Make panel fill available margin space instead of fixed width - panel now expands to use all available space in margins
This commit is contained in:
@@ -23,14 +23,12 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
|
|||||||
--rpg-shadow: rgba(0, 0, 0, 0.5);
|
--rpg-shadow: rgba(0, 0, 0, 0.5);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Main Panel Container - Flexible width, responsive */
|
/* Main Panel Container - Fills available margin space */
|
||||||
.rpg-panel {
|
.rpg-panel {
|
||||||
position: fixed;
|
position: fixed;
|
||||||
top: var(--topBarBlockSize);
|
top: var(--topBarBlockSize);
|
||||||
bottom: 0;
|
bottom: 0;
|
||||||
width: 380px;
|
width: auto;
|
||||||
max-width: 30vw;
|
|
||||||
min-width: 280px;
|
|
||||||
background: var(--rpg-bg);
|
background: var(--rpg-bg);
|
||||||
box-shadow: 0 0 20px var(--rpg-shadow);
|
box-shadow: 0 0 20px var(--rpg-shadow);
|
||||||
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
|
||||||
@@ -98,16 +96,20 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
|
|||||||
display: none;
|
display: none;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Right Position (Default) - Panel overlays on the right */
|
/* Right Position (Default) - Panel fills right margin */
|
||||||
.rpg-panel.rpg-position-right {
|
.rpg-panel.rpg-position-right {
|
||||||
right: 0;
|
right: 0;
|
||||||
|
left: var(--sheldWidth, calc(100vw - 380px));
|
||||||
|
min-width: 280px;
|
||||||
border-left: 3px solid var(--rpg-border);
|
border-left: 3px solid var(--rpg-border);
|
||||||
box-shadow: -5px 0 20px var(--rpg-shadow);
|
box-shadow: -5px 0 20px var(--rpg-shadow);
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Left Position - Panel overlays on the left */
|
/* Left Position - Panel fills left margin */
|
||||||
.rpg-panel.rpg-position-left {
|
.rpg-panel.rpg-position-left {
|
||||||
left: 0;
|
left: 0;
|
||||||
|
right: var(--sheldWidth, calc(100vw - 380px));
|
||||||
|
min-width: 280px;
|
||||||
border-right: 3px solid var(--rpg-border);
|
border-right: 3px solid var(--rpg-border);
|
||||||
box-shadow: 5px 0 20px var(--rpg-shadow);
|
box-shadow: 5px 0 20px var(--rpg-shadow);
|
||||||
}
|
}
|
||||||
@@ -159,17 +161,15 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
|
|||||||
|
|
||||||
/* Mobile Responsiveness */
|
/* Mobile Responsiveness */
|
||||||
@media (max-width: 1024px) {
|
@media (max-width: 1024px) {
|
||||||
.rpg-panel {
|
.rpg-panel.rpg-position-right,
|
||||||
width: 320px;
|
.rpg-panel.rpg-position-left {
|
||||||
max-width: 35vw;
|
|
||||||
min-width: 260px;
|
min-width: 260px;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@media (max-width: 768px) {
|
@media (max-width: 768px) {
|
||||||
.rpg-panel {
|
.rpg-panel.rpg-position-right,
|
||||||
width: 280px;
|
.rpg-panel.rpg-position-left {
|
||||||
max-width: 40vw;
|
|
||||||
min-width: 240px;
|
min-width: 240px;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -181,8 +181,9 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
|
|||||||
@media (max-width: 480px) {
|
@media (max-width: 480px) {
|
||||||
.rpg-panel.rpg-position-right,
|
.rpg-panel.rpg-position-right,
|
||||||
.rpg-panel.rpg-position-left {
|
.rpg-panel.rpg-position-left {
|
||||||
|
left: 0 !important;
|
||||||
|
right: 0 !important;
|
||||||
width: 100%;
|
width: 100%;
|
||||||
max-width: 100%;
|
|
||||||
height: 50vh;
|
height: 50vh;
|
||||||
top: auto;
|
top: auto;
|
||||||
bottom: 0;
|
bottom: 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user