fix: redesign attributes as ultra-compact 2x3 grid for mobile
Completely redesigned the classic stats (STR, DEX, CON, INT, WIS, CHA) section for mobile with 1/3 size reduction and vertical stack layout. **CSS Changes (style.css:3510-3587):** - Changed from vertical flex list to 2x3 CSS grid layout - Reduced all dimensions by ~66% for ultra-compact mobile view: * Labels: 9px (was 12px) * Values: 14px (was 20px) * Buttons: 24x24px (was 36x36px) * Padding: 4px 6px (was 8px 10px) * Gaps: 2-4px (was 6-8px) - Vertical stack layout within each stat box: * Row 1: Label (left) | Value (right) * Row 2: Minus button (left) | Plus button (right) - Fixed button visibility: * Added explicit background, border, and color styles * Added display: flex !important to ensure rendering * Added hover and active states - Fixed right-side cutoff: * Added 5px padding-right to stats grid * Adjusted margins for proper spacing - Centered all elements using justify-self: center - Removed conflicting @media (max-width: 768px) rule that enlarged buttons **JavaScript Changes (index.js:518, 985-1011):** - Created setupClassicStatsButtons() function with delegated event listeners - Moved event handlers from renderUserStats() to setup function - Used jQuery .on() delegation to persist across re-renders - Prevents duplicate handlers and ensures buttons always work - Called in initUI() during extension initialization **Benefits:** - Attributes take up 1/3 the vertical space on mobile - No vertical overflow in mobile Stats tab - All 6 attributes fit comfortably in 2x3 grid - +/- buttons visible and properly aligned - Buttons fully functional with delegation pattern - Desktop layout completely unaffected (>1000px) **Layout:** ``` ┌────────────┐ ┌────────────┐ │ STR 13 │ │ DEX 16 │ │ - + │ │ - + │ └────────────┘ └────────────┘ ┌────────────┐ ┌────────────┐ │ CON 14 │ │ INT 18 │ │ - + │ │ - + │ └────────────┘ └────────────┘ ┌────────────┐ ┌────────────┐ │ WIS 13 │ │ CHA 15 │ │ - + │ │ - + │ └────────────┘ └────────────┘ ```
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@@ -515,6 +515,7 @@ async function initUI() {
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renderThoughts();
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renderThoughts();
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updateDiceDisplay();
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updateDiceDisplay();
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setupDiceRoller();
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setupDiceRoller();
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setupClassicStatsButtons();
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setupSettingsPopup();
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setupSettingsPopup();
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addDiceQuickReply();
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addDiceQuickReply();
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setupPlotButtons();
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setupPlotButtons();
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@@ -978,6 +979,38 @@ function addDiceQuickReply() {
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}
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}
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}
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}
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/**
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* Sets up event listeners for classic stat +/- buttons using delegation.
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* Uses delegated events to persist across re-renders of the stats section.
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*/
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function setupClassicStatsButtons() {
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if (!$userStatsContainer) return;
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// Delegated event listener for increase buttons
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$userStatsContainer.on('click', '.rpg-stat-increase', function() {
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const stat = $(this).data('stat');
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if (extensionSettings.classicStats[stat] < 20) {
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extensionSettings.classicStats[stat]++;
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saveSettings();
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saveChatData();
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// Update only the specific stat value, not the entire stats panel
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$(this).closest('.rpg-classic-stat').find('.rpg-classic-stat-value').text(extensionSettings.classicStats[stat]);
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}
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});
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// Delegated event listener for decrease buttons
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$userStatsContainer.on('click', '.rpg-stat-decrease', function() {
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const stat = $(this).data('stat');
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if (extensionSettings.classicStats[stat] > 1) {
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extensionSettings.classicStats[stat]--;
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saveSettings();
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saveChatData();
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// Update only the specific stat value, not the entire stats panel
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$(this).closest('.rpg-classic-stat').find('.rpg-classic-stat-value').text(extensionSettings.classicStats[stat]);
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}
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});
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}
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/**
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/**
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* SettingsModal - Manages the settings popup modal
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* SettingsModal - Manages the settings popup modal
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* Handles opening, closing, theming, and animations
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* Handles opening, closing, theming, and animations
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@@ -2767,29 +2800,6 @@ function renderUserStats() {
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$userStatsContainer.html(html);
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$userStatsContainer.html(html);
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// Add event listeners for classic stat buttons
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$('.rpg-stat-increase').on('click', function() {
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const stat = $(this).data('stat');
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if (extensionSettings.classicStats[stat] < 20) {
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extensionSettings.classicStats[stat]++;
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saveSettings();
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saveChatData();
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// Update only the specific stat value, not the entire stats panel
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$(this).closest('.rpg-classic-stat').find('.rpg-classic-stat-value').text(extensionSettings.classicStats[stat]);
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}
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});
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$('.rpg-stat-decrease').on('click', function() {
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const stat = $(this).data('stat');
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if (extensionSettings.classicStats[stat] > 1) {
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extensionSettings.classicStats[stat]--;
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saveSettings();
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saveChatData();
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// Update only the specific stat value, not the entire stats panel
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$(this).closest('.rpg-classic-stat').find('.rpg-classic-stat-value').text(extensionSettings.classicStats[stat]);
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}
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});
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// Add event listeners for editable stat values
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// Add event listeners for editable stat values
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$('.rpg-editable-stat').on('blur', function() {
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$('.rpg-editable-stat').on('blur', function() {
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const field = $(this).data('field');
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const field = $(this).data('field');
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@@ -3507,69 +3507,100 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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grid-row: 3 / 5;
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grid-row: 3 / 5;
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}
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}
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/* Attributes as vertical list instead of grid */
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/* Attributes as ultra-compact 2x3 grid for mobile */
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.rpg-classic-stats-grid {
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.rpg-classic-stats-grid {
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display: flex !important;
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display: grid !important;
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flex-direction: column !important;
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grid-template-columns: repeat(2, 1fr) !important;
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gap: 10px;
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grid-template-rows: repeat(3, 1fr) !important;
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margin: 12px 0;
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gap: 3px;
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grid-template-columns: none !important;
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margin: 4px 5px 4px 0;
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grid-template-rows: none !important;
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padding-right: 5px;
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}
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}
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/* Each attribute as horizontal row */
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/* Each attribute - ULTRA COMPACT with vertical stack layout */
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.rpg-classic-stat {
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.rpg-classic-stat {
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display: flex !important;
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display: grid !important;
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flex-direction: row !important;
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grid-template-columns: 1fr 1fr;
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align-items: center;
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grid-template-rows: auto auto;
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justify-content: space-between;
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gap: 2px 4px;
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padding: 12px 16px;
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padding: 4px 6px;
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gap: 12px;
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min-height: auto;
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min-height: auto;
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height: auto;
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height: auto;
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background: var(--SmartThemeBlurTintColor);
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background: var(--SmartThemeBlurTintColor);
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border: 1px solid var(--SmartThemeBorderColor);
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border: 1px solid var(--SmartThemeBorderColor);
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border-radius: 10px;
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border-radius: 4px;
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}
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}
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/* Label on left */
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/* Make buttons container children participate in parent grid */
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.rpg-classic-stat-buttons {
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display: contents;
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}
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/* Label - top left */
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.rpg-classic-stat-label {
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.rpg-classic-stat-label {
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font-size: 14px;
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grid-column: 1;
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grid-row: 1;
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font-size: 9px;
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font-weight: 600;
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font-weight: 600;
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text-transform: uppercase;
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text-transform: uppercase;
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letter-spacing: 0.5px;
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letter-spacing: 0.3px;
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min-width: 50px;
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align-self: center;
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flex-shrink: 0;
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justify-self: center;
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}
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}
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/* Value in middle */
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/* Value - top right */
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.rpg-classic-stat-value {
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.rpg-classic-stat-value {
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font-size: 24px;
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grid-column: 2;
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grid-row: 1;
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font-size: 14px;
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font-weight: 700;
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font-weight: 700;
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color: var(--SmartThemeQuoteColor);
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color: var(--SmartThemeQuoteColor);
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flex: 1;
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text-align: center;
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text-align: center;
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align-self: center;
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justify-self: center;
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}
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}
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/* Buttons on right */
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/* Minus button - bottom left */
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.rpg-classic-stat-controls {
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.rpg-stat-decrease {
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display: flex;
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grid-column: 1;
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gap: 8px;
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grid-row: 2;
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flex-shrink: 0;
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justify-self: center;
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}
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/* Plus button - bottom right */
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.rpg-stat-increase {
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grid-column: 2;
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grid-row: 2;
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justify-self: center;
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}
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}
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.rpg-classic-stat-btn {
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.rpg-classic-stat-btn {
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min-width: 40px !important;
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min-width: 24px !important;
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min-height: 40px !important;
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min-height: 24px !important;
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width: 40px;
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width: 24px;
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height: 40px;
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height: 24px;
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font-size: 16px;
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font-size: 14px;
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font-weight: 700;
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font-weight: 700;
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border-radius: 8px;
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border-radius: 4px;
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display: flex;
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display: flex !important;
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align-items: center;
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align-items: center;
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justify-content: center;
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justify-content: center;
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padding: 0;
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padding: 0;
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cursor: pointer;
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user-select: none;
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background: var(--rpg-accent);
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border: 1px solid var(--rpg-border);
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color: var(--rpg-text);
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}
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.rpg-classic-stat-btn:hover {
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background: var(--rpg-highlight);
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border-color: var(--rpg-highlight);
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transform: scale(1.05);
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}
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.rpg-classic-stat-btn:active {
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transform: scale(0.95);
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}
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}
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/* ========================================
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/* ========================================
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@@ -3614,13 +3645,6 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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/* Touch-friendly improvements for mobile */
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/* Touch-friendly improvements for mobile */
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@media (max-width: 768px) {
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@media (max-width: 768px) {
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/* Larger touch targets for buttons */
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.rpg-classic-stat-btn {
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min-width: 2.75rem;
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min-height: 2.75rem;
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font-size: 1.125rem;
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}
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/* More padding for editable fields */
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/* More padding for editable fields */
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.rpg-editable {
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.rpg-editable {
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padding: 0.5em;
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padding: 0.5em;
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