Implement historical context injection for chat messages and enhance settings for persistence

This commit is contained in:
tomt610
2026-01-09 19:39:05 +00:00
parent f5641ec1f0
commit 98ef751a9f
7 changed files with 899 additions and 57 deletions
+4 -1
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@@ -55,7 +55,7 @@ import {
} from './src/systems/generation/promptBuilder.js'; } from './src/systems/generation/promptBuilder.js';
import { parseResponse, parseUserStats } from './src/systems/generation/parser.js'; import { parseResponse, parseUserStats } from './src/systems/generation/parser.js';
import { updateRPGData, testExternalAPIConnection } from './src/systems/generation/apiClient.js'; import { updateRPGData, testExternalAPIConnection } from './src/systems/generation/apiClient.js';
import { onGenerationStarted } from './src/systems/generation/injector.js'; import { onGenerationStarted, initHistoricalContextInjection } from './src/systems/generation/injector.js';
// Rendering modules // Rendering modules
import { getSafeThumbnailUrl } from './src/utils/avatars.js'; import { getSafeThumbnailUrl } from './src/utils/avatars.js';
@@ -1031,6 +1031,9 @@ jQuery(async () => {
[event_types.USER_MESSAGE_RENDERED]: updatePersonaAvatar, [event_types.USER_MESSAGE_RENDERED]: updatePersonaAvatar,
[event_types.SETTINGS_UPDATED]: updatePersonaAvatar [event_types.SETTINGS_UPDATED]: updatePersonaAvatar
}); });
// Initialize historical context injection (uses CHAT_COMPLETION_PROMPT_READY event)
initHistoricalContextInjection();
} catch (error) { } catch (error) {
console.error('[RPG Companion] Event registration failed:', error); console.error('[RPG Companion] Event registration failed:', error);
throw error; // This is critical - can't continue without events throw error; // This is critical - can't continue without events
+37 -23
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@@ -43,6 +43,13 @@ export let extensionSettings = {
enableRandomizedPlot: true, // Show randomized plot progression button above chat input enableRandomizedPlot: true, // Show randomized plot progression button above chat input
enableNaturalPlot: true, // Show natural plot progression button above chat input enableNaturalPlot: true, // Show natural plot progression button above chat input
saveTrackerHistory: false, // Save tracker data in chat history for each message saveTrackerHistory: false, // Save tracker data in chat history for each message
// History persistence settings - inject selected tracker data into historical messages
historyPersistence: {
enabled: false, // Master toggle for history persistence feature
messageCount: 5, // Number of messages to include (0 = all available)
injectionPosition: 'assistant_message_end', // 'user_message_end', 'assistant_message_end', 'extra_user_message', 'extra_assistant_message'
contextPreamble: '' // Optional custom preamble text (empty = use default short one)
},
panelPosition: 'right', // 'left', 'right', or 'top' panelPosition: 'right', // 'left', 'right', or 'top'
theme: 'default', // Theme: default, sci-fi, fantasy, cyberpunk, custom theme: 'default', // Theme: default, sci-fi, fantasy, cyberpunk, custom
customColors: { customColors: {
@@ -91,45 +98,51 @@ export let extensionSettings = {
userStats: { userStats: {
// Array of custom stats (allows add/remove/rename) // Array of custom stats (allows add/remove/rename)
customStats: [ customStats: [
{ id: 'health', name: 'Health', enabled: true }, { id: 'health', name: 'Health', enabled: true, persistInHistory: false },
{ id: 'satiety', name: 'Satiety', enabled: true }, { id: 'satiety', name: 'Satiety', enabled: true, persistInHistory: false },
{ id: 'energy', name: 'Energy', enabled: true }, { id: 'energy', name: 'Energy', enabled: true, persistInHistory: false },
{ id: 'hygiene', name: 'Hygiene', enabled: true }, { id: 'hygiene', name: 'Hygiene', enabled: true, persistInHistory: false },
{ id: 'arousal', name: 'Arousal', enabled: true } { id: 'arousal', name: 'Arousal', enabled: true, persistInHistory: false }
], ],
// RPG Attributes (customizable D&D-style attributes) // RPG Attributes (customizable D&D-style attributes)
showRPGAttributes: true, showRPGAttributes: true,
showLevel: true, // Show/hide level in UI and prompts showLevel: true, // Show/hide level in UI and prompts
alwaysSendAttributes: false, // If true, always send attributes; if false, only send with dice rolls alwaysSendAttributes: false, // If true, always send attributes; if false, only send with dice rolls
rpgAttributes: [ rpgAttributes: [
{ id: 'str', name: 'STR', enabled: true }, { id: 'str', name: 'STR', enabled: true, persistInHistory: false },
{ id: 'dex', name: 'DEX', enabled: true }, { id: 'dex', name: 'DEX', enabled: true, persistInHistory: false },
{ id: 'con', name: 'CON', enabled: true }, { id: 'con', name: 'CON', enabled: true, persistInHistory: false },
{ id: 'int', name: 'INT', enabled: true }, { id: 'int', name: 'INT', enabled: true, persistInHistory: false },
{ id: 'wis', name: 'WIS', enabled: true }, { id: 'wis', name: 'WIS', enabled: true, persistInHistory: false },
{ id: 'cha', name: 'CHA', enabled: true } { id: 'cha', name: 'CHA', enabled: true, persistInHistory: false }
], ],
// Status section config // Status section config
statusSection: { statusSection: {
enabled: true, enabled: true,
showMoodEmoji: true, showMoodEmoji: true,
customFields: ['Conditions'] // User can edit what to track customFields: ['Conditions'], // User can edit what to track
persistInHistory: false // Persist status in historical messages
}, },
// Optional skills field // Optional skills field
skillsSection: { skillsSection: {
enabled: false, enabled: false,
label: 'Skills', // User-editable label: 'Skills', // User-editable
customFields: [] // Array of skill names customFields: [], // Array of skill names
} persistInHistory: false // Persist skills in historical messages
},
// Inventory persistence
inventoryPersistInHistory: false, // Persist inventory in historical messages
// Quests persistence
questsPersistInHistory: false // Persist quests in historical messages
}, },
infoBox: { infoBox: {
widgets: { widgets: {
date: { enabled: true, format: 'Weekday, Month, Year' }, // Format options in UI date: { enabled: true, format: 'Weekday, Month, Year', persistInHistory: true }, // Date enabled by default for history
weather: { enabled: true }, weather: { enabled: true, persistInHistory: true }, // Weather enabled by default for history
temperature: { enabled: true, unit: 'C' }, // 'C' or 'F' temperature: { enabled: true, unit: 'C', persistInHistory: false }, // 'C' or 'F'
time: { enabled: true }, time: { enabled: true, persistInHistory: true }, // Time enabled by default for history
location: { enabled: true }, location: { enabled: true, persistInHistory: true }, // Location enabled by default for history
recentEvents: { enabled: true } recentEvents: { enabled: true, persistInHistory: false }
} }
}, },
presentCharacters: { presentCharacters: {
@@ -159,14 +172,15 @@ export let extensionSettings = {
}, },
// Custom fields (appearance, demeanor, etc. - shown after relationship, separated by |) // Custom fields (appearance, demeanor, etc. - shown after relationship, separated by |)
customFields: [ customFields: [
{ id: 'appearance', name: 'Appearance', enabled: true, description: 'Visible physical appearance (clothing, hair, notable features)' }, { id: 'appearance', name: 'Appearance', enabled: true, description: 'Visible physical appearance (clothing, hair, notable features)', persistInHistory: false },
{ id: 'demeanor', name: 'Demeanor', enabled: true, description: 'Observable demeanor or emotional state' } { id: 'demeanor', name: 'Demeanor', enabled: true, description: 'Observable demeanor or emotional state', persistInHistory: false }
], ],
// Thoughts configuration (separate line) // Thoughts configuration (separate line)
thoughts: { thoughts: {
enabled: true, enabled: true,
name: 'Thoughts', name: 'Thoughts',
description: 'Internal Monologue (in first person from character\'s POV, up to three sentences long)' description: 'Internal Monologue (in first person from character\'s POV, up to three sentences long)',
persistInHistory: false
}, },
// Character stats toggle (optional feature) // Character stats toggle (optional feature)
characterStats: { characterStats: {
+198 -1
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@@ -4,7 +4,7 @@
*/ */
import { getContext } from '../../../../../../extensions.js'; import { getContext } from '../../../../../../extensions.js';
import { setExtensionPrompt, extension_prompt_types, extension_prompt_roles } from '../../../../../../../script.js'; import { setExtensionPrompt, extension_prompt_types, extension_prompt_roles, eventSource, event_types } from '../../../../../../../script.js';
import { import {
extensionSettings, extensionSettings,
committedTrackerData, committedTrackerData,
@@ -20,6 +20,7 @@ import {
generateTrackerExample, generateTrackerExample,
generateTrackerInstructions, generateTrackerInstructions,
generateContextualSummary, generateContextualSummary,
formatHistoricalTrackerData,
DEFAULT_HTML_PROMPT, DEFAULT_HTML_PROMPT,
DEFAULT_DIALOGUE_COLORING_PROMPT, DEFAULT_DIALOGUE_COLORING_PROMPT,
DEFAULT_SPOTIFY_PROMPT, DEFAULT_SPOTIFY_PROMPT,
@@ -27,12 +28,182 @@ import {
} from './promptBuilder.js'; } from './promptBuilder.js';
import { restoreCheckpointOnLoad } from '../features/chapterCheckpoint.js'; import { restoreCheckpointOnLoad } from '../features/chapterCheckpoint.js';
// Track suppression state for event handler
let currentSuppressionState = false;
// Type imports // Type imports
/** @typedef {import('../../types/inventory.js').InventoryV2} InventoryV2 */ /** @typedef {import('../../types/inventory.js').InventoryV2} InventoryV2 */
// Track last chat length we committed at to prevent duplicate commits from streaming // Track last chat length we committed at to prevent duplicate commits from streaming
let lastCommittedChatLength = -1; let lastCommittedChatLength = -1;
// Store original message content for restoration after generation
// Map of message index -> original mes content
let originalMessageContent = new Map();
/**
* Builds a map of historical context data from ST chat messages with rpg_companion_swipes data.
* Returns a map keyed by message index with formatted context strings.
*
* @returns {Map<number, {context: string, isUserMessage: boolean}>} Map of message index to context data
*/
function buildHistoricalContextMap() {
const historyPersistence = extensionSettings.historyPersistence;
if (!historyPersistence || !historyPersistence.enabled) {
return new Map();
}
const context = getContext();
const chat = context.chat;
if (!chat || chat.length < 2) {
return new Map();
}
const trackerConfig = extensionSettings.trackerConfig;
const userName = context.name1;
const contextMap = new Map();
// Determine how many messages to include (0 = all available)
const messageCount = historyPersistence.messageCount || 0;
const maxMessages = messageCount === 0 ? chat.length : Math.min(messageCount, chat.length);
// Start from the second-to-last message (skip the most recent one as it gets current context)
// and work backwards
let processedCount = 0;
for (let i = chat.length - 2; i >= 0 && (messageCount === 0 || processedCount < maxMessages); i--) {
const message = chat[i];
// Get the rpg_companion_swipes data for current swipe
const swipeData = message.extra?.rpg_companion_swipes;
if (!swipeData) {
continue;
}
const currentSwipeId = message.swipe_id || 0;
const trackerData = swipeData[currentSwipeId];
if (!trackerData) {
continue;
}
// Format the historical tracker data using the shared function
const formattedContext = formatHistoricalTrackerData(trackerData, trackerConfig, userName);
if (!formattedContext) {
continue;
}
// Build the context wrapper
const preamble = historyPersistence.contextPreamble || '[Context at this point:]';
const wrappedContext = `\n${preamble}\n${formattedContext}`;
// Store with message index and whether it's a user message
contextMap.set(i, {
context: wrappedContext,
isUserMessage: message.is_user
});
processedCount++;
}
return contextMap;
}
/**
* Injects historical context into chat messages by modifying them in-place.
* Stores original content for restoration after generation.
* This approach works for ALL API types (text completion and chat completion).
*/
function injectHistoricalContextIntoChat() {
const historyPersistence = extensionSettings.historyPersistence;
if (!historyPersistence || !historyPersistence.enabled) {
console.log('[RPG Companion] History persistence not enabled, skipping injection');
return;
}
if (currentSuppressionState || !extensionSettings.enabled) {
console.log('[RPG Companion] Skipping history injection: suppressed or disabled');
return;
}
const context = getContext();
const chat = context.chat;
if (!chat || chat.length < 2) {
console.log('[RPG Companion] Chat too short, skipping history injection');
return;
}
// Build the context map
const contextMap = buildHistoricalContextMap();
if (contextMap.size === 0) {
console.log('[RPG Companion] No historical context to inject');
return;
}
console.log(`[RPG Companion] Injecting historical context into ${contextMap.size} messages`);
const position = historyPersistence.injectionPosition || 'assistant_message_end';
// Clear any previous stored content
originalMessageContent.clear();
let injectedCount = 0;
for (const [msgIdx, data] of contextMap) {
const message = chat[msgIdx];
if (!message || typeof message.mes !== 'string') {
continue;
}
const { context: ctxContent, isUserMessage } = data;
// Determine if we should inject based on position and message type
let shouldInject = false;
if (position === 'user_message_end' && isUserMessage) {
shouldInject = true;
} else if (position === 'assistant_message_end' && !isUserMessage) {
shouldInject = true;
} else if (position === 'extra_user_message' || position === 'extra_assistant_message') {
// For these positions, inject regardless of message type
shouldInject = true;
}
if (shouldInject) {
// Store original content for restoration
originalMessageContent.set(msgIdx, message.mes);
// Modify the message in-place
message.mes = message.mes + ctxContent;
injectedCount++;
console.log(`[RPG Companion] Injected context into message ${msgIdx}`);
}
}
console.log(`[RPG Companion] Successfully injected historical context into ${injectedCount} messages`);
}
/**
* Restores original message content after generation completes.
* This ensures the injected context doesn't persist in the actual chat data.
*/
function restoreOriginalMessageContent() {
if (originalMessageContent.size === 0) {
return;
}
const context = getContext();
const chat = context.chat;
console.log(`[RPG Companion] Restoring ${originalMessageContent.size} messages to original content`);
for (const [msgIdx, originalContent] of originalMessageContent) {
if (chat[msgIdx]) {
chat[msgIdx].mes = originalContent;
}
}
originalMessageContent.clear();
}
/** /**
* Event handler for generation start. * Event handler for generation start.
* Manages tracker data commitment and prompt injection based on generation mode. * Manages tracker data commitment and prompt injection based on generation mode.
@@ -355,4 +526,30 @@ Ensure these details naturally reflect and influence the narrative. Character be
setExtensionPrompt('rpg-companion-html', '', extension_prompt_types.IN_CHAT, 0, false); setExtensionPrompt('rpg-companion-html', '', extension_prompt_types.IN_CHAT, 0, false);
setExtensionPrompt('rpg-companion-spotify', '', extension_prompt_types.IN_CHAT, 0, false); setExtensionPrompt('rpg-companion-spotify', '', extension_prompt_types.IN_CHAT, 0, false);
} }
// Set suppression state for the historical context injection
currentSuppressionState = shouldSuppress;
// Inject historical context directly into chat messages
// This temporarily modifies messages and will be restored after generation
injectHistoricalContextIntoChat();
}
/**
* Called when generation ends to restore original message content.
* This should be called from the GENERATION_ENDED event handler.
*/
export function onGenerationEndedCleanup() {
restoreOriginalMessageContent();
}
/**
* Initialize the historical context injection event listener
* This should be called once during extension initialization
*/
export function initHistoricalContextInjection() {
// Historical context injection is now handled directly in onGenerationStarted
// by temporarily modifying chat messages. This works for ALL API types.
// Restoration happens in onGenerationEndedCleanup.
console.log('[RPG Companion] Historical context injection initialized (direct chat modification mode)');
} }
+285 -3
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@@ -728,6 +728,216 @@ function formatTrackerDataForContext(jsonData, trackerType, userName) {
} }
} }
/**
* Formats historical tracker data from a message's rpg_companion_swipes data.
* Only includes tracker fields that have persistInHistory enabled in trackerConfig.
* Uses the same formatting as formatTrackerDataForContext but filtered by persistence settings.
*
* @param {Object} trackerData - The tracker data from message.extra.rpg_companion_swipes[swipeId]
* @param {Object} trackerConfig - The tracker configuration from extensionSettings.trackerConfig
* @param {string} userName - The user's name for personalization
* @returns {string} Formatted historical context or empty string if nothing to include
*/
export function formatHistoricalTrackerData(trackerData, trackerConfig, userName) {
if (!trackerData || !trackerConfig) {
return '';
}
let formatted = '';
// Helper to safely get values
const getValue = (field) => {
if (field === null || field === undefined) return '';
if (field && typeof field === 'object' && !Array.isArray(field) && 'value' in field) {
return getValue(field.value);
}
if (typeof field !== 'object') {
return String(field);
}
if (Array.isArray(field)) {
return field.map(item => getValue(item)).filter(Boolean).join(', ');
}
if (field && typeof field === 'object') {
if ('start' in field && 'end' in field) {
return `${getValue(field.start)} - ${getValue(field.end)}`;
}
if ('emoji' in field && 'forecast' in field) {
return `${getValue(field.emoji)} ${getValue(field.forecast)}`;
}
if ('name' in field) {
const name = getValue(field.name);
if ('quantity' in field && field.quantity > 1) {
return `${name} (x${field.quantity})`;
}
return name;
}
if ('title' in field) {
return getValue(field.title);
}
}
return '';
};
try {
// Process userStats if present and has persistence-enabled fields
if (trackerData.userStats) {
const userStatsConfig = trackerConfig.userStats;
const userStatsData = typeof trackerData.userStats === 'string'
? JSON.parse(trackerData.userStats)
: trackerData.userStats;
let statsFormatted = '';
// Custom stats with persistInHistory enabled
if (userStatsData.stats && Array.isArray(userStatsData.stats)) {
for (const stat of userStatsData.stats) {
const configStat = userStatsConfig.customStats.find(s => s.id === stat.id);
if (configStat?.persistInHistory && stat.value !== undefined) {
const statName = stat.name || configStat.name || stat.id;
statsFormatted += `${statName}: ${stat.value}, `;
}
}
}
// Status section
if (userStatsConfig.statusSection?.persistInHistory && userStatsData.status) {
const mood = getValue(userStatsData.status.mood || userStatsData.status);
const conditions = getValue(userStatsData.status.conditions);
if (mood) statsFormatted += `Mood: ${mood}, `;
if (conditions && conditions !== 'None') statsFormatted += `Conditions: ${conditions}, `;
}
// Skills section
if (userStatsConfig.skillsSection?.persistInHistory && userStatsData.skills) {
const skillsList = Array.isArray(userStatsData.skills)
? userStatsData.skills.map(s => getValue(s)).filter(s => s).join(', ')
: getValue(userStatsData.skills);
if (skillsList) statsFormatted += `Skills: ${skillsList}, `;
}
// Inventory
if (userStatsConfig.inventoryPersistInHistory && userStatsData.inventory) {
const inv = userStatsData.inventory;
if (inv.onPerson && Array.isArray(inv.onPerson) && inv.onPerson.length > 0) {
const items = inv.onPerson.map(i => getValue(i)).filter(i => i);
if (items.length > 0) statsFormatted += `On Person: ${items.join(', ')}, `;
}
if (inv.clothing && Array.isArray(inv.clothing) && inv.clothing.length > 0) {
const items = inv.clothing.map(i => getValue(i)).filter(i => i);
if (items.length > 0) statsFormatted += `Clothing: ${items.join(', ')}, `;
}
}
// Quests
if (userStatsConfig.questsPersistInHistory && userStatsData.quests) {
const quests = userStatsData.quests;
if (quests.main) {
const mainQuest = getValue(quests.main);
if (mainQuest && mainQuest !== 'None') statsFormatted += `Quest: ${mainQuest}, `;
}
}
if (statsFormatted) {
formatted += `${userName}: ${statsFormatted.slice(0, -2)}\n`;
}
}
// Process infoBox if present and has persistence-enabled widgets
if (trackerData.infoBox) {
const infoBoxConfig = trackerConfig.infoBox;
const infoBoxData = typeof trackerData.infoBox === 'string'
? JSON.parse(trackerData.infoBox)
: trackerData.infoBox;
let infoFormatted = '';
// Date
if (infoBoxConfig.widgets.date?.persistInHistory && infoBoxData.date) {
const date = getValue(infoBoxData.date);
if (date) infoFormatted += `Date: ${date}, `;
}
// Time
if (infoBoxConfig.widgets.time?.persistInHistory && infoBoxData.time) {
const time = getValue(infoBoxData.time);
if (time) infoFormatted += `Time: ${time}, `;
}
// Weather
if (infoBoxConfig.widgets.weather?.persistInHistory && infoBoxData.weather) {
const weather = getValue(infoBoxData.weather);
if (weather) infoFormatted += `Weather: ${weather}, `;
}
// Temperature
if (infoBoxConfig.widgets.temperature?.persistInHistory && infoBoxData.temperature) {
const temp = getValue(infoBoxData.temperature);
if (temp) infoFormatted += `Temp: ${temp}, `;
}
// Location
if (infoBoxConfig.widgets.location?.persistInHistory && infoBoxData.location) {
const location = getValue(infoBoxData.location);
if (location) infoFormatted += `Location: ${location}, `;
}
// Recent Events
if (infoBoxConfig.widgets.recentEvents?.persistInHistory && infoBoxData.recentEvents) {
const events = getValue(infoBoxData.recentEvents);
if (events) infoFormatted += `Events: ${events}, `;
}
if (infoFormatted) {
formatted += infoFormatted.slice(0, -2) + '\n';
}
}
// Process characterThoughts if present and has persistence-enabled fields
if (trackerData.characterThoughts) {
const charsConfig = trackerConfig.presentCharacters;
const charsData = typeof trackerData.characterThoughts === 'string'
? JSON.parse(trackerData.characterThoughts)
: trackerData.characterThoughts;
// Characters can be an array or wrapped in an object
const characters = Array.isArray(charsData) ? charsData : (charsData.characters || []);
for (const char of characters) {
if (!char || !char.name) continue;
let charFormatted = '';
// Custom fields (appearance, demeanor, etc.)
if (char.details && typeof char.details === 'object') {
for (const field of charsConfig.customFields) {
if (field.persistInHistory && char.details[field.id]) {
const value = getValue(char.details[field.id]);
if (value) charFormatted += `${field.name}: ${value}, `;
}
}
}
// Thoughts
if (charsConfig.thoughts?.persistInHistory && char.thoughts) {
const thoughts = typeof char.thoughts === 'object' && char.thoughts.content
? getValue(char.thoughts.content)
: getValue(char.thoughts);
if (thoughts) charFormatted += `Thinking: ${thoughts}, `;
}
if (charFormatted) {
formatted += `${getValue(char.name)}: ${charFormatted.slice(0, -2)}\n`;
}
}
}
return formatted.trim();
} catch (e) {
console.warn('[RPG Companion] Failed to format historical tracker data:', e);
return '';
}
}
/** /**
* Generates a formatted contextual summary for SEPARATE mode injection. * Generates a formatted contextual summary for SEPARATE mode injection.
* Includes the full tracker data in original format (without code fences and separators). * Includes the full tracker data in original format (without code fences and separators).
@@ -883,6 +1093,8 @@ export function generateRPGPromptText() {
export async function generateSeparateUpdatePrompt() { export async function generateSeparateUpdatePrompt() {
const depth = extensionSettings.updateDepth; const depth = extensionSettings.updateDepth;
const userName = getContext().name1; const userName = getContext().name1;
const trackerConfig = extensionSettings.trackerConfig;
const historyPersistence = extensionSettings.historyPersistence;
const messages = []; const messages = [];
@@ -899,6 +1111,7 @@ export async function generateSeparateUpdatePrompt() {
systemMessage += `Here is the description of the protagonist for reference:\n`; systemMessage += `Here is the description of the protagonist for reference:\n`;
systemMessage += `<protagonist>\n{{persona}}\n</protagonist>\n`; systemMessage += `<protagonist>\n{{persona}}\n</protagonist>\n`;
systemMessage += `\n`; systemMessage += `\n`;
systemMessage += `Here are the last few messages in the conversation history (between the user and the roleplayer assistant) you should reference when responding:\n<history>`; systemMessage += `Here are the last few messages in the conversation history (between the user and the roleplayer assistant) you should reference when responding:\n<history>`;
messages.push({ messages.push({
@@ -907,13 +1120,34 @@ export async function generateSeparateUpdatePrompt() {
}); });
// /hide command automatically handles checkpoint filtering // /hide command automatically handles checkpoint filtering
// Add chat history as separate user/assistant messages // Add chat history as separate user/assistant messages with per-message historical context
const recentMessages = chat.slice(-depth); const recentMessages = chat.slice(-depth);
const startIndex = chat.length - depth;
for (let i = 0; i < recentMessages.length; i++) {
const message = recentMessages[i];
const chatIndex = startIndex + i;
let content = message.mes;
// Append historical tracker context to this message if enabled and available
if (historyPersistence?.enabled && chatIndex < chat.length - 1) {
const swipeData = message.extra?.rpg_companion_swipes;
if (swipeData) {
const currentSwipeId = message.swipe_id || 0;
const trackerData = swipeData[currentSwipeId];
if (trackerData) {
const formattedContext = formatHistoricalTrackerData(trackerData, trackerConfig, userName);
if (formattedContext) {
const preamble = historyPersistence.contextPreamble || '[Context at this point:]';
content += `\n${preamble}\n${formattedContext}`;
}
}
}
}
for (const message of recentMessages) {
messages.push({ messages.push({
role: message.is_user ? 'user' : 'assistant', role: message.is_user ? 'user' : 'assistant',
content: message.mes content: content
}); });
} }
@@ -930,6 +1164,54 @@ export async function generateSeparateUpdatePrompt() {
return messages; return messages;
} }
/**
* Builds historical tracker context for AI generation prompts.
* Iterates through recent messages and extracts tracker data for persistence-enabled fields.
*
* @param {number} depth - Number of messages to look back
* @param {Object} trackerConfig - The tracker configuration
* @param {string} userName - The user's name
* @returns {string} Formatted historical context or empty string
*/
function buildHistoricalContextForGeneration(depth, trackerConfig, userName) {
if (!chat || chat.length < 2) {
return '';
}
const historyPersistence = extensionSettings.historyPersistence;
const messageCount = historyPersistence?.messageCount || 0;
const maxMessages = messageCount === 0 ? depth : Math.min(messageCount, depth);
let historicalContext = '';
let processedCount = 0;
let messageIndex = 0;
// Start from older messages and work forward for chronological order
const startIndex = Math.max(0, chat.length - 1 - maxMessages);
for (let i = startIndex; i < chat.length - 1 && processedCount < maxMessages; i++) {
const message = chat[i];
const swipeData = message.extra?.rpg_companion_swipes;
if (!swipeData) {
continue;
}
const currentSwipeId = message.swipe_id || 0;
const trackerData = swipeData[currentSwipeId];
if (!trackerData) {
continue;
}
const formattedContext = formatHistoricalTrackerData(trackerData, trackerConfig, userName);
if (formattedContext) {
messageIndex++;
historicalContext += `[Message ${messageIndex}]\n${formattedContext}\n`;
processedCount++;
}
}
return historicalContext.trim();
}
/** /**
* Default custom instruction for avatar prompt generation * Default custom instruction for avatar prompt generation
*/ */
+4 -1
View File
@@ -30,7 +30,7 @@ import { parseResponse, parseUserStats } from '../generation/parser.js';
import { parseAndStoreSpotifyUrl, convertToEmbedUrl } from '../features/musicPlayer.js'; import { parseAndStoreSpotifyUrl, convertToEmbedUrl } from '../features/musicPlayer.js';
import { updateRPGData } from '../generation/apiClient.js'; import { updateRPGData } from '../generation/apiClient.js';
import { removeLocks } from '../generation/lockManager.js'; import { removeLocks } from '../generation/lockManager.js';
import { onGenerationStarted } from '../generation/injector.js'; import { onGenerationStarted, onGenerationEndedCleanup } from '../generation/injector.js';
// Rendering // Rendering
import { renderUserStats } from '../rendering/userStats.js'; import { renderUserStats } from '../rendering/userStats.js';
@@ -453,6 +453,9 @@ export function clearExtensionPrompts() {
export async function onGenerationEnded() { export async function onGenerationEnded() {
// console.log('[RPG Companion] 🏁 onGenerationEnded called'); // console.log('[RPG Companion] 🏁 onGenerationEnded called');
// Restore original message content that was modified for historical context injection
onGenerationEndedCleanup();
// Note: isGenerating flag is cleared in onMessageReceived after parsing (together mode) // Note: isGenerating flag is cleared in onMessageReceived after parsing (together mode)
// or in apiClient.js after separate generation completes (separate mode) // or in apiClient.js after separate generation completes (separate mode)
+366 -28
View File
@@ -267,40 +267,44 @@ function resetToDefaults() {
extensionSettings.trackerConfig = { extensionSettings.trackerConfig = {
userStats: { userStats: {
customStats: [ customStats: [
{ id: 'health', name: 'Health', enabled: true }, { id: 'health', name: 'Health', enabled: true, persistInHistory: false },
{ id: 'satiety', name: 'Satiety', enabled: true }, { id: 'satiety', name: 'Satiety', enabled: true, persistInHistory: false },
{ id: 'energy', name: 'Energy', enabled: true }, { id: 'energy', name: 'Energy', enabled: true, persistInHistory: false },
{ id: 'hygiene', name: 'Hygiene', enabled: true }, { id: 'hygiene', name: 'Hygiene', enabled: true, persistInHistory: false },
{ id: 'arousal', name: 'Arousal', enabled: true } { id: 'arousal', name: 'Arousal', enabled: true, persistInHistory: false }
], ],
showRPGAttributes: true, showRPGAttributes: true,
rpgAttributes: [ rpgAttributes: [
{ id: 'str', name: 'STR', enabled: true }, { id: 'str', name: 'STR', enabled: true, persistInHistory: false },
{ id: 'dex', name: 'DEX', enabled: true }, { id: 'dex', name: 'DEX', enabled: true, persistInHistory: false },
{ id: 'con', name: 'CON', enabled: true }, { id: 'con', name: 'CON', enabled: true, persistInHistory: false },
{ id: 'int', name: 'INT', enabled: true }, { id: 'int', name: 'INT', enabled: true, persistInHistory: false },
{ id: 'wis', name: 'WIS', enabled: true }, { id: 'wis', name: 'WIS', enabled: true, persistInHistory: false },
{ id: 'cha', name: 'CHA', enabled: true } { id: 'cha', name: 'CHA', enabled: true, persistInHistory: false }
], ],
statusSection: { statusSection: {
enabled: true, enabled: true,
showMoodEmoji: true, showMoodEmoji: true,
customFields: ['Conditions'] customFields: ['Conditions'],
persistInHistory: false
}, },
skillsSection: { skillsSection: {
enabled: false, enabled: false,
label: 'Skills', label: 'Skills',
customFields: [] customFields: [],
} persistInHistory: false
},
inventoryPersistInHistory: false,
questsPersistInHistory: false
}, },
infoBox: { infoBox: {
widgets: { widgets: {
date: { enabled: true, format: 'Weekday, Month, Year' }, date: { enabled: true, format: 'Weekday, Month, Year', persistInHistory: true },
weather: { enabled: true }, weather: { enabled: true, persistInHistory: true },
temperature: { enabled: true, unit: 'C' }, temperature: { enabled: true, unit: 'C', persistInHistory: false },
time: { enabled: true }, time: { enabled: true, persistInHistory: true },
location: { enabled: true }, location: { enabled: true, persistInHistory: true },
recentEvents: { enabled: true } recentEvents: { enabled: true, persistInHistory: false }
} }
}, },
presentCharacters: { presentCharacters: {
@@ -325,13 +329,14 @@ function resetToDefaults() {
'Neutral': '⚖️' 'Neutral': '⚖️'
}, },
customFields: [ customFields: [
{ id: 'appearance', name: 'Appearance', enabled: true, description: 'Visible physical appearance (clothing, hair, notable features)' }, { id: 'appearance', name: 'Appearance', enabled: true, description: 'Visible physical appearance (clothing, hair, notable features)', persistInHistory: false },
{ id: 'demeanor', name: 'Demeanor', enabled: true, description: 'Observable demeanor or emotional state' } { id: 'demeanor', name: 'Demeanor', enabled: true, description: 'Observable demeanor or emotional state', persistInHistory: false }
], ],
thoughts: { thoughts: {
enabled: true, enabled: true,
name: 'Thoughts', name: 'Thoughts',
description: 'Internal Monologue (in first person from character\'s POV, up to three sentences long)' description: 'Internal Monologue (in first person from character\'s POV, up to three sentences long)',
persistInHistory: false
}, },
characterStats: { characterStats: {
enabled: false, enabled: false,
@@ -342,6 +347,13 @@ function resetToDefaults() {
} }
} }
}; };
// Reset history persistence settings
extensionSettings.historyPersistence = {
enabled: false,
messageCount: 5,
injectionPosition: 'assistant_message_end',
contextPreamble: ''
};
} }
/** /**
@@ -351,13 +363,15 @@ function exportTrackerPreset() {
try { try {
// Get the current tracker configuration // Get the current tracker configuration
const config = extensionSettings.trackerConfig; const config = extensionSettings.trackerConfig;
const historyPersistence = extensionSettings.historyPersistence;
// Create a preset object with metadata // Create a preset object with metadata
const preset = { const preset = {
name: 'Custom Tracker Preset', name: 'Custom Tracker Preset',
version: '1.0', version: '1.1', // Bumped version for historyPersistence support
exportDate: new Date().toISOString(), exportDate: new Date().toISOString(),
trackerConfig: JSON.parse(JSON.stringify(config)) // Deep copy trackerConfig: JSON.parse(JSON.stringify(config)), // Deep copy
historyPersistence: historyPersistence ? JSON.parse(JSON.stringify(historyPersistence)) : null // Include history persistence settings
}; };
// Convert to JSON // Convert to JSON
@@ -422,9 +436,75 @@ function migrateTrackerPreset(config) {
if (!migrated.presentCharacters.relationships.relationshipEmojis) { if (!migrated.presentCharacters.relationships.relationshipEmojis) {
migrated.presentCharacters.relationships.relationshipEmojis = {}; migrated.presentCharacters.relationships.relationshipEmojis = {};
} }
// Add persistInHistory to customFields if missing (v3.4.0)
if (migrated.presentCharacters.customFields) {
migrated.presentCharacters.customFields = migrated.presentCharacters.customFields.map(field => ({
...field,
persistInHistory: field.persistInHistory ?? false
}));
}
// Add persistInHistory to thoughts if missing (v3.4.0)
if (migrated.presentCharacters.thoughts && migrated.presentCharacters.thoughts.persistInHistory === undefined) {
migrated.presentCharacters.thoughts.persistInHistory = false;
}
} }
// Add any other migration logic here for future format changes // Add persistInHistory to userStats fields if missing (v3.4.0)
if (migrated.userStats) {
// Custom stats
if (migrated.userStats.customStats) {
migrated.userStats.customStats = migrated.userStats.customStats.map(stat => ({
...stat,
persistInHistory: stat.persistInHistory ?? false
}));
}
// RPG Attributes
if (migrated.userStats.rpgAttributes) {
migrated.userStats.rpgAttributes = migrated.userStats.rpgAttributes.map(attr => ({
...attr,
persistInHistory: attr.persistInHistory ?? false
}));
}
// Status section
if (migrated.userStats.statusSection && migrated.userStats.statusSection.persistInHistory === undefined) {
migrated.userStats.statusSection.persistInHistory = false;
}
// Skills section
if (migrated.userStats.skillsSection && migrated.userStats.skillsSection.persistInHistory === undefined) {
migrated.userStats.skillsSection.persistInHistory = false;
}
// Inventory and quests persistence
if (migrated.userStats.inventoryPersistInHistory === undefined) {
migrated.userStats.inventoryPersistInHistory = false;
}
if (migrated.userStats.questsPersistInHistory === undefined) {
migrated.userStats.questsPersistInHistory = false;
}
}
// Add persistInHistory to infoBox widgets if missing (v3.4.0)
if (migrated.infoBox && migrated.infoBox.widgets) {
const defaultPersistence = {
date: true,
weather: true,
temperature: false,
time: true,
location: true,
recentEvents: false
};
for (const [widgetId, widget] of Object.entries(migrated.infoBox.widgets)) {
if (widget.persistInHistory === undefined) {
widget.persistInHistory = defaultPersistence[widgetId] ?? false;
}
}
}
return migrated; return migrated;
} }
@@ -459,8 +539,11 @@ function importTrackerPreset() {
// Migrate old preset format to current format // Migrate old preset format to current format
const migratedConfig = migrateTrackerPreset(data.trackerConfig); const migratedConfig = migrateTrackerPreset(data.trackerConfig);
// Extract historyPersistence if present in the import file
const historyPersistence = data.historyPersistence || null;
// Show import mode selection dialog // Show import mode selection dialog
showImportModeDialog(migratedConfig, data.name || file.name.replace('.json', '')); showImportModeDialog(migratedConfig, data.name || file.name.replace('.json', ''), historyPersistence);
} catch (error) { } catch (error) {
console.error('[RPG Companion] Error importing tracker preset:', error); console.error('[RPG Companion] Error importing tracker preset:', error);
toastr.error(i18n.getTranslation('template.trackerEditorModal.messages.importError') || toastr.error(i18n.getTranslation('template.trackerEditorModal.messages.importError') ||
@@ -476,8 +559,9 @@ function importTrackerPreset() {
* Show dialog to choose import mode * Show dialog to choose import mode
* @param {Object} migratedConfig - The migrated tracker config * @param {Object} migratedConfig - The migrated tracker config
* @param {string} suggestedName - Suggested name for new preset * @param {string} suggestedName - Suggested name for new preset
* @param {Object|null} historyPersistence - The history persistence settings from import (if any)
*/ */
function showImportModeDialog(migratedConfig, suggestedName) { function showImportModeDialog(migratedConfig, suggestedName, historyPersistence = null) {
// Create dialog overlay // Create dialog overlay
const dialogHtml = ` const dialogHtml = `
<div id="rpg-import-mode-dialog" class="rpg-import-dialog-overlay"> <div id="rpg-import-mode-dialog" class="rpg-import-dialog-overlay">
@@ -509,6 +593,11 @@ function showImportModeDialog(migratedConfig, suggestedName) {
// Apply the migrated configuration to current // Apply the migrated configuration to current
extensionSettings.trackerConfig = migratedConfig; extensionSettings.trackerConfig = migratedConfig;
// Apply historyPersistence settings if present in import
if (historyPersistence) {
extensionSettings.historyPersistence = historyPersistence;
}
// Save to the active preset (saveToPreset uses current trackerConfig) // Save to the active preset (saveToPreset uses current trackerConfig)
const activePresetId = getActivePresetId(); const activePresetId = getActivePresetId();
if (activePresetId) { if (activePresetId) {
@@ -532,6 +621,11 @@ function showImportModeDialog(migratedConfig, suggestedName) {
// Set the migrated config as current first // Set the migrated config as current first
extensionSettings.trackerConfig = migratedConfig; extensionSettings.trackerConfig = migratedConfig;
// Apply historyPersistence settings if present in import
if (historyPersistence) {
extensionSettings.historyPersistence = historyPersistence;
}
// Create new preset (createPreset uses current trackerConfig) // Create new preset (createPreset uses current trackerConfig)
const newPresetId = createPreset(presetName); const newPresetId = createPreset(presetName);
if (newPresetId) { if (newPresetId) {
@@ -563,6 +657,7 @@ function renderEditorUI() {
renderUserStatsTab(); renderUserStatsTab();
renderInfoBoxTab(); renderInfoBoxTab();
renderPresentCharactersTab(); renderPresentCharactersTab();
renderHistoryPersistenceTab();
} }
/** /**
@@ -1265,3 +1360,246 @@ function setupPresentCharactersListeners() {
extensionSettings.trackerConfig.presentCharacters.characterStats.customStats[index].name = $(this).val(); extensionSettings.trackerConfig.presentCharacters.characterStats.customStats[index].name = $(this).val();
}); });
} }
/**
* Render History Persistence configuration tab
* Allows users to select which tracker data should be injected into historical messages
*/
function renderHistoryPersistenceTab() {
const historyPersistence = extensionSettings.historyPersistence || {
enabled: false,
messageCount: 5,
injectionPosition: 'assistant_message_end',
contextPreamble: ''
};
const userStatsConfig = extensionSettings.trackerConfig.userStats;
const infoBoxConfig = extensionSettings.trackerConfig.infoBox;
const presentCharsConfig = extensionSettings.trackerConfig.presentCharacters;
let html = '<div class="rpg-editor-section">';
// Main toggle and settings
html += `<h4><i class="fa-solid fa-clock-rotate-left"></i> History Persistence Settings</h4>`;
html += `<p class="rpg-editor-hint">Inject selected tracker data into historical messages to help the AI maintain continuity for time-sensitive events, weather changes, and location tracking.</p>`;
// Enable toggle
html += '<div class="rpg-editor-toggle-row">';
html += `<input type="checkbox" id="rpg-history-persistence-enabled" ${historyPersistence.enabled ? 'checked' : ''}>`;
html += `<label for="rpg-history-persistence-enabled">Enable History Persistence</label>`;
html += '</div>';
// Message count
html += '<div class="rpg-editor-input-row" style="margin-top: 12px;">';
html += `<label for="rpg-history-message-count">Number of messages to include (0 = all available):</label>`;
html += `<input type="number" id="rpg-history-message-count" min="0" max="50" value="${historyPersistence.messageCount}" class="rpg-input" style="width: 80px; margin-left: 8px;">`;
html += '</div>';
// Injection position
html += '<div class="rpg-editor-input-row" style="margin-top: 12px;">';
html += `<label for="rpg-history-injection-position">Injection Position:</label>`;
html += `<select id="rpg-history-injection-position" class="rpg-select" style="margin-left: 8px;">`;
html += `<option value="user_message_end" ${historyPersistence.injectionPosition === 'user_message_end' ? 'selected' : ''}>End of User Message</option>`;
html += `<option value="assistant_message_end" ${historyPersistence.injectionPosition === 'assistant_message_end' ? 'selected' : ''}>End of Assistant Message</option>`;
html += `<option value="extra_user_message" ${historyPersistence.injectionPosition === 'extra_user_message' ? 'selected' : ''}>Extra User Message</option>`;
html += `<option value="extra_assistant_message" ${historyPersistence.injectionPosition === 'extra_assistant_message' ? 'selected' : ''}>Extra Assistant Message</option>`;
html += `</select>`;
html += '</div>';
// Custom preamble
html += '<div class="rpg-editor-input-row" style="margin-top: 12px;">';
html += `<label for="rpg-history-context-preamble">Custom Context Preamble (optional):</label>`;
html += `<input type="text" id="rpg-history-context-preamble" value="${historyPersistence.contextPreamble || ''}" class="rpg-text-input" placeholder="Leave empty for default: [Context at this point:]" style="width: 100%; margin-top: 4px;">`;
html += '</div>';
// User Stats section - which stats to persist
html += `<h4 style="margin-top: 20px;"><i class="fa-solid fa-heart-pulse"></i> User Stats</h4>`;
html += `<p class="rpg-editor-hint">Select which stats should be included in historical messages.</p>`;
// Custom stats
html += '<div class="rpg-history-persist-list">';
userStatsConfig.customStats.forEach((stat, index) => {
if (stat.enabled) {
html += `
<div class="rpg-editor-toggle-row">
<input type="checkbox" id="rpg-history-stat-${stat.id}" class="rpg-history-stat-toggle" data-index="${index}" ${stat.persistInHistory ? 'checked' : ''}>
<label for="rpg-history-stat-${stat.id}">${stat.name}</label>
</div>
`;
}
});
// Status section
if (userStatsConfig.statusSection?.enabled) {
html += `
<div class="rpg-editor-toggle-row">
<input type="checkbox" id="rpg-history-status" ${userStatsConfig.statusSection.persistInHistory ? 'checked' : ''}>
<label for="rpg-history-status">Status (Mood/Conditions)</label>
</div>
`;
}
// Skills section
if (userStatsConfig.skillsSection?.enabled) {
html += `
<div class="rpg-editor-toggle-row">
<input type="checkbox" id="rpg-history-skills" ${userStatsConfig.skillsSection.persistInHistory ? 'checked' : ''}>
<label for="rpg-history-skills">${userStatsConfig.skillsSection.label || 'Skills'}</label>
</div>
`;
}
// Inventory
html += `
<div class="rpg-editor-toggle-row">
<input type="checkbox" id="rpg-history-inventory" ${userStatsConfig.inventoryPersistInHistory ? 'checked' : ''}>
<label for="rpg-history-inventory">Inventory</label>
</div>
`;
// Quests
html += `
<div class="rpg-editor-toggle-row">
<input type="checkbox" id="rpg-history-quests" ${userStatsConfig.questsPersistInHistory ? 'checked' : ''}>
<label for="rpg-history-quests">Quests</label>
</div>
`;
html += '</div>';
// Info Box section - which widgets to persist
html += `<h4 style="margin-top: 20px;"><i class="fa-solid fa-info-circle"></i> Info Box</h4>`;
html += `<p class="rpg-editor-hint">Select which info box fields should be included in historical messages. These are recommended for time tracking.</p>`;
html += '<div class="rpg-history-persist-list">';
const widgetLabels = {
date: 'Date',
weather: 'Weather',
temperature: 'Temperature',
time: 'Time',
location: 'Location',
recentEvents: 'Recent Events'
};
for (const [widgetId, widget] of Object.entries(infoBoxConfig.widgets)) {
if (widget.enabled) {
html += `
<div class="rpg-editor-toggle-row">
<input type="checkbox" id="rpg-history-widget-${widgetId}" class="rpg-history-widget-toggle" data-widget="${widgetId}" ${widget.persistInHistory ? 'checked' : ''}>
<label for="rpg-history-widget-${widgetId}">${widgetLabels[widgetId] || widgetId}</label>
</div>
`;
}
}
html += '</div>';
// Present Characters section
html += `<h4 style="margin-top: 20px;"><i class="fa-solid fa-users"></i> Present Characters</h4>`;
html += `<p class="rpg-editor-hint">Select which character fields should be included in historical messages.</p>`;
html += '<div class="rpg-history-persist-list">';
// Custom fields (appearance, demeanor, etc.)
presentCharsConfig.customFields.forEach((field, index) => {
if (field.enabled) {
html += `
<div class="rpg-editor-toggle-row">
<input type="checkbox" id="rpg-history-charfield-${field.id}" class="rpg-history-charfield-toggle" data-index="${index}" ${field.persistInHistory ? 'checked' : ''}>
<label for="rpg-history-charfield-${field.id}">${field.name}</label>
</div>
`;
}
});
// Thoughts
if (presentCharsConfig.thoughts?.enabled) {
html += `
<div class="rpg-editor-toggle-row">
<input type="checkbox" id="rpg-history-thoughts" ${presentCharsConfig.thoughts.persistInHistory ? 'checked' : ''}>
<label for="rpg-history-thoughts">${presentCharsConfig.thoughts.name || 'Thoughts'}</label>
</div>
`;
}
html += '</div>';
html += '</div>';
$('#rpg-editor-tab-historyPersistence').html(html);
setupHistoryPersistenceListeners();
}
/**
* Set up event listeners for History Persistence tab
*/
function setupHistoryPersistenceListeners() {
// Ensure historyPersistence object exists
if (!extensionSettings.historyPersistence) {
extensionSettings.historyPersistence = {
enabled: false,
messageCount: 5,
injectionPosition: 'assistant_message_end',
contextPreamble: ''
};
}
// Main toggle
$('#rpg-history-persistence-enabled').off('change').on('change', function() {
extensionSettings.historyPersistence.enabled = $(this).is(':checked');
});
// Message count
$('#rpg-history-message-count').off('change').on('change', function() {
extensionSettings.historyPersistence.messageCount = parseInt($(this).val()) || 0;
});
// Injection position
$('#rpg-history-injection-position').off('change').on('change', function() {
extensionSettings.historyPersistence.injectionPosition = $(this).val();
});
// Context preamble
$('#rpg-history-context-preamble').off('blur').on('blur', function() {
extensionSettings.historyPersistence.contextPreamble = $(this).val();
});
// User Stats toggles
$('.rpg-history-stat-toggle').off('change').on('change', function() {
const index = $(this).data('index');
extensionSettings.trackerConfig.userStats.customStats[index].persistInHistory = $(this).is(':checked');
});
// Status section
$('#rpg-history-status').off('change').on('change', function() {
extensionSettings.trackerConfig.userStats.statusSection.persistInHistory = $(this).is(':checked');
});
// Skills section
$('#rpg-history-skills').off('change').on('change', function() {
extensionSettings.trackerConfig.userStats.skillsSection.persistInHistory = $(this).is(':checked');
});
// Inventory
$('#rpg-history-inventory').off('change').on('change', function() {
extensionSettings.trackerConfig.userStats.inventoryPersistInHistory = $(this).is(':checked');
});
// Quests
$('#rpg-history-quests').off('change').on('change', function() {
extensionSettings.trackerConfig.userStats.questsPersistInHistory = $(this).is(':checked');
});
// Info Box widget toggles
$('.rpg-history-widget-toggle').off('change').on('change', function() {
const widgetId = $(this).data('widget');
extensionSettings.trackerConfig.infoBox.widgets[widgetId].persistInHistory = $(this).is(':checked');
});
// Present Characters field toggles
$('.rpg-history-charfield-toggle').off('change').on('change', function() {
const index = $(this).data('index');
extensionSettings.trackerConfig.presentCharacters.customFields[index].persistInHistory = $(this).is(':checked');
});
// Thoughts
$('#rpg-history-thoughts').off('change').on('change', function() {
extensionSettings.trackerConfig.presentCharacters.thoughts.persistInHistory = $(this).is(':checked');
});
}
+5
View File
@@ -709,6 +709,10 @@
<i class="fa-solid fa-users"></i> <span <i class="fa-solid fa-users"></i> <span
data-i18n-key="template.trackerEditorModal.tabs.presentCharacters">Present Characters</span> data-i18n-key="template.trackerEditorModal.tabs.presentCharacters">Present Characters</span>
</button> </button>
<button class="rpg-editor-tab" data-tab="historyPersistence">
<i class="fa-solid fa-clock-rotate-left"></i> <span
data-i18n-key="template.trackerEditorModal.tabs.historyPersistence">History Persistence</span>
</button>
</div> </div>
<div class="rpg-settings-popup-body"> <div class="rpg-settings-popup-body">
@@ -716,6 +720,7 @@
<div id="rpg-editor-tab-userStats" class="rpg-editor-tab-content"></div> <div id="rpg-editor-tab-userStats" class="rpg-editor-tab-content"></div>
<div id="rpg-editor-tab-infoBox" class="rpg-editor-tab-content" style="display: none;"></div> <div id="rpg-editor-tab-infoBox" class="rpg-editor-tab-content" style="display: none;"></div>
<div id="rpg-editor-tab-presentCharacters" class="rpg-editor-tab-content" style="display: none;"></div> <div id="rpg-editor-tab-presentCharacters" class="rpg-editor-tab-content" style="display: none;"></div>
<div id="rpg-editor-tab-historyPersistence" class="rpg-editor-tab-content" style="display: none;"></div>
</div> </div>
<footer class="rpg-settings-popup-footer"> <footer class="rpg-settings-popup-footer">