merge: integrate upstream RPG attributes customization system
Merged commits from upstream/main (d870731): - Add customizable RPG attributes (STR/DEX/etc) with add/remove/rename - Fix character stats editing (0% display bug, missing Stats line creation) - Add mobile font-size overrides for better readability - Fix together mode rendering order (render panels before cleaning DOM) - Fix temperature unit toggle (C/F) and thermometer thresholds - Add buildAttributesString() for custom attribute names in AI prompts Upstream Features: - trackerConfig.rpgAttributes array replaces showRPGAttributes boolean - Per-attribute enable/disable, custom names, reordering - Tracker editor UI for managing attributes - Custom attribute names appear in AI prompts and dice rolls - Backward compatible migration from old boolean toggle Merge Conflict Resolution: - src/systems/integration/sillytavern.js: * Kept both: upstream's "render before DOM cleaning" + our refreshDashboard() * Result: render panels → refresh dashboard → update DOM - style.css: * Kept both: our Widget Integration CSS + upstream's Mobile Font Overrides * Our Recent Events width fix (width: 100%) preserved Related upstream commits: -d870731: Add customizable RPG attributes and fix character stats editing -f20710f: Make RPG attributes customizable and editable -883212b: Add comprehensive mobile font-size overrides -718696e: Fix multiple UI and functionality issues No functional changes to v2 dashboard yet - integration in next commit.
This commit is contained in:
@@ -137,6 +137,14 @@ function resetToDefaults() {
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{ id: 'arousal', name: 'Arousal', enabled: true }
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],
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showRPGAttributes: true,
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rpgAttributes: [
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{ id: 'str', name: 'STR', enabled: true },
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{ id: 'dex', name: 'DEX', enabled: true },
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{ id: 'con', name: 'CON', enabled: true },
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{ id: 'int', name: 'INT', enabled: true },
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{ id: 'wis', name: 'WIS', enabled: true },
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{ id: 'cha', name: 'CHA', enabled: true }
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],
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statusSection: {
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enabled: true,
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showMoodEmoji: true,
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@@ -221,12 +229,47 @@ function renderUserStatsTab() {
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html += '</div>';
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html += '<button class="rpg-btn-secondary" id="rpg-add-stat"><i class="fa-solid fa-plus"></i> Add Custom Stat</button>';
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// RPG Attributes toggle
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// RPG Attributes section
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html += '<h4><i class="fa-solid fa-dice-d20"></i> RPG Attributes</h4>';
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// Enable/disable toggle for entire RPG Attributes section
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const showRPGAttributes = config.showRPGAttributes !== undefined ? config.showRPGAttributes : true;
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html += '<div class="rpg-editor-toggle-row">';
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html += `<input type="checkbox" id="rpg-show-rpg-attrs" ${config.showRPGAttributes ? 'checked' : ''}>`;
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html += '<label for="rpg-show-rpg-attrs">Show RPG Attributes (STR, DEX, etc.)</label>';
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html += `<input type="checkbox" id="rpg-show-rpg-attrs" ${showRPGAttributes ? 'checked' : ''}>`;
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html += '<label for="rpg-show-rpg-attrs">Enable RPG Attributes Section</label>';
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html += '</div>';
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html += '<div class="rpg-editor-stats-list" id="rpg-editor-attrs-list">';
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// Ensure rpgAttributes exists in the actual config (not just local fallback)
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if (!config.rpgAttributes || config.rpgAttributes.length === 0) {
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config.rpgAttributes = [
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{ id: 'str', name: 'STR', enabled: true },
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{ id: 'dex', name: 'DEX', enabled: true },
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{ id: 'con', name: 'CON', enabled: true },
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{ id: 'int', name: 'INT', enabled: true },
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{ id: 'wis', name: 'WIS', enabled: true },
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{ id: 'cha', name: 'CHA', enabled: true }
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];
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// Save the defaults back to the actual config
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extensionSettings.trackerConfig.userStats.rpgAttributes = config.rpgAttributes;
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}
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const rpgAttributes = config.rpgAttributes;
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rpgAttributes.forEach((attr, index) => {
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html += `
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<div class="rpg-editor-stat-item" data-index="${index}">
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<input type="checkbox" ${attr.enabled ? 'checked' : ''} class="rpg-attr-toggle" data-index="${index}">
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<input type="text" value="${attr.name}" class="rpg-attr-name" data-index="${index}" placeholder="Attribute Name">
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<button class="rpg-attr-remove" data-index="${index}" title="Remove attribute"><i class="fa-solid fa-trash"></i></button>
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</div>
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`;
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});
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html += '</div>';
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html += '<button class="rpg-btn-secondary" id="rpg-add-attr"><i class="fa-solid fa-plus"></i> Add Attribute</button>';
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// Status Section
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html += '<h4><i class="fa-solid fa-face-smile"></i> Status Section</h4>';
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html += '<div class="rpg-editor-toggle-row">';
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@@ -296,7 +339,52 @@ function setupUserStatsListeners() {
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extensionSettings.trackerConfig.userStats.customStats[index].name = $(this).val();
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});
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// RPG attributes toggle
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// Add attribute
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$('#rpg-add-attr').off('click').on('click', function() {
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// Ensure rpgAttributes array exists with defaults if needed
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if (!extensionSettings.trackerConfig.userStats.rpgAttributes || extensionSettings.trackerConfig.userStats.rpgAttributes.length === 0) {
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extensionSettings.trackerConfig.userStats.rpgAttributes = [
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{ id: 'str', name: 'STR', enabled: true },
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{ id: 'dex', name: 'DEX', enabled: true },
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{ id: 'con', name: 'CON', enabled: true },
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{ id: 'int', name: 'INT', enabled: true },
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{ id: 'wis', name: 'WIS', enabled: true },
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{ id: 'cha', name: 'CHA', enabled: true }
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];
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}
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const newId = 'attr_' + Date.now();
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extensionSettings.trackerConfig.userStats.rpgAttributes.push({
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id: newId,
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name: 'NEW',
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enabled: true
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});
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// Initialize value in classicStats if doesn't exist
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if (extensionSettings.classicStats[newId] === undefined) {
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extensionSettings.classicStats[newId] = 10;
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}
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renderUserStatsTab();
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});
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// Remove attribute
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$('.rpg-attr-remove').off('click').on('click', function() {
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const index = $(this).data('index');
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extensionSettings.trackerConfig.userStats.rpgAttributes.splice(index, 1);
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renderUserStatsTab();
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});
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// Toggle attribute
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$('.rpg-attr-toggle').off('change').on('change', function() {
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const index = $(this).data('index');
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extensionSettings.trackerConfig.userStats.rpgAttributes[index].enabled = $(this).is(':checked');
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});
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// Rename attribute
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$('.rpg-attr-name').off('blur').on('blur', function() {
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const index = $(this).data('index');
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extensionSettings.trackerConfig.userStats.rpgAttributes[index].name = $(this).val();
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});
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// Enable/disable RPG Attributes section toggle
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$('#rpg-show-rpg-attrs').off('change').on('change', function() {
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extensionSettings.trackerConfig.userStats.showRPGAttributes = $(this).is(':checked');
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});
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@@ -452,7 +540,7 @@ function renderPresentCharactersTab() {
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<input type="text" value="${relationship}" class="rpg-relationship-name" placeholder="Relationship type">
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<span class="rpg-arrow">→</span>
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<input type="text" value="${emoji}" class="rpg-relationship-emoji" placeholder="Emoji" maxlength="4">
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<button class="rpg-field-remove rpg-remove-relationship" data-relationship="${relationship}" title="Remove"><i class="fa-solid fa-trash"></i></button>
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<button class="rpg-remove-relationship" data-relationship="${relationship}" title="Remove"><i class="fa-solid fa-trash"></i></button>
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</div>
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`;
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}
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