Add diagnostic logging to character state tracking
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@@ -150,6 +150,8 @@ import {
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updateCharacterStateDisplay
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} from './src/systems/rendering/characterStateRenderer.js';
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console.log('[Character Tracking] ✅ All character tracking modules imported successfully');
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// Old state variable declarations removed - now imported from core modules
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// (extensionSettings, lastGeneratedData, committedTrackerData, etc. are now in src/core/state.js)
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@@ -358,9 +358,16 @@ function getStatColor(statKey, value) {
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* Call this after parsing an LLM response to update the UI
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*/
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export function updateCharacterStateDisplay() {
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console.log('[Character State Renderer] 🎭 updateCharacterStateDisplay called');
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// Find the main container
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const $mainContainer = $('#rpg-character-state-container');
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console.log('[Character State Renderer] Container found:', $mainContainer && $mainContainer.length > 0);
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if ($mainContainer && $mainContainer.length) {
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console.log('[Character State Renderer] ✅ Rendering character state overview');
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renderCharacterStateOverview($mainContainer);
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} else {
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console.warn('[Character State Renderer] ❌ Container #rpg-character-state-container not found in DOM');
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}
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}
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