feat(dashboard): add auto-layout button with smart widget packing
Implements intelligent auto-layout system that efficiently arranges widgets to maximize space usage while respecting panel width constraints. **Key Features:** - Smart packing algorithm that sorts by widget area and finds optimal positions - Respects responsive column count (2-4 columns based on panel width) - Prefers full-width widgets when possible to eliminate gaps - Fallback to narrower widths for better vertical packing - Maintains minimum widget sizes **Implementation:** - GridEngine.autoLayout() - Core packing algorithm with collision detection - DashboardManager.autoLayoutWidgets() - High-level API that re-renders after layout - Auto-Arrange button in dashboard header (uses fa-table-cells-large icon) - Event handler wired to call autoLayoutWidgets with preferFullWidth=true **Algorithm Strategy:** 1. Sort widgets by area (largest first) for efficient packing 2. For each widget, try full-width placement first 3. Find first available position using row-by-row scan 4. If position is too far down, try narrower widths 5. Mark cells as occupied to prevent overlaps **Testing Notes:** - Works with current responsive column system (2-4 columns) - Respects minimum sizes and column constraints - Re-renders all widgets after repositioning - Auto-saves layout changes Part of Epic 2: Dashboard Widget Library
This commit is contained in:
@@ -8,6 +8,12 @@
|
||||
</div>
|
||||
|
||||
<div class="rpg-dashboard-header-right">
|
||||
<!-- Auto-Layout Button -->
|
||||
<button id="rpg-dashboard-auto-layout" class="rpg-dashboard-btn rpg-auto-layout-btn" title="Auto-Arrange Widgets">
|
||||
<i class="fa-solid fa-table-cells-large"></i>
|
||||
<span>Auto-Arrange</span>
|
||||
</button>
|
||||
|
||||
<!-- Edit Mode Toggle -->
|
||||
<button id="rpg-dashboard-edit-mode" class="rpg-dashboard-btn rpg-edit-mode-btn" title="Toggle Edit Mode">
|
||||
<i class="fa-solid fa-pen-to-square"></i>
|
||||
|
||||
Reference in New Issue
Block a user