fix: improve inventory and quests widget resizing at narrow widths
Resolved issues where inventory and quests widgets didn't properly adapt to narrow desktop widths (~296px, 2 columns): - Assets tab was cut off (1/3 off-screen) - Widgets shrank vertically instead of expanding - Sub-tabs overflowed horizontally Changes: 1. Widget onResize Handlers (inventoryWidget.js, questsWidget.js): - Strengthened inventory onResize to call render() for full re-layout - Added quests onResize handler with re-render + width-aware styling - Both apply responsive CSS classes at narrow widths 2. Increased maxAutoSize for 2-Column Layouts: - inventoryWidget.js: h: 6 → h: 8 (creates expansion headroom) - questsWidget.js: h: 5 → h: 7 (user requested height) - Previously: defaultSize = maxAutoSize → zero expansion possible - Now: defaultSize < maxAutoSize → widgets can expand vertically 3. Added Missing Quests Widget Container Styles (style.css): - Added .rpg-quests-widget and .rpg-quests-views flex container styles - Proper overflow handling (hidden on container, auto on content) - Prevents Assets tab horizontal cut-off 4. Implemented Compact Mode CSS (style.css): - .rpg-inventory-compact: reduced padding, icon-only sub-tabs - Applied when widget width < 6 grid units - Prevents 3 sub-tabs from overflowing 296px container - Icons remain visible, labels hidden for space savings 5. Grid Engine Boolean Return (gridEngine.js): - setContainerWidth now returns true/false for column changes - Allows DashboardManager to optimize resize handling Why This Works: - Auto-layout expansion requires defaultSize < maxAutoSize for headroom - Flex container styles prevent overflow with proper scroll handling - Compact mode makes sub-tabs fit within narrow containers - onResize handlers ensure internal layouts adapt to dimension changes Fixes: Assets tab cut-off, vertical shrinking, sub-tab overflow at ~296px
This commit is contained in:
@@ -6950,6 +6950,23 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
|
||||
overflow-x: hidden;
|
||||
}
|
||||
|
||||
/* Quests Widget - Flex container for proper scrolling */
|
||||
.rpg-quests-widget {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
flex: 1;
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
/* Quests Views - Scrollable content area */
|
||||
.rpg-quests-views {
|
||||
flex: 1;
|
||||
min-height: 0;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
}
|
||||
|
||||
/* Sub-tabs Navigation */
|
||||
.rpg-inventory-subtabs {
|
||||
display: flex;
|
||||
@@ -7648,6 +7665,25 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
|
||||
}
|
||||
}
|
||||
|
||||
/* Inventory Compact Mode (narrow widths, < 6 grid units) */
|
||||
.rpg-inventory-compact .rpg-inventory-subtabs {
|
||||
gap: 0.25rem; /* Reduced from 0.5rem */
|
||||
}
|
||||
|
||||
.rpg-inventory-compact .rpg-inventory-subtab {
|
||||
padding: 0.4rem 0.6rem; /* Reduced from 0.5rem 1rem */
|
||||
font-size: 0.85rem;
|
||||
}
|
||||
|
||||
/* Hide labels on very narrow widths, show icons only */
|
||||
.rpg-inventory-compact .rpg-subtab-label {
|
||||
display: none;
|
||||
}
|
||||
|
||||
.rpg-inventory-compact .rpg-inventory-subtab i {
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
/* ============================================
|
||||
QUESTS SYSTEM STYLING
|
||||
============================================ */
|
||||
@@ -7907,6 +7943,19 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
|
||||
background: rgba(255, 255, 255, 0.1);
|
||||
}
|
||||
|
||||
/* Quest widget header constraints for wide layouts */
|
||||
.rpg-quests-wide .rpg-quest-section-title {
|
||||
max-width: 200px;
|
||||
flex-shrink: 0;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.rpg-quests-wide .rpg-quest-header {
|
||||
gap: 1rem;
|
||||
}
|
||||
|
||||
/* Mobile Responsive Styles */
|
||||
@media (max-width: 768px) {
|
||||
.rpg-quests-subtabs {
|
||||
|
||||
Reference in New Issue
Block a user