fix(dashboard): fix persistent px values, auto-layout, widget loss, gaps, and tabs
This commit resolves 6 critical dashboard issues reported by user: 1. **Persistent px values causing 264rem widget heights** - Root cause: state.js had hardcoded rowHeight: 80, gap: 12 (px) - Root cause: index.js double-loaded layout, overwriting migration - Fix: Changed state.js gridConfig to rem units (5, 0.75) - Fix: Removed redundant applyDashboardConfig in index.js - Fix: Added migration in layoutPersistence.js for old saves - Dashboard now uses rem consistently throughout 2. **Auto-layout on first load** - Added auto-layout in loadLayout() when no saved layout exists - Prevents overlap from hardcoded default positions - Saves auto-laid-out result as initial layout 3. **Reset layout causes overlap** - Added auto-layout loop in resetLayout() after applying config - Each tab auto-lays out to prevent widget overlap 4. **Auto-arrange loses inventory/social widgets** - Fixed autoLayoutWidgets to gather ALL widgets from ALL tabs - Previously only gathered current tab, lost other tabs - Now always uses multi-tab distribution to preserve all widgets 5. **Auto-arrange leaves 2x2 gaps** - Added compact pass in gridEngine.js after bin-packing - Moves widgets upward to fill gaps - Eliminates empty spaces at bottom of layout 6. **Tabs not compact (icon-only)** - Updated tab styling: icons only, names show on hover - Allows more tabs in compact space - min-width: 2.5rem, larger icon size Also added debug logging to track config values through initialization. Fixes refresh sizing bug, reset overlap, widget loss, and layout gaps.
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@@ -559,15 +559,9 @@ async function initUI() {
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console.log('[RPG Companion] Dashboard v2 initialized successfully');
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console.log('[RPG Companion] Manager instance:', manager);
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// Check if this is first time OR if dashboard is empty - create default layout
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if (!extensionSettings.dashboard || !extensionSettings.dashboard.tabs || extensionSettings.dashboard.tabs.length === 0) {
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console.log('[RPG Companion] Creating default dashboard layout...');
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createDefaultLayout(manager);
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} else {
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console.log('[RPG Companion] Loading saved dashboard layout with', extensionSettings.dashboard.tabs.length, 'tabs');
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// Apply the saved layout to the manager
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manager.applyDashboardConfig(extensionSettings.dashboard);
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}
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// Dashboard manager already loaded its layout in init() via loadLayout()
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// No need to load again here - that would overwrite the migrated values
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console.log('[RPG Companion] Dashboard initialized and layout loaded via layoutPersistence');
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} else {
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console.warn('[RPG Companion] Dashboard initialization returned null, falling back to legacy rendering');
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throw new Error('Dashboard initialization failed');
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