } .rpg-inline-save, .rpg-inline-confirm { background: var(--ac-style-color-matchedText); border-color: var(--ac-style-color-matchedText); color: white; } .rpg-inline-save:hover, .rpg-inline-confirm:hover { opacity: 0.85; } /* Inline Confirmation */ .rpg-inline-confirmation { padding: 0.75rem; background: var(--SmartThemeQuoteColor); border: 1px solid #dc3545; border-radius: 0.25rem; margin-top: 0.5rem; } .rpg-inline-confirmation p { margin: 0 0 0.75rem 0; color: var(--SmartThemeBodyColor); font-size: 0.9rem; } /* ============================================ ITEM LIST AND GRID VIEW STYLES ============================================ */ /* Item list container base styles */ .rpg-item-list { min-height: 2rem; padding: 0.5rem; } /* LIST VIEW - Full-width rows */ .rpg-item-list-view { display: flex; flex-direction: column; gap: 0.5rem; } .rpg-item-row { position: relative; display: flex; align-items: center; gap: 0.75rem; padding: 0.75rem; background: transparent; border: 2px solid var(--rpg-highlight); border-radius: 0.25rem; color: var(--SmartThemeBodyColor); font-size: 0.95rem; transition: all 0.2s ease; } .rpg-item-row:hover { border-color: var(--rpg-highlight); background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); } .rpg-item-row .rpg-item-name { flex: 1; line-height: 1.5; word-wrap: break-word; overflow-wrap: break-word; } .rpg-item-row .rpg-item-remove { flex-shrink: 0; padding: 0.3rem 0.6rem; background: transparent; border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; color: var(--SmartThemeFastUISliderColColor); cursor: pointer; transition: all 0.2s ease; font-size: 0.85rem; } .rpg-item-row .rpg-item-remove:hover { background: #dc3545; border-color: #dc3545; color: white; } /* GRID VIEW - Responsive card grid */ .rpg-item-grid-view { display: grid; grid-template-columns: repeat(auto-fill, minmax(140px, 1fr)); gap: 0.75rem; } .rpg-item-card { position: relative; display: flex; flex-direction: column; align-items: center; justify-content: center; padding: 1rem 0.75rem; background: transparent; border: 2px solid var(--rpg-highlight); border-radius: 0.25rem; color: var(--SmartThemeBodyColor); font-size: 0.9rem; transition: all 0.2s ease; min-height: 80px; } .rpg-item-card:hover { border-color: var(--rpg-highlight); background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); } .rpg-item-card .rpg-item-name { text-align: center; word-wrap: break-word; overflow-wrap: break-word; hyphens: auto; max-width: 100%; } .rpg-item-card .rpg-item-remove { position: absolute; top: 0.25rem; right: 0.25rem; padding: 0; width: 1.5rem; height: 1.5rem; background: transparent; border: none; border-radius: 0.25rem; color: var(--SmartThemeFastUISliderColColor); cursor: pointer; transition: all 0.2s ease; font-size: 0.85rem; display: flex; align-items: center; justify-content: center; } .rpg-item-card .rpg-item-remove:hover { background: #dc3545; color: white; } /* Empty state message */ .rpg-inventory-empty { padding: 1rem; text-align: center; color: var(--SmartThemeFastUISliderColColor); font-style: italic; font-size: 0.9rem; } /* View Toggle Buttons */ .rpg-inventory-header-actions { display: flex; align-items: center; gap: 0.75rem; flex-wrap: nowrap; min-width: fit-content; } .rpg-view-toggle { display: flex; gap: 0.25rem; flex-wrap: nowrap; } .rpg-view-btn { padding: 0.35rem 0.6rem; background: var(--SmartThemeBlurTintColor); border: 2px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; color: var(--SmartThemeFastUISliderColColor); cursor: pointer; white-space: nowrap; min-width: fit-content; transition: all 0.2s ease; font-size: 0.9rem; display: flex; align-items: center; justify-content: center; } .rpg-view-btn:hover { background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); border-color: var(--rpg-highlight); color: var(--rpg-highlight); } .rpg-view-btn.active { background: var(--SmartThemeBlurTintColor); border-color: var(--rpg-highlight); color: var(--rpg-highlight); } /* ============================================ DESKTOP TABS SYSTEM ============================================ */ /* Desktop tabs container */ .rpg-tabs-container { display: flex; flex-direction: column; gap: 0; height: 100%; width: 100%; } /* Desktop tab navigation */ .rpg-tabs-nav { display: flex; gap: 0; background: var(--SmartThemeBlurTintColor); border-bottom: 2px solid var(--SmartThemeBorderColor); overflow-x: auto; overflow-y: hidden; flex-wrap: nowrap; scrollbar-width: thin; scrollbar-color: var(--SmartThemeBorderColor) transparent; } .rpg-tabs-nav::-webkit-scrollbar { height: 6px; } .rpg-tabs-nav::-webkit-scrollbar-track { background: transparent; } .rpg-tabs-nav::-webkit-scrollbar-thumb { background: var(--SmartThemeBorderColor); border-radius: 3px; } .rpg-tabs-nav::-webkit-scrollbar-thumb:hover { background: var(--rpg-highlight); } /* Desktop tab button */ .rpg-tab-btn { flex: 1; min-width: fit-content; white-space: nowrap; padding: 0.75rem 1rem; display: flex; align-items: center; justify-content: center; gap: 0.5rem; font-size: 0.95rem; font-weight: 500; color: var(--SmartThemeBodyColor); background: transparent; border: none; border-bottom: 3px solid transparent; cursor: pointer; transition: all 0.2s ease; } .rpg-tab-btn:hover { background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); color: var(--rpg-highlight); } .rpg-tab-btn.active { background: transparent; border-bottom-color: var(--rpg-highlight); color: var(--rpg-highlight); } .rpg-tab-btn i { font-size: 1.1rem; } /* Desktop tab content */ .rpg-tab-content { display: none; flex-direction: column; gap: 1rem; overflow-y: auto; overflow-x: hidden; padding: 0 0.5rem; flex: 1; } .rpg-tab-content.active { display: flex; } /* Hide dividers when tabs are active (tabs separate content) */ .rpg-tabs-container .rpg-divider { display: none; } /* Mobile Responsive Styles */ @media (max-width: 768px) { .rpg-inventory-subtabs { flex-direction: column; gap: 0.35rem; } .rpg-inventory-subtab { font-size: 1rem; padding: 0.75rem; } .rpg-inventory-header { flex-direction: column; align-items: flex-start; gap: 0.5rem; } .rpg-inventory-header h4 { font-size: 1rem; } .rpg-inventory-edit-btn, .rpg-inventory-add-btn, .rpg-inventory-remove-btn { padding: 0.6rem 1rem; font-size: 0.95rem; min-height: 2.5rem; } .rpg-storage-header { padding: 0.75rem; } .rpg-storage-toggle { min-width: 2rem; min-height: 2rem; } } /* ============================================ QUESTS SYSTEM STYLING ============================================ */ /* Quest Container */ #rpg-quests { display: flex; flex-direction: column; gap: 1rem; padding: 0.5rem; font-size: 0.9rem; } /* Quest Sub-tabs Navigation (Main / Optional) */ .rpg-quests-subtabs { display: flex; gap: 0.5rem; border-bottom: 2px solid var(--SmartThemeBorderColor); padding-bottom: 0.5rem; overflow-x: auto; overflow-y: hidden; flex-wrap: nowrap; scrollbar-width: thin; scrollbar-color: var(--SmartThemeBorderColor) transparent; } .rpg-quests-subtabs::-webkit-scrollbar { height: 6px; } .rpg-quests-subtabs::-webkit-scrollbar-track { background: transparent; } .rpg-quests-subtabs::-webkit-scrollbar-thumb { background: var(--SmartThemeBorderColor); border-radius: 3px; } .rpg-quests-subtabs::-webkit-scrollbar-thumb:hover { background: var(--rpg-accent); } .rpg-quests-subtab { flex: 1; padding: 0.5rem 1rem; background: transparent; border: 2px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; color: var(--SmartThemeBodyColor); cursor: pointer; transition: all 0.2s ease; font-weight: 500; text-align: center; font-size: clamp(0.75rem, 1vw, 0.9rem); min-width: fit-content; white-space: nowrap; } .rpg-quests-subtab:hover { background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); border-color: var(--rpg-highlight); color: var(--rpg-highlight); } .rpg-quests-subtab.active { background: transparent; border-color: var(--rpg-highlight); color: var(--rpg-highlight); font-weight: 600; } /* Quest Sections */ .rpg-quest-section { display: flex; flex-direction: column; gap: 0.75rem; } .rpg-quest-header { position: relative; display: flex; justify-content: space-between; align-items: center; padding-bottom: 0.5rem; border-bottom: 1px solid var(--SmartThemeBorderColor); } .rpg-quest-header h4 { margin: 0; font-size: 1.1rem; color: var(--SmartThemeBodyColor); } .rpg-quest-content { display: flex; flex-direction: column; gap: 0.75rem; } /* Main Quest Display */ .rpg-main-quest-display { padding: 0.75rem; background: var(--SmartThemeBlurTintColor); border: 2px solid var(--rpg-highlight); border-radius: 0.25rem; color: var(--SmartThemeBodyColor); line-height: 1.6; white-space: pre-wrap; word-wrap: break-word; font-size: 1rem; font-weight: 500; } .rpg-main-quest-actions { display: flex; gap: 0.5rem; justify-content: flex-end; } /* Optional Quests List */ .rpg-quest-list { display: flex; flex-direction: column; gap: 0.5rem; } .rpg-quest-item { display: flex; align-items: center; gap: 0.75rem; padding: 0.75rem; background: var(--SmartThemeBlurTintColor); border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; transition: all 0.2s ease; } .rpg-quest-item:hover { border-color: var(--rpg-highlight); background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.05); } .rpg-quest-title { flex: 1; color: var(--SmartThemeBodyColor); line-height: 1.5; word-wrap: break-word; } .rpg-quest-actions { display: flex; gap: 0.5rem; } /* Quest Buttons */ .rpg-quest-edit, .rpg-quest-remove, .rpg-add-quest-btn { padding: 0.4rem 0.75rem; border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; background: var(--SmartThemeBlurTintColor); color: var(--SmartThemeBodyColor); cursor: pointer; transition: all 0.2s ease; font-size: 0.85rem; display: flex; align-items: center; gap: 0.35rem; } .rpg-quest-edit:hover { background: var(--ac-style-color-matchedText); border-color: var(--ac-style-color-matchedText); color: white; } .rpg-quest-remove:hover { background: #e74c3c; border-color: #e74c3c; color: white; } .rpg-add-quest-btn { background: transparent; border-color: var(--rpg-highlight); color: var(--rpg-highlight); } .rpg-add-quest-btn:hover { background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1); border-color: var(--rpg-highlight); } /* Quest Empty State */ .rpg-quest-empty { padding: 2rem; text-align: center; color: var(--SmartThemeFastUISliderColColor); font-style: italic; } /* Quest Hint */ .rpg-quest-hint { padding: 0.5rem; background: transparent; border: 2px solid var(--rpg-highlight); border-radius: 0.25rem; font-size: 0.85rem; color: var(--SmartThemeFastUISliderColColor); display: flex; gap: 0.5rem; align-items: flex-start; } .rpg-quest-hint i { margin-top: 0.1rem; } /* Quest Inline Edit Form */ .rpg-quest-edit-form { display: flex; flex-direction: column; gap: 0.75rem; padding: 0.75rem; background: var(--SmartThemeBlurTintColor); border: 2px solid var(--rpg-highlight); border-radius: 0.25rem; } .rpg-quest-edit-form input, .rpg-quest-edit-form textarea { width: 100%; padding: 0.5rem; background: rgba(0, 0, 0, 0.3); border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; color: var(--SmartThemeBodyColor); font-family: inherit; font-size: 0.9rem; } .rpg-quest-edit-form input:focus, .rpg-quest-edit-form textarea:focus { outline: none; border-color: var(--rpg-highlight); } .rpg-quest-edit-actions { display: flex; gap: 0.5rem; justify-content: flex-end; } .rpg-quest-save, .rpg-quest-cancel { padding: 0.5rem 1rem; border: 1px solid var(--SmartThemeBorderColor); border-radius: 0.25rem; cursor: pointer; font-size: 0.85rem; transition: all 0.2s ease; } .rpg-quest-save { background: var(--rpg-highlight); border-color: var(--rpg-highlight); color: white; } .rpg-quest-save:hover { background: #ff6b81; border-color: #ff6b81; } .rpg-quest-cancel { background: transparent; color: var(--SmartThemeBodyColor); } .rpg-quest-cancel:hover { background: rgba(255, 255, 255, 0.1); } /* Mobile Responsive Styles */ @media (max-width: 768px) { .rpg-quests-subtabs { flex-direction: column; gap: 0.5rem; } .rpg-quests-subtab { padding: 0.75rem; font-size: 1rem; } .rpg-quest-header h4 { font-size: 1rem; } .rpg-quest-edit, .rpg-quest-remove, .rpg-add-quest-btn { padding: 0.6rem 1rem; font-size: 0.95rem; min-height: 2.5rem; } .rpg-quest-item { flex-direction: column; align-items: flex-start; } .rpg-quest-actions { width: 100%; justify-content: space-between; } .rpg-main-quest-actions { flex-direction: column; } .rpg-main-quest-actions button { width: 100%; } /* ======================================== MOBILE FONT SIZE OVERRIDES Fix all vw-based font sizes for mobile readability ======================================== */ /* Collapse toggle button */ .rpg-collapse-toggle { font-size: clamp(16px, 3vw, 20px) !important; } /* Top position panel titles */ .rpg-panel.rpg-position-top .rpg-stats-title { font-size: clamp(12px, 2.6vw, 16px) !important; } .rpg-panel.rpg-position-top .rpg-mood { font-size: clamp(10px, 2vw, 13px) !important; } .rpg-panel.rpg-position-top .rpg-classic-stats-title { font-size: clamp(10px, 2vw, 13px) !important; } .rpg-panel.rpg-position-top .rpg-classic-stat-label { font-size: clamp(8px, 1.7vw, 11px) !important; } .rpg-panel.rpg-position-top .rpg-classic-stat-value { font-size: clamp(12px, 2.6vw, 16px) !important; } .rpg-panel.rpg-position-top .rpg-classic-stat-btn { font-size: clamp(10px, 2.2vw, 14px) !important; } .rpg-panel.rpg-position-top .rpg-info-content, .rpg-panel.rpg-position-top .rpg-thoughts-content { font-size: clamp(10px, 2.2vw, 14px) !important; } /* Panel header */ .rpg-panel-header h3 { font-size: clamp(14px, 3.4vw, 18px) !important; } /* Loading indicator */ .rpg-loading { font-size: clamp(12px, 2.6vw, 16px) !important; } /* Dice display */ .rpg-dice-display { font-size: clamp(10px, 2vw, 13px) !important; } .rpg-dice-display i { font-size: clamp(12px, 2.6vw, 16px) !important; } .rpg-clear-dice-btn { font-size: clamp(14px, 3vw, 18px) !important; } } /* ======================================== MOBILE FONT SIZE OVERRIDES (ALL SCREENS) Apply to screens up to 1000px ======================================== */ @media (max-width: 1000px) { /* Collapse toggle button */ .rpg-collapse-toggle { font-size: clamp(16px, 3vw, 20px) !important; } /* Top position panel titles */ .rpg-panel.rpg-position-top .rpg-stats-title { font-size: clamp(12px, 2.6vw, 16px) !important; } .rpg-panel.rpg-position-top .rpg-mood { font-size: clamp(10px, 2vw, 13px) !important; } .rpg-panel.rpg-position-top .rpg-classic-stats-title { font-size: clamp(10px, 2vw, 13px) !important; } .rpg-panel.rpg-position-top .rpg-classic-stat-label { font-size: clamp(8px, 1.7vw, 11px) !important; } .rpg-panel.rpg-position-top .rpg-classic-stat-value { font-size: clamp(12px, 2.6vw, 16px) !important; } .rpg-panel.rpg-position-top .rpg-classic-stat-btn { font-size: clamp(10px, 2.2vw, 14px) !important; } .rpg-panel.rpg-position-top .rpg-info-content, .rpg-panel.rpg-position-top .rpg-thoughts-content { font-size: clamp(10px, 2.2vw, 14px) !important; } /* Panel header */ .rpg-panel-header h3 { font-size: clamp(14px, 3.4vw, 18px) !important; } /* Loading indicator */ .rpg-loading { font-size: clamp(12px, 2.6vw, 16px) !important; } /* Dice display */ .rpg-dice-display { font-size: clamp(10px, 2vw, 13px) !important; } .rpg-dice-display i { font-size: clamp(12px, 2.6vw, 16px) !important; } .rpg-clear-dice-btn { font-size: clamp(14px, 3vw, 18px) !important; } } /* ============================================ CHAPTER CHECKPOINT STYLES ============================================ */ /* Checkpoint indicator in messages */ .rpg-checkpoint-indicator { display: flex; align-items: center; gap: 8px; padding: 8px 12px; margin-bottom: 12px; background: linear-gradient(135deg, var(--rpg-border-transparent, rgba(74, 158, 255, 0.15)) 0%, var(--rpg-border-transparent-fade, rgba(74, 158, 255, 0.05)) 100%); border-left: 4px solid var(--rpg-border, #4a7ba7); border-radius: 4px; font-size: 13px; font-weight: 600; color: var(--rpg-highlight, #4a9eff); animation: checkpoint-fade-in 0.3s ease-out; } .rpg-checkpoint-indicator i { font-size: 16px; } @keyframes checkpoint-fade-in { from { opacity: 0; transform: translateX(-10px); } to { opacity: 1; transform: translateX(0); } } /* Optional: Add a subtle glow effect for checkpoint messages */ .mes:has(.rpg-checkpoint-indicator) { position: relative; } .mes:has(.rpg-checkpoint-indicator)::before { content: ''; position: absolute; left: -4px; top: 0; bottom: 0; width: 3px; background: linear-gradient(180deg, var(--rpg-border, #4a7ba7) 0%, transparent 100%); opacity: 0.5; } /* Avatar generation loading overlay */ .rpg-avatar-generating { position: relative; } .rpg-generating-overlay { position: absolute; top: 0; left: 0; width: 100%; height: 100%; background: rgba(0, 0, 0, 0.5); display: flex; align-items: center; justify-content: center; color: white; font-size: 24px; border-radius: 8px; } /* Textarea style for LLM instruction input */ .rpg-textarea { width: 100%; min-height: 80px; padding: 10px; border-radius: 4px; border: 1px solid var(--rpg-border); background: var(--SmartThemeBlurTintColor); color: var(--SmartThemeBodyColor); font-family: inherit; resize: vertical; box-sizing: border-box; } /* ============================================ COMBAT ENCOUNTER MODAL STYLES ============================================ */ /* Encounter Modal - Define CSS variables for default theme using SillyTavern theme */ .rpg-encounter-modal { --rpg-bg: var(--SmartThemeBlurTintColor, #1a1a2e); --rpg-accent: var(--SmartThemeBlurTintColor, #16213e); --rpg-text: var(--SmartThemeBodyColor, #eaeaea); --rpg-highlight: var(--SmartThemeBorderColor, #4a7ba7); --rpg-border: var(--SmartThemeBorderColor, #4a7ba7); --rpg-shadow: var(--SmartThemeShadowColor, rgba(74, 123, 167, 0.3)); position: fixed; top: 0; left: 0; width: 100vw; height: 100dvh; min-width: 100vw; min-height: 100dvh; z-index: 99999; /* Increased from 10000 to ensure it's on top */ display: none; opacity: 0; transition: opacity 0.3s ease; } .rpg-encounter-modal.is-open { display: flex; opacity: 1; align-items: flex-start; /* Changed from center to flex-start */ justify-content: center; padding: 2vh 0; /* Add vertical padding */ overflow-y: auto; /* Allow modal itself to scroll if container is too tall */ min-height: 100dvh; /* Force full viewport height */ min-width: 100vw; /* Force full viewport width */ } /* Overlay */ .rpg-encounter-overlay { position: absolute; top: 0; left: 0; width: 100%; height: 100%; background: rgba(0, 0, 0, 0.85); backdrop-filter: blur(4px); z-index: 1; /* Ensure overlay is stacked properly */ } /* Container */ .rpg-encounter-container { position: relative; width: 85vw; max-width: 1600px; min-height: 400px; /* Ensure minimum height */ height: 85vh; /* Revert to fixed height for flex to work */ max-height: 90vh; background: var(--rpg-bg, #1a1a2e); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 12px; box-shadow: 0 8px 32px rgba(0, 0, 0, 0.8); display: flex; flex-direction: column; overflow: hidden; animation: encounter-modal-in 0.3s ease-out; z-index: 2; /* Ensure container is above overlay */ } @keyframes encounter-modal-in { from { opacity: 0; transform: scale(0.9) translateY(-20px); } to { opacity: 1; transform: scale(1) translateY(0); } } /* Header */ .rpg-encounter-header { display: flex; align-items: center; justify-content: space-between; padding: 1vh 1.5vw; background: var(--rpg-accent, #16213e); border-bottom: 2px solid var(--rpg-border, #4a7ba7); flex-shrink: 0; } .rpg-encounter-header h2 { margin: 0; color: var(--rpg-text, #eaeaea); font-size: clamp(16px, 1.5vw, 24px); font-weight: 700; display: flex; align-items: center; gap: clamp(0.5rem, 0.8vw, 0.8rem); } .rpg-encounter-close-btn { background: transparent; border: none; color: var(--rpg-text, #eaeaea); font-size: clamp(18px, 1.5vw, 24px); cursor: pointer; padding: 0.5vh 0.5vw; transition: color 0.2s, transform 0.2s; flex-shrink: 0; } .rpg-encounter-close-btn:hover { color: var(--rpg-highlight, #e94560); transform: scale(1.1); } /* Header Buttons Container */ .rpg-encounter-header-buttons { display: flex; align-items: center; gap: 12px; } /* Conclude Button */ .rpg-encounter-conclude-btn { background: var(--rpg-highlight, rgba(255, 165, 0, 0.2)); border: 1px solid var(--rpg-highlight, rgba(255, 165, 0, 0.4)); color: var(--rpg-text, #eaeaea); font-size: clamp(12px, 1vw, 14px); font-family: var(--rpg-font-body, 'Open Sans', sans-serif); font-weight: 600; cursor: pointer; padding: 8px 16px; border-radius: 6px; transition: all 0.3s ease; display: inline-flex; align-items: center; gap: 6px; flex-shrink: 0; } .rpg-encounter-conclude-btn:hover { background: var(--rpg-highlight, rgba(255, 165, 0, 0.3)); border-color: var(--rpg-highlight, rgba(255, 165, 0, 0.6)); transform: translateY(-2px); box-shadow: 0 4px 8px var(--rpg-highlight, rgba(255, 165, 0, 0.3)); } /* Content Area - Main scrollable container */ .rpg-encounter-content { flex: 1; overflow-y: auto; overflow-x: hidden; padding: 16px 24px; min-height: 0; } /* Loading State */ .rpg-encounter-loading { display: flex; flex-direction: column; align-items: center; justify-content: center; padding: 60px 20px; gap: 16px; } .rpg-encounter-loading i { font-size: clamp(32px, 3vw, 48px); color: var(--rpg-highlight, #e94560); } .rpg-encounter-loading p { font-size: clamp(14px, 1.2vw, 18px); color: var(--rpg-text, #eaeaea); margin: 0; } /* Error Box with Regenerate */ .rpg-encounter-error-box { display: flex; flex-direction: column; align-items: center; justify-content: center; padding: 2em; background: var(--rpg-bg, rgba(0, 0, 0, 0.5)); border: 2px solid var(--rpg-highlight, #e94560); border-radius: 12px; max-width: 600px; text-align: center; } .rpg-encounter-error-box p { line-height: 1.6; } .rpg-encounter-error-box .rpg-btn { padding: 0.75em 1.5em; font-size: 1em; cursor: pointer; border: none; border-radius: 6px; transition: all 0.3s ease; font-family: var(--rpg-font-body, 'Open Sans', sans-serif); font-weight: 600; display: inline-flex; align-items: center; gap: 0.5em; } .rpg-encounter-error-box .rpg-btn-primary { background: var(--rpg-highlight, #e94560); color: var(--rpg-text, #eaeaea); } .rpg-encounter-error-box .rpg-btn-primary:hover { background: var(--rpg-highlight-hover, #ff5577); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4); } .rpg-encounter-error-box .rpg-btn-secondary { background: var(--rpg-border, rgba(255, 255, 255, 0.1)); color: var(--rpg-text, #eaeaea); border: 1px solid rgba(255, 255, 255, 0.2); } .rpg-encounter-error-box .rpg-btn-secondary:hover { background: rgba(255, 255, 255, 0.15); color: #fff; } /* Main Battlefield Layout */ .rpg-encounter-battlefield { display: flex; flex-direction: column; gap: 16px; } /* Environment Banner */ .rpg-encounter-environment { padding: 0.5vh 1vw; background: linear-gradient(135deg, rgba(74, 122, 167, 0.2) 0%, rgba(74, 122, 167, 0.05) 100%); border-left: 3px solid var(--rpg-border, #4a7ba7); border-radius: 4px; text-align: center; flex-shrink: 0; } .rpg-encounter-environment p { margin: 0; font-size: clamp(12px, 1vw, 14px); font-weight: 600; color: var(--rpg-text, #eaeaea); } /* Section Headers */ .rpg-encounter-section h3 { margin: 0 0 0.5vh 0; font-size: clamp(14px, 1.2vw, 18px); font-weight: 700; color: var(--rpg-text, #eaeaea); display: flex; align-items: center; gap: clamp(0.375rem, 0.5vw, 0.5rem); border-left: none !important; padding-left: 0 !important; } .rpg-encounter-section h3 i { border-left: none !important; padding-left: 0 !important; color: var(--rpg-text, #eaeaea); } .rpg-encounter-section { display: flex; flex-direction: column; margin-bottom: 16px; } /* Enemies and Party Grids */ .rpg-encounter-enemies, .rpg-encounter-party { display: grid; grid-template-columns: repeat(auto-fill, minmax(min(200px, 100%), 1fr)); gap: 12px; } /* Character/Enemy Cards */ .rpg-encounter-card { background: var(--rpg-accent, #16213e); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 6px; padding: 0.6vh 0.8vw; transition: transform 0.2s, box-shadow 0.2s; min-height: fit-content; display: flex; flex-direction: column; } .rpg-encounter-card:hover { transform: translateY(-2px); box-shadow: 0 4px 16px rgba(0, 0, 0, 0.4); } .rpg-encounter-card.rpg-encounter-dead { opacity: 0.5; filter: grayscale(1); } /* Card Sprite/Avatar */ .rpg-encounter-card-sprite { font-size: clamp(24px, 2.5vw, 36px); text-align: center; margin-bottom: 0.4vh; line-height: 1; display: flex; align-items: center; justify-content: center; min-height: clamp(40px, 4vw, 60px); } .rpg-encounter-card-sprite img { width: clamp(40px, 4vw, 60px); height: clamp(40px, 4vw, 60px); border-radius: 50%; object-fit: cover; border: 2px solid var(--rpg-border, #4a7ba7); } .rpg-encounter-card-avatar { width: clamp(40px, 4vw, 60px); height: clamp(40px, 4vw, 60px); margin: 0 auto 0.4vh; border-radius: 50%; overflow: hidden; border: 2px solid var(--rpg-border, #4a7ba7); } .rpg-encounter-card-avatar img { width: 100%; height: 100%; object-fit: cover; } /* Card Info */ .rpg-encounter-card-info h4 { margin: 0 0 0.4vh 0; font-size: clamp(14px, 1.2vw, 18px); font-weight: 600; color: var(--rpg-text, #eaeaea); text-align: center; } .rpg-encounter-description { font-size: clamp(11px, 0.9vw, 13px); color: var(--rpg-text, #eaeaea); opacity: 0.8; margin: 0.4vh 0 0 0; text-align: center; } /* HP Bar */ .rpg-encounter-hp-bar { position: relative; height: 2vh; background: rgba(0, 0, 0, 0.3); border-radius: 1vh; overflow: hidden; margin-bottom: 0.4vh; min-height: 16px; } .rpg-encounter-hp-fill { position: absolute; top: 0; left: 0; height: 100%; background: linear-gradient(90deg, #cc3333 0%, #e94560 100%); transition: width 0.4s ease; } .rpg-encounter-hp-fill.rpg-encounter-hp-party { background: linear-gradient(90deg, #33cc66 0%, #4ade80 100%); } .rpg-encounter-hp-text { position: relative; display: block; text-align: center; line-height: 2vh; min-height: 16px; font-size: clamp(10px, 0.8vw, 13px); font-weight: 700; color: white; text-shadow: 0 1px 2px rgba(0, 0, 0, 0.8); z-index: 1; } /* Combat Log */ .rpg-encounter-log-section h3 { margin: 0 0 0.5vh 0; font-size: clamp(14px, 1.2vw, 18px); font-weight: 700; color: var(--rpg-text, #eaeaea); display: flex; align-items: center; gap: clamp(0.375rem, 0.5vw, 0.5rem); border-left: none !important; padding-left: 0 !important; } .rpg-encounter-log-section h3 i { border-left: none !important; padding-left: 0 !important; color: var(--rpg-text, #eaeaea); } .rpg-encounter-log { min-height: 120px; max-height: 200px; overflow-y: auto; background: rgba(0, 0, 0, 0.3); border: 1px solid var(--rpg-border, #4a7ba7); border-radius: 6px; padding: 8px 12px; margin-bottom: 16px; } .rpg-encounter-log-entry { padding: 0.3vh 0; font-size: clamp(11px, 0.9vw, 13px); color: var(--rpg-text, #eaeaea); line-height: 1.4; border-bottom: 1px solid rgba(255, 255, 255, 0.1); } .rpg-encounter-log-entry:last-child { border-bottom: none; } .rpg-encounter-log-entry.player-action { color: #4ade80; } .rpg-encounter-log-entry.enemy-action { color: #e94560; } .rpg-encounter-log-entry.narrative { opacity: 0.9; } .rpg-encounter-log-entry.combat-end { font-weight: 700; color: var(--rpg-highlight, #e94560); font-size: clamp(13px, 1.1vw, 16px); text-align: center; border: none; padding: 1vh 0; } .rpg-encounter-log-entry.system { color: #4a7ba7; font-size: clamp(11px, 0.9vw, 13px); } .rpg-encounter-log-entry.error { color: #e94560; } /* Player Controls */ .rpg-encounter-controls { background: var(--rpg-accent, #16213e); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 6px; padding: 16px; } .rpg-encounter-controls h3 { margin: 0 0 0.5vh 0; font-size: clamp(14px, 1.2vw, 18px); font-weight: 700; color: var(--rpg-text, #eaeaea); display: flex; align-items: center; gap: clamp(0.375rem, 0.5vw, 0.5rem); border-left: none !important; padding-left: 0 !important; } .rpg-encounter-controls h3 i { border-left: none !important; padding-left: 0 !important; color: var(--rpg-text, #eaeaea); } .rpg-encounter-controls h4 { margin: 0 0 0.5vh 0; font-size: clamp(13px, 1.1vw, 16px); font-weight: 600; color: var(--rpg-text, #eaeaea); } /* Action Buttons Layout */ .rpg-encounter-action-buttons { display: flex; flex-wrap: wrap; gap: 1vh 1vw; margin-bottom: 1vh; } .rpg-encounter-button-group { flex: 1; min-width: clamp(200px, 15vw, 250px); } /* Action Buttons */ .rpg-encounter-action-btn { display: block; width: 100%; padding: 0.8vh 1vw; margin-bottom: 0.4vh; background: linear-gradient(135deg, #4a7ba7 0%, #2c5282 100%); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 4px; color: white; font-size: clamp(12px, 1vw, 15px); font-weight: 600; cursor: pointer; transition: all 0.2s; text-align: left; } .rpg-encounter-action-btn:hover:not(:disabled) { background: linear-gradient(135deg, #5a8bc7 0%, #3c6292 100%); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(74, 122, 167, 0.4); } .rpg-encounter-action-btn:active:not(:disabled) { transform: translateY(0); } .rpg-encounter-action-btn:disabled { opacity: 0.5; cursor: not-allowed; } .rpg-encounter-attack-btn { background: linear-gradient(135deg, #e94560 0%, #c72c46 100%); } .rpg-encounter-attack-btn:hover:not(:disabled) { background: linear-gradient(135deg, #ff5570 0%, #d73c56 100%); box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4); } .rpg-encounter-item-btn { background: linear-gradient(135deg, #33cc66 0%, #28a752 100%); } .rpg-encounter-item-btn:hover:not(:disabled) { background: linear-gradient(135deg, #43dc76 0%, #38b762 100%); box-shadow: 0 4px 12px rgba(51, 204, 102, 0.4); } /* Custom Action Input */ .rpg-encounter-custom-action { margin-top: 1vh; } .rpg-encounter-input-group { display: flex; gap: clamp(0.5rem, 0.8vw, 0.8rem); } .rpg-encounter-input-group input { flex: 1; padding: 0.8vh 1vw; background: rgba(0, 0, 0, 0.3); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 4px; color: var(--rpg-text, #eaeaea); font-size: clamp(12px, 1vw, 15px); } .rpg-encounter-input-group input:focus { outline: none; border-color: var(--rpg-highlight, #e94560); } .rpg-encounter-submit-btn { padding: 0.8vh 1.5vw; background: var(--rpg-button-bg, linear-gradient(135deg, #e94560 0%, #c72c46 100%)); border: 2px solid var(--rpg-highlight, #e94560); border-radius: 4px; color: var(--rpg-button-text, white); font-size: clamp(12px, 1vw, 15px); font-weight: 600; cursor: pointer; transition: all 0.2s; white-space: nowrap; } .rpg-encounter-submit-btn:hover:not(:disabled) { background: var(--rpg-button-bg-hover, linear-gradient(135deg, #ff5570 0%, #d73c56 100%)); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4); } .rpg-encounter-submit-btn:disabled { opacity: 0.5; cursor: not-allowed; } /* Defeated State */ .rpg-encounter-defeated { text-align: center; font-size: clamp(16px, 1.5vw, 20px); font-weight: 700; color: #e94560; padding: 3vh 2vw; margin: 0; } /* Theme-specific encounter modal styling */ .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-container { background: var(--rpg-bg); border-color: var(--rpg-border); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-container { background: var(--rpg-bg); border-color: var(--rpg-border); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-container { background: var(--rpg-bg); border-color: var(--rpg-border); } .rpg-encounter-modal[data-theme="custom"] .rpg-encounter-container { background: var(--rpg-bg); border-color: var(--rpg-border); } /* Apply theme colors to all encounter elements */ .rpg-encounter-modal .rpg-encounter-header, .rpg-encounter-modal .rpg-encounter-card, .rpg-encounter-modal .rpg-encounter-log, .rpg-encounter-modal .rpg-encounter-controls { background: var(--rpg-accent); border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-encounter-modal .rpg-encounter-button { background: var(--rpg-highlight); color: var(--rpg-text); } .rpg-encounter-modal .rpg-encounter-button:hover { opacity: 0.8; } /* Environment-Based Visual Styling */ /* Forest */ .rpg-encounter-modal[data-environment="forest"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(34, 139, 34, 0.3), rgba(0, 100, 0, 0.5)); } .rpg-encounter-modal[data-environment="forest"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(85, 107, 47, 0.95), rgba(34, 139, 34, 0.9)); border-color: #2d5016; } /* Dungeon */ .rpg-encounter-modal[data-environment="dungeon"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(20, 20, 25, 0.5), rgba(10, 10, 15, 0.7)); } .rpg-encounter-modal[data-environment="dungeon"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(40, 40, 50, 0.95), rgba(25, 25, 35, 0.9)); border-color: #1a1a20; } /* Desert */ .rpg-encounter-modal[data-environment="desert"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(237, 201, 175, 0.3), rgba(194, 178, 128, 0.5)); } .rpg-encounter-modal[data-environment="desert"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(210, 180, 140, 0.95), rgba(184, 134, 11, 0.9)); border-color: #8b7355; } /* Cave */ .rpg-encounter-modal[data-environment="cave"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(47, 79, 79, 0.5), rgba(25, 25, 25, 0.7)); } .rpg-encounter-modal[data-environment="cave"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(60, 60, 70, 0.95), rgba(30, 30, 40, 0.9)); border-color: #2f4f4f; } /* City */ .rpg-encounter-modal[data-environment="city"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(70, 70, 80, 0.4), rgba(50, 50, 60, 0.6)); } .rpg-encounter-modal[data-environment="city"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(90, 90, 100, 0.95), rgba(60, 60, 70, 0.9)); border-color: #4a4a5a; } /* Ruins */ .rpg-encounter-modal[data-environment="ruins"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(139, 137, 137, 0.4), rgba(105, 105, 105, 0.6)); } .rpg-encounter-modal[data-environment="ruins"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(120, 120, 130, 0.95), rgba(85, 85, 95, 0.9)); border-color: #696969; } /* Snow */ .rpg-encounter-modal[data-environment="snow"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(240, 248, 255, 0.3), rgba(176, 196, 222, 0.5)); } .rpg-encounter-modal[data-environment="snow"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(220, 230, 240, 0.95), rgba(176, 196, 222, 0.9)); border-color: #b0c4de; } /* Water */ .rpg-encounter-modal[data-environment="water"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(0, 191, 255, 0.3), rgba(0, 105, 148, 0.5)); } .rpg-encounter-modal[data-environment="water"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(70, 130, 180, 0.95), rgba(0, 105, 148, 0.9)); border-color: #4682b4; } /* Castle */ .rpg-encounter-modal[data-environment="castle"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(112, 128, 144, 0.4), rgba(70, 80, 90, 0.6)); } .rpg-encounter-modal[data-environment="castle"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(140, 150, 160, 0.95), rgba(100, 110, 120, 0.9)); border-color: #708090; } /* Wasteland */ .rpg-encounter-modal[data-environment="wasteland"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(128, 128, 128, 0.4), rgba(80, 70, 60, 0.6)); } .rpg-encounter-modal[data-environment="wasteland"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(105, 105, 105, 0.95), rgba(70, 70, 70, 0.9)); border-color: #696969; } /* Plains */ .rpg-encounter-modal[data-environment="plains"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(154, 205, 50, 0.3), rgba(107, 142, 35, 0.5)); } .rpg-encounter-modal[data-environment="plains"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(144, 238, 144, 0.95), rgba(107, 142, 35, 0.9)); border-color: #6b8e23; } /* Mountains */ .rpg-encounter-modal[data-environment="mountains"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(169, 169, 169, 0.4), rgba(105, 105, 105, 0.6)); } .rpg-encounter-modal[data-environment="mountains"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(150, 150, 160, 0.95), rgba(105, 105, 115, 0.9)); border-color: #a9a9a9; } /* Swamp */ .rpg-encounter-modal[data-environment="swamp"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(85, 107, 47, 0.4), rgba(47, 79, 47, 0.6)); } .rpg-encounter-modal[data-environment="swamp"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(75, 95, 50, 0.95), rgba(47, 79, 47, 0.9)); border-color: #556b2f; } /* Volcanic */ .rpg-encounter-modal[data-environment="volcanic"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(255, 69, 0, 0.3), rgba(139, 0, 0, 0.5)); } .rpg-encounter-modal[data-environment="volcanic"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(178, 34, 34, 0.95), rgba(139, 0, 0, 0.9)); border-color: #8b0000; } /* Spaceship */ .rpg-encounter-modal[data-environment="spaceship"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(30, 30, 50, 0.4), rgba(10, 10, 30, 0.6)); } .rpg-encounter-modal[data-environment="spaceship"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(50, 60, 80, 0.95), rgba(30, 40, 60, 0.9)); border-color: #1e3a5f; box-shadow: 0 0 20px rgba(0, 150, 255, 0.3), inset 0 0 20px rgba(0, 100, 200, 0.1); } /* Mansion */ .rpg-encounter-modal[data-environment="mansion"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(139, 69, 19, 0.3), rgba(101, 67, 33, 0.5)); } .rpg-encounter-modal[data-environment="mansion"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(120, 80, 50, 0.95), rgba(90, 60, 40, 0.9)); border-color: #654321; box-shadow: 0 0 15px rgba(218, 165, 32, 0.2), inset 0 0 15px rgba(139, 90, 43, 0.1); } /* Atmosphere Modifiers */ /* Dark atmosphere - add shadow overlay */ .rpg-encounter-modal[data-atmosphere="dark"] .rpg-encounter-container::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: rgba(0, 0, 0, 0.3); pointer-events: none; z-index: 0; } .rpg-encounter-modal[data-atmosphere="dark"] .rpg-encounter-container > * { position: relative; z-index: 1; } /* Bright atmosphere - add light overlay */ .rpg-encounter-modal[data-atmosphere="bright"] .rpg-encounter-container::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: rgba(255, 255, 255, 0.15); pointer-events: none; z-index: 0; } .rpg-encounter-modal[data-atmosphere="bright"] .rpg-encounter-container > * { position: relative; z-index: 1; } /* Foggy atmosphere - add blur effect */ .rpg-encounter-modal[data-atmosphere="foggy"] .rpg-encounter-overlay { backdrop-filter: blur(3px); } /* Eerie atmosphere - add green tint */ .rpg-encounter-modal[data-atmosphere="eerie"] .rpg-encounter-container::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: rgba(50, 205, 50, 0.08); pointer-events: none; z-index: 0; } .rpg-encounter-modal[data-atmosphere="eerie"] .rpg-encounter-container > * { position: relative; z-index: 1; } /* Time of Day Modifiers */ /* Night - darker tint */ .rpg-encounter-modal[data-time="night"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(0, 0, 20, 0.5), rgba(0, 0, 40, 0.7)); } /* Dawn/Dusk - orange tint */ .rpg-encounter-modal[data-time="dawn"] .rpg-encounter-container::before, .rpg-encounter-modal[data-time="dusk"] .rpg-encounter-container::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: linear-gradient(to bottom, rgba(255, 140, 0, 0.15), transparent); pointer-events: none; z-index: 0; } .rpg-encounter-modal[data-time="dawn"] .rpg-encounter-container > *, .rpg-encounter-modal[data-time="dusk"] .rpg-encounter-container > * { position: relative; z-index: 1; } /* Responsive Design */ @media (max-width: 768px) { .rpg-encounter-modal { /* Fix for mobile viewport height with address bars */ height: 100dvh; /* Dynamic viewport height for mobile browsers */ min-height: 100dvh; } .rpg-encounter-container { width: 95vw; height: 90vh; max-height: 90vh; margin: 0; } .rpg-encounter-content { padding: 12px; /* Enable smooth touch scrolling on mobile */ -webkit-overflow-scrolling: touch; } .rpg-encounter-header { padding: 12px 16px; } .rpg-encounter-header h2 { font-size: 18px; } .rpg-encounter-close-btn { font-size: 20px; padding: 8px; } .rpg-encounter-enemies, .rpg-encounter-party { grid-template-columns: 1fr; } .rpg-encounter-battlefield { gap: 12px; } .rpg-encounter-action-buttons { flex-direction: column; gap: 8px; } .rpg-encounter-button-group { min-width: 100%; } .rpg-encounter-action-btn { padding: 12px 16px; font-size: 14px; } .rpg-encounter-input-group { flex-direction: column; gap: 8px; } .rpg-encounter-submit-btn { width: 100%; padding: 12px; } } /* ============================================ COMBAT ENCOUNTER MODAL THEME VARIATIONS ============================================ */ /* Sci-Fi Theme */ .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-container { background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%); border: 2px solid #8b00ff; box-shadow: 0 0 40px rgba(139, 0, 255, 0.5), 0 8px 32px rgba(0, 0, 0, 0.9); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-header { background: #0a0e27; border-bottom-color: #8b00ff; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-header h2 { color: #00fff9; text-shadow: 0 0 20px #ff006e, 0 0 40px #8b00ff; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-close-btn { color: #ff006e; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-close-btn:hover { color: #00fff9; text-shadow: 0 0 10px #00fff9; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-content { background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-section h3 { color: #00fff9; text-shadow: 0 0 15px #ff006e; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-card { background: #1a1f3a; border-color: #8b00ff; box-shadow: 0 4px 16px rgba(139, 0, 255, 0.3); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-hp-fill { background: linear-gradient(to right, #8b00ff, #ff006e); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-hp-party { background: linear-gradient(to right, #00fff9, #8b00ff); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-action-btn { background: #1a1f3a; border-color: #8b00ff; color: #00fff9; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-action-btn:hover:not(:disabled) { background: #8b00ff; box-shadow: 0 0 20px rgba(139, 0, 255, 0.5); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-loading { color: #00fff9; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-loading i { color: #ff006e; filter: drop-shadow(0 0 10px #ff006e); } /* Fantasy Theme */ .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-container { background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%); border: 3px ridge #8b6914; box-shadow: 0 8px 32px rgba(0, 0, 0, 0.9), inset 0 0 40px rgba(139, 105, 20, 0.2); background-image: linear-gradient(rgba(61, 36, 20, 0.95), rgba(43, 24, 16, 0.95)), url('data:image/svg+xml;utf8,'); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-header { background: #2b1810; border-bottom: 3px ridge #8b6914; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-header h2 { color: #f4e8d0; font-family: 'Georgia', serif; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.9); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-close-btn { color: #d4af37; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-close-btn:hover { color: #f4e8d0; text-shadow: 0 0 8px #d4af37; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-content { background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-section h3 { color: #f4e8d0; font-family: 'Georgia', serif; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-card { background: #3d2414; border: 2px solid #8b6914; box-shadow: 0 4px 16px rgba(0, 0, 0, 0.6); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-hp-fill { background: linear-gradient(to right, #8b6914, #d4af37); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-hp-party { background: linear-gradient(to right, #d4af37, #f4e8d0); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-action-btn { background: #3d2414; border-color: #8b6914; color: #f4e8d0; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-action-btn:hover:not(:disabled) { background: #8b6914; box-shadow: 0 0 16px rgba(212, 175, 55, 0.4); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-loading { color: #f4e8d0; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-loading i { color: #d4af37; filter: drop-shadow(0 0 8px #d4af37); } /* Cyberpunk Theme */ .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-container { background: linear-gradient(135deg, #0d0d0d 0%, #000000 100%); border: 2px solid #05d9e8; box-shadow: 0 0 40px rgba(5, 217, 232, 0.5), 0 8px 32px rgba(0, 0, 0, 0.9); background-image: linear-gradient(rgba(13, 13, 13, 0.95), rgba(0, 0, 0, 0.95)), repeating-linear-gradient(0deg, transparent, transparent 2px, rgba(5, 217, 232, 0.03) 2px, rgba(5, 217, 232, 0.03) 4px); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-header { background: #000000; border-bottom-color: #05d9e8; box-shadow: 0 2px 10px rgba(5, 217, 232, 0.3); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-header h2 { color: #00ff41; text-shadow: 0 0 20px #00ff41, 0 0 40px #05d9e8; font-family: 'Courier New', monospace; letter-spacing: 0.05em; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-close-btn { color: #ff2a6d; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-close-btn:hover { color: #05d9e8; text-shadow: 0 0 10px #05d9e8; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-content { background: linear-gradient(135deg, #0d0d0d 0%, #000000 100%); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-section h3 { color: #00ff41; text-shadow: 0 0 15px #00ff41; font-family: 'Courier New', monospace; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-card { background: #0d0d0d; border-color: #05d9e8; box-shadow: 0 4px 16px rgba(5, 217, 232, 0.3), inset 0 0 20px rgba(5, 217, 232, 0.05); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-hp-fill { background: linear-gradient(to right, #ff2a6d, #05d9e8); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-hp-party { background: linear-gradient(to right, #00ff41, #05d9e8); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-action-btn { background: #0d0d0d; border-color: #05d9e8; color: #00ff41; font-family: 'Courier New', monospace; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-action-btn:hover:not(:disabled) { background: rgba(5, 217, 232, 0.2); box-shadow: 0 0 20px rgba(5, 217, 232, 0.5); color: #05d9e8; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-loading { color: #00ff41; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-loading i { color: #05d9e8; filter: drop-shadow(0 0 10px #05d9e8); } /* Combat Over Screen Theme Support */ .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-over, .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-over, .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-over { color: var(--rpg-text); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-over h2 { text-shadow: 0 0 20px currentColor; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-over h2 { font-family: 'Georgia', serif; text-shadow: 2px 2px 8px rgba(0, 0, 0, 0.9); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-over h2 { font-family: 'Courier New', monospace; text-shadow: 0 0 20px currentColor; letter-spacing: 0.1em; } /* Input fields theme support */ .rpg-encounter-modal[data-theme="sci-fi"] #rpg-encounter-custom-input, .rpg-encounter-modal[data-theme="fantasy"] #rpg-encounter-custom-input, .rpg-encounter-modal[data-theme="cyberpunk"] #rpg-encounter-custom-input { background: var(--rpg-bg); border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-encounter-modal[data-theme="sci-fi"] #rpg-encounter-custom-input:focus, .rpg-encounter-modal[data-theme="fantasy"] #rpg-encounter-custom-input:focus, .rpg-encounter-modal[data-theme="cyberpunk"] #rpg-encounter-custom-input:focus { border-color: var(--rpg-highlight); box-shadow: 0 0 15px var(--rpg-shadow); } /* ============================================ TARGET SELECTION MODAL ============================================ */ /* Target Selection Overlay */ .rpg-target-selection-overlay { position: fixed; top: 0; left: 0; width: 100vw; height: 100dvh; background: rgba(0, 0, 0, 0.8); z-index: 999999; display: flex; align-items: center; justify-content: center; animation: fadeIn 0.2s ease; } /* Target Selection Modal */ .rpg-target-selection-modal { background: var(--SmartThemeBlurTintColor, #1a1a2e); border: 2px solid var(--SmartThemeBorderColor, #4a7ba7); border-radius: 12px; padding: 24px; max-width: 500px; width: 90%; max-height: 70vh; overflow-y: auto; box-shadow: 0 10px 40px rgba(0, 0, 0, 0.5); } .rpg-target-selection-modal h3 { margin: 0 0 20px 0; font-size: 20px; color: var(--SmartThemeBodyColor, #eaeaea); display: flex; align-items: center; gap: 10px; } /* Target List */ .rpg-target-list { display: flex; flex-direction: column; gap: 10px; margin-bottom: 20px; } /* Target Option */ .rpg-target-option { display: flex; align-items: center; gap: 12px; padding: 12px; background: rgba(255, 255, 255, 0.05); border: 2px solid var(--SmartThemeBorderColor, #4a7ba7); border-radius: 8px; cursor: pointer; transition: all 0.2s ease; } .rpg-target-option:hover { background: rgba(74, 123, 167, 0.2); border-color: var(--SmartThemeBodyColor, #eaeaea); transform: translateX(5px); } .rpg-target-option.rpg-target-ally { border-color: rgba(100, 200, 100, 0.5); } .rpg-target-option.rpg-target-ally:hover { border-color: rgba(100, 200, 100, 1); background: rgba(100, 200, 100, 0.1); } .rpg-target-icon { font-size: 32px; flex-shrink: 0; line-height: 1; } .rpg-target-name { flex: 1; font-size: 16px; font-weight: 600; color: var(--SmartThemeBodyColor, #eaeaea); } .rpg-target-hp { font-size: 14px; color: rgba(255, 255, 255, 0.7); } .rpg-target-desc { font-size: 14px; color: rgba(255, 255, 255, 0.7); font-style: italic; } .rpg-target-divider { text-align: center; color: var(--SmartThemeBodyColor, #eaeaea); font-weight: 700; font-size: 14px; padding: 10px 0; opacity: 0.5; } /* Cancel Button */ .rpg-target-cancel { width: 100%; padding: 12px; background: rgba(200, 50, 50, 0.3); border: 2px solid rgba(200, 50, 50, 0.5); border-radius: 6px; color: var(--SmartThemeBodyColor, #eaeaea); font-size: 14px; font-weight: 600; cursor: pointer; transition: all 0.2s ease; } .rpg-target-cancel:hover { background: rgba(200, 50, 50, 0.5); border-color: rgba(200, 50, 50, 0.8); } /* ============================================ STATUS EFFECTS ============================================ */ /* Status Effects Container */ .rpg-encounter-statuses { display: flex; flex-wrap: wrap; gap: 4px; margin-top: 8px; } /* Individual Status Effect */ .rpg-encounter-status { display: inline-block; font-size: 20px; line-height: 1; padding: 4px; background: rgba(0, 0, 0, 0.3); border-radius: 4px; cursor: help; transition: transform 0.2s ease; } .rpg-encounter-status:hover { transform: scale(1.2); } /* ============================================ PLOT BUTTONS - RESPONSIVE LAYOUT ============================================ */ /* Base styles for plot buttons container */ #rpg-plot-buttons { display: flex !important; flex-wrap: wrap; justify-content: center; gap: 4px; align-items: center; } /* Base button styles - ensure consistent sizing */ #rpg-plot-random, #rpg-plot-natural, #rpg-encounter-button { flex: 0 1 auto; white-space: nowrap; min-width: 0; } /* Tablet and smaller screens - adjust button sizing */ @media (max-width: 768px) { #rpg-plot-buttons { gap: 3px; } #rpg-plot-random, #rpg-plot-natural, #rpg-encounter-button { padding: 6px 10px !important; font-size: 12px !important; } } /* Small mobile screens - more compact buttons */ @media (max-width: 600px) { #rpg-plot-buttons { gap: 2px; } #rpg-plot-random, #rpg-plot-natural, #rpg-encounter-button { padding: 5px 8px !important; font-size: 11px !important; } } /* Very small screens - stack buttons vertically or use icons only */ @media (max-width: 480px) { #rpg-plot-buttons { gap: 4px; } /* Option 1: Stack vertically (uncomment if preferred) #rpg-plot-buttons { flex-direction: column; width: 100%; } #rpg-plot-random, #rpg-plot-natural, #rpg-encounter-button { width: 100%; padding: 8px !important; font-size: 13px !important; } */ /* Option 2: Keep horizontal but more compact (default) */ #rpg-plot-random, #rpg-plot-natural, #rpg-encounter-button { padding: 6px 8px !important; font-size: 11px !important; } } /* Extra small screens - icon-only mode */ @media (max-width: 400px) { #rpg-plot-random, #rpg-plot-natural, #rpg-encounter-button { padding: 6px !important; } /* Hide button text, keep icons */ #rpg-plot-random .rpg-btn-text, #rpg-plot-natural .rpg-btn-text, #rpg-encounter-button .rpg-btn-text { display: none; } /* Ensure icons are visible */ #rpg-plot-random i, #rpg-plot-natural i, #rpg-encounter-button i { margin: 0 !important; font-size: 14px; } } /* ============================================ SPOTIFY MUSIC WIDGET STYLES ============================================ */ /* Music Widget Container - Positioned above chat input */ .rpg-music-widget { position: absolute; top: 0; left: 50%; transform: translate(-50%, calc(-100% - 8px)); width: calc(100% - 40px); max-width: 650px; z-index: 1000; animation: rpg-music-slide-in 0.3s ease-out; } @keyframes rpg-music-slide-in { from { opacity: 0; transform: translateY(10px); } to { opacity: 1; transform: translateY(0); } } /* Widget Content - The actual player UI */ .rpg-music-widget-content { display: flex; align-items: center; gap: 12px; padding: 10px 14px; background: var(--rpg-accent); border-radius: 12px; box-shadow: 0 4px 16px rgba(0, 0, 0, 0.25), 0 2px 4px rgba(0, 0, 0, 0.1); cursor: pointer; transition: transform 0.2s ease, box-shadow 0.2s ease; border: 2px solid var(--rpg-border); } .rpg-music-widget-content:hover { transform: translateY(-2px); box-shadow: 0 6px 20px rgba(0, 0, 0, 0.3), 0 4px 8px var(--rpg-highlight); } /* Spotify Icon */ .rpg-music-widget-icon { flex-shrink: 0; width: 40px; height: 40px; display: flex; align-items: center; justify-content: center; background: rgba(0, 0, 0, 0.4); border-radius: 50%; color: #1DB954; font-size: 20px; } /* Song Info Container */ .rpg-music-widget-info { flex: 1; min-width: 0; /* Allows text truncation */ display: flex; flex-direction: column; gap: 2px; } /* Song Title */ .rpg-music-widget-title { color: var(--rpg-text); font-size: 14px; font-weight: 700; line-height: 1.3; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; text-shadow: 0 1px 2px rgba(0, 0, 0, 0.3); } /* Artist Name */ .rpg-music-widget-artist { color: var(--rpg-text); opacity: 0.7; font-size: 12px; font-weight: 500; line-height: 1.2; white-space: nowrap; overflow: hidden; text-overflow: ellipsis; } /* Play Button */ .rpg-music-widget-play { flex-shrink: 0; width: 36px; height: 36px; display: flex; align-items: center; justify-content: center; background: var(--rpg-highlight); border: none; border-radius: 50%; color: var(--rpg-text); font-size: 14px; cursor: pointer; transition: transform 0.15s ease, box-shadow 0.15s ease; box-shadow: 0 2px 8px rgba(0, 0, 0, 0.3); } .rpg-music-widget-play:hover { transform: scale(1.1); box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4); } .rpg-music-widget-play:active { transform: scale(0.95); } .rpg-music-widget-play i { margin-left: 2px; /* Visual centering for play icon */ } /* Close/Dismiss Button */ .rpg-music-widget-close { flex-shrink: 0; width: 24px; height: 24px; display: flex; align-items: center; justify-content: center; background: rgba(0, 0, 0, 0.3); border: none; border-radius: 50%; color: var(--rpg-text); opacity: 0.6; font-size: 12px; cursor: pointer; transition: background 0.15s ease, opacity 0.15s ease; } .rpg-music-widget-close:hover { background: rgba(0, 0, 0, 0.5); opacity: 1; } /* Mobile Responsive Styles */ @media (max-width: 1000px) { .rpg-music-widget { width: calc(100% - 20px); max-width: none; left: 50%; transform: translate(-50%, calc(-100% - 8px)); } .rpg-music-widget-content { padding: 8px 10px; gap: 8px; } .rpg-music-widget-icon { width: 32px; height: 32px; font-size: 16px; } .rpg-music-widget-info { gap: 1px; } .rpg-music-widget-title { font-size: 12px; } .rpg-music-widget-artist { font-size: 10px; } .rpg-music-widget-play { width: 30px; height: 30px; font-size: 11px; } .rpg-music-widget-close { width: 20px; height: 20px; font-size: 10px; } } @media (max-width: 600px) { .rpg-music-widget { width: calc(100% - 12px); } .rpg-music-widget-content { padding: 6px 8px; gap: 6px; } .rpg-music-widget-icon { width: 28px; height: 28px; font-size: 14px; } .rpg-music-widget-title { font-size: 11px; } .rpg-music-widget-artist { font-size: 9px; } .rpg-music-widget-play { width: 28px; height: 28px; font-size: 10px; } .rpg-music-widget-close { width: 18px; height: 18px; font-size: 9px; } } /* Theme Support - Apply theme colors */ .rpg-panel[data-theme="sci-fi"] ~ .rpg-music-widget .rpg-music-widget-content, body[data-theme="sci-fi"] .rpg-music-widget-content { background: linear-gradient(135deg, #8b00ff 0%, #6a00cc 50%, #5000aa 100%); } .rpg-panel[data-theme="sci-fi"] ~ .rpg-music-widget .rpg-music-widget-play, body[data-theme="sci-fi"] .rpg-music-widget-play { color: #8b00ff; } .rpg-panel[data-theme="fantasy"] ~ .rpg-music-widget .rpg-music-widget-content, body[data-theme="fantasy"] .rpg-music-widget-content { background: linear-gradient(135deg, #d4af37 0%, #b8962e 50%, #9c7d25 100%); } .rpg-panel[data-theme="fantasy"] ~ .rpg-music-widget .rpg-music-widget-play, body[data-theme="fantasy"] .rpg-music-widget-play { color: #d4af37; } .rpg-panel[data-theme="cyberpunk"] ~ .rpg-music-widget .rpg-music-widget-content, body[data-theme="cyberpunk"] .rpg-music-widget-content { background: linear-gradient(135deg, #ff2a6d 0%, #d91e58 50%, #b31848 100%); } .rpg-panel[data-theme="cyberpunk"] ~ .rpg-music-widget .rpg-music-widget-play, body[data-theme="cyberpunk"] .rpg-music-widget-play { color: #ff2a6d; } /* ============================================ SNOWFLAKES EFFECT ============================================ */ /* Snowflakes container - covers entire viewport */ .rpg-snowflakes-container { position: fixed; top: 0; left: 0; width: 100%; height: 100%; pointer-events: none; z-index: 9999; overflow: hidden; } /* Individual snowflake */ .rpg-snowflake { position: absolute; top: -10px; color: white; font-size: 1em; font-family: Arial, sans-serif; text-shadow: 0 0 5px rgba(255, 255, 255, 0.8); animation: rpg-snowfall linear infinite; opacity: 0.8; } /* Snowfall animation */ @keyframes rpg-snowfall { 0% { transform: translateY(0vh) rotate(0deg); opacity: 0.8; } 100% { transform: translateY(100vh) rotate(360deg); opacity: 0.2; } } /* Create variations for different snowflakes */ .rpg-snowflake:nth-child(2n) { animation-duration: 12s; font-size: 0.8em; } .rpg-snowflake:nth-child(3n) { animation-duration: 15s; font-size: 1.2em; } .rpg-snowflake:nth-child(4n) { animation-duration: 18s; font-size: 0.6em; } .rpg-snowflake:nth-child(5n) { animation-duration: 10s; font-size: 1.4em; } /* Slower mobile animation for performance */ @media (max-width: 768px) { .rpg-snowflake { animation-duration: 20s; } } /* ============================================ DYNAMIC WEATHER EFFECTS ============================================ */ /* Weather particles container */ .rpg-weather-particles { position: fixed; top: 0; left: 0; width: 100%; height: 100%; pointer-events: none; z-index: 1; overflow: hidden; } /* Base particle */ .rpg-weather-particle { position: absolute; } /* Rain drops */ .rpg-raindrop { width: 2px; height: 50px; background: linear-gradient(to bottom, rgba(174, 194, 224, 0), rgba(174, 194, 224, 0.8)); animation: rpg-rainfall linear infinite; top: -50px; } @keyframes rpg-rainfall { 0% { transform: translateY(0); opacity: 0.8; } 100% { transform: translateY(100vh); opacity: 0.3; } } .rpg-raindrop:nth-child(2n) { height: 40px; animation-duration: 0.6s; } .rpg-raindrop:nth-child(3n) { height: 60px; animation-duration: 0.8s; } /* Mist/Fog layers */ .rpg-mist { width: 100%; height: 40%; background: radial-gradient(ellipse at center, rgba(200, 200, 220, 0.3) 0%, transparent 70%); animation: rpg-mistFloat ease-in-out infinite; top: 30%; } @keyframes rpg-mistFloat { 0%, 100% { transform: translateX(-10%) scale(1); opacity: 0.15; } 50% { transform: translateX(10%) scale(1.1); opacity: 0.25; } } .rpg-mist:nth-child(2) { top: 10%; background: radial-gradient(ellipse at center, rgba(180, 180, 200, 0.2) 0%, transparent 70%); } .rpg-mist:nth-child(3) { top: 50%; background: radial-gradient(ellipse at center, rgba(220, 220, 240, 0.25) 0%, transparent 70%); } /* Sunshine rays */ .rpg-sunray { width: 3px; height: 100dvh; background: linear-gradient(to bottom, rgba(255, 250, 200, 0) 0%, rgba(255, 250, 200, 0.3) 20%, rgba(255, 250, 200, 0.15) 50%, rgba(255, 250, 200, 0) 100%); transform-origin: top; animation: rpg-sunrayShine ease-in-out infinite; top: -20%; filter: blur(2px); } @keyframes rpg-sunrayShine { 0%, 100% { opacity: 0.2; transform: translateY(0) scaleY(1); } 50% { opacity: 0.4; transform: translateY(5%) scaleY(1.05); } } .rpg-sunray:nth-child(2n) { width: 4px; animation-duration: 10s; } .rpg-sunray:nth-child(3n) { width: 2px; animation-duration: 12s; } /* Mobile optimizations */ @media (max-width: 768px) { .rpg-raindrop { animation-duration: 1s !important; } .rpg-mist { animation-duration: 20s; } .rpg-sunray { animation-duration: 15s; } } /* Lightning flash effect */ .rpg-lightning { position: fixed; top: 0; left: 0; width: 100%; height: 100%; background: rgba(255, 255, 255, 0); animation: rpg-lightningFlash 6s ease-in-out infinite; pointer-events: none; } @keyframes rpg-lightningFlash { 0%, 100% { background: rgba(255, 255, 255, 0); } 10% { background: rgba(200, 220, 255, 0.4); } 10.5% { background: rgba(255, 255, 255, 0); } 11% { background: rgba(220, 235, 255, 0.6); } 11.3% { background: rgba(255, 255, 255, 0); } 45% { background: rgba(255, 255, 255, 0); } 45.2% { background: rgba(210, 225, 255, 0.5); } 45.5% { background: rgba(255, 255, 255, 0); } } /* Wind streaks effect */ .rpg-wind-streak { position: absolute; width: 80px; height: 2px; background: linear-gradient(to right, rgba(200, 200, 220, 0), rgba(200, 200, 220, 0.5), rgba(200, 200, 220, 0)); animation: rpg-windBlow linear infinite; left: -100px; opacity: 0.6; transform: skewX(-20deg); } @keyframes rpg-windBlow { 0% { transform: translateX(0) skewX(-20deg); opacity: 0; } 10% { opacity: 0.6; } 90% { opacity: 0.6; } 100% { transform: translateX(calc(100vw + 100px)) skewX(-20deg); opacity: 0; } } .rpg-wind-streak:nth-child(2n) { width: 100px; animation-duration: 2s; opacity: 0.4; } .rpg-wind-streak:nth-child(3n) { width: 60px; animation-duration: 1.8s; opacity: 0.7; } .rpg-wind-streak:nth-child(4n) { height: 1px; opacity: 0.5; } /* Mobile optimizations for new effects */ @media (max-width: 768px) { .rpg-wind-streak { animation-duration: 2.5s !important; } .rpg-lightning { animation-duration: 8s; } } /* ============================================ HOLIDAY PROMOTION BANNER ============================================ */ /* Mobile-friendly holiday promo */ .rpg-holiday-promo { max-width: 100%; word-wrap: break-word; } .rpg-holiday-promo a { display: inline-block; max-width: 100%; } /* Dismiss button hover effect */ #rpg-dismiss-promo:hover { opacity: 1 !important; transform: scale(1.1); } /* Mobile responsiveness */ @media (max-width: 600px) { .rpg-holiday-promo { font-size: 10px !important; padding: 10px 8px !important; } #rpg-dismiss-promo { font-size: 12px !important; top: 2px !important; right: 2px !important; } } /* ============================================ THREE-COLUMN FEATURE TOGGLES LAYOUT ============================================ */ /* Features row container */ .rpg-features-row { display: flex; gap: 8px; margin-bottom: 12px; overflow-x: auto; overflow-y: hidden; flex-wrap: nowrap; padding: 0 4px; /* Prevent first/last items from being cut off */ -webkit-overflow-scrolling: touch; /* Smooth scrolling on iOS */ } /* Center items when they fit, allow scrolling when they don't */ .rpg-features-row::before, .rpg-features-row::after { content: ''; margin: auto; } /* Hide scrollbar for cleaner look while maintaining functionality */ .rpg-features-row::-webkit-scrollbar { height: 4px; } .rpg-features-row::-webkit-scrollbar-track { background: transparent; } .rpg-features-row::-webkit-scrollbar-thumb { background: rgba(128, 128, 128, 0.3); border-radius: 2px; } .rpg-features-row::-webkit-scrollbar-thumb:hover { background: rgba(128, 128, 128, 0.5); } /* Each feature column */ .rpg-feature-col { flex: 0 0 auto; min-width: 60px; } .rpg-feature-col .rpg-toggle-label { justify-content: center; align-items: center; } /* Always hide text, show only checkbox + icon */ .rpg-feature-col .rpg-toggle-text { display: none; } .rpg-feature-col .rpg-toggle-label i { font-size: 0.95rem; flex-shrink: 0; display: flex; align-items: center; justify-content: center; } /* Tablet and below: Hide text, show only checkbox + icon */ @media (max-width: 768px) { .rpg-feature-col .rpg-toggle-text { display: none; } .rpg-feature-col .rpg-toggle-label i { font-size: 1rem; } } /* Very small screens: Remove column layout since we have horizontal scroll */ @media (max-width: 400px) { .rpg-feature-col .rpg-toggle-label i { font-size: 1rem; } } /* Ensure send_form has relative positioning for music widget placement */ #send_form { position: relative !important; } /* ============================================ IMPORT MODE DIALOG STYLES ============================================ */ /* Import Mode Dialog Overlay */ .rpg-import-dialog-overlay { position: fixed; top: 0; left: 0; width: 100%; height: 100%; background: rgba(0, 0, 0, 0.7); display: flex; align-items: center; justify-content: center; z-index: 100000; } .rpg-import-dialog { background: var(--SmartThemeBlurTintColor, #2a2a3e); border: 1px solid var(--SmartThemeBorderColor, #4a4a4a); border-radius: 8px; padding: 20px; min-width: 300px; max-width: 400px; text-align: center; box-shadow: 0 4px 20px rgba(0, 0, 0, 0.5); } .rpg-import-dialog h4 { margin: 0 0 15px 0; color: var(--SmartThemeBodyColor, #eee); } .rpg-import-dialog h4 i { margin-right: 8px; color: var(--SmartThemeQuoteColor, #e94560); } .rpg-import-dialog p { margin: 0 0 20px 0; color: var(--SmartThemeBodyColor, #ccc); font-size: 0.95em; } .rpg-import-dialog-buttons { display: flex; flex-direction: column; gap: 10px; margin-bottom: 15px; } .rpg-import-dialog-buttons button { padding: 10px 15px; border-radius: 6px; cursor: pointer; font-size: 0.95em; display: flex; align-items: center; justify-content: center; gap: 8px; transition: all 0.2s ease; } .rpg-import-dialog .rpg-btn-secondary { background: var(--black30a, rgba(0, 0, 0, 0.3)); border: 1px solid var(--SmartThemeBorderColor, #4a4a4a); color: var(--SmartThemeBodyColor, #ccc); } .rpg-import-dialog .rpg-btn-secondary:hover { background: var(--SmartThemeBorderColor, #4a4a4a); color: white; } .rpg-import-dialog .rpg-btn-primary { background: var(--SmartThemeQuoteColor, #e94560); border: 1px solid var(--SmartThemeQuoteColor, #e94560); color: white; } .rpg-import-dialog .rpg-btn-primary:hover { background: var(--SmartThemeQuoteColor, #ff5a75); border-color: var(--SmartThemeQuoteColor, #ff5a75); } .rpg-import-dialog .rpg-btn-cancel { background: transparent; border: none; color: var(--SmartThemeBodyColor, #888); cursor: pointer; font-size: 0.85em; padding: 5px; } .rpg-import-dialog .rpg-btn-cancel:hover { color: var(--SmartThemeBodyColor, #ccc); text-decoration: underline; }