Fix duplicate tracker entries by prioritizing text format over emoji format
- Added parsedFields tracking to prevent parsing the same field twice
- Split combined if conditions into separate checks for text vs emoji format
- Text format (Temperature:, Time:, etc.) is now parsed first and preferred
- Emoji format (��️:, 🕒:, etc.) only parsed if text format not found
- Prevents duplicate entries when AI generates both formats in output
- Fixes duplicate Temperature, Time, Location lines in tracker data
This commit is contained in:
@@ -63,47 +63,109 @@ export function renderInfoBox() {
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characters: []
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};
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// Track which fields we've already parsed to avoid duplicates from mixed formats
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const parsedFields = {
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date: false,
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temperature: false,
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time: false,
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location: false,
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weather: false
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};
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for (const line of lines) {
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// console.log('[RPG Companion] Processing line:', line);
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// Support both new text format (Date:) and legacy emoji format (🗓️:)
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if (line.startsWith('Date:') || line.includes('🗓️:')) {
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// console.log('[RPG Companion] → Matched DATE');
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const dateStr = line.replace('Date:', '').replace('🗓️:', '').trim();
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// Parse format: "Weekday, Month Day, Year" or "Weekday, Month, Year"
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// Prioritize text format over emoji format
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if (line.startsWith('Date:')) {
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if (!parsedFields.date) {
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// console.log('[RPG Companion] → Matched DATE (text format)');
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const dateStr = line.replace('Date:', '').trim();
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const dateParts = dateStr.split(',').map(p => p.trim());
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data.weekday = dateParts[0] || '';
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data.month = dateParts[1] || '';
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data.year = dateParts[2] || '';
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data.date = dateStr;
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} else if (line.startsWith('Temperature:') || line.includes('🌡️:')) {
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// console.log('[RPG Companion] → Matched TEMPERATURE');
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const tempStr = line.replace('Temperature:', '').replace('🌡️:', '').trim();
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parsedFields.date = true;
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}
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} else if (line.includes('🗓️:')) {
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if (!parsedFields.date) {
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// console.log('[RPG Companion] → Matched DATE (emoji format)');
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const dateStr = line.replace('🗓️:', '').trim();
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const dateParts = dateStr.split(',').map(p => p.trim());
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data.weekday = dateParts[0] || '';
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data.month = dateParts[1] || '';
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data.year = dateParts[2] || '';
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data.date = dateStr;
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parsedFields.date = true;
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}
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} else if (line.startsWith('Temperature:')) {
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if (!parsedFields.temperature) {
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// console.log('[RPG Companion] → Matched TEMPERATURE (text format)');
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const tempStr = line.replace('Temperature:', '').trim();
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data.temperature = tempStr;
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// Extract numeric value
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const tempMatch = tempStr.match(/(-?\d+)/);
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if (tempMatch) {
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data.tempValue = parseInt(tempMatch[1]);
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}
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} else if (line.startsWith('Time:') || line.includes('🕒:')) {
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// console.log('[RPG Companion] → Matched TIME');
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const timeStr = line.replace('Time:', '').replace('🕒:', '').trim();
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parsedFields.temperature = true;
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}
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} else if (line.includes('🌡️:')) {
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if (!parsedFields.temperature) {
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// console.log('[RPG Companion] → Matched TEMPERATURE (emoji format)');
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const tempStr = line.replace('🌡️:', '').trim();
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data.temperature = tempStr;
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const tempMatch = tempStr.match(/(-?\d+)/);
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if (tempMatch) {
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data.tempValue = parseInt(tempMatch[1]);
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}
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parsedFields.temperature = true;
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}
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} else if (line.startsWith('Time:')) {
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if (!parsedFields.time) {
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// console.log('[RPG Companion] → Matched TIME (text format)');
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const timeStr = line.replace('Time:', '').trim();
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data.time = timeStr;
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// Parse "HH:MM → HH:MM" format
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const timeParts = timeStr.split('→').map(t => t.trim());
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data.timeStart = timeParts[0] || '';
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data.timeEnd = timeParts[1] || '';
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} else if (line.startsWith('Location:') || line.includes('🗺️:')) {
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// console.log('[RPG Companion] → Matched LOCATION');
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data.location = line.replace('Location:', '').replace('🗺️:', '').trim();
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parsedFields.time = true;
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}
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} else if (line.includes('🕒:')) {
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if (!parsedFields.time) {
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// console.log('[RPG Companion] → Matched TIME (emoji format)');
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const timeStr = line.replace('🕒:', '').trim();
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data.time = timeStr;
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const timeParts = timeStr.split('→').map(t => t.trim());
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data.timeStart = timeParts[0] || '';
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data.timeEnd = timeParts[1] || '';
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parsedFields.time = true;
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}
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} else if (line.startsWith('Location:')) {
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if (!parsedFields.location) {
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// console.log('[RPG Companion] → Matched LOCATION (text format)');
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data.location = line.replace('Location:', '').trim();
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parsedFields.location = true;
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}
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} else if (line.includes('🗺️:')) {
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if (!parsedFields.location) {
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// console.log('[RPG Companion] → Matched LOCATION (emoji format)');
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data.location = line.replace('🗺️:', '').trim();
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parsedFields.location = true;
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}
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} else if (line.startsWith('Weather:')) {
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if (!parsedFields.weather) {
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// New text format: Weather: [Emoji], [Forecast]
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const weatherStr = line.replace('Weather:', '').trim();
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const weatherParts = weatherStr.split(',').map(p => p.trim());
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data.weatherEmoji = weatherParts[0] || '';
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data.weatherForecast = weatherParts[1] || '';
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parsedFields.weather = true;
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}
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} else {
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// Check if it's a weather line
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// Check if it's a legacy weather line (emoji format)
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// Only parse if we haven't already found weather in text format
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if (!parsedFields.weather) {
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// Since \p{Emoji} doesn't work reliably, use a simpler approach
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const hasColon = line.includes(':');
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const notInfoBox = !line.includes('Info Box');
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@@ -130,6 +192,7 @@ export function renderInfoBox() {
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if (potentialEmoji.length <= 5) {
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data.weatherEmoji = potentialEmoji;
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data.weatherForecast = forecast;
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parsedFields.weather = true;
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// console.log('[RPG Companion] ✓ Weather parsed:', data.weatherEmoji, data.weatherForecast);
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} else {
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// console.log('[RPG Companion] ✗ First part too long for emoji:', potentialEmoji);
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@@ -142,6 +205,7 @@ export function renderInfoBox() {
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}
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}
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}
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}
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// console.log('[RPG Companion] Parsed Info Box data:', {
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// date: data.date,
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@@ -157,14 +221,15 @@ export function renderInfoBox() {
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let html = '<div class="rpg-dashboard rpg-dashboard-row-1">';
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// Calendar widget - always show (editable even if empty)
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// Display abbreviated version but allow editing full value
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const monthShort = data.month ? data.month.substring(0, 3).toUpperCase() : 'MON';
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const weekdayShort = data.weekday ? data.weekday.substring(0, 3).toUpperCase() : 'DAY';
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const yearDisplay = data.year || 'YEAR';
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html += `
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<div class="rpg-dashboard-widget rpg-calendar-widget">
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<div class="rpg-calendar-top rpg-editable" contenteditable="true" data-field="month" title="Click to edit">${monthShort}</div>
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<div class="rpg-calendar-day rpg-editable" contenteditable="true" data-field="weekday" title="Click to edit">${weekdayShort}</div>
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<div class="rpg-calendar-year rpg-editable" contenteditable="true" data-field="year" title="Click to edit">${yearDisplay}</div>
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<div class="rpg-calendar-top rpg-editable" contenteditable="true" data-field="month" data-full-value="${data.month || ''}" title="Click to edit">${monthShort}</div>
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<div class="rpg-calendar-day rpg-editable" contenteditable="true" data-field="weekday" data-full-value="${data.weekday || ''}" title="Click to edit">${weekdayShort}</div>
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<div class="rpg-calendar-year rpg-editable" contenteditable="true" data-field="year" data-full-value="${data.year || ''}" title="Click to edit">${yearDisplay}</div>
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</div>
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`;
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@@ -239,11 +304,32 @@ export function renderInfoBox() {
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// Add event handlers for editable Info Box fields
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$infoBoxContainer.find('.rpg-editable').on('blur', function() {
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const field = $(this).data('field');
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const value = $(this).text().trim();
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const $this = $(this);
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const field = $this.data('field');
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const value = $this.text().trim();
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// For date fields, update the data-full-value immediately
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if (field === 'month' || field === 'weekday' || field === 'year') {
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$this.data('full-value', value);
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// Update the display to show abbreviated version
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if (field === 'month' || field === 'weekday') {
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$this.text(value.substring(0, 3).toUpperCase());
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} else {
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$this.text(value);
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}
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}
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updateInfoBoxField(field, value);
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});
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// For date fields, show full value on focus
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$infoBoxContainer.find('[data-field="month"], [data-field="weekday"], [data-field="year"]').on('focus', function() {
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const fullValue = $(this).data('full-value');
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if (fullValue) {
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$(this).text(fullValue);
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}
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});
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// Remove updating class after animation
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if (extensionSettings.enableAnimations) {
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setTimeout(() => $infoBoxContainer.removeClass('rpg-content-updating'), 500);
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@@ -512,5 +598,10 @@ export function updateInfoBoxField(field, value) {
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}
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saveChatData();
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// Only re-render if NOT editing date fields
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// Date fields will update on next tracker generation to avoid losing user input
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if (field !== 'month' && field !== 'weekday' && field !== 'year') {
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renderInfoBox();
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}
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}
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