35 lines
1.4 KiB
C#
35 lines
1.4 KiB
C#
namespace Eco.Mods.TechTree
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{
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using System;
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using System.Collections.Generic;
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using Eco.Gameplay.Components;
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using Eco.Gameplay.DynamicValues;
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using Eco.Gameplay.Items;
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using Eco.Gameplay.Skills;
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using Eco.Shared.Utils;
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using Eco.World;
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using Eco.World.Blocks;
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using Gameplay.Systems.TextLinks;
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[RequiresSkill(typeof(HomeCookingSkill), 3)]
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public class ExoticFruitSaladRecipe : Recipe
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{
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public ExoticFruitSaladRecipe()
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{
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this.Products = new CraftingElement[]
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{
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new CraftingElement<FruitSaladItem>(1),
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};
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this.Ingredients = new CraftingElement[]
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{
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new CraftingElement<PricklyPearFruitItem>(typeof(HomeCookingEfficiencySkill), 15, HomeCookingEfficiencySkill.MultiplicativeStrategy),
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new CraftingElement<TomatoItem>(typeof(HomeCookingEfficiencySkill), 20, HomeCookingEfficiencySkill.MultiplicativeStrategy),
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};
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this.Initialize("Exotic Fruit Salad", typeof(ExoticFruitSaladRecipe));
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//default crafting speed 2
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var craftingspeed = 1.5f;
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this.CraftMinutes = CreateCraftTimeValue(typeof(ExoticFruitSaladRecipe), this.UILink(), craftingspeed, typeof(HomeCookingSpeedSkill));
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CraftingComponent.AddRecipe(typeof(CastIronStoveObject), this);
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}
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}
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} |