Add customizable RPG attributes and fix character stats editing
Features: - Made RPG attributes (STR/DEX/CON/INT/WIS/CHA) fully customizable - Added enable/disable toggle for entire RPG Attributes section - Users can add/remove/rename/toggle individual attributes - Custom attribute names now appear in AI prompts for dice rolls - Added proper CSS styling for attribute editor fields Bug Fixes: - Fixed character stat editing showing 0% on blur but saving correctly - Character stats now create Stats line if missing from AI response - Separated stat name from editable percentage value - Added value sanitization (removes %, validates 0-100 range) - Stats line now inserts before Thoughts line when created Technical: - Added buildAttributesString() helper in promptBuilder.js - Updated generateTrackerInstructions and generateContextualSummary - Restructured character stat HTML to prevent nested contenteditable - Enhanced updateCharacterField to handle missing Stats lines - Removed legacy default preset/regex import code
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@@ -3682,6 +3682,36 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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opacity: 0.8;
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}
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/* RPG Attributes editor styles (same as custom stats) */
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.rpg-attr-toggle {
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flex-shrink: 0;
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}
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.rpg-attr-name {
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flex: 1;
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padding: 0.375em 0.5em;
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background: var(--rpg-bg);
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border: 1px solid var(--rpg-border);
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border-radius: 0.25em;
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color: var(--rpg-text);
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font-size: 0.95em;
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}
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.rpg-attr-remove {
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flex-shrink: 0;
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padding: 0.375em 0.625em;
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background: var(--rpg-highlight);
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border: none;
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border-radius: 0.25em;
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color: white;
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cursor: pointer;
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transition: opacity 0.2s;
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}
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.rpg-attr-remove:hover {
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opacity: 0.8;
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}
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/* Toggle rows */
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.rpg-editor-toggle-row {
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display: flex;
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