/* ============================================ COMBAT ENCOUNTER MODAL STYLES ============================================ */ /* Encounter Modal - Define CSS variables for default theme using SillyTavern theme */ .rpg-encounter-modal { --rpg-bg: var(--SmartThemeBlurTintColor, #1a1a2e); --rpg-accent: var(--SmartThemeBlurTintColor, #16213e); --rpg-text: var(--SmartThemeBodyColor, #eaeaea); --rpg-highlight: var(--SmartThemeBorderColor, #4a7ba7); --rpg-border: var(--SmartThemeBorderColor, #4a7ba7); --rpg-shadow: var(--SmartThemeShadowColor, rgba(74, 123, 167, 0.3)); position: fixed; top: 0; left: 0; width: 100vw; height: 100dvh; min-width: 100vw; min-height: 100dvh; z-index: 99999; /* Increased from 10000 to ensure it's on top */ display: none; opacity: 0; transition: opacity 0.3s ease; } .rpg-encounter-modal.is-open { display: flex; opacity: 1; align-items: flex-start; /* Changed from center to flex-start */ justify-content: center; padding: 2vh 0; /* Add vertical padding */ overflow-y: auto; /* Allow modal itself to scroll if container is too tall */ min-height: 100dvh; /* Force full viewport height */ min-width: 100vw; /* Force full viewport width */ } /* Overlay */ .rpg-encounter-overlay { position: absolute; top: 0; left: 0; width: 100%; height: 100%; background: rgba(0, 0, 0, 0.85); backdrop-filter: blur(4px); z-index: 1; /* Ensure overlay is stacked properly */ } /* Container */ .rpg-encounter-container { position: relative; width: 85vw; max-width: 1600px; min-height: 400px; /* Ensure minimum height */ height: 85vh; /* Revert to fixed height for flex to work */ max-height: 90vh; background: var(--rpg-bg, #1a1a2e); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 12px; box-shadow: 0 8px 32px rgba(0, 0, 0, 0.8); display: flex; flex-direction: column; overflow: hidden; animation: encounter-modal-in 0.3s ease-out; z-index: 2; /* Ensure container is above overlay */ } @keyframes encounter-modal-in { from { opacity: 0; transform: scale(0.9) translateY(-20px); } to { opacity: 1; transform: scale(1) translateY(0); } } /* Header */ .rpg-encounter-header { display: flex; align-items: center; justify-content: space-between; padding: 1vh 1.5vw; background: var(--rpg-accent, #16213e); border-bottom: 2px solid var(--rpg-border, #4a7ba7); flex-shrink: 0; } .rpg-encounter-header h2 { margin: 0; color: var(--rpg-text, #eaeaea); font-size: clamp(16px, 1.5vw, 24px); font-weight: 700; display: flex; align-items: center; gap: clamp(0.5rem, 0.8vw, 0.8rem); } .rpg-encounter-close-btn { background: transparent; border: none; color: var(--rpg-text, #eaeaea); font-size: clamp(18px, 1.5vw, 24px); cursor: pointer; padding: 0.5vh 0.5vw; transition: color 0.2s, transform 0.2s; flex-shrink: 0; } .rpg-encounter-close-btn:hover { color: var(--rpg-highlight, #e94560); transform: scale(1.1); } /* Header Buttons Container */ .rpg-encounter-header-buttons { display: flex; align-items: center; gap: 12px; } /* Conclude Button */ .rpg-encounter-conclude-btn { background: var(--rpg-highlight, rgba(255, 165, 0, 0.2)); border: 1px solid var(--rpg-highlight, rgba(255, 165, 0, 0.4)); color: var(--rpg-text, #eaeaea); font-size: clamp(12px, 1vw, 14px); font-family: var(--rpg-font-body, 'Open Sans', sans-serif); font-weight: 600; cursor: pointer; padding: 8px 16px; border-radius: 6px; transition: all 0.3s ease; display: inline-flex; align-items: center; gap: 6px; flex-shrink: 0; } .rpg-encounter-conclude-btn:hover { background: var(--rpg-highlight, rgba(255, 165, 0, 0.3)); border-color: var(--rpg-highlight, rgba(255, 165, 0, 0.6)); transform: translateY(-2px); box-shadow: 0 4px 8px var(--rpg-highlight, rgba(255, 165, 0, 0.3)); } /* Content Area - Main scrollable container */ .rpg-encounter-content { flex: 1; overflow-y: auto; overflow-x: hidden; padding: 16px 24px; min-height: 0; } /* Loading State */ .rpg-encounter-loading { display: flex; flex-direction: column; align-items: center; justify-content: center; padding: 60px 20px; gap: 16px; } .rpg-encounter-loading i { font-size: clamp(32px, 3vw, 48px); color: var(--rpg-highlight, #e94560); } .rpg-encounter-loading p { font-size: clamp(14px, 1.2vw, 18px); color: var(--rpg-text, #eaeaea); margin: 0; } /* Error Box with Regenerate */ .rpg-encounter-error-box { display: flex; flex-direction: column; align-items: center; justify-content: center; padding: 2em; background: var(--rpg-bg, rgba(0, 0, 0, 0.5)); border: 2px solid var(--rpg-highlight, #e94560); border-radius: 12px; max-width: 600px; text-align: center; } .rpg-encounter-error-box p { line-height: 1.6; } .rpg-encounter-error-box .rpg-btn { padding: 0.75em 1.5em; font-size: 1em; cursor: pointer; border: none; border-radius: 6px; transition: all 0.3s ease; font-family: var(--rpg-font-body, 'Open Sans', sans-serif); font-weight: 600; display: inline-flex; align-items: center; gap: 0.5em; } .rpg-encounter-error-box .rpg-btn-primary { background: var(--rpg-highlight, #e94560); color: var(--rpg-text, #eaeaea); } .rpg-encounter-error-box .rpg-btn-primary:hover { background: var(--rpg-highlight-hover, #ff5577); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4); } .rpg-encounter-error-box .rpg-btn-secondary { background: var(--rpg-border, rgba(255, 255, 255, 0.1)); color: var(--rpg-text, #eaeaea); border: 1px solid rgba(255, 255, 255, 0.2); } .rpg-encounter-error-box .rpg-btn-secondary:hover { background: rgba(255, 255, 255, 0.15); color: #fff; } /* Main Battlefield Layout */ .rpg-encounter-battlefield { display: flex; flex-direction: column; gap: 16px; } /* Environment Banner */ .rpg-encounter-environment { padding: 0.5vh 1vw; background: linear-gradient(135deg, rgba(74, 122, 167, 0.2) 0%, rgba(74, 122, 167, 0.05) 100%); border-left: 3px solid var(--rpg-border, #4a7ba7); border-radius: 4px; text-align: center; flex-shrink: 0; } .rpg-encounter-environment p { margin: 0; font-size: clamp(12px, 1vw, 14px); font-weight: 600; color: var(--rpg-text, #eaeaea); } /* Section Headers */ .rpg-encounter-section h3 { margin: 0 0 0.5vh 0; font-size: clamp(14px, 1.2vw, 18px); font-weight: 700; color: var(--rpg-text, #eaeaea); display: flex; align-items: center; gap: clamp(0.375rem, 0.5vw, 0.5rem); border-left: none !important; padding-left: 0 !important; } .rpg-encounter-section h3 i { border-left: none !important; padding-left: 0 !important; color: var(--rpg-text, #eaeaea); } .rpg-encounter-section { display: flex; flex-direction: column; margin-bottom: 16px; } /* Enemies and Party Grids */ .rpg-encounter-enemies, .rpg-encounter-party { display: grid; grid-template-columns: repeat(auto-fill, minmax(min(200px, 100%), 1fr)); gap: 12px; } /* Character/Enemy Cards */ .rpg-encounter-card { background: var(--rpg-accent, #16213e); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 6px; padding: 0.6vh 0.8vw; transition: transform 0.2s, box-shadow 0.2s; min-height: fit-content; display: flex; flex-direction: column; } .rpg-encounter-card:hover { transform: translateY(-2px); box-shadow: 0 4px 16px rgba(0, 0, 0, 0.4); } .rpg-encounter-card.rpg-encounter-dead { opacity: 0.5; filter: grayscale(1); } /* Card Sprite/Avatar */ .rpg-encounter-card-sprite { font-size: clamp(24px, 2.5vw, 36px); text-align: center; margin-bottom: 0.4vh; line-height: 1; display: flex; align-items: center; justify-content: center; min-height: clamp(40px, 4vw, 60px); } .rpg-encounter-card-sprite img { width: clamp(40px, 4vw, 60px); height: clamp(40px, 4vw, 60px); border-radius: 50%; object-fit: cover; border: 2px solid var(--rpg-border, #4a7ba7); } .rpg-encounter-card-avatar { width: clamp(40px, 4vw, 60px); height: clamp(40px, 4vw, 60px); margin: 0 auto 0.4vh; border-radius: 50%; overflow: hidden; border: 2px solid var(--rpg-border, #4a7ba7); } .rpg-encounter-card-avatar img { width: 100%; height: 100%; object-fit: cover; } /* Card Info */ .rpg-encounter-card-info h4 { margin: 0 0 0.4vh 0; font-size: clamp(14px, 1.2vw, 18px); font-weight: 600; color: var(--rpg-text, #eaeaea); text-align: center; } .rpg-encounter-description { font-size: clamp(11px, 0.9vw, 13px); color: var(--rpg-text, #eaeaea); opacity: 0.8; margin: 0.4vh 0 0 0; text-align: center; } /* HP Bar */ .rpg-encounter-hp-bar { position: relative; height: 2vh; background: rgba(0, 0, 0, 0.3); border-radius: 1vh; overflow: hidden; margin-bottom: 0.4vh; min-height: 16px; } .rpg-encounter-hp-fill { position: absolute; top: 0; left: 0; height: 100%; background: linear-gradient(90deg, #cc3333 0%, #e94560 100%); transition: width 0.4s ease; } .rpg-encounter-hp-fill.rpg-encounter-hp-party { background: linear-gradient(90deg, #33cc66 0%, #4ade80 100%); } .rpg-encounter-hp-text { position: relative; display: block; text-align: center; line-height: 2vh; min-height: 16px; font-size: clamp(10px, 0.8vw, 13px); font-weight: 700; color: white; text-shadow: 0 1px 2px rgba(0, 0, 0, 0.8); z-index: 1; } /* Combat Log */ .rpg-encounter-log-section h3 { margin: 0 0 0.5vh 0; font-size: clamp(14px, 1.2vw, 18px); font-weight: 700; color: var(--rpg-text, #eaeaea); display: flex; align-items: center; gap: clamp(0.375rem, 0.5vw, 0.5rem); border-left: none !important; padding-left: 0 !important; } .rpg-encounter-log-section h3 i { border-left: none !important; padding-left: 0 !important; color: var(--rpg-text, #eaeaea); } .rpg-encounter-log { min-height: 120px; max-height: 200px; overflow-y: auto; background: rgba(0, 0, 0, 0.3); border: 1px solid var(--rpg-border, #4a7ba7); border-radius: 6px; padding: 8px 12px; margin-bottom: 16px; } .rpg-encounter-log-entry { padding: 0.3vh 0; font-size: clamp(11px, 0.9vw, 13px); color: var(--rpg-text, #eaeaea); line-height: 1.4; border-bottom: 1px solid rgba(255, 255, 255, 0.1); } .rpg-encounter-log-entry:last-child { border-bottom: none; } .rpg-encounter-log-entry.player-action { color: #4ade80; } .rpg-encounter-log-entry.enemy-action { color: #e94560; } .rpg-encounter-log-entry.narrative { opacity: 0.9; } .rpg-encounter-log-entry.combat-end { font-weight: 700; color: var(--rpg-highlight, #e94560); font-size: clamp(13px, 1.1vw, 16px); text-align: center; border: none; padding: 1vh 0; } .rpg-encounter-log-entry.system { color: #4a7ba7; font-size: clamp(11px, 0.9vw, 13px); } .rpg-encounter-log-entry.error { color: #e94560; } /* Player Controls */ .rpg-encounter-controls { background: var(--rpg-accent, #16213e); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 6px; padding: 16px; } .rpg-encounter-controls h3 { margin: 0 0 0.5vh 0; font-size: clamp(14px, 1.2vw, 18px); font-weight: 700; color: var(--rpg-text, #eaeaea); display: flex; align-items: center; gap: clamp(0.375rem, 0.5vw, 0.5rem); border-left: none !important; padding-left: 0 !important; } .rpg-encounter-controls h3 i { border-left: none !important; padding-left: 0 !important; color: var(--rpg-text, #eaeaea); } .rpg-encounter-controls h4 { margin: 0 0 0.5vh 0; font-size: clamp(13px, 1.1vw, 16px); font-weight: 600; color: var(--rpg-text, #eaeaea); } /* Action Buttons Layout */ .rpg-encounter-action-buttons { display: flex; flex-wrap: wrap; gap: 1vh 1vw; margin-bottom: 1vh; } .rpg-encounter-button-group { flex: 1; min-width: clamp(200px, 15vw, 250px); } /* Action Buttons */ .rpg-encounter-action-btn { display: block; width: 100%; padding: 0.8vh 1vw; margin-bottom: 0.4vh; background: linear-gradient(135deg, #4a7ba7 0%, #2c5282 100%); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 4px; color: white; font-size: clamp(12px, 1vw, 15px); font-weight: 600; cursor: pointer; transition: all 0.2s; text-align: left; } .rpg-encounter-action-btn:hover:not(:disabled) { background: linear-gradient(135deg, #5a8bc7 0%, #3c6292 100%); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(74, 122, 167, 0.4); } .rpg-encounter-action-btn:active:not(:disabled) { transform: translateY(0); } .rpg-encounter-action-btn:disabled { opacity: 0.5; cursor: not-allowed; } .rpg-encounter-attack-btn { background: linear-gradient(135deg, #e94560 0%, #c72c46 100%); } .rpg-encounter-attack-btn:hover:not(:disabled) { background: linear-gradient(135deg, #ff5570 0%, #d73c56 100%); box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4); } .rpg-encounter-item-btn { background: linear-gradient(135deg, #33cc66 0%, #28a752 100%); } .rpg-encounter-item-btn:hover:not(:disabled) { background: linear-gradient(135deg, #43dc76 0%, #38b762 100%); box-shadow: 0 4px 12px rgba(51, 204, 102, 0.4); } /* Custom Action Input */ .rpg-encounter-custom-action { margin-top: 1vh; } .rpg-encounter-input-group { display: flex; gap: clamp(0.5rem, 0.8vw, 0.8rem); } .rpg-encounter-input-group input { flex: 1; padding: 0.8vh 1vw; background: rgba(0, 0, 0, 0.3); border: 2px solid var(--rpg-border, #4a7ba7); border-radius: 4px; color: var(--rpg-text, #eaeaea); font-size: clamp(12px, 1vw, 15px); } .rpg-encounter-input-group input:focus { outline: none; border-color: var(--rpg-highlight, #e94560); } .rpg-encounter-submit-btn { padding: 0.8vh 1.5vw; background: var(--rpg-button-bg, linear-gradient(135deg, #e94560 0%, #c72c46 100%)); border: 2px solid var(--rpg-highlight, #e94560); border-radius: 4px; color: var(--rpg-button-text, white); font-size: clamp(12px, 1vw, 15px); font-weight: 600; cursor: pointer; transition: all 0.2s; white-space: nowrap; } .rpg-encounter-submit-btn:hover:not(:disabled) { background: var(--rpg-button-bg-hover, linear-gradient(135deg, #ff5570 0%, #d73c56 100%)); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(233, 69, 96, 0.4); } .rpg-encounter-submit-btn:disabled { opacity: 0.5; cursor: not-allowed; } /* Defeated State */ .rpg-encounter-defeated { text-align: center; font-size: clamp(16px, 1.5vw, 20px); font-weight: 700; color: #e94560; padding: 3vh 2vw; margin: 0; } /* Theme-specific encounter modal styling */ .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-container { background: var(--rpg-bg); border-color: var(--rpg-border); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-container { background: var(--rpg-bg); border-color: var(--rpg-border); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-container { background: var(--rpg-bg); border-color: var(--rpg-border); } .rpg-encounter-modal[data-theme="custom"] .rpg-encounter-container { background: var(--rpg-bg); border-color: var(--rpg-border); } /* Apply theme colors to all encounter elements */ .rpg-encounter-modal .rpg-encounter-header, .rpg-encounter-modal .rpg-encounter-card, .rpg-encounter-modal .rpg-encounter-log, .rpg-encounter-modal .rpg-encounter-controls { background: var(--rpg-accent); border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-encounter-modal .rpg-encounter-button { background: var(--rpg-highlight); color: var(--rpg-text); } .rpg-encounter-modal .rpg-encounter-button:hover { opacity: 0.8; } /* Environment-Based Visual Styling */ /* Forest */ .rpg-encounter-modal[data-environment="forest"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(34, 139, 34, 0.3), rgba(0, 100, 0, 0.5)); } .rpg-encounter-modal[data-environment="forest"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(85, 107, 47, 0.95), rgba(34, 139, 34, 0.9)); border-color: #2d5016; } /* Dungeon */ .rpg-encounter-modal[data-environment="dungeon"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(20, 20, 25, 0.5), rgba(10, 10, 15, 0.7)); } .rpg-encounter-modal[data-environment="dungeon"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(40, 40, 50, 0.95), rgba(25, 25, 35, 0.9)); border-color: #1a1a20; } /* Desert */ .rpg-encounter-modal[data-environment="desert"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(237, 201, 175, 0.3), rgba(194, 178, 128, 0.5)); } .rpg-encounter-modal[data-environment="desert"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(210, 180, 140, 0.95), rgba(184, 134, 11, 0.9)); border-color: #8b7355; } /* Cave */ .rpg-encounter-modal[data-environment="cave"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(47, 79, 79, 0.5), rgba(25, 25, 25, 0.7)); } .rpg-encounter-modal[data-environment="cave"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(60, 60, 70, 0.95), rgba(30, 30, 40, 0.9)); border-color: #2f4f4f; } /* City */ .rpg-encounter-modal[data-environment="city"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(70, 70, 80, 0.4), rgba(50, 50, 60, 0.6)); } .rpg-encounter-modal[data-environment="city"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(90, 90, 100, 0.95), rgba(60, 60, 70, 0.9)); border-color: #4a4a5a; } /* Ruins */ .rpg-encounter-modal[data-environment="ruins"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(139, 137, 137, 0.4), rgba(105, 105, 105, 0.6)); } .rpg-encounter-modal[data-environment="ruins"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(120, 120, 130, 0.95), rgba(85, 85, 95, 0.9)); border-color: #696969; } /* Snow */ .rpg-encounter-modal[data-environment="snow"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(240, 248, 255, 0.3), rgba(176, 196, 222, 0.5)); } .rpg-encounter-modal[data-environment="snow"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(220, 230, 240, 0.95), rgba(176, 196, 222, 0.9)); border-color: #b0c4de; } /* Water */ .rpg-encounter-modal[data-environment="water"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(0, 191, 255, 0.3), rgba(0, 105, 148, 0.5)); } .rpg-encounter-modal[data-environment="water"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(70, 130, 180, 0.95), rgba(0, 105, 148, 0.9)); border-color: #4682b4; } /* Castle */ .rpg-encounter-modal[data-environment="castle"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(112, 128, 144, 0.4), rgba(70, 80, 90, 0.6)); } .rpg-encounter-modal[data-environment="castle"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(140, 150, 160, 0.95), rgba(100, 110, 120, 0.9)); border-color: #708090; } /* Wasteland */ .rpg-encounter-modal[data-environment="wasteland"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(128, 128, 128, 0.4), rgba(80, 70, 60, 0.6)); } .rpg-encounter-modal[data-environment="wasteland"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(105, 105, 105, 0.95), rgba(70, 70, 70, 0.9)); border-color: #696969; } /* Plains */ .rpg-encounter-modal[data-environment="plains"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(154, 205, 50, 0.3), rgba(107, 142, 35, 0.5)); } .rpg-encounter-modal[data-environment="plains"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(144, 238, 144, 0.95), rgba(107, 142, 35, 0.9)); border-color: #6b8e23; } /* Mountains */ .rpg-encounter-modal[data-environment="mountains"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(169, 169, 169, 0.4), rgba(105, 105, 105, 0.6)); } .rpg-encounter-modal[data-environment="mountains"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(150, 150, 160, 0.95), rgba(105, 105, 115, 0.9)); border-color: #a9a9a9; } /* Swamp */ .rpg-encounter-modal[data-environment="swamp"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(85, 107, 47, 0.4), rgba(47, 79, 47, 0.6)); } .rpg-encounter-modal[data-environment="swamp"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(75, 95, 50, 0.95), rgba(47, 79, 47, 0.9)); border-color: #556b2f; } /* Volcanic */ .rpg-encounter-modal[data-environment="volcanic"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(255, 69, 0, 0.3), rgba(139, 0, 0, 0.5)); } .rpg-encounter-modal[data-environment="volcanic"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(178, 34, 34, 0.95), rgba(139, 0, 0, 0.9)); border-color: #8b0000; } /* Spaceship */ .rpg-encounter-modal[data-environment="spaceship"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(30, 30, 50, 0.4), rgba(10, 10, 30, 0.6)); } .rpg-encounter-modal[data-environment="spaceship"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(50, 60, 80, 0.95), rgba(30, 40, 60, 0.9)); border-color: #1e3a5f; box-shadow: 0 0 20px rgba(0, 150, 255, 0.3), inset 0 0 20px rgba(0, 100, 200, 0.1); } /* Mansion */ .rpg-encounter-modal[data-environment="mansion"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(139, 69, 19, 0.3), rgba(101, 67, 33, 0.5)); } .rpg-encounter-modal[data-environment="mansion"] .rpg-encounter-container { background: linear-gradient(to bottom, rgba(120, 80, 50, 0.95), rgba(90, 60, 40, 0.9)); border-color: #654321; box-shadow: 0 0 15px rgba(218, 165, 32, 0.2), inset 0 0 15px rgba(139, 90, 43, 0.1); } /* Atmosphere Modifiers */ /* Dark atmosphere - add shadow overlay */ .rpg-encounter-modal[data-atmosphere="dark"] .rpg-encounter-container::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: rgba(0, 0, 0, 0.3); pointer-events: none; z-index: 0; } .rpg-encounter-modal[data-atmosphere="dark"] .rpg-encounter-container > * { position: relative; z-index: 1; } /* Bright atmosphere - add light overlay */ .rpg-encounter-modal[data-atmosphere="bright"] .rpg-encounter-container::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: rgba(255, 255, 255, 0.15); pointer-events: none; z-index: 0; } .rpg-encounter-modal[data-atmosphere="bright"] .rpg-encounter-container > * { position: relative; z-index: 1; } /* Foggy atmosphere - add blur effect */ .rpg-encounter-modal[data-atmosphere="foggy"] .rpg-encounter-overlay { backdrop-filter: blur(3px); } /* Eerie atmosphere - add green tint */ .rpg-encounter-modal[data-atmosphere="eerie"] .rpg-encounter-container::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: rgba(50, 205, 50, 0.08); pointer-events: none; z-index: 0; } .rpg-encounter-modal[data-atmosphere="eerie"] .rpg-encounter-container > * { position: relative; z-index: 1; } /* Time of Day Modifiers */ /* Night - darker tint */ .rpg-encounter-modal[data-time="night"] .rpg-encounter-overlay { background: linear-gradient(135deg, rgba(0, 0, 20, 0.5), rgba(0, 0, 40, 0.7)); } /* Dawn/Dusk - orange tint */ .rpg-encounter-modal[data-time="dawn"] .rpg-encounter-container::before, .rpg-encounter-modal[data-time="dusk"] .rpg-encounter-container::before { content: ''; position: absolute; top: 0; left: 0; right: 0; bottom: 0; background: linear-gradient(to bottom, rgba(255, 140, 0, 0.15), transparent); pointer-events: none; z-index: 0; } .rpg-encounter-modal[data-time="dawn"] .rpg-encounter-container > *, .rpg-encounter-modal[data-time="dusk"] .rpg-encounter-container > * { position: relative; z-index: 1; } /* Responsive Design */ @media (max-width: 768px) { .rpg-encounter-modal { /* Fix for mobile viewport height with address bars */ height: 100dvh; /* Dynamic viewport height for mobile browsers */ min-height: 100dvh; } .rpg-encounter-container { width: 95vw; height: 90vh; max-height: 90vh; margin: 0; } .rpg-encounter-content { padding: 12px; /* Enable smooth touch scrolling on mobile */ -webkit-overflow-scrolling: touch; } .rpg-encounter-header { padding: 12px 16px; } .rpg-encounter-header h2 { font-size: 18px; } .rpg-encounter-close-btn { font-size: 20px; padding: 8px; } .rpg-encounter-enemies, .rpg-encounter-party { grid-template-columns: 1fr; } .rpg-encounter-battlefield { gap: 12px; } .rpg-encounter-action-buttons { flex-direction: column; gap: 8px; } .rpg-encounter-button-group { min-width: 100%; } .rpg-encounter-action-btn { padding: 12px 16px; font-size: 14px; } .rpg-encounter-input-group { flex-direction: column; gap: 8px; } .rpg-encounter-submit-btn { width: 100%; padding: 12px; } } /* ============================================ COMBAT ENCOUNTER MODAL THEME VARIATIONS ============================================ */ /* Sci-Fi Theme */ .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-container { background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%); border: 2px solid #8b00ff; box-shadow: 0 0 40px rgba(139, 0, 255, 0.5), 0 8px 32px rgba(0, 0, 0, 0.9); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-header { background: #0a0e27; border-bottom-color: #8b00ff; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-header h2 { color: #00fff9; text-shadow: 0 0 20px #ff006e, 0 0 40px #8b00ff; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-close-btn { color: #ff006e; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-close-btn:hover { color: #00fff9; text-shadow: 0 0 10px #00fff9; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-content { background: linear-gradient(135deg, #1a1f3a 0%, #0a0e27 100%); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-section h3 { color: #00fff9; text-shadow: 0 0 15px #ff006e; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-card { background: #1a1f3a; border-color: #8b00ff; box-shadow: 0 4px 16px rgba(139, 0, 255, 0.3); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-hp-fill { background: linear-gradient(to right, #8b00ff, #ff006e); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-hp-party { background: linear-gradient(to right, #00fff9, #8b00ff); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-action-btn { background: #1a1f3a; border-color: #8b00ff; color: #00fff9; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-action-btn:hover:not(:disabled) { background: #8b00ff; box-shadow: 0 0 20px rgba(139, 0, 255, 0.5); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-loading { color: #00fff9; } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-loading i { color: #ff006e; filter: drop-shadow(0 0 10px #ff006e); } /* Fantasy Theme */ .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-container { background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%); border: 3px ridge #8b6914; box-shadow: 0 8px 32px rgba(0, 0, 0, 0.9), inset 0 0 40px rgba(139, 105, 20, 0.2); background-image: linear-gradient(rgba(61, 36, 20, 0.95), rgba(43, 24, 16, 0.95)), url('data:image/svg+xml;utf8,'); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-header { background: #2b1810; border-bottom: 3px ridge #8b6914; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-header h2 { color: #f4e8d0; font-family: 'Georgia', serif; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.9); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-close-btn { color: #d4af37; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-close-btn:hover { color: #f4e8d0; text-shadow: 0 0 8px #d4af37; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-content { background: linear-gradient(135deg, #3d2414 0%, #2b1810 100%); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-section h3 { color: #f4e8d0; font-family: 'Georgia', serif; text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-card { background: #3d2414; border: 2px solid #8b6914; box-shadow: 0 4px 16px rgba(0, 0, 0, 0.6); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-hp-fill { background: linear-gradient(to right, #8b6914, #d4af37); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-hp-party { background: linear-gradient(to right, #d4af37, #f4e8d0); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-action-btn { background: #3d2414; border-color: #8b6914; color: #f4e8d0; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-action-btn:hover:not(:disabled) { background: #8b6914; box-shadow: 0 0 16px rgba(212, 175, 55, 0.4); } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-loading { color: #f4e8d0; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-loading i { color: #d4af37; filter: drop-shadow(0 0 8px #d4af37); } /* Cyberpunk Theme */ .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-container { background: linear-gradient(135deg, #0d0d0d 0%, #000000 100%); border: 2px solid #05d9e8; box-shadow: 0 0 40px rgba(5, 217, 232, 0.5), 0 8px 32px rgba(0, 0, 0, 0.9); background-image: linear-gradient(rgba(13, 13, 13, 0.95), rgba(0, 0, 0, 0.95)), repeating-linear-gradient(0deg, transparent, transparent 2px, rgba(5, 217, 232, 0.03) 2px, rgba(5, 217, 232, 0.03) 4px); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-header { background: #000000; border-bottom-color: #05d9e8; box-shadow: 0 2px 10px rgba(5, 217, 232, 0.3); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-header h2 { color: #00ff41; text-shadow: 0 0 20px #00ff41, 0 0 40px #05d9e8; font-family: 'Courier New', monospace; letter-spacing: 0.05em; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-close-btn { color: #ff2a6d; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-close-btn:hover { color: #05d9e8; text-shadow: 0 0 10px #05d9e8; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-content { background: linear-gradient(135deg, #0d0d0d 0%, #000000 100%); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-section h3 { color: #00ff41; text-shadow: 0 0 15px #00ff41; font-family: 'Courier New', monospace; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-card { background: #0d0d0d; border-color: #05d9e8; box-shadow: 0 4px 16px rgba(5, 217, 232, 0.3), inset 0 0 20px rgba(5, 217, 232, 0.05); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-hp-fill { background: linear-gradient(to right, #ff2a6d, #05d9e8); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-hp-party { background: linear-gradient(to right, #00ff41, #05d9e8); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-action-btn { background: #0d0d0d; border-color: #05d9e8; color: #00ff41; font-family: 'Courier New', monospace; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-action-btn:hover:not(:disabled) { background: rgba(5, 217, 232, 0.2); box-shadow: 0 0 20px rgba(5, 217, 232, 0.5); color: #05d9e8; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-loading { color: #00ff41; } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-loading i { color: #05d9e8; filter: drop-shadow(0 0 10px #05d9e8); } /* Combat Over Screen Theme Support */ .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-over, .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-over, .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-over { color: var(--rpg-text); } .rpg-encounter-modal[data-theme="sci-fi"] .rpg-encounter-over h2 { text-shadow: 0 0 20px currentColor; } .rpg-encounter-modal[data-theme="fantasy"] .rpg-encounter-over h2 { font-family: 'Georgia', serif; text-shadow: 2px 2px 8px rgba(0, 0, 0, 0.9); } .rpg-encounter-modal[data-theme="cyberpunk"] .rpg-encounter-over h2 { font-family: 'Courier New', monospace; text-shadow: 0 0 20px currentColor; letter-spacing: 0.1em; } /* Input fields theme support */ .rpg-encounter-modal[data-theme="sci-fi"] #rpg-encounter-custom-input, .rpg-encounter-modal[data-theme="fantasy"] #rpg-encounter-custom-input, .rpg-encounter-modal[data-theme="cyberpunk"] #rpg-encounter-custom-input { background: var(--rpg-bg); border-color: var(--rpg-border); color: var(--rpg-text); } .rpg-encounter-modal[data-theme="sci-fi"] #rpg-encounter-custom-input:focus, .rpg-encounter-modal[data-theme="fantasy"] #rpg-encounter-custom-input:focus, .rpg-encounter-modal[data-theme="cyberpunk"] #rpg-encounter-custom-input:focus { border-color: var(--rpg-highlight); box-shadow: 0 0 15px var(--rpg-shadow); } /* ============================================ TARGET SELECTION MODAL ============================================ */ /* Target Selection Overlay */ .rpg-target-selection-overlay { position: fixed; top: 0; left: 0; width: 100vw; height: 100dvh; background: rgba(0, 0, 0, 0.8); z-index: 999999; display: flex; align-items: center; justify-content: center; animation: fadeIn 0.2s ease; } /* Target Selection Modal */ .rpg-target-selection-modal { background: var(--SmartThemeBlurTintColor, #1a1a2e); border: 2px solid var(--SmartThemeBorderColor, #4a7ba7); border-radius: 12px; padding: 24px; max-width: 500px; width: 90%; max-height: 70vh; overflow-y: auto; box-shadow: 0 10px 40px rgba(0, 0, 0, 0.5); } .rpg-target-selection-modal h3 { margin: 0 0 20px 0; font-size: 20px; color: var(--SmartThemeBodyColor, #eaeaea); display: flex; align-items: center; gap: 10px; } /* Target List */ .rpg-target-list { display: flex; flex-direction: column; gap: 10px; margin-bottom: 20px; } /* Target Option */ .rpg-target-option { display: flex; align-items: center; gap: 12px; padding: 12px; background: rgba(255, 255, 255, 0.05); border: 2px solid var(--SmartThemeBorderColor, #4a7ba7); border-radius: 8px; cursor: pointer; transition: all 0.2s ease; } .rpg-target-option:hover { background: rgba(74, 123, 167, 0.2); border-color: var(--SmartThemeBodyColor, #eaeaea); transform: translateX(5px); } .rpg-target-option.rpg-target-ally { border-color: rgba(100, 200, 100, 0.5); } .rpg-target-option.rpg-target-ally:hover { border-color: rgba(100, 200, 100, 1); background: rgba(100, 200, 100, 0.1); } .rpg-target-icon { font-size: 32px; flex-shrink: 0; line-height: 1; } .rpg-target-name { flex: 1; font-size: 16px; font-weight: 600; color: var(--SmartThemeBodyColor, #eaeaea); } .rpg-target-hp { font-size: 14px; color: rgba(255, 255, 255, 0.7); } .rpg-target-desc { font-size: 14px; color: rgba(255, 255, 255, 0.7); font-style: italic; } .rpg-target-divider { text-align: center; color: var(--SmartThemeBodyColor, #eaeaea); font-weight: 700; font-size: 14px; padding: 10px 0; opacity: 0.5; } /* Cancel Button */ .rpg-target-cancel { width: 100%; padding: 12px; background: rgba(200, 50, 50, 0.3); border: 2px solid rgba(200, 50, 50, 0.5); border-radius: 6px; color: var(--SmartThemeBodyColor, #eaeaea); font-size: 14px; font-weight: 600; white-space: nowrap; cursor: pointer; transition: all 0.2s ease; } .rpg-target-cancel:hover { background: rgba(200, 50, 50, 0.5); border-color: rgba(200, 50, 50, 0.8); }