v2.1: Add dynamic weather effects, clothing inventory, and bug fixes
Features: - Add dynamic weather effects system (snow, rain, mist, sunshine, storm, wind, blizzard) - Add separate Clothing tab in inventory system - Weather effects auto-update based on Info Box weather field - Combined effects for storm (rain+lightning) and blizzard (snow+wind) Improvements: - Settings migration system for automatic feature enablement - Weather effects positioned behind chat interface (z-index: 1) - Dynamic weather enabled by default for new users Bug Fixes: - Fix tab visibility issues (disabled tabs now properly hide) - Fix theme-aware borders (remove hardcoded blue colors) - Fix double scrollbar in Edit Trackers window - Fix scroll position jumping when editing Present Characters - Fix dynamic weather toggle hiding issue Technical: - Update inventory schema to v2.1 with clothing field - Add automatic migration for existing v2 inventories - Update parsers and prompts to handle clothing separately - Add translations (EN/ZH-TW) for new features
This commit is contained in:
@@ -407,6 +407,14 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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color: var(--rpg-highlight);
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text-shadow: 0 0 8px var(--rpg-highlight);
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letter-spacing: 0.031em;
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border-left: none !important;
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padding-left: 0 !important;
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}
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.rpg-panel-header h3 i {
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border-left: none !important;
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padding-left: 0 !important;
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color: var(--rpg-highlight);
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}
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.rpg-btn-icon {
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@@ -2531,8 +2539,8 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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width: 100%;
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padding: 0.75em 1em;
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margin-bottom: 10px;
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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border: 2px solid rgba(102, 126, 234, 0.5);
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background: linear-gradient(135deg, var(--rpg-border, #4a7ba7) 0%, var(--rpg-highlight, #e94560) 100%);
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border: 2px solid var(--rpg-border-transparent, rgba(74, 123, 167, 0.5));
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border-radius: 0.5em;
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color: #ffffff;
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font-size: 14px;
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@@ -2546,10 +2554,10 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-memory-recollection-btn:hover {
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background: linear-gradient(135deg, #764ba2 0%, #667eea 100%);
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border-color: rgba(102, 126, 234, 0.8);
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background: linear-gradient(135deg, var(--rpg-highlight, #e94560) 0%, var(--rpg-border, #4a7ba7) 100%);
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border-color: var(--rpg-border-opaque, rgba(74, 123, 167, 0.8));
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transform: translateY(-2px);
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box-shadow: 0 4px 12px rgba(102, 126, 234, 0.3);
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box-shadow: 0 4px 12px var(--rpg-border-transparent, rgba(74, 123, 167, 0.3));
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}
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.rpg-memory-recollection-btn:active {
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@@ -2580,7 +2588,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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/* Modal Container */
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.rpg-memory-modal {
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background: var(--SmartThemeBlurTintColor, #1a1a2e);
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border: 2px solid var(--SmartThemeBorderColor, #667eea);
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border: 2px solid var(--rpg-border, var(--SmartThemeBorderColor, #4a7ba7));
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border-radius: 12px;
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max-width: 500px;
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width: 90%;
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@@ -2602,7 +2610,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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/* Modal Header */
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.rpg-memory-modal-header {
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padding: 1.25em;
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border-bottom: 1px solid var(--SmartThemeBorderColor, #667eea);
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border-bottom: 1px solid var(--rpg-border, var(--SmartThemeBorderColor, #4a7ba7));
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background: linear-gradient(135deg, rgba(102, 126, 234, 0.1) 0%, rgba(118, 75, 162, 0.1) 100%);
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}
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@@ -2625,10 +2633,10 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-memory-modal-info {
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background: rgba(102, 126, 234, 0.1);
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background: var(--rpg-border, rgba(102, 126, 234, 0.1));
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padding: 1em;
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border-radius: 8px;
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border-left: 4px solid #667eea;
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border-left: 4px solid var(--rpg-border, var(--SmartThemeBorderColor, #4a7ba7));
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margin-top: 1em;
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}
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@@ -2656,7 +2664,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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.rpg-memory-progress-fill {
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height: 100%;
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width: 0%;
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background: linear-gradient(90deg, #667eea 0%, #764ba2 100%);
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background: linear-gradient(90deg, var(--rpg-border, #4a7ba7) 0%, var(--rpg-highlight, #e94560) 100%);
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transition: width 0.3s ease;
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display: flex;
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align-items: center;
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@@ -2680,7 +2688,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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/* Modal Footer */
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.rpg-memory-modal-footer {
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padding: 1em 1.25em;
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border-top: 1px solid var(--SmartThemeBorderColor, #667eea);
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border-top: 1px solid var(--rpg-border, var(--SmartThemeBorderColor, #4a7ba7));
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display: flex;
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gap: 0.75em;
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justify-content: flex-end;
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@@ -2709,15 +2717,15 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-memory-proceed {
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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background: linear-gradient(135deg, var(--rpg-border, #4a7ba7) 0%, var(--rpg-highlight, #e94560) 100%);
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color: white;
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border: 2px solid rgba(102, 126, 234, 0.5);
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border: 2px solid var(--rpg-border-transparent, rgba(74, 123, 167, 0.5));
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}
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.rpg-memory-proceed:hover {
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background: linear-gradient(135deg, #764ba2 0%, #667eea 100%);
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border-color: rgba(102, 126, 234, 0.8);
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box-shadow: 0 4px 12px rgba(102, 126, 234, 0.3);
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background: linear-gradient(135deg, var(--rpg-highlight, #e94560) 0%, var(--rpg-border, #4a7ba7) 100%);
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border-color: var(--rpg-border-opaque, rgba(74, 123, 167, 0.8));
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box-shadow: 0 4px 12px var(--rpg-border-transparent, rgba(74, 123, 167, 0.3));
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}
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/* ============================================
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@@ -3741,8 +3749,8 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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}
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.rpg-editor-tab-content {
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max-height: 60vh;
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overflow-y: auto;
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max-height: none;
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overflow-y: visible;
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}
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.rpg-editor-section {
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@@ -4090,6 +4098,11 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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background: var(--rpg-accent);
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}
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.rpg-footer-left {
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display: flex;
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gap: 0.5em;
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}
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.rpg-footer-right {
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display: flex;
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gap: 0.5em;
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@@ -4280,6 +4293,14 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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display: flex;
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align-items: center;
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gap: var(--modal-gap);
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border-left: none !important;
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padding-left: 0 !important;
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}
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.rpg-settings-popup-header h3 i {
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border-left: none !important;
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padding-left: 0 !important;
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color: var(--rpg-highlight);
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}
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/* Close button - touch-friendly */
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@@ -6775,12 +6796,12 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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gap: 8px;
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padding: 8px 12px;
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margin-bottom: 12px;
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background: linear-gradient(135deg, rgba(74, 158, 255, 0.15) 0%, rgba(74, 158, 255, 0.05) 100%);
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border-left: 4px solid #4a9eff;
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background: linear-gradient(135deg, var(--rpg-border-transparent, rgba(74, 158, 255, 0.15)) 0%, var(--rpg-border-transparent-fade, rgba(74, 158, 255, 0.05)) 100%);
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border-left: 4px solid var(--rpg-border, #4a7ba7);
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border-radius: 4px;
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font-size: 13px;
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font-weight: 600;
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color: #4a9eff;
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color: var(--rpg-highlight, #4a9eff);
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animation: checkpoint-fade-in 0.3s ease-out;
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}
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@@ -6811,7 +6832,7 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
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top: 0;
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bottom: 0;
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width: 3px;
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background: linear-gradient(180deg, #4a9eff 0%, transparent 100%);
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background: linear-gradient(180deg, var(--rpg-border, #4a7ba7) 0%, transparent 100%);
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opacity: 0.5;
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}
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@@ -8580,6 +8601,234 @@ body[data-theme="cyberpunk"] .rpg-music-widget-play {
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}
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}
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/* ============================================
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DYNAMIC WEATHER EFFECTS
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============================================ */
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/* Weather particles container */
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.rpg-weather-particles {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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pointer-events: none;
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z-index: 1;
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overflow: hidden;
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}
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/* Base particle */
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.rpg-weather-particle {
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position: absolute;
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}
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/* Rain drops */
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.rpg-raindrop {
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width: 2px;
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height: 50px;
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background: linear-gradient(to bottom, rgba(174, 194, 224, 0), rgba(174, 194, 224, 0.8));
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animation: rpg-rainfall linear infinite;
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top: -50px;
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}
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@keyframes rpg-rainfall {
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0% {
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transform: translateY(0);
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opacity: 0.8;
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}
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100% {
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transform: translateY(100vh);
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opacity: 0.3;
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}
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}
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.rpg-raindrop:nth-child(2n) {
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height: 40px;
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animation-duration: 0.6s;
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}
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.rpg-raindrop:nth-child(3n) {
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height: 60px;
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animation-duration: 0.8s;
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}
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/* Mist/Fog layers */
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.rpg-mist {
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width: 100%;
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height: 40%;
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background: radial-gradient(ellipse at center, rgba(200, 200, 220, 0.3) 0%, transparent 70%);
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animation: rpg-mistFloat ease-in-out infinite;
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top: 30%;
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}
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@keyframes rpg-mistFloat {
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0%, 100% {
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transform: translateX(-10%) scale(1);
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opacity: 0.15;
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}
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50% {
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transform: translateX(10%) scale(1.1);
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opacity: 0.25;
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}
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}
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.rpg-mist:nth-child(2) {
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top: 10%;
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background: radial-gradient(ellipse at center, rgba(180, 180, 200, 0.2) 0%, transparent 70%);
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}
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.rpg-mist:nth-child(3) {
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top: 50%;
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background: radial-gradient(ellipse at center, rgba(220, 220, 240, 0.25) 0%, transparent 70%);
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}
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/* Sunshine rays */
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.rpg-sunray {
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width: 3px;
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height: 100vh;
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background: linear-gradient(to bottom,
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rgba(255, 250, 200, 0) 0%,
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rgba(255, 250, 200, 0.3) 20%,
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rgba(255, 250, 200, 0.15) 50%,
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rgba(255, 250, 200, 0) 100%);
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transform-origin: top;
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animation: rpg-sunrayShine ease-in-out infinite;
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top: -20%;
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filter: blur(2px);
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}
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@keyframes rpg-sunrayShine {
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0%, 100% {
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opacity: 0.2;
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transform: translateY(0) scaleY(1);
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}
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50% {
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opacity: 0.4;
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transform: translateY(5%) scaleY(1.05);
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}
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}
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.rpg-sunray:nth-child(2n) {
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width: 4px;
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animation-duration: 10s;
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}
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.rpg-sunray:nth-child(3n) {
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width: 2px;
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animation-duration: 12s;
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}
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/* Mobile optimizations */
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@media (max-width: 768px) {
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.rpg-raindrop {
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animation-duration: 1s !important;
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}
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.rpg-mist {
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animation-duration: 20s;
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}
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.rpg-sunray {
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animation-duration: 15s;
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}
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}
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/* Lightning flash effect */
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.rpg-lightning {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(255, 255, 255, 0);
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animation: rpg-lightningFlash 6s ease-in-out infinite;
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pointer-events: none;
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}
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@keyframes rpg-lightningFlash {
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0%, 100% {
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background: rgba(255, 255, 255, 0);
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}
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10% {
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background: rgba(200, 220, 255, 0.4);
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}
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10.5% {
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background: rgba(255, 255, 255, 0);
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}
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11% {
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background: rgba(220, 235, 255, 0.6);
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}
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11.3% {
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background: rgba(255, 255, 255, 0);
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}
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45% {
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background: rgba(255, 255, 255, 0);
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}
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45.2% {
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background: rgba(210, 225, 255, 0.5);
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}
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45.5% {
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background: rgba(255, 255, 255, 0);
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}
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}
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/* Wind streaks effect */
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.rpg-wind-streak {
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position: absolute;
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width: 80px;
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height: 2px;
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background: linear-gradient(to right, rgba(200, 200, 220, 0), rgba(200, 200, 220, 0.5), rgba(200, 200, 220, 0));
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animation: rpg-windBlow linear infinite;
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left: -100px;
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opacity: 0.6;
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transform: skewX(-20deg);
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}
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@keyframes rpg-windBlow {
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0% {
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transform: translateX(0) skewX(-20deg);
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opacity: 0;
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}
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10% {
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opacity: 0.6;
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}
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90% {
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opacity: 0.6;
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}
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100% {
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transform: translateX(calc(100vw + 100px)) skewX(-20deg);
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opacity: 0;
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}
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}
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.rpg-wind-streak:nth-child(2n) {
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width: 100px;
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animation-duration: 2s;
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opacity: 0.4;
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}
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.rpg-wind-streak:nth-child(3n) {
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width: 60px;
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animation-duration: 1.8s;
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opacity: 0.7;
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}
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.rpg-wind-streak:nth-child(4n) {
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height: 1px;
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opacity: 0.5;
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}
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/* Mobile optimizations for new effects */
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@media (max-width: 768px) {
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.rpg-wind-streak {
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animation-duration: 2.5s !important;
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}
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.rpg-lightning {
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animation-duration: 8s;
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}
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}
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/* ============================================
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HOLIDAY PROMOTION BANNER
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============================================ */
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Reference in New Issue
Block a user