v3.6.0 - Bug fixes and number display mode for stats

- Fixed custom status fields not being sent to prompts or parsed
- Fixed date format selection not working beyond default format
- Fixed widget text overflow issues with minimal scrollbars
- Added ability to display stats as numbers with custom max values instead of percentages
- Enabled desktop strip widgets by default
- Removed icon from Desktop Collapsed Strip Widgets heading
This commit is contained in:
Spicy_Marinara
2026-01-13 13:52:18 +01:00
parent ce668c4793
commit e8edc42164
12 changed files with 340 additions and 64 deletions
+34 -8
View File
@@ -547,9 +547,15 @@ export function parseUserStats(statsText) {
extensionSettings.userStats.mood = statsData.status.mood;
// console.log('[RPG Parser] ✓ Set mood =', statsData.status.mood);
}
if (statsData.status.conditions) {
extensionSettings.userStats.conditions = statsData.status.conditions;
// console.log('[RPG Parser] ✓ Set conditions =', statsData.status.conditions);
// Extract all custom status fields
const trackerConfig = extensionSettings.trackerConfig;
const customFields = trackerConfig?.userStats?.statusSection?.customFields || [];
for (const fieldName of customFields) {
const fieldKey = fieldName.toLowerCase();
if (statsData.status[fieldKey]) {
extensionSettings.userStats[fieldKey] = statsData.status[fieldKey];
// console.log(`[RPG Parser] ✓ Set ${fieldKey} =`, statsData.status[fieldKey]);
}
}
}
@@ -679,6 +685,7 @@ export function parseUserStats(statsText) {
const statusConfig = trackerConfig?.userStats?.statusSection;
if (statusConfig?.enabled) {
let moodMatch = null;
const customFields = statusConfig.customFields || [];
// Try Status: format
const statusMatch = statsText.match(/Status:\s*(.+)/i);
@@ -691,14 +698,30 @@ export function parseUserStats(statsText) {
if (emoji) {
extensionSettings.userStats.mood = emoji;
// Remaining text contains custom status fields
if (text) {
extensionSettings.userStats.conditions = text;
if (text && customFields.length > 0) {
// For first custom field, use the remaining text
const firstFieldKey = customFields[0].toLowerCase();
extensionSettings.userStats[firstFieldKey] = text;
}
moodMatch = true;
}
} else {
// No mood emoji, whole status is conditions
extensionSettings.userStats.conditions = statusContent;
// No mood emoji, whole status goes to first custom field
if (customFields.length > 0) {
const firstFieldKey = customFields[0].toLowerCase();
extensionSettings.userStats[firstFieldKey] = statusContent;
}
moodMatch = true;
}
}
// Try to extract individual custom status fields by name
for (const fieldName of customFields) {
const fieldKey = fieldName.toLowerCase();
const fieldRegex = new RegExp(`${fieldName}:\\s*(.+?)(?:,|$)`, 'i');
const fieldMatch = statsText.match(fieldRegex);
if (fieldMatch) {
extensionSettings.userStats[fieldKey] = fieldMatch[1].trim();
moodMatch = true;
}
}
@@ -706,7 +729,10 @@ export function parseUserStats(statsText) {
debugLog('[RPG Parser] Status match:', {
found: !!moodMatch,
mood: extensionSettings.userStats.mood,
conditions: extensionSettings.userStats.conditions
customFields: customFields.map(f => ({
name: f,
value: extensionSettings.userStats[f.toLowerCase()]
}))
});
}