Merge branch 'main' into fix/user-parsing-issues
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@@ -328,34 +328,12 @@ async function initUI() {
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toggleAnimations();
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});
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// Bind to both desktop and mobile refresh buttons
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$('#rpg-manual-update, #rpg-manual-update-mobile').on('click', async function() {
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// Get mobile button reference
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const $mobileBtn = $('#rpg-manual-update-mobile');
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// Skip if we just finished dragging the mobile button
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if ($mobileBtn.data('just-dragged')) {
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console.log('[RPG Companion] Click blocked - just finished dragging refresh button');
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return;
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}
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$('#rpg-manual-update').on('click', async function() {
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if (!extensionSettings.enabled) {
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// console.log('[RPG Companion] Extension is disabled. Please enable it in the Extensions tab.');
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return;
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}
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// Remove focus to prevent sticky black state on mobile
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$(this).blur();
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// Add spinning animation to mobile button
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$mobileBtn.addClass('spinning');
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try {
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await updateRPGData(renderUserStats, renderInfoBox, renderThoughts, renderInventory);
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} finally {
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// Remove spinning animation when done
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$mobileBtn.removeClass('spinning');
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}
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await updateRPGData(renderUserStats, renderInfoBox, renderThoughts, renderInventory);
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});
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// Reset FAB positions button
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