chore: final cleanup

This commit is contained in:
Subarashimo
2025-12-05 18:10:21 +01:00
parent 38328de1bf
commit 7e47dbfd7c
29 changed files with 338 additions and 2168 deletions
-4
View File
@@ -727,7 +727,6 @@ export function removeMobileTabs() {
*/
export function setupMobileKeyboardHandling() {
if (!window.visualViewport) {
// console.log('[RPG Mobile] Visual Viewport API not supported');
return;
}
@@ -750,12 +749,9 @@ export function setupMobileKeyboardHandling() {
// Keyboard just appeared
keyboardVisible = true;
$panel.addClass('rpg-keyboard-visible');
// console.log('[RPG Mobile] Keyboard opened');
} else if (!isKeyboardShowing && keyboardVisible) {
// Keyboard just disappeared
keyboardVisible = false;
$panel.removeClass('rpg-keyboard-visible');
// console.log('[RPG Mobile] Keyboard closed');
}
});
}
+1 -4
View File
@@ -369,7 +369,6 @@ export function setupSettingsPopup() {
const message = chat[i];
if (message.extra && message.extra.rpg_companion_swipes) {
delete message.extra.rpg_companion_swipes;
// console.log('[RPG Companion] Cleared swipe data from message at index', i);
}
}
}
@@ -434,9 +433,7 @@ export function setupSettingsPopup() {
updateDiceDisplayCore();
updateChatThoughts(); // Clear the thought bubble in chat
renderQuests(); // Clear and re-render quests UI
renderSkills(); // Clear and re-render skills UI
// console.log('[RPG Companion] Chat cache cleared');
renderSkills();
});
return settingsModal;
+5 -23
View File
@@ -321,13 +321,12 @@ function renderUserStatsTab() {
html += `<label>${i18n.getTranslation('template.trackerEditorModal.userStatsTab.skillsListLabel')}</label>`;
html += '<div class="rpg-editor-stats-list" id="rpg-editor-skills-list">';
// Handle both old format (string array) and new format (object array)
// Migration function handles string array → object array conversion on load
const skillFields = config.skillsSection.customFields || [];
skillFields.forEach((skill, index) => {
// Support both old format (string) and new format (object)
const skillName = typeof skill === 'string' ? skill : (skill.name || '');
const skillDesc = typeof skill === 'string' ? '' : (skill.description || '');
const skillEnabled = typeof skill === 'string' ? true : (skill.enabled !== false);
const skillName = skill.name || '';
const skillDesc = skill.description || '';
const skillEnabled = skill.enabled !== false;
html += `
<div class="rpg-editor-stat-item rpg-editor-skill-item" data-index="${index}">
@@ -518,9 +517,9 @@ function setupUserStatsListeners() {
});
// Toggle skill category
// Migration function handles string array → object array conversion on load
$('.rpg-skill-toggle').off('change').on('change', function() {
const index = $(this).data('index');
ensureSkillIsObject(index);
extensionSettings.trackerConfig.userStats.skillsSection.customFields[index].enabled = $(this).is(':checked');
saveSettings();
renderSkills();
@@ -529,7 +528,6 @@ function setupUserStatsListeners() {
// Rename skill category
$('.rpg-skill-name').off('blur').on('blur', function() {
const index = $(this).data('index');
ensureSkillIsObject(index);
extensionSettings.trackerConfig.userStats.skillsSection.customFields[index].name = $(this).val();
saveSettings();
renderSkills();
@@ -538,27 +536,11 @@ function setupUserStatsListeners() {
// Update skill description
$('.rpg-skill-desc').off('blur').on('blur', function() {
const index = $(this).data('index');
ensureSkillIsObject(index);
extensionSettings.trackerConfig.userStats.skillsSection.customFields[index].description = $(this).val();
saveSettings();
});
}
/**
* Helper to convert old string-format skill to object format
*/
function ensureSkillIsObject(index) {
const skill = extensionSettings.trackerConfig.userStats.skillsSection.customFields[index];
if (typeof skill === 'string') {
extensionSettings.trackerConfig.userStats.skillsSection.customFields[index] = {
id: 'skill_' + Date.now(),
name: skill,
description: '',
enabled: true
};
}
}
/**
* Render Info Box configuration tab
*/