fix(dashboard): sync widget data and fix refresh on chat load
- Update onMessageReceived to populate extensionSettings.infoBoxData and characterThoughts for dashboard widgets - Update updateRPGData (separate mode) with same extensionSettings population - Add refreshDashboard() calls after data updates in both generation paths - Fix onCharacterChanged to populate extensionSettings from loaded chat data - Fix refreshDashboard() to use correct property name (registry not widgetRegistry) - Reduce mood and weather widget font sizes to fit in 1x1 layout This fixes Scene tab widgets not updating when receiving messages or loading chats from welcome screen.
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@@ -390,11 +390,15 @@ export function createDefaultLayout(manager) {
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* Refresh all widgets (called after data updates)
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*/
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export function refreshDashboard() {
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if (dashboardManager) {
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// Get all active widgets and re-render them
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const widgets = dashboardManager.getAllWidgets();
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widgets.forEach(widget => {
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dashboardManager.renderWidget(widget.id);
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if (dashboardManager && dashboardManager.widgets) {
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// Re-render all active widgets by accessing the widgets Map directly
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dashboardManager.widgets.forEach((widgetData, widgetId) => {
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// Get the widget definition from registry
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const definition = dashboardManager.registry.get(widgetData.widget.type);
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if (definition && widgetData.element) {
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// Re-render the widget content
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dashboardManager.renderWidgetContent(widgetData.element, widgetData.widget, definition);
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}
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});
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}
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}
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