v3.3.1: Fix Recent Events reading from lastGeneratedData and add desktop thought panel collapse

This commit is contained in:
Spicy_Marinara
2026-01-08 23:29:18 +01:00
parent 39e2a07829
commit 0d71dcca04
7 changed files with 70 additions and 27 deletions
+6 -7
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@@ -7,15 +7,14 @@ An immersive RPG extension for browsers that tracks character stats, scene infor
## 🆕 What's New
### v3.3.0
### v3.3.1
- Small upgrades to the combat system.
- Regex fix.
- Fixed External API logic.
- Even more minor bug fixes.
- Thought bubble can now be collapsed into an icon.
- Fixed a bug for Past Events being parsed incorrectly.
- Added event emission on when the tracker generation is complete.
**Special thanks to all the other contributors for this project:**
Paperboygold, Munimunigamer, Subarashimo, Lilminzyu, Claude, IDeathByte, Chungchandev, Joenunezb, and Amauragis.
Paperboygold, Munimunigamer, Subarashimo, Lilminzyu, Claude, IDeathByte, Chungchandev, Joenunezb, Amauragis, and Tomt610.
## 📥 Installation
@@ -268,7 +267,7 @@ If you enjoy this extension, consider supporting development:
## 🙏 Credits
**Contributors:**
SpicyMarinara, Paperboygold, Munimunigamer, Subarashimo, Lilminzyu, Claude, IDeathByte, Chungchandev, Joenunezb, and Amauragis.
SpicyMarinara, Paperboygold, Munimunigamer, Subarashimo, Lilminzyu, Claude, IDeathByte, Chungchandev, Joenunezb, Amauragis, and Tomt610.
## 🚀 Planned Features
+1 -1
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@@ -6,6 +6,6 @@
"js": "index.js",
"css": "style.css",
"author": "Marinara",
"version": "3.3.0",
"version": "3.3.1",
"homePage": "https://github.com/SpicyMarinara/rpg-companion-sillytavern"
}
+2 -2
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@@ -43,12 +43,12 @@
<i class="fa-solid fa-users"></i> <strong>Contributors:</strong>
</div>
<div style="opacity: 0.8; font-size: 0.9em;">
SpicyMarinara, Paperboygold, Munimunigamer, Subarashimo, Lilminzyu, Claude, IDeathByte, Chungchandev, Joenunezb, and Amauragis.
SpicyMarinara, Paperboygold, Munimunigamer, Subarashimo, Lilminzyu, Claude, IDeathByte, Chungchandev, Joenunezb, Amauragis, and Tomt610.
</div>
</div>
<div style="margin-top: 10px; text-align: center; opacity: 0.6; font-size: 0.85em;">
v3.2.6
v3.3.1
</div>
</div>
</div>
+5 -5
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@@ -498,19 +498,19 @@ export function renderInfoBox() {
if (config?.widgets?.recentEvents?.enabled) {
// Parse Recent Events from infoBox (supports both JSON and text formats)
let recentEvents = [];
if (committedTrackerData.infoBox) {
if (infoBoxData) {
// Try JSON format first
try {
const parsed = typeof committedTrackerData.infoBox === 'string'
? JSON.parse(committedTrackerData.infoBox)
: committedTrackerData.infoBox;
const parsed = typeof infoBoxData === 'string'
? JSON.parse(infoBoxData)
: infoBoxData;
if (parsed && Array.isArray(parsed.recentEvents)) {
recentEvents = parsed.recentEvents;
}
} catch (e) {
// Fall back to old text format
const recentEventsLine = committedTrackerData.infoBox.split('\n').find(line => line.startsWith('Recent Events:'));
const recentEventsLine = infoBoxData.split('\n').find(line => line.startsWith('Recent Events:'));
if (recentEventsLine) {
const eventsString = recentEventsLine.replace('Recent Events:', '').trim();
if (eventsString) {
+46 -7
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@@ -1847,9 +1847,9 @@ export function createThoughtPanel($message, thoughtsArray) {
}, 100);
}
} else {
// Desktop: show panel, hide icon with class
// Desktop: always start with panel expanded on page load/refresh
$thoughtPanel.css('display', 'block');
$thoughtIcon.addClass('rpg-force-hide');
$thoughtIcon.addClass('rpg-force-hide').removeClass('rpg-collapsed-desktop');
}
// Handle viewport changes between mobile and desktop
@@ -1880,24 +1880,62 @@ export function createThoughtPanel($message, thoughtsArray) {
wasMobileView = isMobileNow;
});
// Close button functionality (mobile only) - support both click and touch
// Close button functionality - support both click and touch
$thoughtPanel.find('.rpg-thought-close').on('click touchend', function(e) {
e.preventDefault();
e.stopPropagation();
// Only hide/show in mobile view
if (window.innerWidth <= 1000) {
const isMobileView = window.innerWidth <= 1000;
if (isMobileView) {
// Mobile: hide panel and show icon
$thoughtPanel.fadeOut(200, function() {
// Make sure icon is visible and clean state when panel closes (use selector, not variable)
const $icon = $('#rpg-thought-icon');
$icon.removeClass('rpg-hidden dragging');
$icon.data('just-dragged', false);
});
} else {
// Desktop: collapse to icon at panel position
const panelRect = $thoughtPanel[0].getBoundingClientRect();
const $icon = $('#rpg-thought-icon');
// Position icon where the panel is
$icon.css({
top: `${panelRect.top}px`,
left: isRightPanel ? `${panelRect.left}px` : 'auto',
right: isRightPanel ? 'auto' : `${window.innerWidth - panelRect.right}px`
});
// Mark as collapsed desktop state (session only, not persisted)
$icon.addClass('rpg-collapsed-desktop');
// Hide panel and show icon
$thoughtPanel.fadeOut(200, function() {
$icon.removeClass('rpg-hidden rpg-force-hide');
});
}
});
// Icon click/tap to show panel (mobile only)
// Icon click/tap to show panel
const handleThoughtIconTap = function(e) {
// Skip if we just finished dragging
const isMobileView = window.innerWidth <= 1000;
const $icon = $('#rpg-thought-icon');
// Desktop collapsed state: expand panel and hide icon
if (!isMobileView && $icon.hasClass('rpg-collapsed-desktop')) {
e.preventDefault();
e.stopPropagation();
// Remove collapsed state (no need to save, state is session-only)
$icon.addClass('rpg-force-hide').removeClass('rpg-collapsed-desktop');
// Show panel
$('#rpg-thought-panel').fadeIn(200);
return;
}
// Skip if we just finished dragging (mobile only)
if ($thoughtIcon.data('just-dragged')) {
return;
}
@@ -1995,3 +2033,4 @@ export function createThoughtPanel($message, thoughtsArray) {
}
});
}
+9 -4
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@@ -4732,11 +4732,16 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
}
}
/* Force hide class for desktop mode - overrides media query */
#rpg-thought-icon.rpg-force-hide {
/* Force hide class for desktop mode - overrides media query (unless collapsed) */
#rpg-thought-icon.rpg-force-hide:not(.rpg-collapsed-desktop) {
display: none !important;
}
/* When collapsed in desktop, show icon */
#rpg-thought-icon.rpg-collapsed-desktop {
display: flex !important;
}
/* Hidden state that allows transitions */
#rpg-thought-icon.rpg-hidden {
opacity: 0;
@@ -4780,10 +4785,10 @@ body:has(.rpg-panel.rpg-position-left) #sheld {
color: var(--rpg-highlight, #e94560);
}
/* Hide close button in desktop view (panel doesn't close) */
/* Show close button in desktop view for collapsing */
@media (min-width: 1001px) {
.rpg-thought-close {
display: none !important;
display: flex !important;
}
}
+1 -1
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@@ -948,7 +948,7 @@
<h4 style="margin-top: 20px; margin-bottom: 10px;"><strong>Special thanks to all the other contributors for this project:</strong></h4>
<p style="margin-left: 20px; line-height: 1.6;">
Paperboygold, Munimunigamer, Subarashimo, Lilminzyu, Claude (???), IDeathByte, Chungchandev, Joenunezb, and Amauragis.
Paperboygold, Munimunigamer, Subarashimo, Lilminzyu, Claude (???), IDeathByte, Chungchandev, Joenunezb, Amauragis, and Tomt610.
</p>
<div style="margin-top: 20px; text-align: center;">