/* Ensure chat stays centered when panel is visible */
body:has(.rpg-panel.rpg-position-right) #sheld {
margin: auto !important;
}
body:has(.rpg-panel.rpg-position-left) #sheld {
margin: auto !important;
}
/* ============================================
RPG COMPANION - GAME-LIKE UI - RESPONSIVE
============================================ */
/* CSS Variables for Theming - Default uses SillyTavern's variables */
.rpg-panel,
#rpg-thought-panel,
#rpg-thought-icon,
.rpg-mobile-toggle {
--rpg-bg: var(--SmartThemeBlurTintColor, rgba(26, 26, 46, 0.9));
--rpg-accent: var(--black30a, rgba(22, 33, 62, 0.9));
--rpg-text: var(--SmartThemeBodyColor, #eaeaea);
--rpg-highlight: var(--SmartThemeQuoteColor, #e94560);
--rpg-border: var(--SmartThemeBorderColor, #4a7ba7);
--rpg-shadow: rgba(0, 0, 0, 0.5);
}
/* Main Panel Container - Fills available margin space */
.rpg-panel {
position: fixed;
top: var(--topBarBlockSize);
bottom: 0;
background: var(--rpg-bg);
box-shadow: 0 0 20px var(--rpg-shadow);
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
box-sizing: border-box;
z-index: 1000;
color: var(--rpg-text);
display: flex;
flex-direction: column;
overflow: visible;
transition: width 0.3s ease, left 0.3s ease, right 0.3s ease, transform 0.3s ease;
}
/* Collapsed state - fixed width for collapse */
.rpg-panel.rpg-collapsed {
max-width: 2.5rem !important;
min-width: 2.5rem !important;
left: auto !important;
right: auto !important;
}
.rpg-panel.rpg-collapsed.rpg-position-right {
right: 0 !important;
}
.rpg-panel.rpg-collapsed.rpg-position-left {
left: 0 !important;
}
/* Fix positioning when collapsed - panel should stick to correct edge */
.rpg-panel.rpg-position-right.rpg-collapsed {
left: calc(100vw - 40px);
right: 0;
}
.rpg-panel.rpg-position-left.rpg-collapsed {
right: calc(100vw - 40px);
left: 0;
}
.rpg-panel.rpg-collapsed .rpg-game-container {
opacity: 0;
pointer-events: none;
}
/* Collapse/Expand Toggle Button */
.rpg-collapse-toggle {
position: absolute;
top: 50%;
transform: translateY(-50%);
width: 1.875rem;
height: 5rem;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
color: var(--rpg-highlight);
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
z-index: 10001;
transition: all 0.3s ease;
font-size: clamp(1rem, 1.5vw, 1.5rem);
box-shadow: 0 0 10px var(--rpg-shadow);
pointer-events: auto;
}
.rpg-collapse-toggle:hover {
background: var(--rpg-highlight);
color: var(--rpg-bg);
box-shadow: 0 0 15px var(--rpg-highlight);
}
/* Position collapse button on the left side for right panel */
.rpg-panel.rpg-position-right .rpg-collapse-toggle {
left: -2rem;
border-radius: 0.5em 0 0 0.5em;
}
/* Position collapse button on the right side for left panel */
.rpg-panel.rpg-position-left .rpg-collapse-toggle {
right: -2rem;
border-radius: 0 0.5em 0.5em 0;
}
/* Hide collapse button for top position */
.rpg-panel.rpg-position-top .rpg-collapse-toggle {
display: none;
}
/* Right Position (Default) - Panel fills right margin space from chat edge to screen edge */
.rpg-panel.rpg-position-right {
right: 0;
width: calc(50vw - var(--sheldWidth) / 2);
border-left: 3px solid var(--rpg-border);
box-shadow: -5px 0 20px var(--rpg-shadow);
}
/* Left Position - Panel fills left margin space from screen edge to chat edge */
.rpg-panel.rpg-position-left {
left: 0;
width: calc(50vw - var(--sheldWidth) / 2);
border-right: 3px solid var(--rpg-border);
box-shadow: 5px 0 20px var(--rpg-shadow);
}
/* Top Position */
.rpg-panel.rpg-position-top {
left: 0;
right: 0;
bottom: auto;
width: 100%;
max-width: 100%;
height: auto;
max-height: 18.75rem;
border-bottom: 3px solid var(--rpg-border);
box-shadow: 0 5px 20px var(--rpg-shadow);
}
/* Top Position Layout Adjustments */
.rpg-panel.rpg-position-top .rpg-content-box {
display: flex;
flex-direction: row;
gap: 0.938em;
}
.rpg-panel.rpg-position-top .rpg-section {
flex: 1;
min-width: 0;
}
.rpg-panel.rpg-position-top .rpg-divider {
display: none;
}
.rpg-panel.rpg-position-top .rpg-stats-grid {
gap: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-stat-row {
gap: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-stat-label {
min-width: 5.625rem;
}
.rpg-panel.rpg-position-top .rpg-stat-bar {
height: 1.125rem;
}
/* Mobile Responsiveness */
@media (max-width: 1024px) {
.rpg-panel {
width: 20rem;
max-width: 35vw;
min-width: 16.25rem;
}
}
@media (max-width: 768px) {
.rpg-section-title {
font-size: 1em;
}
}
@media (max-width: 768px) {
/* Left position on mobile/tablet */
body.rpg-panel-position-left #rpg-companion-panel.rpg-panel,
#rpg-companion-panel.rpg-panel.rpg-position-left {
left: 0 !important;
right: auto !important;
width: 85% !important;
height: 100dvh !important;
top: 0 !important;
bottom: 0 !important;
}
/* Right position on mobile/tablet */
body.rpg-panel-position-right #rpg-companion-panel.rpg-panel,
#rpg-companion-panel.rpg-panel.rpg-position-right {
left: auto !important;
right: 0 !important;
width: 85% !important;
height: 100dvh !important;
top: 0 !important;
bottom: 0 !important;
}
/* Top position on mobile */
#rpg-companion-panel.rpg-panel.rpg-position-top {
left: 0 !important;
right: 0 !important;
width: 100% !important;
max-height: 40vh !important;
top: 0 !important;
bottom: auto !important;
}
}
.rpg-panel.rpg-position-top .rpg-stats-title {
font-size: clamp(1rem, 1.3vw, 1.3rem);
}
.rpg-panel.rpg-position-top .rpg-mood {
font-size: clamp(0.875rem, 1vw, 1rem);
padding: 0.375em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats {
margin-top: 0.5em;
padding: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats-title {
font-size: clamp(0.875rem, 1vw, 1rem);
margin-bottom: 0.5em;
}
.rpg-panel.rpg-position-top .rpg-classic-stats-grid {
gap: 0.375em;
}
.rpg-panel.rpg-position-top .rpg-classic-stat {
padding: 0.25em;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-label {
font-size: clamp(0.75rem, 0.85vw, 0.875rem);
}
.rpg-panel.rpg-position-top .rpg-classic-stat-value {
font-size: clamp(1rem, 1.3vw, 1.3rem);
}
/* ============================================
ANIMATIONS
============================================ */
/* Only apply animations when enabled */
.rpg-panel.rpg-animations-enabled .rpg-stat-fill {
transition: width 0.8s cubic-bezier(0.4, 0, 0.2, 1);
}
.rpg-panel.rpg-animations-enabled .rpg-stat-bar {
transition: all 0.3s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-info-content,
.rpg-panel.rpg-animations-enabled .rpg-thoughts-content {
transition: opacity 0.4s ease, transform 0.4s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-info-line {
animation: slideInFromLeft 0.5s ease-out backwards;
}
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(1) { animation-delay: 0.1s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(2) { animation-delay: 0.2s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(3) { animation-delay: 0.3s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(4) { animation-delay: 0.4s; }
.rpg-panel.rpg-animations-enabled .rpg-info-line:nth-child(5) { animation-delay: 0.5s; }
.rpg-panel.rpg-animations-enabled .rpg-thoughts-overlay {
animation: fadeInScale 0.6s ease-out;
}
.rpg-panel.rpg-animations-enabled .rpg-mood-value {
transition: all 0.3s ease;
}
.rpg-panel.rpg-animations-enabled .rpg-dice-animation {
animation: none; /* Control separately */
}
/* Disable dice animation when animations are off */
.rpg-panel:not(.rpg-animations-enabled) .rpg-dice-rolling i {
animation: none !important;
}
.rpg-panel:not(.rpg-animations-enabled) .rpg-dice-result-value {
animation: none !important;
}
@keyframes slideInFromLeft {
from {
opacity: 0;
transform: translateX(-1.25rem);
}
to {
opacity: 1;
transform: translateX(0);
}
}
@keyframes fadeInScale {
from {
opacity: 0;
transform: scale(0.95);
}
to {
opacity: 1;
transform: scale(1);
}
}
/* Add updating class for smooth content changes */
.rpg-panel.rpg-animations-enabled .rpg-content-updating {
animation: contentPulse 0.5s ease;
}
@keyframes contentPulse {
0%, 100% {
opacity: 1;
}
50% {
opacity: 0.6;
}
}
.rpg-panel.rpg-position-top .rpg-classic-stat-btn {
padding: 0.125em;
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
}
.rpg-panel.rpg-position-top .rpg-info-content,
.rpg-panel.rpg-position-top .rpg-thoughts-content {
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
max-height: 9.375rem;
}
/* Custom Scrollbar */
.rpg-panel::-webkit-scrollbar,
#rpg-panel-content::-webkit-scrollbar,
.rpg-content-box::-webkit-scrollbar {
width: 0.5rem;
}
.rpg-panel::-webkit-scrollbar-track,
#rpg-panel-content::-webkit-scrollbar-track,
.rpg-content-box::-webkit-scrollbar-track {
background: var(--rpg-accent);
}
.rpg-panel::-webkit-scrollbar-thumb,
#rpg-panel-content::-webkit-scrollbar-thumb,
.rpg-content-box::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 0.25em;
}
.rpg-panel::-webkit-scrollbar-thumb:hover,
#rpg-panel-content::-webkit-scrollbar-thumb:hover,
.rpg-content-box::-webkit-scrollbar-thumb:hover {
background: var(--rpg-border);
}
/* Game Container - Full height flex container */
.rpg-game-container {
padding: 0.75em;
display: flex;
flex-direction: column;
height: 100%;
overflow: hidden;
transition: opacity 0.3s ease;
}
/* Panel Content - Main scrollable area */
#rpg-panel-content {
flex: 1;
display: flex;
flex-direction: column;
gap: 0.375em;
overflow-y: hidden;
overflow-x: hidden;
min-height: 0;
}
/* Header - Fixed size, doesn't grow */
.rpg-panel-header {
display: flex;
justify-content: space-between;
align-items: center;
margin: 0;
margin-bottom: 0.5em;
padding: 0;
border-bottom: 2px solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-panel-header h3 {
margin: 0;
font-size: clamp(1.25rem, 1.7vw, 1.75rem);
font-weight: bold;
display: flex;
align-items: center;
gap: 0.5em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
letter-spacing: 0.031em;
border-left: none !important;
padding-left: 0 !important;
}
.rpg-panel-header h3 i {
border-left: none !important;
padding-left: 0 !important;
color: var(--rpg-highlight);
}
.rpg-btn-icon {
padding: 0.5em 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.5em;
cursor: pointer;
color: var(--rpg-text);
transition: all 0.3s ease;
}
.rpg-btn-icon:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: scale(1.05);
}
/* Loading Indicator - Fixed size */
.rpg-loading {
text-align: center;
padding: 0.938em;
background: var(--rpg-accent);
border-radius: 0.75em;
color: var(--rpg-highlight);
font-size: clamp(1rem, 1.3vw, 1.3rem);
font-weight: bold;
animation: pulseGlow 1.5s ease-in-out infinite;
flex-shrink: 0;
}
@keyframes pulseGlow {
0%, 100% {
opacity: 1;
box-shadow: 0 0 10px var(--rpg-highlight);
}
50% {
opacity: 0.7;
box-shadow: 0 0 20px var(--rpg-highlight);
}
}
/* Dice Roll Display - More compact */
.rpg-dice-display {
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
padding: 0.5em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.5em;
border: 2px solid var(--rpg-border);
font-size: clamp(0.875rem, 1vw, 1rem);
font-weight: bold;
color: var(--rpg-text);
cursor: pointer;
transition: all 0.3s ease;
flex-shrink: 0;
}
.rpg-dice-display:hover {
background: var(--rpg-accent);
border-color: var(--rpg-highlight);
transform: scale(1.02);
}
.rpg-dice-display i {
color: var(--rpg-highlight);
font-size: clamp(1rem, 1.3vw, 1.3rem);
}
/* Clear dice roll button */
.rpg-clear-dice-btn {
background: rgba(255, 0, 0, 0.2);
border: 1px solid rgba(255, 0, 0, 0.4);
border-radius: 0.25em;
color: #ff6b6b;
font-size: clamp(1rem, 1.5vw, 1.5rem);
font-weight: bold;
width: 1.25rem;
height: 1.25rem;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
transition: all 0.2s ease;
padding: 0;
line-height: 1;
margin-left: auto;
}
.rpg-clear-dice-btn:hover {
background: rgba(255, 0, 0, 0.4);
border-color: #ff6b6b;
transform: scale(1.1);
}
.rpg-clear-dice-btn:active {
transform: scale(0.95);
}
/* Unified Content Box - Contains all sections, scales to fit viewport */
.rpg-content-box {
background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
padding: 0.5em;
box-shadow: 0 4px 18px var(--rpg-shadow), inset 0 0 12px rgba(0, 0, 0, 0.3);
display: flex;
flex-direction: column;
gap: 0.375em;
flex: 1;
min-height: 0;
overflow: hidden;
}
/* Section Styling - Flexible to scale with available space */
.rpg-section {
margin: 0;
padding: 0;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-section:empty {
display: none;
}
/* Divider - More compact */
.rpg-divider {
width: 100%;
height: 0.062rem;
background: linear-gradient(to right, transparent, var(--rpg-highlight), transparent);
margin: 0.5em 0;
position: relative;
flex-shrink: 0;
}
.rpg-divider::after {
display: none; /* Remove diamond decoration for more space */
}
/* ============================================
USER STATS SECTION
============================================ */
#rpg-user-stats {
display: flex;
flex-direction: column;
flex: 1;
min-height: 0;
overflow: auto;
}
.rpg-stats-section {
text-align: center;
display: flex;
flex-direction: column;
min-height: 0;
flex: 1;
overflow-y: auto;
overflow-x: hidden;
position: relative; /* For absolute positioning of lock icon on mobile */
}
/* Hide the stats header - we'll integrate portrait/inventory into stats content */
.rpg-stats-header {
display: none;
}
.rpg-stats-header-left {
display: none;
}
.rpg-user-portrait {
width: clamp(24px, 4vh, 32px);
height: clamp(24px, 4vh, 32px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
box-shadow: 0 0 8px var(--rpg-highlight);
object-fit: cover;
transition: transform 0.3s ease;
flex-shrink: 0;
}
.rpg-user-portrait:hover {
transform: scale(1.1) rotate(5deg);
}
.rpg-stats-title {
display: none;
}
/* Inventory Box - Styled like a treasure chest */
.rpg-inventory-box {
flex: 1;
display: flex;
flex-direction: column;
position: relative;
background: linear-gradient(135deg, var(--rpg-accent) 0%, var(--rpg-bg) 100%);
border: 2px solid var(--rpg-highlight);
border-radius: clamp(4px, 0.8vh, 6px);
padding: clamp(3px, 0.6vh, 5px);
max-height: clamp(35px, 5vh, 45px);
min-height: clamp(28px, 4vh, 35px);
box-shadow:
inset 0 2px 4px rgba(255, 255, 255, 0.1),
inset 0 -2px 4px rgba(0, 0, 0, 0.3),
0 2px 8px rgba(0, 0, 0, 0.3);
overflow: hidden;
}
/* Add decorative chest details with pseudo-elements */
.rpg-inventory-box::before {
content: '';
position: absolute;
top: 0;
left: 50%;
transform: translateX(-50%);
width: 60%;
height: 0.125rem;
background: var(--rpg-highlight);
opacity: 0.5;
}
.rpg-inventory-box::after {
content: '';
position: absolute;
bottom: 0;
left: 50%;
transform: translateX(-50%);
width: 80%;
height: 0.062rem;
background: var(--rpg-highlight);
opacity: 0.3;
}
.rpg-inventory-items {
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
color: var(--rpg-text);
line-height: 1.3;
overflow-y: auto;
flex: 1;
padding: clamp(1px, 0.3vh, 3px);
text-align: left;
}
.rpg-inventory-items::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-inventory-items::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-inventory-items::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-inventory-items::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
/* Stats Content - Two-column layout */
.rpg-stats-content {
display: flex;
gap: clamp(4px, 0.8vh, 8px);
flex: 1;
min-height: 0;
overflow: hidden;
position: relative; /* For absolute positioning of lock icon */
}
/* Stats Left - Portrait, Bars and mood */
.rpg-stats-left {
flex: 1;
display: flex;
flex-direction: column;
gap: clamp(3px, 0.6vh, 6px);
min-height: 0;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-stats-left::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-stats-left::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-stats-left::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-stats-left::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
/* User info row (portrait, name, separator, level) */
.rpg-user-info-row {
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
font-size: clamp(0.5rem, 0.5vw, 0.625rem);
flex-shrink: 0;
}
/* User portrait */
.rpg-user-portrait {
width: clamp(12px, 1.8vw, 16px);
height: clamp(12px, 1.8vw, 16px);
border-radius: 50%;
object-fit: cover;
flex-shrink: 0;
}
/* User name and level - inline with portrait */
.rpg-user-name {
font-weight: 600;
font-size: 1em;
color: var(--rpg-text-color);
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.rpg-level-label {
font-size: 1em;
font-weight: 600;
color: var(--rpg-text-color);
opacity: 0.7;
}
.rpg-level-value {
font-size: 1em;
font-weight: 700;
color: var(--rpg-highlight-color);
padding: clamp(1px, 0.2vh, 2px) 0.375em;
background: var(--rpg-accent-color);
border-radius: clamp(2px, 0.3vh, 3px);
border: 1px solid var(--rpg-highlight-color);
min-width: 1.5em;
text-align: center;
cursor: text;
transition: all 0.2s ease;
}
.rpg-level-value:hover {
background: var(--rpg-highlight-color);
color: var(--rpg-bg-color);
}
.rpg-level-value:focus {
outline: 2px solid var(--rpg-highlight-color);
outline-offset: 1px;
background: var(--rpg-bg-color);
}
/* Portrait and Inventory row at top of stats-left */
.rpg-stats-left > .rpg-user-portrait,
.rpg-stats-left > .rpg-inventory-box {
flex-shrink: 0;
}
.rpg-stats-left > .rpg-user-portrait {
align-self: flex-start;
}
.rpg-stats-left > .rpg-inventory-box {
width: 100%;
}
/* Stats Right - Attributes */
.rpg-stats-right {
flex: 1;
display: flex;
flex-direction: column;
min-height: 0;
}
.rpg-stats-grid {
display: flex;
flex-direction: column;
gap: clamp(3px, 0.5vh, 6px);
flex: 1 1 auto;
position: relative; /* For lock icon positioning */
overflow: visible;
}
.rpg-stats-grid::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-stats-grid::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-stats-grid::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-stats-grid::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
.rpg-classic-stats-grid::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-classic-stats-grid::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-classic-stats-grid::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-classic-stats-grid::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
/* Section-level lock icon styling - appears on hover in top-right corner */
.rpg-section-lock-icon {
position: absolute;
top: 8px;
right: 8px;
font-size: 1rem;
cursor: pointer;
opacity: 0;
transition: opacity 0.2s ease, transform 0.1s ease;
user-select: none;
z-index: 10;
pointer-events: none;
}
/* Show lock icon on hover or when section is locked */
.rpg-stats-content:hover .rpg-section-lock-icon,
.rpg-dashboard-widget:hover .rpg-section-lock-icon,
.rpg-character-card:hover .rpg-section-lock-icon,
.rpg-item-card:hover .rpg-section-lock-icon,
.rpg-item-row:hover .rpg-section-lock-icon,
.rpg-quest-item:hover .rpg-section-lock-icon,
.rpg-section-lock-icon.locked {
opacity: 0.7;
pointer-events: auto;
}
.rpg-section-lock-icon:hover {
opacity: 1;
transform: scale(1.15);
}
/* Mobile: always show lock icons since there's no hover */
@media (max-width: 1000px) {
.rpg-section-lock-icon {
opacity: 0.6 !important;
pointer-events: auto !important;
}
.rpg-section-lock-icon.locked {
opacity: 0.9 !important;
}
}
/* Make containers relative for absolute positioning of lock icon */
.rpg-stats-content,
.rpg-dashboard-widget,
.rpg-character-content,
.rpg-item-card,
.rpg-item-row,
.rpg-quest-item {
position: relative;
}
.rpg-stat-row {
display: flex;
align-items: center;
gap: 0.25em;
flex: 1 1 0;
min-width: fit-content;
max-width: 100%;
width: 100%;
min-height: clamp(12px, 1.8vh, 16px);
transition: background-color 0.2s ease;
overflow: visible;
box-sizing: border-box;
}
/* Old per-field lock styling - remove */
.rpg-lock-icon {
display: none;
}
.rpg-stat-row.rpg-locked {
background-color: transparent;
border-left: none;
padding-left: 0;
}
.rpg-stat-label {
flex: 0 0 auto;
min-width: 3rem;
max-width: 30%;
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
font-weight: 600;
text-align: left;
color: var(--rpg-text);
text-transform: uppercase;
letter-spacing: 0.019em;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.rpg-stat-bar {
flex: 1;
min-width: 3.75rem;
max-width: 100%;
width: 100%;
height: clamp(9px, 1.3vh, 11px);
min-height: 9px;
position: relative;
border-radius: 0.375em;
overflow: hidden;
box-shadow: inset 0 1px 3px rgba(0, 0, 0, 0.5);
border: 1px solid rgba(255, 255, 255, 0.1);
box-sizing: border-box;
}
.rpg-stat-fill {
position: absolute;
right: 0;
top: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.7);
/* Transition moved to .rpg-animations-enabled */
}
.rpg-stat-value {
color: #fff;
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
font-weight: bold;
min-width: 1.875rem;
text-align: right;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.8);
}
/* Compact layout for high zoom / small viewports */
@media (max-height: 750px), (max-width: 1500px) {
.rpg-stat-row {
position: relative;
min-height: clamp(16px, 2.5vh, 20px);
}
.rpg-stat-label {
position: absolute;
left: 0.5em;
top: 50%;
transform: translateY(-50%);
z-index: 2;
min-width: auto;
max-width: calc(100% - 3rem);
font-size: min(0.7vw, 0.875rem);
text-shadow: 0 1px 3px rgba(0, 0, 0, 0.9);
overflow: hidden;
white-space: nowrap;
}
.rpg-stat-bar {
width: 100% !important;
max-width: 100% !important;
height: 100%;
min-height: clamp(16px, 2.5vh, 20px);
box-sizing: border-box;
}
.rpg-stat-value {
position: absolute;
right: 0.5em;
top: 50%;
transform: translateY(-50%);
z-index: 2;
min-width: auto;
font-size: clamp(0.75rem, 0.7vw, 0.875rem);
}
.rpg-mood {
font-size: clamp(0.625rem, 1vw, 0.75rem);
flex-shrink: 1;
min-width: 0;
}
.rpg-mood-emoji {
font-size: clamp(0.875rem, 2vw, 1.125rem);
}
.rpg-mood-conditions {
font-size: clamp(0.625rem, 1vw, 0.75rem);
word-wrap: break-word;
overflow-wrap: break-word;
}
}
.rpg-mood {
display: flex;
align-items: center;
gap: 0.375em;
font-size: clamp(0.5rem, 0.5vw, 0.625rem);
padding: clamp(4px, 0.6vh, 6px) 0.375em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
flex-shrink: 0;
position: relative; /* For lock icon positioning */
}
.rpg-mood-emoji {
font-size: clamp(12px, 1.8vw, 16px);
flex-shrink: 0;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-mood-conditions {
flex: 1;
min-width: 0;
line-height: 1.2;
color: var(--rpg-text);
font-weight: 600;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
}
/* Skills Section */
.rpg-skills-section {
display: flex;
align-items: center;
gap: 0.375em;
font-size: clamp(0.5rem, 0.5vw, 0.625rem);
padding: clamp(4px, 0.6vh, 6px) 0.375em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
flex-shrink: 0;
margin-top: 0.375em;
position: relative; /* For lock icon positioning */
}
.rpg-skills-label {
font-weight: 700;
color: var(--rpg-highlight);
flex-shrink: 0;
}
.rpg-skills-value {
flex: 1;
min-width: 0;
line-height: 1.2;
color: var(--rpg-text);
font-weight: 600;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
}
/* Classic RPG Stats - Will match height of stats box automatically */
.rpg-classic-stats {
display: flex;
flex-direction: column;
flex: 1;
min-height: 0;
overflow: hidden;
}
.rpg-classic-stats-title {
text-align: center;
font-size: clamp(0.75rem, 0.85vw, 0.875rem);
font-weight: bold;
text-transform: uppercase;
letter-spacing: 0.037em;
color: var(--rpg-highlight);
margin-bottom: 0.25em;
flex-shrink: 0;
}
.rpg-classic-stats-grid {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: clamp(2px, 0.4vh, 4px);
flex: 1;
grid-auto-rows: 1fr;
min-height: 0;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-classic-stat {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: clamp(1px, 0.15vh, 2px);
padding: clamp(3px, 0.5vh, 5px);
background: rgba(0, 0, 0, 0.3);
border-radius: 0.25em;
border: 1px solid var(--rpg-border);
box-sizing: border-box;
}
.rpg-classic-stat-label {
font-size: clamp(0.5rem, 0.5vw, 0.625rem);
font-weight: bold;
text-transform: uppercase;
letter-spacing: 0.006em;
color: var(--rpg-text);
line-height: 1;
flex-shrink: 0;
}
.rpg-classic-stat-value {
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
font-weight: bold;
color: var(--rpg-highlight);
text-align: center;
line-height: 1;
flex-shrink: 0;
}
.rpg-classic-stat-buttons {
display: flex;
gap: clamp(3px, 0.4vh, 5px);
align-items: center;
justify-content: center;
flex-shrink: 0;
width: 100%;
}
.rpg-classic-stat-btn {
width: clamp(18px, 2.2vh, 24px);
height: clamp(16px, 2vh, 20px);
padding: 0;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 2px;
color: var(--rpg-text);
font-size: clamp(9px, 1.1vw, 12px);
font-weight: bold;
cursor: pointer;
transition: all 0.2s ease;
display: flex;
align-items: center;
justify-content: center;
box-sizing: border-box;
line-height: 1;
flex: 0 0 auto;
}
.rpg-classic-stat-btn:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: scale(1.05);
}
.rpg-classic-stat-btn:active {
transform: scale(0.95);
}
/* ============================================
INFO BOX SECTION
============================================ */
.rpg-info-header {
font-size: clamp(1rem, 1.3vw, 1.3rem);
font-weight: bold;
margin-bottom: 0.625em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
flex-shrink: 0;
}
.rpg-info-content {
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
line-height: 1.5;
text-align: left;
flex: 1;
min-height: 0;
overflow-y: auto;
}
/* ============================================
INFO BOX - VISUAL DASHBOARD
============================================ */
.rpg-info-section {
background: rgba(0, 0, 0, 0.2);
border: 2px solid var(--rpg-border);
border-radius: 0.75em;
padding: 0.375em;
margin-bottom: 0;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
gap: 0.25em;
align-items: stretch;
width: 100%;
overflow-y: auto;
overflow-x: hidden;
}
/* Scrollable content wrapper inside info section */
.rpg-info-content {
display: grid;
grid-template-rows: 80px 60px minmax(min-content, auto);
gap: 0.25em;
flex: 1;
min-height: 0;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-info-content::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-info-content::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-info-content::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-info-content::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
.rpg-dashboard {
display: flex;
gap: 0.25em;
flex: 1;
min-height: 0;
overflow-x: auto;
overflow-y: hidden;
}
/* Row 1: 4 equal-width widgets - more square aspect ratio */
.rpg-dashboard-row-1 {
flex: 0 0 auto;
min-height: 0;
height: clamp(60px, 10vh, 80px);
}
.rpg-dashboard-row-1 .rpg-dashboard-widget {
flex: 1 1 0;
min-width: 0;
height: 100%;
aspect-ratio: 1 / 1;
}
/* Row 2: Full-width location */
.rpg-dashboard-row-2 {
flex: 0 0 auto;
min-height: 0;
}
.rpg-dashboard-row-2 .rpg-dashboard-widget {
flex: 1;
width: 100%;
height: 100%;
}
.rpg-dashboard-widget {
background: rgba(0, 0, 0, 0.5);
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
padding: 0.25em;
transition: transform 0.2s ease, box-shadow 0.2s ease;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
overflow: hidden;
}
.rpg-dashboard-widget:hover {
transform: translateY(-0.125rem);
box-shadow: 0 4px 12px var(--rpg-shadow);
}
/* Location widget - flexible height */
.rpg-location-widget {
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 0.125em;
padding: 0.25em;
overflow: hidden;
}
/* Calendar Widget */
.rpg-calendar-widget {
padding: 0.188em;
container-type: size;
height: 100%;
overflow: hidden;
}
.rpg-calendar-top {
background: var(--rpg-highlight);
color: var(--rpg-bg);
font-size: clamp(0.5rem, 3.5cqh, 0.625rem);
font-weight: bold;
padding: 0.125em 0.375em;
border-radius: 3px 3px 0 0;
width: 100%;
text-align: center;
word-wrap: break-word;
overflow-wrap: break-word;
white-space: normal;
max-width: 100%;
line-height: 1.2;
overflow: hidden;
}
.rpg-calendar-day {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-text);
font-size: clamp(0.625rem, 5cqh, 0.875rem);
font-weight: bold;
padding: 0.25em;
width: 100%;
text-align: center;
border: 2px solid var(--rpg-highlight);
border-top: none;
flex: 1;
display: flex;
align-items: center;
justify-content: center;
max-width: 100%;
line-height: 1.1;
min-width: 0;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-calendar-day-text {
max-width: 100%;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
}
.rpg-calendar-year {
font-size: clamp(0.5rem, 3.5cqh, 0.625rem);
color: var(--rpg-text);
opacity: 0.7;
margin-top: 0.062em;
width: 100%;
text-align: center;
word-wrap: break-word;
overflow-wrap: break-word;
white-space: normal;
max-width: 100%;
line-height: 1.2;
overflow: hidden;
}
/* Minimal scrollbar styling for calendar day */
.rpg-calendar-day::-webkit-scrollbar {
width: 3px;
}
.rpg-calendar-day::-webkit-scrollbar-track {
background: transparent;
}
.rpg-calendar-day::-webkit-scrollbar-thumb {
background: rgba(255, 255, 255, 0.2);
border-radius: 2px;
}
.rpg-calendar-day::-webkit-scrollbar-thumb:hover {
background: rgba(255, 255, 255, 0.3);
}
/* Weather Widget */
.rpg-weather-widget {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 0.188em;
padding: 0.25em;
max-width: 100%;
height: 100%;
overflow: hidden;
box-sizing: border-box;
container-type: size;
}
/* Weather Widget Icon */
.rpg-weather-icon {
font-size: clamp(0.875rem, 2.5vw, 1.25rem);
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
flex-shrink: 0;
line-height: 1;
}
.rpg-weather-forecast {
font-size: clamp(0.5rem, 4cqh, 0.75rem);
text-align: center;
margin: 0;
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.013em;
opacity: 0.85;
line-height: 1.1;
word-wrap: break-word;
overflow-wrap: break-word;
max-width: 100%;
width: 100%;
white-space: normal;
flex-shrink: 1;
overflow: hidden;
display: -webkit-box;
-webkit-line-clamp: 3;
-webkit-box-orient: vertical;
hyphens: auto;
}
.rpg-weather-forecast.rpg-editable {
margin-top: 0;
}
/* Temperature Widget - Thermometer */
.rpg-temp-widget {
gap: 0.188em;
}
.rpg-thermometer {
position: relative;
width: 1.25rem;
height: 2.5rem;
display: flex;
flex-direction: column;
align-items: center;
}
.rpg-thermometer-tube {
position: relative;
width: 0.5rem;
height: 1.75rem;
background: rgba(255, 255, 255, 0.1);
border: 2px solid var(--rpg-border);
border-radius: 0.625em 0.625em 0 0;
overflow: hidden;
display: flex;
align-items: flex-end;
}
.rpg-thermometer-fill {
width: 100%;
background: linear-gradient(to top, #e94560, #ff6b6b);
transition: height 0.5s ease;
border-radius: 0.5em 0.5em 0 0;
}
.rpg-thermometer-bulb {
position: absolute;
bottom: 0;
width: 0.875rem;
height: 0.875rem;
background: var(--rpg-highlight);
border: 2px solid var(--rpg-border);
border-radius: 50%;
z-index: 1;
}
.rpg-temp-value {
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
font-weight: bold;
color: var(--rpg-text);
text-align: center;
}
/* Clock Widget */
.rpg-clock-widget {
gap: 0.188em;
}
.rpg-clock {
width: 2.625rem;
height: 2.625rem;
border-radius: 50%;
background: rgba(0, 0, 0, 0.4);
border: 3px solid var(--rpg-border);
box-shadow: inset 0 0 10px rgba(0, 0, 0, 0.5);
position: relative;
}
.rpg-clock-face {
width: 100%;
height: 100%;
position: relative;
}
.rpg-clock-hour,
.rpg-clock-minute {
position: absolute;
background: var(--rpg-highlight);
transform-origin: bottom center;
left: 50%;
bottom: 50%;
border-radius: 2px 2px 0 0;
}
.rpg-clock-hour {
width: 0.188rem;
height: 0.75rem;
margin-left: -0.094em;
opacity: 0.9;
}
.rpg-clock-minute {
width: 0.125rem;
height: 1rem;
margin-left: -0.062em;
}
.rpg-clock-center {
position: absolute;
width: 0.312rem;
height: 0.312rem;
background: var(--rpg-highlight);
border-radius: 50%;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
z-index: 2;
}
.rpg-time-value {
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
font-weight: bold;
color: var(--rpg-text);
text-align: center;
margin-top: 0.25em;
}
.rpg-time-range {
display: flex;
align-items: center;
justify-content: center;
gap: 0.25em;
margin-top: 0.25em;
overflow-x: auto;
overflow-y: hidden;
max-width: 100%;
white-space: nowrap;
scrollbar-width: thin;
scrollbar-color: rgba(255, 255, 255, 0.2) transparent;
}
.rpg-time-range .rpg-time-value {
margin-top: 0;
min-width: 2.5em;
}
.rpg-time-separator {
font-size: clamp(0.5rem, 0.5vw, 0.625rem);
color: var(--rpg-text-muted, var(--rpg-text));
opacity: 0.7;
}
/* Minimal scrollbar styling for time range display */
.rpg-time-range::-webkit-scrollbar {
height: 3px;
}
.rpg-time-range::-webkit-scrollbar-track {
background: transparent;
}
.rpg-time-range::-webkit-scrollbar-thumb {
background: rgba(255, 255, 255, 0.2);
border-radius: 2px;
}
.rpg-time-range::-webkit-scrollbar-thumb:hover {
background: rgba(255, 255, 255, 0.3);
}
/* Location Widget - Map */
.rpg-map-bg {
width: 100%;
height: auto;
max-height: 60%;
padding: 0.5em 0;
margin: 0;
background:
linear-gradient(45deg, rgba(255,255,255,0.05) 25%, transparent 25%),
linear-gradient(-45deg, rgba(255,255,255,0.05) 25%, transparent 25%),
linear-gradient(45deg, transparent 75%, rgba(255,255,255,0.05) 75%),
linear-gradient(-45deg, transparent 75%, rgba(255,255,255,0.05) 75%);
background-size: 6px 6px;
background-position: 0 0, 0 3px, 3px -3px, -3px 0px;
background-color: rgba(0, 0, 0, 0.3);
border: 2px solid var(--rpg-border);
border-radius: 0.25em;
display: flex;
align-items: center;
justify-content: center;
position: relative;
flex: 0 0 auto;
}
.rpg-map-marker {
font-size: clamp(0.875rem, 2.5vw, 1.25rem);
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.8));
animation: markerPulse 2s ease-in-out infinite;
line-height: 1;
}
@keyframes markerPulse {
0%, 100% { transform: translateY(0); }
50% { transform: translateY(-2px); }
}
.rpg-location-text {
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
font-weight: bold;
color: var(--rpg-text);
text-align: center;
line-height: 1.2;
padding: 0;
margin: 0;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
flex: 1 1 auto;
min-height: 0;
overflow-y: auto;
overflow-x: hidden;
max-height: 100%;
}
/* Minimal scrollbar styling for location text */
.rpg-location-text::-webkit-scrollbar {
width: 3px;
}
.rpg-location-text::-webkit-scrollbar-track {
background: transparent;
}
.rpg-location-text::-webkit-scrollbar-thumb {
background: rgba(255, 255, 255, 0.2);
border-radius: 2px;
}
.rpg-location-text::-webkit-scrollbar-thumb:hover {
background: rgba(255, 255, 255, 0.3);
}
/* Row 3: Recent Events */
.rpg-dashboard-row-3 {
flex: 0 0 auto;
min-height: 0;
}
.rpg-dashboard-row-3 .rpg-dashboard-widget {
flex: 1;
width: 100%;
}
/* Recent Events Widget - Notebook Style */
.rpg-events-widget {
background: linear-gradient(to bottom,
rgba(255, 248, 220, 0.08) 0%,
rgba(255, 248, 220, 0.12) 50%,
rgba(255, 248, 220, 0.08) 100%);
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
padding: 0;
display: flex;
flex-direction: column;
gap: 0;
transition: transform 0.2s ease, box-shadow 0.2s ease;
min-height: 0;
overflow: hidden;
position: relative;
}
/* Notebook paper lines effect */
.rpg-events-widget::before {
content: '';
position: absolute;
left: 0;
top: 0;
width: 100%;
height: 100%;
background-image: repeating-linear-gradient(
transparent,
transparent calc(1em + 0.5em),
rgba(var(--SmartThemeBorderColor), 0.08) calc(1em + 0.5em),
rgba(var(--SmartThemeBorderColor), 0.08) calc(1em + 0.6em)
);
pointer-events: none;
z-index: 0;
}
.rpg-events-widget:hover {
transform: translateY(-0.125rem);
box-shadow: 0 4px 12px var(--rpg-shadow);
}
/* Notebook ring binding at top */
.rpg-notebook-header {
display: flex;
justify-content: center;
gap: 1.5em;
padding: 0.25em 0;
background: rgba(0, 0, 0, 0.2);
border-bottom: 1px solid var(--rpg-border);
position: relative;
z-index: 1;
}
.rpg-notebook-ring {
width: 0.5em;
height: 0.5em;
border-radius: 50%;
background: radial-gradient(circle at 30% 30%,
rgba(80, 80, 80, 0.4),
rgba(40, 40, 40, 0.6));
border: 1px solid rgba(0, 0, 0, 0.5);
box-shadow: inset 0 1px 2px rgba(255, 255, 255, 0.2),
0 1px 2px rgba(0, 0, 0, 0.3);
}
.rpg-notebook-title {
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
font-weight: bold;
color: var(--rpg-highlight);
text-align: center;
padding: 0.25em 0.5em 0.25em 0.5em;
text-transform: uppercase;
letter-spacing: 0.05em;
opacity: 0.9;
position: relative;
z-index: 1;
}
.rpg-notebook-lines {
display: flex;
flex-direction: column;
gap: 0.125em;
padding: 0.25em 0.75em 0.5em 0.75em;
position: relative;
z-index: 1;
overflow-y: auto;
flex: 1 1 auto;
}
.rpg-notebook-lines::-webkit-scrollbar {
width: 0.188rem;
}
.rpg-notebook-lines::-webkit-scrollbar-track {
background: var(--rpg-bg);
border-radius: 2px;
}
.rpg-notebook-lines::-webkit-scrollbar-thumb {
background: var(--rpg-highlight);
border-radius: 2px;
}
.rpg-notebook-lines::-webkit-scrollbar-thumb:hover {
background: var(--rpg-text);
}
.rpg-notebook-line {
display: flex;
align-items: flex-start;
gap: 0.375em;
position: relative;
}
.rpg-notebook-line.rpg-event-add {
opacity: 0.5;
}
.rpg-notebook-line.rpg-event-add:hover {
opacity: 0.8;
}
.rpg-bullet {
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
color: var(--rpg-highlight);
flex-shrink: 0;
line-height: 1.4;
opacity: 0.8;
}
.rpg-event-add .rpg-bullet {
color: var(--rpg-text);
opacity: 0.6;
}
.rpg-event-text {
font-size: clamp(0.563rem, 0.55vw, 0.688rem);
color: var(--rpg-text);
line-height: 1.4;
flex: 1;
word-wrap: break-word;
cursor: text;
padding: 0.125em 0.25em;
border-radius: 0.2em;
transition: background 0.2s ease;
opacity: 0.85;
}
.rpg-event-text.rpg-event-placeholder {
opacity: 0.5;
font-style: italic;
}
.rpg-event-text:hover {
background: rgba(255, 255, 255, 0.05);
opacity: 1;
}
.rpg-event-text:focus {
background: rgba(255, 255, 255, 0.1);
outline: 1px solid var(--rpg-highlight);
opacity: 1;
}
/* Character Status Cards */
.rpg-character-status {
display: flex;
flex-direction: column;
gap: 0.25em;
margin: 0;
padding: 0;
flex-shrink: 0;
}
.rpg-character-status-card {
display: flex;
align-items: center;
gap: 0.5em;
padding: 0.25em 0.375em;
background: rgba(0, 0, 0, 0.3);
border-left: 3px solid var(--rpg-highlight);
border-radius: 0.25em;
transition: all 0.2s ease;
}
.rpg-character-status-card:hover {
background: rgba(0, 0, 0, 0.5);
transform: translateX(0.188rem);
}
.rpg-char-emoji {
font-size: clamp(14px, 2.5vw, 18px);
flex-shrink: 0;
filter: drop-shadow(0 2px 4px rgba(0, 0, 0, 0.5));
}
.rpg-char-details {
flex: 1;
min-width: 0;
}
.rpg-char-name {
font-size: clamp(8px, 1.5vw, 10px);
font-weight: bold;
color: var(--rpg-highlight);
margin-bottom: 0.062em;
}
.rpg-char-traits {
font-size: clamp(7px, 1.3vw, 9px);
color: var(--rpg-text);
opacity: 0.8;
line-height: 1.2;
}/* Old info line styles (legacy) */
.rpg-info-line {
margin: 0.375em 0;
padding: 0.375em 0.625em;
background: rgba(0, 0, 0, 0.2);
border-left: 2px solid var(--rpg-highlight);
border-radius: 0.25em;
transition: all 0.3s ease;
}
.rpg-info-line:hover {
background: rgba(0, 0, 0, 0.4);
transform: translateX(0.312rem);
}
/* ============================================
CHARACTER THOUGHTS SECTION
============================================ */
.rpg-thoughts-section {
text-align: center;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
overflow-y: auto;
overflow-x: hidden;
}
.rpg-thoughts-header {
font-size: clamp(1rem, 1.3vw, 1.3rem);
font-weight: bold;
margin-bottom: 0.625em;
color: var(--rpg-highlight);
text-shadow: 0 0 8px var(--rpg-highlight);
flex-shrink: 0;
}
.rpg-thoughts-content {
position: relative;
padding: 0.5em;
border-radius: 0.5em;
border-left: 3px solid var(--rpg-highlight);
box-shadow: inset 0 0 8px rgba(0, 0, 0, 0.3);
text-align: left;
flex: 1;
min-height: 0;
display: flex;
flex-direction: column;
gap: clamp(6px, 1vh, 8px);
overflow-y: auto;
overflow-x: hidden;
/* Remove centering for multiple character cards */
}
/* Individual thought item */
.rpg-thought-item {
display: flex;
align-items: flex-start;
gap: 0.625em;
padding: 0.5em;
margin-bottom: 0.5em;
background: rgba(0, 0, 0, 0.3);
border-radius: 0.375em;
width: 100%; /* Ensure items take full width */
box-sizing: border-box; /* Include padding in width calculation */
}
.rpg-thought-item:last-child {
margin-bottom: 0;
}
/* Character avatar with thought bubbles */
.rpg-thought-avatar {
position: relative;
flex-shrink: 0;
}
.rpg-thought-avatar img {
width: clamp(30px, 5vh, 40px);
height: clamp(30px, 5vh, 40px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
object-fit: cover;
}
/* Thought bubbles - Left side, ascending size from bottom-left to top-right */
.rpg-thought-bubbles {
position: absolute;
bottom: -0.25rem;
left: -0.5rem;
display: flex;
flex-direction: column;
gap: 0.125em;
align-items: flex-start;
}
.rpg-bubble {
background: var(--rpg-highlight);
border-radius: 50%;
opacity: 0.8;
}
.rpg-bubble-1 {
width: 0.5rem;
height: 0.5rem;
}
.rpg-bubble-2 {
width: 0.375rem;
height: 0.375rem;
margin-left: 0.125em;
}
/* Thought content */
.rpg-thought-content {
flex: 1;
min-width: 0;
}
.rpg-thought-name {
font-weight: bold;
color: var(--rpg-highlight);
font-size: clamp(8px, 1.5vw, 10px);
margin-bottom: 0.188em;
text-transform: uppercase;
letter-spacing: 0.031em;
}
.rpg-thought-name::before,
.rpg-thought-name::after {
content: none !important;
}
.rpg-thought-text {
font-size: clamp(9px, 1.6vw, 11px);
font-style: italic;
line-height: 1.3;
color: var(--rpg-text);
opacity: 0.9;
}
.rpg-thought-text::before {
content: ''; /* Explicitly ensure no emoji */
}
/* Overlay to fade the background portrait and provide contrast */
.rpg-thoughts-content::before {
content: '';
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: linear-gradient(
135deg,
rgba(0, 0, 0, 0.85) 0%,
rgba(0, 0, 0, 0.75) 50%,
rgba(0, 0, 0, 0.85) 100%
);
z-index: 1;
display: none; /* Hide background overlay for new format */
}
/* Content wrapper to sit above the background */
.rpg-thoughts-overlay {
position: relative;
z-index: 2;
display: flex;
align-items: flex-start;
gap: 0.5em;
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
font-style: italic;
line-height: 1.4;
}
/* Present Characters - Character Cards */
.rpg-character-card {
display: flex;
flex-direction: column;
gap: clamp(6px, 0.8vh, 10px);
padding: clamp(6px, 1vh, 8px);
background: rgba(0, 0, 0, 0.3);
border-radius: clamp(4px, 0.5vh, 6px);
border: 1px solid rgba(255, 255, 255, 0.1);
transition: all 0.2s ease;
width: 100%; /* Ensure cards take full width */
max-height: clamp(200px, 18vh, 250px);
box-sizing: border-box; /* Include padding and border in width calculation */
flex-shrink: 0; /* Prevent cards from shrinking */
overflow: auto;
scrollbar-width: thin;
scrollbar-color: var(--rpg-border) transparent;
}
.rpg-character-card::-webkit-scrollbar {
width: 4px;
height: 4px;
}
.rpg-character-card::-webkit-scrollbar-track {
background: transparent;
}
.rpg-character-card::-webkit-scrollbar-thumb {
background: var(--rpg-border);
border-radius: 2px;
}
.rpg-character-card::-webkit-scrollbar-thumb:hover {
background: var(--rpg-highlight);
}
.rpg-character-card:hover {
background: rgba(0, 0, 0, 0.4);
border-color: var(--rpg-highlight);
}
/* Header row with avatar and name */
.rpg-character-header-row {
display: flex;
align-items: center;
gap: clamp(8px, 1vw, 12px);
width: 100%;
}
/* Character avatar container with relationship badge */
.rpg-character-avatar {
position: relative;
flex-shrink: 0;
}
.rpg-character-avatar img {
width: clamp(30px, 5vh, 40px);
height: clamp(30px, 5vh, 40px);
border-radius: 50%;
border: 2px solid var(--rpg-highlight);
object-fit: cover;
display: block; /* Prevent inline spacing issues */
}
/* Uploadable avatar - make it clickable */
.rpg-avatar-upload {
cursor: pointer;
transition: all 0.2s ease;
position: relative;
}
.rpg-avatar-upload::after {
content: '📷';
position: absolute;
bottom: -2px;
right: -2px;
font-size: clamp(10px, 1.5vh, 14px);
background: var(--rpg-bg);
border: 1px solid var(--rpg-highlight);
border-radius: 50%;
width: clamp(18px, 2.5vh, 22px);
height: clamp(18px, 2.5vh, 22px);
display: flex;
align-items: center;
justify-content: center;
opacity: 0;
transition: opacity 0.2s ease;
pointer-events: none;
}
.rpg-avatar-upload:hover::after {
opacity: 1;
}
.rpg-avatar-upload:hover {
transform: scale(1.05);
}
.rpg-avatar-upload:hover img {
opacity: 0.8;
border-color: var(--rpg-text);
}
.rpg-avatar-upload:active {
transform: scale(0.98);
}
/* Relationship badge in top-right corner */
.rpg-relationship-badge {
position: absolute;
top: -0.125rem;
right: -0.125rem;
background: var(--rpg-bg);
border: 1px solid var(--rpg-highlight);
border-radius: 50%;
width: clamp(16px, 2.5vh, 20px);
height: clamp(16px, 2.5vh, 20px);
display: flex;
align-items: center;
justify-content: center;
font-size: clamp(8px, 1.2vw, 12px);
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.3);
}
/* Character info section - now takes full width below header row */
.rpg-character-content {
width: 100%;
display: flex;
flex-direction: column;
gap: clamp(3px, 0.5vh, 5px);
overflow: hidden;
}
.rpg-character-info {
display: flex;
flex-direction: column;
gap: clamp(3px, 0.5vh, 5px);
overflow-y: auto;
overflow-x: hidden;
flex: 1;
min-height: 0;
scrollbar-width: thin;
scrollbar-color: var(--rpg-border) transparent;
}
.rpg-character-info::-webkit-scrollbar {
width: 4px;
}
.rpg-character-info::-webkit-scrollbar-track {
background: transparent;
}
.rpg-character-info::-webkit-scrollbar-thumb {
background: var(--rpg-border);
border-radius: 2px;
}
.rpg-character-info::-webkit-scrollbar-thumb:hover {
background: var(--rpg-highlight);
}
/* Character header with emoji and name - now inside header row */
.rpg-character-header {
display: flex;
align-items: center;
gap: clamp(4px, 0.5vw, 6px);
flex-wrap: nowrap; /* Prevent wrapping */
flex: 1;
min-width: 0;
}
.rpg-character-emoji {
font-size: clamp(12px, 2vw, 16px);
flex-shrink: 0;
}
.rpg-character-name {
font-weight: bold;
color: var(--rpg-highlight);
font-size: clamp(0.75rem, 0.75vw, 0.875rem);
text-transform: uppercase;
letter-spacing: 0.031em;
white-space: nowrap; /* Prevent name from wrapping */
overflow: hidden;
text-overflow: ellipsis;
flex: 1;
}
/* Character remove button */
.rpg-character-remove {
background: transparent;
border: none;
color: var(--rpg-text);
font-size: clamp(14px, 2vw, 18px);
font-weight: bold;
cursor: pointer;
padding: 0;
margin-left: auto;
width: clamp(16px, 2.5vh, 20px);
height: clamp(16px, 2.5vh, 20px);
display: flex;
align-items: center;
justify-content: center;
border-radius: 50%;
opacity: 0.5;
transition: all 0.2s ease;
flex-shrink: 0;
}
.rpg-character-remove:hover {
opacity: 1;
background: rgba(255, 0, 0, 0.2);
color: #ff4444;
transform: scale(1.1);
}
.rpg-character-remove:active {
transform: scale(0.95);
}
/* Add Character Button (inside rpg-thoughts-content, after last character) */
.rpg-add-character-btn {
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
color: var(--rpg-text);
padding: 0;
margin: 0.5rem auto 0;
font-size: clamp(0.625rem, 0.6vw, 0.75rem);
font-weight: 500;
cursor: pointer;
border-radius: 3px;
transition: all 0.2s ease;
display: flex;
align-items: center;
gap: 0.25rem;
opacity: 0.6;
width: auto;
}
.rpg-add-character-btn:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
color: var(--rpg-bg);
opacity: 1;
}
.rpg-add-character-btn:active {
transform: scale(0.95);
}
.rpg-add-character-btn i {
font-size: 0.875em;
}
/* Character traits/status line and custom fields */
.rpg-character-traits,
.rpg-character-field {
font-size: clamp(0.75rem, 0.7vw, 0.875rem);
color: var(--rpg-text);
opacity: 0.8;
line-height: 1.3;
overflow-wrap: break-word; /* Allow long text to wrap */
word-wrap: break-word;
}
/* Empty field placeholder using data-placeholder attribute */
.rpg-editable.rpg-empty-field:empty::before {
content: attr(data-placeholder);
color: var(--rpg-highlight);
opacity: 0.4;
font-style: italic;
pointer-events: none;
}
/* Ensure empty fields have minimum height for clickability */
.rpg-editable.rpg-empty-field {
min-height: 1.2em;
display: inline-block;
min-width: 3em;
}
/* Character stats display */
.rpg-character-stats {
width: 100%;
max-height: clamp(50px, 7vh, 70px);
margin-top: clamp(3px, 0.5vh, 5px);
padding: clamp(3px, 0.4vh, 5px) clamp(4px, 0.5vw, 6px);
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: clamp(2px, 0.3vh, 4px);
box-sizing: border-box;
overflow: auto;
scrollbar-width: thin;
scrollbar-color: var(--rpg-border) transparent;
}
.rpg-character-stats::-webkit-scrollbar {
width: 4px;
height: 4px;
}
.rpg-character-stats::-webkit-scrollbar-track {
background: transparent;
}
.rpg-character-stats::-webkit-scrollbar-thumb {
background: var(--rpg-border);
border-radius: 2px;
}
.rpg-character-stats::-webkit-scrollbar-thumb:hover {
background: var(--rpg-highlight);
}
.rpg-character-stats-inner {
display: flex;
flex-wrap: wrap;
gap: clamp(6px, 1vw, 12px);
align-items: center;
}
.rpg-character-stat {
flex-shrink: 0;
}
.rpg-character-stat .rpg-stat-name {
font-size: clamp(9px, 0.6vw, 0.7vw) !important;
font-weight: 600 !important;
white-space: nowrap !important;
}
/* Placeholder styles for empty sections */
.rpg-thoughts-placeholder,
.rpg-placeholder-widget {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: clamp(12px, 2vh, 20px);
text-align: center;
opacity: 0.6;
}
.rpg-placeholder-text {
font-size: clamp(10px, 1.6vw, 14px);
color: var(--rpg-text);
font-weight: bold;
margin-bottom: clamp(4px, 0.6vh, 6px);
}
.rpg-placeholder-hint {
font-size: clamp(8px, 1.2vw, 10px);
color: var(--rpg-text);
opacity: 0.7;
font-style: italic;
}
/* Editable field styles */
.rpg-editable,
.rpg-editable-stat,
.rpg-editable-stat-name {
cursor: text;
transition: all 0.2s ease;
border-radius: 2px;
padding: 0.062em 0.125em;
}
.rpg-editable:hover,
.rpg-editable-stat:hover,
.rpg-editable-stat-name:hover {
background: var(--rpg-accent);
outline: 1px solid var(--rpg-highlight);
}
.rpg-editable:focus,
.rpg-editable-stat:focus,
.rpg-editable-stat-name:focus {
background: var(--rpg-bg);
outline: 2px solid var(--rpg-highlight);
box-shadow: 0 0 8px var(--rpg-highlight);
}
/* Edit button container and styling */
.rpg-edit-button-container {
display: flex;
justify-content: center;
padding: clamp(4px, 0.8vh, 8px);
margin-top: clamp(4px, 0.8vh, 8px);
}
.rpg-edit-button {
background: var(--rpg-accent);
border: 1px solid var(--rpg-highlight);
color: var(--rpg-text);
padding: clamp(3px, 0.6vh, 6px) clamp(6px, 1.2vh, 12px);
border-radius: clamp(3px, 0.6vh, 6px);
font-size: clamp(7px, 1.2vw, 10px);
cursor: pointer;
display: flex;
align-items: center;
gap: clamp(2px, 0.4vh, 4px);
transition: all 0.2s ease;
}
.rpg-edit-button:hover {
background: var(--rpg-highlight);
color: var(--rpg-bg);
transform: translateY(-0.062rem);
box-shadow: 0 2px 8px var(--rpg-highlight);
}
.rpg-edit-button:active {
transform: translateY(0);
}
.rpg-edit-button i {
font-size: clamp(7px, 1.2vw, 10px);
}
/* Removed emoji icon styling - no longer needed */
/* Settings Styling */
.rpg-settings {
margin-top: 0.625em;
padding-top: 0.5em;
border-top: 1px solid #444;
}
.rpg-settings summary {
cursor: pointer;
font-weight: bold;
padding: 0.375em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.25em;
margin-bottom: 0.5em;
display: flex;
align-items: center;
gap: 0.375em;
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
}
.rpg-settings summary:hover {
background: rgba(255, 255, 255, 0.1);
}
.rpg-settings-content {
padding: 0.5em;
}
.rpg-settings-content label {
display: block;
margin: 0.375em 0;
}
.rpg-setting-row {
margin: 0.5em 0;
}
.rpg-setting-row label {
display: block;
margin-bottom: 0.188em;
font-size: clamp(0.875rem, 1vw, 1rem);
}
.rpg-setting-row input[type="number"] {
width: 100%;
padding: 0.25em;
border: 1px solid #444;
border-radius: 3px;
background: rgba(0, 0, 0, 0.3);
color: inherit;
font-size: clamp(0.875rem, 1vw, 1rem);
}
.rpg-setting-row small {
display: block;
margin-top: 0.188em;
color: #888;
font-size: clamp(0.75rem, 0.95vw, 0.95rem);
}
#rpg-manual-update {
width: 100%;
margin-top: 0.5em;
padding: 0.375em;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
}
/* Responsive adjustments */
@media (max-width: 768px) {
.rpg-panel {
max-width: 100%;
}
.rpg-stat-label {
min-width: 5rem;
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
}
}
/* Animation for stats updates */
@keyframes pulse {
0%, 100% {
opacity: 1;
}
50% {
opacity: 0.6;
}
}
.rpg-stat-row.updating {
animation: pulse 0.5s ease-in-out;
}
/* ============================================
SETTINGS SECTION
============================================ */
.rpg-settings {
margin-top: 0.938em;
padding-top: 0.938em;
border-top: 2px solid var(--rpg-border);
}
.rpg-settings summary {
cursor: pointer;
font-weight: bold;
padding: 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
margin-bottom: 0.938em;
display: flex;
align-items: center;
gap: 0.625em;
transition: all 0.3s ease;
}
.rpg-settings summary:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateX(0.312rem);
}
.rpg-settings-content {
padding: 0.938em;
background: var(--rpg-accent);
border-radius: 0.625em;
}
.rpg-settings-group {
margin-bottom: 1.25em;
padding-bottom: 0.938em;
border-bottom: 1px solid var(--rpg-border);
}
.rpg-settings-group:last-child {
border-bottom: none;
}
.rpg-settings-group h4 {
margin: 0 0 0.75em 0;
font-size: clamp(1.125rem, 1.5vw, 1.5rem);
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: 0.5em;
}
.rpg-setting-row {
margin: 0.75em 0;
}
.rpg-setting-row label {
display: block;
margin-bottom: 0.375em;
font-size: clamp(0.938rem, 1.2vw, 1.2rem);
font-weight: 600;
}
.rpg-select,
.rpg-input {
width: 100%;
padding: 0.5em;
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
background: var(--rpg-bg);
color: var(--rpg-text);
font-size: clamp(1rem, 1.3vw, 1.3rem);
transition: all 0.3s ease;
}
.rpg-select:focus,
.rpg-input:focus {
outline: none;
border-color: var(--rpg-highlight);
box-shadow: 0 0 10px var(--rpg-highlight);
}
.rpg-setting-row input[type="color"] {
width: 100%;
height: 2.5rem;
padding: 0.25em;
border: 2px solid var(--rpg-border);
border-radius: 0.375em;
background: var(--rpg-bg);
cursor: pointer;
transition: all 0.3s ease;
/* Ensure color picker works on all browsers */
-webkit-appearance: none;
-moz-appearance: none;
appearance: none;
}
/* Remove padding for better color swatch display */
.rpg-setting-row input[type="color"]::-webkit-color-swatch-wrapper {
padding: 0;
}
.rpg-setting-row input[type="color"]::-webkit-color-swatch {
border: none;
border-radius: 0.25em;
}
.rpg-setting-row input[type="color"]::-moz-color-swatch {
border: none;
border-radius: 0.25em;
}
.rpg-setting-row input[type="color"]:hover {
border-color: var(--rpg-highlight);
}
.rpg-setting-row small {
display: block;
margin-top: 0.25em;
color: #999;
font-size: clamp(0.875rem, 1vw, 1rem);
font-style: italic;
}
.rpg-custom-colors {
margin-top: 0.625em;
padding: 0.938em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.5em;
border: 1px solid var(--rpg-border);
}
.checkbox_label {
display: flex;
align-items: center;
gap: 0.5em;
margin: 0.625em 0;
cursor: pointer;
transition: all 0.3s ease;
}
.checkbox_label input[type="checkbox"] {
accent-color: #666 !important;
}
.checkbox_label input[type="checkbox"]:checked {
background-color: #666 !important;
}
.rpg-panel[data-theme="sci-fi"] .checkbox_label input[type="checkbox"],
.rpg-settings-popup[data-theme="sci-fi"] .checkbox_label input[type="checkbox"] {
accent-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="sci-fi"] .checkbox_label input[type="checkbox"]:checked,
.rpg-settings-popup[data-theme="sci-fi"] .checkbox_label input[type="checkbox"]:checked {
background-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="fantasy"] .checkbox_label input[type="checkbox"],
.rpg-settings-popup[data-theme="fantasy"] .checkbox_label input[type="checkbox"] {
accent-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="fantasy"] .checkbox_label input[type="checkbox"]:checked,
.rpg-settings-popup[data-theme="fantasy"] .checkbox_label input[type="checkbox"]:checked {
background-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="cyberpunk"] .checkbox_label input[type="checkbox"],
.rpg-settings-popup[data-theme="cyberpunk"] .checkbox_label input[type="checkbox"] {
accent-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="cyberpunk"] .checkbox_label input[type="checkbox"]:checked,
.rpg-settings-popup[data-theme="cyberpunk"] .checkbox_label input[type="checkbox"]:checked {
background-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="custom"] .checkbox_label input[type="checkbox"],
.rpg-settings-popup[data-theme="custom"] .checkbox_label input[type="checkbox"] {
accent-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="custom"] .checkbox_label input[type="checkbox"]:checked,
.rpg-settings-popup[data-theme="custom"] .checkbox_label input[type="checkbox"]:checked {
background-color: var(--rpg-highlight) !important;
}
/* Radio buttons - default theme */
.checkbox_label input[type="radio"] {
accent-color: #666 !important;
}
/* Radio buttons - sci-fi theme */
.rpg-panel[data-theme="sci-fi"] .checkbox_label input[type="radio"],
.rpg-settings-popup[data-theme="sci-fi"] .checkbox_label input[type="radio"] {
accent-color: var(--rpg-highlight) !important;
}
/* Radio buttons - fantasy theme */
.rpg-panel[data-theme="fantasy"] .checkbox_label input[type="radio"],
.rpg-settings-popup[data-theme="fantasy"] .checkbox_label input[type="radio"] {
accent-color: var(--rpg-highlight) !important;
}
/* Radio buttons - cyberpunk theme */
.rpg-panel[data-theme="cyberpunk"] .checkbox_label input[type="radio"],
.rpg-settings-popup[data-theme="cyberpunk"] .checkbox_label input[type="radio"] {
accent-color: var(--rpg-highlight) !important;
}
/* Radio buttons - custom theme */
.rpg-panel[data-theme="custom"] .checkbox_label input[type="radio"],
.rpg-settings-popup[data-theme="custom"] .checkbox_label input[type="radio"] {
accent-color: var(--rpg-highlight) !important;
}
/* All radio buttons (including those not in checkbox_label) - default theme */
.rpg-settings-popup input[type="radio"],
#rpg-tracker-editor-popup input[type="radio"] {
accent-color: #666 !important;
color-scheme: dark;
background-color: transparent !important;
}
.rpg-settings-popup input[type="radio"]:checked,
#rpg-tracker-editor-popup input[type="radio"]:checked {
background-color: #666 !important;
}
/* All radio buttons - sci-fi theme */
.rpg-settings-popup[data-theme="sci-fi"] input[type="radio"],
#rpg-tracker-editor-popup[data-theme="sci-fi"] input[type="radio"] {
accent-color: var(--rpg-highlight) !important;
color-scheme: dark;
background-color: transparent !important;
}
.rpg-settings-popup[data-theme="sci-fi"] input[type="radio"]:checked,
#rpg-tracker-editor-popup[data-theme="sci-fi"] input[type="radio"]:checked {
background-color: var(--rpg-highlight) !important;
}
/* All radio buttons - fantasy theme */
.rpg-settings-popup[data-theme="fantasy"] input[type="radio"],
#rpg-tracker-editor-popup[data-theme="fantasy"] input[type="radio"] {
accent-color: var(--rpg-highlight) !important;
color-scheme: dark;
background-color: transparent !important;
}
.rpg-settings-popup[data-theme="fantasy"] input[type="radio"]:checked,
#rpg-tracker-editor-popup[data-theme="fantasy"] input[type="radio"]:checked {
background-color: var(--rpg-highlight) !important;
}
/* All radio buttons - cyberpunk theme */
.rpg-settings-popup[data-theme="cyberpunk"] input[type="radio"],
#rpg-tracker-editor-popup[data-theme="cyberpunk"] input[type="radio"] {
accent-color: var(--rpg-highlight) !important;
color-scheme: dark;
background-color: transparent !important;
}
.rpg-settings-popup[data-theme="cyberpunk"] input[type="radio"]:checked,
#rpg-tracker-editor-popup[data-theme="cyberpunk"] input[type="radio"]:checked {
background-color: var(--rpg-highlight) !important;
}
/* All radio buttons - custom theme */
.rpg-settings-popup[data-theme="custom"] input[type="radio"],
#rpg-tracker-editor-popup[data-theme="custom"] input[type="radio"] {
accent-color: var(--rpg-highlight) !important;
color-scheme: dark;
background-color: transparent !important;
}
.rpg-settings-popup[data-theme="custom"] input[type="radio"]:checked,
#rpg-tracker-editor-popup[data-theme="custom"] input[type="radio"]:checked {
background-color: var(--rpg-highlight) !important;
}
/* Tracker Editor checkboxes (not wrapped in checkbox_label) */
#rpg-tracker-editor-popup input[type="checkbox"] {
accent-color: #666 !important;
}
#rpg-tracker-editor-popup input[type="checkbox"]:checked {
background-color: #666 !important;
}
#rpg-tracker-editor-popup[data-theme="sci-fi"] input[type="checkbox"] {
accent-color: var(--rpg-highlight) !important;
}
#rpg-tracker-editor-popup[data-theme="sci-fi"] input[type="checkbox"]:checked {
background-color: var(--rpg-highlight) !important;
}
#rpg-tracker-editor-popup[data-theme="fantasy"] input[type="checkbox"] {
accent-color: var(--rpg-highlight) !important;
}
#rpg-tracker-editor-popup[data-theme="fantasy"] input[type="checkbox"]:checked {
background-color: var(--rpg-highlight) !important;
}
#rpg-tracker-editor-popup[data-theme="cyberpunk"] input[type="checkbox"] {
accent-color: var(--rpg-highlight) !important;
}
#rpg-tracker-editor-popup[data-theme="cyberpunk"] input[type="checkbox"]:checked {
background-color: var(--rpg-highlight) !important;
}
#rpg-tracker-editor-popup[data-theme="custom"] input[type="checkbox"] {
accent-color: var(--rpg-highlight) !important;
}
#rpg-tracker-editor-popup[data-theme="custom"] input[type="checkbox"]:checked {
background-color: var(--rpg-highlight) !important;
}
/* Panel checkboxes (not wrapped in checkbox_label) */
.rpg-panel input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) {
accent-color: #666 !important;
}
.rpg-panel input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked {
background-color: #666 !important;
}
.rpg-panel[data-theme="sci-fi"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) {
accent-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="sci-fi"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked {
background-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="fantasy"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) {
accent-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="fantasy"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked {
background-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="cyberpunk"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) {
accent-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="cyberpunk"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked {
background-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="custom"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]) {
accent-color: var(--rpg-highlight) !important;
}
.rpg-panel[data-theme="custom"] input[type="checkbox"]:not(.checkbox_label input[type="checkbox"]):checked {
background-color: var(--rpg-highlight) !important;
}
.checkbox_label:hover {
color: var(--rpg-highlight);
}
.rpg-btn-primary {
width: 100%;
padding: 0.75em;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.625em;
color: var(--rpg-text);
font-size: clamp(1.063rem, 1.4vw, 1.4rem);
font-weight: bold;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 0.625em;
transition: all 0.3s ease;
box-shadow: 0 4px 15px var(--rpg-shadow);
}
.rpg-btn-primary:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateY(-0.125rem);
box-shadow: 0 6px 20px var(--rpg-shadow);
}
.rpg-btn-primary:active {
transform: translateY(0);
}
/* Clear Cache Button - Danger style */
.rpg-btn-clear-cache {
width: 100%;
padding: 0.625em;
background: rgba(220, 53, 69, 0.2);
border: 2px solid rgba(220, 53, 69, 0.5);
border-radius: 0.5em;
color: #ff6b6b;
font-size: clamp(0.938rem, 1.2vw, 1.2rem);
font-weight: 600;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
transition: all 0.3s ease;
}
.rpg-btn-clear-cache:hover {
background: rgba(220, 53, 69, 0.3);
border-color: rgba(220, 53, 69, 0.8);
color: #ff8787;
transform: translateY(-0.062rem);
}
.rpg-btn-clear-cache:active {
transform: translateY(0);
}
/* Reset FAB Positions Button - Similar to clear cache but different color */
.rpg-btn-reset-fab {
width: 100%;
padding: 0.625em;
background: rgba(52, 152, 219, 0.2);
border: 2px solid rgba(52, 152, 219, 0.5);
border-radius: 0.5em;
color: #5dade2;
font-size: clamp(0.938rem, 1.2vw, 1.2rem);
font-weight: 600;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
transition: all 0.3s ease;
}
.rpg-btn-reset-fab:hover {
background: rgba(52, 152, 219, 0.3);
border-color: rgba(52, 152, 219, 0.8);
color: #85c1e9;
transform: translateY(-0.062rem);
}
.rpg-btn-reset-fab:active {
transform: translateY(0);
}
/* Customize Prompts Button - Neutral gray style */
.rpg-btn-customize-prompts {
width: 100%;
padding: 0.625em;
background: rgba(128, 128, 128, 0.2);
border: 2px solid rgba(128, 128, 128, 0.5);
border-radius: 0.5em;
color: #aaa;
font-size: clamp(0.938rem, 1.2vw, 1.2rem);
font-weight: 600;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
transition: all 0.3s ease;
}
.rpg-btn-customize-prompts:hover {
background: rgba(128, 128, 128, 0.3);
border-color: rgba(128, 128, 128, 0.8);
color: #ccc;
transform: translateY(-0.062rem);
}
.rpg-btn-customize-prompts:active {
transform: translateY(0);
}
/* Memory Recollection styles removed - feature deprecated */
.rpg-memory-modal-header h3 {
margin: 0;
color: var(--SmartThemeBodyColor, #eaeaea);
font-size: 1.25em;
font-weight: 600;
}
/* Modal Body */
.rpg-memory-modal-body {
padding: 1.5em;
color: var(--SmartThemeBodyColor, #eaeaea);
}
.rpg-memory-modal-body p {
margin: 0.75em 0;
line-height: 1.6;
}
.rpg-memory-modal-info {
background: var(--rpg-border, rgba(102, 126, 234, 0.1));
padding: 1em;
border-radius: 8px;
border-left: 4px solid var(--rpg-border, var(--SmartThemeBorderColor, #4a7ba7));
margin-top: 1em;
}
.rpg-memory-modal-hint {
font-size: 0.85em;
color: #999;
}
/* Progress Elements */
.rpg-memory-progress-text {
text-align: center;
font-weight: 600;
margin-bottom: 1em;
}
.rpg-memory-progress-bar {
width: 100%;
height: 30px;
background: rgba(0, 0, 0, 0.3);
border-radius: 15px;
overflow: hidden;
position: relative;
}
.rpg-memory-progress-fill {
height: 100%;
width: 0%;
background: linear-gradient(90deg, var(--rpg-border, #4a7ba7) 0%, var(--rpg-highlight, #e94560) 100%);
transition: width 0.3s ease;
display: flex;
align-items: center;
justify-content: center;
color: white;
font-weight: 600;
font-size: 0.85em;
}
.rpg-memory-status {
margin-top: 1em;
padding: 0.75em;
background: rgba(0, 0, 0, 0.2);
border-radius: 6px;
font-size: 0.9em;
color: #999;
max-height: 100px;
overflow-y: auto;
}
/* Modal Footer */
.rpg-memory-modal-footer {
padding: 1em 1.25em;
border-top: 1px solid var(--rpg-border, var(--SmartThemeBorderColor, #4a7ba7));
display: flex;
gap: 0.75em;
justify-content: flex-end;
}
/* Modal Buttons */
.rpg-memory-modal-btn {
padding: 0.625em 1.25em;
border-radius: 6px;
font-weight: 600;
cursor: pointer;
transition: all 0.2s ease;
border: none;
font-size: 14px;
}
.rpg-memory-cancel {
background: rgba(220, 53, 69, 0.2);
color: #ff6b6b;
border: 2px solid rgba(220, 53, 69, 0.5);
}
.rpg-memory-cancel:hover {
background: rgba(220, 53, 69, 0.3);
border-color: rgba(220, 53, 69, 0.8);
}
.rpg-memory-proceed {
background: linear-gradient(135deg, var(--rpg-border, #4a7ba7) 0%, var(--rpg-highlight, #e94560) 100%);
color: white;
border: 2px solid var(--rpg-border-transparent, rgba(74, 123, 167, 0.5));
}
.rpg-memory-proceed:hover {
background: linear-gradient(135deg, var(--rpg-highlight, #e94560) 0%, var(--rpg-border, #4a7ba7) 100%);
border-color: var(--rpg-border-opaque, rgba(74, 123, 167, 0.8));
box-shadow: 0 4px 12px var(--rpg-border-transparent, rgba(74, 123, 167, 0.3));
}
/* Lorebook Limiter styles removed - feature deprecated */
/* ============================================
THEME VARIATIONS
============================================ */
/* Sci-Fi / Synthwave Theme */
.rpg-panel[data-theme="sci-fi"] {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #8b00ff;
--rpg-shadow: rgba(139, 0, 255, 0.5);
}
/* Apply sci-fi theme to thought panel */
#rpg-thought-panel[data-theme="sci-fi"],
#rpg-thought-icon[data-theme="sci-fi"],
.rpg-mobile-toggle[data-theme="sci-fi"] {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #8b00ff;
--rpg-shadow: rgba(139, 0, 255, 0.5);
}
.rpg-panel[data-theme="sci-fi"] .rpg-content-box {
background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%);
box-shadow: 0 0 40px rgba(139, 0, 255, 0.4), inset 0 0 30px rgba(0, 0, 0, 0.5);
border: 2px solid #8b00ff;
}
.rpg-panel[data-theme="sci-fi"] .rpg-panel-header h3,
.rpg-panel[data-theme="sci-fi"] .rpg-stats-title,
.rpg-panel[data-theme="sci-fi"] .rpg-info-header,
.rpg-panel[data-theme="sci-fi"] .rpg-thoughts-header {
text-shadow: 0 0 20px #ff006e, 0 0 40px #8b00ff;
}
.rpg-panel[data-theme="sci-fi"] .rpg-divider {
background: linear-gradient(to right, transparent, #8b00ff, #ff006e, #8b00ff, transparent);
}
.rpg-panel[data-theme="sci-fi"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(10, 14, 39, 0.9) 0%,
rgba(26, 31, 58, 0.8) 50%,
rgba(10, 14, 39, 0.9) 100%
);
}
/* Fantasy / Rustic Parchment Theme */
.rpg-panel[data-theme="fantasy"] {
--rpg-bg: #2b1810;
--rpg-accent: #3d2414;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
--rpg-shadow: rgba(0, 0, 0, 0.7);
}
/* Apply fantasy theme to thought panel */
#rpg-thought-panel[data-theme="fantasy"],
#rpg-thought-icon[data-theme="fantasy"],
.rpg-mobile-toggle[data-theme="fantasy"] {
--rpg-bg: #2b1810;
--rpg-accent: #3d2414;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
--rpg-shadow: rgba(0, 0, 0, 0.7);
}
.rpg-panel[data-theme="fantasy"] {
background-image:
linear-gradient(rgba(43, 24, 16, 0.9), rgba(43, 24, 16, 0.9)),
url('data:image/svg+xml;utf8,');
}
.rpg-panel[data-theme="fantasy"] .rpg-content-box {
background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%);
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.8), inset 0 0 40px rgba(139, 105, 20, 0.2);
border: 3px solid #8b6914;
border-style: ridge;
}
.rpg-panel[data-theme="fantasy"] .rpg-panel-header h3,
.rpg-panel[data-theme="fantasy"] .rpg-stats-title,
.rpg-panel[data-theme="fantasy"] .rpg-info-header,
.rpg-panel[data-theme="fantasy"] .rpg-thoughts-header {
font-family: 'Georgia', serif;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
}
.rpg-panel[data-theme="fantasy"] .rpg-divider::after {
content: '❦';
font-size: clamp(1rem, 1.5vw, 1.5rem);
}
.rpg-panel[data-theme="fantasy"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(43, 24, 16, 0.92) 0%,
rgba(61, 36, 20, 0.88) 50%,
rgba(43, 24, 16, 0.92) 100%
);
}
/* Cyberpunk / Neon Grid Theme */
.rpg-panel[data-theme="cyberpunk"] {
--rpg-bg: #000000;
--rpg-accent: #0d0d0d;
--rpg-text: #00ff41;
--rpg-highlight: #ff2a6d;
--rpg-border: #05d9e8;
--rpg-shadow: rgba(5, 217, 232, 0.5);
}
/* Apply cyberpunk theme to thought panel */
#rpg-thought-panel[data-theme="cyberpunk"],
#rpg-thought-icon[data-theme="cyberpunk"],
.rpg-mobile-toggle[data-theme="cyberpunk"] {
--rpg-bg: #000000;
--rpg-accent: #0d0d0d;
--rpg-text: #00ff41;
--rpg-highlight: #ff2a6d;
--rpg-border: #05d9e8;
--rpg-shadow: rgba(5, 217, 232, 0.5);
}
.rpg-panel[data-theme="cyberpunk"] {
background: linear-gradient(rgba(0, 0, 0, 0.95), rgba(0, 0, 0, 0.95)),
repeating-linear-gradient(0deg, rgba(5, 217, 232, 0.1) 0px, transparent 1px, transparent 2px, rgba(5, 217, 232, 0.1) 3px),
repeating-linear-gradient(90deg, rgba(5, 217, 232, 0.1) 0px, transparent 1px, transparent 2px, rgba(5, 217, 232, 0.1) 3px);
background-size: 100% 100%, 30px 30px, 30px 30px;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-content-box {
background: linear-gradient(135deg, rgba(13, 13, 13, 0.9) 0%, rgba(0, 0, 0, 0.9) 100%);
box-shadow: 0 0 40px rgba(255, 42, 109, 0.4), inset 0 0 30px rgba(5, 217, 232, 0.2);
border: 2px solid #05d9e8;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-panel-header h3,
.rpg-panel[data-theme="cyberpunk"] .rpg-stats-title,
.rpg-panel[data-theme="cyberpunk"] .rpg-info-header,
.rpg-panel[data-theme="cyberpunk"] .rpg-thoughts-header {
text-shadow: 0 0 10px #ff2a6d, 0 0 20px #05d9e8, 0 0 30px #ff2a6d;
font-family: 'Courier New', monospace;
letter-spacing: 0.125em;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-divider {
background: linear-gradient(to right, transparent, #05d9e8, #ff2a6d, #05d9e8, transparent);
height: 0.188rem;
}
.rpg-panel[data-theme="cyberpunk"] .rpg-thoughts-content::before {
background: linear-gradient(
135deg,
rgba(0, 0, 0, 0.92) 0%,
rgba(13, 13, 13, 0.85) 50%,
rgba(0, 0, 0, 0.92) 100%
);
}
/* ============================================
THEME SUPPORT FOR ALL PANEL ELEMENTS
============================================ */
/* Apply theme colors to tabs navigation */
.rpg-panel[data-theme="sci-fi"] .rpg-tabs-nav,
.rpg-panel[data-theme="fantasy"] .rpg-tabs-nav,
.rpg-panel[data-theme="cyberpunk"] .rpg-tabs-nav {
border-bottom-color: var(--rpg-border);
}
.rpg-panel[data-theme="sci-fi"] .rpg-tab-btn,
.rpg-panel[data-theme="fantasy"] .rpg-tab-btn,
.rpg-panel[data-theme="cyberpunk"] .rpg-tab-btn {
background: var(--rpg-accent);
border-color: var(--rpg-border);
color: var(--rpg-text);
}
.rpg-panel[data-theme="sci-fi"] .rpg-tab-btn:hover,
.rpg-panel[data-theme="fantasy"] .rpg-tab-btn:hover,
.rpg-panel[data-theme="cyberpunk"] .rpg-tab-btn:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
}
.rpg-panel[data-theme="sci-fi"] .rpg-tab-btn.active,
.rpg-panel[data-theme="fantasy"] .rpg-tab-btn.active,
.rpg-panel[data-theme="cyberpunk"] .rpg-tab-btn.active {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
color: var(--rpg-bg);
}
/* Apply theme colors to inventory subtabs */
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-subtabs,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-subtabs,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-subtabs {
border-bottom-color: var(--rpg-border);
}
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-subtab,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-subtab,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-subtab {
border-color: var(--rpg-border);
color: var(--rpg-text);
}
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-subtab:hover,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-subtab:hover,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-subtab:hover {
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-subtab.active,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-subtab.active,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-subtab.active {
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
/* Apply theme colors to quests subtabs */
.rpg-panel[data-theme="sci-fi"] .rpg-quests-subtabs,
.rpg-panel[data-theme="fantasy"] .rpg-quests-subtabs,
.rpg-panel[data-theme="cyberpunk"] .rpg-quests-subtabs {
border-bottom-color: var(--rpg-border);
}
.rpg-panel[data-theme="sci-fi"] .rpg-quests-subtab,
.rpg-panel[data-theme="fantasy"] .rpg-quests-subtab,
.rpg-panel[data-theme="cyberpunk"] .rpg-quests-subtab {
border-color: var(--rpg-border);
color: var(--rpg-text);
}
.rpg-panel[data-theme="sci-fi"] .rpg-quests-subtab:hover,
.rpg-panel[data-theme="fantasy"] .rpg-quests-subtab:hover,
.rpg-panel[data-theme="cyberpunk"] .rpg-quests-subtab:hover {
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
.rpg-panel[data-theme="sci-fi"] .rpg-quests-subtab.active,
.rpg-panel[data-theme="fantasy"] .rpg-quests-subtab.active,
.rpg-panel[data-theme="cyberpunk"] .rpg-quests-subtab.active {
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
/* Apply theme colors to storage locations */
.rpg-panel[data-theme="sci-fi"] .rpg-storage-location,
.rpg-panel[data-theme="fantasy"] .rpg-storage-location,
.rpg-panel[data-theme="cyberpunk"] .rpg-storage-location {
border-color: var(--rpg-border);
}
.rpg-panel[data-theme="sci-fi"] .rpg-storage-header,
.rpg-panel[data-theme="fantasy"] .rpg-storage-header,
.rpg-panel[data-theme="cyberpunk"] .rpg-storage-header {
background: var(--rpg-highlight);
}
.rpg-panel[data-theme="sci-fi"] .rpg-storage-content,
.rpg-panel[data-theme="fantasy"] .rpg-storage-content,
.rpg-panel[data-theme="cyberpunk"] .rpg-storage-content {
background: var(--rpg-accent);
}
/* Apply theme colors to buttons */
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-edit-btn,
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-add-btn,
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-remove-btn,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-edit,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-remove,
.rpg-panel[data-theme="sci-fi"] .rpg-add-quest-btn,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-edit-btn,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-add-btn,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-remove-btn,
.rpg-panel[data-theme="fantasy"] .rpg-quest-edit,
.rpg-panel[data-theme="fantasy"] .rpg-quest-remove,
.rpg-panel[data-theme="fantasy"] .rpg-add-quest-btn,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-edit-btn,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-add-btn,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-remove-btn,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-remove,
.rpg-panel[data-theme="cyberpunk"] .rpg-add-quest-btn {
background: var(--rpg-accent);
border-color: var(--rpg-border);
color: var(--rpg-text);
}
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-add-btn,
.rpg-panel[data-theme="sci-fi"] .rpg-add-quest-btn,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-add-btn,
.rpg-panel[data-theme="fantasy"] .rpg-add-quest-btn,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-add-btn,
.rpg-panel[data-theme="cyberpunk"] .rpg-add-quest-btn {
background: transparent;
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
/* Apply theme colors to inventory/quest items */
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-text,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-item,
.rpg-panel[data-theme="sci-fi"] .rpg-main-quest-display,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-text,
.rpg-panel[data-theme="fantasy"] .rpg-quest-item,
.rpg-panel[data-theme="fantasy"] .rpg-main-quest-display,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-text,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-item,
.rpg-panel[data-theme="cyberpunk"] .rpg-main-quest-display {
background: var(--rpg-accent);
border-color: var(--rpg-border);
color: var(--rpg-text);
}
.rpg-panel[data-theme="sci-fi"] .rpg-quest-item:hover,
.rpg-panel[data-theme="fantasy"] .rpg-quest-item:hover,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-item:hover {
border-color: var(--rpg-highlight);
}
/* Apply theme colors to hints and empty states */
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-hint,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-hint,
.rpg-panel[data-theme="sci-fi"] .rpg-inventory-empty,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-empty,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-hint,
.rpg-panel[data-theme="fantasy"] .rpg-quest-hint,
.rpg-panel[data-theme="fantasy"] .rpg-inventory-empty,
.rpg-panel[data-theme="fantasy"] .rpg-quest-empty,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-hint,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-hint,
.rpg-panel[data-theme="cyberpunk"] .rpg-inventory-empty,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-empty {
border-color: var(--rpg-highlight);
color: var(--rpg-text);
}
/* Apply theme colors to input fields */
.rpg-panel[data-theme="sci-fi"] .rpg-inline-input,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-edit-form input,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-edit-form textarea,
.rpg-panel[data-theme="fantasy"] .rpg-inline-input,
.rpg-panel[data-theme="fantasy"] .rpg-quest-edit-form input,
.rpg-panel[data-theme="fantasy"] .rpg-quest-edit-form textarea,
.rpg-panel[data-theme="cyberpunk"] .rpg-inline-input,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit-form input,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit-form textarea {
background: var(--rpg-bg);
border-color: var(--rpg-border);
color: var(--rpg-text);
}
.rpg-panel[data-theme="sci-fi"] .rpg-inline-input:focus,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-edit-form input:focus,
.rpg-panel[data-theme="sci-fi"] .rpg-quest-edit-form textarea:focus,
.rpg-panel[data-theme="fantasy"] .rpg-inline-input:focus,
.rpg-panel[data-theme="fantasy"] .rpg-quest-edit-form input:focus,
.rpg-panel[data-theme="fantasy"] .rpg-quest-edit-form textarea:focus,
.rpg-panel[data-theme="cyberpunk"] .rpg-inline-input:focus,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit-form input:focus,
.rpg-panel[data-theme="cyberpunk"] .rpg-quest-edit-form textarea:focus {
border-color: var(--rpg-highlight);
}
/* ============================================
RESPONSIVE DESIGN
============================================ */
@media (max-width: 768px) {
.rpg-panel {
width: 100%;
max-width: 100%;
}
body:has(.rpg-panel) #sheld {
margin-right: 0;
}
.rpg-user-portrait {
width: 3.75rem;
height: 3.75rem;
}
.rpg-stats-title {
font-size: clamp(1.125rem, 1.5vw, 1.5rem);
}
}
/* ============================================
ANIMATIONS
============================================ */
@keyframes fadeIn {
from {
opacity: 0;
transform: translateY(0.625rem);
}
to {
opacity: 1;
transform: translateY(0);
}
}
.rpg-section {
animation: fadeIn 0.5s ease-out;
}
.rpg-stat-row {
animation: fadeIn 0.3s ease-out;
animation-fill-mode: both;
}
.rpg-stat-row:nth-child(1) { animation-delay: 0.1s; }
.rpg-stat-row:nth-child(2) { animation-delay: 0.15s; }
.rpg-stat-row:nth-child(3) { animation-delay: 0.2s; }
.rpg-stat-row:nth-child(4) { animation-delay: 0.25s; }
.rpg-stat-row:nth-child(5) { animation-delay: 0.3s; }
/* ============================================
DICE ROLL MODAL - MOBILE FIRST
============================================ */
/* CSS Custom Properties for Responsive Scaling */
.rpg-dice-popup {
/* Fluid spacing that scales with viewport */
--modal-padding: clamp(0.5rem, 2vw, 0.75rem);
--modal-gap: clamp(0.375rem, 1.5vw, 0.5rem);
--modal-border-width: 2px;
/* Fluid typography */
--modal-font-base: clamp(0.8rem, 3vw, 0.9rem);
--modal-font-small: clamp(0.7rem, 2.5vw, 0.8rem);
--modal-font-large: clamp(1.25rem, 6vw, 1.75rem);
--modal-font-huge: clamp(1.5rem, 8vw, 2.5rem);
/* Touch-friendly sizing */
--modal-button-height: 44px;
--modal-input-height: 44px;
/* Content constraints - MUCH more conservative */
--modal-max-width: min(90vw, 360px);
--modal-max-height: 70vh;
}
/* Modal Container - Hidden by default */
.rpg-dice-popup {
position: fixed;
inset: 0;
z-index: 10000;
display: none;
align-items: center;
justify-content: center;
padding: 0.5rem;
}
/* Open state - managed by JavaScript classList */
.rpg-dice-popup.is-open {
display: flex;
animation: fadeIn 0.2s ease-out;
}
/* Closing state - allows exit animation */
.rpg-dice-popup.is-closing {
display: flex;
animation: fadeOut 0.2s ease-in;
}
/* Backdrop overlay - using ::before pseudo-element */
.rpg-dice-popup::before {
content: '';
position: absolute;
inset: 0;
background: rgba(0, 0, 0, 0.85);
backdrop-filter: blur(5px);
-webkit-backdrop-filter: blur(5px);
}
/* Modal Content Box */
.rpg-dice-popup-content {
position: relative;
width: 100%;
max-width: var(--modal-max-width);
height: auto;
max-height: var(--modal-max-height);
min-height: 0;
background: rgba(30, 30, 30, 0.8);
border: var(--modal-border-width) solid var(--rpg-border);
border-radius: 0.5rem;
box-shadow: 0 10px 40px rgba(0, 0, 0, 0.9);
color: var(--rpg-text);
display: flex;
flex-direction: column;
overflow: hidden;
animation: slideInUp 0.3s cubic-bezier(0.16, 1, 0.3, 1);
margin: auto 0;
}
/* Header */
.rpg-dice-popup-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: var(--modal-padding);
background: var(--rpg-accent);
border-bottom: var(--modal-border-width) solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-dice-popup-header h3 {
margin: 0;
font-size: var(--modal-font-base);
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: var(--modal-gap);
}
/* Close button - touch-friendly */
#rpg-dice-popup-close {
min-width: 44px;
min-height: 44px;
padding: 0.5rem;
display: flex;
align-items: center;
justify-content: center;
}
/* Scrollable Body */
.rpg-dice-popup-body {
padding: var(--modal-padding);
overflow-y: auto;
overflow-x: hidden;
-webkit-overflow-scrolling: touch;
flex: 1 1 auto;
min-height: 0;
}
/* Input Container */
.rpg-dice-selector-container {
padding: var(--modal-padding);
background: rgba(0, 0, 0, 0.3);
border-radius: 0.5rem;
border: var(--modal-border-width) solid var(--rpg-border);
margin-bottom: var(--modal-gap);
}
/* Input Grid - Stacked on mobile */
.rpg-dice-selector {
display: grid;
grid-template-columns: 1fr;
gap: var(--modal-gap);
margin-bottom: var(--modal-gap);
}
.rpg-dice-input-group {
display: flex;
flex-direction: column;
gap: 0.25rem;
}
.rpg-dice-input-group label {
font-size: var(--modal-font-small);
font-weight: 600;
color: var(--rpg-text);
}
.rpg-dice-input-group input,
.rpg-dice-input-group select {
width: 100%;
min-height: var(--modal-input-height);
padding: 0.5rem;
border: var(--modal-border-width) solid var(--rpg-border);
border-radius: 0.375rem;
background: var(--rpg-accent);
color: var(--rpg-text);
font-size: var(--modal-font-base);
font-weight: 600;
text-align: center;
transition: all 0.2s ease;
}
.rpg-dice-input-group input:focus,
.rpg-dice-input-group select:focus {
outline: none;
border-color: var(--rpg-highlight);
box-shadow: 0 0 0 3px rgba(var(--rpg-highlight-rgb, 255, 0, 100), 0.2);
background: rgba(0, 0, 0, 0.5);
}
/* Roll Button - touch-friendly */
#rpg-dice-roll-btn {
width: 100%;
min-height: var(--modal-button-height);
padding: 0.75rem 1rem;
background: linear-gradient(135deg, var(--rpg-highlight), var(--rpg-accent));
border: var(--modal-border-width) solid var(--rpg-highlight);
border-radius: 0.5rem;
color: var(--rpg-text);
font-size: var(--modal-font-base);
font-weight: 700;
cursor: pointer;
transition: all 0.2s ease;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4);
display: flex;
align-items: center;
justify-content: center;
gap: 0.5rem;
}
#rpg-dice-roll-btn:active {
transform: scale(0.98);
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.4);
}
/* Animation Section */
.rpg-dice-animation {
text-align: center;
padding: var(--modal-padding);
}
.rpg-dice-rolling i {
font-size: var(--modal-font-large);
color: var(--rpg-highlight);
animation: diceRoll 0.8s ease-in-out infinite;
}
.rpg-dice-rolling-text {
margin-top: var(--modal-gap);
font-size: var(--modal-font-base);
font-weight: 600;
color: var(--rpg-highlight);
animation: pulseGlow 1s ease-in-out infinite;
}
/* Result Section */
.rpg-dice-result {
display: flex;
flex-direction: column;
align-items: center;
text-align: center;
padding: var(--modal-padding);
background: rgba(0, 0, 0, 0.3);
border-radius: 0.5rem;
border: var(--modal-border-width) solid var(--rpg-border);
}
.rpg-dice-result-label {
font-size: var(--modal-font-small);
color: var(--rpg-text);
margin-bottom: 0.5rem;
text-transform: uppercase;
letter-spacing: 0.05em;
opacity: 0.8;
}
.rpg-dice-result-value {
font-size: var(--modal-font-huge);
font-weight: 700;
color: var(--rpg-highlight);
text-shadow: 0 0 20px var(--rpg-highlight);
line-height: 1;
}
.rpg-dice-result-value.is-animating {
animation: resultPop 0.5s cubic-bezier(0.16, 1, 0.3, 1);
}
.rpg-dice-result-details {
margin-top: var(--modal-gap);
font-size: var(--modal-font-small);
color: var(--rpg-text);
opacity: 0.7;
}
/* Save Button */
.rpg-dice-save-btn {
margin-top: var(--modal-gap);
width: 100%;
min-height: var(--modal-button-height);
padding: 0.75rem 1rem;
background: linear-gradient(135deg, #28a745, #20c997);
border: var(--modal-border-width) solid #28a745;
border-radius: 0.5rem;
color: white;
font-size: var(--modal-font-base);
font-weight: 700;
cursor: pointer;
transition: all 0.2s ease;
box-shadow: 0 4px 12px rgba(40, 167, 69, 0.4);
display: flex;
align-items: center;
justify-content: center;
gap: 0.5rem;
}
.rpg-dice-save-btn:active {
transform: scale(0.98);
box-shadow: 0 2px 8px rgba(40, 167, 69, 0.4);
}
/* Animations */
@keyframes fadeIn {
from { opacity: 0; }
to { opacity: 1; }
}
@keyframes fadeOut {
from { opacity: 1; }
to { opacity: 0; }
}
@keyframes slideInUp {
from {
opacity: 0;
transform: translateY(20px) scale(0.95);
}
to {
opacity: 1;
transform: translateY(0) scale(1);
}
}
@keyframes diceRoll {
0%, 100% { transform: rotate(0deg); }
25% { transform: rotate(90deg) scale(1.1); }
50% { transform: rotate(180deg); }
75% { transform: rotate(270deg) scale(1.1); }
}
@keyframes resultPop {
0% { transform: scale(0); opacity: 0; }
50% { transform: scale(1.1); }
100% { transform: scale(1); opacity: 1; }
}
/* Theme Support - CSS Custom Properties */
.rpg-dice-popup[data-theme="sci-fi"] .rpg-dice-popup-content {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00fff9;
--rpg-highlight: #ff006e;
--rpg-border: #00fff9;
}
.rpg-dice-popup[data-theme="fantasy"] .rpg-dice-popup-content {
--rpg-bg: #2c1810;
--rpg-accent: #3d2817;
--rpg-text: #f4e8d0;
--rpg-highlight: #d4af37;
--rpg-border: #8b7355;
}
.rpg-dice-popup[data-theme="cyberpunk"] .rpg-dice-popup-content {
--rpg-bg: #0d0221;
--rpg-accent: #1a0b2e;
--rpg-text: #00ff9f;
--rpg-highlight: #ff00ff;
--rpg-border: #ff00ff;
}
/* Desktop Enhancement (1001px+) */
@media (min-width: 1001px) {
.rpg-dice-popup {
--modal-padding: 1.5rem;
--modal-gap: 1rem;
--modal-font-base: 1rem;
--modal-font-small: 0.875rem;
--modal-font-large: 3rem;
--modal-font-huge: 3.75rem;
--modal-max-width: 500px;
}
/* Side-by-side inputs on desktop */
.rpg-dice-selector {
grid-template-columns: 1fr 1fr;
}
/* Hover effects on desktop */
#rpg-dice-roll-btn:hover,
.rpg-dice-save-btn:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px currentColor;
}
.rpg-dice-save-btn {
max-width: 200px;
margin-left: auto;
margin-right: auto;
}
}
/* ============================================
HTML PROMPT TOGGLE
============================================ */
.rpg-toggle-container {
padding: 0.5em;
background: rgba(0, 0, 0, 0.2);
border-radius: 0.312em;
margin: 0;
}
.rpg-toggle-label {
display: flex;
align-items: center;
cursor: pointer;
user-select: none;
}
.rpg-toggle-label input[type="checkbox"] {
margin: 0 0.5em 0 0;
cursor: pointer;
}
.rpg-toggle-label i {
margin-right: 0.375em;
}
/* ============================================
MANUAL UPDATE BUTTON
============================================ */
.rpg-manual-update-btn {
width: 100%;
height: 2.5rem;
margin: 0 !important;
margin-top: 0 !important;
margin-bottom: 0 !important;
padding: 0;
background: linear-gradient(135deg, var(--rpg-highlight), var(--rpg-accent));
border: 2px solid var(--rpg-highlight);
border-radius: 0.5em;
color: var(--rpg-text);
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3);
flex-shrink: 0;
box-sizing: border-box;
}
.rpg-manual-update-btn:hover {
transform: translateY(-0.125rem);
box-shadow: 0 6px 20px var(--rpg-highlight);
background: var(--rpg-highlight);
}
.rpg-manual-update-btn:active {
transform: translateY(0);
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.3);
}
/* ============================================
SETTINGS BUTTON
============================================ */
.rpg-btn-settings {
width: 100%;
height: 2.5rem;
margin: 0;
padding: 0;
background: var(--rpg-accent);
border: 2px solid var(--rpg-border);
border-radius: 0.5em;
color: var(--rpg-text);
font-size: clamp(0.875rem, 1.1vw, 1.1rem);
font-weight: 600;
cursor: pointer;
transition: all 0.3s ease;
display: flex;
align-items: center;
justify-content: center;
gap: 0.375em;
flex-shrink: 0;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.3);
box-sizing: border-box;
}
.rpg-btn-settings:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: translateY(-0.125rem);
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4);
}
.rpg-btn-settings:active {
transform: translateY(0);
}
/* Settings buttons row (Edit Trackers + Settings side by side) */
.rpg-settings-buttons-row {
display: flex;
gap: 0.5em;
width: 100%;
}
.rpg-btn-half {
flex: 1;
min-width: 0;
}
/* ============================================
TRACKER EDITOR MODAL
============================================ */
/* Preset Management Section */
.rpg-preset-management {
padding: 0.75em 1em;
background: var(--rpg-accent);
border-bottom: 2px solid var(--rpg-border);
margin-bottom: 0;
}
.rpg-preset-row {
display: flex;
align-items: center;
gap: 0.5em;
flex-wrap: nowrap;
}
.rpg-preset-row label {
font-weight: 600;
font-size: 0.9em;
white-space: nowrap;
}
.rpg-preset-row .rpg-select {
flex: 1;
min-width: 120px;
max-width: 250px;
height: 2.2em;
padding: 0 0.6em;
font-size: 0.9em;
}
.rpg-preset-row .rpg-btn-icon {
height: 2.2em;
width: 2.2em;
padding: 0;
display: flex;
align-items: center;
justify-content: center;
font-size: 0.9em;
flex-shrink: 0;
}
.rpg-preset-row .rpg-btn-icon.rpg-btn-active {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
color: white;
}
.rpg-preset-association-row {
margin-top: 0.5em;
padding-top: 0.5em;
border-top: 1px solid rgba(255, 255, 255, 0.1);
}
.rpg-preset-association-row .checkbox_label {
margin: 0;
font-size: 0.85em;
opacity: 0.9;
}
.rpg-preset-association-row .checkbox_label strong {
color: var(--rpg-highlight);
font-weight: 600;
}
/* Editor tabs */
.rpg-editor-tabs {
display: flex;
gap: 0;
border-bottom: 2px solid var(--rpg-border);
}
.rpg-editor-tab {
flex: 1;
padding: 0.75em 1em;
background: var(--rpg-accent);
border: none;
border-bottom: 3px solid transparent;
color: var(--rpg-text);
font-size: 0.9em;
font-weight: 600;
cursor: pointer;
transition: all 0.2s ease;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5em;
}
.rpg-editor-tab:hover {
background: var(--rpg-bg);
}
.rpg-editor-tab.active {
background: var(--rpg-bg);
border-bottom-color: var(--rpg-highlight);
}
.rpg-editor-tab-content {
max-height: none;
overflow-y: visible;
}
.rpg-editor-section {
padding: 1em 0;
}
.rpg-editor-section h4 {
color: var(--rpg-highlight);
margin: 1em 0 0.5em 0;
display: flex;
align-items: center;
gap: 0.5em;
}
.rpg-editor-section h4:first-child {
margin-top: 0;
}
.rpg-editor-hint {
font-size: 0.9em;
color: var(--rpg-text);
opacity: 0.7;
margin-bottom: 1em;
}
/* Stats list */
.rpg-editor-stats-list {
display: flex;
flex-direction: column;
gap: 0.5em;
margin-bottom: 1em;
}
.rpg-editor-stat-item {
display: flex;
align-items: center;
gap: 0.5em;
padding: 0.5em;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 0.375em;
}
.rpg-stat-toggle {
flex-shrink: 0;
}
.rpg-stat-name {
flex: 1;
padding: 0.375em 0.5em;
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
font-size: 0.95em;
}
.rpg-stat-max {
width: 5em;
padding: 0.375em 0.5em;
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
font-size: 0.95em;
text-align: center;
}
.rpg-hidden {
display: none !important;
}
.rpg-radio-group {
display: flex;
gap: 1em;
align-items: center;
}
.rpg-radio-group label {
display: flex;
align-items: center;
gap: 0.375em;
cursor: pointer;
}
.rpg-stat-remove,
.rpg-attr-remove,
.rpg-remove-relationship {
flex-shrink: 0;
padding: 0.375em 0.625em;
background: var(--rpg-highlight);
border: none;
border-radius: 0.25em;
color: white;
cursor: pointer;
transition: opacity 0.2s;
}
.rpg-stat-remove:hover,
.rpg-attr-remove:hover,
.rpg-remove-relationship:hover {
opacity: 0.8;
}
/* RPG Attributes editor styles (same as custom stats) */
.rpg-attr-toggle {
flex-shrink: 0;
}
.rpg-attr-name {
flex: 1;
padding: 0.375em 0.5em;
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
font-size: 0.95em;
}
.rpg-attr-remove {
flex-shrink: 0;
padding: 0.375em 0.625em;
background: var(--rpg-highlight);
border: none;
border-radius: 0.25em;
color: white;
cursor: pointer;
transition: opacity 0.2s;
}
.rpg-attr-remove:hover {
opacity: 0.8;
}
/* Toggle rows */
.rpg-editor-toggle-row {
display: flex;
align-items: center;
gap: 0.5em;
margin: 0.75em 0;
}
.rpg-editor-toggle-row input[type="checkbox"] {
flex-shrink: 0;
}
.rpg-editor-toggle-row label {
flex: 1;
color: var(--rpg-text);
}
/* Text inputs */
.rpg-text-input {
width: 100%;
padding: 0.5em;
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: 0.375em;
color: var(--rpg-text);
font-size: 0.95em;
margin-top: 0.25em;
}
/* Widget rows */
.rpg-editor-widget-row {
display: flex;
align-items: center;
gap: 0.75em;
padding: 0.625em;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 0.375em;
margin-bottom: 0.5em;
}
.rpg-editor-widget-row input[type="checkbox"] {
flex-shrink: 0;
}
.rpg-editor-widget-row label {
flex: 1;
color: var(--rpg-text);
}
.rpg-select-mini {
padding: 0.375em 0.5em;
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
font-size: 0.9em;
}
.rpg-radio-group {
display: flex;
gap: 1em;
}
.rpg-radio-group label {
display: flex;
align-items: center;
gap: 0.375em;
color: var(--rpg-text);
}
/* Character fields list */
.rpg-editor-fields-list {
display: flex;
flex-direction: column;
gap: 0.5em;
margin-bottom: 1em;
}
/* Relationship Mapping Styles */
.rpg-relationship-mapping-list {
display: flex;
flex-direction: column;
gap: 0.5em;
margin-bottom: 1em;
}
.rpg-relationship-item {
display: grid;
grid-template-columns: 1fr auto 80px auto;
align-items: center;
gap: 0.75em;
padding: 0.5em;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 0.375em;
}
.rpg-relationship-name,
.rpg-relationship-emoji {
padding: 0.375em 0.5em;
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
font-size: 0.95em;
}
.rpg-relationship-emoji {
text-align: center;
font-size: 1.2em;
}
.rpg-arrow {
color: var(--rpg-highlight);
font-weight: bold;
font-size: 1.2em;
}
/* Thoughts Configuration Input Groups */
.rpg-thoughts-config {
display: flex;
flex-direction: column;
gap: 1em;
margin-top: 0.75em;
}
.rpg-editor-input-group {
display: flex;
flex-direction: column;
gap: 0.375em;
}
.rpg-editor-input-group label {
font-size: 0.9em;
color: var(--rpg-text);
opacity: 0.9;
}
.rpg-editor-input-group input[type="text"] {
width: 100%;
padding: 0.5em;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
font-size: 0.95em;
}
/* History Persistence inputs/selects - match tracker editor styling */
#rpg-tracker-editor-popup .rpg-input,
#rpg-tracker-editor-popup .rpg-select {
padding: 0.5em;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
font-size: 0.95em;
text-align: left;
margin-left: 0 !important;
display: block;
}
#rpg-tracker-editor-popup .rpg-input:focus,
#rpg-tracker-editor-popup .rpg-select:focus {
outline: none;
border-color: var(--rpg-highlight);
box-shadow: 0 0 5px rgba(var(--rpg-highlight-rgb), 0.3);
}
.rpg-editor-field-item {
display: grid;
grid-template-columns: auto auto 1fr 2fr auto;
align-items: center;
gap: 0.5em;
padding: 0.5em;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
border-radius: 0.375em;
min-width: 0; /* Allow grid items to shrink below content size */
}
.rpg-field-controls {
display: flex;
flex-direction: column;
gap: 0.25em;
}
.rpg-field-move-up,
.rpg-field-move-down {
padding: 0.125em 0.375em;
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
cursor: pointer;
font-size: 0.75em;
}
.rpg-field-move-up:disabled,
.rpg-field-move-down:disabled {
opacity: 0.3;
cursor: not-allowed;
}
.rpg-field-toggle {
flex-shrink: 0;
}
.rpg-field-label,
.rpg-char-stat-label,
.rpg-field-placeholder {
padding: 0.375em 0.5em;
background: var(--rpg-bg);
border: 1px solid var(--rpg-border);
border-radius: 0.25em;
color: var(--rpg-text);
font-size: 0.95em;
word-wrap: break-word;
overflow-wrap: break-word;
overflow: hidden;
text-overflow: ellipsis;
min-width: 0; /* Allow input to shrink */
width: 100%; /* Fill available grid space */
box-sizing: border-box;
}
.rpg-field-remove,
.rpg-remove-relationship {
flex-shrink: 0;
padding: 0.375em 0.625em;
background: var(--rpg-highlight);
border: none;
border-radius: 0.25em;
color: white;
cursor: pointer;
transition: opacity 0.2s;
}
.rpg-field-remove:hover,
.rpg-remove-relationship:hover {
opacity: 0.8;
}
/* Character stats checkboxes */
.rpg-char-stats-checkboxes {
display: flex;
flex-wrap: wrap;
gap: 1em;
margin-top: 0.5em;
}
.rpg-char-stats-checkboxes label {
display: flex;
align-items: center;
gap: 0.375em;
color: var(--rpg-text);
}
/* Footer buttons */
.rpg-settings-popup-footer {
padding: 1em;
border-top: 2px solid var(--rpg-border);
background: var(--rpg-accent);
}
.rpg-editor-footer-buttons {
display: flex;
flex-direction: column;
gap: 0.75em;
}
.rpg-editor-footer-row {
display: flex;
gap: 0.5em;
justify-content: center;
}
.rpg-editor-footer-row:last-child button {
flex: 1;
max-width: 400px;
}
.rpg-footer-left {
display: flex;
gap: 0.5em;
}
.rpg-footer-right {
display: flex;
gap: 0.5em;
}
/* Prompts Editor Styles */
.rpg-prompt-editor-section {
margin-bottom: 24px;
padding-bottom: 24px;
border-bottom: 1px solid var(--rpg-border);
}
.rpg-prompt-editor-section:last-child {
border-bottom: none;
}
.rpg-prompt-textarea {
width: 100%;
padding: 10px;
border-radius: 4px;
border: 1px solid var(--SmartThemeBorderColor);
background: var(--SmartThemeBlurTintColor);
color: var(--SmartThemeBodyColor);
font-family: 'Courier New', monospace;
font-size: 12px;
resize: vertical;
line-height: 1.5;
box-sizing: border-box;
}
.rpg-prompt-textarea:focus {
outline: none;
border-color: var(--rpg-highlight);
box-shadow: 0 0 0 2px rgba(233, 69, 96, 0.2);
}
.rpg-restore-prompt-btn {
font-size: 0.9em;
white-space: nowrap;
min-width: 120px;
padding: 0.5em 1em;
}
/* Editor buttons */
.rpg-btn-primary,
.rpg-btn-secondary,
.rpg-btn-cancel,
.rpg-btn-reset {
padding: 0.625em 1.25em;
border: 1px solid var(--rpg-border);
border-radius: 0.375em;
cursor: pointer;
font-size: 0.95em;
font-weight: 600;
transition: all 0.2s;
}
.rpg-btn-primary {
background: var(--rpg-highlight);
color: white;
border-color: var(--rpg-highlight);
}
.rpg-btn-primary:hover {
opacity: 0.9;
transform: translateY(-1px);
}
.rpg-btn-secondary {
background: var(--rpg-bg);
color: var(--rpg-text);
border-color: var(--rpg-border);
}
.rpg-btn-secondary:hover {
background: var(--rpg-accent);
transform: translateY(-1px);
}
.rpg-btn-cancel {
background: var(--rpg-accent);
color: var(--rpg-text);
border-color: var(--rpg-border);
}
.rpg-btn-cancel:hover {
background: var(--rpg-bg);
}
.rpg-btn-reset {
background: transparent;
color: var(--rpg-text);
border-color: var(--rpg-border);
opacity: 0.8;
}
.rpg-btn-reset:hover {
opacity: 1;
background: var(--rpg-accent);
}
/* ============================================
SETTINGS MODAL - MOBILE FIRST
============================================ */
/* CSS Custom Properties for Responsive Scaling */
.rpg-settings-popup {
/* Fluid spacing */
--modal-padding: clamp(0.5rem, 2vw, 0.75rem);
--modal-gap: clamp(0.375rem, 1.5vw, 0.5rem);
--modal-border-width: 2px;
/* Fluid typography */
--modal-font-base: clamp(0.8rem, 3vw, 0.9rem);
--modal-font-small: clamp(0.7rem, 2.5vw, 0.8rem);
--modal-font-heading: clamp(0.9rem, 3.5vw, 1rem);
/* Content constraints - more height than dice roller */
--modal-max-width: min(90vw, 500px);
--modal-max-height: 75vh;
}
/* Modal Container - Hidden by default */
.rpg-settings-popup {
position: fixed;
inset: 0;
z-index: 10000;
display: none;
align-items: center;
justify-content: center;
padding: 0.5rem;
}
/* Open state */
.rpg-settings-popup.is-open {
display: flex;
animation: fadeIn 0.2s ease-out;
}
/* Closing state */
.rpg-settings-popup.is-closing {
display: flex;
animation: fadeOut 0.2s ease-in;
}
/* Backdrop overlay - using ::before pseudo-element */
.rpg-settings-popup::before {
content: '';
position: absolute;
inset: 0;
background: rgba(0, 0, 0, 0.85);
backdrop-filter: blur(5px);
-webkit-backdrop-filter: blur(5px);
}
/* Modal Content Box */
.rpg-settings-popup-content {
position: relative;
width: 100%;
max-width: var(--modal-max-width);
height: auto;
max-height: var(--modal-max-height);
min-height: 0;
background: rgba(30, 30, 30, 0.8);
border: var(--modal-border-width) solid var(--rpg-border);
border-radius: 0.5rem;
box-shadow: 0 10px 40px rgba(0, 0, 0, 0.9);
color: var(--rpg-text);
display: flex;
flex-direction: column;
overflow: hidden;
animation: slideInUp 0.3s cubic-bezier(0.16, 1, 0.3, 1);
margin: auto 0;
}
/* Header */
.rpg-settings-popup-header {
display: flex;
align-items: center;
justify-content: space-between;
padding: var(--modal-padding);
background: var(--rpg-accent);
border-bottom: var(--modal-border-width) solid var(--rpg-border);
flex-shrink: 0;
}
.rpg-settings-popup-header h3 {
margin: 0;
font-size: var(--modal-font-heading);
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: var(--modal-gap);
border-left: none !important;
padding-left: 0 !important;
}
.rpg-settings-popup-header h3 i {
border-left: none !important;
padding-left: 0 !important;
color: var(--rpg-highlight);
}
/* Close button - touch-friendly */
.rpg-popup-close {
background: transparent;
border: none;
color: var(--rpg-text);
font-size: clamp(1.5rem, 2.2vw, 2.2rem);
cursor: pointer;
padding: 0.5rem;
min-width: 44px;
min-height: 44px;
display: flex;
align-items: center;
justify-content: center;
border-radius: 0.25rem;
transition: all 0.2s ease;
}
.rpg-popup-close:active {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-highlight);
}
/* Scrollable Body */
.rpg-settings-popup-body {
padding: var(--modal-padding);
overflow-y: auto;
overflow-x: hidden;
-webkit-overflow-scrolling: touch;
flex: 1 1 auto;
min-height: 0;
background: transparent;
color: inherit;
}
/* Settings Groups */
.rpg-settings-group {
margin-bottom: var(--modal-padding);
padding-bottom: var(--modal-padding);
border-bottom: 1px solid var(--rpg-border);
}
.rpg-settings-group:last-child {
border-bottom: none;
}
.rpg-settings-group h4 {
margin: 0 0 var(--modal-gap) 0;
font-size: var(--modal-font-base);
color: var(--rpg-highlight);
display: flex;
align-items: center;
gap: var(--modal-gap);
font-weight: 600;
}
/* Theme Support - Default Theme (no data-theme attribute) */
.rpg-settings-popup-content {
--rpg-bg: var(--SmartThemeBlurTintColor, rgba(26, 26, 46, 0.9));
--rpg-accent: var(--black30a, rgba(22, 33, 62, 0.9));
--rpg-text: var(--SmartThemeBodyColor, #eaeaea);
--rpg-highlight: var(--SmartThemeQuoteColor, #e94560);
--rpg-border: #6b9fd4;
}
/* Theme Support - Settings Modal */
#rpg-settings-popup[data-theme="sci-fi"] .rpg-settings-popup-content {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00ffff;
--rpg-highlight: #ff00ff;
--rpg-border: #00ffff;
background: rgba(10, 14, 39, 0.95);
color: #00ffff;
}
#rpg-settings-popup[data-theme="fantasy"] .rpg-settings-popup-content {
--rpg-bg: #2b1810;
--rpg-accent: #3d2516;
--rpg-text: #f4e4c1;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
background: rgba(43, 24, 16, 0.95);
color: #f4e4c1;
}
#rpg-settings-popup[data-theme="cyberpunk"] .rpg-settings-popup-content {
--rpg-bg: #0d0221;
--rpg-accent: #1a0b2e;
--rpg-text: #00ff9f;
--rpg-highlight: #ff00ff;
--rpg-border: #ff00ff;
background: rgba(13, 2, 33, 0.95);
color: #00ff9f;
}
/* Theme Support - Tracker Editor Modal */
#rpg-tracker-editor-popup[data-theme="sci-fi"] .rpg-settings-popup-content {
--rpg-bg: #0a0e27;
--rpg-accent: #1a1f3a;
--rpg-text: #00ffff;
--rpg-highlight: #ff00ff;
--rpg-border: #00ffff;
background: rgba(10, 14, 39, 0.95);
color: #00ffff;
}
#rpg-tracker-editor-popup[data-theme="fantasy"] .rpg-settings-popup-content {
--rpg-bg: #2b1810;
--rpg-accent: #3d2516;
--rpg-text: #f4e4c1;
--rpg-highlight: #d4af37;
--rpg-border: #8b6914;
background: rgba(43, 24, 16, 0.95);
color: #f4e4c1;
}
#rpg-tracker-editor-popup[data-theme="cyberpunk"] .rpg-settings-popup-content {
--rpg-bg: #0d0221;
--rpg-accent: #1a0b2e;
--rpg-text: #00ff9f;
--rpg-highlight: #ff00ff;
--rpg-border: #ff00ff;
background: rgba(13, 2, 33, 0.95);
color: #00ff9f;
}
/* Desktop Enhancement (1001px+) */
@media (min-width: 1001px) {
.rpg-settings-popup {
--modal-padding: 1rem;
--modal-gap: 0.75rem;
--modal-font-base: 0.9rem;
--modal-font-small: 0.8rem;
--modal-font-heading: 1.125rem;
--modal-max-width: 600px;
}
/* Hover effects on desktop */
.rpg-popup-close:hover {
background: rgba(255, 255, 255, 0.1);
color: var(--rpg-highlight);
}
}
/* ============================================
CHAT THOUGHT OVERLAYS
============================================ */
/* Container for thought overlay on chat messages */
/* Floating thought panel - positioned next to character avatar */
#rpg-thought-panel {
position: fixed;
z-index: 1000; /* Lower z-index to stay below dropdown menus */
pointer-events: auto;
max-width: 350px; /* Fixed max like panels, will be constrained by viewport */
width: auto;
transform: translateY(0); /* No vertical centering - align with avatar top */
animation: thoughtPanelFadeIn 0.4s ease-out;
}
/* Collapsed thought icon */
#rpg-thought-icon {
position: fixed;
z-index: 1000; /* Lower z-index to stay below dropdown menus */
display: none; /* Hidden by default in desktop */
align-items: center;
justify-content: center;
width: 44px;
height: 44px;
border-radius: 50%;
background: var(--rpg-bg, rgba(30, 30, 50, 0.95));
border: 2px solid var(--rpg-highlight, #e94560);
color: var(--rpg-text, #ecf0f1);
font-size: clamp(1.25rem, 1.85vw, 1.875rem);
cursor: move;
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5);
backdrop-filter: blur(10px);
transition: transform 0.2s ease, box-shadow 0.2s ease, opacity 0.2s ease;
user-select: none;
-webkit-user-select: none;
}
/* Show icon only in mobile view */
@media (max-width: 1000px) {
#rpg-thought-icon {
display: flex;
}
}
/* Force hide class for desktop mode - overrides media query (unless collapsed) */
#rpg-thought-icon.rpg-force-hide:not(.rpg-collapsed-desktop) {
display: none !important;
}
/* When collapsed in desktop, show icon */
#rpg-thought-icon.rpg-collapsed-desktop {
display: flex !important;
}
/* Hidden state that allows transitions */
#rpg-thought-icon.rpg-hidden {
opacity: 0;
pointer-events: none;
}
#rpg-thought-icon.dragging {
transition: none !important;
cursor: grabbing;
}
#rpg-thought-icon:not(.dragging):hover {
transform: scale(1.1);
box-shadow: 0 6px 20px rgba(233, 69, 96, 0.4);
}
/* Close button */
.rpg-thought-close {
position: absolute;
top: -0.5rem;
right: -0.5rem;
width: 1.5rem;
height: 1.5rem;
border-radius: 50%;
background: var(--rpg-highlight, #e94560);
color: white;
border: 2px solid var(--rpg-bg, rgba(30, 30, 50, 0.95));
font-size: clamp(0.9rem, 1rem, 1.1rem);
line-height: 1;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
z-index: 10001;
transition: all 0.2s ease;
}
.rpg-thought-close:hover {
transform: scale(1.1);
background: var(--rpg-text, #eaeaea);
color: var(--rpg-highlight, #e94560);
}
/* Show close button in desktop view for collapsing */
@media (min-width: 1001px) {
.rpg-thought-close {
display: flex !important;
}
}
@keyframes thoughtIconPulse {
0%, 100% {
transform: scale(1);
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5);
}
50% {
transform: scale(1.05);
box-shadow: 0 6px 20px rgba(233, 69, 96, 0.3);
}
}
/* Thought circles floating from avatar */
.rpg-thought-circles {
position: absolute;
display: flex;
flex-direction: row-reverse; /* Horizontal layout, flipped */
align-items: center; /* Center vertically */
gap: 0.5em;
inset: 0px -50px auto;
z-index: 1;
}
/* Flip thought circles to left side when panel is on left */
.rpg-thought-panel-right .rpg-thought-circles {
inset: 0px auto auto -50px;
flex-direction: row; /* Normal order for left side */
}
.rpg-thought-circle {
background: var(--rpg-bg, rgba(30, 30, 50, 0.8));
border: 2px solid var(--rpg-highlight, #e94560);
border-radius: 50%;
animation: thoughtCirclePulse 1.5s ease-in-out infinite;
}
.rpg-circle-1 {
width: 0.5rem;
height: 0.5rem;
animation-delay: 0s;
}
.rpg-circle-2 {
width: 0.75rem;
height: 0.75rem;
animation-delay: 0.2s;
}
.rpg-circle-3 {
width: 1rem;
height: 1rem;
animation-delay: 0.4s;
}
/* Thought bubble main container */
.rpg-thought-bubble {
background: var(--rpg-bg, rgba(30, 30, 50, 0.95));
border: 2px solid var(--rpg-highlight, #e94560);
border-radius: clamp(10px, 1.5vh, 14px);
padding: clamp(10px, 1.5vh, 14px);
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.5);
position: relative;
backdrop-filter: blur(15px);
max-height: calc(100vh - 120px); /* Scale with viewport height */
overflow-y: auto;
overflow-x: hidden;
}
/* Custom scrollbar for thought bubble */
.rpg-thought-bubble::-webkit-scrollbar {
width: 0.375rem;
}
.rpg-thought-bubble::-webkit-scrollbar-track {
background: rgba(0, 0, 0, 0.2);
border-radius: 3px;
}
.rpg-thought-bubble::-webkit-scrollbar-thumb {
background: var(--rpg-highlight, #e94560);
border-radius: 3px;
opacity: 0.5;
}
.rpg-thought-bubble::-webkit-scrollbar-thumb:hover {
background: var(--rpg-highlight, #e94560);
opacity: 0.8;
}
/* Individual thought item (for multiple characters) */
.rpg-thought-item {
display: flex;
gap: clamp(10px, 1.5vh, 12px);
align-items: flex-start;
}
/* Emoji box on the left */
.rpg-thought-emoji-box {
flex-shrink: 0;
width: clamp(32px, 4vh, 40px);
height: clamp(32px, 4vh, 40px);
display: flex;
align-items: center;
justify-content: center;
background: var(--rpg-accent, rgba(50, 50, 70, 0.8));
border: 1px solid var(--rpg-highlight, #e94560);
border-radius: clamp(6px, 1vh, 8px);
font-size: clamp(16px, 2vw, 20px);
}
/* Thought content on the right */
.rpg-thought-content {
flex: 1;
font-size: clamp(0.85rem, 0.9rem, 0.95rem);
line-height: 1.5;
color: var(--rpg-text, #eaeaea);
font-style: italic;
opacity: 0.95;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
}
/* Divider between multiple thoughts */
.rpg-thought-divider {
height: 0.062rem;
background: linear-gradient(to right, transparent, var(--rpg-highlight, #e94560), transparent);
margin: clamp(8px, 1vh, 10px) 0;
opacity: 0.5;
}
/* Arrow pointing right (when panel is on left) */
#rpg-thought-panel.rpg-thought-panel-left .rpg-thought-bubble::after {
content: '';
position: absolute;
top: 50%;
right: -0.75rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 10px 0 10px 12px;
border-color: transparent transparent transparent var(--rpg-highlight, #e94560);
}
#rpg-thought-panel.rpg-thought-panel-left .rpg-thought-bubble::before {
content: '';
position: absolute;
top: 50%;
right: -0.562rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 0.5rem 0 0.5rem 0.625rem;
border-color: transparent transparent transparent var(--rpg-bg, rgba(30, 30, 50, 0.95));
z-index: 1;
}
/* Arrow pointing left (when panel is on right) */
#rpg-thought-panel.rpg-thought-panel-right .rpg-thought-bubble::after {
content: '';
position: absolute;
top: 50%;
left: -0.75rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 10px 12px 10px 0;
border-color: transparent var(--rpg-highlight, #e94560) transparent transparent;
}
#rpg-thought-panel.rpg-thought-panel-right .rpg-thought-bubble::before {
content: '';
position: absolute;
top: 50%;
left: -0.562rem;
transform: translateY(-50%);
width: 0;
height: 0;
border-style: solid;
border-width: 0.5rem 0.625rem 0.5rem 0;
border-color: transparent var(--rpg-bg, rgba(30, 30, 50, 0.95)) transparent transparent;
z-index: 1;
}
/* Animations */
@keyframes thoughtPanelFadeIn {
from {
opacity: 0;
transform: translateY(-50%) scale(0.9);
}
to {
opacity: 1;
transform: translateY(-50%) scale(1);
}
}
@keyframes thoughtCirclePulse {
0%, 100% {
opacity: 0.3;
transform: scale(0.8);
}
50% {
opacity: 0.8;
transform: scale(1.1);
}
}
/* Responsive positioning for mobile/narrow screens */
@media (max-width: 1000px) {
#rpg-thought-panel {
position: fixed !important;
max-width: 90vw !important;
width: 90vw !important;
left: 50% !important;
transform: translateX(-50%) !important;
max-height: calc(100dvh - 80px) !important;
}
#rpg-thought-panel .rpg-thought-bubble {
max-height: calc(100dvh - 100px) !important;
overflow-y: auto !important;
}
.rpg-thought-circles {
display: none !important;
}
#rpg-thought-panel .rpg-thought-bubble::after,
#rpg-thought-panel .rpg-thought-bubble::before {
display: none !important;
}
.rpg-thought-content {
font-size: clamp(12px, 3.5vw, 16px);
}
}
/* ============================================
MOBILE TOGGLE BUTTON (FAB)
============================================ */
/* Hide mobile toggle on desktop, show on mobile */
.rpg-mobile-toggle {
display: none;
align-items: center;
justify-content: center;
position: fixed;
/* Position set by JavaScript based on saved settings */
width: 44px;
height: 44px;
border-radius: 50%;
background: var(--rpg-bg, rgba(30, 30, 50, 0.95));
border: 2px solid var(--rpg-highlight, #e94560);
color: var(--rpg-text, #ecf0f1);
font-size: clamp(1.25rem, 1.85vw, 1.875rem);
cursor: move;
z-index: 10002;
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.5);
backdrop-filter: blur(10px);
transition: transform 0.2s ease, box-shadow 0.2s ease, top 0.3s ease, left 0.3s ease, right 0.3s ease, bottom 0.3s ease;
user-select: none; /* Prevent text selection while dragging */
-webkit-user-select: none;
will-change: top, left; /* Optimize for position changes */
}
/* Center the icon inside */
.rpg-mobile-toggle i {
display: flex;
align-items: center;
justify-content: center;
width: 100%;
height: 100%;
}
/* Disable transitions while actively dragging */
.rpg-mobile-toggle.dragging {
transition: none !important;
cursor: grabbing;
animation: none;
}
.rpg-mobile-toggle:not(.dragging):hover {
transform: scale(1.1);
box-shadow: 0 6px 20px rgba(233, 69, 96, 0.4);
}
.rpg-mobile-toggle:active {
transform: scale(0.95);
}
.rpg-mobile-toggle.active {
background: var(--rpg-highlight, #e74c3c);
transform: rotate(180deg);
}
/* FAB Spinning animation during API requests */
.rpg-mobile-toggle.rpg-fab-loading i {
animation: fa-spin 1s infinite linear;
}
.rpg-mobile-toggle.rpg-fab-loading {
box-shadow: 0 0 12px rgba(233, 69, 96, 0.6), 0 4px 16px rgba(0, 0, 0, 0.5);
}
/* Hide FAB widgets when panel is open */
body:has(.rpg-panel.rpg-mobile-open) .rpg-fab-widget-container {
opacity: 0;
pointer-events: none;
}
/* Mobile overlay backdrop */
.rpg-mobile-overlay {
display: none;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.5);
z-index: 998;
backdrop-filter: blur(2px);
}
/* Mobile-specific panel behavior - matches SillyTavern's 1000px breakpoint */
/* CACHE BUST v2025-01-16 */
@media (max-width: 1000px) {
/* ========================================
MOBILE PANEL FOUNDATION
======================================== */
/* Show the mobile FAB toggle button */
.rpg-mobile-toggle {
display: flex;
}
/* Hide FAB when panel is open */
body:has(.rpg-panel.rpg-mobile-open) .rpg-mobile-toggle {
opacity: 0;
pointer-events: none;
}
/* Hide internal collapse toggle when panel is closed on mobile */
.rpg-collapse-toggle {
display: none !important;
}
/* Show internal collapse toggle when panel is open on mobile */
.rpg-panel.rpg-mobile-open .rpg-collapse-toggle {
display: flex !important;
}
/* Show overlay when needed */
body:has(.rpg-panel.rpg-mobile-open) .rpg-mobile-overlay {
display: block;
}
/* Remove margin adjustments on mobile - content takes full width */
body:has(.rpg-panel) #sheld {
margin-right: 0 !important;
margin-left: 0 !important;
}
/* Mobile panel - slide from right like desktop */
.rpg-panel {
position: fixed !important;
top: 0 !important;
right: 0 !important;
bottom: 0 !important;
left: auto !important;
/* Mobile panel sizing */
width: 85vw !important;
height: 100dvh !important;
/* Hidden by default - completely removed from layout */
display: none !important;
overflow: visible !important;
-webkit-overflow-scrolling: touch;
/* Styling */
border-radius: 20px 0 0 0;
border-left: 1px solid var(--SmartThemeBorderColor);
border-top: 1px solid var(--SmartThemeBorderColor);
backdrop-filter: blur(calc(var(--SmartThemeBlurStrength) * 2));
box-shadow: -5px 0 20px var(--rpg-shadow);
}
/* Allow collapse button to show outside panel */
.rpg-game-container {
overflow: visible !important;
}
/* But keep content scrollable */
#rpg-panel-content {
overflow-y: auto !important;
overflow-x: hidden !important;
}
/* Show panel when opened with slide-in animation */
.rpg-panel.rpg-mobile-open {
display: block !important;
z-index: 9999;
animation: rpgSlideInFromRight 0.3s ease-in-out;
}
/* Closing animation - slide out to right */
.rpg-panel.rpg-mobile-closing {
display: block !important;
z-index: 9999;
animation: rpgSlideOutToRight 0.3s ease-in-out;
}
/* Slide-in animation from right */
@keyframes rpgSlideInFromRight {
from {
transform: translateX(100%);
}
to {
transform: translateX(0);
}
}
/* Slide-out animation to right */
@keyframes rpgSlideOutToRight {
from {
transform: translateX(0);
}
to {
transform: translateX(100%);
}
}
/* Slide-in animation from left */
@keyframes rpgSlideInFromLeft {
from {
transform: translateX(-100%);
}
to {
transform: translateX(0);
}
}
/* Slide-out animation to left */
@keyframes rpgSlideOutToLeft {
from {
transform: translateX(0);
}
to {
transform: translateX(-100%);
}
}
/* Left-side mobile panel positioning */
.rpg-panel.rpg-position-left {
right: auto !important;
left: 0 !important;
border-radius: 0 20px 0 0;
border-left: none;
border-right: 1px solid var(--SmartThemeBorderColor);
box-shadow: 5px 0 20px var(--rpg-shadow);
}
/* Left-side panel animations */
.rpg-panel.rpg-position-left.rpg-mobile-open {
animation: rpgSlideInFromLeft 0.3s ease-in-out;
}
.rpg-panel.rpg-position-left.rpg-mobile-closing {
animation: rpgSlideOutToLeft 0.3s ease-in-out;
}
/* ========================================
MOBILE KEYBOARD HANDLING
======================================== */
/* When mobile keyboard is visible, adjust panel layout to prevent squashing */
.rpg-panel.rpg-keyboard-visible {
/* Prevent content from being pushed too far up */
padding-bottom: 20px;
}
/* Make sections more compact when keyboard visible */
.rpg-panel.rpg-keyboard-visible .rpg-stats-section,
.rpg-panel.rpg-keyboard-visible .rpg-info-section,
.rpg-panel.rpg-keyboard-visible .rpg-thoughts-section {
padding: 8px 12px;
}
/* Reduce spacing in stat bars when keyboard visible */
.rpg-panel.rpg-keyboard-visible .rpg-stats-grid {
gap: 4px;
}
/* Disable collapsed state on mobile */
.rpg-panel.rpg-collapsed {
max-width: 100dvw !important;
min-width: unset !important;
width: 100dvw !important;
}
.rpg-panel.rpg-collapsed .rpg-game-container {
opacity: 1 !important;
pointer-events: auto !important;
}
/* Collapse toggle on mobile - positioned on panel edge and vertically centered */
.rpg-collapse-toggle {
display: flex !important;
align-items: center;
justify-content: center;
position: absolute !important;
top: 50% !important;
transform: translateY(-50%) !important;
width: 44px;
height: 44px;
min-width: 44px;
min-height: 44px;
border-radius: 50%;
background: var(--SmartThemeBlurTintColor);
border: 2px solid var(--SmartThemeBorderColor);
z-index: 10000 !important;
transition: all 0.2s ease;
pointer-events: auto !important;
cursor: pointer !important;
}
/* Position on right edge when panel is on left */
body.rpg-panel-position-left .rpg-collapse-toggle,
.rpg-panel.rpg-position-left .rpg-collapse-toggle {
left: auto !important;
right: -22px !important;
}
/* Position on left edge when panel is on right */
body.rpg-panel-position-right .rpg-collapse-toggle,
.rpg-panel.rpg-position-right .rpg-collapse-toggle {
left: -22px !important;
right: auto !important;
}
.rpg-collapse-toggle:hover {
background: rgba(255, 255, 255, 0.1);
transform: translateY(-50%) scale(1.05) !important;
}
.rpg-collapse-toggle:active {
transform: translateY(-50%) scale(0.95) !important;
}
/* Mobile icon styling - use chevrons for drawer UX */
.rpg-collapse-toggle i {
transform: none !important;
font-size: clamp(20px, 5.1vw, 24px);
}
/* ========================================
MOBILE TAB NAVIGATION
======================================== */
/* Mobile tab container wrapper */
.rpg-mobile-container {
display: flex;
flex-direction: column;
height: 100%;
min-height: 0;
margin: -12px -12px 16px -12px;
overflow-x: auto;
overflow-y: hidden;
}
/* Tab container at top of panel */
.rpg-mobile-tabs {
display: flex;
position: sticky;
top: 0;
z-index: 10;
background: var(--SmartThemeBlurTintColor);
backdrop-filter: blur(calc(var(--SmartThemeBlurStrength) * 1.5));
border-bottom: 2px solid var(--SmartThemeBorderColor);
margin: 0;
padding: 0;
overflow-x: auto;
}
.rpg-mobile-tab {
flex: 1;
height: 44px;
min-height: 44px;
display: flex;
align-items: center;
justify-content: center;
gap: 6px;
font-size: clamp(14px, 3.6vw, 18px);
font-weight: 500;
color: var(--SmartThemeBodyColor);
background: transparent;
border: none;
border-bottom: 3px solid transparent;
cursor: pointer;
transition: all 0.2s ease;
padding: 0 8px;
text-transform: uppercase;
letter-spacing: 0.5px;
}
.rpg-mobile-tab:active {
transform: scale(0.97);
}
.rpg-mobile-tab.active {
color: var(--rpg-highlight);
border-bottom-color: var(--rpg-highlight);
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
}
.rpg-mobile-tab i {
font-size: clamp(16px, 4.1vw, 20px);
}
/* Tab content sections */
.rpg-mobile-tab-content {
display: none;
animation: fadeIn 0.2s ease;
}
.rpg-mobile-tab-content.active {
display: flex;
flex-direction: column;
flex: 1;
min-height: 0;
padding: 12px;
}
/* Center empty state messages in mobile tabs - only when empty */
.rpg-mobile-tab-content #rpg-user-stats:has(> .rpg-inventory-empty) {
display: flex !important;
flex: 1;
flex-direction: column;
align-items: center;
justify-content: center;
}
/* When empty state is shown, center it in the full panel */
.rpg-mobile-tab-content #rpg-user-stats > .rpg-inventory-empty {
margin: auto;
}
.rpg-mobile-tab-content .rpg-inventory-empty {
text-align: center;
width: auto !important;
}
@keyframes fadeIn {
from { opacity: 0; transform: translateY(10px); }
to { opacity: 1; transform: translateY(0); }
}
/* Info tab contains Info Box and Characters with 50/50 split */
.rpg-mobile-tab-content[data-tab-content="info"].active {
display: grid;
grid-template-rows: minmax(min-content, auto) minmax(min-content, 1fr);
gap: 0;
height: 100%;
min-height: 0;
overflow-y: auto;
}
/* Info Box takes 50% of vertical space */
.rpg-mobile-tab-content[data-tab-content="info"] > #rpg-info-box,
.rpg-mobile-tab-content[data-tab-content="info"] > .rpg-info-section {
min-height: 0;
overflow-y: auto;
padding-bottom: 16px;
display: flex;
flex-direction: column;
gap: 0.5em;
}
/* Characters section takes 50% of vertical space */
.rpg-mobile-tab-content[data-tab-content="info"] > #rpg-thoughts,
.rpg-mobile-tab-content[data-tab-content="info"] > .rpg-thoughts-section {
min-height: 0;
overflow-y: auto;
padding-bottom: 16px;
}
/* Add divider between Info and Characters */
.rpg-mobile-tab-content[data-tab-content="info"] > .rpg-section:not(:last-child) {
border-bottom: 1px solid var(--SmartThemeBorderColor);
margin-bottom: 16px;
}
/* Hide dividers on mobile (tabs handle separation) */
.rpg-divider {
display: none;
}
/* ========================================
MOBILE INFO BOX IMPROVEMENTS
======================================== */
/* Rows scale proportionally to fill Info Box */
.rpg-dashboard-row-1 {
height: auto !important; /* Remove desktop height constraint */
display: flex !important;
gap: 0.25em;
}
.rpg-dashboard-row-2 {
display: flex !important;
}
/* Widgets fill their row height */
.rpg-dashboard-row-1 .rpg-dashboard-widget,
.rpg-dashboard-row-2 .rpg-dashboard-widget {
height: 100% !important;
flex: 1 !important;
display: flex !important;
flex-direction: column !important;
justify-content: center;
}
/* Info screen text readability - convert vw to readable pixel sizes */
.rpg-calendar-top {
font-size: clamp(8px, 2.1vw, 10px) !important;
}
.rpg-calendar-day {
font-size: min(2.5vw, 14px) !important;
}
.rpg-calendar-year {
font-size: clamp(7px, 1.8vw, 10px) !important;
}
.rpg-weather-forecast {
font-size: min(2.2vw, 0.6875rem) !important;
}
.rpg-temp-value {
font-size: min(2.5vw, 0.8125rem) !important;
}
.rpg-time-value {
font-size: min(2.5vw, 0.8125rem) !important;
}
.rpg-time-range {
gap: 0.15em;
overflow-x: auto;
overflow-y: hidden;
max-width: 100%;
white-space: nowrap;
}
.rpg-time-separator {
font-size: min(2vw, 0.625rem) !important;
}
.rpg-location-text {
font-size: min(2.8vw, 0.875rem) !important;
}
.rpg-map-marker {
font-size: clamp(16px, 4.1vw, 20px) !important;
}
/* Recent Events widget - mobile text sizing */
.rpg-notebook-header {
gap: clamp(26px, 6vw, 30px);
padding: clamp(5px, 1.5vw, 7px) 0;
}
.rpg-notebook-ring {
width: clamp(8px, 1.25vw, 10px);
height: clamp(8px, 1.25vw, 10px);
}
.rpg-notebook-title {
font-size: clamp(9px, 2.2vw, 11px) !important;
}
.rpg-bullet {
font-size: clamp(9px, 2.2vw, 11px) !important;
}
.rpg-event-text {
font-size: clamp(11px, 2.8vw, 14px) !important;
}
/* ========================================
MOBILE STATS TAB LAYOUT IMPROVEMENTS
======================================== */
/* Make the entire stats section a single column grid */
.rpg-stats-section {
display: grid !important;
grid-template-columns: 1fr !important; /* Single column */
grid-template-rows: auto !important; /* Auto rows - everything stacked */
gap: 12px;
padding: 16px 12px;
overflow-y: auto !important; /* Enable scrolling on the grid container */
min-height: 0;
}
/* Use display: contents so children participate in grid */
.rpg-stats-header,
.rpg-stats-content {
display: contents !important;
}
/* Portrait row - centered at top, row 1 */
.rpg-stats-header-left,
.rpg-user-info-row {
display: flex !important;
grid-column: 1 !important;
grid-row: 1 !important;
justify-content: center;
align-items: center;
gap: 8px;
}
/* Make user portrait visible and sized for mobile */
.rpg-user-portrait {
width: clamp(32px, 8vw, 48px) !important;
height: clamp(32px, 8vw, 48px) !important;
}
/* Make user name and level readable */
.rpg-user-name {
font-size: clamp(13px, 3.2vw, 16px) !important;
}
.rpg-level-label,
.rpg-level-value {
font-size: clamp(12px, 3vw, 14px) !important;
}
/* Hide stats title on mobile */
.rpg-stats-title {
display: none;
}
/* Stats left container must use contents to unwrap its children */
.rpg-stats-left {
display: contents !important;
}
/* Stat bars - full width, row 2 */
.rpg-stats-grid {
grid-column: 1 !important;
grid-row: 2 !important;
display: flex !important;
flex-direction: column !important;
gap: clamp(6px, 1.5vw, 8px);
}
/* Increase stat bar text sizes for mobile readability */
.rpg-stat-label {
font-size: clamp(11px, 2.8vw, 14px) !important;
}
.rpg-stat-value {
font-size: clamp(12px, 3.1vw, 16px) !important;
}
/* Everything else stacked below - full width, auto rows */
.rpg-mood,
.rpg-inventory-box,
.rpg-skills-section,
.rpg-custom-field {
grid-column: 1 !important;
grid-row: auto !important;
}
/* Attributes container - use contents to unwrap */
.rpg-stats-right {
display: contents !important;
}
/* Compact 2x3 or 3x2 grid for mobile */
.rpg-classic-stats-grid {
display: grid !important;
grid-template-columns: repeat(3, 1fr) !important;
grid-template-rows: repeat(2, 1fr) !important;
gap: 6px;
margin: 0;
padding: 0;
width: 100%;
}
/* Everything else below - full width stacked */
.rpg-inventory-box {
flex: 1 !important;
min-width: 0 !important;
max-width: none !important;
width: 100% !important;
grid-row: auto !important;
}
/* Inventory box */
.rpg-inventory-box {
flex: 1 !important;
min-width: 0 !important;
max-width: none !important;
width: auto !important;
min-height: 60px;
max-height: none;
}
/* Increase inventory text size for readability on mobile */
.rpg-inventory-items {
font-size: clamp(11px, 2.8vw, 14px) !important;
line-height: 1.4;
width: 100% !important;
white-space: normal !important;
}
/* Mood */
.rpg-mood {
display: flex;
flex-direction: column;
gap: 6px;
min-width: 0;
}
/* Make mood text readable on mobile */
.rpg-mood-conditions {
font-size: clamp(11px, 2.8vw, 14px);
line-height: 1.3;
}
/* Each attribute - ULTRA COMPACT with vertical stack layout */
.rpg-classic-stat {
display: grid !important;
grid-template-columns: 1fr 1fr;
grid-template-rows: auto auto;
gap: 2px 4px;
padding: 4px 6px;
min-height: auto;
height: auto;
background: var(--SmartThemeBlurTintColor);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 4px;
}
/* Make buttons container children participate in parent grid */
.rpg-classic-stat-buttons {
display: contents;
}
/* Label - top left */
.rpg-classic-stat-label {
grid-column: 1;
grid-row: 1;
font-size: clamp(9px, 2.3vw, 12px);
font-weight: 600;
text-transform: uppercase;
letter-spacing: 0.3px;
align-self: center;
justify-self: center;
}
/* Value - top right */
.rpg-classic-stat-value {
grid-column: 2;
grid-row: 1;
font-size: clamp(14px, 3.6vw, 18px);
font-weight: 700;
color: var(--SmartThemeQuoteColor);
text-align: center;
align-self: center;
justify-self: center;
}
/* Minus button - bottom left */
.rpg-stat-decrease {
grid-column: 1;
grid-row: 2;
justify-self: center;
}
/* Plus button - bottom right */
.rpg-stat-increase {
grid-column: 2;
grid-row: 2;
justify-self: center;
}
.rpg-classic-stat-btn {
min-width: 24px !important;
min-height: 24px !important;
width: 24px;
height: 24px;
font-size: clamp(14px, 3.6vw, 18px);
font-weight: 700;
border-radius: 4px;
display: flex !important;
align-items: center;
justify-content: center;
padding: 0;
cursor: pointer;
user-select: none;
background: var(--rpg-accent);
border: 1px solid var(--rpg-border);
color: var(--rpg-text);
}
.rpg-classic-stat-btn:hover {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
transform: scale(1.05);
}
.rpg-classic-stat-btn:active {
transform: scale(0.95);
}
.rpg-skills-section {
font-size: clamp(11px, 2.8vw, 14px);
line-height: 1.3;
}
/* ========================================
MOBILE THOUGHT ICON POSITIONING
======================================== */
/* Position thought icon above avatar on mobile to prevent off-screen clipping */
/* JavaScript will calculate position, but add transform to move it above and right */
#rpg-thought-icon {
/* Match mobile toggle size */
width: 44px !important;
height: 44px !important;
font-size: clamp(1.25rem, 1.85vw, 1.875rem) !important;
/* Smooth animation for position changes during scroll */
transition: transform 0.2s ease, box-shadow 0.2s ease !important;
will-change: top, left;
}
/* ========================================
MOBILE CHARACTER RELATIONSHIP BADGE
======================================== */
/* Keep relationship badge small on mobile to prevent it from covering avatar */
.rpg-relationship-badge {
width: 18px !important;
height: 18px !important;
font-size: clamp(10px, 2.6vw, 13px) !important;
padding: 0 !important;
min-height: unset !important;
line-height: 18px !important;
}
/* ========================================
MOBILE CHARACTER INFO TEXT SIZES
======================================== */
/* Larger character emoji for mobile readability */
.rpg-character-emoji {
font-size: clamp(16px, 4.1vw, 20px) !important;
}
/* Readable character names on mobile */
.rpg-character-name {
font-size: clamp(12px, 3.1vw, 16px) !important;
}
/* Readable character traits and custom fields on mobile */
.rpg-character-traits,
.rpg-character-field {
font-size: clamp(11px, 2.8vw, 14px) !important;
}
/* ========================================
MOBILE DICE DISPLAY
======================================== */
/* Make dice display larger and more visible on mobile */
.rpg-dice-display {
font-size: clamp(12px, 3.1vw, 16px) !important;
padding: clamp(8px, 2vw, 12px) !important;
min-height: 44px; /* Touch-friendly height */
gap: clamp(6px, 1.5vw, 10px) !important;
}
/* Larger dice icon for mobile */
.rpg-dice-display i {
font-size: clamp(18px, 4.6vw, 24px) !important;
}
/* Larger clear button for mobile touch */
.rpg-clear-dice-btn {
font-size: clamp(18px, 4.6vw, 24px) !important;
width: clamp(28px, 7.2vw, 36px) !important;
height: clamp(28px, 7.2vw, 36px) !important;
}
/* ========================================
MOBILE UI BUTTONS
======================================== */
/* Readable settings button on mobile */
.rpg-btn-settings {
font-size: clamp(14px, 3.6vw, 18px) !important;
}
/* Larger mobile toggle dice icon (button size is fine) */
.rpg-mobile-toggle {
font-size: clamp(20px, 5.1vw, 26px) !important;
}
/* ========================================
MOBILE CHARACTER STATUS CARDS (DASHBOARD)
======================================== */
/* Larger, more readable character names in dashboard */
.rpg-char-name {
font-size: clamp(12px, 3.1vw, 16px) !important;
}
/* Larger, more readable character traits in dashboard */
.rpg-char-traits {
font-size: clamp(11px, 2.8vw, 14px) !important;
}
/* Larger character emoji in dashboard */
.rpg-char-emoji {
font-size: clamp(18px, 4.6vw, 24px) !important;
}
/* ========================================
MOBILE RECENT EVENTS - REDUCE HEIGHT
======================================== */
/* Make Recent Events section take less vertical space on mobile */
.rpg-dashboard-row-3 {
max-height: 100px !important; /* Limit height on mobile */
}
/* Make the events widget scrollable if content exceeds height */
.rpg-events-widget {
max-height: 100px !important;
}
/* Compact the notebook lines container */
.rpg-notebook-lines {
padding: 0.25em 0.5em !important;
gap: 0.1em !important;
min-height: 0;
}
/* Reduce spacing in notebook lines */
.rpg-notebook-line {
gap: 0.25em !important;
}
/* ========================================
MOBILE SETTINGS POPUP
======================================== */
/* Readable settings popup title */
.rpg-settings-popup-header h3 {
font-size: clamp(16px, 4.1vw, 20px) !important;
}
/* Readable settings group headers */
.rpg-settings-group h4 {
font-size: clamp(14px, 3.6vw, 18px) !important;
}
/* Readable setting labels */
.rpg-setting-row label {
font-size: clamp(12px, 3.1vw, 16px) !important;
}
/* Readable dropdowns and inputs */
.rpg-select,
.rpg-input {
font-size: clamp(13px, 3.3vw, 17px) !important;
}
/* Readable helper text */
.rpg-setting-row small {
font-size: clamp(10px, 2.6vw, 13px) !important;
}
/* Readable clear cache button */
.rpg-btn-clear-cache,
.rpg-btn-reset-fab,
.rpg-btn-customize-prompts {
font-size: clamp(13px, 3.3vw, 17px) !important;
}
/* ========================================
MOBILE TRACKER EDITOR FOOTER
======================================== */
/* Make footer wrap and stack buttons on mobile */
.rpg-settings-popup-footer {
flex-direction: column;
gap: 0.5em;
padding: 0.75em;
}
.rpg-footer-left,
.rpg-footer-right {
width: 100%;
overflow-x: auto;
overflow-y: hidden;
-webkit-overflow-scrolling: touch;
scrollbar-width: thin;
flex-wrap: nowrap;
}
/* Prevent buttons from shrinking in scroll container */
.rpg-footer-left button,
.rpg-footer-right button {
flex-shrink: 0;
white-space: nowrap;
font-size: clamp(12px, 3.1vw, 15px) !important;
padding: 0.5em 0.75em !important;
}
/* ========================================
MOBILE TRACKER EDITOR HEADER
======================================== */
/* Make header text smaller and wrap properly */
.rpg-settings-popup-header h3 {
font-size: clamp(16px, 4.1vw, 20px) !important;
word-break: break-word;
}
.rpg-settings-popup-header h3 i {
font-size: clamp(14px, 3.6vw, 18px) !important;
}
/* ========================================
MOBILE TRACKER EDITOR TABS
======================================== */
/* Make tabs wrap and stack if needed */
.rpg-editor-tabs {
flex-wrap: wrap;
gap: 0;
}
.rpg-editor-tab {
flex: 1 1 auto;
min-width: 0;
padding: 0.5em 0.5em;
font-size: clamp(11px, 2.8vw, 14px) !important;
gap: 0.25em;
}
.rpg-editor-tab i {
font-size: clamp(12px, 3.1vw, 15px) !important;
}
/* ========================================
MOBILE TRACKER EDITOR CONTENT
======================================== */
/* Reduce popup body padding on mobile */
.rpg-settings-popup-body {
padding: 0.75em !important;
}
/* Make section headers smaller */
.rpg-editor-section h4 {
font-size: clamp(13px, 3.3vw, 16px) !important;
gap: 0.25em;
}
.rpg-editor-section h4 i {
font-size: clamp(12px, 3.1vw, 15px) !important;
}
/* Make hint text smaller */
.rpg-editor-hint {
font-size: clamp(11px, 2.8vw, 14px) !important;
}
/* ========================================
MOBILE TRACKER EDITOR STAT ITEMS
======================================== */
/* Make stat items wrap on mobile */
.rpg-editor-stat-item {
flex-wrap: wrap;
gap: 0.5em;
padding: 0.5em;
}
/* Make stat name input full width on mobile */
.rpg-stat-name,
.rpg-attr-name {
width: 100%;
flex: 1 1 100%;
font-size: clamp(13px, 3.3vw, 16px) !important;
}
/* Make toggle and remove button stay on same row */
.rpg-stat-toggle,
.rpg-attr-toggle {
flex: 0 0 auto;
}
.rpg-stat-remove,
.rpg-attr-remove {
flex: 0 0 auto;
font-size: clamp(12px, 3.1vw, 15px) !important;
padding: 0.5em 0.75em !important;
}
/* ========================================
MOBILE RELATIONSHIP MAPPING
======================================== */
/* Make relationship items stack vertically on mobile */
.rpg-relationship-item {
grid-template-columns: 1fr;
gap: 0.5em;
padding: 0.75em 0.5em;
}
/* Hide arrow on mobile since items are stacked */
.rpg-relationship-item .rpg-arrow {
display: none;
}
/* Make relationship inputs full width */
.rpg-relationship-name,
.rpg-relationship-emoji {
width: 100%;
font-size: clamp(13px, 3.3vw, 16px) !important;
}
.rpg-remove-relationship {
font-size: clamp(12px, 3.1vw, 15px) !important;
padding: 0.5em 0.75em !important;
}
/* ========================================
MOBILE TRACKER EDITOR INPUTS & CONTROLS
======================================== */
/* Make all input fields readable on mobile */
.rpg-editor-tab-content input[type="text"],
.rpg-editor-tab-content input[type="number"],
.rpg-editor-tab-content select,
.rpg-editor-tab-content textarea {
font-size: clamp(13px, 3.3vw, 16px) !important;
padding: 0.5em !important;
}
/* Make add buttons full width on mobile */
.rpg-editor-section button[id*="add"],
.rpg-editor-section button[id*="Add"] {
width: 100%;
font-size: clamp(13px, 3.3vw, 16px) !important;
padding: 0.5em !important;
}
/* Make checkboxes with labels easier to tap */
.rpg-editor-tab-content label {
min-height: 44px;
display: flex;
align-items: center;
font-size: clamp(13px, 3.3vw, 16px) !important;
}
.rpg-editor-tab-content input[type="checkbox"] {
min-width: 20px;
min-height: 20px;
margin-right: 0.5em;
}
/* ========================================
MOBILE WIDGET ROWS (DATE/TEMPERATURE)
======================================== */
/* Make widget rows wrap on mobile */
.rpg-editor-widget-row {
flex-wrap: wrap;
gap: 0.5em;
padding: 0.75em 0.5em;
}
/* Checkbox and main label on first row */
.rpg-editor-widget-row > input[type="checkbox"],
.rpg-editor-widget-row > label {
flex: 0 0 auto;
}
/* Format dropdown full width on second row */
.rpg-editor-widget-row .rpg-select-mini {
flex: 1 1 100%;
width: 100%;
font-size: clamp(13px, 3.3vw, 16px) !important;
padding: 0.5em !important;
}
/* Radio group full width on second row */
.rpg-editor-widget-row .rpg-radio-group {
flex: 1 1 100%;
width: 100%;
gap: 1.5em;
justify-content: flex-start;
margin-top: 0.25em;
}
.rpg-radio-group label {
font-size: clamp(13px, 3.3vw, 16px) !important;
gap: 0.5em;
}
.rpg-radio-group input[type="radio"] {
min-width: 18px;
min-height: 18px;
}
}
/* Very narrow screens - single column layout for all stats */
@media (max-width: 600px) {
/* Change grid to single column */
.rpg-stats-section {
grid-template-columns: 1fr !important; /* Single column */
grid-template-rows: auto !important; /* Auto rows */
}
/* User info row - full width, row 1 */
.rpg-user-info-row {
grid-column: 1 !important;
grid-row: 1 !important;
}
/* Stats grid - full width, row 2 */
.rpg-stats-grid {
grid-column: 1 !important;
grid-row: 2 !important;
}
/* Mood - full width, row 3 */
.rpg-mood {
grid-column: 1 !important;
grid-row: 3 !important;
}
/* Attributes - full width, row 4 */
.rpg-stats-right {
grid-column: 1 !important;
grid-row: 4 !important;
}
.rpg-classic-stats {
grid-column: 1 !important;
grid-row: 4 !important;
min-height: 140px;
}
/* Make attributes grid single column too for readability */
.rpg-classic-stats-grid {
grid-template-columns: repeat(3, 1fr) !important; /* 3 columns for attributes */
grid-template-rows: repeat(2, 1fr) !important; /* 2 rows */
}
}
/* Extra small screens - adjust FAB position */
@media (max-width: 480px) {
.rpg-mobile-toggle {
bottom: 6rem;
right: 0.938rem;
width: 3.25rem;
height: 3.25rem;
font-size: clamp(1.25rem, 2vw, 1.75rem);
}
}
/* Touch-friendly improvements for mobile */
@media (max-width: 768px) {
/* More padding for editable fields */
.rpg-editable {
padding: 0.5em;
min-height: 1.25rem;
}
/* Larger close buttons */
.rpg-thought-close {
min-width: 2.75rem;
min-height: 2.75rem;
font-size: clamp(1.5rem, 2.2vw, 1.875rem);
}
}
/* ========================================
Inventory System v2 Styles
======================================== */
/* Inventory Container */
#rpg-inventory {
display: flex;
flex-direction: column;
gap: 1rem;
padding: 0.5rem;
font-size: 0.9rem;
}
.rpg-inventory-container {
display: flex;
flex-direction: column;
gap: 1rem;
padding: 0.5rem;
font-size: 0.9rem;
}
/* Sub-tabs Navigation */
.rpg-inventory-subtabs {
display: flex;
gap: 0.5rem;
border-bottom: 2px solid var(--SmartThemeBorderColor);
padding-bottom: 0.5rem;
overflow-x: auto;
overflow-y: hidden;
flex-wrap: nowrap;
scrollbar-width: thin;
scrollbar-color: var(--SmartThemeBorderColor) transparent;
}
.rpg-inventory-subtabs::-webkit-scrollbar {
height: 6px;
}
.rpg-inventory-subtabs::-webkit-scrollbar-track {
background: transparent;
}
.rpg-inventory-subtabs::-webkit-scrollbar-thumb {
background: var(--SmartThemeBorderColor);
border-radius: 3px;
}
.rpg-inventory-subtabs::-webkit-scrollbar-thumb:hover {
background: var(--rpg-accent);
}
.rpg-inventory-subtab {
flex: 1;
min-width: fit-content;
white-space: nowrap;
padding: 0.5rem 1rem;
background: transparent;
border: 2px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
color: var(--SmartThemeBodyColor);
cursor: pointer;
transition: all 0.2s ease;
font-weight: 500;
text-align: center;
font-size: clamp(0.75rem, 1vw, 0.9rem);
}
.rpg-inventory-subtab:hover {
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
.rpg-inventory-subtab.active {
background: transparent;
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
font-weight: 600;
}
/* Inventory Sections */
.rpg-inventory-section {
display: flex;
flex-direction: column;
gap: 0.75rem;
}
.rpg-inventory-header {
position: relative;
display: flex;
justify-content: space-between;
align-items: center;
padding-bottom: 0.5rem;
border-bottom: 1px solid var(--SmartThemeBorderColor);
gap: 0.5rem;
overflow-x: auto;
overflow-y: hidden;
flex-wrap: nowrap;
scrollbar-width: thin;
scrollbar-color: var(--SmartThemeBorderColor) transparent;
}
.rpg-inventory-header::-webkit-scrollbar {
height: 6px;
}
.rpg-inventory-header::-webkit-scrollbar-track {
background: transparent;
}
.rpg-inventory-header::-webkit-scrollbar-thumb {
background: var(--SmartThemeBorderColor);
border-radius: 3px;
}
.rpg-inventory-header::-webkit-scrollbar-thumb:hover {
background: var(--rpg-accent);
}
.rpg-inventory-header h4 {
margin: 0;
font-size: 1.1rem;
color: var(--SmartThemeBodyColor);
white-space: nowrap;
min-width: fit-content;
}
.rpg-inventory-content {
display: flex;
flex-direction: column;
gap: 0.75rem;
}
.rpg-inventory-text {
padding: 0.75rem;
background: var(--SmartThemeBlurTintColor);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
color: var(--SmartThemeBodyColor);
line-height: 1.6;
white-space: pre-wrap;
word-wrap: break-word;
}
.rpg-inventory-empty {
padding: 2rem;
text-align: center;
color: var(--SmartThemeFastUISliderColColor);
font-style: italic;
}
.rpg-inventory-hint {
padding: 0.5rem;
background: transparent;
border: 2px solid var(--rpg-highlight);
border-radius: 0.25rem;
font-size: 0.85rem;
color: var(--SmartThemeFastUISliderColColor);
display: flex;
gap: 0.5rem;
align-items: flex-start;
}
.rpg-inventory-hint i {
margin-top: 0.1rem;
}
/* Storage Locations */
.rpg-storage-location {
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
overflow: hidden;
}
.rpg-storage-header {
display: flex;
align-items: center;
gap: 0.5rem;
padding: 0.5rem;
background: var(--SmartThemeQuoteColor);
cursor: pointer;
}
.rpg-storage-toggle {
background: none;
border: none;
color: var(--SmartThemeBodyColor);
cursor: pointer;
padding: 0.25rem;
display: flex;
align-items: center;
justify-content: center;
transition: transform 0.2s ease;
}
.rpg-storage-toggle:hover {
color: var(--ac-style-color-matchedText);
}
.rpg-storage-name {
flex: 1;
margin: 0;
font-size: 1rem;
font-weight: 600;
color: #000000;
}
.rpg-storage-actions {
display: flex;
gap: 0.5rem;
}
.rpg-storage-content {
padding: 0.5rem;
background: var(--SmartThemeBlurTintColor);
}
.rpg-storage-location.collapsed .rpg-storage-content {
display: none;
}
.rpg-storage-add-item-container {
display: flex;
justify-content: center;
margin-top: 0.75rem;
}
/* Buttons */
.rpg-inventory-edit-btn,
.rpg-inventory-add-btn,
.rpg-inventory-remove-btn {
padding: 0.4rem 0.75rem;
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
background: var(--SmartThemeBlurTintColor);
color: var(--SmartThemeBodyColor);
cursor: pointer;
transition: all 0.2s ease;
font-size: 0.85rem;
display: flex;
align-items: center;
gap: 0.35rem;
}
.rpg-inventory-edit-btn:hover {
background: var(--ac-style-color-matchedText);
border-color: var(--ac-style-color-matchedText);
color: white;
}
.rpg-inventory-add-btn {
background: transparent;
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
white-space: nowrap;
min-width: fit-content;
}
.rpg-inventory-add-btn:hover {
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
border-color: var(--rpg-highlight);
}
.rpg-inventory-remove-btn {
background: transparent;
color: var(--SmartThemeFastUISliderColColor);
}
.rpg-inventory-remove-btn:hover {
background: #dc3545;
border-color: #dc3545;
color: white;
}
/* Inline Editing Styles */
.rpg-inventory-text.rpg-editable {
cursor: text;
transition: all 0.2s ease;
min-height: 2rem;
}
.rpg-inventory-text.rpg-editable:hover {
background: var(--SmartThemeQuoteColor);
border-color: var(--ac-style-color-matchedText);
}
.rpg-inventory-text.rpg-editable:focus {
outline: none;
border-color: var(--ac-style-color-matchedText);
background: var(--SmartThemeEmColor);
box-shadow: 0 0 0 2px rgba(var(--ac-style-color-matchedText-rgb, 66, 135, 245), 0.2);
}
.rpg-inventory-text.rpg-editable:empty::before {
content: 'Click to edit...';
color: var(--SmartThemeFastUISliderColColor);
font-style: italic;
}
/* Inline Forms */
.rpg-inline-form {
display: flex;
flex-direction: column;
gap: 0.5rem;
padding: 0.75rem;
background: var(--SmartThemeQuoteColor);
border: 1px solid var(--ac-style-color-matchedText);
border-radius: 0.25rem;
margin-bottom: 0.75rem;
}
.rpg-inline-input {
padding: 0.5rem 0.75rem;
background: var(--SmartThemeBlurTintColor);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
color: var(--SmartThemeBodyColor);
font-size: 0.9rem;
font-family: inherit;
}
.rpg-inline-input:focus {
outline: none;
border-color: var(--ac-style-color-matchedText);
box-shadow: 0 0 0 2px rgba(var(--ac-style-color-matchedText-rgb, 66, 135, 245), 0.2);
}
.rpg-inline-buttons {
display: flex;
gap: 0.5rem;
justify-content: flex-end;
}
.rpg-inline-btn {
padding: 0.4rem 0.75rem;
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
background: var(--SmartThemeBlurTintColor);
color: var(--SmartThemeBodyColor);
cursor: pointer;
transition: all 0.2s ease;
font-size: 0.85rem;
display: flex;
align-items: center;
gap: 0.35rem;
}
.rpg-inline-btn:hover {
opacity: 0.85;
}
.rpg-inline-cancel {
background: var(--SmartThemeBlurTintColor);
color: var(--SmartThemeFastUISliderColColor);
}
.rpg-inline-cancel:hover {
background: #6c757d;
border-color: #6c757d;
color: white;
}
.rpg-inline-save,
.rpg-inline-confirm {
background: var(--ac-style-color-matchedText);
border-color: var(--ac-style-color-matchedText);
color: white;
}
.rpg-inline-save:hover,
.rpg-inline-confirm:hover {
opacity: 0.85;
}
/* Inline Confirmation */
.rpg-inline-confirmation {
padding: 0.75rem;
background: var(--SmartThemeQuoteColor);
border: 1px solid #dc3545;
border-radius: 0.25rem;
margin-top: 0.5rem;
}
.rpg-inline-confirmation p {
margin: 0 0 0.75rem 0;
color: var(--SmartThemeBodyColor);
font-size: 0.9rem;
}
/* ============================================
ITEM LIST AND GRID VIEW STYLES
============================================ */
/* Item list container base styles */
.rpg-item-list {
min-height: 2rem;
padding: 0.5rem;
}
/* LIST VIEW - Full-width rows */
.rpg-item-list-view {
display: flex;
flex-direction: column;
gap: 0.5rem;
}
.rpg-item-row {
position: relative;
display: flex;
align-items: center;
gap: 0.75rem;
padding: 0.75rem;
background: transparent;
border: 2px solid var(--rpg-highlight);
border-radius: 0.25rem;
color: var(--SmartThemeBodyColor);
font-size: 0.95rem;
transition: all 0.2s ease;
}
.rpg-item-row:hover {
border-color: var(--rpg-highlight);
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
}
.rpg-item-row .rpg-item-name {
flex: 1;
line-height: 1.5;
word-wrap: break-word;
overflow-wrap: break-word;
}
.rpg-item-row .rpg-item-remove {
flex-shrink: 0;
padding: 0.3rem 0.6rem;
background: transparent;
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
color: var(--SmartThemeFastUISliderColColor);
cursor: pointer;
transition: all 0.2s ease;
font-size: 0.85rem;
}
.rpg-item-row .rpg-item-remove:hover {
background: #dc3545;
border-color: #dc3545;
color: white;
}
/* GRID VIEW - Responsive card grid */
.rpg-item-grid-view {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(140px, 1fr));
gap: 0.75rem;
}
.rpg-item-card {
position: relative;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: 1rem 0.75rem;
background: transparent;
border: 2px solid var(--rpg-highlight);
border-radius: 0.25rem;
color: var(--SmartThemeBodyColor);
font-size: 0.9rem;
transition: all 0.2s ease;
min-height: 80px;
}
.rpg-item-card:hover {
border-color: var(--rpg-highlight);
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
}
.rpg-item-card .rpg-item-name {
text-align: center;
word-wrap: break-word;
overflow-wrap: break-word;
hyphens: auto;
max-width: 100%;
}
.rpg-item-card .rpg-item-remove {
position: absolute;
top: 0.25rem;
right: 0.25rem;
padding: 0;
width: 1.5rem;
height: 1.5rem;
background: transparent;
border: none;
border-radius: 0.25rem;
color: var(--SmartThemeFastUISliderColColor);
cursor: pointer;
transition: all 0.2s ease;
font-size: 0.85rem;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-item-card .rpg-item-remove:hover {
background: #dc3545;
color: white;
}
/* Empty state message */
.rpg-inventory-empty {
padding: 1rem;
text-align: center;
color: var(--SmartThemeFastUISliderColColor);
font-style: italic;
font-size: 0.9rem;
}
/* View Toggle Buttons */
.rpg-inventory-header-actions {
display: flex;
align-items: center;
gap: 0.75rem;
flex-wrap: nowrap;
min-width: fit-content;
}
.rpg-view-toggle {
display: flex;
gap: 0.25rem;
flex-wrap: nowrap;
}
.rpg-view-btn {
padding: 0.35rem 0.6rem;
background: var(--SmartThemeBlurTintColor);
border: 2px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
color: var(--SmartThemeFastUISliderColColor);
cursor: pointer;
white-space: nowrap;
min-width: fit-content;
transition: all 0.2s ease;
font-size: 0.9rem;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-view-btn:hover {
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
.rpg-view-btn.active {
background: var(--SmartThemeBlurTintColor);
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
/* ============================================
DESKTOP TABS SYSTEM
============================================ */
/* Desktop tabs container */
.rpg-tabs-container {
display: flex;
flex-direction: column;
gap: 0;
height: 100%;
width: 100%;
}
/* Desktop tab navigation */
.rpg-tabs-nav {
display: flex;
gap: 0;
background: var(--SmartThemeBlurTintColor);
border-bottom: 2px solid var(--SmartThemeBorderColor);
overflow-x: auto;
overflow-y: hidden;
flex-wrap: nowrap;
scrollbar-width: thin;
scrollbar-color: var(--SmartThemeBorderColor) transparent;
}
.rpg-tabs-nav::-webkit-scrollbar {
height: 6px;
}
.rpg-tabs-nav::-webkit-scrollbar-track {
background: transparent;
}
.rpg-tabs-nav::-webkit-scrollbar-thumb {
background: var(--SmartThemeBorderColor);
border-radius: 3px;
}
.rpg-tabs-nav::-webkit-scrollbar-thumb:hover {
background: var(--rpg-highlight);
}
/* Desktop tab button */
.rpg-tab-btn {
flex: 1;
min-width: fit-content;
white-space: nowrap;
padding: 0.75rem 1rem;
display: flex;
align-items: center;
justify-content: center;
gap: 0.5rem;
font-size: 0.95rem;
font-weight: 500;
color: var(--SmartThemeBodyColor);
background: transparent;
border: none;
border-bottom: 3px solid transparent;
cursor: pointer;
transition: all 0.2s ease;
}
.rpg-tab-btn:hover {
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
color: var(--rpg-highlight);
}
.rpg-tab-btn.active {
background: transparent;
border-bottom-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
.rpg-tab-btn i {
font-size: 1.1rem;
}
/* Desktop tab content */
.rpg-tab-content {
display: none;
flex-direction: column;
gap: 1rem;
overflow-y: auto;
overflow-x: hidden;
padding: 0 0.5rem;
flex: 1;
}
.rpg-tab-content.active {
display: flex;
}
/* Hide dividers when tabs are active (tabs separate content) */
.rpg-tabs-container .rpg-divider {
display: none;
}
/* Mobile Responsive Styles */
@media (max-width: 768px) {
.rpg-inventory-subtabs {
flex-direction: column;
gap: 0.35rem;
}
.rpg-inventory-subtab {
font-size: 1rem;
padding: 0.75rem;
}
.rpg-inventory-header {
flex-direction: column;
align-items: flex-start;
gap: 0.5rem;
}
.rpg-inventory-header h4 {
font-size: 1rem;
}
.rpg-inventory-edit-btn,
.rpg-inventory-add-btn,
.rpg-inventory-remove-btn {
padding: 0.6rem 1rem;
font-size: 0.95rem;
min-height: 2.5rem;
}
.rpg-storage-header {
padding: 0.75rem;
}
.rpg-storage-toggle {
min-width: 2rem;
min-height: 2rem;
}
}
/* ============================================
QUESTS SYSTEM STYLING
============================================ */
/* Quest Container */
#rpg-quests {
display: flex;
flex-direction: column;
gap: 1rem;
padding: 0.5rem;
font-size: 0.9rem;
}
/* Quest Sub-tabs Navigation (Main / Optional) */
.rpg-quests-subtabs {
display: flex;
gap: 0.5rem;
border-bottom: 2px solid var(--SmartThemeBorderColor);
padding-bottom: 0.5rem;
overflow-x: auto;
overflow-y: hidden;
flex-wrap: nowrap;
scrollbar-width: thin;
scrollbar-color: var(--SmartThemeBorderColor) transparent;
}
.rpg-quests-subtabs::-webkit-scrollbar {
height: 6px;
}
.rpg-quests-subtabs::-webkit-scrollbar-track {
background: transparent;
}
.rpg-quests-subtabs::-webkit-scrollbar-thumb {
background: var(--SmartThemeBorderColor);
border-radius: 3px;
}
.rpg-quests-subtabs::-webkit-scrollbar-thumb:hover {
background: var(--rpg-accent);
}
.rpg-quests-subtab {
flex: 1;
padding: 0.5rem 1rem;
background: transparent;
border: 2px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
color: var(--SmartThemeBodyColor);
cursor: pointer;
transition: all 0.2s ease;
font-weight: 500;
text-align: center;
font-size: clamp(0.75rem, 1vw, 0.9rem);
min-width: fit-content;
white-space: nowrap;
}
.rpg-quests-subtab:hover {
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
.rpg-quests-subtab.active {
background: transparent;
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
font-weight: 600;
}
/* Quest Sections */
.rpg-quest-section {
display: flex;
flex-direction: column;
gap: 0.75rem;
}
.rpg-quest-header {
position: relative;
display: flex;
justify-content: space-between;
align-items: center;
padding-bottom: 0.5rem;
border-bottom: 1px solid var(--SmartThemeBorderColor);
}
.rpg-quest-header h4 {
margin: 0;
font-size: 1.1rem;
color: var(--SmartThemeBodyColor);
}
.rpg-quest-content {
display: flex;
flex-direction: column;
gap: 0.75rem;
}
/* Main Quest Display */
.rpg-main-quest-display {
padding: 0.75rem;
background: var(--SmartThemeBlurTintColor);
border: 2px solid var(--rpg-highlight);
border-radius: 0.25rem;
color: var(--SmartThemeBodyColor);
line-height: 1.6;
white-space: pre-wrap;
word-wrap: break-word;
font-size: 1rem;
font-weight: 500;
}
.rpg-main-quest-actions {
display: flex;
gap: 0.5rem;
justify-content: flex-end;
}
/* Optional Quests List */
.rpg-quest-list {
display: flex;
flex-direction: column;
gap: 0.5rem;
}
.rpg-quest-item {
display: flex;
align-items: center;
gap: 0.75rem;
padding: 0.75rem;
background: var(--SmartThemeBlurTintColor);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
transition: all 0.2s ease;
}
.rpg-quest-item:hover {
border-color: var(--rpg-highlight);
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.05);
}
.rpg-quest-title {
flex: 1;
color: var(--SmartThemeBodyColor);
line-height: 1.5;
word-wrap: break-word;
}
.rpg-quest-actions {
display: flex;
gap: 0.5rem;
}
/* Quest Buttons */
.rpg-quest-edit,
.rpg-quest-remove,
.rpg-add-quest-btn {
padding: 0.4rem 0.75rem;
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
background: var(--SmartThemeBlurTintColor);
color: var(--SmartThemeBodyColor);
cursor: pointer;
transition: all 0.2s ease;
font-size: 0.85rem;
display: flex;
align-items: center;
gap: 0.35rem;
}
.rpg-quest-edit:hover {
background: var(--ac-style-color-matchedText);
border-color: var(--ac-style-color-matchedText);
color: white;
}
.rpg-quest-remove:hover {
background: #e74c3c;
border-color: #e74c3c;
color: white;
}
.rpg-add-quest-btn {
background: transparent;
border-color: var(--rpg-highlight);
color: var(--rpg-highlight);
}
.rpg-add-quest-btn:hover {
background: rgba(var(--rpg-highlight-rgb, 233, 69, 96), 0.1);
border-color: var(--rpg-highlight);
}
/* Quest Empty State */
.rpg-quest-empty {
padding: 2rem;
text-align: center;
color: var(--SmartThemeFastUISliderColColor);
font-style: italic;
}
/* Quest Hint */
.rpg-quest-hint {
padding: 0.5rem;
background: transparent;
border: 2px solid var(--rpg-highlight);
border-radius: 0.25rem;
font-size: 0.85rem;
color: var(--SmartThemeFastUISliderColColor);
display: flex;
gap: 0.5rem;
align-items: flex-start;
}
.rpg-quest-hint i {
margin-top: 0.1rem;
}
/* Quest Inline Edit Form */
.rpg-quest-edit-form {
display: flex;
flex-direction: column;
gap: 0.75rem;
padding: 0.75rem;
background: var(--SmartThemeBlurTintColor);
border: 2px solid var(--rpg-highlight);
border-radius: 0.25rem;
}
.rpg-quest-edit-form input,
.rpg-quest-edit-form textarea {
width: 100%;
padding: 0.5rem;
background: rgba(0, 0, 0, 0.3);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
color: var(--SmartThemeBodyColor);
font-family: inherit;
font-size: 0.9rem;
}
.rpg-quest-edit-form input:focus,
.rpg-quest-edit-form textarea:focus {
outline: none;
border-color: var(--rpg-highlight);
}
.rpg-quest-edit-actions {
display: flex;
gap: 0.5rem;
justify-content: flex-end;
}
.rpg-quest-save,
.rpg-quest-cancel {
padding: 0.5rem 1rem;
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 0.25rem;
cursor: pointer;
font-size: 0.85rem;
transition: all 0.2s ease;
}
.rpg-quest-save {
background: var(--rpg-highlight);
border-color: var(--rpg-highlight);
color: white;
}
.rpg-quest-save:hover {
background: #ff6b81;
border-color: #ff6b81;
}
.rpg-quest-cancel {
background: transparent;
color: var(--SmartThemeBodyColor);
}
.rpg-quest-cancel:hover {
background: rgba(255, 255, 255, 0.1);
}
/* Mobile Responsive Styles */
@media (max-width: 768px) {
.rpg-quests-subtabs {
flex-direction: column;
gap: 0.5rem;
}
.rpg-quests-subtab {
padding: 0.75rem;
font-size: 1rem;
}
.rpg-quest-header h4 {
font-size: 1rem;
}
.rpg-quest-edit,
.rpg-quest-remove,
.rpg-add-quest-btn {
padding: 0.6rem 1rem;
font-size: 0.95rem;
min-height: 2.5rem;
}
.rpg-quest-item {
flex-direction: column;
align-items: flex-start;
}
.rpg-quest-actions {
width: 100%;
justify-content: space-between;
}
.rpg-main-quest-actions {
flex-direction: column;
}
.rpg-main-quest-actions button {
width: 100%;
}
/* ========================================
MOBILE FONT SIZE OVERRIDES
Fix all vw-based font sizes for mobile readability
======================================== */
/* Collapse toggle button */
.rpg-collapse-toggle {
font-size: clamp(16px, 3vw, 20px) !important;
}
/* Top position panel titles */
.rpg-panel.rpg-position-top .rpg-stats-title {
font-size: clamp(12px, 2.6vw, 16px) !important;
}
.rpg-panel.rpg-position-top .rpg-mood {
font-size: clamp(10px, 2vw, 13px) !important;
}
.rpg-panel.rpg-position-top .rpg-classic-stats-title {
font-size: clamp(10px, 2vw, 13px) !important;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-label {
font-size: clamp(8px, 1.7vw, 11px) !important;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-value {
font-size: clamp(12px, 2.6vw, 16px) !important;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-btn {
font-size: clamp(10px, 2.2vw, 14px) !important;
}
.rpg-panel.rpg-position-top .rpg-info-content,
.rpg-panel.rpg-position-top .rpg-thoughts-content {
font-size: clamp(10px, 2.2vw, 14px) !important;
}
/* Panel header */
.rpg-panel-header h3 {
font-size: clamp(14px, 3.4vw, 18px) !important;
}
/* Loading indicator */
.rpg-loading {
font-size: clamp(12px, 2.6vw, 16px) !important;
}
/* Dice display */
.rpg-dice-display {
font-size: clamp(10px, 2vw, 13px) !important;
}
.rpg-dice-display i {
font-size: clamp(12px, 2.6vw, 16px) !important;
}
.rpg-clear-dice-btn {
font-size: clamp(14px, 3vw, 18px) !important;
}
}
/* ========================================
MOBILE FONT SIZE OVERRIDES (ALL SCREENS)
Apply to screens up to 1000px
======================================== */
@media (max-width: 1000px) {
/* Collapse toggle button */
.rpg-collapse-toggle {
font-size: clamp(16px, 3vw, 20px) !important;
}
/* Top position panel titles */
.rpg-panel.rpg-position-top .rpg-stats-title {
font-size: clamp(12px, 2.6vw, 16px) !important;
}
.rpg-panel.rpg-position-top .rpg-mood {
font-size: clamp(10px, 2vw, 13px) !important;
}
.rpg-panel.rpg-position-top .rpg-classic-stats-title {
font-size: clamp(10px, 2vw, 13px) !important;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-label {
font-size: clamp(8px, 1.7vw, 11px) !important;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-value {
font-size: clamp(12px, 2.6vw, 16px) !important;
}
.rpg-panel.rpg-position-top .rpg-classic-stat-btn {
font-size: clamp(10px, 2.2vw, 14px) !important;
}
.rpg-panel.rpg-position-top .rpg-info-content,
.rpg-panel.rpg-position-top .rpg-thoughts-content {
font-size: clamp(10px, 2.2vw, 14px) !important;
}
/* Panel header */
.rpg-panel-header h3 {
font-size: clamp(14px, 3.4vw, 18px) !important;
}
/* Loading indicator */
.rpg-loading {
font-size: clamp(12px, 2.6vw, 16px) !important;
}
/* Dice display */
.rpg-dice-display {
font-size: clamp(10px, 2vw, 13px) !important;
}
.rpg-dice-display i {
font-size: clamp(12px, 2.6vw, 16px) !important;
}
.rpg-clear-dice-btn {
font-size: clamp(14px, 3vw, 18px) !important;
}
}
/* ============================================
CHAPTER CHECKPOINT STYLES
============================================ */
/* Checkpoint indicator in messages */
.rpg-checkpoint-indicator {
display: flex;
align-items: center;
gap: 8px;
padding: 8px 12px;
margin-bottom: 12px;
background: linear-gradient(135deg, var(--rpg-border-transparent, rgba(74, 158, 255, 0.15)) 0%, var(--rpg-border-transparent-fade, rgba(74, 158, 255, 0.05)) 100%);
border-left: 4px solid var(--rpg-border, #4a7ba7);
border-radius: 4px;
font-size: 13px;
font-weight: 600;
color: var(--rpg-highlight, #4a9eff);
animation: checkpoint-fade-in 0.3s ease-out;
}
.rpg-checkpoint-indicator i {
font-size: 16px;
}
@keyframes checkpoint-fade-in {
from {
opacity: 0;
transform: translateX(-10px);
}
to {
opacity: 1;
transform: translateX(0);
}
}
/* Optional: Add a subtle glow effect for checkpoint messages */
.mes:has(.rpg-checkpoint-indicator) {
position: relative;
}
.mes:has(.rpg-checkpoint-indicator)::before {
content: '';
position: absolute;
left: -4px;
top: 0;
bottom: 0;
width: 3px;
background: linear-gradient(180deg, var(--rpg-border, #4a7ba7) 0%, transparent 100%);
opacity: 0.5;
}
/* Avatar generation loading overlay */
.rpg-avatar-generating {
position: relative;
}
.rpg-generating-overlay {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.5);
display: flex;
align-items: center;
justify-content: center;
color: white;
font-size: 24px;
border-radius: 8px;
}
/* Textarea style for LLM instruction input */
.rpg-textarea {
width: 100%;
min-height: 80px;
padding: 10px;
border-radius: 4px;
border: 1px solid var(--rpg-border);
background: var(--SmartThemeBlurTintColor);
color: var(--SmartThemeBodyColor);
font-family: inherit;
resize: vertical;
box-sizing: border-box;
}
/* ============================================
COMBAT ENCOUNTER MODAL STYLES
============================================ */
/* Encounter Modal - Define CSS variables for default theme using SillyTavern theme */
.rpg-encounter-modal {
--rpg-bg: var(--SmartThemeBlurTintColor, #1a1a2e);
--rpg-accent: var(--SmartThemeBlurTintColor, #16213e);
--rpg-text: var(--SmartThemeBodyColor, #eaeaea);
--rpg-highlight: var(--SmartThemeBorderColor, #4a7ba7);
--rpg-border: var(--SmartThemeBorderColor, #4a7ba7);
--rpg-shadow: var(--SmartThemeShadowColor, rgba(74, 123, 167, 0.3));
position: fixed;
top: 0;
left: 0;
width: 100vw;
height: 100dvh;
min-width: 100vw;
min-height: 100dvh;
z-index: 99999; /* Increased from 10000 to ensure it's on top */
display: none;
opacity: 0;
transition: opacity 0.3s ease;
}
.rpg-encounter-modal.is-open {
display: flex;
opacity: 1;
align-items: flex-start; /* Changed from center to flex-start */
justify-content: center;
padding: 2vh 0; /* Add vertical padding */
overflow-y: auto; /* Allow modal itself to scroll if container is too tall */
min-height: 100dvh; /* Force full viewport height */
min-width: 100vw; /* Force full viewport width */
}
/* Overlay */
.rpg-encounter-overlay {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.85);
backdrop-filter: blur(4px);
z-index: 1; /* Ensure overlay is stacked properly */
}
/* Container */
.rpg-encounter-container {
position: relative;
width: 85vw;
max-width: 1600px;
min-height: 400px; /* Ensure minimum height */
height: 85vh; /* Revert to fixed height for flex to work */
max-height: 90vh;
background: var(--rpg-bg, #1a1a2e);
border: 2px solid var(--rpg-border, #4a7ba7);
border-radius: 12px;
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.8);
display: flex;
flex-direction: column;
overflow: hidden;
animation: encounter-modal-in 0.3s ease-out;
z-index: 2; /* Ensure container is above overlay */
}
@keyframes encounter-modal-in {
from {
opacity: 0;
transform: scale(0.9) translateY(-20px);
}
to {
opacity: 1;
transform: scale(1) translateY(0);
}
}
/* Header */
.rpg-encounter-header {
display: flex;
align-items: center;
justify-content: space-between;
padding: 1vh 1.5vw;
background: var(--rpg-accent, #16213e);
border-bottom: 2px solid var(--rpg-border, #4a7ba7);
flex-shrink: 0;
}
.rpg-encounter-header h2 {
margin: 0;
color: var(--rpg-text, #eaeaea);
font-size: clamp(16px, 1.5vw, 24px);
font-weight: 700;
display: flex;
align-items: center;
gap: clamp(0.5rem, 0.8vw, 0.8rem);
}
.rpg-encounter-close-btn {
background: transparent;
border: none;
color: var(--rpg-text, #eaeaea);
font-size: clamp(18px, 1.5vw, 24px);
cursor: pointer;
padding: 0.5vh 0.5vw;
transition: color 0.2s, transform 0.2s;
flex-shrink: 0;
}
.rpg-encounter-close-btn:hover {
color: var(--rpg-highlight, #e94560);
transform: scale(1.1);
}
/* Header Buttons Container */
.rpg-encounter-header-buttons {
display: flex;
align-items: center;
gap: 12px;
}
/* Conclude Button */
.rpg-encounter-conclude-btn {
background: var(--rpg-highlight, rgba(255, 165, 0, 0.2));
border: 1px solid var(--rpg-highlight, rgba(255, 165, 0, 0.4));
color: var(--rpg-text, #eaeaea);
font-size: clamp(12px, 1vw, 14px);
font-family: var(--rpg-font-body, 'Open Sans', sans-serif);
font-weight: 600;
cursor: pointer;
padding: 8px 16px;
border-radius: 6px;
transition: all 0.3s ease;
display: inline-flex;
align-items: center;
gap: 6px;
flex-shrink: 0;
}
.rpg-encounter-conclude-btn:hover {
background: var(--rpg-highlight, rgba(255, 165, 0, 0.3));
border-color: var(--rpg-highlight, rgba(255, 165, 0, 0.6));
transform: translateY(-2px);
box-shadow: 0 4px 8px var(--rpg-highlight, rgba(255, 165, 0, 0.3));
}
/* Content Area - Main scrollable container */
.rpg-encounter-content {
flex: 1;
overflow-y: auto;
overflow-x: hidden;
padding: 16px 24px;
min-height: 0;
}
/* Loading State */
.rpg-encounter-loading {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: 60px 20px;
gap: 16px;
}
.rpg-encounter-loading i {
font-size: clamp(32px, 3vw, 48px);
color: var(--rpg-highlight, #e94560);
}
.rpg-encounter-loading p {
font-size: clamp(14px, 1.2vw, 18px);
color: var(--rpg-text, #eaeaea);
margin: 0;
}
/* Error Box with Regenerate */
.rpg-encounter-error-box {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
padding: 2em;
background: var(--rpg-bg, rgba(0, 0, 0, 0.5));
border: 2px solid var(--rpg-highlight, #e94560);
border-radius: 12px;
max-width: 600px;
text-align: center;
}
.rpg-encounter-error-box p {
line-height: 1.6;
}
.rpg-encounter-error-box .rpg-btn {
padding: 0.75em 1.5em;
font-size: 1em;
cursor: pointer;
border: none;
border-radius: 6px;
transition: all 0.3s ease;
font-family: var(--rpg-font-body, 'Open Sans', sans-serif);
font-weight: 600;
display: inline-flex;
align-items: center;
gap: 0.5em;
}
.rpg-encounter-error-box .rpg-btn-primary {
background: var(--rpg-highlight, #e94560);
color: var(--rpg-text, #eaeaea);
}
.rpg-encounter-error-box .rpg-btn-primary:hover {
background: var(--rpg-highlight-hover, #ff5577);
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4);
}
.rpg-encounter-error-box .rpg-btn-secondary {
background: var(--rpg-border, rgba(255, 255, 255, 0.1));
color: var(--rpg-text, #eaeaea);
border: 1px solid rgba(255, 255, 255, 0.2);
}
.rpg-encounter-error-box .rpg-btn-secondary:hover {
background: rgba(255, 255, 255, 0.15);
color: #fff;
}
/* Main Battlefield Layout */
.rpg-encounter-battlefield {
display: flex;
flex-direction: column;
gap: 16px;
}
/* Environment Banner */
.rpg-encounter-environment {
padding: 0.5vh 1vw;
background: linear-gradient(135deg, rgba(74, 122, 167, 0.2) 0%, rgba(74, 122, 167, 0.05) 100%);
border-left: 3px solid var(--rpg-border, #4a7ba7);
border-radius: 4px;
text-align: center;
flex-shrink: 0;
}
.rpg-encounter-environment p {
margin: 0;
font-size: clamp(12px, 1vw, 14px);
font-weight: 600;
color: var(--rpg-text, #eaeaea);
}
/* Section Headers */
.rpg-encounter-section h3 {
margin: 0 0 0.5vh 0;
font-size: clamp(14px, 1.2vw, 18px);
font-weight: 700;
color: var(--rpg-text, #eaeaea);
display: flex;
align-items: center;
gap: clamp(0.375rem, 0.5vw, 0.5rem);
border-left: none !important;
padding-left: 0 !important;
}
.rpg-encounter-section h3 i {
border-left: none !important;
padding-left: 0 !important;
color: var(--rpg-text, #eaeaea);
}
.rpg-encounter-section {
display: flex;
flex-direction: column;
margin-bottom: 16px;
}
/* Enemies and Party Grids */
.rpg-encounter-enemies,
.rpg-encounter-party {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(min(200px, 100%), 1fr));
gap: 12px;
}
/* Character/Enemy Cards */
.rpg-encounter-card {
background: var(--rpg-accent, #16213e);
border: 2px solid var(--rpg-border, #4a7ba7);
border-radius: 6px;
padding: 0.6vh 0.8vw;
transition: transform 0.2s, box-shadow 0.2s;
min-height: fit-content;
display: flex;
flex-direction: column;
}
.rpg-encounter-card:hover {
transform: translateY(-2px);
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.4);
}
.rpg-encounter-card.rpg-encounter-dead {
opacity: 0.5;
filter: grayscale(1);
}
/* Card Sprite/Avatar */
.rpg-encounter-card-sprite {
font-size: clamp(24px, 2.5vw, 36px);
text-align: center;
margin-bottom: 0.4vh;
line-height: 1;
display: flex;
align-items: center;
justify-content: center;
min-height: clamp(40px, 4vw, 60px);
}
.rpg-encounter-card-sprite img {
width: clamp(40px, 4vw, 60px);
height: clamp(40px, 4vw, 60px);
border-radius: 50%;
object-fit: cover;
border: 2px solid var(--rpg-border, #4a7ba7);
}
.rpg-encounter-card-avatar {
width: clamp(40px, 4vw, 60px);
height: clamp(40px, 4vw, 60px);
margin: 0 auto 0.4vh;
border-radius: 50%;
overflow: hidden;
border: 2px solid var(--rpg-border, #4a7ba7);
}
.rpg-encounter-card-avatar img {
width: 100%;
height: 100%;
object-fit: cover;
}
/* Card Info */
.rpg-encounter-card-info h4 {
margin: 0 0 0.4vh 0;
font-size: clamp(14px, 1.2vw, 18px);
font-weight: 600;
color: var(--rpg-text, #eaeaea);
text-align: center;
}
.rpg-encounter-description {
font-size: clamp(11px, 0.9vw, 13px);
color: var(--rpg-text, #eaeaea);
opacity: 0.8;
margin: 0.4vh 0 0 0;
text-align: center;
}
/* HP Bar */
.rpg-encounter-hp-bar {
position: relative;
height: 2vh;
background: rgba(0, 0, 0, 0.3);
border-radius: 1vh;
overflow: hidden;
margin-bottom: 0.4vh;
min-height: 16px;
}
.rpg-encounter-hp-fill {
position: absolute;
top: 0;
left: 0;
height: 100%;
background: linear-gradient(90deg, #cc3333 0%, #e94560 100%);
transition: width 0.4s ease;
}
.rpg-encounter-hp-fill.rpg-encounter-hp-party {
background: linear-gradient(90deg, #33cc66 0%, #4ade80 100%);
}
.rpg-encounter-hp-text {
position: relative;
display: block;
text-align: center;
line-height: 2vh;
min-height: 16px;
font-size: clamp(10px, 0.8vw, 13px);
font-weight: 700;
color: white;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.8);
z-index: 1;
}
/* Combat Log */
.rpg-encounter-log-section h3 {
margin: 0 0 0.5vh 0;
font-size: clamp(14px, 1.2vw, 18px);
font-weight: 700;
color: var(--rpg-text, #eaeaea);
display: flex;
align-items: center;
gap: clamp(0.375rem, 0.5vw, 0.5rem);
border-left: none !important;
padding-left: 0 !important;
}
.rpg-encounter-log-section h3 i {
border-left: none !important;
padding-left: 0 !important;
color: var(--rpg-text, #eaeaea);
}
.rpg-encounter-log {
min-height: 120px;
max-height: 200px;
overflow-y: auto;
background: rgba(0, 0, 0, 0.3);
border: 1px solid var(--rpg-border, #4a7ba7);
border-radius: 6px;
padding: 8px 12px;
margin-bottom: 16px;
}
.rpg-encounter-log-entry {
padding: 0.3vh 0;
font-size: clamp(11px, 0.9vw, 13px);
color: var(--rpg-text, #eaeaea);
line-height: 1.4;
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
}
.rpg-encounter-log-entry:last-child {
border-bottom: none;
}
.rpg-encounter-log-entry.player-action {
color: #4ade80;
}
.rpg-encounter-log-entry.enemy-action {
color: #e94560;
}
.rpg-encounter-log-entry.narrative {
opacity: 0.9;
}
.rpg-encounter-log-entry.combat-end {
font-weight: 700;
color: var(--rpg-highlight, #e94560);
font-size: clamp(13px, 1.1vw, 16px);
text-align: center;
border: none;
padding: 1vh 0;
}
.rpg-encounter-log-entry.system {
color: #4a7ba7;
font-size: clamp(11px, 0.9vw, 13px);
}
.rpg-encounter-log-entry.error {
color: #e94560;
}
/* Player Controls */
.rpg-encounter-controls {
background: var(--rpg-accent, #16213e);
border: 2px solid var(--rpg-border, #4a7ba7);
border-radius: 6px;
padding: 16px;
}
.rpg-encounter-controls h3 {
margin: 0 0 0.5vh 0;
font-size: clamp(14px, 1.2vw, 18px);
font-weight: 700;
color: var(--rpg-text, #eaeaea);
display: flex;
align-items: center;
gap: clamp(0.375rem, 0.5vw, 0.5rem);
border-left: none !important;
padding-left: 0 !important;
}
.rpg-encounter-controls h3 i {
border-left: none !important;
padding-left: 0 !important;
color: var(--rpg-text, #eaeaea);
}
.rpg-encounter-controls h4 {
margin: 0 0 0.5vh 0;
font-size: clamp(13px, 1.1vw, 16px);
font-weight: 600;
color: var(--rpg-text, #eaeaea);
}
/* Action Buttons Layout */
.rpg-encounter-action-buttons {
display: flex;
flex-wrap: wrap;
gap: 1vh 1vw;
margin-bottom: 1vh;
}
.rpg-encounter-button-group {
flex: 1;
min-width: clamp(200px, 15vw, 250px);
}
/* Action Buttons */
.rpg-encounter-action-btn {
display: block;
width: 100%;
padding: 0.8vh 1vw;
margin-bottom: 0.4vh;
background: linear-gradient(135deg, #4a7ba7 0%, #2c5282 100%);
border: 2px solid var(--rpg-border, #4a7ba7);
border-radius: 4px;
color: white;
font-size: clamp(12px, 1vw, 15px);
font-weight: 600;
cursor: pointer;
transition: all 0.2s;
text-align: left;
}
.rpg-encounter-action-btn:hover:not(:disabled) {
background: linear-gradient(135deg, #5a8bc7 0%, #3c6292 100%);
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(74, 122, 167, 0.4);
}
.rpg-encounter-action-btn:active:not(:disabled) {
transform: translateY(0);
}
.rpg-encounter-action-btn:disabled {
opacity: 0.5;
cursor: not-allowed;
}
.rpg-encounter-attack-btn {
background: linear-gradient(135deg, #e94560 0%, #c72c46 100%);
}
.rpg-encounter-attack-btn:hover:not(:disabled) {
background: linear-gradient(135deg, #ff5570 0%, #d73c56 100%);
box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4);
}
.rpg-encounter-item-btn {
background: linear-gradient(135deg, #33cc66 0%, #28a752 100%);
}
.rpg-encounter-item-btn:hover:not(:disabled) {
background: linear-gradient(135deg, #43dc76 0%, #38b762 100%);
box-shadow: 0 4px 12px rgba(51, 204, 102, 0.4);
}
/* Custom Action Input */
.rpg-encounter-custom-action {
margin-top: 1vh;
}
.rpg-encounter-input-group {
display: flex;
gap: clamp(0.5rem, 0.8vw, 0.8rem);
}
.rpg-encounter-input-group input {
flex: 1;
padding: 0.8vh 1vw;
background: rgba(0, 0, 0, 0.3);
border: 2px solid var(--rpg-border, #4a7ba7);
border-radius: 4px;
color: var(--rpg-text, #eaeaea);
font-size: clamp(12px, 1vw, 15px);
}
.rpg-encounter-input-group input:focus {
outline: none;
border-color: var(--rpg-highlight, #e94560);
}
.rpg-encounter-submit-btn {
padding: 0.8vh 1.5vw;
background: var(--rpg-button-bg, linear-gradient(135deg, #e94560 0%, #c72c46 100%));
border: 2px solid var(--rpg-highlight, #e94560);
border-radius: 4px;
color: var(--rpg-button-text, white);
font-size: clamp(12px, 1vw, 15px);
font-weight: 600;
cursor: pointer;
transition: all 0.2s;
white-space: nowrap;
}
.rpg-encounter-submit-btn:hover:not(:disabled) {
background: var(--rpg-button-bg-hover, linear-gradient(135deg, #ff5570 0%, #d73c56 100%));
transform: translateY(-2px);
box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4);
}
.rpg-encounter-submit-btn:disabled {
opacity: 0.5;
cursor: not-allowed;
}
/* Defeated State */
.rpg-encounter-defeated {
text-align: center;
font-size: clamp(16px, 1.5vw, 20px);
font-weight: 700;
color: #e94560;
padding: 3vh 2vw;
margin: 0;
}
/* Theme-specific encounter modal styling */
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-container {
background: var(--rpg-bg);
border-color: var(--rpg-border);
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-container {
background: var(--rpg-bg);
border-color: var(--rpg-border);
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-container {
background: var(--rpg-bg);
border-color: var(--rpg-border);
}
.rpg-encounter-modal[data-theme="custom"] .rpg-encounter-container {
background: var(--rpg-bg);
border-color: var(--rpg-border);
}
/* Apply theme colors to all encounter elements */
.rpg-encounter-modal .rpg-encounter-header,
.rpg-encounter-modal .rpg-encounter-card,
.rpg-encounter-modal .rpg-encounter-log,
.rpg-encounter-modal .rpg-encounter-controls {
background: var(--rpg-accent);
border-color: var(--rpg-border);
color: var(--rpg-text);
}
.rpg-encounter-modal .rpg-encounter-button {
background: var(--rpg-highlight);
color: var(--rpg-text);
}
.rpg-encounter-modal .rpg-encounter-button:hover {
opacity: 0.8;
}
/* Environment-Based Visual Styling */
/* Forest */
.rpg-encounter-modal[data-environment="forest"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(34, 139, 34, 0.3), rgba(0, 100, 0, 0.5));
}
.rpg-encounter-modal[data-environment="forest"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(85, 107, 47, 0.95), rgba(34, 139, 34, 0.9));
border-color: #2d5016;
}
/* Dungeon */
.rpg-encounter-modal[data-environment="dungeon"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(20, 20, 25, 0.5), rgba(10, 10, 15, 0.7));
}
.rpg-encounter-modal[data-environment="dungeon"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(40, 40, 50, 0.95), rgba(25, 25, 35, 0.9));
border-color: #1a1a20;
}
/* Desert */
.rpg-encounter-modal[data-environment="desert"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(237, 201, 175, 0.3), rgba(194, 178, 128, 0.5));
}
.rpg-encounter-modal[data-environment="desert"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(210, 180, 140, 0.95), rgba(184, 134, 11, 0.9));
border-color: #8b7355;
}
/* Cave */
.rpg-encounter-modal[data-environment="cave"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(47, 79, 79, 0.5), rgba(25, 25, 25, 0.7));
}
.rpg-encounter-modal[data-environment="cave"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(60, 60, 70, 0.95), rgba(30, 30, 40, 0.9));
border-color: #2f4f4f;
}
/* City */
.rpg-encounter-modal[data-environment="city"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(70, 70, 80, 0.4), rgba(50, 50, 60, 0.6));
}
.rpg-encounter-modal[data-environment="city"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(90, 90, 100, 0.95), rgba(60, 60, 70, 0.9));
border-color: #4a4a5a;
}
/* Ruins */
.rpg-encounter-modal[data-environment="ruins"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(139, 137, 137, 0.4), rgba(105, 105, 105, 0.6));
}
.rpg-encounter-modal[data-environment="ruins"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(120, 120, 130, 0.95), rgba(85, 85, 95, 0.9));
border-color: #696969;
}
/* Snow */
.rpg-encounter-modal[data-environment="snow"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(240, 248, 255, 0.3), rgba(176, 196, 222, 0.5));
}
.rpg-encounter-modal[data-environment="snow"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(220, 230, 240, 0.95), rgba(176, 196, 222, 0.9));
border-color: #b0c4de;
}
/* Water */
.rpg-encounter-modal[data-environment="water"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(0, 191, 255, 0.3), rgba(0, 105, 148, 0.5));
}
.rpg-encounter-modal[data-environment="water"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(70, 130, 180, 0.95), rgba(0, 105, 148, 0.9));
border-color: #4682b4;
}
/* Castle */
.rpg-encounter-modal[data-environment="castle"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(112, 128, 144, 0.4), rgba(70, 80, 90, 0.6));
}
.rpg-encounter-modal[data-environment="castle"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(140, 150, 160, 0.95), rgba(100, 110, 120, 0.9));
border-color: #708090;
}
/* Wasteland */
.rpg-encounter-modal[data-environment="wasteland"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(128, 128, 128, 0.4), rgba(80, 70, 60, 0.6));
}
.rpg-encounter-modal[data-environment="wasteland"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(105, 105, 105, 0.95), rgba(70, 70, 70, 0.9));
border-color: #696969;
}
/* Plains */
.rpg-encounter-modal[data-environment="plains"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(154, 205, 50, 0.3), rgba(107, 142, 35, 0.5));
}
.rpg-encounter-modal[data-environment="plains"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(144, 238, 144, 0.95), rgba(107, 142, 35, 0.9));
border-color: #6b8e23;
}
/* Mountains */
.rpg-encounter-modal[data-environment="mountains"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(169, 169, 169, 0.4), rgba(105, 105, 105, 0.6));
}
.rpg-encounter-modal[data-environment="mountains"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(150, 150, 160, 0.95), rgba(105, 105, 115, 0.9));
border-color: #a9a9a9;
}
/* Swamp */
.rpg-encounter-modal[data-environment="swamp"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(85, 107, 47, 0.4), rgba(47, 79, 47, 0.6));
}
.rpg-encounter-modal[data-environment="swamp"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(75, 95, 50, 0.95), rgba(47, 79, 47, 0.9));
border-color: #556b2f;
}
/* Volcanic */
.rpg-encounter-modal[data-environment="volcanic"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(255, 69, 0, 0.3), rgba(139, 0, 0, 0.5));
}
.rpg-encounter-modal[data-environment="volcanic"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(178, 34, 34, 0.95), rgba(139, 0, 0, 0.9));
border-color: #8b0000;
}
/* Spaceship */
.rpg-encounter-modal[data-environment="spaceship"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(30, 30, 50, 0.4), rgba(10, 10, 30, 0.6));
}
.rpg-encounter-modal[data-environment="spaceship"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(50, 60, 80, 0.95), rgba(30, 40, 60, 0.9));
border-color: #1e3a5f;
box-shadow: 0 0 20px rgba(0, 150, 255, 0.3), inset 0 0 20px rgba(0, 100, 200, 0.1);
}
/* Mansion */
.rpg-encounter-modal[data-environment="mansion"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(139, 69, 19, 0.3), rgba(101, 67, 33, 0.5));
}
.rpg-encounter-modal[data-environment="mansion"] .rpg-encounter-container {
background: linear-gradient(to bottom, rgba(120, 80, 50, 0.95), rgba(90, 60, 40, 0.9));
border-color: #654321;
box-shadow: 0 0 15px rgba(218, 165, 32, 0.2), inset 0 0 15px rgba(139, 90, 43, 0.1);
}
/* Atmosphere Modifiers */
/* Dark atmosphere - add shadow overlay */
.rpg-encounter-modal[data-atmosphere="dark"] .rpg-encounter-container::before {
content: '';
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.3);
pointer-events: none;
z-index: 0;
}
.rpg-encounter-modal[data-atmosphere="dark"] .rpg-encounter-container > * {
position: relative;
z-index: 1;
}
/* Bright atmosphere - add light overlay */
.rpg-encounter-modal[data-atmosphere="bright"] .rpg-encounter-container::before {
content: '';
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: rgba(255, 255, 255, 0.15);
pointer-events: none;
z-index: 0;
}
.rpg-encounter-modal[data-atmosphere="bright"] .rpg-encounter-container > * {
position: relative;
z-index: 1;
}
/* Foggy atmosphere - add blur effect */
.rpg-encounter-modal[data-atmosphere="foggy"] .rpg-encounter-overlay {
backdrop-filter: blur(3px);
}
/* Eerie atmosphere - add green tint */
.rpg-encounter-modal[data-atmosphere="eerie"] .rpg-encounter-container::before {
content: '';
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: rgba(50, 205, 50, 0.08);
pointer-events: none;
z-index: 0;
}
.rpg-encounter-modal[data-atmosphere="eerie"] .rpg-encounter-container > * {
position: relative;
z-index: 1;
}
/* Time of Day Modifiers */
/* Night - darker tint */
.rpg-encounter-modal[data-time="night"] .rpg-encounter-overlay {
background: linear-gradient(135deg, rgba(0, 0, 20, 0.5), rgba(0, 0, 40, 0.7));
}
/* Dawn/Dusk - orange tint */
.rpg-encounter-modal[data-time="dawn"] .rpg-encounter-container::before,
.rpg-encounter-modal[data-time="dusk"] .rpg-encounter-container::before {
content: '';
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: linear-gradient(to bottom, rgba(255, 140, 0, 0.15), transparent);
pointer-events: none;
z-index: 0;
}
.rpg-encounter-modal[data-time="dawn"] .rpg-encounter-container > *,
.rpg-encounter-modal[data-time="dusk"] .rpg-encounter-container > * {
position: relative;
z-index: 1;
}
/* Responsive Design */
@media (max-width: 768px) {
.rpg-encounter-modal {
/* Fix for mobile viewport height with address bars */
height: 100dvh; /* Dynamic viewport height for mobile browsers */
min-height: 100dvh;
}
.rpg-encounter-container {
width: 95vw;
height: 90vh;
max-height: 90vh;
margin: 0;
}
.rpg-encounter-content {
padding: 12px;
/* Enable smooth touch scrolling on mobile */
-webkit-overflow-scrolling: touch;
}
.rpg-encounter-header {
padding: 12px 16px;
}
.rpg-encounter-header h2 {
font-size: 18px;
}
.rpg-encounter-close-btn {
font-size: 20px;
padding: 8px;
}
.rpg-encounter-enemies,
.rpg-encounter-party {
grid-template-columns: 1fr;
}
.rpg-encounter-battlefield {
gap: 12px;
}
.rpg-encounter-action-buttons {
flex-direction: column;
gap: 8px;
}
.rpg-encounter-button-group {
min-width: 100%;
}
.rpg-encounter-action-btn {
padding: 12px 16px;
font-size: 14px;
}
.rpg-encounter-input-group {
flex-direction: column;
gap: 8px;
}
.rpg-encounter-submit-btn {
width: 100%;
padding: 12px;
}
}
/* ============================================
COMBAT ENCOUNTER MODAL THEME VARIATIONS
============================================ */
/* Sci-Fi Theme */
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-container {
background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%);
border: 2px solid #8b00ff;
box-shadow: 0 0 40px rgba(139, 0, 255, 0.5), 0 8px 32px rgba(0, 0, 0, 0.9);
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-header {
background: #0a0e27;
border-bottom-color: #8b00ff;
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-header h2 {
color: #00fff9;
text-shadow: 0 0 20px #ff006e, 0 0 40px #8b00ff;
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-close-btn {
color: #ff006e;
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-close-btn:hover {
color: #00fff9;
text-shadow: 0 0 10px #00fff9;
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-content {
background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%);
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-section h3 {
color: #00fff9;
text-shadow: 0 0 15px #ff006e;
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-card {
background: #1a1f3a;
border-color: #8b00ff;
box-shadow: 0 4px 16px rgba(139, 0, 255, 0.3);
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-hp-fill {
background: linear-gradient(to right, #8b00ff, #ff006e);
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-hp-party {
background: linear-gradient(to right, #00fff9, #8b00ff);
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-action-btn {
background: #1a1f3a;
border-color: #8b00ff;
color: #00fff9;
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-action-btn:hover:not(:disabled) {
background: #8b00ff;
box-shadow: 0 0 20px rgba(139, 0, 255, 0.5);
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-loading {
color: #00fff9;
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-loading i {
color: #ff006e;
filter: drop-shadow(0 0 10px #ff006e);
}
/* Fantasy Theme */
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-container {
background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%);
border: 3px ridge #8b6914;
box-shadow: 0 8px 32px rgba(0, 0, 0, 0.9), inset 0 0 40px rgba(139, 105, 20, 0.2);
background-image:
linear-gradient(rgba(61, 36, 20, 0.95), rgba(43, 24, 16, 0.95)),
url('data:image/svg+xml;utf8,');
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-header {
background: #2b1810;
border-bottom: 3px ridge #8b6914;
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-header h2 {
color: #f4e8d0;
font-family: 'Georgia', serif;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.9);
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-close-btn {
color: #d4af37;
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-close-btn:hover {
color: #f4e8d0;
text-shadow: 0 0 8px #d4af37;
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-content {
background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%);
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-section h3 {
color: #f4e8d0;
font-family: 'Georgia', serif;
text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-card {
background: #3d2414;
border: 2px solid #8b6914;
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.6);
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-hp-fill {
background: linear-gradient(to right, #8b6914, #d4af37);
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-hp-party {
background: linear-gradient(to right, #d4af37, #f4e8d0);
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-action-btn {
background: #3d2414;
border-color: #8b6914;
color: #f4e8d0;
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-action-btn:hover:not(:disabled) {
background: #8b6914;
box-shadow: 0 0 16px rgba(212, 175, 55, 0.4);
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-loading {
color: #f4e8d0;
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-loading i {
color: #d4af37;
filter: drop-shadow(0 0 8px #d4af37);
}
/* Cyberpunk Theme */
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-container {
background: linear-gradient(135deg, #0d0d0d 0%, #000000 100%);
border: 2px solid #05d9e8;
box-shadow: 0 0 40px rgba(5, 217, 232, 0.5), 0 8px 32px rgba(0, 0, 0, 0.9);
background-image:
linear-gradient(rgba(13, 13, 13, 0.95), rgba(0, 0, 0, 0.95)),
repeating-linear-gradient(0deg, transparent, transparent 2px, rgba(5, 217, 232, 0.03) 2px, rgba(5, 217, 232, 0.03) 4px);
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-header {
background: #000000;
border-bottom-color: #05d9e8;
box-shadow: 0 2px 10px rgba(5, 217, 232, 0.3);
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-header h2 {
color: #00ff41;
text-shadow: 0 0 20px #00ff41, 0 0 40px #05d9e8;
font-family: 'Courier New', monospace;
letter-spacing: 0.05em;
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-close-btn {
color: #ff2a6d;
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-close-btn:hover {
color: #05d9e8;
text-shadow: 0 0 10px #05d9e8;
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-content {
background: linear-gradient(135deg, #0d0d0d 0%, #000000 100%);
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-section h3 {
color: #00ff41;
text-shadow: 0 0 15px #00ff41;
font-family: 'Courier New', monospace;
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-card {
background: #0d0d0d;
border-color: #05d9e8;
box-shadow: 0 4px 16px rgba(5, 217, 232, 0.3), inset 0 0 20px rgba(5, 217, 232, 0.05);
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-hp-fill {
background: linear-gradient(to right, #ff2a6d, #05d9e8);
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-hp-party {
background: linear-gradient(to right, #00ff41, #05d9e8);
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-action-btn {
background: #0d0d0d;
border-color: #05d9e8;
color: #00ff41;
font-family: 'Courier New', monospace;
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-action-btn:hover:not(:disabled) {
background: rgba(5, 217, 232, 0.2);
box-shadow: 0 0 20px rgba(5, 217, 232, 0.5);
color: #05d9e8;
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-loading {
color: #00ff41;
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-loading i {
color: #05d9e8;
filter: drop-shadow(0 0 10px #05d9e8);
}
/* Combat Over Screen Theme Support */
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-over,
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-over,
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-over {
color: var(--rpg-text);
}
.rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-over h2 {
text-shadow: 0 0 20px currentColor;
}
.rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-over h2 {
font-family: 'Georgia', serif;
text-shadow: 2px 2px 8px rgba(0, 0, 0, 0.9);
}
.rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-over h2 {
font-family: 'Courier New', monospace;
text-shadow: 0 0 20px currentColor;
letter-spacing: 0.1em;
}
/* Input fields theme support */
.rpg-encounter-modal[data-theme="sci-fi"] #rpg-encounter-custom-input,
.rpg-encounter-modal[data-theme="fantasy"] #rpg-encounter-custom-input,
.rpg-encounter-modal[data-theme="cyberpunk"] #rpg-encounter-custom-input {
background: var(--rpg-bg);
border-color: var(--rpg-border);
color: var(--rpg-text);
}
.rpg-encounter-modal[data-theme="sci-fi"] #rpg-encounter-custom-input:focus,
.rpg-encounter-modal[data-theme="fantasy"] #rpg-encounter-custom-input:focus,
.rpg-encounter-modal[data-theme="cyberpunk"] #rpg-encounter-custom-input:focus {
border-color: var(--rpg-highlight);
box-shadow: 0 0 15px var(--rpg-shadow);
}
/* ============================================
TARGET SELECTION MODAL
============================================ */
/* Target Selection Overlay */
.rpg-target-selection-overlay {
position: fixed;
top: 0;
left: 0;
width: 100vw;
height: 100dvh;
background: rgba(0, 0, 0, 0.8);
z-index: 999999;
display: flex;
align-items: center;
justify-content: center;
animation: fadeIn 0.2s ease;
}
/* Target Selection Modal */
.rpg-target-selection-modal {
background: var(--SmartThemeBlurTintColor, #1a1a2e);
border: 2px solid var(--SmartThemeBorderColor, #4a7ba7);
border-radius: 12px;
padding: 24px;
max-width: 500px;
width: 90%;
max-height: 70vh;
overflow-y: auto;
box-shadow: 0 10px 40px rgba(0, 0, 0, 0.5);
}
.rpg-target-selection-modal h3 {
margin: 0 0 20px 0;
font-size: 20px;
color: var(--SmartThemeBodyColor, #eaeaea);
display: flex;
align-items: center;
gap: 10px;
}
/* Target List */
.rpg-target-list {
display: flex;
flex-direction: column;
gap: 10px;
margin-bottom: 20px;
}
/* Target Option */
.rpg-target-option {
display: flex;
align-items: center;
gap: 12px;
padding: 12px;
background: rgba(255, 255, 255, 0.05);
border: 2px solid var(--SmartThemeBorderColor, #4a7ba7);
border-radius: 8px;
cursor: pointer;
transition: all 0.2s ease;
}
.rpg-target-option:hover {
background: rgba(74, 123, 167, 0.2);
border-color: var(--SmartThemeBodyColor, #eaeaea);
transform: translateX(5px);
}
.rpg-target-option.rpg-target-ally {
border-color: rgba(100, 200, 100, 0.5);
}
.rpg-target-option.rpg-target-ally:hover {
border-color: rgba(100, 200, 100, 1);
background: rgba(100, 200, 100, 0.1);
}
.rpg-target-icon {
font-size: 32px;
flex-shrink: 0;
line-height: 1;
}
.rpg-target-name {
flex: 1;
font-size: 16px;
font-weight: 600;
color: var(--SmartThemeBodyColor, #eaeaea);
}
.rpg-target-hp {
font-size: 14px;
color: rgba(255, 255, 255, 0.7);
}
.rpg-target-desc {
font-size: 14px;
color: rgba(255, 255, 255, 0.7);
font-style: italic;
}
.rpg-target-divider {
text-align: center;
color: var(--SmartThemeBodyColor, #eaeaea);
font-weight: 700;
font-size: 14px;
padding: 10px 0;
opacity: 0.5;
}
/* Cancel Button */
.rpg-target-cancel {
width: 100%;
padding: 12px;
background: rgba(200, 50, 50, 0.3);
border: 2px solid rgba(200, 50, 50, 0.5);
border-radius: 6px;
color: var(--SmartThemeBodyColor, #eaeaea);
font-size: 14px;
font-weight: 600;
cursor: pointer;
transition: all 0.2s ease;
}
.rpg-target-cancel:hover {
background: rgba(200, 50, 50, 0.5);
border-color: rgba(200, 50, 50, 0.8);
}
/* ============================================
STATUS EFFECTS
============================================ */
/* Status Effects Container */
.rpg-encounter-statuses {
display: flex;
flex-wrap: wrap;
gap: 4px;
margin-top: 8px;
}
/* Individual Status Effect */
.rpg-encounter-status {
display: inline-block;
font-size: 20px;
line-height: 1;
padding: 4px;
background: rgba(0, 0, 0, 0.3);
border-radius: 4px;
cursor: help;
transition: transform 0.2s ease;
}
.rpg-encounter-status:hover {
transform: scale(1.2);
}
/* ============================================
PLOT BUTTONS - RESPONSIVE LAYOUT
============================================ */
/* Base styles for plot buttons container */
#rpg-plot-buttons {
display: flex !important;
flex-wrap: wrap;
justify-content: center;
gap: 4px;
align-items: center;
}
/* Base button styles - ensure consistent sizing */
#rpg-plot-random,
#rpg-plot-natural,
#rpg-encounter-button {
flex: 0 1 auto;
white-space: nowrap;
min-width: 0;
}
/* Tablet and smaller screens - adjust button sizing */
@media (max-width: 768px) {
#rpg-plot-buttons {
gap: 3px;
}
#rpg-plot-random,
#rpg-plot-natural,
#rpg-encounter-button {
padding: 6px 10px !important;
font-size: 12px !important;
}
}
/* Small mobile screens - more compact buttons */
@media (max-width: 600px) {
#rpg-plot-buttons {
gap: 2px;
}
#rpg-plot-random,
#rpg-plot-natural,
#rpg-encounter-button {
padding: 5px 8px !important;
font-size: 11px !important;
}
}
/* Very small screens - stack buttons vertically or use icons only */
@media (max-width: 480px) {
#rpg-plot-buttons {
gap: 4px;
}
/* Option 1: Stack vertically (uncomment if preferred)
#rpg-plot-buttons {
flex-direction: column;
width: 100%;
}
#rpg-plot-random,
#rpg-plot-natural,
#rpg-encounter-button {
width: 100%;
padding: 8px !important;
font-size: 13px !important;
}
*/
/* Option 2: Keep horizontal but more compact (default) */
#rpg-plot-random,
#rpg-plot-natural,
#rpg-encounter-button {
padding: 6px 8px !important;
font-size: 11px !important;
}
}
/* Extra small screens - icon-only mode */
@media (max-width: 400px) {
#rpg-plot-random,
#rpg-plot-natural,
#rpg-encounter-button {
padding: 6px !important;
}
/* Hide button text, keep icons */
#rpg-plot-random .rpg-btn-text,
#rpg-plot-natural .rpg-btn-text,
#rpg-encounter-button .rpg-btn-text {
display: none;
}
/* Ensure icons are visible */
#rpg-plot-random i,
#rpg-plot-natural i,
#rpg-encounter-button i {
margin: 0 !important;
font-size: 14px;
}
}
/* ============================================
SPOTIFY MUSIC WIDGET STYLES
============================================ */
/* Music Widget Container - Positioned above chat input */
.rpg-music-widget {
position: absolute;
top: 0;
left: 50%;
transform: translate(-50%, calc(-100% - 8px));
width: calc(100% - 40px);
max-width: 650px;
z-index: 1000;
animation: rpg-music-slide-in 0.3s ease-out;
}
@keyframes rpg-music-slide-in {
from {
opacity: 0;
transform: translateY(10px);
}
to {
opacity: 1;
transform: translateY(0);
}
}
/* Widget Content - The actual player UI */
.rpg-music-widget-content {
display: flex;
align-items: center;
gap: 12px;
padding: 10px 14px;
background: var(--rpg-accent);
border-radius: 12px;
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.25), 0 2px 4px rgba(0, 0, 0, 0.1);
cursor: pointer;
transition: transform 0.2s ease, box-shadow 0.2s ease;
border: 2px solid var(--rpg-border);
}
.rpg-music-widget-content:hover {
transform: translateY(-2px);
box-shadow: 0 6px 20px rgba(0, 0, 0, 0.3), 0 4px 8px var(--rpg-highlight);
}
/* Spotify Icon */
.rpg-music-widget-icon {
flex-shrink: 0;
width: 40px;
height: 40px;
display: flex;
align-items: center;
justify-content: center;
background: rgba(0, 0, 0, 0.4);
border-radius: 50%;
color: #1DB954;
font-size: 20px;
}
/* Song Info Container */
.rpg-music-widget-info {
flex: 1;
min-width: 0; /* Allows text truncation */
display: flex;
flex-direction: column;
gap: 2px;
}
/* Song Title */
.rpg-music-widget-title {
color: var(--rpg-text);
font-size: 14px;
font-weight: 700;
line-height: 1.3;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
text-shadow: 0 1px 2px rgba(0, 0, 0, 0.3);
}
/* Artist Name */
.rpg-music-widget-artist {
color: var(--rpg-text);
opacity: 0.7;
font-size: 12px;
font-weight: 500;
line-height: 1.2;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
/* Play Button */
.rpg-music-widget-play {
flex-shrink: 0;
width: 36px;
height: 36px;
display: flex;
align-items: center;
justify-content: center;
background: var(--rpg-highlight);
border: none;
border-radius: 50%;
color: var(--rpg-text);
font-size: 14px;
cursor: pointer;
transition: transform 0.15s ease, box-shadow 0.15s ease;
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.3);
}
.rpg-music-widget-play:hover {
transform: scale(1.1);
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.4);
}
.rpg-music-widget-play:active {
transform: scale(0.95);
}
.rpg-music-widget-play i {
margin-left: 2px; /* Visual centering for play icon */
}
/* Close/Dismiss Button */
.rpg-music-widget-close {
flex-shrink: 0;
width: 24px;
height: 24px;
display: flex;
align-items: center;
justify-content: center;
background: rgba(0, 0, 0, 0.3);
border: none;
border-radius: 50%;
color: var(--rpg-text);
opacity: 0.6;
font-size: 12px;
cursor: pointer;
transition: background 0.15s ease, opacity 0.15s ease;
}
.rpg-music-widget-close:hover {
background: rgba(0, 0, 0, 0.5);
opacity: 1;
}
/* Mobile Responsive Styles */
@media (max-width: 1000px) {
.rpg-music-widget {
width: calc(100% - 20px);
max-width: none;
left: 50%;
transform: translate(-50%, calc(-100% - 8px));
}
.rpg-music-widget-content {
padding: 8px 10px;
gap: 8px;
}
.rpg-music-widget-icon {
width: 32px;
height: 32px;
font-size: 16px;
}
.rpg-music-widget-info {
gap: 1px;
}
.rpg-music-widget-title {
font-size: 12px;
}
.rpg-music-widget-artist {
font-size: 10px;
}
.rpg-music-widget-play {
width: 30px;
height: 30px;
font-size: 11px;
}
.rpg-music-widget-close {
width: 20px;
height: 20px;
font-size: 10px;
}
}
@media (max-width: 600px) {
.rpg-music-widget {
width: calc(100% - 12px);
}
.rpg-music-widget-content {
padding: 6px 8px;
gap: 6px;
}
.rpg-music-widget-icon {
width: 28px;
height: 28px;
font-size: 14px;
}
.rpg-music-widget-title {
font-size: 11px;
}
.rpg-music-widget-artist {
font-size: 9px;
}
.rpg-music-widget-play {
width: 28px;
height: 28px;
font-size: 10px;
}
.rpg-music-widget-close {
width: 18px;
height: 18px;
font-size: 9px;
}
}
/* Theme Support - Apply theme colors */
.rpg-panel[data-theme="sci-fi"] ~ .rpg-music-widget .rpg-music-widget-content,
body[data-theme="sci-fi"] .rpg-music-widget-content {
background: linear-gradient(135deg, #8b00ff 0%, #6a00cc 50%, #5000aa 100%);
}
.rpg-panel[data-theme="sci-fi"] ~ .rpg-music-widget .rpg-music-widget-play,
body[data-theme="sci-fi"] .rpg-music-widget-play {
color: #8b00ff;
}
.rpg-panel[data-theme="fantasy"] ~ .rpg-music-widget .rpg-music-widget-content,
body[data-theme="fantasy"] .rpg-music-widget-content {
background: linear-gradient(135deg, #d4af37 0%, #b8962e 50%, #9c7d25 100%);
}
.rpg-panel[data-theme="fantasy"] ~ .rpg-music-widget .rpg-music-widget-play,
body[data-theme="fantasy"] .rpg-music-widget-play {
color: #d4af37;
}
.rpg-panel[data-theme="cyberpunk"] ~ .rpg-music-widget .rpg-music-widget-content,
body[data-theme="cyberpunk"] .rpg-music-widget-content {
background: linear-gradient(135deg, #ff2a6d 0%, #d91e58 50%, #b31848 100%);
}
.rpg-panel[data-theme="cyberpunk"] ~ .rpg-music-widget .rpg-music-widget-play,
body[data-theme="cyberpunk"] .rpg-music-widget-play {
color: #ff2a6d;
}
/* ============================================
SNOWFLAKES EFFECT
============================================ */
/* Snowflakes container - covers entire viewport */
.rpg-snowflakes-container {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
pointer-events: none;
z-index: 9999;
overflow: hidden;
}
/* Individual snowflake */
.rpg-snowflake {
position: absolute;
top: -10px;
color: white;
font-size: 1em;
font-family: Arial, sans-serif;
text-shadow: 0 0 5px rgba(255, 255, 255, 0.8);
animation: rpg-snowfall linear infinite;
opacity: 0.8;
}
/* Snowfall animation */
@keyframes rpg-snowfall {
0% {
transform: translateY(0) rotate(0deg);
opacity: 0.8;
}
100% {
transform: translateY(100dvh) rotate(360deg);
opacity: 0.2;
}
}
/* Create variations for different snowflakes */
.rpg-snowflake:nth-child(2n) {
animation-duration: 12s;
font-size: 0.8em;
}
.rpg-snowflake:nth-child(3n) {
animation-duration: 15s;
font-size: 1.2em;
}
.rpg-snowflake:nth-child(4n) {
animation-duration: 18s;
font-size: 0.6em;
}
.rpg-snowflake:nth-child(5n) {
animation-duration: 10s;
font-size: 1.4em;
}
/* Slower mobile animation for performance */
@media (max-width: 768px) {
.rpg-snowflake {
animation-duration: 20s;
}
}
/* ============================================
DYNAMIC WEATHER EFFECTS
============================================ */
/* Weather particles container */
.rpg-weather-particles {
position: fixed;
top: 0;
left: 0;
width: 100vw;
height: 100vh;
height: 100dvh; /* Dynamic viewport height for mobile browsers */
pointer-events: none;
z-index: 1;
overflow: hidden;
}
/* Base particle */
.rpg-weather-particle {
position: absolute;
}
/* Rain drops */
.rpg-raindrop {
width: 2px;
height: 50px;
background: linear-gradient(to bottom, rgba(174, 194, 224, 0), rgba(174, 194, 224, 0.8));
animation: rpg-rainfall linear infinite;
top: -50px;
}
@keyframes rpg-rainfall {
0% {
transform: translateY(0);
opacity: 0.8;
}
100% {
transform: translateY(100dvh);
opacity: 0.3;
}
}
.rpg-raindrop:nth-child(2n) {
height: 40px;
animation-duration: 0.6s;
}
.rpg-raindrop:nth-child(3n) {
height: 60px;
animation-duration: 0.8s;
}
/* Mist/Fog layers */
.rpg-mist {
width: 100%;
height: 40%;
background: radial-gradient(ellipse at center, rgba(200, 200, 220, 0.3) 0%, transparent 70%);
animation: rpg-mistFloat ease-in-out infinite;
top: 30%;
}
@keyframes rpg-mistFloat {
0%, 100% {
transform: translateX(-10%) scale(1);
opacity: 0.15;
}
50% {
transform: translateX(10%) scale(1.1);
opacity: 0.25;
}
}
.rpg-mist:nth-child(2) {
top: 10%;
background: radial-gradient(ellipse at center, rgba(180, 180, 200, 0.2) 0%, transparent 70%);
}
.rpg-mist:nth-child(3) {
top: 50%;
background: radial-gradient(ellipse at center, rgba(220, 220, 240, 0.25) 0%, transparent 70%);
}
/* Clear/Sunny Weather Effects */
/* Container modifier for clear weather */
.rpg-clear-weather {
overflow: hidden;
}
/* Warm ambient glow overlay */
.rpg-clear-ambient-glow {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: radial-gradient(ellipse at 15% 10%,
rgba(255, 245, 200, 0.15) 0%,
rgba(255, 240, 180, 0.08) 30%,
transparent 70%);
animation: rpg-clear-ambient-pulse 8s ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-clear-ambient-pulse {
0%, 100% {
opacity: 0.6;
}
50% {
opacity: 1;
}
}
/* Floating dust motes / pollen particles */
.rpg-clear-dust-mote {
position: fixed;
border-radius: 50%;
background: radial-gradient(circle at 30% 30%,
rgba(255, 250, 220, 0.9) 0%,
rgba(255, 235, 180, 0.6) 50%,
rgba(255, 220, 150, 0) 100%);
box-shadow: 0 0 6px 2px rgba(255, 245, 200, 0.4);
animation: rpg-clear-dust-float linear infinite;
pointer-events: none;
}
@keyframes rpg-clear-dust-float {
0% {
transform: translate(0, 0) scale(1);
opacity: 0;
}
10% {
opacity: 0.8;
}
50% {
transform: translate(30px, -50px) scale(1.2);
opacity: 0.6;
}
90% {
opacity: 0.8;
}
100% {
transform: translate(60px, -100px) scale(1);
opacity: 0;
}
}
/* Soft drifting light orbs */
.rpg-clear-light-orb {
position: fixed;
border-radius: 50%;
background: radial-gradient(circle at center,
rgba(255, 250, 230, 0.12) 0%,
rgba(255, 245, 200, 0.06) 40%,
transparent 70%);
filter: blur(20px);
animation: rpg-clear-orb-drift ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-clear-orb-drift {
0%, 100% {
transform: translate(0, 0) scale(1);
opacity: 0.4;
}
25% {
transform: translate(20px, 15px) scale(1.1);
opacity: 0.6;
}
50% {
transform: translate(-10px, 30px) scale(0.95);
opacity: 0.5;
}
75% {
transform: translate(-25px, 10px) scale(1.05);
opacity: 0.7;
}
}
/* Sun - positioned dynamically based on hour */
.rpg-clear-sun {
position: fixed;
width: 50px;
height: 50px;
background: radial-gradient(circle at 40% 40%,
rgba(255, 255, 240, 1) 0%,
rgba(255, 250, 200, 1) 30%,
rgba(255, 220, 120, 0.9) 60%,
rgba(255, 180, 80, 0.6) 80%,
rgba(255, 150, 50, 0) 100%);
border-radius: 50%;
box-shadow:
0 0 30px 10px rgba(255, 220, 100, 0.5),
0 0 60px 20px rgba(255, 200, 80, 0.3),
0 0 100px 40px rgba(255, 180, 60, 0.15);
transform: translate(-50%, -50%);
animation: rpg-clear-sun-pulse 8s ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-clear-sun-pulse {
0%, 100% {
transform: translate(-50%, -50%) scale(1);
box-shadow:
0 0 30px 10px rgba(255, 220, 100, 0.5),
0 0 60px 20px rgba(255, 200, 80, 0.3),
0 0 100px 40px rgba(255, 180, 60, 0.15);
}
50% {
transform: translate(-50%, -50%) scale(1.05);
box-shadow:
0 0 35px 12px rgba(255, 220, 100, 0.6),
0 0 70px 25px rgba(255, 200, 80, 0.35),
0 0 110px 45px rgba(255, 180, 60, 0.2);
}
}
/* Sun glow aura */
.rpg-clear-sun-glow {
position: fixed;
width: 150px;
height: 150px;
background: radial-gradient(circle at center,
rgba(255, 240, 180, 0.25) 0%,
rgba(255, 220, 150, 0.15) 30%,
rgba(255, 200, 120, 0.08) 50%,
transparent 70%);
border-radius: 50%;
transform: translate(-50%, -50%);
filter: blur(8px);
animation: rpg-clear-sun-glow-pulse 6s ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-clear-sun-glow-pulse {
0%, 100% {
opacity: 0.7;
transform: translate(-50%, -50%) scale(1);
}
50% {
opacity: 1;
transform: translate(-50%, -50%) scale(1.15);
}
}
/* ===== Sunrise Effects (Dawn) ===== */
.rpg-sunrise-weather {
overflow: hidden;
}
/* Sunrise sky gradient overlay */
.rpg-sunrise-overlay {
position: fixed;
top: 0;
left: 0;
width: 100vw;
height: 100dvh;
background: linear-gradient(to bottom,
rgba(40, 30, 80, 0.1) 0%,
rgba(120, 60, 120, 0.08) 15%,
rgba(200, 100, 100, 0.1) 35%,
rgba(255, 140, 100, 0.12) 55%,
rgba(255, 180, 120, 0.1) 75%,
rgba(255, 200, 150, 0.08) 100%);
animation: rpg-sunrise-sky-transition 30s ease-in-out infinite alternate;
pointer-events: none;
}
@keyframes rpg-sunrise-sky-transition {
0% {
opacity: 0.8;
}
100% {
opacity: 1;
}
}
/* Sunrise sun - more orange/red */
.rpg-sunrise-sun {
background: radial-gradient(circle at 40% 40%,
rgba(255, 255, 220, 1) 0%,
rgba(255, 220, 150, 1) 30%,
rgba(255, 160, 80, 0.9) 60%,
rgba(255, 100, 50, 0.6) 80%,
rgba(255, 80, 30, 0) 100%) !important;
box-shadow:
0 0 40px 15px rgba(255, 180, 100, 0.6),
0 0 80px 30px rgba(255, 140, 80, 0.4),
0 0 120px 50px rgba(255, 100, 50, 0.2) !important;
}
/* Sunrise sun glow - warm orange */
.rpg-sunrise-glow {
background: radial-gradient(circle at center,
rgba(255, 200, 150, 0.35) 0%,
rgba(255, 160, 100, 0.2) 30%,
rgba(255, 120, 80, 0.1) 50%,
transparent 70%) !important;
}
/* Horizon glow for sunrise */
.rpg-sunrise-horizon-glow {
position: fixed;
bottom: 0;
left: 0;
width: 100vw;
height: 40dvh;
background: linear-gradient(to top,
rgba(255, 160, 100, 0.15) 0%,
rgba(255, 140, 90, 0.1) 20%,
rgba(255, 120, 80, 0.05) 50%,
rgba(255, 100, 70, 0.02) 75%,
transparent 100%);
animation: rpg-horizon-glow-pulse 8s ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-horizon-glow-pulse {
0%, 100% {
opacity: 0.7;
}
50% {
opacity: 1;
}
}
/* Fading stars at sunrise */
.rpg-sunrise-fading-star {
opacity: 0.3 !important;
animation: rpg-star-fade-out 4s ease-in-out infinite !important;
}
@keyframes rpg-star-fade-out {
0%, 100% {
opacity: 0.2;
}
50% {
opacity: 0.4;
}
}
/* ===== Sunset Effects (Dusk) ===== */
.rpg-sunset-weather {
overflow: hidden;
}
/* Sunset sky gradient overlay */
.rpg-sunset-overlay {
position: fixed;
top: 0;
left: 0;
width: 100vw;
height: 100dvh;
background: linear-gradient(to bottom,
rgba(30, 20, 60, 0.12) 0%,
rgba(80, 40, 100, 0.1) 15%,
rgba(150, 60, 90, 0.12) 30%,
rgba(220, 80, 70, 0.12) 50%,
rgba(255, 120, 80, 0.12) 70%,
rgba(255, 160, 100, 0.1) 85%,
rgba(255, 180, 120, 0.06) 100%);
animation: rpg-sunset-sky-transition 30s ease-in-out infinite alternate;
pointer-events: none;
}
@keyframes rpg-sunset-sky-transition {
0% {
opacity: 1;
}
100% {
opacity: 0.8;
}
}
/* Sunset sun - more red/deep orange */
.rpg-sunset-sun {
background: radial-gradient(circle at 40% 40%,
rgba(255, 240, 200, 1) 0%,
rgba(255, 180, 100, 1) 30%,
rgba(255, 120, 60, 0.9) 60%,
rgba(255, 80, 40, 0.6) 80%,
rgba(200, 50, 30, 0) 100%) !important;
box-shadow:
0 0 40px 15px rgba(255, 140, 80, 0.6),
0 0 80px 30px rgba(255, 100, 60, 0.4),
0 0 120px 50px rgba(200, 60, 40, 0.2) !important;
}
/* Sunset sun glow - deep orange/red */
.rpg-sunset-glow {
background: radial-gradient(circle at center,
rgba(255, 160, 120, 0.35) 0%,
rgba(255, 120, 80, 0.2) 30%,
rgba(200, 80, 60, 0.1) 50%,
transparent 70%) !important;
}
/* Horizon glow for sunset */
.rpg-sunset-horizon-glow {
position: fixed;
bottom: 0;
left: 0;
width: 100vw;
height: 45dvh;
background: linear-gradient(to top,
rgba(255, 120, 60, 0.18) 0%,
rgba(255, 100, 50, 0.12) 20%,
rgba(220, 70, 50, 0.06) 45%,
rgba(150, 50, 60, 0.02) 70%,
transparent 100%);
animation: rpg-horizon-glow-pulse 8s ease-in-out infinite;
pointer-events: none;
}
/* Emerging stars at sunset */
.rpg-sunset-emerging-star {
animation: rpg-star-emerge 5s ease-in-out infinite !important;
}
@keyframes rpg-star-emerge {
0%, 100% {
opacity: 0.3;
}
50% {
opacity: 0.7;
}
}
/* Sunset dust motes - pinkish tint */
.rpg-sunset-dust {
background: radial-gradient(circle at 30% 30%,
rgba(255, 200, 180, 0.9) 0%,
rgba(255, 180, 160, 0.6) 50%,
rgba(255, 160, 140, 0) 100%) !important;
box-shadow: 0 0 6px 2px rgba(255, 180, 160, 0.4) !important;
}
/* Lens flare effect */
.rpg-clear-lens-flare {
position: fixed;
top: 5%;
left: 10%;
width: 150px;
height: 150px;
background: radial-gradient(circle at center,
rgba(255, 255, 255, 0.3) 0%,
rgba(255, 250, 220, 0.15) 20%,
rgba(255, 240, 180, 0.08) 40%,
transparent 60%);
border-radius: 50%;
animation: rpg-clear-lens-flare-pulse 6s ease-in-out infinite;
pointer-events: none;
}
.rpg-clear-lens-flare::before {
content: '';
position: absolute;
top: 50%;
left: 50%;
width: 60px;
height: 60px;
transform: translate(-50%, -50%);
background: radial-gradient(circle at center,
rgba(255, 255, 255, 0.5) 0%,
rgba(255, 250, 230, 0.2) 50%,
transparent 70%);
border-radius: 50%;
animation: rpg-clear-lens-core-pulse 4s ease-in-out infinite;
}
.rpg-clear-lens-flare::after {
content: '';
position: absolute;
top: 120%;
left: 150%;
width: 40px;
height: 40px;
background: radial-gradient(circle at center,
rgba(255, 200, 150, 0.4) 0%,
rgba(255, 180, 100, 0.1) 50%,
transparent 70%);
border-radius: 50%;
animation: rpg-clear-secondary-flare 8s ease-in-out infinite;
}
@keyframes rpg-clear-lens-flare-pulse {
0%, 100% {
opacity: 0.7;
transform: scale(1);
}
50% {
opacity: 1;
transform: scale(1.1);
}
}
@keyframes rpg-clear-lens-core-pulse {
0%, 100% {
opacity: 0.8;
transform: translate(-50%, -50%) scale(1);
}
50% {
opacity: 1;
transform: translate(-50%, -50%) scale(1.15);
}
}
@keyframes rpg-clear-secondary-flare {
0%, 100% {
opacity: 0.3;
transform: scale(1);
}
30% {
opacity: 0.6;
transform: scale(1.2);
}
70% {
opacity: 0.4;
transform: scale(0.9);
}
}
/* ===== Nighttime Clear Weather Effects ===== */
/* Container modifier for night weather */
.rpg-night-weather {
overflow: hidden;
}
/* Dark blue night overlay */
.rpg-night-overlay {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: linear-gradient(to bottom,
rgba(10, 15, 40, 0.3) 0%,
rgba(15, 25, 55, 0.2) 40%,
rgba(20, 30, 60, 0.15) 100%);
pointer-events: none;
}
/* Moon */
.rpg-night-moon {
position: fixed;
width: 60px;
height: 60px;
background: radial-gradient(circle at 35% 35%,
rgba(255, 255, 245, 1) 0%,
rgba(240, 240, 230, 0.95) 40%,
rgba(220, 220, 210, 0.9) 60%,
rgba(200, 200, 195, 0.8) 80%,
rgba(180, 180, 175, 0) 100%);
border-radius: 50%;
box-shadow:
0 0 20px 5px rgba(255, 255, 240, 0.4),
0 0 40px 10px rgba(200, 210, 255, 0.2),
inset -8px -5px 15px rgba(150, 150, 140, 0.3);
animation: rpg-night-moon-float 30s ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-night-moon-float {
0%, 100% {
transform: translateY(0);
}
50% {
transform: translateY(10px);
}
}
/* Moon glow aura */
.rpg-night-moon-glow {
position: fixed;
width: 120px;
height: 120px;
background: radial-gradient(circle at center,
rgba(200, 220, 255, 0.15) 0%,
rgba(180, 200, 240, 0.08) 40%,
transparent 70%);
border-radius: 50%;
filter: blur(10px);
animation: rpg-night-moon-glow-pulse 8s ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-night-moon-glow-pulse {
0%, 100% {
opacity: 0.6;
transform: scale(1);
}
50% {
opacity: 1;
transform: scale(1.1);
}
}
/* Twinkling stars */
.rpg-night-star {
position: fixed;
background: radial-gradient(circle at center,
rgba(255, 255, 255, 1) 0%,
rgba(200, 220, 255, 0.8) 40%,
transparent 70%);
border-radius: 50%;
animation: rpg-night-star-twinkle ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-night-star-twinkle {
0%, 100% {
opacity: 0.3;
transform: scale(1);
}
50% {
opacity: 1;
transform: scale(1.3);
}
}
/* Brighter stars with cross-flare effect */
.rpg-night-star-bright {
width: 4px !important;
height: 4px !important;
background: rgba(255, 255, 255, 1);
box-shadow:
0 0 4px 2px rgba(255, 255, 255, 0.8),
0 0 8px 4px rgba(200, 220, 255, 0.4);
}
.rpg-night-star-bright::before,
.rpg-night-star-bright::after {
content: '';
position: absolute;
top: 50%;
left: 50%;
background: linear-gradient(90deg,
transparent 0%,
rgba(255, 255, 255, 0.8) 45%,
rgba(255, 255, 255, 1) 50%,
rgba(255, 255, 255, 0.8) 55%,
transparent 100%);
}
.rpg-night-star-bright::before {
width: 16px;
height: 2px;
transform: translate(-50%, -50%);
}
.rpg-night-star-bright::after {
width: 2px;
height: 16px;
transform: translate(-50%, -50%);
}
/* Fireflies */
.rpg-night-firefly {
position: fixed;
width: 4px;
height: 4px;
background: radial-gradient(circle at center,
rgba(200, 255, 150, 1) 0%,
rgba(180, 255, 120, 0.8) 30%,
rgba(150, 230, 100, 0.4) 60%,
transparent 100%);
border-radius: 50%;
box-shadow:
0 0 6px 3px rgba(180, 255, 120, 0.6),
0 0 12px 6px rgba(150, 230, 100, 0.3);
animation: rpg-night-firefly-float ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-night-firefly-float {
0% {
opacity: 0;
transform: translate(0, 0) scale(0.5);
}
10% {
opacity: 1;
transform: translate(5px, -10px) scale(1);
}
30% {
opacity: 0.3;
transform: translate(-15px, -25px) scale(0.8);
}
50% {
opacity: 1;
transform: translate(10px, -40px) scale(1.1);
}
70% {
opacity: 0.4;
transform: translate(-10px, -55px) scale(0.9);
}
90% {
opacity: 0.8;
transform: translate(5px, -70px) scale(1);
}
100% {
opacity: 0;
transform: translate(0, -80px) scale(0.5);
}
}
/* Shooting star */
.rpg-night-shooting-star {
position: fixed;
top: 15%;
left: -10%;
width: 100px;
height: 2px;
background: linear-gradient(90deg,
transparent 0%,
rgba(255, 255, 255, 0.2) 20%,
rgba(255, 255, 255, 0.8) 60%,
rgba(255, 255, 255, 1) 100%);
border-radius: 50%;
transform: rotate(35deg);
animation: rpg-night-shooting-star-fly 12s ease-in-out infinite;
pointer-events: none;
opacity: 0;
}
.rpg-night-shooting-star::after {
content: '';
position: absolute;
right: 0;
top: 50%;
transform: translateY(-50%);
width: 6px;
height: 6px;
background: rgba(255, 255, 255, 1);
border-radius: 50%;
box-shadow: 0 0 10px 4px rgba(255, 255, 255, 0.8);
}
@keyframes rpg-night-shooting-star-fly {
0%, 85%, 100% {
opacity: 0;
left: -10%;
top: 15%;
}
88% {
opacity: 1;
}
95% {
opacity: 1;
left: 110%;
top: 45%;
}
96% {
opacity: 0;
}
}
/* Mobile optimizations */
@media (max-width: 768px) {
.rpg-raindrop {
animation-duration: 1s !important;
}
.rpg-mist {
animation-duration: 20s;
}
/* Clear weather mobile optimizations */
.rpg-clear-dust-mote {
animation-duration: 15s;
}
.rpg-clear-light-orb {
animation-duration: 25s;
filter: blur(15px);
}
.rpg-clear-lens-flare {
width: 100px;
height: 100px;
}
/* Sun mobile optimizations */
.rpg-clear-sun {
width: 40px;
height: 40px;
}
.rpg-clear-sun-glow {
width: 100px;
height: 100px;
}
/* Nighttime mobile optimizations */
.rpg-night-moon {
width: 45px;
height: 45px;
}
.rpg-night-moon-glow {
width: 90px;
height: 90px;
}
.rpg-night-firefly {
animation-duration: 12s;
}
.rpg-night-shooting-star {
animation-duration: 18s;
}
/* Sunrise/Sunset mobile optimizations */
.rpg-sunrise-horizon-glow,
.rpg-sunset-horizon-glow {
height: 35%;
}
}
/* Foreground mode - reduced opacity for celestial bodies to not obstruct content */
.rpg-weather-foreground .rpg-clear-sun {
opacity: 0.5;
box-shadow:
0 0 20px 8px rgba(255, 220, 100, 0.3),
0 0 40px 15px rgba(255, 200, 80, 0.15),
0 0 60px 25px rgba(255, 180, 60, 0.08);
}
.rpg-weather-foreground .rpg-clear-sun-glow {
opacity: 0.3;
}
.rpg-weather-foreground .rpg-clear-lens-flare {
opacity: 0.3;
}
.rpg-weather-foreground .rpg-clear-ambient-glow {
opacity: 0.4;
}
.rpg-weather-foreground .rpg-night-moon {
opacity: 0.7;
box-shadow:
0 0 15px 4px rgba(255, 255, 240, 0.25),
0 0 30px 8px rgba(200, 210, 255, 0.12);
}
.rpg-weather-foreground .rpg-night-moon-glow {
opacity: 0.3;
}
.rpg-weather-foreground .rpg-night-overlay {
opacity: 0.4;
}
.rpg-weather-foreground .rpg-night-star,
.rpg-weather-foreground .rpg-night-star-bright {
opacity: 0.5;
}
.rpg-weather-foreground .rpg-night-firefly {
opacity: 0.6;
}
/* Sunrise/Sunset foreground mode */
.rpg-weather-foreground .rpg-sunrise-overlay,
.rpg-weather-foreground .rpg-sunset-overlay {
opacity: 0.4;
}
.rpg-weather-foreground .rpg-sunrise-horizon-glow,
.rpg-weather-foreground .rpg-sunset-horizon-glow {
opacity: 0.3;
}
.rpg-weather-foreground .rpg-sunrise-sun,
.rpg-weather-foreground .rpg-sunset-sun {
opacity: 0.5 !important;
}
.rpg-weather-foreground .rpg-sunrise-glow,
.rpg-weather-foreground .rpg-sunset-glow {
opacity: 0.3 !important;
}
.rpg-weather-foreground .rpg-sunrise-fading-star,
.rpg-weather-foreground .rpg-sunset-emerging-star {
opacity: 0.2 !important;
}
/* Lightning flash effect */
.rpg-lightning {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(255, 255, 255, 0);
animation: rpg-lightningFlash 6s ease-in-out infinite;
pointer-events: none;
}
@keyframes rpg-lightningFlash {
0%, 100% {
background: rgba(255, 255, 255, 0);
}
10% {
background: rgba(200, 220, 255, 0.4);
}
10.5% {
background: rgba(255, 255, 255, 0);
}
11% {
background: rgba(220, 235, 255, 0.6);
}
11.3% {
background: rgba(255, 255, 255, 0);
}
45% {
background: rgba(255, 255, 255, 0);
}
45.2% {
background: rgba(210, 225, 255, 0.5);
}
45.5% {
background: rgba(255, 255, 255, 0);
}
}
/* Wind streaks effect */
.rpg-wind-streak {
position: absolute;
width: 80px;
height: 2px;
background: linear-gradient(to right, rgba(200, 200, 220, 0), rgba(200, 200, 220, 0.5), rgba(200, 200, 220, 0));
animation: rpg-windBlow linear infinite;
left: -100px;
opacity: 0.6;
transform: skewX(-20deg);
}
@keyframes rpg-windBlow {
0% {
transform: translateX(0) skewX(-20deg);
opacity: 0;
}
10% {
opacity: 0.6;
}
90% {
opacity: 0.6;
}
100% {
transform: translateX(calc(100vw + 100px)) skewX(-20deg);
opacity: 0;
}
}
.rpg-wind-streak:nth-child(2n) {
width: 100px;
animation-duration: 2s;
opacity: 0.4;
}
.rpg-wind-streak:nth-child(3n) {
width: 60px;
animation-duration: 1.8s;
opacity: 0.7;
}
.rpg-wind-streak:nth-child(4n) {
height: 1px;
opacity: 0.5;
}
/* Mobile optimizations for new effects */
@media (max-width: 768px) {
.rpg-wind-streak {
animation-duration: 2.5s !important;
}
.rpg-lightning {
animation-duration: 8s;
}
}
/* ============================================
HOLIDAY PROMOTION BANNER
============================================ */
/* Mobile-friendly holiday promo */
.rpg-holiday-promo {
max-width: 100%;
word-wrap: break-word;
}
.rpg-holiday-promo a {
display: inline-block;
max-width: 100%;
}
/* Dismiss button hover effect */
#rpg-dismiss-promo:hover {
opacity: 1 !important;
transform: scale(1.1);
}
/* Mobile responsiveness */
@media (max-width: 600px) {
.rpg-holiday-promo {
font-size: 10px !important;
padding: 10px 8px !important;
}
#rpg-dismiss-promo {
font-size: 12px !important;
top: 2px !important;
right: 2px !important;
}
}
/* ============================================
THREE-COLUMN FEATURE TOGGLES LAYOUT
============================================ */
/* Features row container */
.rpg-features-row {
display: flex;
gap: 8px;
margin-bottom: 12px;
overflow-x: auto;
overflow-y: hidden;
flex-wrap: nowrap;
padding: 0 4px; /* Prevent first/last items from being cut off */
-webkit-overflow-scrolling: touch; /* Smooth scrolling on iOS */
}
/* Center items when they fit, allow scrolling when they don't */
.rpg-features-row::before,
.rpg-features-row::after {
content: '';
margin: auto;
}
/* Hide scrollbar for cleaner look while maintaining functionality */
.rpg-features-row::-webkit-scrollbar {
height: 4px;
}
.rpg-features-row::-webkit-scrollbar-track {
background: transparent;
}
.rpg-features-row::-webkit-scrollbar-thumb {
background: rgba(128, 128, 128, 0.3);
border-radius: 2px;
}
.rpg-features-row::-webkit-scrollbar-thumb:hover {
background: rgba(128, 128, 128, 0.5);
}
/* Each feature column */
.rpg-feature-col {
flex: 0 0 auto;
min-width: 60px;
}
.rpg-feature-col .rpg-toggle-label {
justify-content: center;
align-items: center;
}
/* Always hide text, show only checkbox + icon */
.rpg-feature-col .rpg-toggle-text {
display: none;
}
.rpg-feature-col .rpg-toggle-label i {
font-size: 0.95rem;
flex-shrink: 0;
display: flex;
align-items: center;
justify-content: center;
}
/* Tablet and below: Hide text, show only checkbox + icon */
@media (max-width: 768px) {
.rpg-feature-col .rpg-toggle-text {
display: none;
}
.rpg-feature-col .rpg-toggle-label i {
font-size: 1rem;
}
}
/* Very small screens: Remove column layout since we have horizontal scroll */
@media (max-width: 400px) {
.rpg-feature-col .rpg-toggle-label i {
font-size: 1rem;
}
}
/* Ensure send_form has relative positioning for music widget placement */
#send_form {
position: relative !important;
}
/* ============================================
IMPORT MODE DIALOG STYLES
============================================ */
/* Import Mode Dialog Overlay */
.rpg-import-dialog-overlay {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.7);
display: flex;
align-items: center;
justify-content: center;
z-index: 100000;
}
.rpg-import-dialog {
background: var(--SmartThemeBlurTintColor, #2a2a3e);
border: 1px solid var(--SmartThemeBorderColor, #4a4a4a);
border-radius: 8px;
padding: 20px;
min-width: 300px;
max-width: 400px;
text-align: center;
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.5);
}
.rpg-import-dialog h4 {
margin: 0 0 15px 0;
color: var(--SmartThemeBodyColor, #eee);
}
.rpg-import-dialog h4 i {
margin-right: 8px;
color: var(--SmartThemeQuoteColor, #e94560);
}
.rpg-import-dialog p {
margin: 0 0 20px 0;
color: var(--SmartThemeBodyColor, #ccc);
font-size: 0.95em;
}
.rpg-import-dialog-buttons {
display: flex;
flex-direction: column;
gap: 10px;
margin-bottom: 15px;
}
.rpg-import-dialog-buttons button {
padding: 10px 15px;
border-radius: 6px;
cursor: pointer;
font-size: 0.95em;
display: flex;
align-items: center;
justify-content: center;
gap: 8px;
transition: all 0.2s ease;
}
.rpg-import-dialog .rpg-btn-secondary {
background: var(--black30a, rgba(0, 0, 0, 0.3));
border: 1px solid var(--SmartThemeBorderColor, #4a4a4a);
color: var(--SmartThemeBodyColor, #ccc);
}
.rpg-import-dialog .rpg-btn-secondary:hover {
background: var(--SmartThemeBorderColor, #4a4a4a);
color: white;
}
.rpg-import-dialog .rpg-btn-primary {
background: var(--SmartThemeQuoteColor, #e94560);
border: 1px solid var(--SmartThemeQuoteColor, #e94560);
color: white;
}
.rpg-import-dialog .rpg-btn-primary:hover {
background: var(--SmartThemeQuoteColor, #ff5a75);
border-color: var(--SmartThemeQuoteColor, #ff5a75);
}
.rpg-import-dialog .rpg-btn-cancel {
background: transparent;
border: none;
color: var(--SmartThemeBodyColor, #888);
cursor: pointer;
font-size: 0.85em;
padding: 5px;
}
.rpg-import-dialog .rpg-btn-cancel:hover {
color: var(--SmartThemeBodyColor, #ccc);
text-decoration: underline;
}
/* ============================================
FAB Widget System - Improved Layout
============================================ */
/* Widget container - positioned relative to FAB */
.rpg-fab-widget-container {
position: fixed;
pointer-events: none;
z-index: 9998;
}
/* Hide FAB widgets on desktop viewport */
@media (min-width: 1001px) {
.rpg-fab-widget-container {
display: none !important;
}
}
/* Individual widget base styling */
.rpg-fab-widget {
position: absolute;
pointer-events: auto;
background: rgba(20, 20, 35, 0.95);
border: 1px solid rgba(100, 150, 255, 0.3);
border-radius: 8px;
padding: 6px 10px;
font-size: 11px;
color: #fff;
white-space: nowrap;
backdrop-filter: blur(10px);
box-shadow: 0 3px 12px rgba(0, 0, 0, 0.5), 0 0 1px rgba(100, 150, 255, 0.3);
transition: opacity 0.2s ease, transform 0.15s ease;
}
.rpg-fab-widget:hover {
border-color: rgba(100, 150, 255, 0.5);
}
/* Expanded state for truncated widgets - desktop hover and mobile tap */
.rpg-fab-widget[data-full-text]:hover,
.rpg-fab-widget[data-full-text].expanded {
z-index: 9999 !important;
max-width: none !important;
white-space: nowrap;
}
.rpg-fab-widget[data-full-text]:hover .rpg-fab-widget-text,
.rpg-fab-widget[data-full-text].expanded .rpg-fab-widget-text {
/* Show full text on hover/tap */
}
/* Hide truncated text and show full text on expand */
.rpg-fab-widget[data-full-text]:hover .rpg-truncated,
.rpg-fab-widget[data-full-text].expanded .rpg-truncated {
display: none;
}
.rpg-fab-widget[data-full-text]:hover .rpg-full-text,
.rpg-fab-widget[data-full-text].expanded .rpg-full-text {
display: inline;
}
/* Default: show truncated, hide full */
.rpg-fab-widget .rpg-full-text {
display: none;
}
.rpg-fab-widget .rpg-truncated {
display: inline;
}
/* 8-Position system - spread out more to avoid overlap
Positions: 0=N, 1=NE, 2=E, 3=SE, 4=S, 5=SW, 6=W, 7=NW */
/* Position 0: North (top center) */
.rpg-fab-widget-pos-0 {
bottom: calc(100% + 15px);
left: 50%;
transform: translateX(-50%);
}
.rpg-fab-widget-pos-0:hover { transform: translateX(-50%) scale(1.05); }
/* Position 1: Northeast */
.rpg-fab-widget-pos-1 {
bottom: calc(100% + 10px);
left: calc(100% + 15px);
}
/* Position 2: East (right center) */
.rpg-fab-widget-pos-2 {
top: 50%;
left: calc(100% + 15px);
transform: translateY(-50%);
}
.rpg-fab-widget-pos-2:hover { transform: translateY(-50%) scale(1.05); }
/* Position 3: Southeast */
.rpg-fab-widget-pos-3 {
top: calc(100% + 10px);
left: calc(100% + 15px);
}
/* Position 4: South (bottom center) */
.rpg-fab-widget-pos-4 {
top: calc(100% + 15px);
left: 50%;
transform: translateX(-50%);
}
.rpg-fab-widget-pos-4:hover { transform: translateX(-50%) scale(1.05); }
/* Position 5: Southwest */
.rpg-fab-widget-pos-5 {
top: calc(100% + 10px);
right: calc(100% + 15px);
left: auto;
}
/* Position 6: West - Stats (top edge at FAB center + gap, grows DOWN) */
.rpg-fab-widget-pos-6 {
top: calc(50% + 8px);
right: calc(100% + 15px);
left: auto;
}
/* Position 7: Northwest - Attributes (bottom edge at FAB center - gap, grows UP) */
.rpg-fab-widget-pos-7 {
bottom: calc(50% + 8px);
right: calc(100% + 15px);
left: auto;
}
/* Centered large widget (when only one is visible) - vertically centered */
.rpg-fab-widget-centered.rpg-fab-widget-pos-6,
.rpg-fab-widget-centered.rpg-fab-widget-pos-7 {
top: 50%;
bottom: auto;
transform: translateY(-50%);
}
/* Weather icon widget - larger emoji display */
.rpg-fab-widget-weather-icon {
display: flex;
align-items: center;
justify-content: center;
font-size: 16px;
padding: 6px;
min-width: 32px;
min-height: 32px;
width: 32px;
height: 32px;
border-radius: 50%;
}
/* Weather description widget */
.rpg-fab-widget-weather-desc {
max-width: 100px;
font-size: 10px;
}
/* Clock/Time widget - bottom position with animated clock */
.rpg-fab-widget-clock {
display: flex;
flex-direction: column;
align-items: center;
font-family: 'Roboto Mono', 'Consolas', monospace;
font-size: 11px;
letter-spacing: 0.5px;
padding: 4px 8px;
gap: 2px;
}
/* Mini animated clock face */
.rpg-fab-clock-face {
position: relative;
width: 24px;
height: 24px;
border: 2px solid var(--rpg-border, #4a7ba7);
border-radius: 50%;
background: var(--rpg-accent, rgba(22, 33, 62, 0.9));
}
.rpg-fab-clock-hour {
position: absolute;
width: 2px;
height: 7px;
background: var(--rpg-text, #eaeaea);
left: 50%;
bottom: 50%;
margin-left: -1px;
transform-origin: bottom center;
border-radius: 1px;
}
.rpg-fab-clock-minute {
position: absolute;
width: 1.5px;
height: 9px;
background: var(--rpg-highlight, #4a90e2);
left: 50%;
bottom: 50%;
margin-left: -0.75px;
transform-origin: bottom center;
border-radius: 1px;
}
.rpg-fab-clock-center {
position: absolute;
width: 4px;
height: 4px;
background: var(--rpg-highlight, #4a90e2);
border-radius: 50%;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
.rpg-fab-clock-time {
font-size: 11px;
white-space: nowrap;
}
/* Date widget */
.rpg-fab-widget-date {
font-size: 10px;
}
/* Location widget - two lines */
.rpg-fab-widget-location {
max-width: 90px;
font-size: 10px;
overflow: hidden;
text-overflow: ellipsis;
}
/* Attributes widget - compact grid */
.rpg-fab-widget-attributes {
padding: 6px 10px;
}
.rpg-fab-widget-attr-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 4px;
}
.rpg-fab-widget-attr-item {
display: flex;
flex-direction: column;
align-items: center;
line-height: 1.2;
}
.rpg-fab-widget-attr-name {
font-size: 8px;
opacity: 0.7;
text-transform: uppercase;
}
.rpg-fab-widget-attr-value {
font-size: 12px;
font-weight: bold;
color: var(--rpg-highlight, #4a90e2);
white-space: nowrap;
}
/* Stats widget - vertical compact list */
.rpg-fab-widget-stats {
padding: 6px 10px;
min-width: 70px;
text-align: center;
}
.rpg-fab-widget-stats-row {
display: flex;
flex-direction: column;
align-items: center;
gap: 2px;
}
.rpg-fab-widget-stat-item {
font-size: 11px;
font-family: 'Roboto Mono', 'Consolas', monospace;
font-weight: 600;
white-space: nowrap;
display: block;
}
/* RPG Attributes widget - 2x3 grid */
.rpg-fab-widget-attributes {
padding: 6px 8px;
}
.rpg-fab-widget-attr-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 2px 10px;
}
.rpg-fab-widget-attr-item {
display: flex;
flex-direction: column;
align-items: center;
text-align: center;
}
.rpg-fab-widget-attr-name {
font-size: 8px;
color: rgba(255, 255, 255, 0.6);
letter-spacing: 0.5px;
}
.rpg-fab-widget-attr-value {
font-size: 12px;
font-weight: 700;
color: #6af;
font-family: 'Roboto Mono', 'Consolas', monospace;
}
/* FAB Loading State */
#rpg-mobile-toggle.rpg-fab-loading {
animation: fabSpin 1s linear infinite;
}
#rpg-mobile-toggle.rpg-fab-loading i {
opacity: 0.7;
}
@keyframes fabSpin {
0% { transform: rotate(0deg); }
100% { transform: rotate(360deg); }
}
/* ============================================
FAB WIDGET THEME VARIATIONS
============================================ */
/* Sci-Fi / Synthwave Theme for FAB Widgets */
body:has(.rpg-panel[data-theme="sci-fi"]) .rpg-fab-widget {
background: rgba(10, 14, 39, 0.95);
border: 1px solid rgba(139, 0, 255, 0.5);
color: #00fff9;
box-shadow: 0 3px 12px rgba(139, 0, 255, 0.3), 0 0 8px rgba(255, 0, 110, 0.2);
}
body:has(.rpg-panel[data-theme="sci-fi"]) .rpg-fab-widget:hover {
border-color: rgba(255, 0, 110, 0.7);
box-shadow: 0 4px 16px rgba(139, 0, 255, 0.5), 0 0 12px rgba(255, 0, 110, 0.4);
}
/* Fantasy / Rustic Theme for FAB Widgets */
body:has(.rpg-panel[data-theme="fantasy"]) .rpg-fab-widget {
background: rgba(43, 24, 16, 0.95);
border: 1px solid rgba(139, 105, 20, 0.6);
color: #f4e8d0;
box-shadow: 0 3px 12px rgba(0, 0, 0, 0.6), 0 0 1px rgba(212, 175, 55, 0.3);
}
body:has(.rpg-panel[data-theme="fantasy"]) .rpg-fab-widget:hover {
border-color: rgba(212, 175, 55, 0.8);
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.7), 0 0 8px rgba(212, 175, 55, 0.4);
}
/* Cyberpunk Theme for FAB Widgets */
body:has(.rpg-panel[data-theme="cyberpunk"]) .rpg-fab-widget {
background: rgba(15, 5, 25, 0.95);
border: 1px solid rgba(255, 0, 255, 0.4);
color: #00ffff;
box-shadow: 0 3px 12px rgba(255, 0, 255, 0.3), 0 0 8px rgba(0, 255, 255, 0.2);
}
body:has(.rpg-panel[data-theme="cyberpunk"]) .rpg-fab-widget:hover {
border-color: rgba(0, 255, 255, 0.7);
box-shadow: 0 4px 16px rgba(255, 0, 255, 0.5), 0 0 12px rgba(0, 255, 255, 0.4);
}
/* Minimal Theme for FAB Widgets */
body:has(.rpg-panel[data-theme="minimal"]) .rpg-fab-widget {
background: rgba(245, 245, 250, 0.98);
border: 1px solid rgba(200, 200, 210, 0.8);
color: #2c3e50;
box-shadow: 0 2px 8px rgba(0, 0, 0, 0.1);
}
body:has(.rpg-panel[data-theme="minimal"]) .rpg-fab-widget:hover {
border-color: rgba(52, 152, 219, 0.6);
box-shadow: 0 3px 10px rgba(0, 0, 0, 0.15);
}
/* Dark Theme for FAB Widgets */
body:has(.rpg-panel[data-theme="dark"]) .rpg-fab-widget {
background: rgba(25, 25, 35, 0.95);
border: 1px solid rgba(70, 70, 90, 0.6);
color: #e0e0e0;
box-shadow: 0 3px 12px rgba(0, 0, 0, 0.5);
}
body:has(.rpg-panel[data-theme="dark"]) .rpg-fab-widget:hover {
border-color: rgba(100, 100, 130, 0.8);
box-shadow: 0 4px 16px rgba(0, 0, 0, 0.6);
}
/* Light Theme for FAB Widgets */
body:has(.rpg-panel[data-theme="light"]) .rpg-fab-widget {
background: rgba(255, 255, 255, 0.98);
border: 1px solid rgba(220, 220, 230, 0.8);
color: #2c3e50;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.1);
}
body:has(.rpg-panel[data-theme="light"]) .rpg-fab-widget:hover {
border-color: rgba(52, 152, 219, 0.6);
box-shadow: 0 3px 12px rgba(0, 0, 0, 0.15);
}
/* ============================================
DESKTOP STRIP WIDGETS (Collapsed Panel)
Shows compact widgets when panel is collapsed
============================================ */
/* Strip Widget Container - hidden by default, shown when collapsed with strip widgets enabled */
.rpg-strip-widget-container {
display: none;
position: absolute;
top: 0;
left: 0;
right: 0;
bottom: 0;
flex-direction: column;
align-items: center;
gap: 8px;
padding: 8px 4px;
padding-top: 40px;
width: 100%;
overflow-y: auto;
overflow-x: hidden;
scrollbar-width: thin;
scrollbar-color: var(--rpg-border) transparent;
z-index: 10;
}
/* Show strip widgets when panel is collapsed and strip widgets are enabled */
.rpg-panel.rpg-collapsed.rpg-strip-widgets-enabled .rpg-strip-widget-container {
display: flex;
}
/* Wider collapsed state when strip widgets are enabled */
.rpg-panel.rpg-collapsed.rpg-strip-widgets-enabled {
max-width: 5rem !important;
min-width: 5rem !important;
}
/* Adjust collapse button position for wider strip */
.rpg-panel.rpg-collapsed.rpg-strip-widgets-enabled .rpg-collapse-toggle {
left: -2rem;
}
.rpg-panel.rpg-position-left.rpg-collapsed.rpg-strip-widgets-enabled .rpg-collapse-toggle {
left: auto;
right: -2rem;
}
/* Fix positioning for wider strip */
.rpg-panel.rpg-position-right.rpg-collapsed.rpg-strip-widgets-enabled {
left: calc(100vw - 5rem);
}
.rpg-panel.rpg-position-left.rpg-collapsed.rpg-strip-widgets-enabled {
right: calc(100vw - 5rem);
}
/* Base Strip Widget Styles */
.rpg-strip-widget {
display: none; /* Hidden by default, shown via JS when enabled */
flex-direction: column;
align-items: center;
justify-content: center;
background: rgba(20, 20, 35, 0.85);
border: 1px solid var(--rpg-border, rgba(100, 150, 255, 0.3));
border-radius: 6px;
padding: 4px;
font-size: 10px;
color: var(--rpg-text, #eaeaea);
backdrop-filter: blur(8px);
width: calc(100% - 8px);
min-width: 0;
transition: all 0.2s ease;
}
.rpg-strip-widget.rpg-strip-widget-visible {
display: flex;
}
.rpg-strip-widget:hover {
border-color: var(--rpg-highlight, #4a90e2);
box-shadow: 0 0 8px rgba(100, 150, 255, 0.3);
}
/* Weather Icon Widget */
.rpg-strip-widget-weather {
font-size: 18px;
padding: 6px 4px;
gap: 2px;
}
.rpg-strip-widget-weather .rpg-strip-widget-icon {
line-height: 1;
}
.rpg-strip-widget-weather .rpg-strip-widget-desc {
font-size: 8px;
opacity: 0.8;
text-align: center;
word-break: break-word;
line-height: 1.2;
}
/* Clock Widget with animated face */
.rpg-strip-widget-clock {
font-family: 'Roboto Mono', 'Consolas', monospace;
font-size: 10px;
gap: 4px;
padding: 6px 4px;
}
/* Mini animated clock face for strip */
.rpg-strip-clock-face {
position: relative;
width: 28px;
height: 28px;
border: 2px solid var(--rpg-border, #4a7ba7);
border-radius: 50%;
background: var(--rpg-accent, rgba(22, 33, 62, 0.9));
}
.rpg-strip-clock-hour {
position: absolute;
width: 2px;
height: 8px;
background: var(--rpg-text, #eaeaea);
left: 50%;
bottom: 50%;
margin-left: -1px;
transform-origin: bottom center;
border-radius: 1px;
}
.rpg-strip-clock-minute {
position: absolute;
width: 1.5px;
height: 10px;
background: var(--rpg-highlight, #4a90e2);
left: 50%;
bottom: 50%;
margin-left: -0.75px;
transform-origin: bottom center;
border-radius: 1px;
}
.rpg-strip-clock-center {
position: absolute;
width: 4px;
height: 4px;
background: var(--rpg-highlight, #4a90e2);
border-radius: 50%;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
.rpg-strip-widget-clock .rpg-strip-widget-value {
font-weight: 600;
letter-spacing: 0.5px;
font-size: 10px;
}
/* Date Widget */
.rpg-strip-widget-date {
font-size: 9px;
text-align: center;
gap: 2px;
}
.rpg-strip-widget-date i {
font-size: 11px;
opacity: 0.7;
}
.rpg-strip-widget-date .rpg-strip-widget-value {
word-break: break-word;
line-height: 1.2;
}
/* Location Widget */
.rpg-strip-widget-location {
font-size: 9px;
text-align: center;
gap: 2px;
}
.rpg-strip-widget-location i {
font-size: 11px;
color: var(--rpg-highlight, #4a90e2);
}
.rpg-strip-widget-location .rpg-strip-widget-value {
word-break: break-word;
line-height: 1.2;
max-height: 3em;
overflow: hidden;
text-overflow: ellipsis;
}
/* Stats Widget - Vertical list */
.rpg-strip-widget-stats {
padding: 4px 2px;
}
.rpg-strip-stats-list {
display: flex;
flex-direction: column;
align-items: center;
gap: 2px;
width: 100%;
}
.rpg-strip-stat-item {
display: flex;
flex-direction: column;
align-items: center;
font-family: 'Roboto Mono', 'Consolas', monospace;
font-size: 9px;
width: 100%;
}
.rpg-strip-stat-name {
font-size: 7px;
opacity: 0.6;
text-transform: uppercase;
letter-spacing: 0.5px;
}
.rpg-strip-stat-value {
font-size: 11px;
font-weight: 700;
}
/* Attributes Widget - 2-column grid */
.rpg-strip-widget-attributes {
padding: 4px 2px;
}
.rpg-strip-attributes-grid {
display: grid;
grid-template-columns: repeat(2, 1fr);
gap: 2px 4px;
width: 100%;
}
.rpg-strip-attr-item {
display: flex;
flex-direction: column;
align-items: center;
text-align: center;
}
.rpg-strip-attr-name {
font-size: 7px;
opacity: 0.6;
text-transform: uppercase;
letter-spacing: 0.3px;
}
.rpg-strip-attr-value {
font-size: 10px;
font-weight: 700;
color: var(--rpg-highlight, #6af);
font-family: 'Roboto Mono', 'Consolas', monospace;
}
/* Strip Refresh Button */
.rpg-strip-refresh-btn {
margin-top: auto;
padding: 8px;
background: var(--rpg-accent, rgba(22, 33, 62, 0.9));
border: 1px solid var(--rpg-border, rgba(100, 150, 255, 0.3));
border-radius: 6px;
color: var(--rpg-highlight, #4a90e2);
cursor: pointer;
font-size: 14px;
width: calc(100% - 8px);
transition: all 0.2s ease;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-strip-refresh-btn:hover {
background: var(--rpg-highlight, #4a90e2);
color: var(--rpg-bg, #1a1a2e);
box-shadow: 0 0 10px rgba(100, 150, 255, 0.4);
}
.rpg-strip-refresh-btn:disabled {
opacity: 0.6;
cursor: not-allowed;
}
.rpg-strip-refresh-btn i.fa-spin {
animation: fa-spin 1s linear infinite;
}
/* ============================================
STRIP WIDGET THEME VARIATIONS
============================================ */
/* Sci-Fi Theme */
body:has(.rpg-panel[data-theme="sci-fi"]) .rpg-strip-widget {
background: rgba(10, 14, 39, 0.9);
border-color: rgba(139, 0, 255, 0.5);
color: #00fff9;
}
/* Fantasy Theme */
body:has(.rpg-panel[data-theme="fantasy"]) .rpg-strip-widget {
background: rgba(43, 24, 16, 0.9);
border-color: rgba(139, 105, 20, 0.6);
color: #f4e8d0;
}
/* Cyberpunk Theme */
body:has(.rpg-panel[data-theme="cyberpunk"]) .rpg-strip-widget {
background: rgba(15, 5, 25, 0.9);
border-color: rgba(255, 0, 255, 0.4);
color: #00ffff;
}
/* Dark Theme */
body:has(.rpg-panel[data-theme="dark"]) .rpg-strip-widget {
background: rgba(25, 25, 35, 0.9);
border-color: rgba(70, 70, 90, 0.6);
color: #e0e0e0;
}
/* Light Theme */
body:has(.rpg-panel[data-theme="light"]) .rpg-strip-widget {
background: rgba(255, 255, 255, 0.95);
border-color: rgba(220, 220, 230, 0.8);
color: #2c3e50;
}
/* Hide strip widgets on mobile */
@media (max-width: 768px) {
.rpg-strip-widget-container {
display: none !important;
}
.rpg-panel.rpg-collapsed.rpg-strip-widgets-enabled {
max-width: 2.5rem !important;
min-width: 2.5rem !important;
}
}