75 lines
2.9 KiB
C#
75 lines
2.9 KiB
C#
namespace Eco.Mods.TechTree
|
|
{
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using Eco.Gameplay.Components;
|
|
using Eco.Gameplay.Components.Auth;
|
|
using Eco.Gameplay.DynamicValues;
|
|
using Eco.Gameplay.Items;
|
|
using Eco.Gameplay.Objects;
|
|
using Eco.Gameplay.Players;
|
|
using Eco.Gameplay.Skills;
|
|
using Eco.Gameplay.Systems.TextLinks;
|
|
using Eco.Shared.Math;
|
|
using Eco.Shared.Networking;
|
|
using Eco.Shared.Localization;
|
|
using Eco.Shared.Serialization;
|
|
using Eco.Shared.Utils;
|
|
|
|
[Serialized]
|
|
[Weight(10000)]
|
|
public class SmallWoodCartItem : WorldObjectItem<SmallWoodCartObject>
|
|
{
|
|
public override string FriendlyName { get { return "Small Wood Cart"; } }
|
|
public override string Description { get { return "A tiny cart for tiny things."; } }
|
|
}
|
|
|
|
[RequiresSkill(typeof(WoodworkingSkill), 1)]
|
|
public class SmallWoodCartRecipe : Recipe
|
|
{
|
|
public SmallWoodCartRecipe()
|
|
{
|
|
this.Products = new CraftingElement[]
|
|
{
|
|
new CraftingElement<SmallWoodCartItem>(),
|
|
};
|
|
this.Ingredients = new CraftingElement[]
|
|
{
|
|
new CraftingElement<LogItem>(typeof(WoodworkingEfficiencySkill), 20, WoodworkingEfficiencySkill.MultiplicativeStrategy),
|
|
new CraftingElement<BoardItem>(typeof(WoodworkingEfficiencySkill), 30, WoodworkingEfficiencySkill.MultiplicativeStrategy),
|
|
};
|
|
this.CraftMinutes = new ConstantValue(2);
|
|
|
|
this.Initialize("Small Wood Cart", typeof(SmallWoodCartRecipe));
|
|
CraftingComponent.AddRecipe(typeof(WorkbenchObject), this);
|
|
}
|
|
}
|
|
[Serialized]
|
|
[RequireComponent(typeof(StandaloneAuthComponent))]
|
|
[RequireComponent(typeof(PublicStorageComponent))]
|
|
[RequireComponent(typeof(MovableLinkComponent))]
|
|
[RequireComponent(typeof(VehicleComponent))]
|
|
[RequireComponent(typeof(TailingsReportComponent))]
|
|
public class SmallWoodCartObject : PhysicsWorldObject
|
|
{
|
|
private static Dictionary<Type, float> roadEfficiency = new Dictionary<Type, float>()
|
|
{
|
|
{ typeof(DirtRoadBlock), 1 }, { typeof(DirtRoadWorldObjectBlock), 1 },
|
|
{ typeof(StoneRoadBlock), 1.4f }, { typeof(StoneRoadWorldObjectBlock), 1.4f },
|
|
{ typeof(AsphaltRoadBlock), 1.6f }, { typeof(AsphaltRoadWorldObjectBlock), 1.6f }
|
|
};
|
|
public override string FriendlyName { get { return "Small Wood Cart"; } }
|
|
|
|
|
|
private SmallWoodCartObject() { }
|
|
|
|
protected override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
this.GetComponent<PublicStorageComponent>().Initialize(6, 750000);
|
|
this.GetComponent<VehicleComponent>().Initialize(8, 1, roadEfficiency);
|
|
this.GetComponent<VehicleComponent>().HumanPowered(0.5f);
|
|
}
|
|
}
|
|
} |