feat: more settings
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+15
-10
@@ -4,6 +4,7 @@
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*/
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import { i18n } from '../../core/i18n.js';
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import { extensionSettings } from '../../core/state.js';
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/**
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* Sets up desktop tab navigation for organizing content.
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@@ -31,21 +32,25 @@ export function setupDesktopTabs() {
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return;
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}
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// Create tab navigation
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// Create tab navigation - conditionally show inventory and quests tabs based on settings
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const inventoryTabHtml = extensionSettings.showInventory ? `
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<button class="rpg-tab-btn" data-tab="inventory">
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<i class="fa-solid fa-box"></i>
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<span data-i18n-key="global.inventory">Inventory</span>
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</button>` : '';
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const questsTabHtml = extensionSettings.showQuests ? `
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<button class="rpg-tab-btn" data-tab="quests">
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<i class="fa-solid fa-scroll"></i>
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<span data-i18n-key="global.quests">Quests</span>
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</button>` : '';
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const $tabNav = $(`
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<div class="rpg-tabs-nav">
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<button class="rpg-tab-btn active" data-tab="status">
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<i class="fa-solid fa-chart-simple"></i>
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<span data-i18n-key="global.status">Status</span>
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</button>
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<button class="rpg-tab-btn" data-tab="inventory">
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<i class="fa-solid fa-box"></i>
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<span data-i18n-key="global.inventory">Inventory</span>
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</button>
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<button class="rpg-tab-btn" data-tab="quests">
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<i class="fa-solid fa-scroll"></i>
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<span data-i18n-key="global.quests">Quests</span>
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</button>
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</button>${inventoryTabHtml}${questsTabHtml}
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</div>
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`);
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@@ -9,7 +9,8 @@ import {
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$userStatsContainer,
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$infoBoxContainer,
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$thoughtsContainer,
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$inventoryContainer
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$inventoryContainer,
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$questsContainer
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} from '../../core/state.js';
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import { i18n } from '../../core/i18n.js';
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@@ -230,22 +231,30 @@ export function updateSectionVisibility() {
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if ($inventoryContainer) {
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$inventoryContainer.toggle(extensionSettings.showInventory);
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}
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if ($questsContainer) {
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$questsContainer.toggle(extensionSettings.showQuests);
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}
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// Show/hide dividers intelligently
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// Divider after User Stats: shown if User Stats is visible AND at least one section after it is visible
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const showDividerAfterStats = extensionSettings.showUserStats &&
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(extensionSettings.showInfoBox || extensionSettings.showCharacterThoughts || extensionSettings.showInventory);
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(extensionSettings.showInfoBox || extensionSettings.showCharacterThoughts || extensionSettings.showInventory || extensionSettings.showQuests);
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$('#rpg-divider-stats').toggle(showDividerAfterStats);
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// Divider after Info Box: shown if Info Box is visible AND at least one section after it is visible
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const showDividerAfterInfo = extensionSettings.showInfoBox &&
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(extensionSettings.showCharacterThoughts || extensionSettings.showInventory);
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(extensionSettings.showCharacterThoughts || extensionSettings.showInventory || extensionSettings.showQuests);
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$('#rpg-divider-info').toggle(showDividerAfterInfo);
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// Divider after Thoughts: shown if Thoughts is visible AND Inventory is visible
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// Divider after Thoughts: shown if Thoughts is visible AND Inventory or Quests is visible
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const showDividerAfterThoughts = extensionSettings.showCharacterThoughts &&
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extensionSettings.showInventory;
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(extensionSettings.showInventory || extensionSettings.showQuests);
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$('#rpg-divider-thoughts').toggle(showDividerAfterThoughts);
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// Divider after Inventory: shown if Inventory is visible AND Quests is visible
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const showDividerAfterInventory = extensionSettings.showInventory &&
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extensionSettings.showQuests;
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$('#rpg-divider-inventory').toggle(showDividerAfterInventory);
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}
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/**
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