fix: several issues

This commit is contained in:
Subarashimo
2025-12-03 22:34:50 +01:00
parent 0f7fdfcef1
commit c24515db7e
18 changed files with 766 additions and 1034 deletions
+121 -19
View File
@@ -99,6 +99,11 @@ export function loadSettings() {
migrateToTrackerConfig();
saveSettings(); // Persist migration
}
// Migrate to new stats/skills format with descriptions
if (migrateStatsAndSkillsFormat()) {
saveSettings(); // Persist migration
}
} catch (error) {
console.error('[RPG Companion] Error loading settings:', error);
console.error('[RPG Companion] Error details:', error.message, error.stack);
@@ -194,7 +199,7 @@ export function updateMessageSwipeData() {
*/
export function loadChatData() {
if (!chat_metadata || !chat_metadata.rpg_companion) {
// Reset to defaults if no data exists
// Reset to defaults if no data exists (new chat)
updateExtensionSettings({
userStats: {
health: 100,
@@ -215,6 +220,22 @@ export function loadChatData() {
quests: {
main: "None",
optional: []
},
// Reset structured data fields
inventoryV3: {
onPerson: [],
stored: {},
assets: [],
simplified: []
},
skillsV2: {},
skillsData: {},
skillAbilityLinks: {},
charactersData: [],
infoBoxData: null,
questsV2: {
main: null,
optional: []
}
});
setLastGeneratedData({
@@ -414,12 +435,12 @@ function migrateToTrackerConfig() {
customStats: [],
showRPGAttributes: true,
rpgAttributes: [
{ id: 'str', name: 'STR', enabled: true },
{ id: 'dex', name: 'DEX', enabled: true },
{ id: 'con', name: 'CON', enabled: true },
{ id: 'int', name: 'INT', enabled: true },
{ id: 'wis', name: 'WIS', enabled: true },
{ id: 'cha', name: 'CHA', enabled: true }
{ id: 'str', name: 'STR', description: '', enabled: true },
{ id: 'dex', name: 'DEX', description: '', enabled: true },
{ id: 'con', name: 'CON', description: '', enabled: true },
{ id: 'int', name: 'INT', description: '', enabled: true },
{ id: 'wis', name: 'WIS', description: '', enabled: true },
{ id: 'cha', name: 'CHA', description: '', enabled: true }
],
statusSection: {
enabled: true,
@@ -482,12 +503,12 @@ function migrateToTrackerConfig() {
if (extensionSettings.trackerConfig.userStats.showRPGAttributes !== undefined) {
const shouldShow = extensionSettings.trackerConfig.userStats.showRPGAttributes;
extensionSettings.trackerConfig.userStats.rpgAttributes = [
{ id: 'str', name: 'STR', enabled: shouldShow },
{ id: 'dex', name: 'DEX', enabled: shouldShow },
{ id: 'con', name: 'CON', enabled: shouldShow },
{ id: 'int', name: 'INT', enabled: shouldShow },
{ id: 'wis', name: 'WIS', enabled: shouldShow },
{ id: 'cha', name: 'CHA', enabled: shouldShow }
{ id: 'str', name: 'STR', description: '', enabled: shouldShow },
{ id: 'dex', name: 'DEX', description: '', enabled: shouldShow },
{ id: 'con', name: 'CON', description: '', enabled: shouldShow },
{ id: 'int', name: 'INT', description: '', enabled: shouldShow },
{ id: 'wis', name: 'WIS', description: '', enabled: shouldShow },
{ id: 'cha', name: 'CHA', description: '', enabled: shouldShow }
];
delete extensionSettings.trackerConfig.userStats.showRPGAttributes;
console.log('[RPG Companion] Migrated showRPGAttributes to rpgAttributes array');
@@ -496,12 +517,12 @@ function migrateToTrackerConfig() {
// Ensure rpgAttributes exists even if no migration was needed
if (!extensionSettings.trackerConfig.userStats.rpgAttributes) {
extensionSettings.trackerConfig.userStats.rpgAttributes = [
{ id: 'str', name: 'STR', enabled: true },
{ id: 'dex', name: 'DEX', enabled: true },
{ id: 'con', name: 'CON', enabled: true },
{ id: 'int', name: 'INT', enabled: true },
{ id: 'wis', name: 'WIS', enabled: true },
{ id: 'cha', name: 'CHA', enabled: true }
{ id: 'str', name: 'STR', description: '', enabled: true },
{ id: 'dex', name: 'DEX', description: '', enabled: true },
{ id: 'con', name: 'CON', description: '', enabled: true },
{ id: 'int', name: 'INT', description: '', enabled: true },
{ id: 'wis', name: 'WIS', description: '', enabled: true },
{ id: 'cha', name: 'CHA', description: '', enabled: true }
];
}
@@ -584,3 +605,84 @@ function migrateToTrackerConfig() {
}
}
}
/**
* Migrates stats and skills to new format with description fields.
* - customStats: adds description field
* - rpgAttributes: adds description field
* - skillsSection.customFields: converts from string array to object array
* @returns {boolean} true if any migration was performed
*/
function migrateStatsAndSkillsFormat() {
let migrated = false;
if (!extensionSettings.trackerConfig?.userStats) {
return false;
}
const userStats = extensionSettings.trackerConfig.userStats;
// Migrate customStats - add description if missing
if (userStats.customStats) {
for (const stat of userStats.customStats) {
if (stat && typeof stat === 'object' && stat.description === undefined) {
stat.description = '';
migrated = true;
}
}
}
// Migrate rpgAttributes - add description if missing
if (userStats.rpgAttributes) {
for (const attr of userStats.rpgAttributes) {
if (attr && typeof attr === 'object' && attr.description === undefined) {
attr.description = '';
migrated = true;
}
}
}
// Migrate skillsSection.customFields - convert string array to object array
if (userStats.skillsSection?.customFields) {
const oldFields = userStats.skillsSection.customFields;
const hasOldFormat = oldFields.some(f => typeof f === 'string');
if (hasOldFormat) {
console.log('[RPG Companion] Migrating skill categories to new format');
userStats.skillsSection.customFields = oldFields.map((field, index) => {
if (typeof field === 'string') {
return {
id: 'skill_' + Date.now() + '_' + index,
name: field,
description: '',
enabled: true
};
}
// Already an object, ensure it has all fields
return {
id: field.id || 'skill_' + Date.now() + '_' + index,
name: field.name || 'Skill',
description: field.description || '',
enabled: field.enabled !== false
};
});
migrated = true;
}
}
// Migrate character stats - add description if missing
if (extensionSettings.trackerConfig?.presentCharacters?.characterStats?.customStats) {
for (const stat of extensionSettings.trackerConfig.presentCharacters.characterStats.customStats) {
if (stat && typeof stat === 'object' && stat.description === undefined) {
stat.description = '';
migrated = true;
}
}
}
if (migrated) {
console.log('[RPG Companion] Stats/skills format migration complete');
}
return migrated;
}
+19 -16
View File
@@ -111,22 +111,22 @@ export let extensionSettings = {
userStats: {
// Array of custom stats (allows add/remove/rename)
customStats: [
{ id: 'health', name: 'Health', enabled: true },
{ id: 'satiety', name: 'Satiety', enabled: true },
{ id: 'energy', name: 'Energy', enabled: true },
{ id: 'hygiene', name: 'Hygiene', enabled: true },
{ id: 'arousal', name: 'Arousal', enabled: true }
{ id: 'health', name: 'Health', description: '', enabled: true },
{ id: 'satiety', name: 'Satiety', description: '', enabled: true },
{ id: 'energy', name: 'Energy', description: '', enabled: true },
{ id: 'hygiene', name: 'Hygiene', description: '', enabled: true },
{ id: 'arousal', name: 'Arousal', description: '', enabled: true }
],
// RPG Attributes (customizable D&D-style attributes)
showRPGAttributes: true,
alwaysSendAttributes: false, // If true, always send attributes; if false, only send with dice rolls
rpgAttributes: [
{ id: 'str', name: 'STR', enabled: true },
{ id: 'dex', name: 'DEX', enabled: true },
{ id: 'con', name: 'CON', enabled: true },
{ id: 'int', name: 'INT', enabled: true },
{ id: 'wis', name: 'WIS', enabled: true },
{ id: 'cha', name: 'CHA', enabled: true }
{ id: 'str', name: 'STR', description: '', enabled: true },
{ id: 'dex', name: 'DEX', description: '', enabled: true },
{ id: 'con', name: 'CON', description: '', enabled: true },
{ id: 'int', name: 'INT', description: '', enabled: true },
{ id: 'wis', name: 'WIS', description: '', enabled: true },
{ id: 'cha', name: 'CHA', description: '', enabled: true }
],
// Status section config
statusSection: {
@@ -134,11 +134,14 @@ export let extensionSettings = {
showMoodEmoji: true,
customFields: ['Conditions'] // User can edit what to track
},
// Optional skills field
// Skills section config - array of skill categories
skillsSection: {
enabled: false,
label: 'Skills', // User-editable
customFields: [] // Array of skill names
label: 'Skills', // User-editable section label
customFields: [
// Each skill category has id, name, description, enabled
// Example: { id: 'combat', name: 'Combat', description: 'Fighting and weapon abilities', enabled: true }
]
}
},
infoBox: {
@@ -180,8 +183,8 @@ export let extensionSettings = {
characterStats: {
enabled: false,
customStats: [
{ id: 'health', name: 'Health', enabled: true },
{ id: 'arousal', name: 'Arousal', enabled: true }
{ id: 'health', name: 'Health', description: '', enabled: true },
{ id: 'arousal', name: 'Arousal', description: '', enabled: true }
]
}
}