EcoGSCE-Modpack/AutoGen/WorldObject/PlanterPotRound.cs

106 lines
4.0 KiB
C#

namespace Eco.Mods.TechTree
{
using System;
using System.Collections.Generic;
using System.ComponentModel;
using Eco.Gameplay.Blocks;
using Eco.Gameplay.Components;
using Eco.Gameplay.Components.Auth;
using Eco.Gameplay.DynamicValues;
using Eco.Gameplay.Economy;
using Eco.Gameplay.Housing;
using Eco.Gameplay.Interactions;
using Eco.Gameplay.Items;
using Eco.Gameplay.Minimap;
using Eco.Gameplay.Objects;
using Eco.Gameplay.Players;
using Eco.Gameplay.Property;
using Eco.Gameplay.Skills;
using Eco.Gameplay.Systems.TextLinks;
using Eco.Gameplay.Pipes.LiquidComponents;
using Eco.Gameplay.Pipes.Gases;
using Eco.Gameplay.Systems.Tooltip;
using Eco.Shared;
using Eco.Shared.Math;
using Eco.Shared.Localization;
using Eco.Shared.Serialization;
using Eco.Shared.Utils;
using Eco.Shared.View;
using Eco.Shared.Items;
using Eco.Gameplay.Pipes;
using Eco.World.Blocks;
[Serialized]
[RequireComponent(typeof(PropertyAuthComponent))]
[RequireComponent(typeof(MinimapComponent))]
[RequireComponent(typeof(HousingComponent))]
[RequireComponent(typeof(SolidGroundComponent))]
public partial class PlanterPotRoundObject :
WorldObject
{
public override string FriendlyName { get { return "Round Pot"; } }
protected override void Initialize()
{
this.GetComponent<MinimapComponent>().Initialize("Housing");
this.GetComponent<HousingComponent>().Set(PlanterPotRoundItem.HousingVal);
}
public override void Destroy()
{
base.Destroy();
}
}
[Serialized]
public partial class PlanterPotRoundItem : WorldObjectItem<PlanterPotRoundObject>
{
public override string FriendlyName { get { return "Round Pot"; } }
public override string Description { get { return "Sometimes you just want to bring a little bit of nature into your house."; } }
static PlanterPotRoundItem()
{
}
[TooltipChildren] public HousingValue HousingTooltip { get { return HousingVal; } }
[TooltipChildren] public static HousingValue HousingVal { get { return new HousingValue()
{
Category = "General",
Val = 1,
TypeForRoomLimit = "Decoration",
DiminishingReturnPercent = 0.9f
};}}
}
[RequiresSkill(typeof(StoneworkingSkill), 3)]
public partial class PlanterPotRoundRecipe : Recipe
{
public PlanterPotRoundRecipe()
{
this.Products = new CraftingElement[]
{
new CraftingElement<PlanterPotRoundItem>(),
};
this.Ingredients = new CraftingElement[]
{
new CraftingElement<StoneItem>(typeof(StoneworkingEfficiencySkill), 10, StoneworkingEfficiencySkill.MultiplicativeStrategy),
new CraftingElement<DirtItem>(typeof(StoneworkingEfficiencySkill), 2, StoneworkingEfficiencySkill.MultiplicativeStrategy),
};
SkillModifiedValue value = new SkillModifiedValue(5, StoneworkingSpeedSkill.MultiplicativeStrategy, typeof(StoneworkingSpeedSkill), Localizer.Do("craft time"));
SkillModifiedValueManager.AddBenefitForObject(typeof(PlanterPotRoundRecipe), Item.Get<PlanterPotRoundItem>().UILink(), value);
SkillModifiedValueManager.AddSkillBenefit(Item.Get<PlanterPotRoundItem>().UILink(), value);
this.CraftMinutes = value;
this.Initialize("Planter Pot Round", typeof(PlanterPotRoundRecipe));
CraftingComponent.AddRecipe(typeof(KilnObject), this);
}
}
}