32 lines
1.1 KiB
C#

namespace Eco.Mods.TechTree
{
using System;
using System.Collections.Generic;
using Eco.Gameplay.Components;
using Eco.Gameplay.DynamicValues;
using Eco.Gameplay.Items;
using Eco.Gameplay.Skills;
using Eco.Shared.Utils;
using Eco.World;
using Eco.World.Blocks;
using Gameplay.Systems.TextLinks;
[RequiresSkill(typeof(BasicSmeltingSkill), 4)]
public class SmeltGoldRecipe : Recipe
{
public SmeltGoldRecipe()
{
this.Products = new CraftingElement[]
{
new CraftingElement<GoldIngotItem>(1),
};
this.Ingredients = new CraftingElement[]
{
new CraftingElement<GoldOreItem>(typeof(BasicSmeltingEfficiencySkill), 20, BasicSmeltingEfficiencySkill.MultiplicativeStrategy),
};
this.Initialize("Smelt Gold", typeof(SmeltGoldRecipe));
this.CraftMinutes = CreateCraftTimeValue(typeof(SmeltGoldRecipe), this.UILink(), 0.5f, typeof(BasicSmeltingSpeedSkill));
CraftingComponent.AddRecipe(typeof(BlastFurnaceObject), this);
}
}
}