Fix strip refresh button visibility based on generation mode

This commit is contained in:
tomt610
2026-01-13 00:55:45 +00:00
parent 2151b2dae3
commit 3d6db2b0e9
5 changed files with 53 additions and 0 deletions
+32
View File
@@ -11227,6 +11227,38 @@ body:has(.rpg-panel[data-theme="light"]) .rpg-fab-widget:hover {
font-family: 'Roboto Mono', 'Consolas', monospace;
}
/* Strip Refresh Button */
.rpg-strip-refresh-btn {
margin-top: auto;
padding: 8px;
background: var(--rpg-accent, rgba(22, 33, 62, 0.9));
border: 1px solid var(--rpg-border, rgba(100, 150, 255, 0.3));
border-radius: 6px;
color: var(--rpg-highlight, #4a90e2);
cursor: pointer;
font-size: 14px;
width: calc(100% - 8px);
transition: all 0.2s ease;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-strip-refresh-btn:hover {
background: var(--rpg-highlight, #4a90e2);
color: var(--rpg-bg, #1a1a2e);
box-shadow: 0 0 10px rgba(100, 150, 255, 0.4);
}
.rpg-strip-refresh-btn:disabled {
opacity: 0.6;
cursor: not-allowed;
}
.rpg-strip-refresh-btn i.fa-spin {
animation: fa-spin 1s linear infinite;
}
/* ============================================
STRIP WIDGET THEME VARIATIONS
============================================ */