feat: add Equipment tab with slot-type validation

Add a new Equipment tab to manage player gear and stat bonuses.

Features:
- 19 equipment slots across 8 categories (helmet, necklace, body armor, gloves, pants, shoes, rings, accessories)
- Type-to-slot validation: each type has max equipped limits (1 helmet, 10 rings, 3 accessories, etc.)
- Auto-slot assignment: equipping a ring fills the first available ring slot
- Stat bonuses from equipped items display on RPG attributes (e.g. STR 10 +2)
- Create/edit modal with stat checkboxes per RPG attribute
- Inventory list for unequipped items

Architecture:
- Shared constants in src/systems/equipment/constants.js
- Category-based types (Ring, Accessory) with auto-slot assignment
- v7 migration converts legacy slot-specific types to generic categories
- Full i18n support for all UI strings

Files:
- New: src/systems/equipment/constants.js
- New: src/systems/interaction/equipmentActions.js
- New: src/systems/rendering/equipment.js
- Modified: state.js, persistence.js, template.html, index.js
- Modified: userStats.js, desktop.js, mobile.js, layout.js, modals.js
- Modified: apiClient.js, sillytavern.js, style.css, en.json
This commit is contained in:
2026-07-03 11:11:23 +02:00
parent 38fb3d8c51
commit 10cfe581ac
16 changed files with 1428 additions and 17 deletions
+386
View File
@@ -11908,3 +11908,389 @@ body.documentstyle .rpg-inline-thoughts {
line-height: 1.45;
}
/* ============================================
Equipment Section Styles
============================================ */
.rpg-equipment-section {
display: none;
}
.rpg-equipment-container {
padding: 8px 0;
}
.rpg-equipment-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 12px;
padding-bottom: 8px;
border-bottom: 1px solid var(--SmartThemeBorderColor);
}
.rpg-equipment-header h3 {
margin: 0;
font-size: 14px;
color: var(--SmartThemeTitleColor);
display: flex;
align-items: center;
gap: 6px;
}
.rpg-equipment-add-btn {
background: var(--SmartThemeAccentColor);
color: var(--SmartThemeBodyColor);
border: none;
border-radius: 4px;
padding: 5px 10px;
font-size: 11px;
cursor: pointer;
display: flex;
align-items: center;
gap: 4px;
transition: background-color 0.2s;
}
.rpg-equipment-add-btn:hover {
background: var(--SmartThemeButtonColor);
}
.rpg-equipment-grid {
display: grid;
grid-template-columns: repeat(auto-fill, minmax(140px, 1fr));
gap: 8px;
margin-bottom: 16px;
}
.rpg-equipment-slot {
background: rgba(0, 0, 0, 0.2);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 6px;
padding: 8px;
min-height: 70px;
transition: border-color 0.2s, background-color 0.2s;
}
.rpg-equipment-slot.equipped {
border-color: var(--SmartThemeAccentColor);
background: rgba(0, 0, 0, 0.3);
}
.rpg-equipment-slot-header {
display: flex;
align-items: center;
gap: 4px;
margin-bottom: 4px;
font-size: 10px;
color: var(--SmartThemeTitleColor);
opacity: 0.7;
}
.rpg-equipment-slot-header i {
font-size: 9px;
}
.rpg-equipment-slot-name {
flex: 1;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.rpg-equipment-unequip-btn {
background: none;
border: none;
color: var(--SmartThemeBodyColor);
opacity: 0.5;
cursor: pointer;
padding: 2px;
font-size: 9px;
transition: opacity 0.2s;
}
.rpg-equipment-unequip-btn:hover {
opacity: 1;
}
.rpg-equipment-item-name {
font-size: 12px;
font-weight: 600;
color: var(--SmartThemeTitleColor);
margin-bottom: 2px;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.rpg-equipment-empty {
font-size: 11px;
color: var(--SmartThemeBodyColor);
opacity: 0.4;
font-style: italic;
padding: 4px 0;
}
.rpg-equipment-stats {
display: flex;
flex-wrap: wrap;
gap: 3px;
margin: 4px 0;
}
.rpg-eq-stat {
display: inline-flex;
align-items: center;
gap: 2px;
font-size: 9px;
background: rgba(0, 0, 0, 0.3);
padding: 1px 4px;
border-radius: 3px;
}
.rpg-eq-stat-label {
color: var(--SmartThemeBodyColor);
opacity: 0.7;
}
.rpg-eq-stat-value {
color: #4caf50;
font-weight: 600;
}
.rpg-equipment-description {
font-size: 10px;
color: var(--SmartThemeBodyColor);
opacity: 0.6;
margin-top: 2px;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.rpg-equipment-item-actions {
display: flex;
gap: 4px;
margin-top: 4px;
padding-top: 4px;
border-top: 1px solid rgba(255, 255, 255, 0.05);
}
.rpg-equipment-edit-btn,
.rpg-equipment-delete-btn,
.rpg-equipment-equip-btn {
background: none;
border: none;
color: var(--SmartThemeBodyColor);
opacity: 0.5;
cursor: pointer;
padding: 2px 4px;
font-size: 10px;
transition: opacity 0.2s, color 0.2s;
}
.rpg-equipment-edit-btn:hover {
opacity: 1;
color: #4fc3f7;
}
.rpg-equipment-delete-btn:hover {
opacity: 1;
color: #f44336;
}
.rpg-equipment-equip-btn:hover {
opacity: 1;
color: #4caf50;
}
/* Equipment Inventory (unequipped items) */
.rpg-equipment-inventory {
margin-top: 12px;
padding-top: 12px;
border-top: 1px solid var(--SmartThemeBorderColor);
}
.rpg-equipment-inventory h4 {
margin: 0 0 8px 0;
font-size: 12px;
color: var(--SmartThemeTitleColor);
opacity: 0.8;
}
.rpg-equipment-inventory-list {
display: flex;
flex-direction: column;
gap: 6px;
}
.rpg-equipment-inventory-item {
background: rgba(0, 0, 0, 0.2);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 6px;
padding: 8px;
transition: border-color 0.2s;
}
.rpg-equipment-inventory-item:hover {
border-color: var(--SmartThemeAccentColor);
}
.rpg-equipment-inventory-item-header {
display: flex;
align-items: center;
gap: 4px;
margin-bottom: 4px;
}
.rpg-equipment-inventory-item-header i {
font-size: 10px;
opacity: 0.6;
}
.rpg-equipment-inventory-item-name {
flex: 1;
font-size: 12px;
font-weight: 600;
color: var(--SmartThemeTitleColor);
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.rpg-equipment-inventory-item-type {
font-size: 9px;
color: var(--SmartThemeBodyColor);
opacity: 0.5;
background: rgba(0, 0, 0, 0.2);
padding: 1px 5px;
border-radius: 3px;
}
/* Equipment Modal */
.rpg-equipment-modal {
position: fixed;
top: 0;
left: 0;
right: 0;
bottom: 0;
background: rgba(0, 0, 0, 0.7);
z-index: 10000;
display: flex;
align-items: center;
justify-content: center;
}
.rpg-equipment-modal-content {
background: var(--SmartThemeDialogBgColor);
border-radius: 8px;
width: 90%;
max-width: 420px;
max-height: 80vh;
overflow-y: auto;
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.5);
}
.rpg-equipment-modal-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 12px 16px;
border-bottom: 1px solid var(--SmartThemeBorderColor);
}
.rpg-equipment-modal-header h3 {
margin: 0;
font-size: 14px;
color: var(--SmartThemeTitleColor);
display: flex;
align-items: center;
gap: 6px;
}
.rpg-equipment-modal-body {
padding: 16px;
}
.rpg-equipment-form-group {
margin-bottom: 12px;
}
.rpg-equipment-form-group label {
display: block;
font-size: 11px;
color: var(--SmartThemeTitleColor);
margin-bottom: 4px;
opacity: 0.8;
}
.rpg-equipment-form-group .rpg-input,
.rpg-equipment-form-group .rpg-select,
.rpg-equipment-form-group .rpg-textarea {
width: 100%;
padding: 6px 8px;
background: var(--SmartThemeInputBg);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 4px;
color: var(--SmartThemeBodyColor);
font-size: 12px;
}
.rpg-equipment-form-group .rpg-textarea {
resize: vertical;
}
.rpg-eq-stats-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
gap: 6px;
}
.rpg-eq-stat-checkbox {
display: flex;
align-items: center;
gap: 3px;
font-size: 10px;
cursor: pointer;
background: rgba(0, 0, 0, 0.2);
padding: 3px 6px;
border-radius: 3px;
}
.rpg-eq-stat-checkbox input[type="checkbox"] {
margin: 0;
cursor: pointer;
}
.rpg-eq-stat-check-label {
color: var(--SmartThemeBodyColor);
opacity: 0.8;
}
.rpg-eq-stat-value-input {
width: 30px;
padding: 1px 2px;
background: var(--SmartThemeInputBg);
border: 1px solid var(--SmartThemeBorderColor);
border-radius: 2px;
color: var(--SmartThemeBodyColor);
font-size: 10px;
text-align: center;
}
.rpg-equipment-modal-footer {
display: flex;
justify-content: flex-end;
gap: 8px;
padding: 12px 16px;
border-top: 1px solid var(--SmartThemeBorderColor);
}
/* Equipment bonus display on RPG attributes */
.rpg-classic-stat-bonus {
color: #4caf50;
font-size: 0.85em;
font-weight: 400;
margin-left: 2px;
}