chore: final cleanup
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@@ -70,7 +70,6 @@ export function setupPlotButtons(handlePlotClick) {
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*/
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export async function sendPlotProgression(type) {
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if (!extensionSettings.enabled) {
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// console.log('[RPG Companion] Extension is disabled');
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return;
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}
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@@ -83,8 +82,6 @@ export async function sendPlotProgression(type) {
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extensionSettings.enabled = false;
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try {
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// console.log(`[RPG Companion] Sending ${type} plot progression request...`);
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// Build the prompt based on type
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let prompt = '';
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if (type === 'random') {
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@@ -100,13 +97,8 @@ export async function sendPlotProgression(type) {
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prompt += '\n\n' + htmlPromptText;
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}
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// Set flag to indicate we're doing plot progression
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// This will be used by onMessageReceived to clear the prompt after generation completes
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setIsPlotProgression(true);
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// console.log('[RPG Companion] Calling Generate with continuation and plot prompt');
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// console.log('[RPG Companion] Full prompt:', prompt);
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// Pass the prompt via options with the correct property name
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// Based on /continue slash command implementation, it uses quiet_prompt (underscore, not camelCase)
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const options = {
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@@ -114,10 +106,7 @@ export async function sendPlotProgression(type) {
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quietToLoud: true
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};
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// Call Generate with 'continue' type and our custom prompt
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await Generate('continue', options);
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// console.log('[RPG Companion] Plot progression generation triggered');
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} catch (error) {
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console.error('[RPG Companion] Error sending plot progression:', error);
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setIsPlotProgression(false);
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