fb25277db4b8637209241e7f6602ae12a4ba1e4c
7 Commits
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8317471922 |
fix(dashboard): improve edit mode UX and remove redundant weather subtitle
- Disable contenteditable fields in edit widget mode to prevent keyboard popup - Re-enable content editing when exiting edit mode - Change button tooltip from 'Toggle Edit Mode' to 'Toggle Edit Widget Mode' for clarity - Remove redundant 'WEATHER' subtitle from weather widget (only show single editable field) - Prevents layout shift on mobile when keyboard appears during widget arrangement |
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3dd7b017a6 |
feat(dashboard): implement smart widget scaling and improved auto-layout
- Add resetWidgetSizesToDefault() to reset all widgets to default sizes before auto-arrange/reset - Implement continuous expansion algorithm that fills available space up to maxAutoSize limits - Add visible height detection to prevent widgets expanding beyond viewport (no forced scroll) - Update all widget defaultSize and maxAutoSize for optimal 1x1 compact layouts - Info widgets (calendar, weather, temp, clock): 1x1 default, 1x2 max - Location: 2x2 max (was 3x3) - Characters: 3x5 max, moved to 'scene' category (eliminates Social tab) - User Info: 2x1 max (prevents expansion) - User Mood: 1x1 default and max (compact top-right placement) - User Attributes: 3x5 max (fills bottom space) - User Stats: 3x3 max - Fix CSS scaling for 1x1 widgets - Replace viewport-based units with fixed rem values - Reduce icon/graphic sizes to fit with visible text - Add explicit gaps and padding for consistent spacing - Set line-height: 1 to prevent text overflow - Reorganize default layout - Status tab: User Info (2x1) + Mood (1x1 top right) + Stats + Attributes - Scene tab: Info widgets (1x1) + Location + Characters (all on one tab) - Inventory tab: Full inventory widget Auto-arrange and reset now properly size widgets to defaults and expand to fill available space without exceeding visible area. |
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380d717b30 |
feat(dashboard): implement smart auto-layout with expansion and better defaults
This commit implements 5 major improvements to the dashboard layout system:
**1. Improved Default Layout (defaultLayout.js)**
- Changed from 2 tabs to 3 tabs for better organization:
- Tab 1 (Status): User widgets only (userInfo, userStats, userMood, userAttributes)
- Tab 2 (Scene): Scene widgets + characters (calendar, weather, temp, clock, location, presentCharacters)
- Tab 3 (Inventory): Full inventory widget
- Cleaner separation prevents cramming all widgets on one tab
**2. Widget Max Size Limits (widget definition files)**
- Added maxAutoSize property to all widgets (enforced only during auto-arrange):
- Info widgets (calendar, weather, temp, clock): { w: 2, h: 3 }
- Location: { w: 3, h: 3 }
- presentCharacters: { w: 3, h: 6 } (can expand significantly)
- Inventory: { w: 3, h: 8 } (full tab)
- Prevents blind expansion while allowing intelligent space filling
**3. Smart Expansion Algorithm (gridEngine.js)**
- Added expansion pass after compaction in autoLayout():
- Sorts widgets top-to-bottom, left-to-right
- Tries to expand height first (fills vertical gaps)
- Then tries to expand width (fills horizontal gaps)
- Respects maxAutoSize limits from widget definitions
- Only expands if no collision with other widgets
- Widgets now fill available space instead of staying at default sizes
- Example: presentCharacters expands from 2x3 to 3x6 when space available
**4. Auto-Reflow on Column Change (dashboardManager.js)**
- Modified onColumnsChange callback to auto-layout after column count changes
- When grid transitions (2→3 or 3→2), automatically reflo ws widgets
- Prevents overlap and optimizes for new column count
- User experience: seamless adaptation when console opens/closes
**5. Fixed Grid Height/Scrollbar CSS (style.css)**
- Added flex: 1, overflow-y: auto, min-height: 0 to .rpg-dashboard-grid
- Grid now properly fills available space in dashboard container
- Accounts for bottom buttons (manual update, settings)
- Prevents "fingernail of extra height" that caused scrollbars
**Technical Changes:**
- Passed widget registry to GridEngine for maxAutoSize lookups
- getWidgetMaxSize() helper looks up definitions from registry
- Moved registry initialization before GridEngine construction
- Grid now uses flexbox to fill available vertical space
**User-Facing Improvements:**
- Reset layout creates logical 3-tab structure from the start
- Auto-arrange expands widgets to fill available space intelligently
- Resizing window/console automatically reflows layout
- No more unwanted scrollbars from slight overflow
Fixes cramped layouts, underutilized space, and scrollbar issues.
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5dd7dcb27b |
feat(dashboard): improve widget scaling and fix attribute scrollbar
Implement responsive scaling for info widgets and fix sizing issues:
**1. Container-Responsive Info Widgets (style.css)**
**Calendar Widget:**
- Add flexbox layout (height: 100%, flex-direction: column)
- Change font sizes from vw to rem for better scaling
- Calendar day now uses clamp(1.5rem, 2.5rem, 3.5rem) to fill space
- Add flex-shrink: 0 to top/year, flex: 1 to day
**Weather Widget:**
- Add container wrapper (height: 100%, justify-content: space-around)
- Weather icon scales with container: clamp(2rem, 8vh, 4rem)
- Forecast text uses rem instead of vw
- Both elements marked flex-shrink: 0
**Temperature Widget:**
- Container fills height with flexbox centering
- Thermometer scales: clamp(4rem, 60%, 8rem) height
- Tube/bulb use percentages (40% width, 70% height)
- Text value uses rem units
**Clock Widget:**
- Container with space-around layout
- Clock scales with container: clamp(3rem, 60%, 6rem)
- Clock hands use percentages of clock size
- Time text uses rem units
**Location Widget:**
- Container flexbox with column layout
- Map background uses flex: 1 (was fixed 1.875rem)
- Map marker scales: clamp(1.5rem, 4vh, 3rem)
- Location text uses rem units
**2. Fix Attributes Widget Scrollbar (style.css)**
- Line 966: Change grid-auto-rows: 1fr to grid-auto-rows: minmax(0, 1fr)
- Allows rows to shrink below natural size to fit container
- Prevents overflow when widget manually positioned after auto-arrange
**3. Widget Size Constraints (widget files)**
- userAttributesWidget.js: Change minSize from {w:1, h:2} to {w:2, h:2}
- Enforces 2x2 minimum as requested
- Prevents cramped 1-column layout
- infoBoxWidgets.js: Change location minSize from {w:2, h:2} to {w:1, h:2}
- Allows narrow 1x2 layout for space-constrained dashboards
- Only widget that didn't fit on desktop screen
**Technical Details:**
- All info widgets now use rem units instead of vw for text
- Flexbox scaling ensures widgets fill their containers beautifully
- Percentage-based sizing for thermometer/clock internal elements
- clamp() used for min/preferred/max sizing across resolutions
- minmax(0, 1fr) fixes classic CSS grid overflow issue
**User-Reported Issues Fixed:**
✅ Info widgets scale to fill containers instead of fixed sizes
✅ Attributes widget no longer shows scrollbar in 2x2 (manual or auto-arranged)
✅ Location widget works in both 1x2 and 2x2 layouts
✅ All widgets maintain readability across different panel widths
Related: Dashboard v2, Epic 2, Phase 3.2
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b3a86d4609 |
feat(dashboard): implement smart widget collision and category-aware layout
Complete dashboard v2 improvements for better UX and visual consistency: **1. Push-Aside Drag/Drop (dragDrop.js)** - Replace swap/revert logic with intelligent reflow algorithm - When widgets collide on drag, automatically push overlapping widgets down - All affected widgets repositioned after reflow completes - Eliminates widget overlap issues **2. Unified Widget Styling (style.css)** - Add consistent .rpg-widget container styling for all widgets - Background: rgba(0,0,0,0.2) for visual separation - Border-left: 3px highlight for category identification - Box-shadow and border-radius for depth and polish - Maintain individual widget decorative styles **3. Logical Default Layout (defaultLayout.js)** - Reorganize widgets into semantic clusters with clear comments: - USER CLUSTER (top): userInfo → userStats → userMood + userAttributes - SCENE CLUSTER (middle): calendar + weather → temp + clock → location - SOCIAL CLUSTER (bottom): presentCharacters - userInfo widget now at top (y=0) as expected - All positions use rem units for responsive scaling **4. Category-Aware Auto-Layout (dashboardManager.js)** - Implement sortWidgetsByCategory() with priority ordering: user → scene → social → inventory - Within user category, specific ordering: userInfo → userStats → userMood → userAttributes - Add preserveOrder option to gridEngine.autoLayout() - Auto-arrange now uses logical grouping instead of random bin-packing **5. Multi-Tab Auto-Distribution (dashboardManager.js)** - Add estimateLayoutHeight() to detect when content exceeds threshold - Implement distributeWidgetsByCategory() for automatic tab creation: - "Status" tab: user + scene widgets - "Social" tab: social widgets (if any) - "Inventory" tab: inventory widgets (if any) - Each tab gets category-aware auto-layout - 80rem height threshold for single-tab limit **6. Widget Category Metadata (widgets/)** - Add category field to all widget definitions: - userInfo, userStats, userMood, userAttributes: 'user' - calendar, weather, temperature, clock, location: 'scene' - presentCharacters: 'social' - inventory: 'inventory' **7. Integration Improvements (dashboardIntegration.js)** - Set default layout on initialization for reset functionality - Add reset layout button to dashboard header - Wire up reset button event handler **8. Core State Management (index.js)** - Add getInfoBoxData() and setInfoBoxData() to state API - Ensure info box data persists across sessions **Technical Details:** - Rem units throughout for 1080p→4K→mobile responsive scaling - Reflow algorithm leverages existing gridEngine collision detection - Category-aware sorting preserves logical relationships - Multi-tab distribution prevents single-page scroll fatigue - All changes maintain backwards compatibility with existing layouts Fixes dashboard issues after rem unit conversion introduced massive positioning bugs. Users reported widgets overlapping on drag, visual inconsistency, and random auto-arrange behavior. Related: Epic 2 (Dashboard v2), Phase 3.2 |
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122bb3194a |
feat(dashboard): add auto-layout button with smart widget packing
Implements intelligent auto-layout system that efficiently arranges widgets to maximize space usage while respecting panel width constraints. **Key Features:** - Smart packing algorithm that sorts by widget area and finds optimal positions - Respects responsive column count (2-4 columns based on panel width) - Prefers full-width widgets when possible to eliminate gaps - Fallback to narrower widths for better vertical packing - Maintains minimum widget sizes **Implementation:** - GridEngine.autoLayout() - Core packing algorithm with collision detection - DashboardManager.autoLayoutWidgets() - High-level API that re-renders after layout - Auto-Arrange button in dashboard header (uses fa-table-cells-large icon) - Event handler wired to call autoLayoutWidgets with preferFullWidth=true **Algorithm Strategy:** 1. Sort widgets by area (largest first) for efficient packing 2. For each widget, try full-width placement first 3. Find first available position using row-by-row scan 4. If position is too far down, try narrower widths 5. Mark cells as occupied to prevent overlaps **Testing Notes:** - Works with current responsive column system (2-4 columns) - Respects minimum sizes and column constraints - Re-renders all widgets after repositioning - Auto-saves layout changes Part of Epic 2: Dashboard Widget Library |
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2b5c214451 |
feat: Task 2.2 complete - 5 modular Info Box widgets
Created modular, independently draggable Info Box widgets: 1. Calendar Widget (2x2): - Date/weekday/month/year display - Abbreviated display with full edit - Editable date components 2. Weather Widget (3x2): - Weather emoji + forecast text - Fully editable emoji and text 3. Temperature Widget (2x2): - Animated thermometer visualization - Color-coded (blue < 10°C, green < 25°C, red ≥ 25°C) - Editable temperature value 4. Clock Widget (2x2): - Analog clock with hour/minute hands - Real-time hand positioning based on time - Editable time display 5. Location Widget (6x2): - Map background with marker - Editable location text - Responsive width All widgets: - Share common infoBox data source - Parse mixed emoji/text formats - Handle missing data gracefully - Update shared data on edit - Vanilla JS (no jQuery) - Mobile-friendly editable fields Epic 2 progress: 2/4 core widget groups complete Total widgets created: 6 (1 User Stats + 5 Info Box widgets) |